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https://github.com/glfw/glfw.git
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Win32: Fix handling of local absolute raw motion
The implementation for how to handle absolute raw motion remotely is just how to handle absolute raw motion, period.
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275b92f887
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@ -698,9 +698,6 @@ int _glfwInitWin32(void)
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if (!createHelperWindow())
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if (!createHelperWindow())
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return GLFW_FALSE;
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return GLFW_FALSE;
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// Check if the current process was started via Remote Desktop
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_glfw.win32.isRemoteSession = GetSystemMetrics(SM_REMOTESESSION) > 0;
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_glfwPollMonitorsWin32();
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_glfwPollMonitorsWin32();
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return GLFW_TRUE;
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return GLFW_TRUE;
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}
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}
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@ -458,8 +458,6 @@ typedef struct _GLFWlibraryWin32
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RAWINPUT* rawInput;
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RAWINPUT* rawInput;
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int rawInputSize;
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int rawInputSize;
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UINT mouseTrailSize;
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UINT mouseTrailSize;
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// Indicate if the process was started behind Remote Destop
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BOOL isRemoteSession;
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// The cursor handle to use to hide the cursor (NULL or a transparent cursor)
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// The cursor handle to use to hide the cursor (NULL or a transparent cursor)
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HCURSOR blankCursor;
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HCURSOR blankCursor;
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@ -929,16 +929,13 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM l
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data = _glfw.win32.rawInput;
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data = _glfw.win32.rawInput;
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if (data->data.mouse.usFlags & MOUSE_MOVE_ABSOLUTE)
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if (data->data.mouse.usFlags & MOUSE_MOVE_ABSOLUTE)
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{
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{
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if (_glfw.win32.isRemoteSession)
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POINT pos = {0};
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{
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// NOTE: According to DirectXTK, when running via Remote Desktop, raw
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// mouse motion is provided as MOUSE_MOVE_ABSOLUTE and
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// MOUSE_VIRTUAL_DESKTOP.
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int width, height;
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int width, height;
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if (data->data.mouse.usFlags & MOUSE_VIRTUAL_DESKTOP)
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if (data->data.mouse.usFlags & MOUSE_VIRTUAL_DESKTOP)
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{
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{
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pos.x += GetSystemMetrics(SM_XVIRTUALSCREEN);
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pos.y += GetSystemMetrics(SM_YVIRTUALSCREEN);
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width = GetSystemMetrics(SM_CXVIRTUALSCREEN);
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width = GetSystemMetrics(SM_CXVIRTUALSCREEN);
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height = GetSystemMetrics(SM_CYVIRTUALSCREEN);
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height = GetSystemMetrics(SM_CYVIRTUALSCREEN);
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}
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}
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@ -948,21 +945,14 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM l
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height = GetSystemMetrics(SM_CYSCREEN);
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height = GetSystemMetrics(SM_CYSCREEN);
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}
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}
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POINT pos;
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pos.x += (int) ((data->data.mouse.lLastX / 65535.f) * width);
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pos.x = (int) ((data->data.mouse.lLastX / 65535.f) * width);
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pos.y += (int) ((data->data.mouse.lLastY / 65535.f) * height);
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pos.y = (int) ((data->data.mouse.lLastY / 65535.f) * height);
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ScreenToClient(window->win32.handle, &pos);
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ScreenToClient(window->win32.handle, &pos);
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dx = pos.x - window->win32.lastCursorPosX;
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dx = pos.x - window->win32.lastCursorPosX;
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dy = pos.y - window->win32.lastCursorPosY;
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dy = pos.y - window->win32.lastCursorPosY;
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}
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}
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else
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else
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{
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dx = data->data.mouse.lLastX - window->win32.lastCursorPosX;
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dy = data->data.mouse.lLastY - window->win32.lastCursorPosY;
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}
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}
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else
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{
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{
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dx = data->data.mouse.lLastX;
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dx = data->data.mouse.lLastX;
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dy = data->data.mouse.lLastY;
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dy = data->data.mouse.lLastY;
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@ -1324,7 +1314,7 @@ static int createNativeWindow(_GLFWwindow* window,
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}
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}
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}
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}
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if (_glfw.win32.isRemoteSession)
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if (GetSystemMetrics(SM_REMOTESESSION))
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{
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{
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// NOTE: On Remote Desktop, setting the cursor to NULL does not hide it
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// NOTE: On Remote Desktop, setting the cursor to NULL does not hide it
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// HACK: Create a transparent cursor and always set that instead of NULL
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// HACK: Create a transparent cursor and always set that instead of NULL
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