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UserContext: fixed wayland platform
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@ -1102,6 +1102,7 @@ GLFWbool _glfwConnectWayland(int platformID, _GLFWplatform* platform)
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_glfwWaitEventsWayland,
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_glfwWaitEventsWayland,
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_glfwWaitEventsTimeoutWayland,
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_glfwWaitEventsTimeoutWayland,
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_glfwPostEmptyEventWayland,
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_glfwPostEmptyEventWayland,
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_glfwCreateUserContextWayland,
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_glfwGetEGLPlatformWayland,
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_glfwGetEGLPlatformWayland,
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_glfwGetEGLNativeDisplayWayland,
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_glfwGetEGLNativeDisplayWayland,
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_glfwGetEGLNativeWindowWayland,
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_glfwGetEGLNativeWindowWayland,
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@ -498,3 +498,4 @@ void _glfwSetGammaRampWayland(_GLFWmonitor* monitor, const GLFWgammaramp* ramp);
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void _glfwAddOutputWayland(uint32_t name, uint32_t version);
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void _glfwAddOutputWayland(uint32_t name, uint32_t version);
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GLFWbool _glfwInputTextWayland(_GLFWwindow* window, uint32_t scancode);
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GLFWbool _glfwInputTextWayland(_GLFWwindow* window, uint32_t scancode);
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_GLFWusercontext* _glfwCreateUserContextWayland(_GLFWwindow* window);
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@ -1860,7 +1860,7 @@ VkResult _glfwCreateWindowSurfaceWayland(VkInstance instance,
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return err;
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return err;
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}
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}
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_GLFWusercontext* _glfwPlatformCreateUserContext(_GLFWwindow* window)
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_GLFWusercontext* _glfwCreateUserContextWayland(_GLFWwindow* window)
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{
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{
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if (window->context.egl.handle)
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if (window->context.egl.handle)
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{
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{
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