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Accidentally a word
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@ -4011,8 +4011,8 @@ GLFWAPI int glfwGetKey(GLFWwindow* window, int key);
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* `GLFW_RELEASE`.
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* `GLFW_RELEASE`.
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*
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*
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* If the @ref GLFW_STICKY_MOUSE_BUTTONS input mode is enabled, this function
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* If the @ref GLFW_STICKY_MOUSE_BUTTONS input mode is enabled, this function
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* `GLFW_PRESS` the first time you call it for a mouse button that was pressed,
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* returns `GLFW_PRESS` the first time you call it for a mouse button that was
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* even if that mouse button has already been released.
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* pressed, even if that mouse button has already been released.
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*
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*
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* @param[in] window The desired window.
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* @param[in] window The desired window.
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* @param[in] button The desired [mouse button](@ref buttons).
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* @param[in] button The desired [mouse button](@ref buttons).
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