mirror of
https://github.com/glfw/glfw.git
synced 2024-11-22 18:15:10 +00:00
Merge branch 'master' into showwindow
This commit is contained in:
commit
d0ad28f174
@ -67,12 +67,6 @@ extern "C" {
|
||||
#endif
|
||||
#endif /* APIENTRY */
|
||||
|
||||
/* TEMPORARY MinGW-w64 hacks.
|
||||
*/
|
||||
#if __MINGW64__
|
||||
#define WINAPI
|
||||
#endif
|
||||
|
||||
/* The following three defines are here solely to make some Windows-based
|
||||
* <GL/gl.h> files happy. Theoretically we could include <windows.h>, but
|
||||
* it has the major drawback of severely polluting our namespace.
|
||||
|
@ -3,7 +3,7 @@ include_directories(${GLFW_SOURCE_DIR}/src
|
||||
${glfw_INCLUDE_DIRS})
|
||||
|
||||
set(common_HEADERS ${GLFW_SOURCE_DIR}/include/GL/glfw3.h internal.h)
|
||||
set(common_SOURCES clipboard.c error.c fullscreen.c gamma.c init.c input.c
|
||||
set(common_SOURCES clipboard.c fullscreen.c gamma.c init.c input.c
|
||||
joystick.c opengl.c time.c window.c)
|
||||
|
||||
if (_GLFW_COCOA_NSGL)
|
||||
|
@ -1,6 +1,6 @@
|
||||
//========================================================================
|
||||
// GLFW - An OpenGL library
|
||||
// Platform: Cocoa/NSOpenGL
|
||||
// Platform: Cocoa
|
||||
// API version: 3.0
|
||||
// WWW: http://www.glfw.org/
|
||||
//------------------------------------------------------------------------
|
||||
@ -70,7 +70,7 @@ const char* _glfwPlatformGetClipboardString(_GLFWwindow* window)
|
||||
if (!object)
|
||||
{
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR,
|
||||
"Cocoa/NSGL: Failed to retrieve object from pasteboard");
|
||||
"Cocoa: Failed to retrieve object from pasteboard");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
@ -1,6 +1,6 @@
|
||||
//========================================================================
|
||||
// GLFW - An OpenGL library
|
||||
// Platform: Cocoa/NSOpenGL
|
||||
// Platform: Cocoa
|
||||
// API Version: 3.0
|
||||
// WWW: http://www.glfw.org/
|
||||
//------------------------------------------------------------------------
|
||||
|
@ -1,6 +1,6 @@
|
||||
//========================================================================
|
||||
// GLFW - An OpenGL library
|
||||
// Platform: Cocoa/NSOpenGL
|
||||
// Platform: Cocoa
|
||||
// API version: 3.0
|
||||
// WWW: http://www.glfw.org/
|
||||
//------------------------------------------------------------------------
|
||||
@ -40,7 +40,7 @@
|
||||
//************************************************************************
|
||||
|
||||
//========================================================================
|
||||
// Save the original gamma ramp so that we can restore it later
|
||||
// Save the original gamma ramp so that it can be restored later
|
||||
//========================================================================
|
||||
|
||||
void _glfwPlatformGetGammaRamp(GLFWgammaramp* ramp)
|
||||
|
@ -1,6 +1,6 @@
|
||||
//========================================================================
|
||||
// GLFW - An OpenGL library
|
||||
// Platform: Cocoa/NSOpenGL
|
||||
// Platform: Cocoa
|
||||
// API Version: 3.0
|
||||
// WWW: http://www.glfw.org/
|
||||
//------------------------------------------------------------------------
|
||||
@ -40,13 +40,14 @@
|
||||
|
||||
void _glfwPlatformEnableSystemKeys(_GLFWwindow* window)
|
||||
{
|
||||
// This is checked in macosx_window.m; we take no action here
|
||||
// This is checked in cocoa_window.m; no action needed here
|
||||
}
|
||||
|
||||
void _glfwPlatformDisableSystemKeys(_GLFWwindow* window)
|
||||
{
|
||||
// This is checked in macosx_window.m; we take no action here
|
||||
// I don't think it's really possible to disable stuff like Exposé
|
||||
// This is checked in cocoa_window.m; no action needed here
|
||||
|
||||
// Note that it may not be possible to disable things like Exposé
|
||||
// except in full-screen mode.
|
||||
}
|
||||
|
||||
|
@ -1,6 +1,6 @@
|
||||
//========================================================================
|
||||
// GLFW - An OpenGL library
|
||||
// Platform: Cocoa/NSOpenGL
|
||||
// Platform: Cocoa
|
||||
// API Version: 3.0
|
||||
// WWW: http://www.glfw.org/
|
||||
//------------------------------------------------------------------------
|
||||
@ -47,7 +47,6 @@
|
||||
//------------------------------------------------------------------------
|
||||
// Joystick element information
|
||||
//------------------------------------------------------------------------
|
||||
|
||||
typedef struct
|
||||
{
|
||||
IOHIDElementCookie cookie;
|
||||
@ -66,7 +65,6 @@ typedef struct
|
||||
//------------------------------------------------------------------------
|
||||
// Joystick information & state
|
||||
//------------------------------------------------------------------------
|
||||
|
||||
typedef struct
|
||||
{
|
||||
int present;
|
||||
@ -214,7 +212,7 @@ static long getElementValue(_glfwJoystick* joystick, _glfwJoystickElement* eleme
|
||||
&hidEvent);
|
||||
if (kIOReturnSuccess == result)
|
||||
{
|
||||
/* record min and max for auto calibration */
|
||||
// Record min and max for auto calibration
|
||||
if (hidEvent.value < element->minReport)
|
||||
element->minReport = hidEvent.value;
|
||||
if (hidEvent.value > element->maxReport)
|
||||
@ -222,7 +220,7 @@ static long getElementValue(_glfwJoystick* joystick, _glfwJoystickElement* eleme
|
||||
}
|
||||
}
|
||||
|
||||
/* auto user scale */
|
||||
// Auto user scale
|
||||
return (long) hidEvent.value;
|
||||
}
|
||||
|
||||
@ -285,7 +283,7 @@ static void removalCallback(void* target, IOReturn result, void* refcon, void* s
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Polls for joystick events and updates GFLW state
|
||||
// Polls for joystick events and updates GLFW state
|
||||
//========================================================================
|
||||
|
||||
static void pollJoystickEvents(void)
|
||||
@ -385,14 +383,14 @@ void _glfwInitJoysticks(void)
|
||||
if (result != kIOReturnSuccess)
|
||||
continue;
|
||||
|
||||
/* Check device type */
|
||||
// Check device type
|
||||
refCF = CFDictionaryGetValue(hidProperties, CFSTR(kIOHIDPrimaryUsagePageKey));
|
||||
if (refCF)
|
||||
{
|
||||
CFNumberGetValue(refCF, kCFNumberLongType, &usagePage);
|
||||
if (usagePage != kHIDPage_GenericDesktop)
|
||||
{
|
||||
/* We are not interested in this device */
|
||||
// This device is not relevant to GLFW
|
||||
continue;
|
||||
}
|
||||
}
|
||||
@ -406,7 +404,7 @@ void _glfwInitJoysticks(void)
|
||||
usage != kHIDUsage_GD_GamePad &&
|
||||
usage != kHIDUsage_GD_MultiAxisController))
|
||||
{
|
||||
/* We are not interested in this device */
|
||||
// This device is not relevant to GLFW
|
||||
continue;
|
||||
}
|
||||
}
|
||||
@ -440,7 +438,7 @@ void _glfwInitJoysticks(void)
|
||||
joystick,
|
||||
joystick);
|
||||
|
||||
/* Get product string */
|
||||
// Get product string
|
||||
refCF = CFDictionaryGetValue(hidProperties, CFSTR(kIOHIDProductKey));
|
||||
if (refCF)
|
||||
{
|
||||
@ -562,8 +560,6 @@ int _glfwPlatformGetJoystickPos(int joy, float* pos, int numaxes)
|
||||
else
|
||||
pos[i] = (2.0f * (axes->value - axes->minReport) / readScale) - 1.0f;
|
||||
|
||||
//printf("%ld, %ld, %ld\n", axes->value, axes->minReport, axes->maxReport);
|
||||
|
||||
if (i & 1)
|
||||
pos[i] = -pos[i];
|
||||
}
|
||||
|
@ -1,6 +1,6 @@
|
||||
//========================================================================
|
||||
// GLFW - An OpenGL library
|
||||
// Platform: Cocoa/NSOpenGL
|
||||
// Platform: Cocoa
|
||||
// API Version: 3.0
|
||||
// WWW: http://www.glfw.org/
|
||||
//------------------------------------------------------------------------
|
||||
|
@ -296,9 +296,6 @@ static int convertMacKeyCode(unsigned int macKeyCode)
|
||||
if (macKeyCode >= 128)
|
||||
return -1;
|
||||
|
||||
// This treats keycodes as *positional*; that is, we'll return 'a'
|
||||
// for the key left of 's', even on an AZERTY keyboard. The charInput
|
||||
// function should still get 'q' though.
|
||||
return table[macKeyCode];
|
||||
}
|
||||
|
||||
@ -560,7 +557,7 @@ static NSString* findAppName(void)
|
||||
}
|
||||
}
|
||||
|
||||
// If we get here, we're unbundled
|
||||
// If we get here, the application is unbundled
|
||||
ProcessSerialNumber psn = { 0, kCurrentProcess };
|
||||
TransformProcessType(&psn, kProcessTransformToForegroundApplication);
|
||||
|
||||
@ -570,10 +567,7 @@ static NSString* findAppName(void)
|
||||
|
||||
char** progname = _NSGetProgname();
|
||||
if (progname && *progname)
|
||||
{
|
||||
// TODO: UTF-8?
|
||||
return [NSString stringWithUTF8String:*progname];
|
||||
}
|
||||
|
||||
// Really shouldn't get here
|
||||
return @"GLFW Application";
|
||||
@ -699,8 +693,7 @@ static GLboolean createWindow(_GLFWwindow* window,
|
||||
|
||||
if (window->NS.object == nil)
|
||||
{
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR,
|
||||
"Cocoa/NSOpenGL: Failed to create window");
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR, "Cocoa: Failed to create window");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
@ -742,8 +735,8 @@ static GLboolean createContext(_GLFWwindow* window,
|
||||
(wndconfig->glMajor == 3 && wndconfig->glMinor != 2))
|
||||
{
|
||||
_glfwSetError(GLFW_VERSION_UNAVAILABLE,
|
||||
"Cocoa/NSOpenGL: The targeted version of Mac OS X does "
|
||||
"not support any OpenGL version above 2.1 except 3.2");
|
||||
"NSOpenGL: The targeted version of Mac OS X does not "
|
||||
"support any OpenGL version above 2.1 except 3.2");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
@ -752,8 +745,8 @@ static GLboolean createContext(_GLFWwindow* window,
|
||||
if (!wndconfig->glForward)
|
||||
{
|
||||
_glfwSetError(GLFW_VERSION_UNAVAILABLE,
|
||||
"Cocoa/NSOpenGL: The targeted version of Mac OS X "
|
||||
"only supports OpenGL 3.2 contexts if they are "
|
||||
"NSOpenGL: The targeted version of Mac OS X only "
|
||||
"supports OpenGL 3.2 contexts if they are "
|
||||
"forward-compatible");
|
||||
return GL_FALSE;
|
||||
}
|
||||
@ -761,8 +754,8 @@ static GLboolean createContext(_GLFWwindow* window,
|
||||
if (wndconfig->glProfile != GLFW_OPENGL_CORE_PROFILE)
|
||||
{
|
||||
_glfwSetError(GLFW_VERSION_UNAVAILABLE,
|
||||
"Cocoa/NSOpenGL: The targeted version of Mac OS X "
|
||||
"only supports OpenGL 3.2 contexts if they use the "
|
||||
"NSOpenGL: The targeted version of Mac OS X only "
|
||||
"supports OpenGL 3.2 contexts if they use the "
|
||||
"core profile");
|
||||
return GL_FALSE;
|
||||
}
|
||||
@ -772,8 +765,8 @@ static GLboolean createContext(_GLFWwindow* window,
|
||||
if (wndconfig->glMajor > 2)
|
||||
{
|
||||
_glfwSetError(GLFW_VERSION_UNAVAILABLE,
|
||||
"Cocoa/NSOpenGL: The targeted version of Mac OS X does "
|
||||
"not support OpenGL version 3.0 or above");
|
||||
"NSOpenGL: The targeted version of Mac OS X does not "
|
||||
"support OpenGL version 3.0 or above");
|
||||
return GL_FALSE;
|
||||
}
|
||||
#endif /*MAC_OS_X_VERSION_MAX_ALLOWED*/
|
||||
@ -782,8 +775,8 @@ static GLboolean createContext(_GLFWwindow* window,
|
||||
if (wndconfig->glRobustness)
|
||||
{
|
||||
_glfwSetError(GLFW_VERSION_UNAVAILABLE,
|
||||
"Cocoa/NSOpenGL: Mac OS X does not support OpenGL "
|
||||
"robustness strategies");
|
||||
"NSOpenGL: Mac OS X does not support OpenGL robustness "
|
||||
"strategies");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
@ -846,7 +839,7 @@ static GLboolean createContext(_GLFWwindow* window,
|
||||
if (window->NSGL.pixelFormat == nil)
|
||||
{
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR,
|
||||
"Cocoa/NSOpenGL: Failed to create OpenGL pixel format");
|
||||
"NSOpenGL: Failed to create OpenGL pixel format");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
@ -861,7 +854,7 @@ static GLboolean createContext(_GLFWwindow* window,
|
||||
if (window->NSGL.context == nil)
|
||||
{
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR,
|
||||
"Cocoa/NSOpenGL: Failed to create OpenGL context");
|
||||
"NSOpenGL: Failed to create OpenGL context");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
@ -885,16 +878,15 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
|
||||
if (!initializeAppKit())
|
||||
return GL_FALSE;
|
||||
|
||||
// We can only have one application delegate, but we only allocate it the
|
||||
// first time we create a window to keep all window code in this file
|
||||
// There can only be one application delegate, but we allocate it the
|
||||
// first time a window is created to keep all window code in this file
|
||||
if (_glfwLibrary.NS.delegate == nil)
|
||||
{
|
||||
_glfwLibrary.NS.delegate = [[GLFWApplicationDelegate alloc] init];
|
||||
if (_glfwLibrary.NS.delegate == nil)
|
||||
{
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR,
|
||||
"Cocoa/NSOpenGL: Failed to create application "
|
||||
"delegate");
|
||||
"Cocoa: Failed to create application delegate");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
@ -905,7 +897,7 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
|
||||
if (window->NS.delegate == nil)
|
||||
{
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR,
|
||||
"Cocoa/NSOpenGL: Failed to create window delegate");
|
||||
"Cocoa: Failed to create window delegate");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
|
149
src/error.c
149
src/error.c
@ -1,149 +0,0 @@
|
||||
//========================================================================
|
||||
// GLFW - An OpenGL library
|
||||
// Platform: All
|
||||
// API version: 3.0
|
||||
// WWW: http://www.glfw.org/
|
||||
//------------------------------------------------------------------------
|
||||
// Copyright (c) 2008-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would
|
||||
// be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such, and must not
|
||||
// be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdarg.h>
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW internal API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
//========================================================================
|
||||
// The current error value and callback
|
||||
// These are not in _glfwLibrary since they need to be initialized and
|
||||
// accessible before glfwInit so it can report errors
|
||||
//========================================================================
|
||||
|
||||
static int _glfwError = GLFW_NO_ERROR;
|
||||
static GLFWerrorfun _glfwErrorCallback = NULL;
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Sets the current error value
|
||||
// This function may be called without GLFW having been initialized
|
||||
//========================================================================
|
||||
|
||||
void _glfwSetError(int error, const char* format, ...)
|
||||
{
|
||||
if (_glfwErrorCallback)
|
||||
{
|
||||
char buffer[16384];
|
||||
const char* description;
|
||||
|
||||
if (format)
|
||||
{
|
||||
int count;
|
||||
va_list vl;
|
||||
|
||||
va_start(vl, format);
|
||||
count = vsnprintf(buffer, sizeof(buffer), format, vl);
|
||||
va_end(vl);
|
||||
|
||||
if (count < 0)
|
||||
buffer[sizeof(buffer) - 1] = '\0';
|
||||
|
||||
description = buffer;
|
||||
}
|
||||
else
|
||||
description = glfwErrorString(error);
|
||||
|
||||
_glfwErrorCallback(error, description);
|
||||
}
|
||||
else
|
||||
_glfwError = error;
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW public API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
//========================================================================
|
||||
// Returns the current error value
|
||||
// This function may be called without GLFW having been initialized
|
||||
//========================================================================
|
||||
|
||||
GLFWAPI int glfwGetError(void)
|
||||
{
|
||||
int error = _glfwError;
|
||||
_glfwError = GLFW_NO_ERROR;
|
||||
return error;
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Returns a string representation of the specified error value
|
||||
// This function may be called without GLFW having been initialized
|
||||
//========================================================================
|
||||
|
||||
GLFWAPI const char* glfwErrorString(int error)
|
||||
{
|
||||
switch (error)
|
||||
{
|
||||
case GLFW_NO_ERROR:
|
||||
return "No error";
|
||||
case GLFW_NOT_INITIALIZED:
|
||||
return "The GLFW library is not initialized";
|
||||
case GLFW_NO_CURRENT_CONTEXT:
|
||||
return "There is no current OpenGL context";
|
||||
case GLFW_INVALID_ENUM:
|
||||
return "Invalid argument for enum parameter";
|
||||
case GLFW_INVALID_VALUE:
|
||||
return "Invalid value for parameter";
|
||||
case GLFW_OUT_OF_MEMORY:
|
||||
return "Out of memory";
|
||||
case GLFW_OPENGL_UNAVAILABLE:
|
||||
return "OpenGL is not available on this machine";
|
||||
case GLFW_VERSION_UNAVAILABLE:
|
||||
return "The requested OpenGL version is unavailable";
|
||||
case GLFW_PLATFORM_ERROR:
|
||||
return "A platform-specific error occurred";
|
||||
case GLFW_WINDOW_NOT_ACTIVE:
|
||||
return "The specified window is not active";
|
||||
case GLFW_FORMAT_UNAVAILABLE:
|
||||
return "The requested format is unavailable";
|
||||
}
|
||||
|
||||
return "ERROR: UNKNOWN ERROR TOKEN PASSED TO glfwErrorString";
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Sets the callback function for GLFW errors
|
||||
// This function may be called without GLFW having been initialized
|
||||
//========================================================================
|
||||
|
||||
GLFWAPI void glfwSetErrorCallback(GLFWerrorfun cbfun)
|
||||
{
|
||||
_glfwErrorCallback = cbfun;
|
||||
}
|
||||
|
@ -92,7 +92,7 @@ void _glfwSplitBPP(int bpp, int* red, int* green, int* blue)
|
||||
{
|
||||
int delta;
|
||||
|
||||
// We assume that by 32 they really meant 24
|
||||
// We assume that by 32 the user really meant 24
|
||||
if (bpp == 32)
|
||||
bpp = 24;
|
||||
|
||||
|
139
src/init.c
139
src/init.c
@ -28,11 +28,82 @@
|
||||
//
|
||||
//========================================================================
|
||||
|
||||
#define _init_c_
|
||||
#include "internal.h"
|
||||
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
#include <stdarg.h>
|
||||
|
||||
|
||||
//------------------------------------------------------------------------
|
||||
// Flag indicating whether GLFW has been successfully initialized
|
||||
//------------------------------------------------------------------------
|
||||
GLboolean _glfwInitialized = GL_FALSE;
|
||||
|
||||
|
||||
//------------------------------------------------------------------------
|
||||
// All shared and API-specific global data protected by _glfwInitialized
|
||||
// This should only be touched after a call to glfwInit that has not been
|
||||
// followed by a call to glfwTerminate
|
||||
//------------------------------------------------------------------------
|
||||
_GLFWlibrary _glfwLibrary;
|
||||
|
||||
|
||||
//------------------------------------------------------------------------
|
||||
// The current GLFW error code
|
||||
// This is outside of _glfwLibrary so it can be initialized and usable
|
||||
// before glfwInit is called, which lets that function report errors
|
||||
// TODO: Make this thread-local
|
||||
//------------------------------------------------------------------------
|
||||
static int _glfwError = GLFW_NO_ERROR;
|
||||
|
||||
|
||||
//------------------------------------------------------------------------
|
||||
// The current error callback
|
||||
// This is outside of _glfwLibrary so it can be initialized and usable
|
||||
// before glfwInit is called, which lets that function report errors
|
||||
//------------------------------------------------------------------------
|
||||
static GLFWerrorfun _glfwErrorCallback = NULL;
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW internal API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
//========================================================================
|
||||
// Sets the current error value
|
||||
//========================================================================
|
||||
|
||||
void _glfwSetError(int error, const char* format, ...)
|
||||
{
|
||||
if (_glfwErrorCallback)
|
||||
{
|
||||
char buffer[16384];
|
||||
const char* description;
|
||||
|
||||
if (format)
|
||||
{
|
||||
int count;
|
||||
va_list vl;
|
||||
|
||||
va_start(vl, format);
|
||||
count = vsnprintf(buffer, sizeof(buffer), format, vl);
|
||||
va_end(vl);
|
||||
|
||||
if (count < 0)
|
||||
buffer[sizeof(buffer) - 1] = '\0';
|
||||
|
||||
description = buffer;
|
||||
}
|
||||
else
|
||||
description = glfwErrorString(error);
|
||||
|
||||
_glfwErrorCallback(error, description);
|
||||
}
|
||||
else
|
||||
_glfwError = error;
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
@ -50,8 +121,7 @@ GLFWAPI int glfwInit(void)
|
||||
|
||||
memset(&_glfwLibrary, 0, sizeof(_glfwLibrary));
|
||||
|
||||
// Not all window hints have zero as their default value, so this
|
||||
// needs to be here despite the memset above
|
||||
// Not all window hints have zero as their default value
|
||||
_glfwSetDefaultWindowHints();
|
||||
|
||||
if (!_glfwPlatformInit())
|
||||
@ -93,6 +163,7 @@ GLFWAPI void glfwTerminate(void)
|
||||
|
||||
//========================================================================
|
||||
// Get GLFW version
|
||||
// This function may be called without GLFW having been initialized
|
||||
//========================================================================
|
||||
|
||||
GLFWAPI void glfwGetVersion(int* major, int* minor, int* rev)
|
||||
@ -110,6 +181,7 @@ GLFWAPI void glfwGetVersion(int* major, int* minor, int* rev)
|
||||
|
||||
//========================================================================
|
||||
// Get the GLFW version string
|
||||
// This function may be called without GLFW having been initialized
|
||||
//========================================================================
|
||||
|
||||
GLFWAPI const char* glfwGetVersionString(void)
|
||||
@ -117,3 +189,64 @@ GLFWAPI const char* glfwGetVersionString(void)
|
||||
return _glfwPlatformGetVersionString();
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Returns the current error value
|
||||
// This function may be called without GLFW having been initialized
|
||||
//========================================================================
|
||||
|
||||
GLFWAPI int glfwGetError(void)
|
||||
{
|
||||
int error = _glfwError;
|
||||
_glfwError = GLFW_NO_ERROR;
|
||||
return error;
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Returns a string representation of the specified error value
|
||||
// This function may be called without GLFW having been initialized
|
||||
//========================================================================
|
||||
|
||||
GLFWAPI const char* glfwErrorString(int error)
|
||||
{
|
||||
switch (error)
|
||||
{
|
||||
case GLFW_NO_ERROR:
|
||||
return "No error";
|
||||
case GLFW_NOT_INITIALIZED:
|
||||
return "The GLFW library is not initialized";
|
||||
case GLFW_NO_CURRENT_CONTEXT:
|
||||
return "There is no current OpenGL context";
|
||||
case GLFW_INVALID_ENUM:
|
||||
return "Invalid argument for enum parameter";
|
||||
case GLFW_INVALID_VALUE:
|
||||
return "Invalid value for parameter";
|
||||
case GLFW_OUT_OF_MEMORY:
|
||||
return "Out of memory";
|
||||
case GLFW_OPENGL_UNAVAILABLE:
|
||||
return "OpenGL is not available on this machine";
|
||||
case GLFW_VERSION_UNAVAILABLE:
|
||||
return "The requested OpenGL version is unavailable";
|
||||
case GLFW_PLATFORM_ERROR:
|
||||
return "A platform-specific error occurred";
|
||||
case GLFW_WINDOW_NOT_ACTIVE:
|
||||
return "The specified window is not active";
|
||||
case GLFW_FORMAT_UNAVAILABLE:
|
||||
return "The requested format is unavailable";
|
||||
}
|
||||
|
||||
return "ERROR: UNKNOWN ERROR TOKEN PASSED TO glfwErrorString";
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Sets the callback function for GLFW errors
|
||||
// This function may be called without GLFW having been initialized
|
||||
//========================================================================
|
||||
|
||||
GLFWAPI void glfwSetErrorCallback(GLFWerrorfun cbfun)
|
||||
{
|
||||
_glfwErrorCallback = cbfun;
|
||||
}
|
||||
|
||||
|
@ -31,17 +31,6 @@
|
||||
#ifndef _internal_h_
|
||||
#define _internal_h_
|
||||
|
||||
//========================================================================
|
||||
// GLFWGLOBAL is a macro that places all global variables in the init.c
|
||||
// module (all other modules reference global variables as 'extern')
|
||||
//========================================================================
|
||||
|
||||
#if defined(_init_c_)
|
||||
#define GLFWGLOBAL
|
||||
#else
|
||||
#define GLFWGLOBAL extern
|
||||
#endif
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Input handling definitions
|
||||
@ -247,53 +236,50 @@ struct _GLFWlibrary
|
||||
};
|
||||
|
||||
|
||||
//========================================================================
|
||||
// System independent global variables (GLFW internals)
|
||||
//========================================================================
|
||||
|
||||
// Flag indicating if GLFW has been initialized
|
||||
#if defined(_init_c_)
|
||||
GLboolean _glfwInitialized = GL_FALSE;
|
||||
#else
|
||||
GLFWGLOBAL GLboolean _glfwInitialized;
|
||||
#endif
|
||||
|
||||
GLFWGLOBAL _GLFWlibrary _glfwLibrary;
|
||||
//------------------------------------------------------------------------
|
||||
// Global state shared between compilation units of GLFW
|
||||
// These are exported from and documented in init.c
|
||||
//------------------------------------------------------------------------
|
||||
extern GLboolean _glfwInitialized;
|
||||
extern _GLFWlibrary _glfwLibrary;
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Prototypes for platform specific implementation functions
|
||||
// Prototypes for the platform API
|
||||
// This is the interface exposed by the platform-specific code for each
|
||||
// platform and is called by the shared code of the public API
|
||||
// It mirrors the public API except it uses objects instead of handles
|
||||
//========================================================================
|
||||
|
||||
// Init/terminate
|
||||
// Platform init and version
|
||||
int _glfwPlatformInit(void);
|
||||
int _glfwPlatformTerminate(void);
|
||||
const char* _glfwPlatformGetVersionString(void);
|
||||
|
||||
// Input
|
||||
// Input mode support
|
||||
void _glfwPlatformEnableSystemKeys(_GLFWwindow* window);
|
||||
void _glfwPlatformDisableSystemKeys(_GLFWwindow* window);
|
||||
void _glfwPlatformSetCursorPos(_GLFWwindow* window, int x, int y);
|
||||
void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode);
|
||||
|
||||
// Fullscreen
|
||||
// Video mode support
|
||||
GLFWvidmode* _glfwPlatformGetVideoModes(int* count);
|
||||
void _glfwPlatformGetDesktopMode(GLFWvidmode* mode);
|
||||
|
||||
// Gamma ramp
|
||||
// Gamma ramp support
|
||||
void _glfwPlatformGetGammaRamp(GLFWgammaramp* ramp);
|
||||
void _glfwPlatformSetGammaRamp(const GLFWgammaramp* ramp);
|
||||
|
||||
// Clipboard
|
||||
// Clipboard support
|
||||
void _glfwPlatformSetClipboardString(_GLFWwindow* window, const char* string);
|
||||
const char* _glfwPlatformGetClipboardString(_GLFWwindow* window);
|
||||
|
||||
// Joystick
|
||||
// Joystick input
|
||||
int _glfwPlatformGetJoystickParam(int joy, int param);
|
||||
int _glfwPlatformGetJoystickPos(int joy, float* pos, int numaxes);
|
||||
int _glfwPlatformGetJoystickButtons(int joy, unsigned char* buttons, int numbuttons);
|
||||
|
||||
// Time
|
||||
// Time input
|
||||
double _glfwPlatformGetTime(void);
|
||||
void _glfwPlatformSetTime(double time);
|
||||
|
||||
@ -308,7 +294,7 @@ void _glfwPlatformRestoreWindow(_GLFWwindow* window);
|
||||
void _glfwPlatformShowWindow(_GLFWwindow* window);
|
||||
void _glfwPlatformHideWindow(_GLFWwindow* window);
|
||||
|
||||
// Event management
|
||||
// Event processing
|
||||
void _glfwPlatformPollEvents(void);
|
||||
void _glfwPlatformWaitEvents(void);
|
||||
|
||||
@ -323,19 +309,12 @@ void _glfwPlatformCopyContext(_GLFWwindow* src, _GLFWwindow* dst, unsigned long
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Prototypes for platform independent internal functions
|
||||
// Prototypes for the event API
|
||||
// This is used by the platform-specific code to notify the shared code of
|
||||
// events that can be translated into state changes and/or callback calls,
|
||||
// instead of directly calling callbacks or modifying shared state
|
||||
//========================================================================
|
||||
|
||||
// Fullscren management (fullscreen.c)
|
||||
int _glfwCompareVideoModes(const GLFWvidmode* first, const GLFWvidmode* second);
|
||||
void _glfwSplitBPP(int bpp, int* red, int* green, int* blue);
|
||||
|
||||
// Error handling (error.c)
|
||||
void _glfwSetError(int error, const char* format, ...);
|
||||
|
||||
// Window management (window.c)
|
||||
void _glfwSetDefaultWindowHints(void);
|
||||
|
||||
// Window event notification (window.c)
|
||||
void _glfwInputWindowFocus(_GLFWwindow* window, GLboolean activated);
|
||||
void _glfwInputWindowPos(_GLFWwindow* window, int x, int y);
|
||||
@ -353,6 +332,24 @@ void _glfwInputMouseClick(_GLFWwindow* window, int button, int action);
|
||||
void _glfwInputCursorMotion(_GLFWwindow* window, int x, int y);
|
||||
void _glfwInputCursorEnter(_GLFWwindow* window, int entered);
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Prototypes for internal utility functions
|
||||
// These functions are shared code and may be used by any part of GLFW
|
||||
// Each platform may add its own utility functions, but those may only be
|
||||
// called by the platform-specific code
|
||||
//========================================================================
|
||||
|
||||
// Fullscren management (fullscreen.c)
|
||||
int _glfwCompareVideoModes(const GLFWvidmode* first, const GLFWvidmode* second);
|
||||
void _glfwSplitBPP(int bpp, int* red, int* green, int* blue);
|
||||
|
||||
// Error handling (init.c)
|
||||
void _glfwSetError(int error, const char* format, ...);
|
||||
|
||||
// Window management (window.c)
|
||||
void _glfwSetDefaultWindowHints(void);
|
||||
|
||||
// OpenGL context helpers (opengl.c)
|
||||
int _glfwStringInExtensionString(const char* string, const GLubyte* extensions);
|
||||
const _GLFWfbconfig* _glfwChooseFBConfig(const _GLFWfbconfig* desired,
|
||||
|
@ -47,6 +47,12 @@ GLFWAPI int glfwGetJoystickParam(int joy, int param)
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (joy < 0 || joy > GLFW_JOYSTICK_LAST)
|
||||
{
|
||||
_glfwSetError(GLFW_INVALID_ENUM, NULL);
|
||||
return 0;
|
||||
}
|
||||
|
||||
return _glfwPlatformGetJoystickParam(joy, param);
|
||||
}
|
||||
|
||||
@ -65,6 +71,18 @@ GLFWAPI int glfwGetJoystickPos(int joy, float* pos, int numaxes)
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (joy < 0 || joy > GLFW_JOYSTICK_LAST)
|
||||
{
|
||||
_glfwSetError(GLFW_INVALID_ENUM, NULL);
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (pos == NULL || numaxes < 0)
|
||||
{
|
||||
_glfwSetError(GLFW_INVALID_VALUE, NULL);
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Clear positions
|
||||
for (i = 0; i < numaxes; i++)
|
||||
pos[i] = 0.0f;
|
||||
@ -89,6 +107,18 @@ GLFWAPI int glfwGetJoystickButtons(int joy,
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (joy < 0 || joy > GLFW_JOYSTICK_LAST)
|
||||
{
|
||||
_glfwSetError(GLFW_INVALID_ENUM, NULL);
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (buttons == NULL || numbuttons < 0)
|
||||
{
|
||||
_glfwSetError(GLFW_INVALID_VALUE, NULL);
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Clear button states
|
||||
for (i = 0; i < numbuttons; i++)
|
||||
buttons[i] = GLFW_RELEASE;
|
||||
|
@ -509,7 +509,7 @@ GLFWAPI GLFWwindow glfwGetCurrentContext(void)
|
||||
if (!_glfwInitialized)
|
||||
{
|
||||
_glfwSetError(GLFW_NOT_INITIALIZED, NULL);
|
||||
return GL_FALSE;
|
||||
return NULL;
|
||||
}
|
||||
|
||||
return _glfwLibrary.currentWindow;
|
||||
|
@ -1,6 +1,6 @@
|
||||
//========================================================================
|
||||
// GLFW - An OpenGL library
|
||||
// Platform: Win32/WGL
|
||||
// Platform: Win32
|
||||
// API version: 3.0
|
||||
// WWW: http://www.glfw.org/
|
||||
//------------------------------------------------------------------------
|
||||
@ -53,7 +53,7 @@ void _glfwPlatformSetClipboardString(_GLFWwindow* window, const char* string)
|
||||
if (!wideString)
|
||||
{
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR,
|
||||
"Win32/WGL: Failed to convert clipboard string to "
|
||||
"Win32: Failed to convert clipboard string to "
|
||||
"wide string");
|
||||
return;
|
||||
}
|
||||
@ -66,7 +66,7 @@ void _glfwPlatformSetClipboardString(_GLFWwindow* window, const char* string)
|
||||
free(wideString);
|
||||
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR,
|
||||
"Win32/WGL: Failed to allocate global handle for clipboard");
|
||||
"Win32: Failed to allocate global handle for clipboard");
|
||||
return;
|
||||
}
|
||||
|
||||
@ -79,7 +79,7 @@ void _glfwPlatformSetClipboardString(_GLFWwindow* window, const char* string)
|
||||
free(wideString);
|
||||
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR,
|
||||
"Win32/WGL: Failed to open clipboard");
|
||||
"Win32: Failed to open clipboard");
|
||||
return;
|
||||
}
|
||||
|
||||
@ -108,7 +108,7 @@ const char* _glfwPlatformGetClipboardString(_GLFWwindow* window)
|
||||
if (!OpenClipboard(window->Win32.handle))
|
||||
{
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR,
|
||||
"Win32/WGL: Failed to open clipboard");
|
||||
"Win32: Failed to open clipboard");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
@ -118,7 +118,7 @@ const char* _glfwPlatformGetClipboardString(_GLFWwindow* window)
|
||||
CloseClipboard();
|
||||
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR,
|
||||
"Win32/WGL: Failed to retrieve clipboard data");
|
||||
"Win32: Failed to retrieve clipboard data");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
@ -132,7 +132,7 @@ const char* _glfwPlatformGetClipboardString(_GLFWwindow* window)
|
||||
if (!_glfwLibrary.Win32.clipboardString)
|
||||
{
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR,
|
||||
"Win32/WGL: Failed to convert wide string to UTF-8");
|
||||
"Win32: Failed to convert wide string to UTF-8");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
@ -1,6 +1,6 @@
|
||||
//========================================================================
|
||||
// GLFW - An OpenGL library
|
||||
// Platform: Win32/WGL
|
||||
// Platform: Win32
|
||||
// API version: 3.0
|
||||
// WWW: http://www.glfw.org/
|
||||
//------------------------------------------------------------------------
|
||||
|
@ -1,6 +1,6 @@
|
||||
//========================================================================
|
||||
// GLFW - An OpenGL library
|
||||
// Platform: Win32/WGL
|
||||
// Platform: Win32
|
||||
// API version: 3.0
|
||||
// WWW: http://www.glfw.org/
|
||||
//------------------------------------------------------------------------
|
||||
|
@ -1,6 +1,6 @@
|
||||
//========================================================================
|
||||
// GLFW - An OpenGL library
|
||||
// Platform: Win32/WGL
|
||||
// Platform: Win32
|
||||
// API version: 3.0
|
||||
// WWW: http://www.glfw.org/
|
||||
//------------------------------------------------------------------------
|
||||
|
@ -1,6 +1,6 @@
|
||||
//========================================================================
|
||||
// GLFW - An OpenGL library
|
||||
// Platform: Win32/WGL
|
||||
// Platform: Win32
|
||||
// API version: 3.0
|
||||
// WWW: http://www.glfw.org/
|
||||
//------------------------------------------------------------------------
|
||||
|
@ -1,6 +1,6 @@
|
||||
//========================================================================
|
||||
// GLFW - An OpenGL library
|
||||
// Platform: Win32/WGL
|
||||
// Platform: Win32
|
||||
// API version: 3.0
|
||||
// WWW: http://www.glfw.org/
|
||||
//------------------------------------------------------------------------
|
||||
|
@ -171,15 +171,14 @@ static _GLFWfbconfig* getFBConfigs(_GLFWwindow* window, unsigned int* found)
|
||||
|
||||
if (!available)
|
||||
{
|
||||
_glfwSetError(GLFW_OPENGL_UNAVAILABLE, "Win32/WGL: No pixel formats found");
|
||||
_glfwSetError(GLFW_OPENGL_UNAVAILABLE, "WGL: No pixel formats found");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
fbconfigs = (_GLFWfbconfig*) malloc(sizeof(_GLFWfbconfig) * available);
|
||||
if (!fbconfigs)
|
||||
{
|
||||
_glfwSetError(GLFW_OUT_OF_MEMORY,
|
||||
"Win32/WGL: Failed to allocate _GLFWfbconfig array");
|
||||
_glfwSetError(GLFW_OUT_OF_MEMORY, NULL);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
@ -285,6 +284,9 @@ static _GLFWfbconfig* getFBConfigs(_GLFWwindow* window, unsigned int* found)
|
||||
|
||||
if (*found == 0)
|
||||
{
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR,
|
||||
"Win32/WGL: No usable pixel formats found");
|
||||
|
||||
free(fbconfigs);
|
||||
return NULL;
|
||||
}
|
||||
@ -310,15 +312,15 @@ static GLboolean createContext(_GLFWwindow* window,
|
||||
|
||||
if (!DescribePixelFormat(window->WGL.DC, pixelFormat, sizeof(pfd), &pfd))
|
||||
{
|
||||
_glfwSetError(GLFW_OPENGL_UNAVAILABLE,
|
||||
"Win32/WGL: Failed to retrieve PFD for selected pixel format");
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR,
|
||||
"Win32: Failed to retrieve PFD for selected pixel format");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
if (!SetPixelFormat(window->WGL.DC, pixelFormat, &pfd))
|
||||
{
|
||||
_glfwSetError(GLFW_OPENGL_UNAVAILABLE,
|
||||
"Win32/WGL: Failed to set selected pixel format");
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR,
|
||||
"Win32: Failed to set selected pixel format");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
@ -360,7 +362,7 @@ static GLboolean createContext(_GLFWwindow* window,
|
||||
if (!window->WGL.ARB_create_context_profile)
|
||||
{
|
||||
_glfwSetError(GLFW_VERSION_UNAVAILABLE,
|
||||
"Win32/WGL: OpenGL profile requested but "
|
||||
"WGL: OpenGL profile requested but "
|
||||
"WGL_ARB_create_context_profile is unavailable");
|
||||
return GL_FALSE;
|
||||
}
|
||||
@ -369,7 +371,7 @@ static GLboolean createContext(_GLFWwindow* window,
|
||||
!window->WGL.EXT_create_context_es2_profile)
|
||||
{
|
||||
_glfwSetError(GLFW_VERSION_UNAVAILABLE,
|
||||
"Win32/WGL: OpenGL ES 2.x profile requested but "
|
||||
"WGL: OpenGL ES 2.x profile requested but "
|
||||
"WGL_EXT_create_context_es2_profile is unavailable");
|
||||
return GL_FALSE;
|
||||
}
|
||||
@ -392,7 +394,7 @@ static GLboolean createContext(_GLFWwindow* window,
|
||||
if (!window->WGL.ARB_create_context_robustness)
|
||||
{
|
||||
_glfwSetError(GLFW_VERSION_UNAVAILABLE,
|
||||
"Win32/WGL: An OpenGL robustness strategy was "
|
||||
"WGL: An OpenGL robustness strategy was "
|
||||
"requested but WGL_ARB_create_context_robustness "
|
||||
"is unavailable");
|
||||
return GL_FALSE;
|
||||
@ -415,7 +417,7 @@ static GLboolean createContext(_GLFWwindow* window,
|
||||
if (!window->WGL.context)
|
||||
{
|
||||
_glfwSetError(GLFW_VERSION_UNAVAILABLE,
|
||||
"Win32/WGL: Failed to create OpenGL context");
|
||||
"WGL: Failed to create OpenGL context");
|
||||
return GL_FALSE;
|
||||
}
|
||||
}
|
||||
@ -425,7 +427,7 @@ static GLboolean createContext(_GLFWwindow* window,
|
||||
if (!window->WGL.context)
|
||||
{
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR,
|
||||
"Win32/WGL: Failed to create OpenGL context");
|
||||
"WGL: Failed to create OpenGL context");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
@ -434,8 +436,8 @@ static GLboolean createContext(_GLFWwindow* window,
|
||||
if (!wglShareLists(share, window->WGL.context))
|
||||
{
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR,
|
||||
"Win32/WGL: Failed to enable sharing with "
|
||||
"specified OpenGL context");
|
||||
"WGL: Failed to enable sharing with specified "
|
||||
"OpenGL context");
|
||||
return GL_FALSE;
|
||||
}
|
||||
}
|
||||
@ -466,7 +468,7 @@ int _glfwCreateContext(_GLFWwindow* window,
|
||||
if (!window->WGL.DC)
|
||||
{
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR,
|
||||
"Win32/WGL: Failed to retrieve DC for window");
|
||||
"Win32: Failed to retrieve DC for window");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
@ -478,16 +480,12 @@ int _glfwCreateContext(_GLFWwindow* window,
|
||||
|
||||
fbconfigs = getFBConfigs(window, &fbcount);
|
||||
if (!fbconfigs)
|
||||
{
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR,
|
||||
"Win32/WGL: No usable pixel formats found");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
result = _glfwChooseFBConfig(fbconfig, fbconfigs, fbcount);
|
||||
if (!result)
|
||||
{
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR,
|
||||
_glfwSetError(GLFW_FORMAT_UNAVAILABLE,
|
||||
"Win32/WGL: No pixel format matched the criteria");
|
||||
|
||||
free(fbconfigs);
|
||||
@ -620,7 +618,7 @@ void _glfwPlatformCopyContext(_GLFWwindow* src, _GLFWwindow* dst, unsigned long
|
||||
if (!wglCopyContext(src->WGL.context, dst->WGL.context, mask))
|
||||
{
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR,
|
||||
"Win32/WGL: Failed to copy OpenGL context attributes");
|
||||
"WGL: Failed to copy OpenGL context attributes");
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1,6 +1,6 @@
|
||||
//========================================================================
|
||||
// GLFW - An OpenGL library
|
||||
// Platform: Win32/WGL
|
||||
// Platform: Win32
|
||||
// API version: 3.0
|
||||
// WWW: http://www.glfw.org/
|
||||
//------------------------------------------------------------------------
|
||||
|
@ -730,7 +730,7 @@ static ATOM registerWindowClass(void)
|
||||
if (!classAtom)
|
||||
{
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR,
|
||||
"Win32/WGL: Failed to register window class");
|
||||
"Win32: Failed to register window class");
|
||||
return 0;
|
||||
}
|
||||
|
||||
@ -803,7 +803,7 @@ static int createWindow(_GLFWwindow* window,
|
||||
if (!wideTitle)
|
||||
{
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR,
|
||||
"glfwCreateWindow: Failed to convert title to wide string");
|
||||
"Win32: Failed to convert title to wide string");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
@ -821,7 +821,7 @@ static int createWindow(_GLFWwindow* window,
|
||||
|
||||
if (!window->Win32.handle)
|
||||
{
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR, "Win32/WGL: Failed to create window");
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR, "Win32: Failed to create window");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
@ -925,8 +925,8 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
|
||||
if (!window->WGL.ARB_create_context)
|
||||
{
|
||||
_glfwSetError(GLFW_VERSION_UNAVAILABLE,
|
||||
"Win32/WGL: A forward compatible OpenGL context "
|
||||
"requested but WGL_ARB_create_context is unavailable");
|
||||
"WGL: A forward compatible OpenGL context requested "
|
||||
"but WGL_ARB_create_context is unavailable");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
@ -938,7 +938,7 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
|
||||
if (!window->WGL.ARB_create_context_profile)
|
||||
{
|
||||
_glfwSetError(GLFW_VERSION_UNAVAILABLE,
|
||||
"Win32/WGL: OpenGL profile requested but "
|
||||
"WGL: OpenGL profile requested but "
|
||||
"WGL_ARB_create_context_profile is unavailable");
|
||||
return GL_FALSE;
|
||||
}
|
||||
@ -1021,7 +1021,7 @@ void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title)
|
||||
if (!wideTitle)
|
||||
{
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR,
|
||||
"glfwSetWindowTitle: Failed to convert title to wide string");
|
||||
"Win32: Failed to convert title to wide string");
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -279,7 +279,7 @@ GLFWAPI GLFWwindow glfwCreateWindow(int width, int height,
|
||||
if (mode != GLFW_WINDOWED && mode != GLFW_FULLSCREEN)
|
||||
{
|
||||
_glfwSetError(GLFW_INVALID_ENUM,
|
||||
"glfwCreateWindow: Invalid enum for 'mode' parameter");
|
||||
"glfwCreateWindow: Invalid window mode");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
@ -304,8 +304,7 @@ GLFWAPI GLFWwindow glfwCreateWindow(int width, int height,
|
||||
window = (_GLFWwindow*) malloc(sizeof(_GLFWwindow));
|
||||
if (!window)
|
||||
{
|
||||
_glfwSetError(GLFW_OUT_OF_MEMORY,
|
||||
"glfwCreateWindow: Failed to allocate window structure");
|
||||
_glfwSetError(GLFW_OUT_OF_MEMORY, NULL);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
@ -1,6 +1,6 @@
|
||||
//========================================================================
|
||||
// GLFW - An OpenGL library
|
||||
// Platform: X11/GLX
|
||||
// Platform: X11
|
||||
// API version: 3.0
|
||||
// WWW: http://www.glfw.org/
|
||||
//------------------------------------------------------------------------
|
||||
@ -182,7 +182,7 @@ const char* _glfwPlatformGetClipboardString(_GLFWwindow* window)
|
||||
if (_glfwLibrary.X11.selection.status == _GLFW_CONVERSION_FAILED)
|
||||
{
|
||||
_glfwSetError(GLFW_FORMAT_UNAVAILABLE,
|
||||
"X11/GLX: Failed to convert selection to string");
|
||||
"X11: Failed to convert selection to string");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
@ -1,6 +1,6 @@
|
||||
//========================================================================
|
||||
// GLFW - An OpenGL library
|
||||
// Platform: X11/GLX
|
||||
// Platform: X11
|
||||
// API version: 3.0
|
||||
// WWW: http://www.glfw.org/
|
||||
//------------------------------------------------------------------------
|
||||
@ -442,7 +442,7 @@ GLFWvidmode* _glfwPlatformGetVideoModes(int* found)
|
||||
if (visuals == NULL)
|
||||
{
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR,
|
||||
"X11/GLX: Failed to retrieve the available visuals");
|
||||
"X11: Failed to retrieve the available visuals");
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
@ -1,6 +1,6 @@
|
||||
//========================================================================
|
||||
// GLFW - An OpenGL library
|
||||
// Platform: X11/GLX
|
||||
// Platform: X11
|
||||
// API version: 3.0
|
||||
// WWW: http://www.glfw.org/
|
||||
//------------------------------------------------------------------------
|
||||
@ -115,7 +115,7 @@ void _glfwPlatformGetGammaRamp(GLFWgammaramp* ramp)
|
||||
if (_glfwLibrary.originalRampSize != GLFW_GAMMA_RAMP_SIZE)
|
||||
{
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR,
|
||||
"X11/GLX: Failed to get gamma ramp due to size "
|
||||
"X11: Failed to get gamma ramp due to size "
|
||||
"incompatibility");
|
||||
return;
|
||||
}
|
||||
@ -166,7 +166,7 @@ void _glfwPlatformSetGammaRamp(const GLFWgammaramp* ramp)
|
||||
if (_glfwLibrary.originalRampSize != GLFW_GAMMA_RAMP_SIZE)
|
||||
{
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR,
|
||||
"X11/GLX: Failed to set gamma ramp due to size "
|
||||
"X11: Failed to set gamma ramp due to size "
|
||||
"incompatibility");
|
||||
return;
|
||||
}
|
||||
|
@ -491,7 +491,7 @@ static GLboolean initDisplay(void)
|
||||
_glfwLibrary.X11.display = XOpenDisplay(NULL);
|
||||
if (!_glfwLibrary.X11.display)
|
||||
{
|
||||
_glfwSetError(GLFW_OPENGL_UNAVAILABLE, "X11/GLX: Failed to open X display");
|
||||
_glfwSetError(GLFW_OPENGL_UNAVAILABLE, "X11: Failed to open X display");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
@ -525,7 +525,7 @@ static GLboolean initDisplay(void)
|
||||
&_glfwLibrary.X11.RandR.minorVersion))
|
||||
{
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR,
|
||||
"X11/GLX: Failed to query RandR version");
|
||||
"X11: Failed to query RandR version");
|
||||
return GL_FALSE;
|
||||
}
|
||||
}
|
||||
|
@ -1,6 +1,6 @@
|
||||
//========================================================================
|
||||
// GLFW - An OpenGL library
|
||||
// Platform: X11 (Unix)
|
||||
// Platform: X11
|
||||
// API version: 3.0
|
||||
// WWW: http://www.glfw.org/
|
||||
//------------------------------------------------------------------------
|
||||
|
@ -1,6 +1,6 @@
|
||||
//========================================================================
|
||||
// GLFW - An OpenGL library
|
||||
// Platform: X11/GLX
|
||||
// Platform: X11
|
||||
// API version: 3.0
|
||||
// WWW: http://www.glfw.org/
|
||||
//------------------------------------------------------------------------
|
||||
@ -30,47 +30,128 @@
|
||||
|
||||
#include "internal.h"
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Note: Only Linux joystick input is supported at the moment. Other
|
||||
// systems will behave as if there are no joysticks connected.
|
||||
//========================================================================
|
||||
|
||||
|
||||
#ifdef _GLFW_USE_LINUX_JOYSTICKS
|
||||
#include <linux/joystick.h>
|
||||
|
||||
//------------------------------------------------------------------------
|
||||
// Here are the Linux joystick driver v1.x interface definitions that we
|
||||
// use (we do not want to rely on <linux/joystick.h>):
|
||||
//------------------------------------------------------------------------
|
||||
|
||||
#include <sys/ioctl.h>
|
||||
#include <sys/types.h>
|
||||
#include <sys/stat.h>
|
||||
#include <fcntl.h>
|
||||
#include <errno.h>
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
// Joystick event types
|
||||
#define JS_EVENT_BUTTON 0x01 /* button pressed/released */
|
||||
#define JS_EVENT_AXIS 0x02 /* joystick moved */
|
||||
#define JS_EVENT_INIT 0x80 /* initial state of device */
|
||||
|
||||
// Joystick event structure
|
||||
struct js_event {
|
||||
unsigned int time; /* (u32) event timestamp in milliseconds */
|
||||
signed short value; /* (s16) value */
|
||||
unsigned char type; /* (u8) event type */
|
||||
unsigned char number; /* (u8) axis/button number */
|
||||
};
|
||||
|
||||
// Joystick IOCTL commands
|
||||
#define JSIOCGVERSION _IOR('j', 0x01, int) /* get driver version (u32) */
|
||||
#define JSIOCGAXES _IOR('j', 0x11, char) /* get number of axes (u8) */
|
||||
#define JSIOCGBUTTONS _IOR('j', 0x12, char) /* get number of buttons (u8) */
|
||||
|
||||
#endif // _GLFW_USE_LINUX_JOYSTICKS
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Attempt to open the specified joystick device
|
||||
//========================================================================
|
||||
|
||||
static int openJoystickDevice(int joy, const char* path)
|
||||
{
|
||||
#ifdef _GLFW_USE_LINUX_JOYSTICKS
|
||||
char numAxes, numButtons;
|
||||
int fd, version;
|
||||
|
||||
fd = open(path, O_NONBLOCK);
|
||||
if (fd == -1)
|
||||
return GL_FALSE;
|
||||
|
||||
_glfwLibrary.X11.joystick[joy].fd = fd;
|
||||
|
||||
// Verify that the joystick driver version is at least 1.0
|
||||
ioctl(fd, JSIOCGVERSION, &version);
|
||||
if (version < 0x010000)
|
||||
{
|
||||
// It's an old 0.x interface (we don't support it)
|
||||
close(fd);
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
ioctl(fd, JSIOCGAXES, &numAxes);
|
||||
_glfwLibrary.X11.joystick[joy].numAxes = (int) numAxes;
|
||||
|
||||
ioctl(fd, JSIOCGBUTTONS, &numButtons);
|
||||
_glfwLibrary.X11.joystick[joy].numButtons = (int) numButtons;
|
||||
|
||||
_glfwLibrary.X11.joystick[joy].axis =
|
||||
(float*) malloc(sizeof(float) * numAxes);
|
||||
if (_glfwLibrary.X11.joystick[joy].axis == NULL)
|
||||
{
|
||||
close(fd);
|
||||
|
||||
_glfwSetError(GLFW_OUT_OF_MEMORY, NULL);
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
_glfwLibrary.X11.joystick[joy].button =
|
||||
(unsigned char*) malloc(sizeof(char) * numButtons);
|
||||
if (_glfwLibrary.X11.joystick[joy].button == NULL)
|
||||
{
|
||||
free(_glfwLibrary.X11.joystick[joy].axis);
|
||||
close(fd);
|
||||
|
||||
_glfwSetError(GLFW_OUT_OF_MEMORY, NULL);
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
_glfwLibrary.X11.joystick[joy].present = GL_TRUE;
|
||||
#endif // _GLFW_USE_LINUX_JOYSTICKS
|
||||
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Polls for and processes events for all present joysticks
|
||||
//========================================================================
|
||||
|
||||
static void pollJoystickEvents(void)
|
||||
{
|
||||
#ifdef _GLFW_USE_LINUX_JOYSTICKS
|
||||
int i;
|
||||
struct js_event e;
|
||||
|
||||
for (i = 0; i <= GLFW_JOYSTICK_LAST; i++)
|
||||
{
|
||||
if (!_glfwLibrary.X11.joystick[i].present)
|
||||
continue;
|
||||
|
||||
// Read all queued events (non-blocking)
|
||||
while (read(_glfwLibrary.X11.joystick[i].fd, &e, sizeof(e)) > 0)
|
||||
{
|
||||
// We don't care if it's an init event or not
|
||||
e.type &= ~JS_EVENT_INIT;
|
||||
|
||||
switch (e.type)
|
||||
{
|
||||
case JS_EVENT_AXIS:
|
||||
_glfwLibrary.X11.joystick[i].axis[e.number] =
|
||||
(float) e.value / 32767.0f;
|
||||
|
||||
// We need to change the sign for the Y axes, so that
|
||||
// positive = up/forward, according to the GLFW spec.
|
||||
if (e.number & 1)
|
||||
{
|
||||
_glfwLibrary.X11.joystick[i].axis[e.number] =
|
||||
-_glfwLibrary.X11.joystick[i].axis[e.number];
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case JS_EVENT_BUTTON:
|
||||
_glfwLibrary.X11.joystick[i].button[e.number] =
|
||||
e.value ? GLFW_PRESS : GLFW_RELEASE;
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif // _GLFW_USE_LINUX_JOYSTICKS
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW internal API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
@ -82,97 +163,24 @@ struct js_event {
|
||||
void _glfwInitJoysticks(void)
|
||||
{
|
||||
#ifdef _GLFW_USE_LINUX_JOYSTICKS
|
||||
int k, n, fd, joy_count;
|
||||
const char* joy_base_name;
|
||||
char joy_dev_name[20];
|
||||
int driver_version = 0x000800;
|
||||
char ret_data;
|
||||
#endif // _GLFW_USE_LINUX_JOYSTICKS
|
||||
int i;
|
||||
|
||||
// Start by saying that there are no sticks
|
||||
for (i = 0; i <= GLFW_JOYSTICK_LAST; i++)
|
||||
_glfwJoy[i].Present = GL_FALSE;
|
||||
|
||||
#ifdef _GLFW_USE_LINUX_JOYSTICKS
|
||||
|
||||
// Try to open joysticks (nonblocking)
|
||||
joy_count = 0;
|
||||
for (k = 0; k <= 1 && joy_count <= GLFW_JOYSTICK_LAST; k++)
|
||||
int i, j, joy = 0;
|
||||
char path[20];
|
||||
const char* bases[] =
|
||||
{
|
||||
// Pick joystick base name
|
||||
switch (k)
|
||||
"/dev/input/js",
|
||||
"/dev/js"
|
||||
};
|
||||
|
||||
for (i = 0; i < sizeof(bases) / sizeof(bases[0]); i++)
|
||||
{
|
||||
case 0:
|
||||
// USB joysticks
|
||||
joy_base_name = "/dev/input/js";
|
||||
for (j = 0; j < 50; j++)
|
||||
{
|
||||
if (joy > GLFW_JOYSTICK_LAST)
|
||||
break;
|
||||
case 1:
|
||||
// "Legacy" joysticks
|
||||
joy_base_name = "/dev/js";
|
||||
break;
|
||||
default:
|
||||
// This should never happen
|
||||
continue;
|
||||
}
|
||||
|
||||
// Try to open a few of these sticks
|
||||
for (i = 0; i <= 50 && joy_count <= GLFW_JOYSTICK_LAST; i++)
|
||||
{
|
||||
sprintf(joy_dev_name, "%s%d", joy_base_name, i);
|
||||
fd = open(joy_dev_name, O_NONBLOCK);
|
||||
if (fd != -1)
|
||||
{
|
||||
// Remember fd
|
||||
_glfwJoy[joy_count].fd = fd;
|
||||
|
||||
// Check that the joystick driver version is 1.0+
|
||||
ioctl(fd, JSIOCGVERSION, &driver_version);
|
||||
if (driver_version < 0x010000)
|
||||
{
|
||||
// It's an old 0.x interface (we don't support it)
|
||||
close(fd);
|
||||
continue;
|
||||
}
|
||||
|
||||
// Get number of joystick axes
|
||||
ioctl(fd, JSIOCGAXES, &ret_data);
|
||||
_glfwJoy[joy_count].NumAxes = (int) ret_data;
|
||||
|
||||
// Get number of joystick buttons
|
||||
ioctl(fd, JSIOCGBUTTONS, &ret_data);
|
||||
_glfwJoy[joy_count].NumButtons = (int) ret_data;
|
||||
|
||||
// Allocate memory for joystick state
|
||||
_glfwJoy[joy_count].Axis =
|
||||
(float*) malloc(sizeof(float) *
|
||||
_glfwJoy[joy_count].NumAxes);
|
||||
if (_glfwJoy[joy_count].Axis == NULL)
|
||||
{
|
||||
close(fd);
|
||||
continue;
|
||||
}
|
||||
_glfwJoy[joy_count].Button =
|
||||
(unsigned char*) malloc(sizeof(char) *
|
||||
_glfwJoy[joy_count].NumButtons);
|
||||
if (_glfwJoy[joy_count].Button == NULL)
|
||||
{
|
||||
free(_glfwJoy[joy_count].Axis);
|
||||
close(fd);
|
||||
continue;
|
||||
}
|
||||
|
||||
// Clear joystick state
|
||||
for (n = 0; n < _glfwJoy[joy_count].NumAxes; n++)
|
||||
_glfwJoy[joy_count].Axis[n] = 0.0f;
|
||||
|
||||
for (n = 0; n < _glfwJoy[joy_count].NumButtons; n++)
|
||||
_glfwJoy[joy_count].Button[n] = GLFW_RELEASE;
|
||||
|
||||
// The joystick is supported and connected
|
||||
_glfwJoy[joy_count].Present = GL_TRUE;
|
||||
joy_count++;
|
||||
}
|
||||
sprintf(path, "%s%i", bases[i], j);
|
||||
if (openJoystickDevice(joy, path))
|
||||
joy++;
|
||||
}
|
||||
}
|
||||
#endif // _GLFW_USE_LINUX_JOYSTICKS
|
||||
@ -185,72 +193,18 @@ void _glfwInitJoysticks(void)
|
||||
|
||||
void _glfwTerminateJoysticks(void)
|
||||
{
|
||||
|
||||
#ifdef _GLFW_USE_LINUX_JOYSTICKS
|
||||
|
||||
int i;
|
||||
|
||||
// Close any opened joysticks
|
||||
for (i = 0; i <= GLFW_JOYSTICK_LAST; i++)
|
||||
{
|
||||
if (_glfwJoy[i].Present)
|
||||
if (_glfwLibrary.X11.joystick[i].present)
|
||||
{
|
||||
close(_glfwJoy[i].fd);
|
||||
free(_glfwJoy[i].Axis);
|
||||
free(_glfwJoy[i].Button);
|
||||
close(_glfwLibrary.X11.joystick[i].fd);
|
||||
free(_glfwLibrary.X11.joystick[i].axis);
|
||||
free(_glfwLibrary.X11.joystick[i].button);
|
||||
|
||||
_glfwJoy[i].Present = GL_FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
#endif // _GLFW_USE_LINUX_JOYSTICKS
|
||||
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Empty joystick event queue
|
||||
//========================================================================
|
||||
|
||||
static void pollJoystickEvents(void)
|
||||
{
|
||||
#ifdef _GLFW_USE_LINUX_JOYSTICKS
|
||||
|
||||
struct js_event e;
|
||||
int i;
|
||||
|
||||
// Get joystick events for all GLFW joysticks
|
||||
for (i = 0; i <= GLFW_JOYSTICK_LAST; i++)
|
||||
{
|
||||
// Is the stick present?
|
||||
if (_glfwJoy[i].Present)
|
||||
{
|
||||
// Read all queued events (non-blocking)
|
||||
while (read(_glfwJoy[i].fd, &e, sizeof(struct js_event)) > 0)
|
||||
{
|
||||
// We don't care if it's an init event or not
|
||||
e.type &= ~JS_EVENT_INIT;
|
||||
|
||||
// Check event type
|
||||
switch (e.type)
|
||||
{
|
||||
case JS_EVENT_AXIS:
|
||||
_glfwJoy[i].Axis[e.number] = (float) e.value / 32767.0f;
|
||||
// We need to change the sign for the Y axes, so that
|
||||
// positive = up/forward, according to the GLFW spec.
|
||||
if (e.number & 1)
|
||||
_glfwJoy[i].Axis[e.number] = -_glfwJoy[i].Axis[e.number];
|
||||
break;
|
||||
|
||||
case JS_EVENT_BUTTON:
|
||||
_glfwJoy[i].Button[e.number] =
|
||||
e.value ? GLFW_PRESS : GLFW_RELEASE;
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
_glfwLibrary.X11.joystick[i].present = GL_FALSE;
|
||||
}
|
||||
}
|
||||
#endif // _GLFW_USE_LINUX_JOYSTICKS
|
||||
@ -267,11 +221,8 @@ static void pollJoystickEvents(void)
|
||||
|
||||
int _glfwPlatformGetJoystickParam(int joy, int param)
|
||||
{
|
||||
if (!_glfwJoy[joy].Present)
|
||||
{
|
||||
// TODO: Figure out if this is an error
|
||||
if (!_glfwLibrary.X11.joystick[joy].present)
|
||||
return 0;
|
||||
}
|
||||
|
||||
switch (param)
|
||||
{
|
||||
@ -279,13 +230,13 @@ int _glfwPlatformGetJoystickParam(int joy, int param)
|
||||
return GL_TRUE;
|
||||
|
||||
case GLFW_AXES:
|
||||
return _glfwJoy[joy].NumAxes;
|
||||
return _glfwLibrary.X11.joystick[joy].numAxes;
|
||||
|
||||
case GLFW_BUTTONS:
|
||||
return _glfwJoy[joy].NumButtons;
|
||||
return _glfwLibrary.X11.joystick[joy].numButtons;
|
||||
|
||||
default:
|
||||
break;
|
||||
_glfwSetError(GLFW_INVALID_ENUM, NULL);
|
||||
}
|
||||
|
||||
return 0;
|
||||
@ -296,28 +247,22 @@ int _glfwPlatformGetJoystickParam(int joy, int param)
|
||||
// Get joystick axis positions
|
||||
//========================================================================
|
||||
|
||||
int _glfwPlatformGetJoystickPos(int joy, float* pos, int numaxes)
|
||||
int _glfwPlatformGetJoystickPos(int joy, float* pos, int numAxes)
|
||||
{
|
||||
int i;
|
||||
|
||||
if (!_glfwJoy[joy].Present)
|
||||
{
|
||||
// TODO: Figure out if this is an error
|
||||
if (!_glfwLibrary.X11.joystick[joy].present)
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Update joystick state
|
||||
pollJoystickEvents();
|
||||
|
||||
// Does the joystick support less axes than requested?
|
||||
if (_glfwJoy[joy].NumAxes < numaxes)
|
||||
numaxes = _glfwJoy[joy].NumAxes;
|
||||
if (_glfwLibrary.X11.joystick[joy].numAxes < numAxes)
|
||||
numAxes = _glfwLibrary.X11.joystick[joy].numAxes;
|
||||
|
||||
// Copy axis positions from internal state
|
||||
for (i = 0; i < numaxes; i++)
|
||||
pos[i] = _glfwJoy[joy].Axis[i];
|
||||
for (i = 0; i < numAxes; i++)
|
||||
pos[i] = _glfwLibrary.X11.joystick[joy].axis[i];
|
||||
|
||||
return numaxes;
|
||||
return numAxes;
|
||||
}
|
||||
|
||||
|
||||
@ -326,27 +271,21 @@ int _glfwPlatformGetJoystickPos(int joy, float* pos, int numaxes)
|
||||
//========================================================================
|
||||
|
||||
int _glfwPlatformGetJoystickButtons(int joy, unsigned char* buttons,
|
||||
int numbuttons)
|
||||
int numButtons)
|
||||
{
|
||||
int i;
|
||||
|
||||
if (!_glfwJoy[joy].Present)
|
||||
{
|
||||
// TODO: Figure out if this is an error
|
||||
if (!_glfwLibrary.X11.joystick[joy].present)
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Update joystick state
|
||||
pollJoystickEvents();
|
||||
|
||||
// Does the joystick support less buttons than requested?
|
||||
if (_glfwJoy[joy].NumButtons < numbuttons)
|
||||
numbuttons = _glfwJoy[joy].NumButtons;
|
||||
if (_glfwLibrary.X11.joystick[joy].numButtons < numButtons)
|
||||
numButtons = _glfwLibrary.X11.joystick[joy].numButtons;
|
||||
|
||||
// Copy button states from internal state
|
||||
for (i = 0; i < numbuttons; i++)
|
||||
buttons[i] = _glfwJoy[joy].Button[i];
|
||||
for (i = 0; i < numButtons; i++)
|
||||
buttons[i] = _glfwLibrary.X11.joystick[joy].button[i];
|
||||
|
||||
return numbuttons;
|
||||
return numButtons;
|
||||
}
|
||||
|
||||
|
@ -1,6 +1,6 @@
|
||||
//========================================================================
|
||||
// GLFW - An OpenGL library
|
||||
// Platform: X11/GLX
|
||||
// Platform: X11
|
||||
// API version: 3.0
|
||||
// WWW: http://www.glfw.org/
|
||||
//------------------------------------------------------------------------
|
||||
|
@ -78,7 +78,7 @@ static _GLFWfbconfig* getFBConfigs(_GLFWwindow* window, unsigned int* found)
|
||||
if (!_glfwLibrary.GLX.SGIX_fbconfig)
|
||||
{
|
||||
_glfwSetError(GLFW_OPENGL_UNAVAILABLE,
|
||||
"X11/GLX: GLXFBConfig support not found");
|
||||
"GLX: GLXFBConfig support not found");
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
@ -101,7 +101,7 @@ static _GLFWfbconfig* getFBConfigs(_GLFWwindow* window, unsigned int* found)
|
||||
if (!count)
|
||||
{
|
||||
_glfwSetError(GLFW_OPENGL_UNAVAILABLE,
|
||||
"X11/GLX: No GLXFBConfigs returned");
|
||||
"GLX: No GLXFBConfigs returned");
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
@ -113,7 +113,7 @@ static _GLFWfbconfig* getFBConfigs(_GLFWwindow* window, unsigned int* found)
|
||||
if (!count)
|
||||
{
|
||||
_glfwSetError(GLFW_OPENGL_UNAVAILABLE,
|
||||
"X11/GLX: No GLXFBConfigs returned");
|
||||
"GLX: No GLXFBConfigs returned");
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
@ -121,8 +121,7 @@ static _GLFWfbconfig* getFBConfigs(_GLFWwindow* window, unsigned int* found)
|
||||
result = (_GLFWfbconfig*) malloc(sizeof(_GLFWfbconfig) * count);
|
||||
if (!result)
|
||||
{
|
||||
_glfwSetError(GLFW_OUT_OF_MEMORY,
|
||||
"X11/GLX: Failed to allocate _GLFWfbconfig array");
|
||||
_glfwSetError(GLFW_OUT_OF_MEMORY, NULL);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
@ -242,7 +241,7 @@ static int createContext(_GLFWwindow* window,
|
||||
if (fbconfig == NULL)
|
||||
{
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR,
|
||||
"X11/GLX: Failed to retrieve the selected GLXFBConfig");
|
||||
"GLX: Failed to retrieve the selected GLXFBConfig");
|
||||
return GL_FALSE;
|
||||
}
|
||||
}
|
||||
@ -264,7 +263,7 @@ static int createContext(_GLFWwindow* window,
|
||||
XFree(fbconfig);
|
||||
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR,
|
||||
"X11/GLX: Failed to retrieve visual for GLXFBConfig");
|
||||
"GLX: Failed to retrieve visual for GLXFBConfig");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
@ -303,7 +302,7 @@ static int createContext(_GLFWwindow* window,
|
||||
if (!_glfwLibrary.GLX.ARB_create_context_profile)
|
||||
{
|
||||
_glfwSetError(GLFW_VERSION_UNAVAILABLE,
|
||||
"X11/GLX: An OpenGL profile requested but "
|
||||
"GLX: An OpenGL profile requested but "
|
||||
"GLX_ARB_create_context_profile is unavailable");
|
||||
return GL_FALSE;
|
||||
}
|
||||
@ -312,7 +311,7 @@ static int createContext(_GLFWwindow* window,
|
||||
!_glfwLibrary.GLX.EXT_create_context_es2_profile)
|
||||
{
|
||||
_glfwSetError(GLFW_VERSION_UNAVAILABLE,
|
||||
"X11/GLX: OpenGL ES 2.x profile requested but "
|
||||
"GLX: OpenGL ES 2.x profile requested but "
|
||||
"GLX_EXT_create_context_es2_profile is unavailable");
|
||||
return GL_FALSE;
|
||||
}
|
||||
@ -334,7 +333,7 @@ static int createContext(_GLFWwindow* window,
|
||||
if (!_glfwLibrary.GLX.ARB_create_context_robustness)
|
||||
{
|
||||
_glfwSetError(GLFW_VERSION_UNAVAILABLE,
|
||||
"X11/GLX: An OpenGL robustness strategy was "
|
||||
"GLX: An OpenGL robustness strategy was "
|
||||
"requested but GLX_ARB_create_context_robustness "
|
||||
"is unavailable");
|
||||
return GL_FALSE;
|
||||
@ -397,7 +396,7 @@ static int createContext(_GLFWwindow* window,
|
||||
// TODO: Handle all the various error codes here
|
||||
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR,
|
||||
"X11/GLX: Failed to create OpenGL context");
|
||||
"GLX: Failed to create OpenGL context");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
@ -437,7 +436,7 @@ int _glfwInitOpenGL(void)
|
||||
|
||||
if (!_glfwLibrary.GLX.libGL)
|
||||
{
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR, "X11/GLX: Failed to find libGL");
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR, "GLX: Failed to find libGL");
|
||||
return GL_FALSE;
|
||||
}
|
||||
#endif
|
||||
@ -445,7 +444,7 @@ int _glfwInitOpenGL(void)
|
||||
// Check if GLX is supported on this display
|
||||
if (!glXQueryExtension(_glfwLibrary.X11.display, NULL, NULL))
|
||||
{
|
||||
_glfwSetError(GLFW_OPENGL_UNAVAILABLE, "X11/GLX: GLX support not found");
|
||||
_glfwSetError(GLFW_OPENGL_UNAVAILABLE, "GLX: GLX support not found");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
@ -454,7 +453,7 @@ int _glfwInitOpenGL(void)
|
||||
&_glfwLibrary.GLX.minorVersion))
|
||||
{
|
||||
_glfwSetError(GLFW_OPENGL_UNAVAILABLE,
|
||||
"X11/GLX: Failed to query GLX version");
|
||||
"GLX: Failed to query GLX version");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
@ -565,17 +564,13 @@ int _glfwCreateContext(_GLFWwindow* window,
|
||||
|
||||
fbconfigs = getFBConfigs(window, &fbcount);
|
||||
if (!fbconfigs)
|
||||
{
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR,
|
||||
"X11/GLX: No usable GLXFBConfigs found");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
result = _glfwChooseFBConfig(fbconfig, fbconfigs, fbcount);
|
||||
if (!result)
|
||||
{
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR,
|
||||
"X11/GLX: No GLXFBConfig matched the criteria");
|
||||
"GLX: No GLXFBConfig matched the criteria");
|
||||
|
||||
free(fbconfigs);
|
||||
return GL_FALSE;
|
||||
|
@ -42,20 +42,21 @@
|
||||
#include <GL/glx.h>
|
||||
|
||||
// This path may need to be changed if you build GLFW using your own setup
|
||||
// We ship and use our own copy of glxext.h since GLFW uses fairly new
|
||||
// GLFW comes with its own copy of glxext.h since it uses some fairly new
|
||||
// extensions and not all operating systems come with an up-to-date version
|
||||
#include "../support/GL/glxext.h"
|
||||
|
||||
// With XFree86, we can use the XF86VidMode extension
|
||||
// The XF86VidMode extension provides mode setting and gamma control
|
||||
#if defined(_GLFW_HAS_XF86VIDMODE)
|
||||
#include <X11/extensions/xf86vmode.h>
|
||||
#endif
|
||||
|
||||
// The XRandR extension provides mode setting and gamma control
|
||||
#if defined(_GLFW_HAS_XRANDR)
|
||||
#include <X11/extensions/Xrandr.h>
|
||||
#endif
|
||||
|
||||
// Do we have support for dlopen/dlsym?
|
||||
// dlopen is used as a fallback function retrieval mechanism
|
||||
#if defined(_GLFW_HAS_DLOPEN)
|
||||
#include <dlfcn.h>
|
||||
#endif
|
||||
@ -65,7 +66,7 @@
|
||||
#include <X11/XKBlib.h>
|
||||
#endif
|
||||
|
||||
// We support four different ways for getting addresses for GL/GLX
|
||||
// GLFW supports four different ways for getting addresses for GL/GLX
|
||||
// extension functions: glXGetProcAddress, glXGetProcAddressARB,
|
||||
// glXGetProcAddressEXT, and dlsym
|
||||
#if defined(_GLFW_HAS_GLXGETPROCADDRESSARB)
|
||||
@ -232,6 +233,15 @@ typedef struct _GLFWlibraryX11
|
||||
int status;
|
||||
} selection;
|
||||
|
||||
struct {
|
||||
int present;
|
||||
int fd;
|
||||
int numAxes;
|
||||
int numButtons;
|
||||
float* axis;
|
||||
unsigned char* button;
|
||||
} joystick[GLFW_JOYSTICK_LAST + 1];
|
||||
|
||||
} _GLFWlibraryX11;
|
||||
|
||||
|
||||
@ -268,19 +278,6 @@ typedef struct _GLFWlibraryGLX
|
||||
} _GLFWlibraryGLX;
|
||||
|
||||
|
||||
//------------------------------------------------------------------------
|
||||
// Joystick information & state
|
||||
//------------------------------------------------------------------------
|
||||
GLFWGLOBAL struct {
|
||||
int Present;
|
||||
int fd;
|
||||
int NumAxes;
|
||||
int NumButtons;
|
||||
float* Axis;
|
||||
unsigned char* Button;
|
||||
} _glfwJoy[GLFW_JOYSTICK_LAST + 1];
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Prototypes for platform specific internal functions
|
||||
//========================================================================
|
||||
|
@ -1,6 +1,6 @@
|
||||
//========================================================================
|
||||
// GLFW - An OpenGL library
|
||||
// Platform: X11/GLX
|
||||
// Platform: X11
|
||||
// API version: 3.0
|
||||
// WWW: http://www.glfw.org/
|
||||
//------------------------------------------------------------------------
|
||||
|
@ -43,22 +43,19 @@
|
||||
#define Button6 6
|
||||
#define Button7 7
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Translates an X Window key to internal coding
|
||||
//========================================================================
|
||||
|
||||
static int translateKey(int keycode)
|
||||
{
|
||||
// Use the pre-filled LUT (see updateKeyCodeLUT() ).
|
||||
// Use the pre-filled LUT (see updateKeyCodeLUT() in x11_init.c)
|
||||
if ((keycode >= 0) && (keycode < 256))
|
||||
{
|
||||
return _glfwLibrary.X11.keyCodeLUT[keycode];
|
||||
}
|
||||
else
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
@ -90,6 +87,7 @@ static GLboolean createWindow(_GLFWwindow* window,
|
||||
|
||||
// Every window needs a colormap
|
||||
// Create one based on the visual used by the current context
|
||||
// TODO: Decouple this from context creation
|
||||
|
||||
window->X11.colormap = XCreateColormap(_glfwLibrary.X11.display,
|
||||
_glfwLibrary.X11.root,
|
||||
@ -109,33 +107,31 @@ static GLboolean createWindow(_GLFWwindow* window,
|
||||
|
||||
if (wndconfig->mode == GLFW_WINDOWED)
|
||||
{
|
||||
// The /only/ reason we are setting the background pixel here is
|
||||
// that otherwise our window wont get any decorations on systems
|
||||
// using Compiz on Intel hardware
|
||||
// The /only/ reason for setting the background pixel here is that
|
||||
// otherwise our window won't get any decorations on systems using
|
||||
// certain versions of Compiz on Intel hardware
|
||||
wa.background_pixel = BlackPixel(_glfwLibrary.X11.display,
|
||||
_glfwLibrary.X11.screen);
|
||||
wamask |= CWBackPixel;
|
||||
}
|
||||
|
||||
window->X11.handle = XCreateWindow(
|
||||
_glfwLibrary.X11.display,
|
||||
window->X11.handle = XCreateWindow(_glfwLibrary.X11.display,
|
||||
_glfwLibrary.X11.root,
|
||||
0, 0, // Upper left corner of this window on root
|
||||
0, 0, // Position
|
||||
window->width, window->height,
|
||||
0, // Border width
|
||||
visual->depth, // Color depth
|
||||
InputOutput,
|
||||
visual->visual,
|
||||
wamask,
|
||||
&wa
|
||||
);
|
||||
&wa);
|
||||
|
||||
if (!window->X11.handle)
|
||||
{
|
||||
// TODO: Handle all the various error codes here
|
||||
// TODO: Handle all the various error codes here and translate them
|
||||
// to GLFW errors
|
||||
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR,
|
||||
"X11/GLX: Failed to create window");
|
||||
_glfwSetError(GLFW_PLATFORM_ERROR, "X11: Failed to create window");
|
||||
return GL_FALSE;
|
||||
}
|
||||
}
|
||||
@ -147,8 +143,8 @@ static GLboolean createWindow(_GLFWwindow* window,
|
||||
// manager ignore the window completely (ICCCM, section 4)
|
||||
// The good thing is that this makes undecorated fullscreen windows
|
||||
// easy to do; the bad thing is that we have to do everything manually
|
||||
// and some things (like iconify/restore) won't work at all, as they're
|
||||
// usually performed by the window manager
|
||||
// and some things (like iconify/restore) won't work at all, as those
|
||||
// are tasks usually performed by the window manager
|
||||
|
||||
XSetWindowAttributes attributes;
|
||||
attributes.override_redirect = True;
|
||||
@ -165,7 +161,7 @@ static GLboolean createWindow(_GLFWwindow* window,
|
||||
"WM_DELETE_WINDOW",
|
||||
False);
|
||||
|
||||
// Declare the WM protocols we support
|
||||
// Declare the WM protocols supported by GLFW
|
||||
{
|
||||
int count = 0;
|
||||
Atom protocols[2];
|
||||
@ -176,8 +172,8 @@ static GLboolean createWindow(_GLFWwindow* window,
|
||||
protocols[count++] = _glfwLibrary.X11.wmDeleteWindow;
|
||||
|
||||
// The _NET_WM_PING EWMH protocol
|
||||
// Tells the WM to ping our window and flag us as unresponsive if we
|
||||
// don't reply within a few seconds
|
||||
// Tells the WM to ping the GLFW window and flag the application as
|
||||
// unresponsive if the WM doesn't get a reply within a few seconds
|
||||
if (_glfwLibrary.X11.wmPing != None)
|
||||
protocols[count++] = _glfwLibrary.X11.wmPing;
|
||||
|
||||
@ -194,7 +190,7 @@ static GLboolean createWindow(_GLFWwindow* window,
|
||||
if (!hints)
|
||||
{
|
||||
_glfwSetError(GLFW_OUT_OF_MEMORY,
|
||||
"X11/GLX: Failed to allocate WM hints");
|
||||
"X11: Failed to allocate WM hints");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
@ -211,7 +207,7 @@ static GLboolean createWindow(_GLFWwindow* window,
|
||||
if (!hints)
|
||||
{
|
||||
_glfwSetError(GLFW_OUT_OF_MEMORY,
|
||||
"X11/GLX: Failed to allocate size hints");
|
||||
"X11: Failed to allocate size hints");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
@ -279,7 +275,7 @@ static void captureCursor(_GLFWwindow* window)
|
||||
|
||||
static void showCursor(_GLFWwindow* window)
|
||||
{
|
||||
// Un-grab cursor (only in windowed mode: in fullscreen mode we still
|
||||
// Un-grab cursor (in windowed mode only; in fullscreen mode we still
|
||||
// want the cursor grabbed in order to confine the cursor to the window
|
||||
// area)
|
||||
if (window->X11.cursorGrabbed)
|
||||
@ -373,7 +369,7 @@ static void enterFullscreenMode(_GLFWwindow* window)
|
||||
}
|
||||
else if (window->X11.overrideRedirect)
|
||||
{
|
||||
// In override-redirect mode, we have divorced ourselves from the
|
||||
// In override-redirect mode we have divorced ourselves from the
|
||||
// window manager, so we need to do everything manually
|
||||
|
||||
XRaiseWindow(_glfwLibrary.X11.display, window->X11.handle);
|
||||
@ -401,7 +397,6 @@ static void leaveFullscreenMode(_GLFWwindow* window)
|
||||
{
|
||||
_glfwRestoreVideoMode();
|
||||
|
||||
// Did we change the screen saver setting?
|
||||
if (_glfwLibrary.X11.saver.changed)
|
||||
{
|
||||
// Restore old screen saver settings
|
||||
@ -644,7 +639,8 @@ static void processSingleEvent(void)
|
||||
if (event.xmotion.x != window->X11.cursorPosX ||
|
||||
event.xmotion.y != window->X11.cursorPosY)
|
||||
{
|
||||
// The cursor was moved and we didn't do it
|
||||
// The cursor was moved by something other than GLFW
|
||||
|
||||
int x, y;
|
||||
|
||||
if (window->cursorMode == GLFW_CURSOR_CAPTURED)
|
||||
@ -712,8 +708,8 @@ static void processSingleEvent(void)
|
||||
else if (_glfwLibrary.X11.wmPing != None &&
|
||||
(Atom) event.xclient.data.l[0] == _glfwLibrary.X11.wmPing)
|
||||
{
|
||||
// The window manager is pinging us to make sure we are still
|
||||
// responding to events
|
||||
// The window manager is pinging the application to ensure it's
|
||||
// still responding to events
|
||||
|
||||
event.xclient.window = _glfwLibrary.X11.root;
|
||||
XSendEvent(_glfwLibrary.X11.display,
|
||||
@ -862,7 +858,6 @@ static void processSingleEvent(void)
|
||||
{
|
||||
case RRScreenChangeNotify:
|
||||
{
|
||||
// Show XRandR that we really care
|
||||
XRRUpdateConfiguration(&event);
|
||||
break;
|
||||
}
|
||||
@ -1069,8 +1064,8 @@ void _glfwPlatformIconifyWindow(_GLFWwindow* window)
|
||||
{
|
||||
if (window->X11.overrideRedirect)
|
||||
{
|
||||
// We can't iconify/restore override-redirect windows, as that's
|
||||
// performed by the window manager
|
||||
// Override-redirect windows cannot be iconified or restored, as those
|
||||
// tasks are performed by the window manager
|
||||
return;
|
||||
}
|
||||
|
||||
@ -1088,8 +1083,8 @@ void _glfwPlatformRestoreWindow(_GLFWwindow* window)
|
||||
{
|
||||
if (window->X11.overrideRedirect)
|
||||
{
|
||||
// We can't iconify/restore override-redirect windows, as that's
|
||||
// performed by the window manager
|
||||
// Override-redirect windows cannot be iconified or restored, as those
|
||||
// tasks are performed by the window manager
|
||||
return;
|
||||
}
|
||||
|
||||
@ -1215,7 +1210,7 @@ void _glfwPlatformWaitEvents(void)
|
||||
|
||||
void _glfwPlatformSetCursorPos(_GLFWwindow* window, int x, int y)
|
||||
{
|
||||
// Store the new position so we can recognise it later
|
||||
// Store the new position so it can be recognized later
|
||||
window->X11.cursorPosX = x;
|
||||
window->X11.cursorPosY = y;
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user