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				https://github.com/glfw/glfw.git
				synced 2025-11-04 06:15:07 +00:00 
			
		
		
		
	Restore android support, rebase to 3.5
This commit is contained in:
		
							parent
							
								
									21fea01161
								
							
						
					
					
						commit
						de06756d4d
					
				@ -24,10 +24,11 @@ if (DEFINED GLFW_USE_WAYLAND AND UNIX AND NOT APPLE)
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        "GLFW_USE_WAYLAND has been removed; delete the CMake cache and set GLFW_BUILD_WAYLAND and GLFW_BUILD_X11 instead")
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endif()
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cmake_dependent_option(GLFW_BUILD_WIN32 "Build support for Win32" ON "WIN32" OFF)
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cmake_dependent_option(GLFW_BUILD_COCOA "Build support for Cocoa" ON "APPLE" OFF)
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cmake_dependent_option(GLFW_BUILD_X11 "Build support for X11" ON "UNIX;NOT APPLE" OFF)
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cmake_dependent_option(GLFW_BUILD_WAYLAND "Build support for Wayland" ON "UNIX;NOT APPLE" OFF)
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cmake_dependent_option(GLFW_BUILD_WIN32 "Build support for Win32" ON "WIN32;NOT ANDROID" OFF)
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cmake_dependent_option(GLFW_BUILD_COCOA "Build support for Cocoa" ON "APPLE;NOT ANDROID" OFF)
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cmake_dependent_option(GLFW_BUILD_X11 "Build support for X11" ON "UNIX;NOT APPLE;NOT ANDROID" OFF)
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cmake_dependent_option(GLFW_BUILD_WAYLAND "Build support for Wayland" ON "UNIX;NOT APPLE;NOT ANDROID" OFF)
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cmake_dependent_option(GLFW_BUILD_ANDROID "Build support for Android" ON "ANDROID" OFF)
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cmake_dependent_option(GLFW_USE_HYBRID_HPG "Force use of high-performance GPU on hybrid systems" OFF
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                       "WIN32" OFF)
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@ -66,6 +67,9 @@ endif()
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if (GLFW_BUILD_X11)
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    message(STATUS "Including X11 support")
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endif()
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if (GLFW_BUILD_ANDROID)
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    message(STATUS "Including Android support")
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endif()
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#--------------------------------------------------------------------
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# Apply Microsoft C runtime library option
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@ -1131,7 +1131,7 @@ extern "C" {
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#define GLFW_WIN32_SHOWDEFAULT      0x00025002
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/*! @brief Wayland specific
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 *  [window hint](@ref GLFW_WAYLAND_APP_ID_hint).
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 *  
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 *
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 *  Allows specification of the Wayland app_id.
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 */
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#define GLFW_WAYLAND_APP_ID         0x00026001
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@ -1341,7 +1341,8 @@ extern "C" {
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#define GLFW_PLATFORM_COCOA         0x00060002
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#define GLFW_PLATFORM_WAYLAND       0x00060003
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#define GLFW_PLATFORM_X11           0x00060004
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#define GLFW_PLATFORM_NULL          0x00060005
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#define GLFW_PLATFORM_ANDROID       0x00060005
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#define GLFW_PLATFORM_NULL          0x00060006
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/*! @} */
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#define GLFW_DONT_CARE              -1
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@ -155,6 +155,10 @@ extern "C" {
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  #include <GL/osmesa.h>
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 #endif
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 #if defined(GLFW_EXPOSE_NATIVE_ANDROID)
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  #include <android_native_app_glue.h>
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 #endif
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#endif /*GLFW_NATIVE_INCLUDE_NONE*/
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@ -655,6 +659,12 @@ GLFWAPI int glfwGetOSMesaDepthBuffer(GLFWwindow* window, int* width, int* height
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GLFWAPI OSMesaContext glfwGetOSMesaContext(GLFWwindow* window);
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#endif
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#if defined(GLFW_EXPOSE_NATIVE_ANDROID)
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/*! @brief Returns the `struct android_app` of the specified window.
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 */
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GLFWAPI struct android_app* glfwGetAndroidApp(GLFWwindow* window);
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#endif
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#ifdef __cplusplus
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}
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#endif
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@ -57,6 +57,14 @@ if (GLFW_BUILD_WAYLAND)
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                                wl_monitor.c wl_window.c)
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endif()
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if (GLFW_BUILD_ANDROID)
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    target_compile_definitions(glfw PRIVATE _GLFW_ANDROID)
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    target_include_directories(glfw PRIVATE "${ANDROID_NDK}/sources/android/native_app_glue")
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    target_sources(glfw PRIVATE android_platform.h android_joystick.h android_init.c
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                                android_monitor.c android_window.c android_joystick.c
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                                "${ANDROID_NDK}/sources/android/native_app_glue/android_native_app_glue.c")
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endif()
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if (GLFW_BUILD_X11 OR GLFW_BUILD_WAYLAND)
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    if (CMAKE_SYSTEM_NAME STREQUAL "Linux")
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        target_sources(glfw PRIVATE linux_joystick.h linux_joystick.c)
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										203
									
								
								src/android_init.c
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										203
									
								
								src/android_init.c
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,203 @@
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//========================================================================
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// GLFW 3.5 - www.glfw.org
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//------------------------------------------------------------------------
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// Copyright (c) 2024 kunitoki <kunitoki@gmail.com>
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// Copyright (c) 2017 Curi0 <curi0minecraft@gmail.com>
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//
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// This software is provided 'as-is', without any express or implied
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		||||
// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not
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//    claim that you wrote the original software. If you use this software
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//    in a product, an acknowledgment in the product documentation would
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//    be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such, and must not
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//    be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source
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//    distribution.
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//
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//========================================================================
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#include <android_native_app_glue.h>
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#include <android/native_window.h>
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#include <android/log.h>
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#include "internal.h"
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struct android_app* _globalAndroidApp = NULL;
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extern int main();
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void handleAppCmd(struct android_app* app, int32_t cmd)
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{
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    switch (cmd)
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    {
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    case APP_CMD_START:
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        break;
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    case APP_CMD_RESUME:
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        //_glfwInputWindowIconify(_glfw.windowListHead, GLFW_FALSE);
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        break;
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    case APP_CMD_PAUSE:
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        //_glfwInputWindowIconify(_glfw.windowListHead, GLFW_TRUE);
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        break;
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    case APP_CMD_STOP:
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        break;
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    case APP_CMD_DESTROY:
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        break;
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    case APP_CMD_INIT_WINDOW:
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        break;
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    case APP_CMD_TERM_WINDOW:
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        //_glfwInputWindowCloseRequest(_glfw.windowListHead);
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        break;
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    case APP_CMD_LOST_FOCUS:
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        //_glfwInputWindowFocus(_glfw.windowListHead, GLFW_FALSE);
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        break;
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    case APP_CMD_GAINED_FOCUS:
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        //_glfwInputWindowFocus(_glfw.windowListHead, GLFW_TRUE);
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        break;
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    case APP_CMD_WINDOW_RESIZED:
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        _glfwInputWindowSize(_glfw.windowListHead, ANativeWindow_getWidth(app->window), ANativeWindow_getHeight(app->window));
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        break;
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    case APP_CMD_WINDOW_REDRAW_NEEDED:
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        _glfwInputWindowDamage(_glfw.windowListHead);
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        break;
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    case APP_CMD_CONTENT_RECT_CHANGED:
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        _glfwInputFramebufferSize(_glfw.windowListHead, ANativeWindow_getWidth(app->window), ANativeWindow_getHeight(app->window));
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        break;
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    case APP_CMD_CONFIG_CHANGED:
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        break;
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    case APP_CMD_INPUT_CHANGED:
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        break;
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    }
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}
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// Android Entry Point
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void android_main(struct android_app* app)
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{
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    app_dummy();
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    app->onAppCmd = handleAppCmd;
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    _globalAndroidApp = app;
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    main();
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}
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//////////////////////////////////////////////////////////////////////////
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//////                       GLFW platform API                      //////
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//////////////////////////////////////////////////////////////////////////
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GLFWbool _glfwConnectAndroid(int platformID, _GLFWplatform* platform)
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{
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    const _GLFWplatform android =
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    {
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        .platformID = GLFW_PLATFORM_ANDROID,
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        .init = _glfwInitAndroid,
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        .terminate = _glfwTerminateAndroid,
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        .getCursorPos = _glfwGetCursorPosAndroid,
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        .setCursorPos = _glfwSetCursorPosAndroid,
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        .setCursorMode = _glfwSetCursorModeAndroid,
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        .setRawMouseMotion = _glfwSetRawMouseMotionAndroid,
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        .rawMouseMotionSupported = _glfwRawMouseMotionSupportedAndroid,
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        .createCursor = _glfwCreateCursorAndroid,
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        .createStandardCursor = _glfwCreateStandardCursorAndroid,
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        .destroyCursor = _glfwDestroyCursorAndroid,
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        .setCursor = _glfwSetCursorAndroid,
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        .getScancodeName = _glfwGetScancodeNameAndroid,
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        .getKeyScancode = _glfwGetKeyScancodeAndroid,
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        .setClipboardString = _glfwSetClipboardStringAndroid,
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        .getClipboardString = _glfwGetClipboardStringAndroid,
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        .initJoysticks = _glfwInitJoysticksAndroid,
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        .terminateJoysticks = _glfwTerminateJoysticksAndroid,
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        .pollJoystick = _glfwPollJoystickAndroid,
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        .getMappingName = _glfwGetMappingNameAndroid,
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        .updateGamepadGUID = _glfwUpdateGamepadGUIDAndroid,
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        .freeMonitor = _glfwFreeMonitorAndroid,
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        .getMonitorPos = _glfwGetMonitorPosAndroid,
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        .getMonitorContentScale = _glfwGetMonitorContentScaleAndroid,
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        .getMonitorWorkarea = _glfwGetMonitorWorkareaAndroid,
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        .getVideoModes = _glfwGetVideoModesAndroid,
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        .getVideoMode = _glfwGetVideoModeAndroid,
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        .getGammaRamp = _glfwGetGammaRampAndroid,
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        .setGammaRamp = _glfwSetGammaRampAndroid,
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        .createWindow = _glfwCreateWindowAndroid,
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        .destroyWindow = _glfwDestroyWindowAndroid,
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        .setWindowTitle = _glfwSetWindowTitleAndroid,
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        .setWindowIcon = _glfwSetWindowIconAndroid,
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        .getWindowPos = _glfwGetWindowPosAndroid,
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        .setWindowPos = _glfwSetWindowPosAndroid,
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        .getWindowSize = _glfwGetWindowSizeAndroid,
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        .setWindowSize = _glfwSetWindowSizeAndroid,
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		||||
        .setWindowSizeLimits = _glfwSetWindowSizeLimitsAndroid,
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		||||
        .setWindowAspectRatio = _glfwSetWindowAspectRatioAndroid,
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        .getFramebufferSize = _glfwGetFramebufferSizeAndroid,
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        .getWindowFrameSize = _glfwGetWindowFrameSizeAndroid,
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        .getWindowContentScale = _glfwGetWindowContentScaleAndroid,
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		||||
        .iconifyWindow = _glfwIconifyWindowAndroid,
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        .restoreWindow = _glfwRestoreWindowAndroid,
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		||||
        .maximizeWindow = _glfwMaximizeWindowAndroid,
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		||||
        .showWindow = _glfwShowWindowAndroid,
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		||||
        .hideWindow = _glfwHideWindowAndroid,
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		||||
        .requestWindowAttention = _glfwRequestWindowAttentionAndroid,
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		||||
        .focusWindow = _glfwFocusWindowAndroid,
 | 
			
		||||
        .setWindowMonitor = _glfwSetWindowMonitorAndroid,
 | 
			
		||||
        .windowFocused = _glfwWindowFocusedAndroid,
 | 
			
		||||
        .windowIconified = _glfwWindowIconifiedAndroid,
 | 
			
		||||
        .windowVisible = _glfwWindowVisibleAndroid,
 | 
			
		||||
        .windowMaximized = _glfwWindowMaximizedAndroid,
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		||||
        .windowHovered = _glfwWindowHoveredAndroid,
 | 
			
		||||
        .framebufferTransparent = _glfwFramebufferTransparentAndroid,
 | 
			
		||||
        .getWindowOpacity = _glfwGetWindowOpacityAndroid,
 | 
			
		||||
        .setWindowResizable = _glfwSetWindowResizableAndroid,
 | 
			
		||||
        .setWindowDecorated = _glfwSetWindowDecoratedAndroid,
 | 
			
		||||
        .setWindowFloating = _glfwSetWindowFloatingAndroid,
 | 
			
		||||
        .setWindowOpacity = _glfwSetWindowOpacityAndroid,
 | 
			
		||||
        .setWindowMousePassthrough = _glfwSetWindowMousePassthroughAndroid,
 | 
			
		||||
        .pollEvents = _glfwPollEventsAndroid,
 | 
			
		||||
        .waitEvents = _glfwWaitEventsAndroid,
 | 
			
		||||
        .waitEventsTimeout = _glfwWaitEventsTimeoutAndroid,
 | 
			
		||||
        .postEmptyEvent = _glfwPostEmptyEventAndroid,
 | 
			
		||||
        .getEGLPlatform = _glfwGetEGLPlatformAndroid,
 | 
			
		||||
        .getEGLNativeDisplay = _glfwGetEGLNativeDisplayAndroid,
 | 
			
		||||
        .getEGLNativeWindow = _glfwGetEGLNativeWindowAndroid,
 | 
			
		||||
        .getRequiredInstanceExtensions = _glfwGetRequiredInstanceExtensionsAndroid,
 | 
			
		||||
        .getPhysicalDevicePresentationSupport = _glfwGetPhysicalDevicePresentationSupportAndroid,
 | 
			
		||||
        .createWindowSurface = _glfwCreateWindowSurfaceAndroid
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    *platform = android;
 | 
			
		||||
    return GLFW_TRUE;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
int _glfwInitAndroid(void)
 | 
			
		||||
{
 | 
			
		||||
    _glfw.gstate.app = _globalAndroidApp;
 | 
			
		||||
    _glfw.gstate.source = NULL;
 | 
			
		||||
 | 
			
		||||
    return GLFW_TRUE;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void _glfwTerminateAndroid(void)
 | 
			
		||||
{
 | 
			
		||||
    _glfw.gstate.app = NULL;
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										56
									
								
								src/android_joystick.c
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										56
									
								
								src/android_joystick.c
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,56 @@
 | 
			
		||||
//========================================================================
 | 
			
		||||
// GLFW 3.5 - www.glfw.org
 | 
			
		||||
//------------------------------------------------------------------------
 | 
			
		||||
// Copyright (c) 2024 kunitoki <kunitoki@gmail.com>
 | 
			
		||||
// Copyright (c) 2017 Curi0 <curi0minecraft@gmail.com>
 | 
			
		||||
//
 | 
			
		||||
// This software is provided 'as-is', without any express or implied
 | 
			
		||||
// warranty. In no event will the authors be held liable for any damages
 | 
			
		||||
// arising from the use of this software.
 | 
			
		||||
//
 | 
			
		||||
// Permission is granted to anyone to use this software for any purpose,
 | 
			
		||||
// including commercial applications, and to alter it and redistribute it
 | 
			
		||||
// freely, subject to the following restrictions:
 | 
			
		||||
//
 | 
			
		||||
// 1. The origin of this software must not be misrepresented; you must not
 | 
			
		||||
//    claim that you wrote the original software. If you use this software
 | 
			
		||||
//    in a product, an acknowledgment in the product documentation would
 | 
			
		||||
//    be appreciated but is not required.
 | 
			
		||||
//
 | 
			
		||||
// 2. Altered source versions must be plainly marked as such, and must not
 | 
			
		||||
//    be misrepresented as being the original software.
 | 
			
		||||
//
 | 
			
		||||
// 3. This notice may not be removed or altered from any source
 | 
			
		||||
//    distribution.
 | 
			
		||||
//
 | 
			
		||||
//========================================================================
 | 
			
		||||
 | 
			
		||||
#include "internal.h"
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
//////////////////////////////////////////////////////////////////////////
 | 
			
		||||
//////                       GLFW platform API                      //////
 | 
			
		||||
//////////////////////////////////////////////////////////////////////////
 | 
			
		||||
 | 
			
		||||
GLFWbool _glfwInitJoysticksAndroid(void)
 | 
			
		||||
{
 | 
			
		||||
    return GLFW_FALSE;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void _glfwTerminateJoysticksAndroid(void)
 | 
			
		||||
{
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
GLFWbool _glfwPollJoystickAndroid(_GLFWjoystick* js, int mode)
 | 
			
		||||
{
 | 
			
		||||
    return GLFW_FALSE;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
const char* _glfwGetMappingNameAndroid(void)
 | 
			
		||||
{
 | 
			
		||||
    return "Android";
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void _glfwUpdateGamepadGUIDAndroid(char* guid)
 | 
			
		||||
{
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										35
									
								
								src/android_joystick.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										35
									
								
								src/android_joystick.h
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,35 @@
 | 
			
		||||
//========================================================================
 | 
			
		||||
// GLFW 3.5 - www.glfw.org
 | 
			
		||||
//------------------------------------------------------------------------
 | 
			
		||||
// Copyright (c) 2024 kunitoki <kunitoki@gmail.com>
 | 
			
		||||
// Copyright (c) 2017 Curi0 <curi0minecraft@gmail.com>
 | 
			
		||||
//
 | 
			
		||||
// This software is provided 'as-is', without any express or implied
 | 
			
		||||
// warranty. In no event will the authors be held liable for any damages
 | 
			
		||||
// arising from the use of this software.
 | 
			
		||||
//
 | 
			
		||||
// Permission is granted to anyone to use this software for any purpose,
 | 
			
		||||
// including commercial applications, and to alter it and redistribute it
 | 
			
		||||
// freely, subject to the following restrictions:
 | 
			
		||||
//
 | 
			
		||||
// 1. The origin of this software must not be misrepresented; you must not
 | 
			
		||||
//    claim that you wrote the original software. If you use this software
 | 
			
		||||
//    in a product, an acknowledgment in the product documentation would
 | 
			
		||||
//    be appreciated but is not required.
 | 
			
		||||
//
 | 
			
		||||
// 2. Altered source versions must be plainly marked as such, and must not
 | 
			
		||||
//    be misrepresented as being the original software.
 | 
			
		||||
//
 | 
			
		||||
// 3. This notice may not be removed or altered from any source
 | 
			
		||||
//    distribution.
 | 
			
		||||
//
 | 
			
		||||
//========================================================================
 | 
			
		||||
 | 
			
		||||
#define GLFW_ANDROID_JOYSTICK_STATE
 | 
			
		||||
#define GLFW_ANDROID_LIBRARY_JOYSTICK_STATE
 | 
			
		||||
 | 
			
		||||
GLFWbool _glfwInitJoysticksAndroid(void);
 | 
			
		||||
void _glfwTerminateJoysticksAndroid(void);
 | 
			
		||||
GLFWbool _glfwPollJoystickAndroid(_GLFWjoystick* js, int mode);
 | 
			
		||||
const char* _glfwGetMappingNameAndroid(void);
 | 
			
		||||
void _glfwUpdateGamepadGUIDAndroid(char* guid);
 | 
			
		||||
							
								
								
									
										82
									
								
								src/android_monitor.c
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										82
									
								
								src/android_monitor.c
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,82 @@
 | 
			
		||||
//========================================================================
 | 
			
		||||
// GLFW 3.5 - www.glfw.org
 | 
			
		||||
//------------------------------------------------------------------------
 | 
			
		||||
// Copyright (c) 2024 kunitoki <kunitoki@gmail.com>
 | 
			
		||||
// Copyright (c) 2017 Curi0 <curi0minecraft@gmail.com>
 | 
			
		||||
//
 | 
			
		||||
// This software is provided 'as-is', without any express or implied
 | 
			
		||||
// warranty. In no event will the authors be held liable for any damages
 | 
			
		||||
// arising from the use of this software.
 | 
			
		||||
//
 | 
			
		||||
// Permission is granted to anyone to use this software for any purpose,
 | 
			
		||||
// including commercial applications, and to alter it and redistribute it
 | 
			
		||||
// freely, subject to the following restrictions:
 | 
			
		||||
//
 | 
			
		||||
// 1. The origin of this software must not be misrepresented; you must not
 | 
			
		||||
//    claim that you wrote the original software. If you use this software
 | 
			
		||||
//    in a product, an acknowledgment in the product documentation would
 | 
			
		||||
//    be appreciated but is not required.
 | 
			
		||||
//
 | 
			
		||||
// 2. Altered source versions must be plainly marked as such, and must not
 | 
			
		||||
//    be misrepresented as being the original software.
 | 
			
		||||
//
 | 
			
		||||
// 3. This notice may not be removed or altered from any source
 | 
			
		||||
//    distribution.
 | 
			
		||||
//
 | 
			
		||||
//========================================================================
 | 
			
		||||
 | 
			
		||||
#include "internal.h"
 | 
			
		||||
 | 
			
		||||
//////////////////////////////////////////////////////////////////////////
 | 
			
		||||
//////                       GLFW platform API                      //////
 | 
			
		||||
//////////////////////////////////////////////////////////////////////////
 | 
			
		||||
 | 
			
		||||
void _glfwPollMonitorsAndroid(void)
 | 
			
		||||
{
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void _glfwSetVideoModeAndroid(_GLFWmonitor* monitor, const GLFWvidmode* desired)
 | 
			
		||||
{
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void _glfwRestoreVideoModeAndroid(_GLFWmonitor* monitor)
 | 
			
		||||
{
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void _glfwFreeMonitorAndroid(_GLFWmonitor* monitor)
 | 
			
		||||
{
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void _glfwGetMonitorPosAndroid(_GLFWmonitor* monitor, int* xpos, int* ypos)
 | 
			
		||||
{
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void _glfwGetMonitorContentScaleAndroid(_GLFWmonitor* monitor,
 | 
			
		||||
                                        float* xscale, float* yscale)
 | 
			
		||||
{
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void _glfwGetMonitorWorkareaAndroid(_GLFWmonitor* monitor,
 | 
			
		||||
                                    int* xpos, int* ypos,
 | 
			
		||||
                                    int* width, int* height)
 | 
			
		||||
{
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
GLFWvidmode* _glfwGetVideoModesAndroid(_GLFWmonitor* monitor, int* count)
 | 
			
		||||
{
 | 
			
		||||
    return NULL;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
GLFWbool _glfwGetVideoModeAndroid(_GLFWmonitor* monitor, GLFWvidmode *mode)
 | 
			
		||||
{
 | 
			
		||||
    return GLFW_FALSE;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
GLFWbool _glfwGetGammaRampAndroid(_GLFWmonitor* monitor, GLFWgammaramp* ramp)
 | 
			
		||||
{
 | 
			
		||||
    return GLFW_FALSE;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void _glfwSetGammaRampAndroid(_GLFWmonitor* monitor, const GLFWgammaramp* ramp)
 | 
			
		||||
{
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										134
									
								
								src/android_platform.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										134
									
								
								src/android_platform.h
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,134 @@
 | 
			
		||||
//========================================================================
 | 
			
		||||
// GLFW 3.5 - www.glfw.org
 | 
			
		||||
//------------------------------------------------------------------------
 | 
			
		||||
// Copyright (c) 2024 kunitoki <kunitoki@gmail.com>
 | 
			
		||||
// Copyright (c) 2017 Curi0 <curi0minecraft@gmail.com>
 | 
			
		||||
//
 | 
			
		||||
// This software is provided 'as-is', without any express or implied
 | 
			
		||||
// warranty. In no event will the authors be held liable for any damages
 | 
			
		||||
// arising from the use of this software.
 | 
			
		||||
//
 | 
			
		||||
// Permission is granted to anyone to use this software for any purpose,
 | 
			
		||||
// including commercial applications, and to alter it and redistribute it
 | 
			
		||||
// freely, subject to the following restrictions:
 | 
			
		||||
//
 | 
			
		||||
// 1. The origin of this software must not be misrepresented; you must not
 | 
			
		||||
//    claim that you wrote the original software. If you use this software
 | 
			
		||||
//    in a product, an acknowledgment in the product documentation would
 | 
			
		||||
//    be appreciated but is not required.
 | 
			
		||||
//
 | 
			
		||||
// 2. Altered source versions must be plainly marked as such, and must not
 | 
			
		||||
//    be misrepresented as being the original software.
 | 
			
		||||
//
 | 
			
		||||
// 3. This notice may not be removed or altered from any source
 | 
			
		||||
//    distribution.
 | 
			
		||||
//
 | 
			
		||||
//========================================================================
 | 
			
		||||
 | 
			
		||||
#include <android_native_app_glue.h>
 | 
			
		||||
#include <android/native_window.h>
 | 
			
		||||
#include <android/log.h>
 | 
			
		||||
 | 
			
		||||
#define GLFW_ANDROID_WINDOW_STATE struct android_app* android;
 | 
			
		||||
#define GLFW_ANDROID_LIBRARY_WINDOW_STATE android_gstate gstate;
 | 
			
		||||
#define GLFW_ANDROID_MONITOR_STATE
 | 
			
		||||
 | 
			
		||||
#define GLFW_ANDROID_CONTEXT_STATE
 | 
			
		||||
#define GLFW_ANDROID_CURSOR_STATE
 | 
			
		||||
#define GLFW_ANDROID_LIBRARY_CONTEXT_STATE
 | 
			
		||||
 | 
			
		||||
#define GLFW_ANDROID_JOYSTICK_STATE
 | 
			
		||||
#define GLFW_ANDROID_LIBRARY_JOYSTICK_STATE
 | 
			
		||||
 | 
			
		||||
typedef struct android_gstate
 | 
			
		||||
{
 | 
			
		||||
    struct android_app* app;
 | 
			
		||||
    struct android_poll_source* source;
 | 
			
		||||
} android_gstate;
 | 
			
		||||
 | 
			
		||||
typedef VkFlags VkAndroidSurfaceCreateFlagsKHR;
 | 
			
		||||
 | 
			
		||||
typedef struct VkAndroidSurfaceCreateInfoKHR
 | 
			
		||||
{
 | 
			
		||||
    VkStructureType sType;
 | 
			
		||||
    const void* pNext;
 | 
			
		||||
    VkAndroidSurfaceCreateFlagsKHR flags;
 | 
			
		||||
    ANativeWindow* window;
 | 
			
		||||
} VkAndroidSurfaceCreateInfoKHR;
 | 
			
		||||
 | 
			
		||||
typedef VkResult (APIENTRY *PFN_vkCreateAndroidSurfaceKHR)(VkInstance, const VkAndroidSurfaceCreateInfoKHR*, const VkAllocationCallbacks*, VkSurfaceKHR*);
 | 
			
		||||
 | 
			
		||||
GLFWbool _glfwConnectAndroid(int platformID, _GLFWplatform* platform);
 | 
			
		||||
int _glfwInitAndroid(void);
 | 
			
		||||
void _glfwTerminateAndroid(void);
 | 
			
		||||
 | 
			
		||||
void _glfwFreeMonitorAndroid(_GLFWmonitor* monitor);
 | 
			
		||||
void _glfwGetMonitorPosAndroid(_GLFWmonitor* monitor, int* xpos, int* ypos);
 | 
			
		||||
void _glfwGetMonitorContentScaleAndroid(_GLFWmonitor* monitor, float* xscale, float* yscale);
 | 
			
		||||
void _glfwGetMonitorWorkareaAndroid(_GLFWmonitor* monitor, int* xpos, int* ypos, int* width, int* height);
 | 
			
		||||
GLFWvidmode* _glfwGetVideoModesAndroid(_GLFWmonitor* monitor, int* found);
 | 
			
		||||
GLFWbool _glfwGetVideoModeAndroid(_GLFWmonitor* monitor, GLFWvidmode* mode);
 | 
			
		||||
GLFWbool _glfwGetGammaRampAndroid(_GLFWmonitor* monitor, GLFWgammaramp* ramp);
 | 
			
		||||
void _glfwSetGammaRampAndroid(_GLFWmonitor* monitor, const GLFWgammaramp* ramp);
 | 
			
		||||
void _glfwPollMonitorsAndroid(void);
 | 
			
		||||
 | 
			
		||||
GLFWbool _glfwCreateWindowAndroid(_GLFWwindow* window, const _GLFWwndconfig* wndconfig, const _GLFWctxconfig* ctxconfig, const _GLFWfbconfig* fbconfig);
 | 
			
		||||
void _glfwDestroyWindowAndroid(_GLFWwindow* window);
 | 
			
		||||
void _glfwSetWindowTitleAndroid(_GLFWwindow* window, const char* title);
 | 
			
		||||
void _glfwSetWindowIconAndroid(_GLFWwindow* window, int count, const GLFWimage* images);
 | 
			
		||||
void _glfwSetWindowMonitorAndroid(_GLFWwindow* window, _GLFWmonitor* monitor, int xpos, int ypos, int width, int height, int refreshRate);
 | 
			
		||||
void _glfwGetWindowPosAndroid(_GLFWwindow* window, int* xpos, int* ypos);
 | 
			
		||||
void _glfwSetWindowPosAndroid(_GLFWwindow* window, int xpos, int ypos);
 | 
			
		||||
void _glfwGetWindowSizeAndroid(_GLFWwindow* window, int* width, int* height);
 | 
			
		||||
void _glfwSetWindowSizeAndroid(_GLFWwindow* window, int width, int height);
 | 
			
		||||
void _glfwSetWindowSizeLimitsAndroid(_GLFWwindow* window, int minwidth, int minheight, int maxwidth, int maxheight);
 | 
			
		||||
void _glfwSetWindowAspectRatioAndroid(_GLFWwindow* window, int n, int d);
 | 
			
		||||
void _glfwGetFramebufferSizeAndroid(_GLFWwindow* window, int* width, int* height);
 | 
			
		||||
void _glfwGetWindowFrameSizeAndroid(_GLFWwindow* window, int* left, int* top, int* right, int* bottom);
 | 
			
		||||
void _glfwGetWindowContentScaleAndroid(_GLFWwindow* window, float* xscale, float* yscale);
 | 
			
		||||
void _glfwIconifyWindowAndroid(_GLFWwindow* window);
 | 
			
		||||
void _glfwRestoreWindowAndroid(_GLFWwindow* window);
 | 
			
		||||
void _glfwMaximizeWindowAndroid(_GLFWwindow* window);
 | 
			
		||||
GLFWbool _glfwWindowMaximizedAndroid(_GLFWwindow* window);
 | 
			
		||||
GLFWbool _glfwWindowHoveredAndroid(_GLFWwindow* window);
 | 
			
		||||
GLFWbool _glfwFramebufferTransparentAndroid(_GLFWwindow* window);
 | 
			
		||||
void _glfwSetWindowResizableAndroid(_GLFWwindow* window, GLFWbool enabled);
 | 
			
		||||
void _glfwSetWindowDecoratedAndroid(_GLFWwindow* window, GLFWbool enabled);
 | 
			
		||||
void _glfwSetWindowFloatingAndroid(_GLFWwindow* window, GLFWbool enabled);
 | 
			
		||||
void _glfwSetWindowMousePassthroughAndroid(_GLFWwindow* window, GLFWbool enabled);
 | 
			
		||||
float _glfwGetWindowOpacityAndroid(_GLFWwindow* window);
 | 
			
		||||
void _glfwSetWindowOpacityAndroid(_GLFWwindow* window, float opacity);
 | 
			
		||||
void _glfwSetRawMouseMotionAndroid(_GLFWwindow *window, GLFWbool enabled);
 | 
			
		||||
GLFWbool _glfwRawMouseMotionSupportedAndroid(void);
 | 
			
		||||
void _glfwShowWindowAndroid(_GLFWwindow* window);
 | 
			
		||||
void _glfwRequestWindowAttentionAndroid(_GLFWwindow* window);
 | 
			
		||||
void _glfwHideWindowAndroid(_GLFWwindow* window);
 | 
			
		||||
void _glfwFocusWindowAndroid(_GLFWwindow* window);
 | 
			
		||||
GLFWbool _glfwWindowFocusedAndroid(_GLFWwindow* window);
 | 
			
		||||
GLFWbool _glfwWindowIconifiedAndroid(_GLFWwindow* window);
 | 
			
		||||
GLFWbool _glfwWindowVisibleAndroid(_GLFWwindow* window);
 | 
			
		||||
void _glfwPollEventsAndroid(void);
 | 
			
		||||
void _glfwWaitEventsAndroid(void);
 | 
			
		||||
void _glfwWaitEventsTimeoutAndroid(double timeout);
 | 
			
		||||
void _glfwPostEmptyEventAndroid(void);
 | 
			
		||||
void _glfwGetCursorPosAndroid(_GLFWwindow* window, double* xpos, double* ypos);
 | 
			
		||||
void _glfwSetCursorPosAndroid(_GLFWwindow* window, double x, double y);
 | 
			
		||||
void _glfwSetCursorModeAndroid(_GLFWwindow* window, int mode);
 | 
			
		||||
GLFWbool _glfwCreateCursorAndroid(_GLFWcursor* cursor, const GLFWimage* image, int xhot, int yhot);
 | 
			
		||||
GLFWbool _glfwCreateStandardCursorAndroid(_GLFWcursor* cursor, int shape);
 | 
			
		||||
void _glfwDestroyCursorAndroid(_GLFWcursor* cursor);
 | 
			
		||||
void _glfwSetCursorAndroid(_GLFWwindow* window, _GLFWcursor* cursor);
 | 
			
		||||
void _glfwSetClipboardStringAndroid(const char* string);
 | 
			
		||||
const char* _glfwGetClipboardStringAndroid(void);
 | 
			
		||||
const char* _glfwGetScancodeNameAndroid(int scancode);
 | 
			
		||||
int _glfwGetKeyScancodeAndroid(int key);
 | 
			
		||||
 | 
			
		||||
EGLenum _glfwGetEGLPlatformAndroid(EGLint** attribs);
 | 
			
		||||
EGLNativeDisplayType _glfwGetEGLNativeDisplayAndroid(void);
 | 
			
		||||
EGLNativeWindowType _glfwGetEGLNativeWindowAndroid(_GLFWwindow* window);
 | 
			
		||||
 | 
			
		||||
void _glfwGetRequiredInstanceExtensionsAndroid(char** extensions);
 | 
			
		||||
GLFWbool _glfwGetPhysicalDevicePresentationSupportAndroid(VkInstance instance, VkPhysicalDevice device, uint32_t queuefamily);
 | 
			
		||||
VkResult _glfwCreateWindowSurfaceAndroid(VkInstance instance, _GLFWwindow* window, const VkAllocationCallbacks* allocator, VkSurfaceKHR* surface);
 | 
			
		||||
 | 
			
		||||
GLFWAPI struct android_app* glfwGetAndroidApp(GLFWwindow* handle);
 | 
			
		||||
							
								
								
									
										563
									
								
								src/android_window.c
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										563
									
								
								src/android_window.c
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,563 @@
 | 
			
		||||
//========================================================================
 | 
			
		||||
// GLFW 3.5 - www.glfw.org
 | 
			
		||||
//------------------------------------------------------------------------
 | 
			
		||||
// Copyright (c) 2024 kunitoki <kunitoki@gmail.com>
 | 
			
		||||
// Copyright (c) 2017 Curi0 <curi0minecraft@gmail.com>
 | 
			
		||||
//
 | 
			
		||||
// This software is provided 'as-is', without any express or implied
 | 
			
		||||
// warranty. In no event will the authors be held liable for any damages
 | 
			
		||||
// arising from the use of this software.
 | 
			
		||||
//
 | 
			
		||||
// Permission is granted to anyone to use this software for any purpose,
 | 
			
		||||
// including commercial applications, and to alter it and redistribute it
 | 
			
		||||
// freely, subject to the following restrictions:
 | 
			
		||||
//
 | 
			
		||||
// 1. The origin of this software must not be misrepresented; you must not
 | 
			
		||||
//    claim that you wrote the original software. If you use this software
 | 
			
		||||
//    in a product, an acknowledgment in the product documentation would
 | 
			
		||||
//    be appreciated but is not required.
 | 
			
		||||
//
 | 
			
		||||
// 2. Altered source versions must be plainly marked as such, and must not
 | 
			
		||||
//    be misrepresented as being the original software.
 | 
			
		||||
//
 | 
			
		||||
// 3. This notice may not be removed or altered from any source
 | 
			
		||||
//    distribution.
 | 
			
		||||
//
 | 
			
		||||
//========================================================================
 | 
			
		||||
 | 
			
		||||
#include "internal.h"
 | 
			
		||||
 | 
			
		||||
#include <jni.h>
 | 
			
		||||
#include <android/log.h>
 | 
			
		||||
#include <android/native_activity.h>
 | 
			
		||||
#include <android/configuration.h>
 | 
			
		||||
#include <android/window.h>
 | 
			
		||||
#include <android/input.h>
 | 
			
		||||
 | 
			
		||||
#include <string.h>
 | 
			
		||||
 | 
			
		||||
static float lastCursorPosX = 0.0f;
 | 
			
		||||
static float lastCursorPosY = 0.0f;
 | 
			
		||||
 | 
			
		||||
static void moveNativeWindowToBackground(ANativeActivity* nativeActivity)
 | 
			
		||||
{
 | 
			
		||||
    JNIEnv* env = NULL;
 | 
			
		||||
    (*nativeActivity->vm)->AttachCurrentThread(nativeActivity->vm, &env, NULL);
 | 
			
		||||
 | 
			
		||||
    jmethodID moveTaskToBackMethod = (*env)->GetMethodID(env, nativeActivity->clazz, "moveTaskToBack", "(Z)Z");
 | 
			
		||||
    if (moveTaskToBackMethod == NULL)
 | 
			
		||||
        return;
 | 
			
		||||
 | 
			
		||||
    (*env)->CallBooleanMethod(env, nativeActivity->clazz, moveTaskToBackMethod, JNI_TRUE);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static int32_t handleInput(struct android_app* app, AInputEvent* event)
 | 
			
		||||
{
 | 
			
		||||
    if (AInputEvent_getType(event) == AINPUT_EVENT_TYPE_MOTION)
 | 
			
		||||
    {
 | 
			
		||||
        size_t pointerCount = AMotionEvent_getPointerCount(event);
 | 
			
		||||
 | 
			
		||||
        for (size_t i = 0; i < pointerCount; ++i)
 | 
			
		||||
        {
 | 
			
		||||
            lastCursorPosX = AMotionEvent_getX(event, i);
 | 
			
		||||
            lastCursorPosY = AMotionEvent_getY(event, i);
 | 
			
		||||
            int32_t action = AMotionEvent_getAction(event) & AMOTION_EVENT_ACTION_MASK;
 | 
			
		||||
 | 
			
		||||
            // Map Android touch events to GLFW touch events
 | 
			
		||||
            switch (action)
 | 
			
		||||
            {
 | 
			
		||||
                case AMOTION_EVENT_ACTION_DOWN:
 | 
			
		||||
                case AMOTION_EVENT_ACTION_POINTER_DOWN:
 | 
			
		||||
                    _glfwInputMouseClick(_glfw.windowListHead, GLFW_MOUSE_BUTTON_LEFT, GLFW_PRESS, 0);
 | 
			
		||||
                    break;
 | 
			
		||||
 | 
			
		||||
                case AMOTION_EVENT_ACTION_UP:
 | 
			
		||||
                case AMOTION_EVENT_ACTION_POINTER_UP:
 | 
			
		||||
                    _glfwInputMouseClick(_glfw.windowListHead, GLFW_MOUSE_BUTTON_LEFT, GLFW_RELEASE, 0);
 | 
			
		||||
                    break;
 | 
			
		||||
 | 
			
		||||
                case AMOTION_EVENT_ACTION_MOVE:
 | 
			
		||||
                    _glfwInputCursorPos(_glfw.windowListHead, lastCursorPosX, lastCursorPosY);
 | 
			
		||||
                    break;
 | 
			
		||||
 | 
			
		||||
                case AMOTION_EVENT_ACTION_CANCEL:
 | 
			
		||||
                    // Handle cancel if necessary
 | 
			
		||||
                    break;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return 1;
 | 
			
		||||
    }
 | 
			
		||||
    else if (AInputEvent_getType(event) == AINPUT_EVENT_TYPE_KEY)
 | 
			
		||||
    {
 | 
			
		||||
        _glfwInputKey(_glfw.windowListHead, 0 , AKeyEvent_getKeyCode(event), GLFW_PRESS, 0);
 | 
			
		||||
 | 
			
		||||
        return 1;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    return 0;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void handleEvents(int timeout)
 | 
			
		||||
{
 | 
			
		||||
    ALooper_pollOnce(timeout, NULL, NULL, (void**)&_glfw.gstate.source);
 | 
			
		||||
 | 
			
		||||
    if (_glfw.gstate.source != NULL)
 | 
			
		||||
        _glfw.gstate.source->process(_glfw.gstate.app, _glfw.gstate.source);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
//////////////////////////////////////////////////////////////////////////
 | 
			
		||||
//////                       GLFW platform API                      //////
 | 
			
		||||
//////////////////////////////////////////////////////////////////////////
 | 
			
		||||
 | 
			
		||||
GLFWbool _glfwCreateWindowAndroid(_GLFWwindow* window,
 | 
			
		||||
                                  const _GLFWwndconfig* wndconfig,
 | 
			
		||||
                                  const _GLFWctxconfig* ctxconfig,
 | 
			
		||||
                                  const _GLFWfbconfig* fbconfig)
 | 
			
		||||
{
 | 
			
		||||
    // wait for window to become ready
 | 
			
		||||
    while (_glfw.gstate.app->window == NULL)
 | 
			
		||||
        handleEvents(-1);
 | 
			
		||||
 | 
			
		||||
    // hmmm maybe should be ANative_Window only?
 | 
			
		||||
    window->android = _glfw.gstate.app;
 | 
			
		||||
    window->android->onInputEvent = handleInput;
 | 
			
		||||
 | 
			
		||||
    if (ctxconfig->client != GLFW_NO_API)
 | 
			
		||||
    {
 | 
			
		||||
        if ((ctxconfig->source == GLFW_NATIVE_CONTEXT_API) |
 | 
			
		||||
            (ctxconfig->source == GLFW_EGL_CONTEXT_API))
 | 
			
		||||
        {
 | 
			
		||||
            if (!_glfwInitEGL())
 | 
			
		||||
                return GLFW_FALSE;
 | 
			
		||||
 | 
			
		||||
            if (!_glfwCreateContextEGL(window, ctxconfig, fbconfig))
 | 
			
		||||
                return GLFW_FALSE;
 | 
			
		||||
        }
 | 
			
		||||
        else if (ctxconfig->source == GLFW_OSMESA_CONTEXT_API)
 | 
			
		||||
        {
 | 
			
		||||
            if (!_glfwInitOSMesa())
 | 
			
		||||
                return GLFW_FALSE;
 | 
			
		||||
 | 
			
		||||
            if (!_glfwCreateContextOSMesa(window, ctxconfig, fbconfig))
 | 
			
		||||
                return GLFW_FALSE;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (!_glfwRefreshContextAttribs(window, ctxconfig))
 | 
			
		||||
            return GLFW_FALSE;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    return GLFW_TRUE;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void _glfwDestroyWindowAndroid(_GLFWwindow* window)
 | 
			
		||||
{
 | 
			
		||||
    if (window->context.destroy)
 | 
			
		||||
        window->context.destroy(window);
 | 
			
		||||
 | 
			
		||||
    ANativeActivity_finish(window->android->activity);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void _glfwSetWindowTitleAndroid(_GLFWwindow* window, const char* title)
 | 
			
		||||
{
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void _glfwSetWindowIconAndroid(_GLFWwindow* window, int count,
 | 
			
		||||
                               const GLFWimage* images)
 | 
			
		||||
{
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void _glfwSetWindowMonitorAndroid(_GLFWwindow* window,
 | 
			
		||||
                                  _GLFWmonitor* monitor,
 | 
			
		||||
                                  int xpos, int ypos,
 | 
			
		||||
                                  int width, int height,
 | 
			
		||||
                                  int refreshRate)
 | 
			
		||||
{
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void _glfwGetWindowPosAndroid(_GLFWwindow* window, int* xpos, int* ypos)
 | 
			
		||||
{
 | 
			
		||||
    if (xpos)
 | 
			
		||||
        *xpos = 0;
 | 
			
		||||
 | 
			
		||||
    if (ypos)
 | 
			
		||||
        *ypos = 0;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void _glfwSetWindowPosAndroid(_GLFWwindow* window, int xpos, int ypos)
 | 
			
		||||
{
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void _glfwGetWindowSizeAndroid(_GLFWwindow* window, int* width, int* height)
 | 
			
		||||
{
 | 
			
		||||
    if (width)
 | 
			
		||||
    {
 | 
			
		||||
        *width = (window->android->window != NULL)
 | 
			
		||||
                 ? ANativeWindow_getWidth(window->android->window)
 | 
			
		||||
                 : 0;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    if (height)
 | 
			
		||||
    {
 | 
			
		||||
        *height = (window->android->window != NULL)
 | 
			
		||||
                  ? ANativeWindow_getHeight(window->android->window)
 | 
			
		||||
                  : 0;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void _glfwSetWindowSizeAndroid(_GLFWwindow* window, int width, int height)
 | 
			
		||||
{
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void _glfwSetWindowSizeLimitsAndroid(_GLFWwindow* window,
 | 
			
		||||
                                     int minwidth, int minheight,
 | 
			
		||||
                                     int maxwidth, int maxheight)
 | 
			
		||||
{
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void _glfwSetWindowAspectRatioAndroid(_GLFWwindow* window, int n, int d)
 | 
			
		||||
{
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void _glfwGetFramebufferSizeAndroid(_GLFWwindow* window, int* width, int* height)
 | 
			
		||||
{
 | 
			
		||||
    // the underlying buffer geometry is currently being initialized from the window width and height...
 | 
			
		||||
    // so high resolution displays are currently not supported...so it is safe to just call _glfwGetWindowSizeAndroid() for now
 | 
			
		||||
    _glfwGetWindowSizeAndroid(window, width, height);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void _glfwGetWindowFrameSizeAndroid(_GLFWwindow* window,
 | 
			
		||||
                                    int* left, int* top,
 | 
			
		||||
                                    int* right, int* bottom)
 | 
			
		||||
{
 | 
			
		||||
    if (left)
 | 
			
		||||
        *left = window->android->contentRect.left;
 | 
			
		||||
 | 
			
		||||
    if (top)
 | 
			
		||||
        *top = window->android->contentRect.top;
 | 
			
		||||
 | 
			
		||||
    if (right)
 | 
			
		||||
    {
 | 
			
		||||
        int windowWidth = (window->android->window != NULL)
 | 
			
		||||
            ? ANativeWindow_getWidth(window->android->window)
 | 
			
		||||
            : 0;
 | 
			
		||||
 | 
			
		||||
        int rightFrame = windowWidth - window->android->contentRect.right;
 | 
			
		||||
        if (rightFrame < 0) rightFrame = 0;
 | 
			
		||||
 | 
			
		||||
        *right = rightFrame;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    if (bottom)
 | 
			
		||||
    {
 | 
			
		||||
        int windowHeight = (window->android->window != NULL)
 | 
			
		||||
            ? ANativeWindow_getHeight(window->android->window)
 | 
			
		||||
            : 0;
 | 
			
		||||
 | 
			
		||||
        int bottomFrame = windowHeight - window->android->contentRect.bottom;
 | 
			
		||||
        if (bottomFrame < 0) bottomFrame = 0;
 | 
			
		||||
 | 
			
		||||
        *bottom = bottomFrame;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void _glfwGetWindowContentScaleAndroid(_GLFWwindow* window, float* xscale, float* yscale)
 | 
			
		||||
{
 | 
			
		||||
    if (xscale)
 | 
			
		||||
    {
 | 
			
		||||
        int32_t widthDensity = AConfiguration_getScreenWidthDp(window->android->config);
 | 
			
		||||
        if (widthDensity == ACONFIGURATION_SCREEN_WIDTH_DP_ANY)
 | 
			
		||||
        {
 | 
			
		||||
            *xscale = 1.0f;
 | 
			
		||||
        }
 | 
			
		||||
        else
 | 
			
		||||
        {
 | 
			
		||||
            int32_t widthPixels = ANativeWindow_getWidth(window->android->window);
 | 
			
		||||
            *xscale = (float)widthPixels / (float)widthDensity;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    if (yscale)
 | 
			
		||||
    {
 | 
			
		||||
        int32_t heightDensity = AConfiguration_getScreenHeightDp(window->android->config);
 | 
			
		||||
        if (heightDensity == ACONFIGURATION_SCREEN_HEIGHT_DP_ANY)
 | 
			
		||||
        {
 | 
			
		||||
            *yscale = 1.0f;
 | 
			
		||||
        }
 | 
			
		||||
        else
 | 
			
		||||
        {
 | 
			
		||||
            int32_t heightPixels = ANativeWindow_getHeight(window->android->window);
 | 
			
		||||
            *yscale = (float)heightPixels / (float)heightDensity;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void _glfwIconifyWindowAndroid(_GLFWwindow* window)
 | 
			
		||||
{
 | 
			
		||||
    moveNativeWindowToBackground(window->android->activity);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void _glfwRestoreWindowAndroid(_GLFWwindow* window)
 | 
			
		||||
{
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void _glfwMaximizeWindowAndroid(_GLFWwindow* window)
 | 
			
		||||
{
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
GLFWbool _glfwWindowMaximizedAndroid(_GLFWwindow* window)
 | 
			
		||||
{
 | 
			
		||||
    return GLFW_TRUE;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
GLFWbool _glfwWindowHoveredAndroid(_GLFWwindow* window)
 | 
			
		||||
{
 | 
			
		||||
    return GLFW_FALSE;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
GLFWbool _glfwFramebufferTransparentAndroid(_GLFWwindow* window)
 | 
			
		||||
{
 | 
			
		||||
    return GLFW_FALSE;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void _glfwSetWindowResizableAndroid(_GLFWwindow* window, GLFWbool enabled)
 | 
			
		||||
{
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void _glfwSetWindowDecoratedAndroid(_GLFWwindow* window, GLFWbool enabled)
 | 
			
		||||
{
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void _glfwSetWindowFloatingAndroid(_GLFWwindow* window, GLFWbool enabled)
 | 
			
		||||
{
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void _glfwSetWindowMousePassthroughAndroid(_GLFWwindow* window, GLFWbool enabled)
 | 
			
		||||
{
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
float _glfwGetWindowOpacityAndroid(_GLFWwindow* window)
 | 
			
		||||
{
 | 
			
		||||
    return 1.0f;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void _glfwSetWindowOpacityAndroid(_GLFWwindow* window, float opacity)
 | 
			
		||||
{
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void _glfwSetRawMouseMotionAndroid(_GLFWwindow *window, GLFWbool enabled)
 | 
			
		||||
{
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
GLFWbool _glfwRawMouseMotionSupportedAndroid(void)
 | 
			
		||||
{
 | 
			
		||||
    return GLFW_FALSE;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void _glfwShowWindowAndroid(_GLFWwindow* window)
 | 
			
		||||
{
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void _glfwRequestWindowAttentionAndroid(_GLFWwindow* window)
 | 
			
		||||
{
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void _glfwHideWindowAndroid(_GLFWwindow* window)
 | 
			
		||||
{
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void _glfwFocusWindowAndroid(_GLFWwindow* window)
 | 
			
		||||
{
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
GLFWbool _glfwWindowFocusedAndroid(_GLFWwindow* window)
 | 
			
		||||
{
 | 
			
		||||
    return GLFW_FALSE;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
GLFWbool _glfwWindowIconifiedAndroid(_GLFWwindow* window)
 | 
			
		||||
{
 | 
			
		||||
    return GLFW_FALSE;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
GLFWbool _glfwWindowVisibleAndroid(_GLFWwindow* window)
 | 
			
		||||
{
 | 
			
		||||
    return GLFW_FALSE;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void _glfwPollEventsAndroid(void)
 | 
			
		||||
{
 | 
			
		||||
    handleEvents(0);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void _glfwWaitEventsAndroid(void)
 | 
			
		||||
{
 | 
			
		||||
    handleEvents(-1);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void _glfwWaitEventsTimeoutAndroid(double timeout)
 | 
			
		||||
{
 | 
			
		||||
    handleEvents(timeout * 1e3);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void _glfwPostEmptyEventAndroid(void)
 | 
			
		||||
{
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void _glfwGetCursorPosAndroid(_GLFWwindow* window, double* xpos, double* ypos)
 | 
			
		||||
{
 | 
			
		||||
    if (xpos)
 | 
			
		||||
        *xpos = (double)lastCursorPosX;
 | 
			
		||||
 | 
			
		||||
    if (ypos)
 | 
			
		||||
        *ypos = (double)lastCursorPosY;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void _glfwSetCursorPosAndroid(_GLFWwindow* window, double x, double y)
 | 
			
		||||
{
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void _glfwSetCursorModeAndroid(_GLFWwindow* window, int mode)
 | 
			
		||||
{
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
GLFWbool _glfwCreateCursorAndroid(_GLFWcursor* cursor,
 | 
			
		||||
                                  const GLFWimage* image,
 | 
			
		||||
                                  int xhot, int yhot)
 | 
			
		||||
{
 | 
			
		||||
    return GLFW_TRUE;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
GLFWbool _glfwCreateStandardCursorAndroid(_GLFWcursor* cursor, int shape)
 | 
			
		||||
{
 | 
			
		||||
    return GLFW_TRUE;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void _glfwDestroyCursorAndroid(_GLFWcursor* cursor)
 | 
			
		||||
{
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void _glfwSetCursorAndroid(_GLFWwindow* window, _GLFWcursor* cursor)
 | 
			
		||||
{
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void _glfwSetClipboardStringAndroid(const char* string)
 | 
			
		||||
{
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
const char* _glfwGetClipboardStringAndroid(void)
 | 
			
		||||
{
 | 
			
		||||
    return NULL;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
const char* _glfwGetScancodeNameAndroid(int scancode)
 | 
			
		||||
{
 | 
			
		||||
    return "";
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
int _glfwGetKeyScancodeAndroid(int key)
 | 
			
		||||
{
 | 
			
		||||
    return -1;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
EGLenum _glfwGetEGLPlatformAndroid(EGLint** attribs)
 | 
			
		||||
{
 | 
			
		||||
    if (_glfw.egl.ANGLE_platform_angle)
 | 
			
		||||
    {
 | 
			
		||||
        int type = 0;
 | 
			
		||||
 | 
			
		||||
        if (_glfw.egl.ANGLE_platform_angle_opengl)
 | 
			
		||||
        {
 | 
			
		||||
            if (_glfw.hints.init.angleType == GLFW_ANGLE_PLATFORM_TYPE_OPENGL)
 | 
			
		||||
                type = EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE;
 | 
			
		||||
            else if (_glfw.hints.init.angleType == GLFW_ANGLE_PLATFORM_TYPE_OPENGLES)
 | 
			
		||||
                type = EGL_PLATFORM_ANGLE_TYPE_OPENGLES_ANGLE;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (_glfw.egl.ANGLE_platform_angle_vulkan)
 | 
			
		||||
        {
 | 
			
		||||
            if (_glfw.hints.init.angleType == GLFW_ANGLE_PLATFORM_TYPE_VULKAN)
 | 
			
		||||
                type = EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if (type)
 | 
			
		||||
        {
 | 
			
		||||
            *attribs = _glfw_calloc(3, sizeof(EGLint));
 | 
			
		||||
            (*attribs)[0] = EGL_PLATFORM_ANGLE_TYPE_ANGLE;
 | 
			
		||||
            (*attribs)[1] = type;
 | 
			
		||||
            (*attribs)[2] = EGL_NONE;
 | 
			
		||||
            return EGL_PLATFORM_ANGLE_ANGLE;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    return 0;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
EGLNativeDisplayType _glfwGetEGLNativeDisplayAndroid(void)
 | 
			
		||||
{
 | 
			
		||||
    return EGL_DEFAULT_DISPLAY;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
EGLNativeWindowType _glfwGetEGLNativeWindowAndroid(_GLFWwindow* window)
 | 
			
		||||
{
 | 
			
		||||
    return ((EGLNativeWindowType) window->android->window);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void _glfwGetRequiredInstanceExtensionsAndroid(char** extensions)
 | 
			
		||||
{
 | 
			
		||||
    if (!_glfw.vk.KHR_surface || !_glfw.vk.KHR_android_surface)
 | 
			
		||||
        return;
 | 
			
		||||
 | 
			
		||||
    extensions[0] = "VK_KHR_surface";
 | 
			
		||||
    extensions[1] = "VK_KHR_android_surface";
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
GLFWbool _glfwGetPhysicalDevicePresentationSupportAndroid(VkInstance instance,
 | 
			
		||||
                                                          VkPhysicalDevice device,
 | 
			
		||||
                                                          uint32_t queuefamily)
 | 
			
		||||
{
 | 
			
		||||
    return GLFW_TRUE;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
VkResult _glfwCreateWindowSurfaceAndroid(VkInstance instance,
 | 
			
		||||
                                         _GLFWwindow* window,
 | 
			
		||||
                                         const VkAllocationCallbacks* allocator,
 | 
			
		||||
                                         VkSurfaceKHR* surface)
 | 
			
		||||
{
 | 
			
		||||
    VkResult err;
 | 
			
		||||
    VkAndroidSurfaceCreateInfoKHR sci;
 | 
			
		||||
    PFN_vkCreateAndroidSurfaceKHR vkCreateAndroidSurfaceKHR;
 | 
			
		||||
 | 
			
		||||
    vkCreateAndroidSurfaceKHR = (PFN_vkCreateAndroidSurfaceKHR)vkGetInstanceProcAddr(instance, "vkCreateAndroidSurfaceKHR");
 | 
			
		||||
    if (!vkCreateAndroidSurfaceKHR)
 | 
			
		||||
    {
 | 
			
		||||
        _glfwInputError(GLFW_API_UNAVAILABLE,
 | 
			
		||||
                        "Android: Vulkan instance missing VK_KHR_android_surface extension");
 | 
			
		||||
        return VK_ERROR_EXTENSION_NOT_PRESENT;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    memset(&sci, 0, sizeof(sci));
 | 
			
		||||
    sci.sType = VK_STRUCTURE_TYPE_ANDROID_SURFACE_CREATE_INFO_KHR;
 | 
			
		||||
    sci.window = window->android->window;
 | 
			
		||||
 | 
			
		||||
    err = vkCreateAndroidSurfaceKHR(instance, &sci, allocator, surface);
 | 
			
		||||
    if (err)
 | 
			
		||||
    {
 | 
			
		||||
        _glfwInputError(GLFW_PLATFORM_ERROR,
 | 
			
		||||
                        "Android: Failed to create Vulkan surface: %s",
 | 
			
		||||
                        _glfwGetVulkanResultString(err));
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    return err;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
//////////////////////////////////////////////////////////////////////////
 | 
			
		||||
//////                        GLFW native API                       //////
 | 
			
		||||
//////////////////////////////////////////////////////////////////////////
 | 
			
		||||
 | 
			
		||||
GLFWAPI struct android_app* glfwGetAndroidApp(GLFWwindow* handle)
 | 
			
		||||
{
 | 
			
		||||
    _GLFWwindow* window = (_GLFWwindow*)handle;
 | 
			
		||||
    _GLFW_REQUIRE_INIT_OR_RETURN(NULL);
 | 
			
		||||
    return window->android;
 | 
			
		||||
}
 | 
			
		||||
@ -374,6 +374,8 @@ GLFWbool _glfwInitEGL(void)
 | 
			
		||||
        "EGL.dll",
 | 
			
		||||
#elif defined(_GLFW_COCOA)
 | 
			
		||||
        "libEGL.dylib",
 | 
			
		||||
#elif defined(_GLFW_ANDROID)
 | 
			
		||||
        "libEGL.so",
 | 
			
		||||
#elif defined(__CYGWIN__)
 | 
			
		||||
        "libEGL-1.so",
 | 
			
		||||
#elif defined(__OpenBSD__) || defined(__NetBSD__)
 | 
			
		||||
@ -773,6 +775,9 @@ GLFWbool _glfwCreateContextEGL(_GLFWwindow* window,
 | 
			
		||||
            "libGLES_CM.dll",
 | 
			
		||||
#elif defined(_GLFW_COCOA)
 | 
			
		||||
            "libGLESv1_CM.dylib",
 | 
			
		||||
#elif defined(_GLFW_ANDROID)
 | 
			
		||||
            "libGLESv1_CM.so",
 | 
			
		||||
            "libGLES_CM.so",
 | 
			
		||||
#elif defined(__OpenBSD__) || defined(__NetBSD__)
 | 
			
		||||
            "libGLESv1_CM.so",
 | 
			
		||||
#else
 | 
			
		||||
@ -790,6 +795,8 @@ GLFWbool _glfwCreateContextEGL(_GLFWwindow* window,
 | 
			
		||||
            "libGLESv2.dll",
 | 
			
		||||
#elif defined(_GLFW_COCOA)
 | 
			
		||||
            "libGLESv2.dylib",
 | 
			
		||||
#elif defined(_GLFW_ANDROID)
 | 
			
		||||
            "libGLESv2.so",
 | 
			
		||||
#elif defined(__CYGWIN__)
 | 
			
		||||
            "libGLESv2-2.so",
 | 
			
		||||
#elif defined(__OpenBSD__) || defined(__NetBSD__)
 | 
			
		||||
 | 
			
		||||
@ -285,6 +285,7 @@ typedef enum VkStructureType
 | 
			
		||||
    VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR = 1000009000,
 | 
			
		||||
    VK_STRUCTURE_TYPE_MACOS_SURFACE_CREATE_INFO_MVK = 1000123000,
 | 
			
		||||
    VK_STRUCTURE_TYPE_METAL_SURFACE_CREATE_INFO_EXT = 1000217000,
 | 
			
		||||
    VK_STRUCTURE_TYPE_ANDROID_SURFACE_CREATE_INFO_KHR = 1000008000,
 | 
			
		||||
    VK_STRUCTURE_TYPE_HEADLESS_SURFACE_CREATE_INFO_EXT = 1000256000,
 | 
			
		||||
    VK_STRUCTURE_TYPE_MAX_ENUM = 0x7FFFFFFF
 | 
			
		||||
} VkStructureType;
 | 
			
		||||
@ -872,6 +873,7 @@ struct _GLFWlibrary
 | 
			
		||||
        GLFWbool        KHR_xlib_surface;
 | 
			
		||||
        GLFWbool        KHR_xcb_surface;
 | 
			
		||||
        GLFWbool        KHR_wayland_surface;
 | 
			
		||||
        GLFWbool        KHR_android_surface;
 | 
			
		||||
        GLFWbool        EXT_headless_surface;
 | 
			
		||||
    } vk;
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
@ -56,6 +56,9 @@ static const struct
 | 
			
		||||
#if defined(_GLFW_X11)
 | 
			
		||||
    { GLFW_PLATFORM_X11, _glfwConnectX11 },
 | 
			
		||||
#endif
 | 
			
		||||
#if defined(_GLFW_ANDROID)
 | 
			
		||||
    { GLFW_PLATFORM_ANDROID, _glfwConnectAndroid },
 | 
			
		||||
#endif
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
GLFWbool _glfwSelectPlatform(int desiredID, _GLFWplatform* platform)
 | 
			
		||||
@ -68,6 +71,7 @@ GLFWbool _glfwSelectPlatform(int desiredID, _GLFWplatform* platform)
 | 
			
		||||
        desiredID != GLFW_PLATFORM_COCOA &&
 | 
			
		||||
        desiredID != GLFW_PLATFORM_WAYLAND &&
 | 
			
		||||
        desiredID != GLFW_PLATFORM_X11 &&
 | 
			
		||||
        desiredID != GLFW_PLATFORM_ANDROID &&
 | 
			
		||||
        desiredID != GLFW_PLATFORM_NULL)
 | 
			
		||||
    {
 | 
			
		||||
        _glfwInputError(GLFW_INVALID_ENUM, "Invalid platform ID 0x%08X", desiredID);
 | 
			
		||||
@ -147,6 +151,7 @@ GLFWAPI int glfwPlatformSupported(int platformID)
 | 
			
		||||
        platformID != GLFW_PLATFORM_COCOA &&
 | 
			
		||||
        platformID != GLFW_PLATFORM_WAYLAND &&
 | 
			
		||||
        platformID != GLFW_PLATFORM_X11 &&
 | 
			
		||||
        platformID != GLFW_PLATFORM_ANDROID &&
 | 
			
		||||
        platformID != GLFW_PLATFORM_NULL)
 | 
			
		||||
    {
 | 
			
		||||
        _glfwInputError(GLFW_INVALID_ENUM, "Invalid platform ID 0x%08X", platformID);
 | 
			
		||||
@ -181,6 +186,9 @@ GLFWAPI const char* glfwGetVersionString(void)
 | 
			
		||||
#endif
 | 
			
		||||
#if defined(_GLFW_X11)
 | 
			
		||||
        " X11 GLX"
 | 
			
		||||
#endif
 | 
			
		||||
#if defined(_GLFW_ANDROID)
 | 
			
		||||
        " Android"
 | 
			
		||||
#endif
 | 
			
		||||
        " Null"
 | 
			
		||||
        " EGL"
 | 
			
		||||
@ -209,4 +217,3 @@ GLFWAPI const char* glfwGetVersionString(void)
 | 
			
		||||
#endif
 | 
			
		||||
        ;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
@ -90,6 +90,18 @@
 | 
			
		||||
 #define GLFW_GLX_LIBRARY_CONTEXT_STATE
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
#if defined(_GLFW_ANDROID)
 | 
			
		||||
 #include "android_platform.h"
 | 
			
		||||
 #define GLFW_EXPOSE_NATIVE_EGL
 | 
			
		||||
#else
 | 
			
		||||
 #define GLFW_ANDROID_WINDOW_STATE
 | 
			
		||||
 #define GLFW_ANDROID_MONITOR_STATE
 | 
			
		||||
 #define GLFW_ANDROID_CURSOR_STATE
 | 
			
		||||
 #define GLFW_ANDROID_LIBRARY_WINDOW_STATE
 | 
			
		||||
 #define GLFW_ANDROID_CONTEXT_STATE
 | 
			
		||||
 #define GLFW_ANDROID_LIBRARY_CONTEXT_STATE
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
#include "null_joystick.h"
 | 
			
		||||
 | 
			
		||||
#if defined(_GLFW_WIN32)
 | 
			
		||||
@ -106,6 +118,13 @@
 | 
			
		||||
 #define GLFW_COCOA_LIBRARY_JOYSTICK_STATE
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
#if defined(_GLFW_ANDROID)
 | 
			
		||||
 #include "android_joystick.h"
 | 
			
		||||
#else
 | 
			
		||||
 #define GLFW_ANDROID_JOYSTICK_STATE
 | 
			
		||||
 #define GLFW_ANDROID_LIBRARY_JOYSTICK_STATE
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
#if (defined(_GLFW_X11) || defined(_GLFW_WAYLAND)) && defined(__linux__)
 | 
			
		||||
 #define GLFW_BUILD_LINUX_JOYSTICK
 | 
			
		||||
#endif
 | 
			
		||||
@ -122,6 +141,7 @@
 | 
			
		||||
        GLFW_COCOA_WINDOW_STATE \
 | 
			
		||||
        GLFW_WAYLAND_WINDOW_STATE \
 | 
			
		||||
        GLFW_X11_WINDOW_STATE \
 | 
			
		||||
        GLFW_ANDROID_WINDOW_STATE \
 | 
			
		||||
        GLFW_NULL_WINDOW_STATE \
 | 
			
		||||
 | 
			
		||||
#define GLFW_PLATFORM_MONITOR_STATE \
 | 
			
		||||
@ -129,6 +149,7 @@
 | 
			
		||||
        GLFW_COCOA_MONITOR_STATE \
 | 
			
		||||
        GLFW_WAYLAND_MONITOR_STATE \
 | 
			
		||||
        GLFW_X11_MONITOR_STATE \
 | 
			
		||||
        GLFW_ANDROID_MONITOR_STATE \
 | 
			
		||||
        GLFW_NULL_MONITOR_STATE \
 | 
			
		||||
 | 
			
		||||
#define GLFW_PLATFORM_CURSOR_STATE \
 | 
			
		||||
@ -136,11 +157,13 @@
 | 
			
		||||
        GLFW_COCOA_CURSOR_STATE \
 | 
			
		||||
        GLFW_WAYLAND_CURSOR_STATE \
 | 
			
		||||
        GLFW_X11_CURSOR_STATE \
 | 
			
		||||
        GLFW_ANDROID_CURSOR_STATE \
 | 
			
		||||
        GLFW_NULL_CURSOR_STATE \
 | 
			
		||||
 | 
			
		||||
#define GLFW_PLATFORM_JOYSTICK_STATE \
 | 
			
		||||
        GLFW_WIN32_JOYSTICK_STATE \
 | 
			
		||||
        GLFW_COCOA_JOYSTICK_STATE \
 | 
			
		||||
        GLFW_ANDROID_JOYSTICK_STATE \
 | 
			
		||||
        GLFW_LINUX_JOYSTICK_STATE
 | 
			
		||||
 | 
			
		||||
#define GLFW_PLATFORM_LIBRARY_WINDOW_STATE \
 | 
			
		||||
@ -148,12 +171,14 @@
 | 
			
		||||
        GLFW_COCOA_LIBRARY_WINDOW_STATE \
 | 
			
		||||
        GLFW_WAYLAND_LIBRARY_WINDOW_STATE \
 | 
			
		||||
        GLFW_X11_LIBRARY_WINDOW_STATE \
 | 
			
		||||
        GLFW_NULL_LIBRARY_WINDOW_STATE \
 | 
			
		||||
        GLFW_ANDROID_LIBRARY_WINDOW_STATE \
 | 
			
		||||
        GLFW_NULL_LIBRARY_WINDOW_STATE
 | 
			
		||||
 | 
			
		||||
#define GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE \
 | 
			
		||||
        GLFW_WIN32_LIBRARY_JOYSTICK_STATE \
 | 
			
		||||
        GLFW_COCOA_LIBRARY_JOYSTICK_STATE \
 | 
			
		||||
        GLFW_LINUX_LIBRARY_JOYSTICK_STATE
 | 
			
		||||
        GLFW_LINUX_LIBRARY_JOYSTICK_STATE \
 | 
			
		||||
        GLFW_ANDROID_LIBRARY_JOYSTICK_STATE
 | 
			
		||||
 | 
			
		||||
#define GLFW_PLATFORM_CONTEXT_STATE \
 | 
			
		||||
        GLFW_WGL_CONTEXT_STATE \
 | 
			
		||||
 | 
			
		||||
@ -61,6 +61,8 @@ GLFWbool _glfwInitVulkan(int mode)
 | 
			
		||||
        _glfw.vk.handle = _glfwPlatformLoadModule("libvulkan.1.dylib");
 | 
			
		||||
        if (!_glfw.vk.handle)
 | 
			
		||||
            _glfw.vk.handle = _glfwLoadLocalVulkanLoaderCocoa();
 | 
			
		||||
#elif defined(_GLFW_ANDROID)
 | 
			
		||||
        _glfw.vk.handle = _glfwPlatformLoadModule("libvulkan.so");
 | 
			
		||||
#elif defined(__OpenBSD__) || defined(__NetBSD__)
 | 
			
		||||
        _glfw.vk.handle = _glfwPlatformLoadModule("libvulkan.so");
 | 
			
		||||
#else
 | 
			
		||||
@ -142,6 +144,8 @@ GLFWbool _glfwInitVulkan(int mode)
 | 
			
		||||
            _glfw.vk.KHR_xcb_surface = GLFW_TRUE;
 | 
			
		||||
        else if (strcmp(ep[i].extensionName, "VK_KHR_wayland_surface") == 0)
 | 
			
		||||
            _glfw.vk.KHR_wayland_surface = GLFW_TRUE;
 | 
			
		||||
        else if (strcmp(ep[i].extensionName, "VK_KHR_android_surface") == 0)
 | 
			
		||||
            _glfw.vk.KHR_android_surface = GLFW_TRUE;
 | 
			
		||||
        else if (strcmp(ep[i].extensionName, "VK_EXT_headless_surface") == 0)
 | 
			
		||||
            _glfw.vk.EXT_headless_surface = GLFW_TRUE;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
		Loading…
	
		Reference in New Issue
	
	Block a user