mirror of
https://github.com/glfw/glfw.git
synced 2024-11-25 19:42:00 +00:00
Removed mirroring of default framebuffer attribs.
This commit is contained in:
parent
3216661da7
commit
ddcf5d471e
@ -390,9 +390,7 @@ extern "C" {
|
||||
#define GLFW_ICONIFIED 0x00020002
|
||||
#define GLFW_OPENGL_REVISION 0x00020004
|
||||
|
||||
/* The following constants are used for both glfwGetWindowParam
|
||||
* and glfwWindowHint
|
||||
*/
|
||||
/* glfwWindowHint tokens */
|
||||
#define GLFW_RED_BITS 0x00021000
|
||||
#define GLFW_GREEN_BITS 0x00021001
|
||||
#define GLFW_BLUE_BITS 0x00021002
|
||||
@ -408,6 +406,10 @@ extern "C" {
|
||||
#define GLFW_STEREO 0x0002100C
|
||||
#define GLFW_WINDOW_RESIZABLE 0x0002100D
|
||||
#define GLFW_FSAA_SAMPLES 0x0002100E
|
||||
|
||||
/* The following constants are used with both glfwGetWindowParam
|
||||
* and glfwWindowHint
|
||||
*/
|
||||
#define GLFW_OPENGL_VERSION_MAJOR 0x0002100F
|
||||
#define GLFW_OPENGL_VERSION_MINOR 0x00021010
|
||||
#define GLFW_OPENGL_FORWARD_COMPAT 0x00021011
|
||||
|
@ -320,6 +320,7 @@ version of GLFW.</p>
|
||||
<li>Removed nonsensical key actions for Unicode character input</li>
|
||||
<li>Removed <code>GLFWCALL</code> and <code>GLFWAPIENTRY</code> macros for stdcall calling convention</li>
|
||||
<li>Removed <code>GLFW_ACCELERATED</code> window parameter</li>
|
||||
<li>Removed default framebuffer attributes from <code>glfwGetWindowParam</code></li>
|
||||
<li>Bugfix: The default OpenGL version in the <code>glfwinfo</code> test was set to 1.1</li>
|
||||
<li>Bugfix: The OpenGL profile and forward-compatibility window parameters were not saved after context creation</li>
|
||||
<li>Bugfix: The FSAA test did not check for the availability of <code>GL_ARB_multisample</code></li>
|
||||
|
@ -195,21 +195,6 @@ struct _GLFWwindow
|
||||
char mouseButton[GLFW_MOUSE_BUTTON_LAST + 1];
|
||||
char key[GLFW_KEY_LAST + 1];
|
||||
|
||||
// Framebuffer attributes
|
||||
GLint redBits;
|
||||
GLint greenBits;
|
||||
GLint blueBits;
|
||||
GLint alphaBits;
|
||||
GLint depthBits;
|
||||
GLint stencilBits;
|
||||
GLint accumRedBits;
|
||||
GLint accumGreenBits;
|
||||
GLint accumBlueBits;
|
||||
GLint accumAlphaBits;
|
||||
GLint auxBuffers;
|
||||
GLboolean stereo;
|
||||
GLint samples;
|
||||
|
||||
// OpenGL extensions and context attributes
|
||||
int glMajor, glMinor, glRevision;
|
||||
GLboolean glForward, glDebug;
|
||||
|
21
src/opengl.c
21
src/opengl.c
@ -406,27 +406,6 @@ GLboolean _glfwRefreshContextParams(void)
|
||||
}
|
||||
}
|
||||
|
||||
glGetIntegerv(GL_RED_BITS, &window->redBits);
|
||||
glGetIntegerv(GL_GREEN_BITS, &window->greenBits);
|
||||
glGetIntegerv(GL_BLUE_BITS, &window->blueBits);
|
||||
|
||||
glGetIntegerv(GL_ALPHA_BITS, &window->alphaBits);
|
||||
glGetIntegerv(GL_DEPTH_BITS, &window->depthBits);
|
||||
glGetIntegerv(GL_STENCIL_BITS, &window->stencilBits);
|
||||
|
||||
glGetIntegerv(GL_ACCUM_RED_BITS, &window->accumRedBits);
|
||||
glGetIntegerv(GL_ACCUM_GREEN_BITS, &window->accumGreenBits);
|
||||
glGetIntegerv(GL_ACCUM_BLUE_BITS, &window->accumBlueBits);
|
||||
glGetIntegerv(GL_ACCUM_ALPHA_BITS, &window->accumAlphaBits);
|
||||
|
||||
glGetIntegerv(GL_AUX_BUFFERS, &window->auxBuffers);
|
||||
glGetBooleanv(GL_STEREO, &window->stereo);
|
||||
|
||||
if (glfwExtensionSupported("GL_ARB_multisample"))
|
||||
glGetIntegerv(GL_SAMPLES_ARB, &window->samples);
|
||||
else
|
||||
window->samples = 0;
|
||||
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
|
26
src/window.c
26
src/window.c
@ -662,36 +662,10 @@ GLFWAPI int glfwGetWindowParam(GLFWwindow handle, int param)
|
||||
return window == _glfwLibrary.activeWindow;
|
||||
case GLFW_ICONIFIED:
|
||||
return window->iconified;
|
||||
case GLFW_RED_BITS:
|
||||
return window->redBits;
|
||||
case GLFW_GREEN_BITS:
|
||||
return window->greenBits;
|
||||
case GLFW_BLUE_BITS:
|
||||
return window->blueBits;
|
||||
case GLFW_ALPHA_BITS:
|
||||
return window->alphaBits;
|
||||
case GLFW_DEPTH_BITS:
|
||||
return window->depthBits;
|
||||
case GLFW_STENCIL_BITS:
|
||||
return window->stencilBits;
|
||||
case GLFW_ACCUM_RED_BITS:
|
||||
return window->accumRedBits;
|
||||
case GLFW_ACCUM_GREEN_BITS:
|
||||
return window->accumGreenBits;
|
||||
case GLFW_ACCUM_BLUE_BITS:
|
||||
return window->accumBlueBits;
|
||||
case GLFW_ACCUM_ALPHA_BITS:
|
||||
return window->accumAlphaBits;
|
||||
case GLFW_AUX_BUFFERS:
|
||||
return window->auxBuffers;
|
||||
case GLFW_STEREO:
|
||||
return window->stereo;
|
||||
case GLFW_REFRESH_RATE:
|
||||
return window->refreshRate;
|
||||
case GLFW_WINDOW_RESIZABLE:
|
||||
return window->resizable;
|
||||
case GLFW_FSAA_SAMPLES:
|
||||
return window->samples;
|
||||
case GLFW_OPENGL_VERSION_MAJOR:
|
||||
return window->glMajor;
|
||||
case GLFW_OPENGL_VERSION_MINOR:
|
||||
|
@ -34,33 +34,45 @@
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#ifndef GL_ARB_multisample
|
||||
#define GL_SAMPLES_ARB 0x80A9
|
||||
#endif
|
||||
|
||||
typedef struct
|
||||
{
|
||||
int param;
|
||||
char* ext;
|
||||
char* name;
|
||||
} ParamGL;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
int param;
|
||||
char* name;
|
||||
} Param;
|
||||
} ParamGLFW;
|
||||
|
||||
static Param parameters[] =
|
||||
static ParamGL gl_params[] =
|
||||
{
|
||||
{ GL_RED_BITS, NULL, "red bits" },
|
||||
{ GL_GREEN_BITS, NULL, "green bits" },
|
||||
{ GL_BLUE_BITS, NULL, "blue bits" },
|
||||
{ GL_ALPHA_BITS, NULL, "alpha bits" },
|
||||
{ GL_DEPTH_BITS, NULL, "depth bits" },
|
||||
{ GL_STENCIL_BITS, NULL, "stencil bits" },
|
||||
{ GL_STEREO, NULL, "stereo" },
|
||||
{ GL_SAMPLES_ARB, "GL_ARB_multisample", "FSAA samples" },
|
||||
{ 0, NULL, NULL }
|
||||
};
|
||||
|
||||
static ParamGLFW glfw_params[] =
|
||||
{
|
||||
{ GLFW_RED_BITS, "red bits" },
|
||||
{ GLFW_GREEN_BITS, "green bits" },
|
||||
{ GLFW_BLUE_BITS, "blue bits" },
|
||||
{ GLFW_ALPHA_BITS, "alpha bits" },
|
||||
{ GLFW_DEPTH_BITS, "depth bits" },
|
||||
{ GLFW_STENCIL_BITS, "stencil bits" },
|
||||
{ GLFW_REFRESH_RATE, "refresh rate" },
|
||||
{ GLFW_ACCUM_RED_BITS, "accum red bits" },
|
||||
{ GLFW_ACCUM_GREEN_BITS, "accum green bits" },
|
||||
{ GLFW_ACCUM_BLUE_BITS, "accum blue bits" },
|
||||
{ GLFW_ACCUM_ALPHA_BITS, "accum alpha bits" },
|
||||
{ GLFW_AUX_BUFFERS, "aux buffers" },
|
||||
{ GLFW_STEREO, "stereo" },
|
||||
{ GLFW_FSAA_SAMPLES, "FSAA samples" },
|
||||
{ GLFW_OPENGL_VERSION_MAJOR, "OpenGL major" },
|
||||
{ GLFW_OPENGL_VERSION_MINOR, "OpenGL minor" },
|
||||
{ GLFW_OPENGL_FORWARD_COMPAT, "OpenGL forward compatible" },
|
||||
{ GLFW_OPENGL_DEBUG_CONTEXT, "OpenGL debug context" },
|
||||
{ GLFW_OPENGL_PROFILE, "OpenGL profile" },
|
||||
{ 0, NULL }
|
||||
};
|
||||
|
||||
int main(void)
|
||||
@ -87,11 +99,26 @@ int main(void)
|
||||
|
||||
printf("window size: %ix%i\n", width, height);
|
||||
|
||||
for (i = 0; (size_t) i < sizeof(parameters) / sizeof(parameters[0]); i++)
|
||||
for (i = 0; glfw_params[i].name; i++)
|
||||
{
|
||||
printf("%s: %i\n",
|
||||
parameters[i].name,
|
||||
glfwGetWindowParam(window, parameters[i].param));
|
||||
glfw_params[i].name,
|
||||
glfwGetWindowParam(window, glfw_params[i].param));
|
||||
}
|
||||
|
||||
for (i = 0; gl_params[i].name; i++)
|
||||
{
|
||||
GLint value = 0;
|
||||
|
||||
if (gl_params[i].ext)
|
||||
{
|
||||
if (!glfwExtensionSupported(gl_params[i].ext))
|
||||
continue;
|
||||
}
|
||||
|
||||
glGetIntegerv(gl_params[i].param, &value);
|
||||
|
||||
printf("%s: %i\n", gl_params[i].name, value);
|
||||
}
|
||||
|
||||
glfwDestroyWindow(window);
|
||||
|
@ -117,7 +117,7 @@ int main(int argc, char** argv)
|
||||
|
||||
glfwSwapInterval(1);
|
||||
|
||||
samples = glfwGetWindowParam(window, GLFW_FSAA_SAMPLES);
|
||||
glGetIntegerv(GL_SAMPLES_ARB, &samples);
|
||||
if (samples)
|
||||
printf("Context reports FSAA is available with %i samples\n", samples);
|
||||
else
|
||||
|
@ -114,7 +114,7 @@ static void list_modes(void)
|
||||
|
||||
static void test_modes(void)
|
||||
{
|
||||
int i, count, width, height;
|
||||
int i, count;
|
||||
GLFWvidmode* modes = glfwGetVideoModes(&count);
|
||||
|
||||
glfwSetWindowSizeCallback(window_size_callback);
|
||||
@ -124,6 +124,7 @@ static void test_modes(void)
|
||||
for (i = 0; i < count; i++)
|
||||
{
|
||||
GLFWvidmode* mode = modes + i;
|
||||
GLFWvidmode current;
|
||||
|
||||
glfwWindowHint(GLFW_RED_BITS, mode->redBits);
|
||||
glfwWindowHint(GLFW_GREEN_BITS, mode->greenBits);
|
||||
@ -158,25 +159,25 @@ static void test_modes(void)
|
||||
}
|
||||
}
|
||||
|
||||
if (glfwGetWindowParam(window, GLFW_RED_BITS) != mode->redBits ||
|
||||
glfwGetWindowParam(window, GLFW_GREEN_BITS) != mode->greenBits ||
|
||||
glfwGetWindowParam(window, GLFW_BLUE_BITS) != mode->blueBits)
|
||||
glGetIntegerv(GL_RED_BITS, ¤t.redBits);
|
||||
glGetIntegerv(GL_GREEN_BITS, ¤t.greenBits);
|
||||
glGetIntegerv(GL_BLUE_BITS, ¤t.blueBits);
|
||||
|
||||
glfwGetWindowSize(window, ¤t.width, ¤t.height);
|
||||
|
||||
if (current.redBits != mode->redBits ||
|
||||
current.greenBits != mode->greenBits ||
|
||||
current.blueBits != mode->blueBits)
|
||||
{
|
||||
printf("*** Color bit mismatch: (%i %i %i) instead of (%i %i %i)\n",
|
||||
glfwGetWindowParam(window, GLFW_RED_BITS),
|
||||
glfwGetWindowParam(window, GLFW_GREEN_BITS),
|
||||
glfwGetWindowParam(window, GLFW_BLUE_BITS),
|
||||
mode->redBits,
|
||||
mode->greenBits,
|
||||
mode->blueBits);
|
||||
current.redBits, current.greenBits, current.blueBits,
|
||||
mode->redBits, mode->greenBits, mode->blueBits);
|
||||
}
|
||||
|
||||
glfwGetWindowSize(window, &width, &height);
|
||||
|
||||
if (width != mode->width || height != mode->height)
|
||||
if (current.width != mode->width || current.height != mode->height)
|
||||
{
|
||||
printf("*** Size mismatch: %ix%i instead of %ix%i\n",
|
||||
width, height,
|
||||
current.width, current.height,
|
||||
mode->width, mode->height);
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user