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Cocoa: Fix segfault
This fixes a segfault caused by missing input monitoring permissions for a connected controller / gamepad.
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3fa2360720
commit
d577f1d0e7
@ -182,84 +182,87 @@ static void matchCallback(void* context,
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CFArrayRef elements =
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IOHIDDeviceCopyMatchingElements(device, NULL, kIOHIDOptionsTypeNone);
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for (CFIndex i = 0; i < CFArrayGetCount(elements); i++)
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if (elements)
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{
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IOHIDElementRef native = (IOHIDElementRef)
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CFArrayGetValueAtIndex(elements, i);
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if (CFGetTypeID(native) != IOHIDElementGetTypeID())
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continue;
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const IOHIDElementType type = IOHIDElementGetType(native);
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if ((type != kIOHIDElementTypeInput_Axis) &&
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(type != kIOHIDElementTypeInput_Button) &&
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(type != kIOHIDElementTypeInput_Misc))
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for (CFIndex i = 0; i < CFArrayGetCount(elements); i++)
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{
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continue;
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}
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IOHIDElementRef native = (IOHIDElementRef)
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CFArrayGetValueAtIndex(elements, i);
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if (CFGetTypeID(native) != IOHIDElementGetTypeID())
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continue;
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CFMutableArrayRef target = NULL;
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const uint32_t usage = IOHIDElementGetUsage(native);
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const uint32_t page = IOHIDElementGetUsagePage(native);
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if (page == kHIDPage_GenericDesktop)
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{
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switch (usage)
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const IOHIDElementType type = IOHIDElementGetType(native);
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if ((type != kIOHIDElementTypeInput_Axis) &&
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(type != kIOHIDElementTypeInput_Button) &&
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(type != kIOHIDElementTypeInput_Misc))
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{
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case kHIDUsage_GD_X:
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case kHIDUsage_GD_Y:
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case kHIDUsage_GD_Z:
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case kHIDUsage_GD_Rx:
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case kHIDUsage_GD_Ry:
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case kHIDUsage_GD_Rz:
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case kHIDUsage_GD_Slider:
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case kHIDUsage_GD_Dial:
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case kHIDUsage_GD_Wheel:
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target = axes;
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break;
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case kHIDUsage_GD_Hatswitch:
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target = hats;
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break;
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case kHIDUsage_GD_DPadUp:
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case kHIDUsage_GD_DPadRight:
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case kHIDUsage_GD_DPadDown:
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case kHIDUsage_GD_DPadLeft:
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case kHIDUsage_GD_SystemMainMenu:
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case kHIDUsage_GD_Select:
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case kHIDUsage_GD_Start:
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target = buttons;
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break;
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continue;
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}
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CFMutableArrayRef target = NULL;
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const uint32_t usage = IOHIDElementGetUsage(native);
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const uint32_t page = IOHIDElementGetUsagePage(native);
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if (page == kHIDPage_GenericDesktop)
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{
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switch (usage)
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{
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case kHIDUsage_GD_X:
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case kHIDUsage_GD_Y:
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case kHIDUsage_GD_Z:
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case kHIDUsage_GD_Rx:
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case kHIDUsage_GD_Ry:
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case kHIDUsage_GD_Rz:
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case kHIDUsage_GD_Slider:
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case kHIDUsage_GD_Dial:
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case kHIDUsage_GD_Wheel:
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target = axes;
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break;
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case kHIDUsage_GD_Hatswitch:
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target = hats;
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break;
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case kHIDUsage_GD_DPadUp:
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case kHIDUsage_GD_DPadRight:
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case kHIDUsage_GD_DPadDown:
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case kHIDUsage_GD_DPadLeft:
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case kHIDUsage_GD_SystemMainMenu:
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case kHIDUsage_GD_Select:
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case kHIDUsage_GD_Start:
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target = buttons;
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break;
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}
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}
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else if (page == kHIDPage_Simulation)
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{
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switch (usage)
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{
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case kHIDUsage_Sim_Accelerator:
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case kHIDUsage_Sim_Brake:
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case kHIDUsage_Sim_Throttle:
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case kHIDUsage_Sim_Rudder:
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case kHIDUsage_Sim_Steering:
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target = axes;
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break;
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}
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}
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else if (page == kHIDPage_Button || page == kHIDPage_Consumer)
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target = buttons;
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if (target)
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{
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_GLFWjoyelementNS* element = _glfw_calloc(1, sizeof(_GLFWjoyelementNS));
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element->native = native;
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element->usage = usage;
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element->index = (int) CFArrayGetCount(target);
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element->minimum = IOHIDElementGetLogicalMin(native);
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element->maximum = IOHIDElementGetLogicalMax(native);
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CFArrayAppendValue(target, element);
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}
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}
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else if (page == kHIDPage_Simulation)
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{
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switch (usage)
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{
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case kHIDUsage_Sim_Accelerator:
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case kHIDUsage_Sim_Brake:
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case kHIDUsage_Sim_Throttle:
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case kHIDUsage_Sim_Rudder:
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case kHIDUsage_Sim_Steering:
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target = axes;
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break;
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}
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}
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else if (page == kHIDPage_Button || page == kHIDPage_Consumer)
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target = buttons;
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if (target)
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{
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_GLFWjoyelementNS* element = _glfw_calloc(1, sizeof(_GLFWjoyelementNS));
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element->native = native;
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element->usage = usage;
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element->index = (int) CFArrayGetCount(target);
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element->minimum = IOHIDElementGetLogicalMin(native);
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element->maximum = IOHIDElementGetLogicalMax(native);
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CFArrayAppendValue(target, element);
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}
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CFRelease(elements);
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}
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CFRelease(elements);
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CFArraySortValues(axes, CFRangeMake(0, CFArrayGetCount(axes)),
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compareElements, NULL);
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CFArraySortValues(buttons, CFRangeMake(0, CFArrayGetCount(buttons)),
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