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	Win32 C90 Fixes
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				@ -1727,24 +1727,20 @@ static HICON GenerateTextBadgeIcon(HWND hWnd, WCHAR* text)
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    int fontSize = 16, weight = FW_REGULAR;
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					    int fontSize = 16, weight = FW_REGULAR;
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    RECT contentRect = { 0, 0, width, height };
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					    RECT contentRect = { 0, 0, width, height };
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    HICON hIcon = NULL;
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					    HICON hIcon = NULL;
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					    BITMAPINFO bmi = {0};
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					    int x = 0, y = 0;
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    memset(&badgeData, 0, sizeof(BadgeData));
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					    memset(&badgeData, 0, sizeof(BadgeData));
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    if (!text)
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					    if (!text)
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        return NULL;
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					        return NULL;
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    BITMAPINFO bmi =
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					    bmi.bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
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    {
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					    bmi.bmiHeader.biWidth = width;
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        .bmiHeader =
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					    bmi.bmiHeader.biHeight = height;
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        {
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					    bmi.bmiHeader.biPlanes = 1;
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            .biSize = sizeof(BITMAPINFOHEADER),
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					    bmi.bmiHeader.biBitCount = 32;
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            .biWidth = width,
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					    bmi.bmiHeader.biCompression = BI_RGB;
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            .biHeight = height,
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            .biPlanes = 1,
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            .biBitCount = 32,
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            .biCompression = BI_RGB
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        }
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    };
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    badgeData.hdc = GetDC(hWnd);
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					    badgeData.hdc = GetDC(hWnd);
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    if(!badgeData.hdc)
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					    if(!badgeData.hdc)
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@ -1856,11 +1852,11 @@ static HICON GenerateTextBadgeIcon(HWND hWnd, WCHAR* text)
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    }
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					    }
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    //Transparency
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					    //Transparency
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    for (int y = 0; y < height; ++y)
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					    for (y = 0; y < height; ++y)
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    {
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					    {
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        for (int x = 0; x < width; ++x)
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					        for (x = 0; x < width; ++x)
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        {
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					        {
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            DWORD pixel = pixels[y * width + x];
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					            const DWORD pixel = pixels[y * width + x];
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            if (pixel == 0x0026252Du || pixel == 0x00FFFFFFu) //Pixel is text or ellipsis
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					            if (pixel == 0x0026252Du || pixel == 0x00FFFFFFu) //Pixel is text or ellipsis
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                pixels[y * width + x] |= 0xFF000000u; //Set opaque
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					                pixels[y * width + x] |= 0xFF000000u; //Set opaque
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            else
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					            else
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@ -1895,21 +1891,17 @@ static HICON GenerateGenericBadgeIcon(HWND hWnd)
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    ICONINFO iconInfo;
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					    ICONINFO iconInfo;
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    int width = 32, height = 32;
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					    int width = 32, height = 32;
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    HICON hIcon = NULL;
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					    HICON hIcon = NULL;
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					    BITMAPINFO bmi;
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					    int x = 0, y = 0;
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    memset(&badgeData, 0, sizeof(BadgeData));
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					    memset(&badgeData, 0, sizeof(BadgeData));
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    BITMAPINFO bmi =
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					    bmi.bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
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    {
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					    bmi.bmiHeader.biWidth = width;
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        .bmiHeader =
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					    bmi.bmiHeader.biHeight = height;
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        {
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					    bmi.bmiHeader.biPlanes = 1;
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            .biSize = sizeof(BITMAPINFOHEADER),
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					    bmi.bmiHeader.biBitCount = 32;
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            .biWidth = width,
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					    bmi.bmiHeader.biCompression = BI_RGB;
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            .biHeight = height,
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            .biPlanes = 1,
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            .biBitCount = 32,
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            .biCompression = BI_RGB
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        }
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    };
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    badgeData.hdc = GetDC(hWnd);
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					    badgeData.hdc = GetDC(hWnd);
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    if (!badgeData.hdc)
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					    if (!badgeData.hdc)
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@ -1992,11 +1984,11 @@ static HICON GenerateGenericBadgeIcon(HWND hWnd)
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    badgeData.hOldBitmapMask = NULL;
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					    badgeData.hOldBitmapMask = NULL;
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    //Transparency
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					    //Transparency
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    for (int y = 0; y < height; ++y)
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					    for (y = 0; y < height; ++y)
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    {
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					    {
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        for (int x = 0; x < width; ++x)
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					        for (x = 0; x < width; ++x)
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        {
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					        {
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            DWORD pixel = pixels[y * width + x];
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					            const DWORD pixel = pixels[y * width + x];
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            if (pixel >= 0x00010101u) //Pixel is ellipsis
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					            if (pixel >= 0x00010101u) //Pixel is ellipsis
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                pixels[y * width + x] |= 0xFF000000u; //Set opaque
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					                pixels[y * width + x] |= 0xFF000000u; //Set opaque
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            else
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					            else
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@ -2042,7 +2034,7 @@ void _glfwSetWindowBadgeWin32(_GLFWwindow* window, int count)
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        return;
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					        return;
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    }
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					    }
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    count = min(count, 999);
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					    count = _glfw_min(count, 999);
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    if (count > 0)
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					    if (count > 0)
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    {
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					    {
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        if (window->win32.genericBadge)
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					        if (window->win32.genericBadge)
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