Merge pull request #1 from glfw/master

Updating repo
This commit is contained in:
HARSHIT BARGUJAR 2020-09-01 21:09:13 +05:30 committed by GitHub
commit de8aa7b075
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56 changed files with 4367 additions and 2016 deletions

1
.gitignore vendored
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@ -100,5 +100,6 @@ tests/threads
tests/timeout tests/timeout
tests/title tests/title
tests/triangle-vulkan tests/triangle-vulkan
tests/window
tests/windows tests/windows

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@ -9,7 +9,6 @@ matrix:
include: include:
- os: linux - os: linux
dist: xenial dist: xenial
sudo: false
name: "X11 shared library" name: "X11 shared library"
addons: addons:
apt: apt:
@ -18,12 +17,12 @@ matrix:
- libxinerama-dev - libxinerama-dev
- libxcursor-dev - libxcursor-dev
- libxi-dev - libxi-dev
- libxext-dev
env: env:
- BUILD_SHARED_LIBS=ON - BUILD_SHARED_LIBS=ON
- CFLAGS=-Werror - CFLAGS=-Werror
- os: linux - os: linux
dist: xenial dist: xenial
sudo: false
name: "X11 static library" name: "X11 static library"
addons: addons:
apt: apt:
@ -32,12 +31,12 @@ matrix:
- libxinerama-dev - libxinerama-dev
- libxcursor-dev - libxcursor-dev
- libxi-dev - libxi-dev
- libxext-dev
env: env:
- BUILD_SHARED_LIBS=OFF - BUILD_SHARED_LIBS=OFF
- CFLAGS=-Werror - CFLAGS=-Werror
- os: linux - os: linux
dist: xenial dist: xenial
sudo: required
name: "Wayland shared library" name: "Wayland shared library"
addons: addons:
apt: apt:
@ -54,7 +53,6 @@ matrix:
- CFLAGS=-Werror - CFLAGS=-Werror
- os: linux - os: linux
dist: xenial dist: xenial
sudo: required
name: "Wayland static library" name: "Wayland static library"
addons: addons:
apt: apt:
@ -69,15 +67,35 @@ matrix:
- USE_WAYLAND=ON - USE_WAYLAND=ON
- BUILD_SHARED_LIBS=OFF - BUILD_SHARED_LIBS=OFF
- CFLAGS=-Werror - CFLAGS=-Werror
- os: linux
dist: bionic
name: "Null shared library"
addons:
apt:
packages:
- libosmesa6-dev
env:
- BUILD_SHARED_LIBS=ON
- USE_OSMESA=ON
- CFLAGS=-Werror
- os: linux
dist: bionic
name: "Null static library"
addons:
apt:
packages:
- libosmesa6-dev
env:
- BUILD_SHARED_LIBS=OFF
- USE_OSMESA=ON
- CFLAGS=-Werror
- os: osx - os: osx
sudo: false
name: "Cocoa shared library" name: "Cocoa shared library"
env: env:
- BUILD_SHARED_LIBS=ON - BUILD_SHARED_LIBS=ON
- CFLAGS=-Werror - CFLAGS=-Werror
- MACOSX_DEPLOYMENT_TARGET=10.8 - MACOSX_DEPLOYMENT_TARGET=10.8
- os: osx - os: osx
sudo: false
name: "Cocoa static library" name: "Cocoa static library"
env: env:
- BUILD_SHARED_LIBS=OFF - BUILD_SHARED_LIBS=OFF
@ -96,7 +114,7 @@ script:
git checkout 1.15 && ./autogen.sh --prefix=/usr && make && sudo make install; git checkout 1.15 && ./autogen.sh --prefix=/usr && make && sudo make install;
popd; popd;
fi fi
- cmake -DCMAKE_VERBOSE_MAKEFILE=ON -DBUILD_SHARED_LIBS=${BUILD_SHARED_LIBS} -DGLFW_USE_WAYLAND=${USE_WAYLAND} .. - cmake -DCMAKE_VERBOSE_MAKEFILE=ON -DBUILD_SHARED_LIBS=${BUILD_SHARED_LIBS} -DGLFW_USE_WAYLAND=${USE_WAYLAND} -DGLFW_USE_OSMESA=${USE_OSMESA} ..
- cmake --build . - cmake --build .
notifications: notifications:
email: email:

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@ -66,17 +66,6 @@ endif()
# Set compiler specific flags # Set compiler specific flags
#-------------------------------------------------------------------- #--------------------------------------------------------------------
if (MSVC) if (MSVC)
if (MSVC90)
# Workaround for VS 2008 not shipping with the DirectX 9 SDK
include(CheckIncludeFile)
check_include_file(dinput.h DINPUT_H_FOUND)
if (NOT DINPUT_H_FOUND)
message(FATAL_ERROR "DirectX 9 headers not found; install DirectX 9 SDK")
endif()
# Workaround for VS 2008 not shipping with stdint.h
list(APPEND glfw_INCLUDE_DIRS "${GLFW_SOURCE_DIR}/deps/vs2008")
endif()
if (NOT USE_MSVC_RUNTIME_LIBRARY_DLL) if (NOT USE_MSVC_RUNTIME_LIBRARY_DLL)
foreach (flag CMAKE_C_FLAGS foreach (flag CMAKE_C_FLAGS
CMAKE_C_FLAGS_DEBUG CMAKE_C_FLAGS_DEBUG
@ -95,41 +84,6 @@ if (MSVC)
endif() endif()
endif() endif()
if (MINGW)
# Workaround for legacy MinGW not providing XInput and DirectInput
include(CheckIncludeFile)
check_include_file(dinput.h DINPUT_H_FOUND)
check_include_file(xinput.h XINPUT_H_FOUND)
if (NOT DINPUT_H_FOUND OR NOT XINPUT_H_FOUND)
list(APPEND glfw_INCLUDE_DIRS "${GLFW_SOURCE_DIR}/deps/mingw")
endif()
# Enable link-time exploit mitigation features enabled by default on MSVC
include(CheckCCompilerFlag)
# Compatibility with data execution prevention (DEP)
set(CMAKE_REQUIRED_FLAGS "-Wl,--nxcompat")
check_c_compiler_flag("" _GLFW_HAS_DEP)
if (_GLFW_HAS_DEP)
set(CMAKE_SHARED_LINKER_FLAGS "-Wl,--nxcompat ${CMAKE_SHARED_LINKER_FLAGS}")
endif()
# Compatibility with address space layout randomization (ASLR)
set(CMAKE_REQUIRED_FLAGS "-Wl,--dynamicbase")
check_c_compiler_flag("" _GLFW_HAS_ASLR)
if (_GLFW_HAS_ASLR)
set(CMAKE_SHARED_LINKER_FLAGS "-Wl,--dynamicbase ${CMAKE_SHARED_LINKER_FLAGS}")
endif()
# Compatibility with 64-bit address space layout randomization (ASLR)
set(CMAKE_REQUIRED_FLAGS "-Wl,--high-entropy-va")
check_c_compiler_flag("" _GLFW_HAS_64ASLR)
if (_GLFW_HAS_64ASLR)
set(CMAKE_SHARED_LINKER_FLAGS "-Wl,--high-entropy-va ${CMAKE_SHARED_LINKER_FLAGS}")
endif()
endif()
#-------------------------------------------------------------------- #--------------------------------------------------------------------
# Detect and select backend APIs # Detect and select backend APIs
#-------------------------------------------------------------------- #--------------------------------------------------------------------
@ -222,6 +176,11 @@ if (_GLFW_X11)
if (NOT X11_Xi_INCLUDE_PATH) if (NOT X11_Xi_INCLUDE_PATH)
message(FATAL_ERROR "XInput headers not found; install libxi development package") message(FATAL_ERROR "XInput headers not found; install libxi development package")
endif() endif()
# Check for X Shape (custom window input shape)
if (NOT X11_Xshape_INCLUDE_PATH)
message(FATAL_ERROR "X Shape headers not found; install libxext development package")
endif()
endif() endif()
#-------------------------------------------------------------------- #--------------------------------------------------------------------
@ -257,13 +216,6 @@ if (_GLFW_WAYLAND)
endif() endif()
endif() endif()
#--------------------------------------------------------------------
# Use OSMesa for offscreen context creation
#--------------------------------------------------------------------
if (_GLFW_OSMESA)
find_package(OSMesa REQUIRED)
endif()
#-------------------------------------------------------------------- #--------------------------------------------------------------------
# Use Cocoa for window creation and NSOpenGL for context creation # Use Cocoa for window creation and NSOpenGL for context creation
#-------------------------------------------------------------------- #--------------------------------------------------------------------

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@ -124,6 +124,13 @@ information on what to include when reporting a bug.
- Added `GLFW_RESIZE_EW_CURSOR` alias for `GLFW_HRESIZE_CURSOR` (#427) - Added `GLFW_RESIZE_EW_CURSOR` alias for `GLFW_HRESIZE_CURSOR` (#427)
- Added `GLFW_RESIZE_NS_CURSOR` alias for `GLFW_VRESIZE_CURSOR` (#427) - Added `GLFW_RESIZE_NS_CURSOR` alias for `GLFW_VRESIZE_CURSOR` (#427)
- Added `GLFW_POINTING_HAND_CURSOR` alias for `GLFW_HAND_CURSOR` (#427) - Added `GLFW_POINTING_HAND_CURSOR` alias for `GLFW_HAND_CURSOR` (#427)
- Added `GLFW_MOUSE_PASSTHROUGH` window hint for letting mouse input pass
through the window (#1236,#1568)
- Added `GLFW_FEATURE_UNAVAILABLE` error for platform limitations (#1692)
- Added `GLFW_FEATURE_UNIMPLEMENTED` error for incomplete backends (#1692)
- Added `GLFW_ANGLE_PLATFORM_TYPE` init hint and `GLFW_ANGLE_PLATFORM_TYPE_*`
values to select ANGLE backend (#1380)
- Made joystick subsystem initialize at first use (#1284,#1646)
- Updated the minimum required CMake version to 3.1 - Updated the minimum required CMake version to 3.1
- Disabled tests and examples by default when built as a CMake subdirectory - Disabled tests and examples by default when built as a CMake subdirectory
- Bugfix: The CMake config-file package used an absolute path and was not - Bugfix: The CMake config-file package used an absolute path and was not
@ -131,9 +138,13 @@ information on what to include when reporting a bug.
- Bugfix: Video modes with a duplicate screen area were discarded (#1555,#1556) - Bugfix: Video modes with a duplicate screen area were discarded (#1555,#1556)
- Bugfix: Compiling with -Wextra-semi caused warnings (#1440) - Bugfix: Compiling with -Wextra-semi caused warnings (#1440)
- Bugfix: Built-in mappings failed because some OEMs re-used VID/PID (#1583) - Bugfix: Built-in mappings failed because some OEMs re-used VID/PID (#1583)
- Bugfix: Some extension loader headers did not prevent default OpenGL header
inclusion (#1695)
- [Win32] Added the `GLFW_WIN32_KEYBOARD_MENU` window hint for enabling access - [Win32] Added the `GLFW_WIN32_KEYBOARD_MENU` window hint for enabling access
to the window menu to the window menu
- [Win32] Added a version info resource to the GLFW DLL - [Win32] Added a version info resource to the GLFW DLL
- [Win32] Disabled framebuffer transparency on Windows 7 when DWM windows are
opaque (#1512)
- [Win32] Bugfix: `GLFW_INCLUDE_VULKAN` plus `VK_USE_PLATFORM_WIN32_KHR` caused - [Win32] Bugfix: `GLFW_INCLUDE_VULKAN` plus `VK_USE_PLATFORM_WIN32_KHR` caused
symbol redefinition (#1524) symbol redefinition (#1524)
- [Win32] Bugfix: The cursor position event was emitted before its cursor enter - [Win32] Bugfix: The cursor position event was emitted before its cursor enter
@ -146,9 +157,11 @@ information on what to include when reporting a bug.
invalid pointer invalid pointer
- [Win32] Bugfix: Some synthetic key events were reported as `GLFW_KEY_UNKNOWN` - [Win32] Bugfix: Some synthetic key events were reported as `GLFW_KEY_UNKNOWN`
(#1623) (#1623)
- [Win32] Bugfix: Non-BMP Unicode codepoint input was reported as UTF-16
- [Cocoa] Added support for `VK_EXT_metal_surface` (#1619) - [Cocoa] Added support for `VK_EXT_metal_surface` (#1619)
- [Cocoa] Added locating the Vulkan loader at runtime in an application bundle - [Cocoa] Added locating the Vulkan loader at runtime in an application bundle
- [Cocoa] Moved main menu creation to GLFW initialization time (#1649) - [Cocoa] Moved main menu creation to GLFW initialization time (#1649)
- [Cocoa] Changed `EGLNativeWindowType` from `NSView` to `CALayer` (#1169)
- [Cocoa] Removed dependency on the CoreVideo framework - [Cocoa] Removed dependency on the CoreVideo framework
- [Cocoa] Bugfix: `glfwSetWindowSize` used a bottom-left anchor point (#1553) - [Cocoa] Bugfix: `glfwSetWindowSize` used a bottom-left anchor point (#1553)
- [Cocoa] Bugfix: Window remained on screen after destruction until event poll - [Cocoa] Bugfix: Window remained on screen after destruction until event poll
@ -157,6 +170,10 @@ information on what to include when reporting a bug.
- [Cocoa] Bugfix: Undecorated windows could not be iconified on recent macOS - [Cocoa] Bugfix: Undecorated windows could not be iconified on recent macOS
- [Cocoa] Bugfix: Touching event queue from secondary thread before main thread - [Cocoa] Bugfix: Touching event queue from secondary thread before main thread
would abort (#1649) would abort (#1649)
- [Cocoa] Bugfix: Non-BMP Unicode codepoint input was reported as UTF-16
(#1635)
- [Cocoa] Bugfix: Failing to retrieve the refresh rate of built-in displays
could leak memory
- [X11] Bugfix: The CMake files did not check for the XInput headers (#1480) - [X11] Bugfix: The CMake files did not check for the XInput headers (#1480)
- [X11] Bugfix: Key names were not updated when the keyboard layout changed - [X11] Bugfix: Key names were not updated when the keyboard layout changed
(#1462,#1528) (#1462,#1528)
@ -180,14 +197,23 @@ information on what to include when reporting a bug.
non-printable keys (#1598) non-printable keys (#1598)
- [X11] Bugfix: Function keys were mapped to `GLFW_KEY_UNKNOWN` for some layout - [X11] Bugfix: Function keys were mapped to `GLFW_KEY_UNKNOWN` for some layout
combinaitons (#1598) combinaitons (#1598)
- [X11] Bugfix: Keys pressed simultaneously with others were not always
reported (#1112,#1415,#1472,#1616)
- [Wayland] Removed support for `wl_shell` (#1443) - [Wayland] Removed support for `wl_shell` (#1443)
- [Wayland] Bugfix: The `GLFW_HAND_CURSOR` shape used the wrong image (#1432) - [Wayland] Bugfix: The `GLFW_HAND_CURSOR` shape used the wrong image (#1432)
- [Wayland] Bugfix: `CLOCK_MONOTONIC` was not correctly enabled - [Wayland] Bugfix: `CLOCK_MONOTONIC` was not correctly enabled
- [Wayland] Bugfix: Repeated keys could be reported with `NULL` window (#1704)
- [Wayland] Bugfix: Retrieving partial framebuffer size would segfault
- [Wayland] Bugfix: Scrolling offsets were inverted compared to other platforms
(#1463)
- [POSIX] Bugfix: `CLOCK_MONOTONIC` was not correctly tested for or enabled - [POSIX] Bugfix: `CLOCK_MONOTONIC` was not correctly tested for or enabled
- [NSGL] Removed enforcement of forward-compatible flag for core contexts - [NSGL] Removed enforcement of forward-compatible flag for core contexts
- [NSGL] Bugfix: `GLFW_COCOA_RETINA_FRAMEBUFFER` had no effect on newer - [NSGL] Bugfix: `GLFW_COCOA_RETINA_FRAMEBUFFER` had no effect on newer
macOS versions (#1442) macOS versions (#1442)
- [NSGL] Bugfix: Workaround for swap interval on 10.14 broke on 10.12 (#1483) - [NSGL] Bugfix: Workaround for swap interval on 10.14 broke on 10.12 (#1483)
- [EGL] Added platform selection via the `EGL_EXT_platform_base` extension
- [EGL] Added ANGLE backend selection via `EGL_ANGLE_platform_angle` extension
(#1380)
## Contact ## Contact
@ -326,6 +352,7 @@ skills.
- ndogxj - ndogxj
- Kristian Nielsen - Kristian Nielsen
- Kamil Nowakowski - Kamil Nowakowski
- onox
- Denis Ovod - Denis Ovod
- Ozzy - Ozzy
- Andri Pálsson - Andri Pálsson
@ -350,8 +377,10 @@ skills.
- Eddie Ringle - Eddie Ringle
- Max Risuhin - Max Risuhin
- Jorge Rodriguez - Jorge Rodriguez
- Luca Rood
- Ed Ropple - Ed Ropple
- Aleksey Rybalkin - Aleksey Rybalkin
- Mikko Rytkönen
- Riku Salminen - Riku Salminen
- Brandon Schaefer - Brandon Schaefer
- Sebastian Schuberth - Sebastian Schuberth
@ -393,11 +422,14 @@ skills.
- Torsten Walluhn - Torsten Walluhn
- Patrick Walton - Patrick Walton
- Xo Wang - Xo Wang
- Waris
- Jay Weisskopf - Jay Weisskopf
- Frank Wille - Frank Wille
- Tatsuya Yatagawa
- Ryogo Yoshimura - Ryogo Yoshimura
- Lukas Zanner - Lukas Zanner
- Andrey Zholos - Andrey Zholos
- Aihui Zhu
- Santi Zupancic - Santi Zupancic
- Jonas Ådahl - Jonas Ådahl
- Lasse Öörni - Lasse Öörni

4
deps/linmath.h vendored
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@ -257,9 +257,9 @@ LINMATH_H_FUNC void mat4x4_rotate_Y(mat4x4 Q, mat4x4 M, float angle)
float s = sinf(angle); float s = sinf(angle);
float c = cosf(angle); float c = cosf(angle);
mat4x4 R = { mat4x4 R = {
{ c, 0.f, s, 0.f}, { c, 0.f, -s, 0.f},
{ 0.f, 1.f, 0.f, 0.f}, { 0.f, 1.f, 0.f, 0.f},
{ -s, 0.f, c, 0.f}, { s, 0.f, c, 0.f},
{ 0.f, 0.f, 0.f, 1.f} { 0.f, 0.f, 0.f, 1.f}
}; };
mat4x4_mul(Q, M, R); mat4x4_mul(Q, M, R);

623
deps/nuklear.h vendored

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@ -230,7 +230,7 @@ nk_glfw3_mouse_button_callback(GLFWwindow* window, int button, int action, int m
} }
NK_INTERN void NK_INTERN void
nk_glfw3_clipbard_paste(nk_handle usr, struct nk_text_edit *edit) nk_glfw3_clipboard_paste(nk_handle usr, struct nk_text_edit *edit)
{ {
const char *text = glfwGetClipboardString(glfw.win); const char *text = glfwGetClipboardString(glfw.win);
if (text) nk_textedit_paste(edit, text, nk_strlen(text)); if (text) nk_textedit_paste(edit, text, nk_strlen(text));
@ -238,7 +238,7 @@ nk_glfw3_clipbard_paste(nk_handle usr, struct nk_text_edit *edit)
} }
NK_INTERN void NK_INTERN void
nk_glfw3_clipbard_copy(nk_handle usr, const char *text, int len) nk_glfw3_clipboard_copy(nk_handle usr, const char *text, int len)
{ {
char *str = 0; char *str = 0;
(void)usr; (void)usr;
@ -261,8 +261,8 @@ nk_glfw3_init(GLFWwindow *win, enum nk_glfw_init_state init_state)
glfwSetMouseButtonCallback(win, nk_glfw3_mouse_button_callback); glfwSetMouseButtonCallback(win, nk_glfw3_mouse_button_callback);
} }
nk_init_default(&glfw.ctx, 0); nk_init_default(&glfw.ctx, 0);
glfw.ctx.clip.copy = nk_glfw3_clipbard_copy; glfw.ctx.clip.copy = nk_glfw3_clipboard_copy;
glfw.ctx.clip.paste = nk_glfw3_clipbard_paste; glfw.ctx.clip.paste = nk_glfw3_clipboard_paste;
glfw.ctx.clip.userdata = nk_handle_ptr(0); glfw.ctx.clip.userdata = nk_handle_ptr(0);
nk_buffer_init_default(&glfw.ogl.cmds); nk_buffer_init_default(&glfw.ogl.cmds);

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@ -25,39 +25,41 @@ GLFW.
#include <GLFW/glfw3.h> #include <GLFW/glfw3.h>
@endcode @endcode
This header declares the GLFW API and by default also includes the OpenGL header This header defines all the constants and declares all the types and function
from your development environment. See below for how to control this. prototypes of the GLFW API. By default it also includes the OpenGL header from
your development environment. See [option macros](@ref build_macros) below for
how to select OpenGL ES headers and more.
The GLFW header also defines any platform-specific macros needed by your OpenGL The GLFW header also defines any platform-specific macros needed by your OpenGL
header, so it can be included without needing any window system headers. header, so that it can be included without needing any window system headers.
For example, under Windows you are normally required to include `windows.h` It does this only when needed, so if window system headers are included, the
before the OpenGL header, which would bring in the whole Win32 API. The GLFW GLFW header does not try to redefine those symbols. The reverse is not true,
header duplicates the small number of macros needed. i.e. `windows.h` cannot cope if any Win32 symbols have already been defined.
It does this only when needed, so if `windows.h` _is_ included, the GLFW header
does not try to redefine those symbols. The reverse is not true, i.e.
`windows.h` cannot cope if any of its symbols have already been defined.
In other words: In other words:
- Do _not_ include the OpenGL headers yourself, as GLFW does this for you - Use the GLFW header to include OpenGL or OpenGL ES headers portably
- Do _not_ include `windows.h` or other platform-specific headers unless you - Do not include window system headers unless you will use those APIs directly
plan on using those APIs directly - If you do need such headers, include them before the GLFW header
- If you _do_ need to include such headers, do it _before_ including
the GLFW header and it will handle this
If you are using an OpenGL extension loading library such as If you are using an OpenGL extension loading library such as
[glad](https://github.com/Dav1dde/glad), the extension loader header should [glad](https://github.com/Dav1dde/glad), the extension loader header should
be included _before_ the GLFW one. be included before the GLFW one. GLFW attempts to detect any OpenGL or OpenGL
ES header or extension loader header included before it and will then disable
the inclusion of the default OpenGL header. Most extension loaders also define
macros that disable similar headers below it.
@code @code
#include <glad/gl.h> #include <glad/gl.h>
#include <GLFW/glfw3.h> #include <GLFW/glfw3.h>
@endcode @endcode
Alternatively the @ref GLFW_INCLUDE_NONE macro (described below) can be used to Both of these mechanisms depend on the extension loader header defining a known
prevent the GLFW header from including the OpenGL header. macro. If yours doesn't or you don't know which one your users will pick, the
@ref GLFW_INCLUDE_NONE macro will explicitly to prevent the GLFW header from
including the OpenGL header. This will also allow you to include the two
headers in any order.
@code @code
#define GLFW_INCLUDE_NONE #define GLFW_INCLUDE_NONE
@ -105,7 +107,7 @@ __GLFW_INCLUDE_ES31__ makes the GLFW header include the OpenGL ES 3.1
`GLES3/gl31.h` header instead of the regular OpenGL header. `GLES3/gl31.h` header instead of the regular OpenGL header.
@anchor GLFW_INCLUDE_ES32 @anchor GLFW_INCLUDE_ES32
__GLFW_INCLUDE_ES31__ makes the GLFW header include the OpenGL ES 3.2 __GLFW_INCLUDE_ES32__ makes the GLFW header include the OpenGL ES 3.2
`GLES3/gl32.h` header instead of the regular OpenGL header. `GLES3/gl32.h` header instead of the regular OpenGL header.
@anchor GLFW_INCLUDE_NONE @anchor GLFW_INCLUDE_NONE
@ -113,7 +115,8 @@ __GLFW_INCLUDE_NONE__ makes the GLFW header not include any OpenGL or OpenGL ES
API header. This is useful in combination with an extension loading library. API header. This is useful in combination with an extension loading library.
If none of the above inclusion macros are defined, the standard OpenGL `GL/gl.h` If none of the above inclusion macros are defined, the standard OpenGL `GL/gl.h`
header (`OpenGL/gl.h` on macOS) is included. header (`OpenGL/gl.h` on macOS) is included, unless GLFW detects the inclusion
guards of any OpenGL, OpenGL ES or extension loader header it knows about.
The following macros control the inclusion of additional API headers. Any The following macros control the inclusion of additional API headers. Any
number of these may be defined simultaneously, and/or together with one of the number of these may be defined simultaneously, and/or together with one of the

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@ -163,10 +163,9 @@ multisampling anti-aliasing. Where this extension is unavailable, the
GLFW uses the `GLX_ARB_create_context` extension when available, even when GLFW uses the `GLX_ARB_create_context` extension when available, even when
creating OpenGL contexts of version 2.1 and below. Where this extension is creating OpenGL contexts of version 2.1 and below. Where this extension is
unavailable, the `GLFW_CONTEXT_VERSION_MAJOR` and `GLFW_CONTEXT_VERSION_MINOR` unavailable, the `GLFW_CONTEXT_VERSION_MAJOR` and `GLFW_CONTEXT_VERSION_MINOR`
hints will only be partially supported, the `GLFW_OPENGL_DEBUG_CONTEXT` hint hints will only be partially supported, the `GLFW_CONTEXT_DEBUG` hint will have
will have no effect, and setting the `GLFW_OPENGL_PROFILE` or no effect, and setting the `GLFW_OPENGL_PROFILE` or `GLFW_OPENGL_FORWARD_COMPAT`
`GLFW_OPENGL_FORWARD_COMPAT` hints to `GLFW_TRUE` will cause @ref hints to `GLFW_TRUE` will cause @ref glfwCreateWindow to fail.
glfwCreateWindow to fail.
GLFW uses the `GLX_ARB_create_context_profile` extension to provide support for GLFW uses the `GLX_ARB_create_context_profile` extension to provide support for
context profiles. Where this extension is unavailable, setting the context profiles. Where this extension is unavailable, setting the
@ -206,10 +205,9 @@ unavailable, the `GLFW_SAMPLES` hint will have no effect.
GLFW uses the `WGL_ARB_create_context` extension when available, even when GLFW uses the `WGL_ARB_create_context` extension when available, even when
creating OpenGL contexts of version 2.1 and below. Where this extension is creating OpenGL contexts of version 2.1 and below. Where this extension is
unavailable, the `GLFW_CONTEXT_VERSION_MAJOR` and `GLFW_CONTEXT_VERSION_MINOR` unavailable, the `GLFW_CONTEXT_VERSION_MAJOR` and `GLFW_CONTEXT_VERSION_MINOR`
hints will only be partially supported, the `GLFW_OPENGL_DEBUG_CONTEXT` hint hints will only be partially supported, the `GLFW_CONTEXT_DEBUG` hint will have
will have no effect, and setting the `GLFW_OPENGL_PROFILE` or no effect, and setting the `GLFW_OPENGL_PROFILE` or `GLFW_OPENGL_FORWARD_COMPAT`
`GLFW_OPENGL_FORWARD_COMPAT` hints to `GLFW_TRUE` will cause @ref hints to `GLFW_TRUE` will cause @ref glfwCreateWindow to fail.
glfwCreateWindow to fail.
GLFW uses the `WGL_ARB_create_context_profile` extension to provide support for GLFW uses the `WGL_ARB_create_context_profile` extension to provide support for
context profiles. Where this extension is unavailable, setting the context profiles. Where this extension is unavailable, setting the
@ -239,13 +237,13 @@ Because of this, on OS X 10.7 and later, the `GLFW_CONTEXT_VERSION_MAJOR` and
`GLFW_CONTEXT_VERSION_MINOR` hints will cause @ref glfwCreateWindow to fail if `GLFW_CONTEXT_VERSION_MINOR` hints will cause @ref glfwCreateWindow to fail if
given version 3.0 or 3.1. The `GLFW_OPENGL_PROFILE` hint must be set to given version 3.0 or 3.1. The `GLFW_OPENGL_PROFILE` hint must be set to
`GLFW_OPENGL_CORE_PROFILE` when creating OpenGL 3.2 and later contexts. The `GLFW_OPENGL_CORE_PROFILE` when creating OpenGL 3.2 and later contexts. The
`GLFW_OPENGL_DEBUG_CONTEXT` and `GLFW_CONTEXT_NO_ERROR` hints are ignored. `GLFW_CONTEXT_DEBUG` and `GLFW_CONTEXT_NO_ERROR` hints are ignored.
Also, on Mac OS X 10.6 and below, the `GLFW_CONTEXT_VERSION_MAJOR` and Also, on Mac OS X 10.6 and below, the `GLFW_CONTEXT_VERSION_MAJOR` and
`GLFW_CONTEXT_VERSION_MINOR` hints will fail if given a version above 2.1, `GLFW_CONTEXT_VERSION_MINOR` hints will fail if given a version above 2.1,
setting the `GLFW_OPENGL_PROFILE` or `GLFW_OPENGL_FORWARD_COMPAT` hints to setting the `GLFW_OPENGL_PROFILE` or `GLFW_OPENGL_FORWARD_COMPAT` hints to
a non-default value will cause @ref glfwCreateWindow to fail and the a non-default value will cause @ref glfwCreateWindow to fail and the
`GLFW_OPENGL_DEBUG_CONTEXT` hint is ignored. `GLFW_CONTEXT_DEBUG` hint is ignored.
@section compat_vulkan Vulkan loader and API @section compat_vulkan Vulkan loader and API

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@ -550,10 +550,10 @@ int present = glfwJoystickPresent(GLFW_JOYSTICK_1);
Each joystick has zero or more axes, zero or more buttons, zero or more hats, Each joystick has zero or more axes, zero or more buttons, zero or more hats,
a human-readable name, a user pointer and an SDL compatible GUID. a human-readable name, a user pointer and an SDL compatible GUID.
When GLFW is initialized, detected joysticks are added to the beginning of Detected joysticks are added to the beginning of the array. Once a joystick is
the array. Once a joystick is detected, it keeps its assigned ID until it is detected, it keeps its assigned ID until it is disconnected or the library is
disconnected or the library is terminated, so as joysticks are connected and terminated, so as joysticks are connected and disconnected, there may appear
disconnected, there may appear gaps in the IDs. gaps in the IDs.
Joystick axis, button and hat state is updated when polled and does not require Joystick axis, button and hat state is updated when polled and does not require
a window to be created or events to be processed. However, if you want joystick a window to be created or events to be processed. However, if you want joystick
@ -648,7 +648,7 @@ const char* name = glfwGetJoystickName(GLFW_JOYSTICK_4);
@endcode @endcode
Joystick names are not guaranteed to be unique. Two joysticks of the same model Joystick names are not guaranteed to be unique. Two joysticks of the same model
and make may have the same name. Only the [joystick token](@ref joysticks) is and make may have the same name. Only the [joystick ID](@ref joysticks) is
guaranteed to be unique, and only until that joystick is disconnected. guaranteed to be unique, and only until that joystick is disconnected.

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@ -22,8 +22,8 @@ There are also guides for the other areas of GLFW.
Before most GLFW functions may be called, the library must be initialized. Before most GLFW functions may be called, the library must be initialized.
This initialization checks what features are available on the machine, This initialization checks what features are available on the machine,
enumerates monitors and joysticks, initializes the timer and performs any enumerates monitors, initializes the timer and performs any required
required platform-specific initialization. platform-specific initialization.
Only the following functions may be called before the library has been Only the following functions may be called before the library has been
successfully initialized, and only from the main thread. successfully initialized, and only from the main thread.
@ -91,7 +91,22 @@ Setting these hints requires no platform specific headers or functions.
@anchor GLFW_JOYSTICK_HAT_BUTTONS @anchor GLFW_JOYSTICK_HAT_BUTTONS
__GLFW_JOYSTICK_HAT_BUTTONS__ specifies whether to also expose joystick hats as __GLFW_JOYSTICK_HAT_BUTTONS__ specifies whether to also expose joystick hats as
buttons, for compatibility with earlier versions of GLFW that did not have @ref buttons, for compatibility with earlier versions of GLFW that did not have @ref
glfwGetJoystickHats. Set this with @ref glfwInitHint. glfwGetJoystickHats. Possible values are `GLFW_TRUE` and `GLFW_FALSE`.
@anchor GLFW_ANGLE_PLATFORM_TYPE_hint
__GLFW_ANGLE_PLATFORM_TYPE__ specifies the platform type (rendering backend) to
request when using OpenGL ES and EGL via
[ANGLE](https://chromium.googlesource.com/angle/angle/). If the requested
platform type is unavailable, ANGLE will use its default. Possible values are
one of `GLFW_ANGLE_PLATFORM_TYPE_NONE`, `GLFW_ANGLE_PLATFORM_TYPE_OPENGL`,
`GLFW_ANGLE_PLATFORM_TYPE_OPENGLES`, `GLFW_ANGLE_PLATFORM_TYPE_D3D9`,
`GLFW_ANGLE_PLATFORM_TYPE_D3D11`, `GLFW_ANGLE_PLATFORM_TYPE_VULKAN` and
`GLFW_ANGLE_PLATFORM_TYPE_METAL`.
@par
The ANGLE platform type is specified via the `EGL_ANGLE_platform_angle`
extension. This extension is not used if this hint is
`GLFW_ANGLE_PLATFORM_TYPE_NONE`, which is the default value.
@subsubsection init_hints_osx macOS specific init hints @subsubsection init_hints_osx macOS specific init hints
@ -99,21 +114,24 @@ glfwGetJoystickHats. Set this with @ref glfwInitHint.
@anchor GLFW_COCOA_CHDIR_RESOURCES_hint @anchor GLFW_COCOA_CHDIR_RESOURCES_hint
__GLFW_COCOA_CHDIR_RESOURCES__ specifies whether to set the current directory to __GLFW_COCOA_CHDIR_RESOURCES__ specifies whether to set the current directory to
the application to the `Contents/Resources` subdirectory of the application's the application to the `Contents/Resources` subdirectory of the application's
bundle, if present. Set this with @ref glfwInitHint. bundle, if present. Possible values are `GLFW_TRUE` and `GLFW_FALSE`. This is
ignored on other platforms.
@anchor GLFW_COCOA_MENUBAR_hint @anchor GLFW_COCOA_MENUBAR_hint
__GLFW_COCOA_MENUBAR__ specifies whether to create the menu bar and dock icon __GLFW_COCOA_MENUBAR__ specifies whether to create the menu bar and dock icon
when GLFW is initialized. This applies whether the menu bar is created from when GLFW is initialized. This applies whether the menu bar is created from
a nib or manually by GLFW. Set this with @ref glfwInitHint. a nib or manually by GLFW. Possible values are `GLFW_TRUE` and `GLFW_FALSE`.
This is ignored on other platforms.
@subsubsection init_hints_values Supported and default values @subsubsection init_hints_values Supported and default values
Initialization hint | Default value | Supported values Initialization hint | Default value | Supported values
------------------------------- | ------------- | ---------------- ------------------------------- | ------------------------------- | ----------------
@ref GLFW_JOYSTICK_HAT_BUTTONS | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE` @ref GLFW_JOYSTICK_HAT_BUTTONS | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
@ref GLFW_COCOA_CHDIR_RESOURCES | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE` @ref GLFW_ANGLE_PLATFORM_TYPE | `GLFW_ANGLE_PLATFORM_TYPE_NONE` | `GLFW_ANGLE_PLATFORM_TYPE_NONE`, `GLFW_ANGLE_PLATFORM_TYPE_OPENGL`, `GLFW_ANGLE_PLATFORM_TYPE_OPENGLES`, `GLFW_ANGLE_PLATFORM_TYPE_D3D9`, `GLFW_ANGLE_PLATFORM_TYPE_D3D11`, `GLFW_ANGLE_PLATFORM_TYPE_VULKAN` or `GLFW_ANGLE_PLATFORM_TYPE_METAL`
@ref GLFW_COCOA_MENUBAR | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE` @ref GLFW_COCOA_CHDIR_RESOURCES | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
@ref GLFW_COCOA_MENUBAR | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
@subsection intro_init_terminate Terminating GLFW @subsection intro_init_terminate Terminating GLFW

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@ -27,6 +27,23 @@ are still available.
For more information see @ref cursor_standard. For more information see @ref cursor_standard.
@subsubsection mouse_passthrough_34 Mouse event passthrough
GLFW now provides the [GLFW_MOUSE_PASSTHROUGH](@ref GLFW_MOUSE_PASSTHROUGH_hint)
window hint for making a window transparent to mouse input, lettings events pass
to whatever window is behind it. This can also be changed after window
creation with the matching [window attribute](@ref GLFW_MOUSE_PASSTHROUGH_attrib).
@subsubsection features_34_angle_backend Support for ANGLE rendering backend selection
GLFW now provides the
[GLFW_ANGLE_PLATFORM_TYPE](@ref GLFW_ANGLE_PLATFORM_TYPE_hint) init hint for
requesting a specific rendering backend when using
[ANGLE](https://chromium.googlesource.com/angle/angle/) to create OpenGL ES
contexts.
@subsubsection features_34_win32_keymenu Support for keyboard access to Windows window menu @subsubsection features_34_win32_keymenu Support for keyboard access to Windows window menu
GLFW now provides the GLFW now provides the
@ -38,6 +55,21 @@ applications.
@subsection caveats_34 Caveats for version 3.4 @subsection caveats_34 Caveats for version 3.4
@subsubsection joysticks_34 Joystick support is initialized on demand
The joystick part of GLFW is now initialized when first used, primarily to work
around faulty Windows drivers that cause DirectInput to take up to several
seconds to enumerate devices.
This change will usually not be observable. However, if your application waits
for events without having first called any joystick function or created any
visible windows, the wait may never unblock as GLFW may not yet have subscribed
to joystick related OS events.
To work around this, call any joystick function before waiting for events, for
example by setting a [joystick callback](@ref joystick_event).
@subsubsection standalone_34 Tests and examples are disabled when built as a sub-project @subsubsection standalone_34 Tests and examples are disabled when built as a sub-project
GLFW now does not build the tests and examples when it is added as GLFW now does not build the tests and examples when it is added as
@ -65,10 +97,24 @@ GLFW no longer depends on the CoreVideo framework on macOS and it no longer
needs to be specified during compilation or linking. needs to be specified during compilation or linking.
@subsubsection caveat_fbtransparency_34 Framebuffer transparency requires DWM transparency
GLFW no longer supports framebuffer transparency enabled via @ref
GLFW_TRANSPARENT_FRAMEBUFFER on Windows 7 if DWM transparency is off
(the Transparency setting under Personalization > Window Color).
@subsection deprecations_34 Deprecations in version 3.4 @subsection deprecations_34 Deprecations in version 3.4
@subsection removals_34 Removals in 3.4 @subsection removals_34 Removals in 3.4
@subsubsection wl_shell_34 Support for the wl_shell protocol has been removed
Support for the wl_shell protocol has been removed and GLFW now only supports
the XDG-Shell protocol. If your Wayland compositor does not support XDG-Shell
then GLFW will fail to initialize.
@subsection symbols_34 New symbols in version 3.4 @subsection symbols_34 New symbols in version 3.4
@subsubsection functions_34 New functions in version 3.4 @subsubsection functions_34 New functions in version 3.4
@ -81,9 +127,21 @@ needs to be specified during compilation or linking.
- @ref GLFW_RESIZE_NWSE_CURSOR - @ref GLFW_RESIZE_NWSE_CURSOR
- @ref GLFW_RESIZE_NESW_CURSOR - @ref GLFW_RESIZE_NESW_CURSOR
- @ref GLFW_RESIZE_ALL_CURSOR - @ref GLFW_RESIZE_ALL_CURSOR
- @ref GLFW_MOUSE_PASSTHROUGH
- @ref GLFW_NOT_ALLOWED_CURSOR - @ref GLFW_NOT_ALLOWED_CURSOR
- @ref GLFW_CURSOR_UNAVAILABLE - @ref GLFW_CURSOR_UNAVAILABLE
- @ref GLFW_WIN32_KEYBOARD_MENU - @ref GLFW_WIN32_KEYBOARD_MENU
- @ref GLFW_CONTEXT_DEBUG
- @ref GLFW_FEATURE_UNAVAILABLE
- @ref GLFW_FEATURE_UNIMPLEMENTED
- @ref GLFW_ANGLE_PLATFORM_TYPE
- @ref GLFW_ANGLE_PLATFORM_TYPE_NONE
- @ref GLFW_ANGLE_PLATFORM_TYPE_OPENGL
- @ref GLFW_ANGLE_PLATFORM_TYPE_OPENGLES
- @ref GLFW_ANGLE_PLATFORM_TYPE_D3D9
- @ref GLFW_ANGLE_PLATFORM_TYPE_D3D11
- @ref GLFW_ANGLE_PLATFORM_TYPE_VULKAN
- @ref GLFW_ANGLE_PLATFORM_TYPE_METAL
@section news_archive Release notes for earlier versions @section news_archive Release notes for earlier versions

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@ -18,43 +18,42 @@ behave differently in GLFW 3.
@subsection quick_include Including the GLFW header @subsection quick_include Including the GLFW header
In the source files of your application where you use OpenGL or GLFW, you need In the source files of your application where you use GLFW, you need to include
to include the GLFW 3 header file. its header file.
@code @code
#include <GLFW/glfw3.h> #include <GLFW/glfw3.h>
@endcode @endcode
This defines all the constants, types and function prototypes of the GLFW API. This header provides all the constants, types and function prototypes of the
It also includes the OpenGL header from your development environment and GLFW API.
defines all the constants and types necessary for it to work on your platform
without including any platform-specific headers.
In other words: By default it also includes the OpenGL header from your development environment.
On some platforms this header only supports older versions of OpenGL. The most
extreme case is Windows, where it typically only supports OpenGL 1.2.
- Do _not_ include the OpenGL header yourself, as GLFW does this for you in Most programs will instead use an
a platform-independent way [extension loader library](@ref context_glext_auto) and include its header.
- Do _not_ include `windows.h` or other platform-specific headers unless This example uses files generated by [glad](https://gen.glad.sh/). The GLFW
you plan on using those APIs yourself header can detect most such headers if they are included first and will then not
- If you _do_ need to include such headers, include them _before_ the GLFW include the one from your development environment.
header and it will detect this
On some platforms supported by GLFW the OpenGL header and link library only
expose older versions of OpenGL. The most extreme case is Windows, which only
exposes OpenGL 1.2. The easiest way to work around this is to use an
[extension loader library](@ref context_glext_auto).
If you are using such a library then you should include its header _before_ the
GLFW header. This lets it replace the OpenGL header included by GLFW without
conflicts. This example uses
[glad2](https://github.com/Dav1dde/glad), but the same rule applies to all such
libraries.
@code @code
#include <glad/gl.h> #include <glad/gl.h>
#include <GLFW/glfw3.h> #include <GLFW/glfw3.h>
@endcode @endcode
To make sure there will be no header conflicts, you can define @ref
GLFW_INCLUDE_NONE before the GLFW header to explicitly disable inclusion of the
development environment header. This also allows the two headers to be included
in any order.
@code
#define GLFW_INCLUDE_NONE
#include <GLFW/glfw3.h>
#include <glad/gl.h>
@endcode
@subsection quick_init_term Initializing and terminating GLFW @subsection quick_init_term Initializing and terminating GLFW

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@ -234,13 +234,6 @@ alpha channel will be used to combine the framebuffer with the background. This
does not affect window decorations. Possible values are `GLFW_TRUE` and does not affect window decorations. Possible values are `GLFW_TRUE` and
`GLFW_FALSE`. `GLFW_FALSE`.
@par
@win32 GLFW sets a color key for the window to work around repainting issues
with a transparent framebuffer. The chosen color value is RGB 255,0,255
(magenta). This will make pixels with that exact color fully transparent
regardless of their alpha values. If this is a problem, make these pixels any
other color before buffer swap.
@anchor GLFW_FOCUS_ON_SHOW_hint @anchor GLFW_FOCUS_ON_SHOW_hint
__GLFW_FOCUS_ON_SHOW__ specifies whether the window will be given input __GLFW_FOCUS_ON_SHOW__ specifies whether the window will be given input
focus when @ref glfwShowWindow is called. Possible values are `GLFW_TRUE` and `GLFW_FALSE`. focus when @ref glfwShowWindow is called. Possible values are `GLFW_TRUE` and `GLFW_FALSE`.
@ -255,6 +248,13 @@ This hint only has an effect on platforms where screen coordinates and pixels
always map 1:1 such as Windows and X11. On platforms like macOS the resolution always map 1:1 such as Windows and X11. On platforms like macOS the resolution
of the framebuffer is changed independently of the window size. of the framebuffer is changed independently of the window size.
@anchor GLFW_MOUSE_PASSTHROUGH_hint
__GLFW_MOUSE_PASSTHROUGH__ specifies whether the window is transparent to mouse
input, letting any mouse events pass through to whatever window is behind it.
This is only supported for undecorated windows. Decorated windows with this
enabled will behave differently between platforms. Possible values are
`GLFW_TRUE` and `GLFW_FALSE`.
@subsubsection window_hints_fb Framebuffer related hints @subsubsection window_hints_fb Framebuffer related hints
@ -405,11 +405,16 @@ version is 3.0 or above. If OpenGL ES is requested, this hint is ignored.
Forward-compatibility is described in detail in the Forward-compatibility is described in detail in the
[OpenGL Reference Manual](https://www.opengl.org/registry/). [OpenGL Reference Manual](https://www.opengl.org/registry/).
@anchor GLFW_CONTEXT_DEBUG_hint
@anchor GLFW_OPENGL_DEBUG_CONTEXT_hint @anchor GLFW_OPENGL_DEBUG_CONTEXT_hint
__GLFW_OPENGL_DEBUG_CONTEXT__ specifies whether to create a debug OpenGL __GLFW_CONTEXT_DEBUG__ specifies whether the context should be created in debug
context, which may have additional error and performance issue reporting mode, which may provide additional error and diagnostic reporting functionality.
functionality. Possible values are `GLFW_TRUE` and `GLFW_FALSE`. If OpenGL ES Possible values are `GLFW_TRUE` and `GLFW_FALSE`.
is requested, this hint is ignored.
@par
Debug contexts for OpenGL and OpenGL ES are described in detail by the
[GL_KHR_debug](https://www.khronos.org/registry/OpenGL/extensions/KHR/KHR_debug.txt)
extension.
@anchor GLFW_OPENGL_PROFILE_hint @anchor GLFW_OPENGL_PROFILE_hint
__GLFW_OPENGL_PROFILE__ specifies which OpenGL profile to create the context __GLFW_OPENGL_PROFILE__ specifies which OpenGL profile to create the context
@ -518,6 +523,7 @@ GLFW_CENTER_CURSOR | `GLFW_TRUE` | `GLFW_TRUE` or `GL
GLFW_TRANSPARENT_FRAMEBUFFER | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE` GLFW_TRANSPARENT_FRAMEBUFFER | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
GLFW_FOCUS_ON_SHOW | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE` GLFW_FOCUS_ON_SHOW | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
GLFW_SCALE_TO_MONITOR | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE` GLFW_SCALE_TO_MONITOR | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
GLFW_MOUSE_PASSTHROUGH | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
GLFW_RED_BITS | 8 | 0 to `INT_MAX` or `GLFW_DONT_CARE` GLFW_RED_BITS | 8 | 0 to `INT_MAX` or `GLFW_DONT_CARE`
GLFW_GREEN_BITS | 8 | 0 to `INT_MAX` or `GLFW_DONT_CARE` GLFW_GREEN_BITS | 8 | 0 to `INT_MAX` or `GLFW_DONT_CARE`
GLFW_BLUE_BITS | 8 | 0 to `INT_MAX` or `GLFW_DONT_CARE` GLFW_BLUE_BITS | 8 | 0 to `INT_MAX` or `GLFW_DONT_CARE`
@ -541,7 +547,7 @@ GLFW_CONTEXT_VERSION_MINOR | 0 | Any valid minor ve
GLFW_CONTEXT_ROBUSTNESS | `GLFW_NO_ROBUSTNESS` | `GLFW_NO_ROBUSTNESS`, `GLFW_NO_RESET_NOTIFICATION` or `GLFW_LOSE_CONTEXT_ON_RESET` GLFW_CONTEXT_ROBUSTNESS | `GLFW_NO_ROBUSTNESS` | `GLFW_NO_ROBUSTNESS`, `GLFW_NO_RESET_NOTIFICATION` or `GLFW_LOSE_CONTEXT_ON_RESET`
GLFW_CONTEXT_RELEASE_BEHAVIOR | `GLFW_ANY_RELEASE_BEHAVIOR` | `GLFW_ANY_RELEASE_BEHAVIOR`, `GLFW_RELEASE_BEHAVIOR_FLUSH` or `GLFW_RELEASE_BEHAVIOR_NONE` GLFW_CONTEXT_RELEASE_BEHAVIOR | `GLFW_ANY_RELEASE_BEHAVIOR` | `GLFW_ANY_RELEASE_BEHAVIOR`, `GLFW_RELEASE_BEHAVIOR_FLUSH` or `GLFW_RELEASE_BEHAVIOR_NONE`
GLFW_OPENGL_FORWARD_COMPAT | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE` GLFW_OPENGL_FORWARD_COMPAT | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
GLFW_OPENGL_DEBUG_CONTEXT | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE` GLFW_CONTEXT_DEBUG | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
GLFW_OPENGL_PROFILE | `GLFW_OPENGL_ANY_PROFILE` | `GLFW_OPENGL_ANY_PROFILE`, `GLFW_OPENGL_COMPAT_PROFILE` or `GLFW_OPENGL_CORE_PROFILE` GLFW_OPENGL_PROFILE | `GLFW_OPENGL_ANY_PROFILE` | `GLFW_OPENGL_ANY_PROFILE`, `GLFW_OPENGL_COMPAT_PROFILE` or `GLFW_OPENGL_CORE_PROFILE`
GLFW_WIN32_KEYBOARD_MENU | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE` GLFW_WIN32_KEYBOARD_MENU | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
GLFW_COCOA_RETINA_FRAMEBUFFER | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE` GLFW_COCOA_RETINA_FRAMEBUFFER | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
@ -1218,7 +1224,11 @@ If the system does not support whole window transparency, this function always
returns one. returns one.
GLFW comes with a test program that lets you control whole window transparency GLFW comes with a test program that lets you control whole window transparency
at run-time called `opacity`. at run-time called `window`.
If you want to use either of these transparency methods to display a temporary
overlay like for example a notification, the @ref GLFW_FLOATING and @ref
GLFW_MOUSE_PASSTHROUGH window hints and attributes may be useful.
@subsection window_attribs Window attributes @subsection window_attribs Window attributes
@ -1308,6 +1318,15 @@ focus when @ref glfwShowWindow is called. This can be set before creation
with the [GLFW_FOCUS_ON_SHOW](@ref GLFW_FOCUS_ON_SHOW_hint) window hint or with the [GLFW_FOCUS_ON_SHOW](@ref GLFW_FOCUS_ON_SHOW_hint) window hint or
after with @ref glfwSetWindowAttrib. after with @ref glfwSetWindowAttrib.
@anchor GLFW_MOUSE_PASSTHROUGH_attrib
__GLFW_MOUSE_PASSTHROUGH__ specifies whether the window is transparent to mouse
input, letting any mouse events pass through to whatever window is behind it.
This can be set before creation with the
[GLFW_MOUSE_PASSTHROUGH](@ref GLFW_MOUSE_PASSTHROUGH_hint) window hint or after
with @ref glfwSetWindowAttrib. This is only supported for undecorated windows.
Decorated windows with this enabled will behave differently between platforms.
@subsubsection window_attribs_ctx Context related attributes @subsubsection window_attribs_ctx Context related attributes
@anchor GLFW_CLIENT_API_attrib @anchor GLFW_CLIENT_API_attrib
@ -1334,9 +1353,10 @@ of the GLFW header.
__GLFW_OPENGL_FORWARD_COMPAT__ is `GLFW_TRUE` if the window's context is an __GLFW_OPENGL_FORWARD_COMPAT__ is `GLFW_TRUE` if the window's context is an
OpenGL forward-compatible one, or `GLFW_FALSE` otherwise. OpenGL forward-compatible one, or `GLFW_FALSE` otherwise.
@anchor GLFW_CONTEXT_DEBUG_attrib
@anchor GLFW_OPENGL_DEBUG_CONTEXT_attrib @anchor GLFW_OPENGL_DEBUG_CONTEXT_attrib
__GLFW_OPENGL_DEBUG_CONTEXT__ is `GLFW_TRUE` if the window's context is an __GLFW_CONTEXT_DEBUG__ is `GLFW_TRUE` if the window's context is in debug
OpenGL debug context, or `GLFW_FALSE` otherwise. mode, or `GLFW_FALSE` otherwise.
@anchor GLFW_OPENGL_PROFILE_attrib @anchor GLFW_OPENGL_PROFILE_attrib
__GLFW_OPENGL_PROFILE__ indicates the OpenGL profile used by the context. This __GLFW_OPENGL_PROFILE__ indicates the OpenGL profile used by the context. This

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@ -33,6 +33,7 @@ add_executable(sharing WIN32 MACOSX_BUNDLE sharing.c ${ICON} ${GLAD_GL})
add_executable(splitview WIN32 MACOSX_BUNDLE splitview.c ${ICON} ${GLAD_GL}) add_executable(splitview WIN32 MACOSX_BUNDLE splitview.c ${ICON} ${GLAD_GL})
add_executable(triangle-opengl WIN32 MACOSX_BUNDLE triangle-opengl.c ${ICON} ${GLAD_GL}) add_executable(triangle-opengl WIN32 MACOSX_BUNDLE triangle-opengl.c ${ICON} ${GLAD_GL})
add_executable(wave WIN32 MACOSX_BUNDLE wave.c ${ICON} ${GLAD_GL}) add_executable(wave WIN32 MACOSX_BUNDLE wave.c ${ICON} ${GLAD_GL})
add_executable(windows WIN32 MACOSX_BUNDLE windows.c ${ICON} ${GLAD_GL})
target_link_libraries(particles Threads::Threads) target_link_libraries(particles Threads::Threads)
if (RT_LIBRARY) if (RT_LIBRARY)
@ -40,7 +41,7 @@ if (RT_LIBRARY)
endif() endif()
set(GUI_ONLY_BINARIES boing gears heightmap particles sharing splitview set(GUI_ONLY_BINARIES boing gears heightmap particles sharing splitview
triangle-opengl wave) triangle-opengl wave windows)
set(CONSOLE_BINARIES offscreen) set(CONSOLE_BINARIES offscreen)
set_target_properties(${GUI_ONLY_BINARIES} ${CONSOLE_BINARIES} PROPERTIES set_target_properties(${GUI_ONLY_BINARIES} ${CONSOLE_BINARIES} PROPERTIES
@ -48,6 +49,7 @@ set_target_properties(${GUI_ONLY_BINARIES} ${CONSOLE_BINARIES} PROPERTIES
FOLDER "GLFW3/Examples") FOLDER "GLFW3/Examples")
if (GLFW_USE_OSMESA) if (GLFW_USE_OSMESA)
find_package(OSMesa REQUIRED)
target_compile_definitions(offscreen PRIVATE USE_NATIVE_OSMESA) target_compile_definitions(offscreen PRIVATE USE_NATIVE_OSMESA)
endif() endif()
@ -66,6 +68,7 @@ if (APPLE)
set_target_properties(triangle-opengl PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "OpenGL Triangle") set_target_properties(triangle-opengl PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "OpenGL Triangle")
set_target_properties(splitview PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "SplitView") set_target_properties(splitview PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "SplitView")
set_target_properties(wave PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Wave") set_target_properties(wave PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Wave")
set_target_properties(windows PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Windows")
set_source_files_properties(glfw.icns PROPERTIES set_source_files_properties(glfw.icns PROPERTIES
MACOSX_PACKAGE_LOCATION "Resources") MACOSX_PACKAGE_LOCATION "Resources")

View File

@ -1,5 +1,5 @@
//======================================================================== //========================================================================
// Simple multi-window test // Simple multi-window example
// Copyright (c) Camilla Löwy <elmindreda@glfw.org> // Copyright (c) Camilla Löwy <elmindreda@glfw.org>
// //
// This software is provided 'as-is', without any express or implied // This software is provided 'as-is', without any express or implied
@ -22,10 +22,6 @@
// distribution. // distribution.
// //
//======================================================================== //========================================================================
//
// This test creates four windows and clears each in a different color
//
//========================================================================
#include <glad/gl.h> #include <glad/gl.h>
#define GLFW_INCLUDE_NONE #define GLFW_INCLUDE_NONE
@ -34,109 +30,60 @@
#include <stdio.h> #include <stdio.h>
#include <stdlib.h> #include <stdlib.h>
static GLFWwindow* windows[4];
static const char* titles[] =
{
"Red",
"Green",
"Blue",
"Yellow"
};
static const struct
{
float r, g, b;
} colors[] =
{
{ 0.95f, 0.32f, 0.11f },
{ 0.50f, 0.80f, 0.16f },
{ 0.f, 0.68f, 0.94f },
{ 0.98f, 0.74f, 0.04f }
};
static void error_callback(int error, const char* description)
{
fprintf(stderr, "Error: %s\n", description);
}
static void arrange_windows(void)
{
int xbase, ybase;
glfwGetWindowPos(windows[0], &xbase, &ybase);
for (int i = 0; i < 4; i++)
{
int left, top, right, bottom;
glfwGetWindowFrameSize(windows[i], &left, &top, &right, &bottom);
glfwSetWindowPos(windows[i],
xbase + (i & 1) * (200 + left + right),
ybase + (i >> 1) * (200 + top + bottom));
}
}
static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods)
{
if (action != GLFW_PRESS)
return;
switch (key)
{
case GLFW_KEY_SPACE:
{
int xpos, ypos;
glfwGetWindowPos(window, &xpos, &ypos);
glfwSetWindowPos(window, xpos, ypos);
break;
}
case GLFW_KEY_ESCAPE:
glfwSetWindowShouldClose(window, GLFW_TRUE);
break;
case GLFW_KEY_D:
{
for (int i = 0; i < 4; i++)
{
const int decorated = glfwGetWindowAttrib(windows[i], GLFW_DECORATED);
glfwSetWindowAttrib(windows[i], GLFW_DECORATED, !decorated);
}
arrange_windows();
break;
}
}
}
int main(int argc, char** argv) int main(int argc, char** argv)
{ {
glfwSetErrorCallback(error_callback); int xpos, ypos, height;
const char* description;
GLFWwindow* windows[4];
if (!glfwInit()) if (!glfwInit())
{
glfwGetError(&description);
printf("Error: %s\n", description);
exit(EXIT_FAILURE); exit(EXIT_FAILURE);
}
glfwWindowHint(GLFW_VISIBLE, GLFW_FALSE); glfwWindowHint(GLFW_VISIBLE, GLFW_FALSE);
glfwWindowHint(GLFW_DECORATED, GLFW_FALSE);
glfwGetMonitorWorkarea(glfwGetPrimaryMonitor(), &xpos, &ypos, NULL, &height);
for (int i = 0; i < 4; i++) for (int i = 0; i < 4; i++)
{ {
const int size = height / 5;
const struct
{
float r, g, b;
} colors[] =
{
{ 0.95f, 0.32f, 0.11f },
{ 0.50f, 0.80f, 0.16f },
{ 0.f, 0.68f, 0.94f },
{ 0.98f, 0.74f, 0.04f }
};
if (i > 0) if (i > 0)
glfwWindowHint(GLFW_FOCUS_ON_SHOW, GLFW_FALSE); glfwWindowHint(GLFW_FOCUS_ON_SHOW, GLFW_FALSE);
windows[i] = glfwCreateWindow(200, 200, titles[i], NULL, NULL); windows[i] = glfwCreateWindow(size, size, "Multi-Window Example", NULL, NULL);
if (!windows[i]) if (!windows[i])
{ {
glfwGetError(&description);
printf("Error: %s\n", description);
glfwTerminate(); glfwTerminate();
exit(EXIT_FAILURE); exit(EXIT_FAILURE);
} }
glfwSetKeyCallback(windows[i], key_callback); glfwSetWindowPos(windows[i],
xpos + size * (1 + (i & 1)),
ypos + size * (1 + (i >> 1)));
glfwSetInputMode(windows[i], GLFW_STICKY_KEYS, GLFW_TRUE);
glfwMakeContextCurrent(windows[i]); glfwMakeContextCurrent(windows[i]);
gladLoadGL(glfwGetProcAddress); gladLoadGL(glfwGetProcAddress);
glClearColor(colors[i].r, colors[i].g, colors[i].b, 1.f); glClearColor(colors[i].r, colors[i].g, colors[i].b, 1.f);
} }
arrange_windows();
for (int i = 0; i < 4; i++) for (int i = 0; i < 4; i++)
glfwShowWindow(windows[i]); glfwShowWindow(windows[i]);
@ -148,7 +95,8 @@ int main(int argc, char** argv)
glClear(GL_COLOR_BUFFER_BIT); glClear(GL_COLOR_BUFFER_BIT);
glfwSwapBuffers(windows[i]); glfwSwapBuffers(windows[i]);
if (glfwWindowShouldClose(windows[i])) if (glfwWindowShouldClose(windows[i]) ||
glfwGetKey(windows[i], GLFW_KEY_ESCAPE))
{ {
glfwTerminate(); glfwTerminate();
exit(EXIT_SUCCESS); exit(EXIT_SUCCESS);

View File

@ -193,7 +193,38 @@ extern "C" {
#endif /*__APPLE__*/ #endif /*__APPLE__*/
#elif !defined(GLFW_INCLUDE_NONE) #elif defined(GLFW_INCLUDE_GLU)
#if defined(__APPLE__)
#if defined(GLFW_INCLUDE_GLU)
#include <OpenGL/glu.h>
#endif
#else /*__APPLE__*/
#if defined(GLFW_INCLUDE_GLU)
#include <GL/glu.h>
#endif
#endif /*__APPLE__*/
#elif !defined(GLFW_INCLUDE_NONE) && \
!defined(__gl_h_) && \
!defined(__gles1_gl_h_) && \
!defined(__gles2_gl2_h_) && \
!defined(__gles2_gl3_h_) && \
!defined(__gles2_gl31_h_) && \
!defined(__gles2_gl32_h_) && \
!defined(__gl_glcorearb_h_) && \
!defined(__gl2_h_) /*legacy*/ && \
!defined(__gl3_h_) /*legacy*/ && \
!defined(__gl31_h_) /*legacy*/ && \
!defined(__gl32_h_) /*legacy*/ && \
!defined(__glcorearb_h_) /*legacy*/ && \
!defined(__GL_H__) /*non-standard*/ && \
!defined(__gltypes_h_) /*non-standard*/ && \
!defined(__glee_h_) /*non-standard*/
#if defined(__APPLE__) #if defined(__APPLE__)
@ -201,9 +232,6 @@ extern "C" {
#define GL_GLEXT_LEGACY #define GL_GLEXT_LEGACY
#endif #endif
#include <OpenGL/gl.h> #include <OpenGL/gl.h>
#if defined(GLFW_INCLUDE_GLU)
#include <OpenGL/glu.h>
#endif
#else /*__APPLE__*/ #else /*__APPLE__*/
@ -211,9 +239,6 @@ extern "C" {
#if defined(GLFW_INCLUDE_GLEXT) #if defined(GLFW_INCLUDE_GLEXT)
#include <GL/glext.h> #include <GL/glext.h>
#endif #endif
#if defined(GLFW_INCLUDE_GLU)
#include <GL/glu.h>
#endif
#endif /*__APPLE__*/ #endif /*__APPLE__*/
@ -768,6 +793,33 @@ extern "C" {
* [custom cursor](@ref cursor_custom). * [custom cursor](@ref cursor_custom).
*/ */
#define GLFW_CURSOR_UNAVAILABLE 0x0001000B #define GLFW_CURSOR_UNAVAILABLE 0x0001000B
/*! @brief The requested feature is not provided by the platform.
*
* The requested feature is not provided by the platform, so GLFW is unable to
* implement it. The documentation for each function notes if it could emit
* this error.
*
* @analysis Platform or platform version limitation. The error can be ignored
* unless the feature is critical to the application.
*
* @par
* A function call that emits this error has no effect other than the error and
* updating any existing out parameters.
*/
#define GLFW_FEATURE_UNAVAILABLE 0x0001000C
/*! @brief The requested feature is not implemented for the platform.
*
* The requested feature has not yet been implemented in GLFW for this platform.
*
* @analysis An incomplete implementation of GLFW for this platform, hopefully
* fixed in a future release. The error can be ignored unless the feature is
* critical to the application.
*
* @par
* A function call that emits this error has no effect other than the error and
* updating any existing out parameters.
*/
#define GLFW_FEATURE_UNIMPLEMENTED 0x0001000D
/*! @} */ /*! @} */
/*! @addtogroup window /*! @addtogroup window
@ -843,6 +895,13 @@ extern "C" {
*/ */
#define GLFW_FOCUS_ON_SHOW 0x0002000C #define GLFW_FOCUS_ON_SHOW 0x0002000C
/*! @brief Mouse input transparency window hint and attribute
*
* Mouse input transparency [window hint](@ref GLFW_MOUSE_PASSTHROUGH_hint) or
* [window attribute](@ref GLFW_MOUSE_PASSTHROUGH_attrib).
*/
#define GLFW_MOUSE_PASSTHROUGH 0x0002000D
/*! @brief Framebuffer bit depth hint. /*! @brief Framebuffer bit depth hint.
* *
* Framebuffer bit depth [hint](@ref GLFW_RED_BITS). * Framebuffer bit depth [hint](@ref GLFW_RED_BITS).
@ -960,12 +1019,17 @@ extern "C" {
* and [attribute](@ref GLFW_OPENGL_FORWARD_COMPAT_attrib). * and [attribute](@ref GLFW_OPENGL_FORWARD_COMPAT_attrib).
*/ */
#define GLFW_OPENGL_FORWARD_COMPAT 0x00022006 #define GLFW_OPENGL_FORWARD_COMPAT 0x00022006
/*! @brief OpenGL debug context hint and attribute. /*! @brief Debug mode context hint and attribute.
* *
* OpenGL debug context [hint](@ref GLFW_OPENGL_DEBUG_CONTEXT_hint) and * Debug mode context [hint](@ref GLFW_CONTEXT_DEBUG_hint) and
* [attribute](@ref GLFW_OPENGL_DEBUG_CONTEXT_attrib). * [attribute](@ref GLFW_CONTEXT_DEBUG_attrib).
*/ */
#define GLFW_OPENGL_DEBUG_CONTEXT 0x00022007 #define GLFW_CONTEXT_DEBUG 0x00022007
/*! @brief Legacy name for compatibility.
*
* This is an alias for compatibility with earlier versions.
*/
#define GLFW_OPENGL_DEBUG_CONTEXT GLFW_CONTEXT_DEBUG
/*! @brief OpenGL profile hint and attribute. /*! @brief OpenGL profile hint and attribute.
* *
* OpenGL profile [hint](@ref GLFW_OPENGL_PROFILE_hint) and * OpenGL profile [hint](@ref GLFW_OPENGL_PROFILE_hint) and
@ -1047,6 +1111,14 @@ extern "C" {
#define GLFW_EGL_CONTEXT_API 0x00036002 #define GLFW_EGL_CONTEXT_API 0x00036002
#define GLFW_OSMESA_CONTEXT_API 0x00036003 #define GLFW_OSMESA_CONTEXT_API 0x00036003
#define GLFW_ANGLE_PLATFORM_TYPE_NONE 0x00037001
#define GLFW_ANGLE_PLATFORM_TYPE_OPENGL 0x00037002
#define GLFW_ANGLE_PLATFORM_TYPE_OPENGLES 0x00037003
#define GLFW_ANGLE_PLATFORM_TYPE_D3D9 0x00037004
#define GLFW_ANGLE_PLATFORM_TYPE_D3D11 0x00037005
#define GLFW_ANGLE_PLATFORM_TYPE_VULKAN 0x00037007
#define GLFW_ANGLE_PLATFORM_TYPE_METAL 0x00037008
/*! @defgroup shapes Standard cursor shapes /*! @defgroup shapes Standard cursor shapes
* @brief Standard system cursor shapes. * @brief Standard system cursor shapes.
* *
@ -1163,6 +1235,11 @@ extern "C" {
* Joystick hat buttons [init hint](@ref GLFW_JOYSTICK_HAT_BUTTONS). * Joystick hat buttons [init hint](@ref GLFW_JOYSTICK_HAT_BUTTONS).
*/ */
#define GLFW_JOYSTICK_HAT_BUTTONS 0x00050001 #define GLFW_JOYSTICK_HAT_BUTTONS 0x00050001
/*! @brief ANGLE rendering backend init hint.
*
* ANGLE rendering backend [init hint](@ref GLFW_ANGLE_PLATFORM_TYPE_hint).
*/
#define GLFW_ANGLE_PLATFORM_TYPE 0x00050002
/*! @brief macOS specific init hint. /*! @brief macOS specific init hint.
* *
* macOS specific [init hint](@ref GLFW_COCOA_CHDIR_RESOURCES_hint). * macOS specific [init hint](@ref GLFW_COCOA_CHDIR_RESOURCES_hint).
@ -1866,6 +1943,8 @@ GLFWAPI int glfwInit(void);
* call this function, as it is called by @ref glfwInit before it returns * call this function, as it is called by @ref glfwInit before it returns
* failure. * failure.
* *
* This function has no effect if GLFW is not initialized.
*
* @errors Possible errors include @ref GLFW_PLATFORM_ERROR. * @errors Possible errors include @ref GLFW_PLATFORM_ERROR.
* *
* @remark This function may be called before @ref glfwInit. * @remark This function may be called before @ref glfwInit.
@ -2854,21 +2933,21 @@ GLFWAPI void glfwSetWindowTitle(GLFWwindow* window, const char* title);
* @param[in] images The images to create the icon from. This is ignored if * @param[in] images The images to create the icon from. This is ignored if
* count is zero. * count is zero.
* *
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
* GLFW_PLATFORM_ERROR. * GLFW_PLATFORM_ERROR and @ref GLFW_FEATURE_UNAVAILABLE (see remarks).
* *
* @pointer_lifetime The specified image data is copied before this function * @pointer_lifetime The specified image data is copied before this function
* returns. * returns.
* *
* @remark @macos The GLFW window has no icon, as it is not a document * @remark @macos Regular windows do not have icons on macOS. This function
* window, so this function does nothing. The dock icon will be the same as * will emit @ref GLFW_FEATURE_UNAVAILABLE. The dock icon will be the same as
* the application bundle's icon. For more information on bundles, see the * the application bundle's icon. For more information on bundles, see the
* [Bundle Programming Guide](https://developer.apple.com/library/mac/documentation/CoreFoundation/Conceptual/CFBundles/) * [Bundle Programming Guide](https://developer.apple.com/library/mac/documentation/CoreFoundation/Conceptual/CFBundles/)
* in the Mac Developer Library. * in the Mac Developer Library.
* *
* @remark @wayland There is no existing protocol to change an icon, the * @remark @wayland There is no existing protocol to change an icon, the
* window will thus inherit the one defined in the application's desktop file. * window will thus inherit the one defined in the application's desktop file.
* This function always emits @ref GLFW_PLATFORM_ERROR. * This function will emit @ref GLFW_FEATURE_UNAVAILABLE.
* *
* @thread_safety This function must only be called from the main thread. * @thread_safety This function must only be called from the main thread.
* *
@ -2894,12 +2973,12 @@ GLFWAPI void glfwSetWindowIcon(GLFWwindow* window, int count, const GLFWimage* i
* @param[out] ypos Where to store the y-coordinate of the upper-left corner of * @param[out] ypos Where to store the y-coordinate of the upper-left corner of
* the content area, or `NULL`. * the content area, or `NULL`.
* *
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
* GLFW_PLATFORM_ERROR. * GLFW_PLATFORM_ERROR and @ref GLFW_FEATURE_UNAVAILABLE (see remarks).
* *
* @remark @wayland There is no way for an application to retrieve the global * @remark @wayland There is no way for an application to retrieve the global
* position of its windows, this function will always emit @ref * position of its windows. This function will emit @ref
* GLFW_PLATFORM_ERROR. * GLFW_FEATURE_UNAVAILABLE.
* *
* @thread_safety This function must only be called from the main thread. * @thread_safety This function must only be called from the main thread.
* *
@ -2928,12 +3007,12 @@ GLFWAPI void glfwGetWindowPos(GLFWwindow* window, int* xpos, int* ypos);
* @param[in] xpos The x-coordinate of the upper-left corner of the content area. * @param[in] xpos The x-coordinate of the upper-left corner of the content area.
* @param[in] ypos The y-coordinate of the upper-left corner of the content area. * @param[in] ypos The y-coordinate of the upper-left corner of the content area.
* *
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
* GLFW_PLATFORM_ERROR. * GLFW_PLATFORM_ERROR and @ref GLFW_FEATURE_UNAVAILABLE (see remarks).
* *
* @remark @wayland There is no way for an application to set the global * @remark @wayland There is no way for an application to set the global
* position of its windows, this function will always emit @ref * position of its windows. This function will emit @ref
* GLFW_PLATFORM_ERROR. * GLFW_FEATURE_UNAVAILABLE.
* *
* @thread_safety This function must only be called from the main thread. * @thread_safety This function must only be called from the main thread.
* *
@ -3245,8 +3324,11 @@ GLFWAPI float glfwGetWindowOpacity(GLFWwindow* window);
* @param[in] window The window to set the opacity for. * @param[in] window The window to set the opacity for.
* @param[in] opacity The desired opacity of the specified window. * @param[in] opacity The desired opacity of the specified window.
* *
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
* GLFW_PLATFORM_ERROR. * GLFW_PLATFORM_ERROR and @ref GLFW_FEATURE_UNAVAILABLE (see remarks).
*
* @remark @wayland There is no way to set an opacity factor for a window.
* This function will emit @ref GLFW_FEATURE_UNAVAILABLE.
* *
* @thread_safety This function must only be called from the main thread. * @thread_safety This function must only be called from the main thread.
* *
@ -3413,11 +3495,11 @@ GLFWAPI void glfwHideWindow(GLFWwindow* window);
* *
* @param[in] window The window to give input focus. * @param[in] window The window to give input focus.
* *
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
* GLFW_PLATFORM_ERROR. * GLFW_PLATFORM_ERROR and @ref GLFW_FEATURE_UNAVAILABLE (see remarks).
* *
* @remark @wayland It is not possible for an application to bring its windows * @remark @wayland It is not possible for an application to set the input
* to front, this function will always emit @ref GLFW_PLATFORM_ERROR. * focus. This function will emit @ref GLFW_FEATURE_UNAVAILABLE.
* *
* @thread_safety This function must only be called from the main thread. * @thread_safety This function must only be called from the main thread.
* *
@ -3581,6 +3663,7 @@ GLFWAPI int glfwGetWindowAttrib(GLFWwindow* window, int attrib);
* [GLFW_FLOATING](@ref GLFW_FLOATING_attrib), * [GLFW_FLOATING](@ref GLFW_FLOATING_attrib),
* [GLFW_AUTO_ICONIFY](@ref GLFW_AUTO_ICONIFY_attrib) and * [GLFW_AUTO_ICONIFY](@ref GLFW_AUTO_ICONIFY_attrib) and
* [GLFW_FOCUS_ON_SHOW](@ref GLFW_FOCUS_ON_SHOW_attrib). * [GLFW_FOCUS_ON_SHOW](@ref GLFW_FOCUS_ON_SHOW_attrib).
* [GLFW_MOUSE_PASSTHROUGH](@ref GLFW_MOUSE_PASSTHROUGH_attrib)
* *
* Some of these attributes are ignored for full screen windows. The new * Some of these attributes are ignored for full screen windows. The new
* value will take effect if the window is later made windowed. * value will take effect if the window is later made windowed.
@ -4169,7 +4252,7 @@ GLFWAPI int glfwGetInputMode(GLFWwindow* window, int mode);
* If the mode is `GLFW_RAW_MOUSE_MOTION`, the value must be either `GLFW_TRUE` * If the mode is `GLFW_RAW_MOUSE_MOTION`, the value must be either `GLFW_TRUE`
* to enable raw (unscaled and unaccelerated) mouse motion when the cursor is * to enable raw (unscaled and unaccelerated) mouse motion when the cursor is
* disabled, or `GLFW_FALSE` to disable it. If raw motion is not supported, * disabled, or `GLFW_FALSE` to disable it. If raw motion is not supported,
* attempting to set this will emit @ref GLFW_PLATFORM_ERROR. Call @ref * attempting to set this will emit @ref GLFW_FEATURE_UNAVAILABLE. Call @ref
* glfwRawMouseMotionSupported to check for support. * glfwRawMouseMotionSupported to check for support.
* *
* @param[in] window The window whose input mode to set. * @param[in] window The window whose input mode to set.
@ -4179,7 +4262,8 @@ GLFWAPI int glfwGetInputMode(GLFWwindow* window, int mode);
* @param[in] value The new value of the specified input mode. * @param[in] value The new value of the specified input mode.
* *
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref * @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
* GLFW_INVALID_ENUM and @ref GLFW_PLATFORM_ERROR. * GLFW_INVALID_ENUM, @ref GLFW_PLATFORM_ERROR and @ref
* GLFW_FEATURE_UNAVAILABLE (see above).
* *
* @thread_safety This function must only be called from the main thread. * @thread_safety This function must only be called from the main thread.
* *

View File

@ -100,8 +100,8 @@ target_include_directories(glfw PRIVATE
${glfw_INCLUDE_DIRS}) ${glfw_INCLUDE_DIRS})
target_link_libraries(glfw PRIVATE Threads::Threads ${glfw_LIBRARIES}) target_link_libraries(glfw PRIVATE Threads::Threads ${glfw_LIBRARIES})
# Workaround for CMake not knowing about .m files before version 3.16
if (APPLE) if (APPLE)
# For some reason CMake didn't know about .m until version 3.16
set_source_files_properties(cocoa_init.m cocoa_joystick.m cocoa_monitor.m set_source_files_properties(cocoa_init.m cocoa_joystick.m cocoa_monitor.m
cocoa_window.m nsgl_context.m PROPERTIES cocoa_window.m nsgl_context.m PROPERTIES
LANGUAGE C) LANGUAGE C)
@ -136,6 +136,35 @@ if (MINGW)
target_compile_definitions(glfw PRIVATE UNICODE WINVER=0x0501) target_compile_definitions(glfw PRIVATE UNICODE WINVER=0x0501)
endif() endif()
# Workaround for legacy MinGW not providing XInput and DirectInput
if (MINGW)
include(CheckIncludeFile)
check_include_file(dinput.h DINPUT_H_FOUND)
check_include_file(xinput.h XINPUT_H_FOUND)
if (NOT DINPUT_H_FOUND OR NOT XINPUT_H_FOUND)
target_include_directories(glfw PRIVATE "${GLFW_SOURCE_DIR}/deps/mingw")
endif()
endif()
# Workaround for VS deprecating parts of the standard library
if (MSVC)
target_compile_definitions(glfw PRIVATE _CRT_SECURE_NO_WARNINGS)
endif()
# Workaround for VS 2008 not shipping with stdint.h
if (MSVC90)
target_include_directories(glfw PUBLIC "${GLFW_SOURCE_DIR}/deps/vs2008")
endif()
# Check for the DirectX 9 SDK as it is not included with VS 2008
if (MSVC90)
include(CheckIncludeFile)
check_include_file(dinput.h DINPUT_H_FOUND)
if (NOT DINPUT_H_FOUND)
message(FATAL_ERROR "DirectX 9 headers not found; install DirectX 9 SDK")
endif()
endif()
if (BUILD_SHARED_LIBS) if (BUILD_SHARED_LIBS)
if (WIN32) if (WIN32)
if (MINGW) if (MINGW)
@ -159,16 +188,41 @@ if (BUILD_SHARED_LIBS)
INSTALL_NAME_DIR "${CMAKE_INSTALL_LIBDIR}") INSTALL_NAME_DIR "${CMAKE_INSTALL_LIBDIR}")
endif() endif()
if (MINGW)
# Enable link-time exploit mitigation features enabled by default on MSVC
include(CheckCCompilerFlag)
# Compatibility with data execution prevention (DEP)
set(CMAKE_REQUIRED_FLAGS "-Wl,--nxcompat")
check_c_compiler_flag("" _GLFW_HAS_DEP)
if (_GLFW_HAS_DEP)
target_link_libraries(glfw PRIVATE "-Wl,--nxcompat")
endif()
# Compatibility with address space layout randomization (ASLR)
set(CMAKE_REQUIRED_FLAGS "-Wl,--dynamicbase")
check_c_compiler_flag("" _GLFW_HAS_ASLR)
if (_GLFW_HAS_ASLR)
target_link_libraries(glfw PRIVATE "-Wl,--dynamicbase")
endif()
# Compatibility with 64-bit address space layout randomization (ASLR)
set(CMAKE_REQUIRED_FLAGS "-Wl,--high-entropy-va")
check_c_compiler_flag("" _GLFW_HAS_64ASLR)
if (_GLFW_HAS_64ASLR)
target_link_libraries(glfw PRIVATE "-Wl,--high-entropy-va")
endif()
# Clear flags again to avoid breaking later tests
set(CMAKE_REQUIRED_FLAGS)
endif()
if (UNIX) if (UNIX)
# Hide symbols not explicitly tagged for export from the shared library # Hide symbols not explicitly tagged for export from the shared library
target_compile_options(glfw PRIVATE "-fvisibility=hidden") target_compile_options(glfw PRIVATE "-fvisibility=hidden")
endif() endif()
endif() endif()
if (MSVC)
target_compile_definitions(glfw PRIVATE _CRT_SECURE_NO_WARNINGS)
endif()
if (GLFW_INSTALL) if (GLFW_INSTALL)
install(TARGETS glfw install(TARGETS glfw
EXPORT glfwTargets EXPORT glfwTargets

View File

@ -551,7 +551,6 @@ int _glfwPlatformInit(void)
return GLFW_FALSE; return GLFW_FALSE;
_glfwInitTimerNS(); _glfwInitTimerNS();
_glfwInitJoysticksNS();
_glfwPollMonitorsNS(); _glfwPollMonitorsNS();
@ -605,7 +604,6 @@ void _glfwPlatformTerminate(void)
free(_glfw.ns.clipboardString); free(_glfw.ns.clipboardString);
_glfwTerminateNSGL(); _glfwTerminateNSGL();
_glfwTerminateJoysticksNS();
} // autoreleasepool } // autoreleasepool
} }

View File

@ -44,7 +44,3 @@ typedef struct _GLFWjoystickNS
CFMutableArrayRef hats; CFMutableArrayRef hats;
} _GLFWjoystickNS; } _GLFWjoystickNS;
void _glfwInitJoysticksNS(void);
void _glfwTerminateJoysticksNS(void);

View File

@ -304,12 +304,10 @@ static void removeCallback(void* context,
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
////// GLFW internal API ////// ////// GLFW platform API //////
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
// Initialize joystick interface GLFWbool _glfwPlatformInitJoysticks(void)
//
void _glfwInitJoysticksNS(void)
{ {
CFMutableArrayRef matching; CFMutableArrayRef matching;
const long usages[] = const long usages[] =
@ -328,7 +326,7 @@ void _glfwInitJoysticksNS(void)
if (!matching) if (!matching)
{ {
_glfwInputError(GLFW_PLATFORM_ERROR, "Cocoa: Failed to create array"); _glfwInputError(GLFW_PLATFORM_ERROR, "Cocoa: Failed to create array");
return; return GLFW_FALSE;
} }
for (size_t i = 0; i < sizeof(usages) / sizeof(long); i++) for (size_t i = 0; i < sizeof(usages) / sizeof(long); i++)
@ -383,26 +381,24 @@ void _glfwInitJoysticksNS(void)
// Execute the run loop once in order to register any initially-attached // Execute the run loop once in order to register any initially-attached
// joysticks // joysticks
CFRunLoopRunInMode(kCFRunLoopDefaultMode, 0, false); CFRunLoopRunInMode(kCFRunLoopDefaultMode, 0, false);
return GLFW_TRUE;
} }
// Close all opened joystick handles void _glfwPlatformTerminateJoysticks(void)
//
void _glfwTerminateJoysticksNS(void)
{ {
int jid; int jid;
for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++) for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++)
closeJoystick(_glfw.joysticks + jid); closeJoystick(_glfw.joysticks + jid);
CFRelease(_glfw.ns.hidManager); if (_glfw.ns.hidManager)
_glfw.ns.hidManager = NULL; {
CFRelease(_glfw.ns.hidManager);
_glfw.ns.hidManager = NULL;
}
} }
//////////////////////////////////////////////////////////////////////////
////// GLFW platform API //////
//////////////////////////////////////////////////////////////////////////
int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode) int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode)
{ {
if (mode & _GLFW_POLL_AXES) if (mode & _GLFW_POLL_AXES)

View File

@ -277,14 +277,20 @@ static double getFallbackRefreshRate(CGDirectDisplayID displayID)
CFSTR("IOFBCurrentPixelCount"), CFSTR("IOFBCurrentPixelCount"),
kCFAllocatorDefault, kCFAllocatorDefault,
kNilOptions); kNilOptions);
if (!clockRef || !countRef)
break;
uint32_t clock = 0, count = 0; uint32_t clock = 0, count = 0;
CFNumberGetValue(clockRef, kCFNumberIntType, &clock);
CFNumberGetValue(countRef, kCFNumberIntType, &count); if (clockRef)
CFRelease(clockRef); {
CFRelease(countRef); CFNumberGetValue(clockRef, kCFNumberIntType, &clock);
CFRelease(clockRef);
}
if (countRef)
{
CFNumberGetValue(countRef, kCFNumberIntType, &count);
CFRelease(countRef);
}
if (clock > 0 && count > 0) if (clock > 0 && count > 0)
refreshRate = clock / (double) count; refreshRate = clock / (double) count;

View File

@ -85,16 +85,11 @@ typedef VkResult (APIENTRY *PFN_vkCreateMetalSurfaceEXT)(VkInstance,const VkMeta
#include "posix_thread.h" #include "posix_thread.h"
#include "cocoa_joystick.h" #include "cocoa_joystick.h"
#include "nsgl_context.h" #include "nsgl_context.h"
#include "egl_context.h"
#include "osmesa_context.h"
#define _glfw_dlopen(name) dlopen(name, RTLD_LAZY | RTLD_LOCAL) #define _glfw_dlopen(name) dlopen(name, RTLD_LAZY | RTLD_LOCAL)
#define _glfw_dlclose(handle) dlclose(handle) #define _glfw_dlclose(handle) dlclose(handle)
#define _glfw_dlsym(handle, name) dlsym(handle, name) #define _glfw_dlsym(handle, name) dlsym(handle, name)
#define _GLFW_EGL_NATIVE_WINDOW ((EGLNativeWindowType) window->ns.view)
#define _GLFW_EGL_NATIVE_DISPLAY EGL_DEFAULT_DISPLAY
#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowNS ns #define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowNS ns
#define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE _GLFWlibraryNS ns #define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE _GLFWlibraryNS ns
#define _GLFW_PLATFORM_LIBRARY_TIMER_STATE _GLFWtimerNS ns #define _GLFW_PLATFORM_LIBRARY_TIMER_STATE _GLFWtimerNS ns

View File

@ -731,14 +731,24 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
else else
characters = (NSString*) string; characters = (NSString*) string;
const NSUInteger length = [characters length]; NSRange range = NSMakeRange(0, [characters length]);
for (NSUInteger i = 0; i < length; i++) while (range.length)
{ {
const unichar codepoint = [characters characterAtIndex:i]; uint32_t codepoint = 0;
if ((codepoint & 0xff00) == 0xf700)
continue;
_glfwInputChar(window, codepoint, mods, plain); if ([characters getBytes:&codepoint
maxLength:sizeof(codepoint)
usedLength:NULL
encoding:NSUTF32StringEncoding
options:0
range:range
remainingRange:&range])
{
if (codepoint >= 0xf700 && codepoint <= 0xf7ff)
continue;
_glfwInputChar(window, codepoint, mods, plain);
}
} }
} }
@ -906,6 +916,11 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
} }
else if (ctxconfig->source == GLFW_EGL_CONTEXT_API) else if (ctxconfig->source == GLFW_EGL_CONTEXT_API)
{ {
// EGL implementation on macOS use CALayer* EGLNativeWindowType so we
// need to get the layer for EGL window surface creation.
[window->ns.view setWantsLayer:YES];
window->ns.layer = [window->ns.view layer];
if (!_glfwInitEGL()) if (!_glfwInitEGL())
return GLFW_FALSE; return GLFW_FALSE;
if (!_glfwCreateContextEGL(window, ctxconfig, fbconfig)) if (!_glfwCreateContextEGL(window, ctxconfig, fbconfig))
@ -977,7 +992,8 @@ void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title)
void _glfwPlatformSetWindowIcon(_GLFWwindow* window, void _glfwPlatformSetWindowIcon(_GLFWwindow* window,
int count, const GLFWimage* images) int count, const GLFWimage* images)
{ {
// Regular windows do not have icons _glfwInputError(GLFW_FEATURE_UNAVAILABLE,
"Cocoa: Regular windows do not have icons on macOS");
} }
void _glfwPlatformGetWindowPos(_GLFWwindow* window, int* xpos, int* ypos) void _glfwPlatformGetWindowPos(_GLFWwindow* window, int* xpos, int* ypos)
@ -1355,6 +1371,13 @@ void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled)
} // autoreleasepool } // autoreleasepool
} }
void _glfwPlatformSetWindowMousePassthrough(_GLFWwindow* window, GLFWbool enabled)
{
@autoreleasepool {
[window->ns.object setIgnoresMouseEvents:enabled];
}
}
float _glfwPlatformGetWindowOpacity(_GLFWwindow* window) float _glfwPlatformGetWindowOpacity(_GLFWwindow* window)
{ {
@autoreleasepool { @autoreleasepool {
@ -1371,6 +1394,8 @@ void _glfwPlatformSetWindowOpacity(_GLFWwindow* window, float opacity)
void _glfwPlatformSetRawMouseMotion(_GLFWwindow *window, GLFWbool enabled) void _glfwPlatformSetRawMouseMotion(_GLFWwindow *window, GLFWbool enabled)
{ {
_glfwInputError(GLFW_FEATURE_UNIMPLEMENTED,
"Cocoa: Raw mouse motion not yet implemented");
} }
GLFWbool _glfwPlatformRawMouseMotionSupported(void) GLFWbool _glfwPlatformRawMouseMotionSupported(void)
@ -1713,6 +1738,47 @@ const char* _glfwPlatformGetClipboardString(void)
} // autoreleasepool } // autoreleasepool
} }
EGLenum _glfwPlatformGetEGLPlatform(EGLint** attribs)
{
if (_glfw.egl.ANGLE_platform_angle)
{
int type = 0;
if (_glfw.egl.ANGLE_platform_angle_opengl)
{
if (_glfw.hints.init.angleType == GLFW_ANGLE_PLATFORM_TYPE_OPENGL)
type = EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE;
}
if (_glfw.egl.ANGLE_platform_angle_metal)
{
if (_glfw.hints.init.angleType == GLFW_ANGLE_PLATFORM_TYPE_METAL)
type = EGL_PLATFORM_ANGLE_TYPE_METAL_ANGLE;
}
if (type)
{
*attribs = calloc(3, sizeof(EGLint));
(*attribs)[0] = EGL_PLATFORM_ANGLE_TYPE_ANGLE;
(*attribs)[1] = type;
(*attribs)[2] = EGL_NONE;
return EGL_PLATFORM_ANGLE_ANGLE;
}
}
return 0;
}
EGLNativeDisplayType _glfwPlatformGetEGLNativeDisplay(void)
{
return EGL_DEFAULT_DISPLAY;
}
EGLNativeWindowType _glfwPlatformGetEGLNativeWindow(_GLFWwindow* window)
{
return window->ns.layer;
}
void _glfwPlatformGetRequiredInstanceExtensions(char** extensions) void _glfwPlatformGetRequiredInstanceExtensions(char** extensions)
{ {
if (_glfw.vk.KHR_surface && _glfw.vk.EXT_metal_surface) if (_glfw.vk.KHR_surface && _glfw.vk.EXT_metal_surface)

View File

@ -303,6 +303,8 @@ static void destroyContextEGL(_GLFWwindow* window)
GLFWbool _glfwInitEGL(void) GLFWbool _glfwInitEGL(void)
{ {
int i; int i;
EGLint* attribs = NULL;
const char* extensions;
const char* sonames[] = const char* sonames[] =
{ {
#if defined(_GLFW_EGL_LIBRARY) #if defined(_GLFW_EGL_LIBRARY)
@ -395,7 +397,51 @@ GLFWbool _glfwInitEGL(void)
return GLFW_FALSE; return GLFW_FALSE;
} }
_glfw.egl.display = eglGetDisplay(_GLFW_EGL_NATIVE_DISPLAY); extensions = eglQueryString(EGL_NO_DISPLAY, EGL_EXTENSIONS);
if (extensions && eglGetError() == EGL_SUCCESS)
_glfw.egl.EXT_client_extensions = GLFW_TRUE;
if (_glfw.egl.EXT_client_extensions)
{
_glfw.egl.EXT_platform_base =
_glfwStringInExtensionString("EGL_EXT_platform_base", extensions);
_glfw.egl.EXT_platform_x11 =
_glfwStringInExtensionString("EGL_EXT_platform_x11", extensions);
_glfw.egl.EXT_platform_wayland =
_glfwStringInExtensionString("EGL_EXT_platform_wayland", extensions);
_glfw.egl.ANGLE_platform_angle =
_glfwStringInExtensionString("EGL_ANGLE_platform_angle", extensions);
_glfw.egl.ANGLE_platform_angle_opengl =
_glfwStringInExtensionString("EGL_ANGLE_platform_angle_opengl", extensions);
_glfw.egl.ANGLE_platform_angle_d3d =
_glfwStringInExtensionString("EGL_ANGLE_platform_angle_d3d", extensions);
_glfw.egl.ANGLE_platform_angle_vulkan =
_glfwStringInExtensionString("EGL_ANGLE_platform_angle_vulkan", extensions);
_glfw.egl.ANGLE_platform_angle_metal =
_glfwStringInExtensionString("EGL_ANGLE_platform_angle_metal", extensions);
}
if (_glfw.egl.EXT_platform_base)
{
_glfw.egl.GetPlatformDisplayEXT = (PFNEGLGETPLATFORMDISPLAYEXTPROC)
eglGetProcAddress("eglGetPlatformDisplayEXT");
_glfw.egl.CreatePlatformWindowSurfaceEXT = (PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC)
eglGetProcAddress("eglCreatePlatformWindowSurfaceEXT");
}
_glfw.egl.platform = _glfwPlatformGetEGLPlatform(&attribs);
if (_glfw.egl.platform)
{
_glfw.egl.display =
eglGetPlatformDisplayEXT(_glfw.egl.platform,
_glfwPlatformGetEGLNativeDisplay(),
attribs);
}
else
_glfw.egl.display = eglGetDisplay(_glfwPlatformGetEGLNativeDisplay());
free(attribs);
if (_glfw.egl.display == EGL_NO_DISPLAY) if (_glfw.egl.display == EGL_NO_DISPLAY)
{ {
_glfwInputError(GLFW_API_UNAVAILABLE, _glfwInputError(GLFW_API_UNAVAILABLE,
@ -463,6 +509,7 @@ GLFWbool _glfwCreateContextEGL(_GLFWwindow* window,
EGLint attribs[40]; EGLint attribs[40];
EGLConfig config; EGLConfig config;
EGLContext share = NULL; EGLContext share = NULL;
EGLNativeWindowType native;
int index = 0; int index = 0;
if (!_glfw.egl.display) if (!_glfw.egl.display)
@ -588,23 +635,30 @@ GLFWbool _glfwCreateContextEGL(_GLFWwindow* window,
} }
// Set up attributes for surface creation // Set up attributes for surface creation
index = 0;
if (fbconfig->sRGB)
{ {
int index = 0; if (_glfw.egl.KHR_gl_colorspace)
setAttrib(EGL_GL_COLORSPACE_KHR, EGL_GL_COLORSPACE_SRGB_KHR);
if (fbconfig->sRGB) }
{
if (_glfw.egl.KHR_gl_colorspace) setAttrib(EGL_NONE, EGL_NONE);
setAttrib(EGL_GL_COLORSPACE_KHR, EGL_GL_COLORSPACE_SRGB_KHR);
} native = _glfwPlatformGetEGLNativeWindow(window);
// HACK: ANGLE does not implement eglCreatePlatformWindowSurfaceEXT
setAttrib(EGL_NONE, EGL_NONE); // despite reporting EGL_EXT_platform_base
if (_glfw.egl.platform && _glfw.egl.platform != EGL_PLATFORM_ANGLE_ANGLE)
{
window->context.egl.surface =
eglCreatePlatformWindowSurfaceEXT(_glfw.egl.display, config, native, attribs);
}
else
{
window->context.egl.surface =
eglCreateWindowSurface(_glfw.egl.display, config, native, attribs);
} }
window->context.egl.surface =
eglCreateWindowSurface(_glfw.egl.display,
config,
_GLFW_EGL_NATIVE_WINDOW,
attribs);
if (window->context.egl.surface == EGL_NO_SURFACE) if (window->context.egl.surface == EGL_NO_SURFACE)
{ {
_glfwInputError(GLFW_PLATFORM_ERROR, _glfwInputError(GLFW_PLATFORM_ERROR,

View File

@ -25,26 +25,10 @@
// //
//======================================================================== //========================================================================
#if defined(_GLFW_USE_EGLPLATFORM_H) #if defined(_GLFW_WIN32)
#include <EGL/eglplatform.h>
#elif defined(_GLFW_WIN32)
#define EGLAPIENTRY __stdcall #define EGLAPIENTRY __stdcall
typedef HDC EGLNativeDisplayType;
typedef HWND EGLNativeWindowType;
#elif defined(_GLFW_COCOA)
#define EGLAPIENTRY
typedef void* EGLNativeDisplayType;
typedef id EGLNativeWindowType;
#elif defined(_GLFW_X11)
#define EGLAPIENTRY
typedef Display* EGLNativeDisplayType;
typedef Window EGLNativeWindowType;
#elif defined(_GLFW_WAYLAND)
#define EGLAPIENTRY
typedef struct wl_display* EGLNativeDisplayType;
typedef struct wl_egl_window* EGLNativeWindowType;
#else #else
#error "No supported EGL platform selected" #define EGLAPIENTRY
#endif #endif
#define EGL_SUCCESS 0x3000 #define EGL_SUCCESS 0x3000
@ -106,6 +90,17 @@ typedef struct wl_egl_window* EGLNativeWindowType;
#define EGL_CONTEXT_RELEASE_BEHAVIOR_KHR 0x2097 #define EGL_CONTEXT_RELEASE_BEHAVIOR_KHR 0x2097
#define EGL_CONTEXT_RELEASE_BEHAVIOR_NONE_KHR 0 #define EGL_CONTEXT_RELEASE_BEHAVIOR_NONE_KHR 0
#define EGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR 0x2098 #define EGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR 0x2098
#define EGL_PLATFORM_X11_EXT 0x31d5
#define EGL_PLATFORM_WAYLAND_EXT 0x31d8
#define EGL_PLATFORM_ANGLE_ANGLE 0x3202
#define EGL_PLATFORM_ANGLE_TYPE_ANGLE 0x3203
#define EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE 0x320d
#define EGL_PLATFORM_ANGLE_TYPE_OPENGLES_ANGLE 0x320e
#define EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE 0x3207
#define EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE 0x3208
#define EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE 0x3450
#define EGL_PLATFORM_ANGLE_TYPE_METAL_ANGLE 0x3489
#define EGL_PLATFORM_ANGLE_NATIVE_PLATFORM_TYPE_ANGLE 0x348f
typedef int EGLint; typedef int EGLint;
typedef unsigned int EGLBoolean; typedef unsigned int EGLBoolean;
@ -115,6 +110,9 @@ typedef void* EGLContext;
typedef void* EGLDisplay; typedef void* EGLDisplay;
typedef void* EGLSurface; typedef void* EGLSurface;
typedef void* EGLNativeDisplayType;
typedef void* EGLNativeWindowType;
// EGL function pointer typedefs // EGL function pointer typedefs
typedef EGLBoolean (EGLAPIENTRY * PFN_eglGetConfigAttrib)(EGLDisplay,EGLConfig,EGLint,EGLint*); typedef EGLBoolean (EGLAPIENTRY * PFN_eglGetConfigAttrib)(EGLDisplay,EGLConfig,EGLint,EGLint*);
typedef EGLBoolean (EGLAPIENTRY * PFN_eglGetConfigs)(EGLDisplay,EGLConfig*,EGLint,EGLint*); typedef EGLBoolean (EGLAPIENTRY * PFN_eglGetConfigs)(EGLDisplay,EGLConfig*,EGLint,EGLint*);
@ -149,9 +147,10 @@ typedef GLFWglproc (EGLAPIENTRY * PFN_eglGetProcAddress)(const char*);
#define eglQueryString _glfw.egl.QueryString #define eglQueryString _glfw.egl.QueryString
#define eglGetProcAddress _glfw.egl.GetProcAddress #define eglGetProcAddress _glfw.egl.GetProcAddress
#define _GLFW_EGL_CONTEXT_STATE _GLFWcontextEGL egl typedef EGLDisplay (EGLAPIENTRY * PFNEGLGETPLATFORMDISPLAYEXTPROC)(EGLenum,void*,const EGLint*);
#define _GLFW_EGL_LIBRARY_CONTEXT_STATE _GLFWlibraryEGL egl typedef EGLSurface (EGLAPIENTRY * PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC)(EGLDisplay,EGLConfig,void*,const EGLint*);
#define eglGetPlatformDisplayEXT _glfw.egl.GetPlatformDisplayEXT
#define eglCreatePlatformWindowSurfaceEXT _glfw.egl.CreatePlatformWindowSurfaceEXT
// EGL-specific per-context data // EGL-specific per-context data
// //
@ -169,6 +168,7 @@ typedef struct _GLFWcontextEGL
// //
typedef struct _GLFWlibraryEGL typedef struct _GLFWlibraryEGL
{ {
EGLenum platform;
EGLDisplay display; EGLDisplay display;
EGLint major, minor; EGLint major, minor;
GLFWbool prefix; GLFWbool prefix;
@ -178,6 +178,15 @@ typedef struct _GLFWlibraryEGL
GLFWbool KHR_gl_colorspace; GLFWbool KHR_gl_colorspace;
GLFWbool KHR_get_all_proc_addresses; GLFWbool KHR_get_all_proc_addresses;
GLFWbool KHR_context_flush_control; GLFWbool KHR_context_flush_control;
GLFWbool EXT_client_extensions;
GLFWbool EXT_platform_base;
GLFWbool EXT_platform_x11;
GLFWbool EXT_platform_wayland;
GLFWbool ANGLE_platform_angle;
GLFWbool ANGLE_platform_angle_opengl;
GLFWbool ANGLE_platform_angle_d3d;
GLFWbool ANGLE_platform_angle_vulkan;
GLFWbool ANGLE_platform_angle_metal;
void* handle; void* handle;
@ -198,6 +207,9 @@ typedef struct _GLFWlibraryEGL
PFN_eglQueryString QueryString; PFN_eglQueryString QueryString;
PFN_eglGetProcAddress GetProcAddress; PFN_eglGetProcAddress GetProcAddress;
PFNEGLGETPLATFORMDISPLAYEXTPROC GetPlatformDisplayEXT;
PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC CreatePlatformWindowSurfaceEXT;
} _GLFWlibraryEGL; } _GLFWlibraryEGL;

View File

@ -53,6 +53,7 @@ static GLFWerrorfun _glfwErrorCallback;
static _GLFWinitconfig _glfwInitHints = static _GLFWinitconfig _glfwInitHints =
{ {
GLFW_TRUE, // hat buttons GLFW_TRUE, // hat buttons
GLFW_ANGLE_PLATFORM_TYPE_NONE, // ANGLE backend
{ {
GLFW_TRUE, // macOS menu bar GLFW_TRUE, // macOS menu bar
GLFW_TRUE // macOS bundle chdir GLFW_TRUE // macOS bundle chdir
@ -90,6 +91,7 @@ static void terminate(void)
_glfw.mappingCount = 0; _glfw.mappingCount = 0;
_glfwTerminateVulkan(); _glfwTerminateVulkan();
_glfwPlatformTerminateJoysticks();
_glfwPlatformTerminate(); _glfwPlatformTerminate();
_glfw.initialized = GLFW_FALSE; _glfw.initialized = GLFW_FALSE;
@ -191,6 +193,10 @@ void _glfwInputError(int code, const char* format, ...)
strcpy(description, "The specified window has no context"); strcpy(description, "The specified window has no context");
else if (code == GLFW_CURSOR_UNAVAILABLE) else if (code == GLFW_CURSOR_UNAVAILABLE)
strcpy(description, "The specified cursor shape is unavailable"); strcpy(description, "The specified cursor shape is unavailable");
else if (code == GLFW_FEATURE_UNAVAILABLE)
strcpy(description, "The requested feature cannot be implemented for this platform");
else if (code == GLFW_FEATURE_UNIMPLEMENTED)
strcpy(description, "The requested feature has not yet been implemented for this platform");
else else
strcpy(description, "ERROR: UNKNOWN GLFW ERROR"); strcpy(description, "ERROR: UNKNOWN GLFW ERROR");
} }
@ -283,6 +289,9 @@ GLFWAPI void glfwInitHint(int hint, int value)
case GLFW_JOYSTICK_HAT_BUTTONS: case GLFW_JOYSTICK_HAT_BUTTONS:
_glfwInitHints.hatButtons = value; _glfwInitHints.hatButtons = value;
return; return;
case GLFW_ANGLE_PLATFORM_TYPE:
_glfwInitHints.angleType = value;
return;
case GLFW_COCOA_CHDIR_RESOURCES: case GLFW_COCOA_CHDIR_RESOURCES:
_glfwInitHints.ns.chdir = value; _glfwInitHints.ns.chdir = value;
return; return;

View File

@ -43,6 +43,22 @@
#define _GLFW_JOYSTICK_BUTTON 2 #define _GLFW_JOYSTICK_BUTTON 2
#define _GLFW_JOYSTICK_HATBIT 3 #define _GLFW_JOYSTICK_HATBIT 3
// Initializes the platform joystick API if it has not been already
//
static GLFWbool initJoysticks(void)
{
if (!_glfw.joysticksInitialized)
{
if (!_glfwPlatformInitJoysticks())
{
_glfwPlatformTerminateJoysticks();
return GLFW_FALSE;
}
}
return _glfw.joysticksInitialized = GLFW_TRUE;
}
// Finds a mapping based on joystick GUID // Finds a mapping based on joystick GUID
// //
static _GLFWmapping* findMapping(const char* guid) static _GLFWmapping* findMapping(const char* guid)
@ -929,6 +945,9 @@ GLFWAPI int glfwJoystickPresent(int jid)
return GLFW_FALSE; return GLFW_FALSE;
} }
if (!initJoysticks())
return GLFW_FALSE;
js = _glfw.joysticks + jid; js = _glfw.joysticks + jid;
if (!js->present) if (!js->present)
return GLFW_FALSE; return GLFW_FALSE;
@ -954,6 +973,9 @@ GLFWAPI const float* glfwGetJoystickAxes(int jid, int* count)
return NULL; return NULL;
} }
if (!initJoysticks())
return NULL;
js = _glfw.joysticks + jid; js = _glfw.joysticks + jid;
if (!js->present) if (!js->present)
return NULL; return NULL;
@ -983,6 +1005,9 @@ GLFWAPI const unsigned char* glfwGetJoystickButtons(int jid, int* count)
return NULL; return NULL;
} }
if (!initJoysticks())
return NULL;
js = _glfw.joysticks + jid; js = _glfw.joysticks + jid;
if (!js->present) if (!js->present)
return NULL; return NULL;
@ -1016,6 +1041,9 @@ GLFWAPI const unsigned char* glfwGetJoystickHats(int jid, int* count)
return NULL; return NULL;
} }
if (!initJoysticks())
return NULL;
js = _glfw.joysticks + jid; js = _glfw.joysticks + jid;
if (!js->present) if (!js->present)
return NULL; return NULL;
@ -1042,6 +1070,9 @@ GLFWAPI const char* glfwGetJoystickName(int jid)
return NULL; return NULL;
} }
if (!initJoysticks())
return NULL;
js = _glfw.joysticks + jid; js = _glfw.joysticks + jid;
if (!js->present) if (!js->present)
return NULL; return NULL;
@ -1067,6 +1098,9 @@ GLFWAPI const char* glfwGetJoystickGUID(int jid)
return NULL; return NULL;
} }
if (!initJoysticks())
return NULL;
js = _glfw.joysticks + jid; js = _glfw.joysticks + jid;
if (!js->present) if (!js->present)
return NULL; return NULL;
@ -1112,6 +1146,10 @@ GLFWAPI void* glfwGetJoystickUserPointer(int jid)
GLFWAPI GLFWjoystickfun glfwSetJoystickCallback(GLFWjoystickfun cbfun) GLFWAPI GLFWjoystickfun glfwSetJoystickCallback(GLFWjoystickfun cbfun)
{ {
_GLFW_REQUIRE_INIT_OR_RETURN(NULL); _GLFW_REQUIRE_INIT_OR_RETURN(NULL);
if (!initJoysticks())
return NULL;
_GLFW_SWAP_POINTERS(_glfw.callbacks.joystick, cbfun); _GLFW_SWAP_POINTERS(_glfw.callbacks.joystick, cbfun);
return cbfun; return cbfun;
} }
@ -1191,6 +1229,9 @@ GLFWAPI int glfwJoystickIsGamepad(int jid)
return GLFW_FALSE; return GLFW_FALSE;
} }
if (!initJoysticks())
return GLFW_FALSE;
js = _glfw.joysticks + jid; js = _glfw.joysticks + jid;
if (!js->present) if (!js->present)
return GLFW_FALSE; return GLFW_FALSE;
@ -1216,6 +1257,9 @@ GLFWAPI const char* glfwGetGamepadName(int jid)
return NULL; return NULL;
} }
if (!initJoysticks())
return NULL;
js = _glfw.joysticks + jid; js = _glfw.joysticks + jid;
if (!js->present) if (!js->present)
return NULL; return NULL;
@ -1248,6 +1292,9 @@ GLFWAPI int glfwGetGamepadState(int jid, GLFWgamepadstate* state)
return GLFW_FALSE; return GLFW_FALSE;
} }
if (!initJoysticks())
return GLFW_FALSE;
js = _glfw.joysticks + jid; js = _glfw.joysticks + jid;
if (!js->present) if (!js->present)
return GLFW_FALSE; return GLFW_FALSE;

View File

@ -194,6 +194,9 @@ typedef void (APIENTRY * PFN_vkVoidFunction)(void);
#error "No supported window creation API selected" #error "No supported window creation API selected"
#endif #endif
#include "egl_context.h"
#include "osmesa_context.h"
// Constructs a version number string from the public header macros // Constructs a version number string from the public header macros
#define _GLFW_CONCAT_VERSION(m, n, r) #m "." #n "." #r #define _GLFW_CONCAT_VERSION(m, n, r) #m "." #n "." #r
#define _GLFW_MAKE_VERSION(m, n, r) _GLFW_CONCAT_VERSION(m, n, r) #define _GLFW_MAKE_VERSION(m, n, r) _GLFW_CONCAT_VERSION(m, n, r)
@ -240,6 +243,7 @@ struct _GLFWerror
struct _GLFWinitconfig struct _GLFWinitconfig
{ {
GLFWbool hatButtons; GLFWbool hatButtons;
int angleType;
struct { struct {
GLFWbool menubar; GLFWbool menubar;
GLFWbool chdir; GLFWbool chdir;
@ -266,6 +270,7 @@ struct _GLFWwndconfig
GLFWbool maximized; GLFWbool maximized;
GLFWbool centerCursor; GLFWbool centerCursor;
GLFWbool focusOnShow; GLFWbool focusOnShow;
GLFWbool mousePassthrough;
GLFWbool scaleToMonitor; GLFWbool scaleToMonitor;
struct { struct {
GLFWbool retina; GLFWbool retina;
@ -359,9 +364,9 @@ struct _GLFWcontext
// This is defined in the context API's context.h // This is defined in the context API's context.h
_GLFW_PLATFORM_CONTEXT_STATE; _GLFW_PLATFORM_CONTEXT_STATE;
// This is defined in egl_context.h // This is defined in egl_context.h
_GLFW_EGL_CONTEXT_STATE; _GLFWcontextEGL egl;
// This is defined in osmesa_context.h // This is defined in osmesa_context.h
_GLFW_OSMESA_CONTEXT_STATE; _GLFWcontextOSMesa osmesa;
}; };
// Window and context structure // Window and context structure
@ -376,6 +381,7 @@ struct _GLFWwindow
GLFWbool autoIconify; GLFWbool autoIconify;
GLFWbool floating; GLFWbool floating;
GLFWbool focusOnShow; GLFWbool focusOnShow;
GLFWbool mousePassthrough;
GLFWbool shouldClose; GLFWbool shouldClose;
void* userPointer; void* userPointer;
GLFWvidmode videoMode; GLFWvidmode videoMode;
@ -533,6 +539,7 @@ struct _GLFWlibrary
_GLFWmonitor** monitors; _GLFWmonitor** monitors;
int monitorCount; int monitorCount;
GLFWbool joysticksInitialized;
_GLFWjoystick joysticks[GLFW_JOYSTICK_LAST + 1]; _GLFWjoystick joysticks[GLFW_JOYSTICK_LAST + 1];
_GLFWmapping* mappings; _GLFWmapping* mappings;
int mappingCount; int mappingCount;
@ -581,9 +588,9 @@ struct _GLFWlibrary
// This is defined in the platform's joystick.h // This is defined in the platform's joystick.h
_GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE; _GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE;
// This is defined in egl_context.h // This is defined in egl_context.h
_GLFW_EGL_LIBRARY_CONTEXT_STATE; _GLFWlibraryEGL egl;
// This is defined in osmesa_context.h // This is defined in osmesa_context.h
_GLFW_OSMESA_LIBRARY_CONTEXT_STATE; _GLFWlibraryOSMesa osmesa;
}; };
// Global state shared between compilation units of GLFW // Global state shared between compilation units of GLFW
@ -626,6 +633,8 @@ void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp)
void _glfwPlatformSetClipboardString(const char* string); void _glfwPlatformSetClipboardString(const char* string);
const char* _glfwPlatformGetClipboardString(void); const char* _glfwPlatformGetClipboardString(void);
GLFWbool _glfwPlatformInitJoysticks(void);
void _glfwPlatformTerminateJoysticks(void);
int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode); int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode);
void _glfwPlatformUpdateGamepadGUID(char* guid); void _glfwPlatformUpdateGamepadGUID(char* guid);
@ -674,6 +683,7 @@ float _glfwPlatformGetWindowOpacity(_GLFWwindow* window);
void _glfwPlatformSetWindowResizable(_GLFWwindow* window, GLFWbool enabled); void _glfwPlatformSetWindowResizable(_GLFWwindow* window, GLFWbool enabled);
void _glfwPlatformSetWindowDecorated(_GLFWwindow* window, GLFWbool enabled); void _glfwPlatformSetWindowDecorated(_GLFWwindow* window, GLFWbool enabled);
void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled); void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled);
void _glfwPlatformSetWindowMousePassthrough(_GLFWwindow* window, GLFWbool enabled);
void _glfwPlatformSetWindowOpacity(_GLFWwindow* window, float opacity); void _glfwPlatformSetWindowOpacity(_GLFWwindow* window, float opacity);
void _glfwPlatformPollEvents(void); void _glfwPlatformPollEvents(void);
@ -681,6 +691,10 @@ void _glfwPlatformWaitEvents(void);
void _glfwPlatformWaitEventsTimeout(double timeout); void _glfwPlatformWaitEventsTimeout(double timeout);
void _glfwPlatformPostEmptyEvent(void); void _glfwPlatformPostEmptyEvent(void);
EGLenum _glfwPlatformGetEGLPlatform(EGLint** attribs);
EGLNativeDisplayType _glfwPlatformGetEGLNativeDisplay(void);
EGLNativeWindowType _glfwPlatformGetEGLNativeWindow(_GLFWwindow* window);
void _glfwPlatformGetRequiredInstanceExtensions(char** extensions); void _glfwPlatformGetRequiredInstanceExtensions(char** extensions);
int _glfwPlatformGetPhysicalDevicePresentationSupport(VkInstance instance, int _glfwPlatformGetPhysicalDevicePresentationSupport(VkInstance instance,
VkPhysicalDevice device, VkPhysicalDevice device,

View File

@ -264,9 +264,50 @@ static int compareJoysticks(const void* fp, const void* sp)
////// GLFW internal API ////// ////// GLFW internal API //////
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
// Initialize joystick interface void _glfwDetectJoystickConnectionLinux(void)
// {
GLFWbool _glfwInitJoysticksLinux(void) if (_glfw.linjs.inotify <= 0)
return;
ssize_t offset = 0;
char buffer[16384];
const ssize_t size = read(_glfw.linjs.inotify, buffer, sizeof(buffer));
while (size > offset)
{
regmatch_t match;
const struct inotify_event* e = (struct inotify_event*) (buffer + offset);
offset += sizeof(struct inotify_event) + e->len;
if (regexec(&_glfw.linjs.regex, e->name, 1, &match, 0) != 0)
continue;
char path[PATH_MAX];
snprintf(path, sizeof(path), "/dev/input/%s", e->name);
if (e->mask & (IN_CREATE | IN_ATTRIB))
openJoystickDevice(path);
else if (e->mask & IN_DELETE)
{
for (int jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++)
{
if (strcmp(_glfw.joysticks[jid].linjs.path, path) == 0)
{
closeJoystick(_glfw.joysticks + jid);
break;
}
}
}
}
}
//////////////////////////////////////////////////////////////////////////
////// GLFW platform API //////
//////////////////////////////////////////////////////////////////////////
GLFWbool _glfwPlatformInitJoysticks(void)
{ {
const char* dirname = "/dev/input"; const char* dirname = "/dev/input";
@ -320,9 +361,7 @@ GLFWbool _glfwInitJoysticksLinux(void)
return GLFW_TRUE; return GLFW_TRUE;
} }
// Close all opened joystick handles void _glfwPlatformTerminateJoysticks(void)
//
void _glfwTerminateJoysticksLinux(void)
{ {
int jid; int jid;
@ -333,60 +372,16 @@ void _glfwTerminateJoysticksLinux(void)
closeJoystick(js); closeJoystick(js);
} }
regfree(&_glfw.linjs.regex);
if (_glfw.linjs.inotify > 0) if (_glfw.linjs.inotify > 0)
{ {
if (_glfw.linjs.watch > 0) if (_glfw.linjs.watch > 0)
inotify_rm_watch(_glfw.linjs.inotify, _glfw.linjs.watch); inotify_rm_watch(_glfw.linjs.inotify, _glfw.linjs.watch);
close(_glfw.linjs.inotify); close(_glfw.linjs.inotify);
regfree(&_glfw.linjs.regex);
} }
} }
void _glfwDetectJoystickConnectionLinux(void)
{
if (_glfw.linjs.inotify <= 0)
return;
ssize_t offset = 0;
char buffer[16384];
const ssize_t size = read(_glfw.linjs.inotify, buffer, sizeof(buffer));
while (size > offset)
{
regmatch_t match;
const struct inotify_event* e = (struct inotify_event*) (buffer + offset);
offset += sizeof(struct inotify_event) + e->len;
if (regexec(&_glfw.linjs.regex, e->name, 1, &match, 0) != 0)
continue;
char path[PATH_MAX];
snprintf(path, sizeof(path), "/dev/input/%s", e->name);
if (e->mask & (IN_CREATE | IN_ATTRIB))
openJoystickDevice(path);
else if (e->mask & IN_DELETE)
{
for (int jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++)
{
if (strcmp(_glfw.joysticks[jid].linjs.path, path) == 0)
{
closeJoystick(_glfw.joysticks + jid);
break;
}
}
}
}
}
//////////////////////////////////////////////////////////////////////////
////// GLFW platform API //////
//////////////////////////////////////////////////////////////////////////
int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode) int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode)
{ {
// Read all queued events (non-blocking) // Read all queued events (non-blocking)

View File

@ -55,8 +55,5 @@ typedef struct _GLFWlibraryLinux
GLFWbool dropped; GLFWbool dropped;
} _GLFWlibraryLinux; } _GLFWlibraryLinux;
GLFWbool _glfwInitJoysticksLinux(void);
void _glfwTerminateJoysticksLinux(void);
void _glfwDetectJoystickConnectionLinux(void); void _glfwDetectJoystickConnectionLinux(void);

View File

@ -29,6 +29,8 @@
#include "internal.h" #include "internal.h"
#include <stdlib.h>
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
////// GLFW platform API ////// ////// GLFW platform API //////
@ -37,11 +39,14 @@
int _glfwPlatformInit(void) int _glfwPlatformInit(void)
{ {
_glfwInitTimerPOSIX(); _glfwInitTimerPOSIX();
_glfwPollMonitorsNull();
return GLFW_TRUE; return GLFW_TRUE;
} }
void _glfwPlatformTerminate(void) void _glfwPlatformTerminate(void)
{ {
free(_glfw.null.clipboardString);
_glfwTerminateOSMesa(); _glfwTerminateOSMesa();
} }

View File

@ -33,6 +33,15 @@
////// GLFW platform API ////// ////// GLFW platform API //////
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
int _glfwPlatformInitJoysticks(void)
{
return GLFW_TRUE;
}
void _glfwPlatformTerminateJoysticks(void)
{
}
int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode) int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode)
{ {
return GLFW_FALSE; return GLFW_FALSE;

View File

@ -29,6 +29,37 @@
#include "internal.h" #include "internal.h"
#include <stdlib.h>
#include <string.h>
#include <math.h>
// The the sole (fake) video mode of our (sole) fake monitor
//
static GLFWvidmode getVideoMode(void)
{
GLFWvidmode mode;
mode.width = 1920;
mode.height = 1080;
mode.redBits = 8;
mode.greenBits = 8;
mode.blueBits = 8;
mode.refreshRate = 60;
return mode;
}
//////////////////////////////////////////////////////////////////////////
////// GLFW internal API //////
//////////////////////////////////////////////////////////////////////////
void _glfwPollMonitorsNull(void)
{
const float dpi = 141.f;
const GLFWvidmode mode = getVideoMode();
_GLFWmonitor* monitor = _glfwAllocMonitor("Null SuperNoop 0",
(int) (mode.width * 25.4f / dpi),
(int) (mode.height * 25.4f / dpi));
_glfwInputMonitor(monitor, GLFW_CONNECTED, _GLFW_INSERT_FIRST);
}
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
////// GLFW platform API ////// ////// GLFW platform API //////
@ -36,6 +67,7 @@
void _glfwPlatformFreeMonitor(_GLFWmonitor* monitor) void _glfwPlatformFreeMonitor(_GLFWmonitor* monitor)
{ {
_glfwFreeGammaArrays(&monitor->null.ramp);
} }
void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos) void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos)
@ -55,23 +87,69 @@ void _glfwPlatformGetMonitorWorkarea(_GLFWmonitor* monitor,
int* xpos, int* ypos, int* xpos, int* ypos,
int* width, int* height) int* width, int* height)
{ {
const GLFWvidmode mode = getVideoMode();
if (xpos)
*xpos = 0;
if (ypos)
*ypos = 10;
if (width)
*width = mode.width;
if (height)
*height = mode.height - 10;
} }
GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* found) GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* found)
{ {
return NULL; GLFWvidmode* mode = calloc(1, sizeof(GLFWvidmode));
*mode = getVideoMode();
*found = 1;
return mode;
} }
void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode* mode) void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode* mode)
{ {
*mode = getVideoMode();
} }
GLFWbool _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp) GLFWbool _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp)
{ {
return GLFW_FALSE; if (!monitor->null.ramp.size)
{
_glfwAllocGammaArrays(&monitor->null.ramp, 256);
for (unsigned int i = 0; i < monitor->null.ramp.size; i++)
{
const float gamma = 2.2f;
float value;
value = i / (float) (monitor->null.ramp.size - 1);
value = powf(value, 1.f / gamma) * 65535.f + 0.5f;
value = _glfw_fminf(value, 65535.f);
monitor->null.ramp.red[i] = (unsigned short) value;
monitor->null.ramp.green[i] = (unsigned short) value;
monitor->null.ramp.blue[i] = (unsigned short) value;
}
}
_glfwAllocGammaArrays(ramp, monitor->null.ramp.size);
memcpy(ramp->red, monitor->null.ramp.red, sizeof(short) * ramp->size);
memcpy(ramp->green, monitor->null.ramp.green, sizeof(short) * ramp->size);
memcpy(ramp->blue, monitor->null.ramp.blue, sizeof(short) * ramp->size);
return GLFW_TRUE;
} }
void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp) void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp)
{ {
if (monitor->null.ramp.size != ramp->size)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Null: Gamma ramp size must match current ramp size");
return;
}
memcpy(monitor->null.ramp.red, ramp->red, sizeof(short) * ramp->size);
memcpy(monitor->null.ramp.green, ramp->green, sizeof(short) * ramp->size);
memcpy(monitor->null.ramp.blue, ramp->blue, sizeof(short) * ramp->size);
} }

View File

@ -27,17 +27,14 @@
#include <dlfcn.h> #include <dlfcn.h>
#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowNull null #define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowNull null
#define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE _GLFWlibraryNull null
#define _GLFW_PLATFORM_MONITOR_STATE _GLFWmonitorNull null
#define _GLFW_PLATFORM_CONTEXT_STATE struct { int dummyContext; } #define _GLFW_PLATFORM_CONTEXT_STATE struct { int dummyContext; }
#define _GLFW_PLATFORM_MONITOR_STATE struct { int dummyMonitor; }
#define _GLFW_PLATFORM_CURSOR_STATE struct { int dummyCursor; } #define _GLFW_PLATFORM_CURSOR_STATE struct { int dummyCursor; }
#define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE struct { int dummyLibraryWindow; }
#define _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE struct { int dummyLibraryContext; } #define _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE struct { int dummyLibraryContext; }
#define _GLFW_EGL_CONTEXT_STATE struct { int dummyEGLContext; }
#define _GLFW_EGL_LIBRARY_CONTEXT_STATE struct { int dummyEGLLibraryContext; }
#include "osmesa_context.h"
#include "posix_time.h" #include "posix_time.h"
#include "posix_thread.h" #include "posix_thread.h"
#include "null_joystick.h" #include "null_joystick.h"
@ -56,7 +53,37 @@
// //
typedef struct _GLFWwindowNull typedef struct _GLFWwindowNull
{ {
int width; int xpos;
int height; int ypos;
int width;
int height;
char* title;
GLFWbool visible;
GLFWbool iconified;
GLFWbool maximized;
GLFWbool resizable;
GLFWbool decorated;
GLFWbool floating;
GLFWbool transparent;
float opacity;
} _GLFWwindowNull; } _GLFWwindowNull;
// Null-specific per-monitor data
//
typedef struct _GLFWmonitorNull
{
GLFWgammaramp ramp;
} _GLFWmonitorNull;
// Null-specific global data
//
typedef struct _GLFWlibraryNull
{
int xcursor;
int ycursor;
char* clipboardString;
_GLFWwindow* focusedWindow;
} _GLFWlibraryNull;
void _glfwPollMonitorsNull(void);

View File

@ -29,12 +29,71 @@
#include "internal.h" #include "internal.h"
#include <stdlib.h>
static void applySizeLimits(_GLFWwindow* window, int* width, int* height)
{
if (window->numer != GLFW_DONT_CARE && window->denom != GLFW_DONT_CARE)
{
const float ratio = (float) window->numer / (float) window->denom;
*height = (int) (*width / ratio);
}
if (window->minwidth != GLFW_DONT_CARE && *width < window->minwidth)
*width = window->minwidth;
else if (window->maxwidth != GLFW_DONT_CARE && *width > window->maxwidth)
*width = window->maxwidth;
if (window->minheight != GLFW_DONT_CARE && *height < window->minheight)
*height = window->minheight;
else if (window->maxheight != GLFW_DONT_CARE && *height > window->maxheight)
*height = window->maxheight;
}
static void fitToMonitor(_GLFWwindow* window)
{
GLFWvidmode mode;
_glfwPlatformGetVideoMode(window->monitor, &mode);
_glfwPlatformGetMonitorPos(window->monitor,
&window->null.xpos,
&window->null.ypos);
window->null.width = mode.width;
window->null.height = mode.height;
}
static void acquireMonitor(_GLFWwindow* window)
{
_glfwInputMonitorWindow(window->monitor, window);
}
static void releaseMonitor(_GLFWwindow* window)
{
if (window->monitor->window != window)
return;
_glfwInputMonitorWindow(window->monitor, NULL);
}
static int createNativeWindow(_GLFWwindow* window, static int createNativeWindow(_GLFWwindow* window,
const _GLFWwndconfig* wndconfig) const _GLFWwndconfig* wndconfig,
const _GLFWfbconfig* fbconfig)
{ {
window->null.width = wndconfig->width; if (window->monitor)
window->null.height = wndconfig->height; fitToMonitor(window);
else
{
window->null.xpos = 17;
window->null.ypos = 17;
window->null.width = wndconfig->width;
window->null.height = wndconfig->height;
}
window->null.visible = wndconfig->visible;
window->null.decorated = wndconfig->decorated;
window->null.maximized = wndconfig->maximized;
window->null.floating = wndconfig->floating;
window->null.transparent = fbconfig->transparent;
window->null.opacity = 1.f;
return GLFW_TRUE; return GLFW_TRUE;
} }
@ -49,7 +108,7 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
const _GLFWctxconfig* ctxconfig, const _GLFWctxconfig* ctxconfig,
const _GLFWfbconfig* fbconfig) const _GLFWfbconfig* fbconfig)
{ {
if (!createNativeWindow(window, wndconfig)) if (!createNativeWindow(window, wndconfig, fbconfig))
return GLFW_FALSE; return GLFW_FALSE;
if (ctxconfig->client != GLFW_NO_API) if (ctxconfig->client != GLFW_NO_API)
@ -69,11 +128,24 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
} }
} }
if (window->monitor)
{
_glfwPlatformShowWindow(window);
_glfwPlatformFocusWindow(window);
acquireMonitor(window);
}
return GLFW_TRUE; return GLFW_TRUE;
} }
void _glfwPlatformDestroyWindow(_GLFWwindow* window) void _glfwPlatformDestroyWindow(_GLFWwindow* window)
{ {
if (window->monitor)
releaseMonitor(window);
if (_glfw.null.focusedWindow == window)
_glfw.null.focusedWindow = NULL;
if (window->context.destroy) if (window->context.destroy)
window->context.destroy(window); window->context.destroy(window);
} }
@ -93,14 +165,54 @@ void _glfwPlatformSetWindowMonitor(_GLFWwindow* window,
int width, int height, int width, int height,
int refreshRate) int refreshRate)
{ {
if (window->monitor == monitor)
{
if (!monitor)
{
_glfwPlatformSetWindowPos(window, xpos, ypos);
_glfwPlatformSetWindowSize(window, width, height);
}
return;
}
if (window->monitor)
releaseMonitor(window);
_glfwInputWindowMonitor(window, monitor);
if (window->monitor)
{
window->null.visible = GLFW_TRUE;
acquireMonitor(window);
fitToMonitor(window);
}
else
{
_glfwPlatformSetWindowPos(window, xpos, ypos);
_glfwPlatformSetWindowSize(window, width, height);
}
} }
void _glfwPlatformGetWindowPos(_GLFWwindow* window, int* xpos, int* ypos) void _glfwPlatformGetWindowPos(_GLFWwindow* window, int* xpos, int* ypos)
{ {
if (xpos)
*xpos = window->null.xpos;
if (ypos)
*ypos = window->null.ypos;
} }
void _glfwPlatformSetWindowPos(_GLFWwindow* window, int xpos, int ypos) void _glfwPlatformSetWindowPos(_GLFWwindow* window, int xpos, int ypos)
{ {
if (window->monitor)
return;
if (window->null.xpos != xpos || window->null.ypos != ypos)
{
window->null.xpos = xpos;
window->null.ypos = ypos;
_glfwInputWindowPos(window, xpos, ypos);
}
} }
void _glfwPlatformGetWindowSize(_GLFWwindow* window, int* width, int* height) void _glfwPlatformGetWindowSize(_GLFWwindow* window, int* width, int* height)
@ -113,18 +225,34 @@ void _glfwPlatformGetWindowSize(_GLFWwindow* window, int* width, int* height)
void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height) void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height)
{ {
window->null.width = width; if (window->monitor)
window->null.height = height; return;
if (window->null.width != width || window->null.height != height)
{
window->null.width = width;
window->null.height = height;
_glfwInputWindowSize(window, width, height);
_glfwInputFramebufferSize(window, width, height);
}
} }
void _glfwPlatformSetWindowSizeLimits(_GLFWwindow* window, void _glfwPlatformSetWindowSizeLimits(_GLFWwindow* window,
int minwidth, int minheight, int minwidth, int minheight,
int maxwidth, int maxheight) int maxwidth, int maxheight)
{ {
int width = window->null.width;
int height = window->null.height;
applySizeLimits(window, &width, &height);
_glfwPlatformSetWindowSize(window, width, height);
} }
void _glfwPlatformSetWindowAspectRatio(_GLFWwindow* window, int n, int d) void _glfwPlatformSetWindowAspectRatio(_GLFWwindow* window, int n, int d)
{ {
int width = window->null.width;
int height = window->null.height;
applySizeLimits(window, &width, &height);
_glfwPlatformSetWindowSize(window, width, height);
} }
void _glfwPlatformGetFramebufferSize(_GLFWwindow* window, int* width, int* height) void _glfwPlatformGetFramebufferSize(_GLFWwindow* window, int* width, int* height)
@ -139,6 +267,13 @@ void _glfwPlatformGetWindowFrameSize(_GLFWwindow* window,
int* left, int* top, int* left, int* top,
int* right, int* bottom) int* right, int* bottom)
{ {
if (window->null.decorated && !window->monitor)
{
*left = 1;
*top = 10;
*right = 1;
*bottom = 1;
}
} }
void _glfwPlatformGetWindowContentScale(_GLFWwindow* window, void _glfwPlatformGetWindowContentScale(_GLFWwindow* window,
@ -152,50 +287,93 @@ void _glfwPlatformGetWindowContentScale(_GLFWwindow* window,
void _glfwPlatformIconifyWindow(_GLFWwindow* window) void _glfwPlatformIconifyWindow(_GLFWwindow* window)
{ {
if (_glfw.null.focusedWindow == window)
{
_glfw.null.focusedWindow = NULL;
_glfwInputWindowFocus(window, GLFW_FALSE);
}
if (!window->null.iconified)
{
window->null.iconified = GLFW_TRUE;
_glfwInputWindowIconify(window, GLFW_TRUE);
if (window->monitor)
releaseMonitor(window);
}
} }
void _glfwPlatformRestoreWindow(_GLFWwindow* window) void _glfwPlatformRestoreWindow(_GLFWwindow* window)
{ {
if (window->null.iconified)
{
window->null.iconified = GLFW_FALSE;
_glfwInputWindowIconify(window, GLFW_FALSE);
if (window->monitor)
acquireMonitor(window);
}
else if (window->null.maximized)
{
window->null.maximized = GLFW_FALSE;
_glfwInputWindowMaximize(window, GLFW_FALSE);
}
} }
void _glfwPlatformMaximizeWindow(_GLFWwindow* window) void _glfwPlatformMaximizeWindow(_GLFWwindow* window)
{ {
if (!window->null.maximized)
{
window->null.maximized = GLFW_TRUE;
_glfwInputWindowMaximize(window, GLFW_TRUE);
}
} }
int _glfwPlatformWindowMaximized(_GLFWwindow* window) int _glfwPlatformWindowMaximized(_GLFWwindow* window)
{ {
return GLFW_FALSE; return window->null.maximized;
} }
int _glfwPlatformWindowHovered(_GLFWwindow* window) int _glfwPlatformWindowHovered(_GLFWwindow* window)
{ {
return GLFW_FALSE; return _glfw.null.xcursor >= window->null.xpos &&
_glfw.null.ycursor >= window->null.ypos &&
_glfw.null.xcursor <= window->null.xpos + window->null.width - 1 &&
_glfw.null.ycursor <= window->null.ypos + window->null.height - 1;
} }
int _glfwPlatformFramebufferTransparent(_GLFWwindow* window) int _glfwPlatformFramebufferTransparent(_GLFWwindow* window)
{ {
return GLFW_FALSE; return window->null.transparent;
} }
void _glfwPlatformSetWindowResizable(_GLFWwindow* window, GLFWbool enabled) void _glfwPlatformSetWindowResizable(_GLFWwindow* window, GLFWbool enabled)
{ {
window->null.resizable = enabled;
} }
void _glfwPlatformSetWindowDecorated(_GLFWwindow* window, GLFWbool enabled) void _glfwPlatformSetWindowDecorated(_GLFWwindow* window, GLFWbool enabled)
{ {
window->null.decorated = enabled;
} }
void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled) void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled)
{
window->null.floating = enabled;
}
void _glfwPlatformSetWindowMousePassthrough(_GLFWwindow* window, GLFWbool enabled)
{ {
} }
float _glfwPlatformGetWindowOpacity(_GLFWwindow* window) float _glfwPlatformGetWindowOpacity(_GLFWwindow* window)
{ {
return 1.f; return window->null.opacity;
} }
void _glfwPlatformSetWindowOpacity(_GLFWwindow* window, float opacity) void _glfwPlatformSetWindowOpacity(_GLFWwindow* window, float opacity)
{ {
window->null.opacity = opacity;
} }
void _glfwPlatformSetRawMouseMotion(_GLFWwindow *window, GLFWbool enabled) void _glfwPlatformSetRawMouseMotion(_GLFWwindow *window, GLFWbool enabled)
@ -204,43 +382,63 @@ void _glfwPlatformSetRawMouseMotion(_GLFWwindow *window, GLFWbool enabled)
GLFWbool _glfwPlatformRawMouseMotionSupported(void) GLFWbool _glfwPlatformRawMouseMotionSupported(void)
{ {
return GLFW_FALSE; return GLFW_TRUE;
} }
void _glfwPlatformShowWindow(_GLFWwindow* window) void _glfwPlatformShowWindow(_GLFWwindow* window)
{ {
window->null.visible = GLFW_TRUE;
} }
void _glfwPlatformRequestWindowAttention(_GLFWwindow* window) void _glfwPlatformRequestWindowAttention(_GLFWwindow* window)
{ {
} }
void _glfwPlatformUnhideWindow(_GLFWwindow* window)
{
}
void _glfwPlatformHideWindow(_GLFWwindow* window) void _glfwPlatformHideWindow(_GLFWwindow* window)
{ {
if (_glfw.null.focusedWindow == window)
{
_glfw.null.focusedWindow = NULL;
_glfwInputWindowFocus(window, GLFW_FALSE);
}
window->null.visible = GLFW_FALSE;
} }
void _glfwPlatformFocusWindow(_GLFWwindow* window) void _glfwPlatformFocusWindow(_GLFWwindow* window)
{ {
if (_glfw.null.focusedWindow == window)
return;
if (!window->null.visible)
return;
_GLFWwindow* previous = _glfw.null.focusedWindow;
_glfw.null.focusedWindow = window;
if (previous)
{
_glfwInputWindowFocus(previous, GLFW_FALSE);
if (previous->monitor && previous->autoIconify)
_glfwPlatformIconifyWindow(previous);
}
_glfwInputWindowFocus(window, GLFW_TRUE);
} }
int _glfwPlatformWindowFocused(_GLFWwindow* window) int _glfwPlatformWindowFocused(_GLFWwindow* window)
{ {
return GLFW_FALSE; return _glfw.null.focusedWindow == window;
} }
int _glfwPlatformWindowIconified(_GLFWwindow* window) int _glfwPlatformWindowIconified(_GLFWwindow* window)
{ {
return GLFW_FALSE; return window->null.iconified;
} }
int _glfwPlatformWindowVisible(_GLFWwindow* window) int _glfwPlatformWindowVisible(_GLFWwindow* window)
{ {
return GLFW_FALSE; return window->null.visible;
} }
void _glfwPlatformPollEvents(void) void _glfwPlatformPollEvents(void)
@ -261,10 +459,16 @@ void _glfwPlatformPostEmptyEvent(void)
void _glfwPlatformGetCursorPos(_GLFWwindow* window, double* xpos, double* ypos) void _glfwPlatformGetCursorPos(_GLFWwindow* window, double* xpos, double* ypos)
{ {
if (xpos)
*xpos = _glfw.null.xcursor - window->null.xpos;
if (ypos)
*ypos = _glfw.null.ycursor - window->null.ypos;
} }
void _glfwPlatformSetCursorPos(_GLFWwindow* window, double x, double y) void _glfwPlatformSetCursorPos(_GLFWwindow* window, double x, double y)
{ {
_glfw.null.xcursor = window->null.xpos + (int) x;
_glfw.null.ycursor = window->null.ypos + (int) y;
} }
void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode) void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode)
@ -293,21 +497,140 @@ void _glfwPlatformSetCursor(_GLFWwindow* window, _GLFWcursor* cursor)
void _glfwPlatformSetClipboardString(const char* string) void _glfwPlatformSetClipboardString(const char* string)
{ {
char* copy = _glfw_strdup(string);
free(_glfw.null.clipboardString);
_glfw.null.clipboardString = copy;
} }
const char* _glfwPlatformGetClipboardString(void) const char* _glfwPlatformGetClipboardString(void)
{ {
return NULL; return _glfw.null.clipboardString;
} }
const char* _glfwPlatformGetScancodeName(int scancode) const char* _glfwPlatformGetScancodeName(int scancode)
{ {
return ""; switch (scancode)
{
case GLFW_KEY_APOSTROPHE:
return "'";
case GLFW_KEY_COMMA:
return ",";
case GLFW_KEY_MINUS:
case GLFW_KEY_KP_SUBTRACT:
return "-";
case GLFW_KEY_PERIOD:
case GLFW_KEY_KP_DECIMAL:
return ".";
case GLFW_KEY_SLASH:
case GLFW_KEY_KP_DIVIDE:
return "/";
case GLFW_KEY_SEMICOLON:
return ";";
case GLFW_KEY_EQUAL:
case GLFW_KEY_KP_EQUAL:
return "=";
case GLFW_KEY_LEFT_BRACKET:
return "[";
case GLFW_KEY_RIGHT_BRACKET:
return "]";
case GLFW_KEY_KP_MULTIPLY:
return "*";
case GLFW_KEY_KP_ADD:
return "+";
case GLFW_KEY_BACKSLASH:
case GLFW_KEY_WORLD_1:
case GLFW_KEY_WORLD_2:
return "\\";
case GLFW_KEY_0:
case GLFW_KEY_KP_0:
return "0";
case GLFW_KEY_1:
case GLFW_KEY_KP_1:
return "1";
case GLFW_KEY_2:
case GLFW_KEY_KP_2:
return "2";
case GLFW_KEY_3:
case GLFW_KEY_KP_3:
return "3";
case GLFW_KEY_4:
case GLFW_KEY_KP_4:
return "4";
case GLFW_KEY_5:
case GLFW_KEY_KP_5:
return "5";
case GLFW_KEY_6:
case GLFW_KEY_KP_6:
return "6";
case GLFW_KEY_7:
case GLFW_KEY_KP_7:
return "7";
case GLFW_KEY_8:
case GLFW_KEY_KP_8:
return "8";
case GLFW_KEY_9:
case GLFW_KEY_KP_9:
return "9";
case GLFW_KEY_A:
return "a";
case GLFW_KEY_B:
return "b";
case GLFW_KEY_C:
return "c";
case GLFW_KEY_D:
return "d";
case GLFW_KEY_E:
return "e";
case GLFW_KEY_F:
return "f";
case GLFW_KEY_G:
return "g";
case GLFW_KEY_H:
return "h";
case GLFW_KEY_I:
return "i";
case GLFW_KEY_J:
return "j";
case GLFW_KEY_K:
return "k";
case GLFW_KEY_L:
return "l";
case GLFW_KEY_M:
return "m";
case GLFW_KEY_N:
return "n";
case GLFW_KEY_O:
return "o";
case GLFW_KEY_P:
return "p";
case GLFW_KEY_Q:
return "q";
case GLFW_KEY_R:
return "r";
case GLFW_KEY_S:
return "s";
case GLFW_KEY_T:
return "t";
case GLFW_KEY_U:
return "u";
case GLFW_KEY_V:
return "v";
case GLFW_KEY_W:
return "w";
case GLFW_KEY_X:
return "x";
case GLFW_KEY_Y:
return "y";
case GLFW_KEY_Z:
return "z";
}
return NULL;
} }
int _glfwPlatformGetKeyScancode(int key) int _glfwPlatformGetKeyScancode(int key)
{ {
return -1; return key;
} }
void _glfwPlatformGetRequiredInstanceExtensions(char** extensions) void _glfwPlatformGetRequiredInstanceExtensions(char** extensions)
@ -327,6 +650,6 @@ VkResult _glfwPlatformCreateWindowSurface(VkInstance instance,
VkSurfaceKHR* surface) VkSurfaceKHR* surface)
{ {
// This seems like the most appropriate error to return here // This seems like the most appropriate error to return here
return VK_ERROR_INITIALIZATION_FAILED; return VK_ERROR_EXTENSION_NOT_PRESENT;
} }

View File

@ -54,10 +54,6 @@ typedef GLFWglproc (GLAPIENTRY * PFN_OSMesaGetProcAddress)(const char*);
#define OSMesaGetDepthBuffer _glfw.osmesa.GetDepthBuffer #define OSMesaGetDepthBuffer _glfw.osmesa.GetDepthBuffer
#define OSMesaGetProcAddress _glfw.osmesa.GetProcAddress #define OSMesaGetProcAddress _glfw.osmesa.GetProcAddress
#define _GLFW_OSMESA_CONTEXT_STATE _GLFWcontextOSMesa osmesa
#define _GLFW_OSMESA_LIBRARY_CONTEXT_STATE _GLFWlibraryOSMesa osmesa
// OSMesa-specific per-context data // OSMesa-specific per-context data
// //
typedef struct _GLFWcontextOSMesa typedef struct _GLFWcontextOSMesa

View File

@ -143,6 +143,8 @@ static GLFWbool loadLibraries(void)
GetProcAddress(_glfw.win32.dwmapi.instance, "DwmFlush"); GetProcAddress(_glfw.win32.dwmapi.instance, "DwmFlush");
_glfw.win32.dwmapi.EnableBlurBehindWindow = (PFN_DwmEnableBlurBehindWindow) _glfw.win32.dwmapi.EnableBlurBehindWindow = (PFN_DwmEnableBlurBehindWindow)
GetProcAddress(_glfw.win32.dwmapi.instance, "DwmEnableBlurBehindWindow"); GetProcAddress(_glfw.win32.dwmapi.instance, "DwmEnableBlurBehindWindow");
_glfw.win32.dwmapi.GetColorizationColor = (PFN_DwmGetColorizationColor)
GetProcAddress(_glfw.win32.dwmapi.instance, "DwmGetColorizationColor");
} }
_glfw.win32.shcore.instance = LoadLibraryA("shcore.dll"); _glfw.win32.shcore.instance = LoadLibraryA("shcore.dll");
@ -580,7 +582,6 @@ int _glfwPlatformInit(void)
return GLFW_FALSE; return GLFW_FALSE;
_glfwInitTimerWin32(); _glfwInitTimerWin32();
_glfwInitJoysticksWin32();
_glfwPollMonitorsWin32(); _glfwPollMonitorsWin32();
return GLFW_TRUE; return GLFW_TRUE;
@ -607,8 +608,6 @@ void _glfwPlatformTerminate(void)
_glfwTerminateWGL(); _glfwTerminateWGL();
_glfwTerminateEGL(); _glfwTerminateEGL();
_glfwTerminateJoysticksWin32();
freeLibraries(); freeLibraries();
} }

View File

@ -356,7 +356,7 @@ static BOOL CALLBACK deviceCallback(const DIDEVICEINSTANCE* di, void* user)
for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++) for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++)
{ {
_GLFWjoystick* js = _glfw.joysticks + jid; js = _glfw.joysticks + jid;
if (js->present) if (js->present)
{ {
if (memcmp(&js->win32.guid, &di->guidInstance, sizeof(GUID)) == 0) if (memcmp(&js->win32.guid, &di->guidInstance, sizeof(GUID)) == 0)
@ -491,39 +491,6 @@ static BOOL CALLBACK deviceCallback(const DIDEVICEINSTANCE* di, void* user)
////// GLFW internal API ////// ////// GLFW internal API //////
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
// Initialize joystick interface
//
void _glfwInitJoysticksWin32(void)
{
if (_glfw.win32.dinput8.instance)
{
if (FAILED(DirectInput8Create(GetModuleHandle(NULL),
DIRECTINPUT_VERSION,
&IID_IDirectInput8W,
(void**) &_glfw.win32.dinput8.api,
NULL)))
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Win32: Failed to create interface");
}
}
_glfwDetectJoystickConnectionWin32();
}
// Close all opened joystick handles
//
void _glfwTerminateJoysticksWin32(void)
{
int jid;
for (jid = GLFW_JOYSTICK_1; jid <= GLFW_JOYSTICK_LAST; jid++)
closeJoystick(_glfw.joysticks + jid);
if (_glfw.win32.dinput8.api)
IDirectInput8_Release(_glfw.win32.dinput8.api);
}
// Checks for new joysticks after DBT_DEVICEARRIVAL // Checks for new joysticks after DBT_DEVICEARRIVAL
// //
void _glfwDetectJoystickConnectionWin32(void) void _glfwDetectJoystickConnectionWin32(void)
@ -603,6 +570,37 @@ void _glfwDetectJoystickDisconnectionWin32(void)
////// GLFW platform API ////// ////// GLFW platform API //////
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
GLFWbool _glfwPlatformInitJoysticks(void)
{
if (_glfw.win32.dinput8.instance)
{
if (FAILED(DirectInput8Create(GetModuleHandle(NULL),
DIRECTINPUT_VERSION,
&IID_IDirectInput8W,
(void**) &_glfw.win32.dinput8.api,
NULL)))
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Win32: Failed to create interface");
return GLFW_FALSE;
}
}
_glfwDetectJoystickConnectionWin32();
return GLFW_TRUE;
}
void _glfwPlatformTerminateJoysticks(void)
{
int jid;
for (jid = GLFW_JOYSTICK_1; jid <= GLFW_JOYSTICK_LAST; jid++)
closeJoystick(_glfw.joysticks + jid);
if (_glfw.win32.dinput8.api)
IDirectInput8_Release(_glfw.win32.dinput8.api);
}
int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode) int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode)
{ {
if (js->win32.device) if (js->win32.device)
@ -672,11 +670,11 @@ int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode)
}; };
// Screams of horror are appropriate at this point // Screams of horror are appropriate at this point
int state = LOWORD(*(DWORD*) data) / (45 * DI_DEGREES); int stateIndex = LOWORD(*(DWORD*) data) / (45 * DI_DEGREES);
if (state < 0 || state > 8) if (stateIndex < 0 || stateIndex > 8)
state = 8; stateIndex = 8;
_glfwInputJoystickHat(js, pi, states[state]); _glfwInputJoystickHat(js, pi, states[stateIndex]);
pi++; pi++;
break; break;
} }

View File

@ -48,9 +48,6 @@ typedef struct _GLFWjoystickWin32
GUID guid; GUID guid;
} _GLFWjoystickWin32; } _GLFWjoystickWin32;
void _glfwInitJoysticksWin32(void);
void _glfwTerminateJoysticksWin32(void);
void _glfwDetectJoystickConnectionWin32(void); void _glfwDetectJoystickConnectionWin32(void);
void _glfwDetectJoystickDisconnectionWin32(void); void _glfwDetectJoystickDisconnectionWin32(void);

View File

@ -77,6 +77,9 @@
#ifndef WM_DWMCOMPOSITIONCHANGED #ifndef WM_DWMCOMPOSITIONCHANGED
#define WM_DWMCOMPOSITIONCHANGED 0x031E #define WM_DWMCOMPOSITIONCHANGED 0x031E
#endif #endif
#ifndef WM_DWMCOLORIZATIONCOLORCHANGED
#define WM_DWMCOLORIZATIONCOLORCHANGED 0x0320
#endif
#ifndef WM_COPYGLOBALDATA #ifndef WM_COPYGLOBALDATA
#define WM_COPYGLOBALDATA 0x0049 #define WM_COPYGLOBALDATA 0x0049
#endif #endif
@ -160,9 +163,6 @@ typedef enum
#endif /*DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2*/ #endif /*DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2*/
// HACK: Define versionhelpers.h functions manually as MinGW lacks the header // HACK: Define versionhelpers.h functions manually as MinGW lacks the header
#define IsWindowsXPOrGreater() \
_glfwIsWindowsVersionOrGreaterWin32(HIBYTE(_WIN32_WINNT_WINXP), \
LOBYTE(_WIN32_WINNT_WINXP), 0)
#define IsWindowsVistaOrGreater() \ #define IsWindowsVistaOrGreater() \
_glfwIsWindowsVersionOrGreaterWin32(HIBYTE(_WIN32_WINNT_VISTA), \ _glfwIsWindowsVersionOrGreaterWin32(HIBYTE(_WIN32_WINNT_VISTA), \
LOBYTE(_WIN32_WINNT_VISTA), 0) LOBYTE(_WIN32_WINNT_VISTA), 0)
@ -247,9 +247,11 @@ typedef BOOL (WINAPI * PFN_AdjustWindowRectExForDpi)(LPRECT,DWORD,BOOL,DWORD,UIN
typedef HRESULT (WINAPI * PFN_DwmIsCompositionEnabled)(BOOL*); typedef HRESULT (WINAPI * PFN_DwmIsCompositionEnabled)(BOOL*);
typedef HRESULT (WINAPI * PFN_DwmFlush)(VOID); typedef HRESULT (WINAPI * PFN_DwmFlush)(VOID);
typedef HRESULT(WINAPI * PFN_DwmEnableBlurBehindWindow)(HWND,const DWM_BLURBEHIND*); typedef HRESULT(WINAPI * PFN_DwmEnableBlurBehindWindow)(HWND,const DWM_BLURBEHIND*);
typedef HRESULT (WINAPI * PFN_DwmGetColorizationColor)(DWORD*,BOOL*);
#define DwmIsCompositionEnabled _glfw.win32.dwmapi.IsCompositionEnabled #define DwmIsCompositionEnabled _glfw.win32.dwmapi.IsCompositionEnabled
#define DwmFlush _glfw.win32.dwmapi.Flush #define DwmFlush _glfw.win32.dwmapi.Flush
#define DwmEnableBlurBehindWindow _glfw.win32.dwmapi.EnableBlurBehindWindow #define DwmEnableBlurBehindWindow _glfw.win32.dwmapi.EnableBlurBehindWindow
#define DwmGetColorizationColor _glfw.win32.dwmapi.GetColorizationColor
// shcore.dll function pointer typedefs // shcore.dll function pointer typedefs
typedef HRESULT (WINAPI * PFN_SetProcessDpiAwareness)(PROCESS_DPI_AWARENESS); typedef HRESULT (WINAPI * PFN_SetProcessDpiAwareness)(PROCESS_DPI_AWARENESS);
@ -277,8 +279,6 @@ typedef VkBool32 (APIENTRY *PFN_vkGetPhysicalDeviceWin32PresentationSupportKHR)(
#include "win32_joystick.h" #include "win32_joystick.h"
#include "wgl_context.h" #include "wgl_context.h"
#include "egl_context.h"
#include "osmesa_context.h"
#if !defined(_GLFW_WNDCLASSNAME) #if !defined(_GLFW_WNDCLASSNAME)
#define _GLFW_WNDCLASSNAME L"GLFW30" #define _GLFW_WNDCLASSNAME L"GLFW30"
@ -288,9 +288,6 @@ typedef VkBool32 (APIENTRY *PFN_vkGetPhysicalDeviceWin32PresentationSupportKHR)(
#define _glfw_dlclose(handle) FreeLibrary((HMODULE) handle) #define _glfw_dlclose(handle) FreeLibrary((HMODULE) handle)
#define _glfw_dlsym(handle, name) GetProcAddress((HMODULE) handle, name) #define _glfw_dlsym(handle, name) GetProcAddress((HMODULE) handle, name)
#define _GLFW_EGL_NATIVE_WINDOW ((EGLNativeWindowType) window->win32.handle)
#define _GLFW_EGL_NATIVE_DISPLAY EGL_DEFAULT_DISPLAY
#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowWin32 win32 #define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowWin32 win32
#define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE _GLFWlibraryWin32 win32 #define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE _GLFWlibraryWin32 win32
#define _GLFW_PLATFORM_LIBRARY_TIMER_STATE _GLFWtimerWin32 win32 #define _GLFW_PLATFORM_LIBRARY_TIMER_STATE _GLFWtimerWin32 win32
@ -319,6 +316,8 @@ typedef struct _GLFWwindowWin32
// The last received cursor position, regardless of source // The last received cursor position, regardless of source
int lastCursorPosX, lastCursorPosY; int lastCursorPosX, lastCursorPosY;
// The last recevied high surrogate when decoding pairs of UTF-16 messages
WCHAR highSurrogate;
} _GLFWwindowWin32; } _GLFWwindowWin32;
@ -374,6 +373,7 @@ typedef struct _GLFWlibraryWin32
PFN_DwmIsCompositionEnabled IsCompositionEnabled; PFN_DwmIsCompositionEnabled IsCompositionEnabled;
PFN_DwmFlush Flush; PFN_DwmFlush Flush;
PFN_DwmEnableBlurBehindWindow EnableBlurBehindWindow; PFN_DwmEnableBlurBehindWindow EnableBlurBehindWindow;
PFN_DwmGetColorizationColor GetColorizationColor;
} dwmapi; } dwmapi;
struct { struct {

View File

@ -377,12 +377,17 @@ static void updateWindowStyles(const _GLFWwindow* window)
// //
static void updateFramebufferTransparency(const _GLFWwindow* window) static void updateFramebufferTransparency(const _GLFWwindow* window)
{ {
BOOL enabled; BOOL composition, opaque;
DWORD color;
if (!IsWindowsVistaOrGreater()) if (!IsWindowsVistaOrGreater())
return; return;
if (SUCCEEDED(DwmIsCompositionEnabled(&enabled)) && enabled) if (FAILED(DwmIsCompositionEnabled(&composition)) || !composition)
return;
if (IsWindows8OrGreater() ||
(SUCCEEDED(DwmGetColorizationColor(&color, &opaque)) && !opaque))
{ {
HRGN region = CreateRectRgn(0, 0, -1, -1); HRGN region = CreateRectRgn(0, 0, -1, -1);
DWM_BLURBEHIND bb = {0}; DWM_BLURBEHIND bb = {0};
@ -390,37 +395,18 @@ static void updateFramebufferTransparency(const _GLFWwindow* window)
bb.hRgnBlur = region; bb.hRgnBlur = region;
bb.fEnable = TRUE; bb.fEnable = TRUE;
if (SUCCEEDED(DwmEnableBlurBehindWindow(window->win32.handle, &bb))) DwmEnableBlurBehindWindow(window->win32.handle, &bb);
{
// Decorated windows don't repaint the transparent background
// leaving a trail behind animations
// HACK: Making the window layered with a transparency color key
// seems to fix this. Normally, when specifying
// a transparency color key to be used when composing the
// layered window, all pixels painted by the window in this
// color will be transparent. That doesn't seem to be the
// case anymore, at least when used with blur behind window
// plus negative region.
LONG exStyle = GetWindowLongW(window->win32.handle, GWL_EXSTYLE);
exStyle |= WS_EX_LAYERED;
SetWindowLongW(window->win32.handle, GWL_EXSTYLE, exStyle);
// Using a color key not equal to black to fix the trailing
// issue. When set to black, something is making the hit test
// not resize with the window frame.
SetLayeredWindowAttributes(window->win32.handle,
RGB(255, 0, 255), 255, LWA_COLORKEY);
}
DeleteObject(region); DeleteObject(region);
} }
else else
{ {
LONG exStyle = GetWindowLongW(window->win32.handle, GWL_EXSTYLE); // HACK: Disable framebuffer transparency on Windows 7 when the
exStyle &= ~WS_EX_LAYERED; // colorization color is opaque, because otherwise the window
SetWindowLongW(window->win32.handle, GWL_EXSTYLE, exStyle); // contents is blended additively with the previous frame instead
RedrawWindow(window->win32.handle, NULL, NULL, // of replacing it
RDW_ERASE | RDW_INVALIDATE | RDW_FRAME); DWM_BLURBEHIND bb = {0};
bb.dwFlags = DWM_BB_ENABLE;
DwmEnableBlurBehindWindow(window->win32.handle, &bb);
} }
} }
@ -468,11 +454,8 @@ static void acquireMonitor(_GLFWwindow* window)
// HACK: When mouse trails are enabled the cursor becomes invisible when // HACK: When mouse trails are enabled the cursor becomes invisible when
// the OpenGL ICD switches to page flipping // the OpenGL ICD switches to page flipping
if (IsWindowsXPOrGreater()) SystemParametersInfo(SPI_GETMOUSETRAILS, 0, &_glfw.win32.mouseTrailSize, 0);
{ SystemParametersInfo(SPI_SETMOUSETRAILS, 0, 0, 0);
SystemParametersInfo(SPI_GETMOUSETRAILS, 0, &_glfw.win32.mouseTrailSize, 0);
SystemParametersInfo(SPI_SETMOUSETRAILS, 0, 0, 0);
}
} }
if (!window->monitor->window) if (!window->monitor->window)
@ -495,8 +478,7 @@ static void releaseMonitor(_GLFWwindow* window)
SetThreadExecutionState(ES_CONTINUOUS); SetThreadExecutionState(ES_CONTINUOUS);
// HACK: Restore mouse trail length saved in acquireMonitor // HACK: Restore mouse trail length saved in acquireMonitor
if (IsWindowsXPOrGreater()) SystemParametersInfo(SPI_SETMOUSETRAILS, _glfw.win32.mouseTrailSize, 0, 0);
SystemParametersInfo(SPI_SETMOUSETRAILS, _glfw.win32.mouseTrailSize, 0, 0);
} }
_glfwInputMonitorWindow(window->monitor, NULL); _glfwInputMonitorWindow(window->monitor, NULL);
@ -530,6 +512,9 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
case WM_DEVICECHANGE: case WM_DEVICECHANGE:
{ {
if (!_glfw.joysticksInitialized)
break;
if (wParam == DBT_DEVICEARRIVAL) if (wParam == DBT_DEVICEARRIVAL)
{ {
DEV_BROADCAST_HDR* dbh = (DEV_BROADCAST_HDR*) lParam; DEV_BROADCAST_HDR* dbh = (DEV_BROADCAST_HDR*) lParam;
@ -650,11 +635,38 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
case WM_CHAR: case WM_CHAR:
case WM_SYSCHAR: case WM_SYSCHAR:
{
if (wParam >= 0xd800 && wParam <= 0xdbff)
window->win32.highSurrogate = (WCHAR) wParam;
else
{
unsigned int codepoint = 0;
if (wParam >= 0xdc00 && wParam <= 0xdfff)
{
if (window->win32.highSurrogate)
{
codepoint += (window->win32.highSurrogate - 0xd800) << 10;
codepoint += (WCHAR) wParam - 0xdc00;
codepoint += 0x10000;
}
}
else
codepoint = (WCHAR) wParam;
window->win32.highSurrogate = 0;
_glfwInputChar(window, codepoint, getKeyMods(), uMsg != WM_SYSCHAR);
}
if (uMsg == WM_SYSCHAR && window->win32.keymenu)
break;
return 0;
}
case WM_UNICHAR: case WM_UNICHAR:
{ {
const GLFWbool plain = (uMsg != WM_SYSCHAR); if (wParam == UNICODE_NOCHAR)
if (uMsg == WM_UNICHAR && wParam == UNICODE_NOCHAR)
{ {
// WM_UNICHAR is not sent by Windows, but is sent by some // WM_UNICHAR is not sent by Windows, but is sent by some
// third-party input method engine // third-party input method engine
@ -662,11 +674,7 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
return TRUE; return TRUE;
} }
_glfwInputChar(window, (unsigned int) wParam, getKeyMods(), plain); _glfwInputChar(window, (unsigned int) wParam, getKeyMods(), GLFW_TRUE);
if (uMsg == WM_SYSCHAR && window->win32.keymenu)
break;
return 0; return 0;
} }
@ -1082,6 +1090,7 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
} }
case WM_DWMCOMPOSITIONCHANGED: case WM_DWMCOMPOSITIONCHANGED:
case WM_DWMCOLORIZATIONCOLORCHANGED:
{ {
if (window->win32.transparent) if (window->win32.transparent)
updateFramebufferTransparency(window); updateFramebufferTransparency(window);
@ -1807,7 +1816,8 @@ int _glfwPlatformWindowHovered(_GLFWwindow* window)
int _glfwPlatformFramebufferTransparent(_GLFWwindow* window) int _glfwPlatformFramebufferTransparent(_GLFWwindow* window)
{ {
BOOL enabled; BOOL composition, opaque;
DWORD color;
if (!window->win32.transparent) if (!window->win32.transparent)
return GLFW_FALSE; return GLFW_FALSE;
@ -1815,7 +1825,20 @@ int _glfwPlatformFramebufferTransparent(_GLFWwindow* window)
if (!IsWindowsVistaOrGreater()) if (!IsWindowsVistaOrGreater())
return GLFW_FALSE; return GLFW_FALSE;
return SUCCEEDED(DwmIsCompositionEnabled(&enabled)) && enabled; if (FAILED(DwmIsCompositionEnabled(&composition)) || !composition)
return GLFW_FALSE;
if (!IsWindows8OrGreater())
{
// HACK: Disable framebuffer transparency on Windows 7 when the
// colorization color is opaque, because otherwise the window
// contents is blended additively with the previous frame instead
// of replacing it
if (FAILED(DwmGetColorizationColor(&color, &opaque)) || opaque)
return GLFW_FALSE;
}
return GLFW_TRUE;
} }
void _glfwPlatformSetWindowResizable(_GLFWwindow* window, GLFWbool enabled) void _glfwPlatformSetWindowResizable(_GLFWwindow* window, GLFWbool enabled)
@ -1835,6 +1858,36 @@ void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled)
SWP_NOACTIVATE | SWP_NOMOVE | SWP_NOSIZE); SWP_NOACTIVATE | SWP_NOMOVE | SWP_NOSIZE);
} }
void _glfwPlatformSetWindowMousePassthrough(_GLFWwindow* window, GLFWbool enabled)
{
COLORREF key = 0;
BYTE alpha = 0;
DWORD flags = 0;
DWORD exStyle = GetWindowLongW(window->win32.handle, GWL_EXSTYLE);
if (exStyle & WS_EX_LAYERED)
GetLayeredWindowAttributes(window->win32.handle, &key, &alpha, &flags);
if (enabled)
exStyle |= (WS_EX_TRANSPARENT | WS_EX_LAYERED);
else
{
exStyle &= ~WS_EX_TRANSPARENT;
// NOTE: Window opacity also needs the layered window style so do not
// remove it if the window is alpha blended
if (exStyle & WS_EX_LAYERED)
{
if (!(flags & LWA_ALPHA))
exStyle &= ~WS_EX_LAYERED;
}
}
SetWindowLongW(window->win32.handle, GWL_EXSTYLE, exStyle);
if (enabled)
SetLayeredWindowAttributes(window->win32.handle, key, alpha, flags);
}
float _glfwPlatformGetWindowOpacity(_GLFWwindow* window) float _glfwPlatformGetWindowOpacity(_GLFWwindow* window)
{ {
BYTE alpha; BYTE alpha;
@ -1852,19 +1905,22 @@ float _glfwPlatformGetWindowOpacity(_GLFWwindow* window)
void _glfwPlatformSetWindowOpacity(_GLFWwindow* window, float opacity) void _glfwPlatformSetWindowOpacity(_GLFWwindow* window, float opacity)
{ {
if (opacity < 1.f) LONG exStyle = GetWindowLongW(window->win32.handle, GWL_EXSTYLE);
if (opacity < 1.f || (exStyle & WS_EX_TRANSPARENT))
{ {
const BYTE alpha = (BYTE) (255 * opacity); const BYTE alpha = (BYTE) (255 * opacity);
DWORD style = GetWindowLongW(window->win32.handle, GWL_EXSTYLE); exStyle |= WS_EX_LAYERED;
style |= WS_EX_LAYERED; SetWindowLongW(window->win32.handle, GWL_EXSTYLE, exStyle);
SetWindowLongW(window->win32.handle, GWL_EXSTYLE, style);
SetLayeredWindowAttributes(window->win32.handle, 0, alpha, LWA_ALPHA); SetLayeredWindowAttributes(window->win32.handle, 0, alpha, LWA_ALPHA);
} }
else if (exStyle & WS_EX_TRANSPARENT)
{
SetLayeredWindowAttributes(window->win32.handle, 0, 0, 0);
}
else else
{ {
DWORD style = GetWindowLongW(window->win32.handle, GWL_EXSTYLE); exStyle &= ~WS_EX_LAYERED;
style &= ~WS_EX_LAYERED; SetWindowLongW(window->win32.handle, GWL_EXSTYLE, exStyle);
SetWindowLongW(window->win32.handle, GWL_EXSTYLE, style);
} }
} }
@ -2190,6 +2246,57 @@ const char* _glfwPlatformGetClipboardString(void)
return _glfw.win32.clipboardString; return _glfw.win32.clipboardString;
} }
EGLenum _glfwPlatformGetEGLPlatform(EGLint** attribs)
{
if (_glfw.egl.ANGLE_platform_angle)
{
int type = 0;
if (_glfw.egl.ANGLE_platform_angle_opengl)
{
if (_glfw.hints.init.angleType == GLFW_ANGLE_PLATFORM_TYPE_OPENGL)
type = EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE;
else if (_glfw.hints.init.angleType == GLFW_ANGLE_PLATFORM_TYPE_OPENGLES)
type = EGL_PLATFORM_ANGLE_TYPE_OPENGLES_ANGLE;
}
if (_glfw.egl.ANGLE_platform_angle_d3d)
{
if (_glfw.hints.init.angleType == GLFW_ANGLE_PLATFORM_TYPE_D3D9)
type = EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE;
else if (_glfw.hints.init.angleType == GLFW_ANGLE_PLATFORM_TYPE_D3D11)
type = EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE;
}
if (_glfw.egl.ANGLE_platform_angle_vulkan)
{
if (_glfw.hints.init.angleType == GLFW_ANGLE_PLATFORM_TYPE_VULKAN)
type = EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE;
}
if (type)
{
*attribs = calloc(3, sizeof(EGLint));
(*attribs)[0] = EGL_PLATFORM_ANGLE_TYPE_ANGLE;
(*attribs)[1] = type;
(*attribs)[2] = EGL_NONE;
return EGL_PLATFORM_ANGLE_ANGLE;
}
}
return 0;
}
EGLNativeDisplayType _glfwPlatformGetEGLNativeDisplay(void)
{
return GetDC(_glfw.win32.helperWindowHandle);
}
EGLNativeWindowType _glfwPlatformGetEGLNativeWindow(_GLFWwindow* window)
{
return window->win32.handle;
}
void _glfwPlatformGetRequiredInstanceExtensions(char** extensions) void _glfwPlatformGetRequiredInstanceExtensions(char** extensions)
{ {
if (!_glfw.vk.KHR_surface || !_glfw.vk.KHR_win32_surface) if (!_glfw.vk.KHR_surface || !_glfw.vk.KHR_win32_surface)

View File

@ -197,13 +197,14 @@ GLFWAPI GLFWwindow* glfwCreateWindow(int width, int height,
window->videoMode.blueBits = fbconfig.blueBits; window->videoMode.blueBits = fbconfig.blueBits;
window->videoMode.refreshRate = _glfw.hints.refreshRate; window->videoMode.refreshRate = _glfw.hints.refreshRate;
window->monitor = (_GLFWmonitor*) monitor; window->monitor = (_GLFWmonitor*) monitor;
window->resizable = wndconfig.resizable; window->resizable = wndconfig.resizable;
window->decorated = wndconfig.decorated; window->decorated = wndconfig.decorated;
window->autoIconify = wndconfig.autoIconify; window->autoIconify = wndconfig.autoIconify;
window->floating = wndconfig.floating; window->floating = wndconfig.floating;
window->focusOnShow = wndconfig.focusOnShow; window->focusOnShow = wndconfig.focusOnShow;
window->cursorMode = GLFW_CURSOR_NORMAL; window->mousePassthrough = wndconfig.mousePassthrough;
window->cursorMode = GLFW_CURSOR_NORMAL;
window->minwidth = GLFW_DONT_CARE; window->minwidth = GLFW_DONT_CARE;
window->minheight = GLFW_DONT_CARE; window->minheight = GLFW_DONT_CARE;
@ -228,6 +229,9 @@ GLFWAPI GLFWwindow* glfwCreateWindow(int width, int height,
} }
} }
if (wndconfig.mousePassthrough)
_glfwPlatformSetWindowMousePassthrough(window, GLFW_TRUE);
if (window->monitor) if (window->monitor)
{ {
if (wndconfig.centerCursor) if (wndconfig.centerCursor)
@ -378,6 +382,9 @@ GLFWAPI void glfwWindowHint(int hint, int value)
case GLFW_FOCUS_ON_SHOW: case GLFW_FOCUS_ON_SHOW:
_glfw.hints.window.focusOnShow = value ? GLFW_TRUE : GLFW_FALSE; _glfw.hints.window.focusOnShow = value ? GLFW_TRUE : GLFW_FALSE;
return; return;
case GLFW_MOUSE_PASSTHROUGH:
_glfw.hints.window.mousePassthrough = value ? GLFW_TRUE : GLFW_FALSE;
return;
case GLFW_CLIENT_API: case GLFW_CLIENT_API:
_glfw.hints.context.client = value; _glfw.hints.context.client = value;
return; return;
@ -396,7 +403,7 @@ GLFWAPI void glfwWindowHint(int hint, int value)
case GLFW_OPENGL_FORWARD_COMPAT: case GLFW_OPENGL_FORWARD_COMPAT:
_glfw.hints.context.forward = value ? GLFW_TRUE : GLFW_FALSE; _glfw.hints.context.forward = value ? GLFW_TRUE : GLFW_FALSE;
return; return;
case GLFW_OPENGL_DEBUG_CONTEXT: case GLFW_CONTEXT_DEBUG:
_glfw.hints.context.debug = value ? GLFW_TRUE : GLFW_FALSE; _glfw.hints.context.debug = value ? GLFW_TRUE : GLFW_FALSE;
return; return;
case GLFW_CONTEXT_NO_ERROR: case GLFW_CONTEXT_NO_ERROR:
@ -822,6 +829,8 @@ GLFWAPI int glfwGetWindowAttrib(GLFWwindow* handle, int attrib)
return _glfwPlatformWindowHovered(window); return _glfwPlatformWindowHovered(window);
case GLFW_FOCUS_ON_SHOW: case GLFW_FOCUS_ON_SHOW:
return window->focusOnShow; return window->focusOnShow;
case GLFW_MOUSE_PASSTHROUGH:
return window->mousePassthrough;
case GLFW_TRANSPARENT_FRAMEBUFFER: case GLFW_TRANSPARENT_FRAMEBUFFER:
return _glfwPlatformFramebufferTransparent(window); return _glfwPlatformFramebufferTransparent(window);
case GLFW_RESIZABLE: case GLFW_RESIZABLE:
@ -846,7 +855,7 @@ GLFWAPI int glfwGetWindowAttrib(GLFWwindow* handle, int attrib)
return window->context.robustness; return window->context.robustness;
case GLFW_OPENGL_FORWARD_COMPAT: case GLFW_OPENGL_FORWARD_COMPAT:
return window->context.forward; return window->context.forward;
case GLFW_OPENGL_DEBUG_CONTEXT: case GLFW_CONTEXT_DEBUG:
return window->context.debug; return window->context.debug;
case GLFW_OPENGL_PROFILE: case GLFW_OPENGL_PROFILE:
return window->context.profile; return window->context.profile;
@ -900,6 +909,14 @@ GLFWAPI void glfwSetWindowAttrib(GLFWwindow* handle, int attrib, int value)
} }
else if (attrib == GLFW_FOCUS_ON_SHOW) else if (attrib == GLFW_FOCUS_ON_SHOW)
window->focusOnShow = value; window->focusOnShow = value;
else if (attrib == GLFW_MOUSE_PASSTHROUGH)
{
if (window->mousePassthrough == value)
return;
window->mousePassthrough = value;
_glfwPlatformSetWindowMousePassthrough(window, value);
}
else else
_glfwInputError(GLFW_INVALID_ENUM, "Invalid window attribute 0x%08X", attrib); _glfwInputError(GLFW_INVALID_ENUM, "Invalid window attribute 0x%08X", attrib);
} }

View File

@ -341,9 +341,9 @@ static void pointerHandleAxis(void* data,
axis == WL_POINTER_AXIS_VERTICAL_SCROLL); axis == WL_POINTER_AXIS_VERTICAL_SCROLL);
if (axis == WL_POINTER_AXIS_HORIZONTAL_SCROLL) if (axis == WL_POINTER_AXIS_HORIZONTAL_SCROLL)
x = wl_fixed_to_double(value) * scrollFactor; x = -wl_fixed_to_double(value) * scrollFactor;
else if (axis == WL_POINTER_AXIS_VERTICAL_SCROLL) else if (axis == WL_POINTER_AXIS_VERTICAL_SCROLL)
y = wl_fixed_to_double(value) * scrollFactor; y = -wl_fixed_to_double(value) * scrollFactor;
_glfwInputScroll(window, x, y); _glfwInputScroll(window, x, y);
} }
@ -1146,11 +1146,6 @@ int _glfwPlatformInit(void)
// Sync so we got all initial output events // Sync so we got all initial output events
wl_display_roundtrip(_glfw.wl.display); wl_display_roundtrip(_glfw.wl.display);
#ifdef __linux__
if (!_glfwInitJoysticksLinux())
return GLFW_FALSE;
#endif
_glfwInitTimerPOSIX(); _glfwInitTimerPOSIX();
_glfw.wl.timerfd = -1; _glfw.wl.timerfd = -1;
@ -1213,9 +1208,6 @@ int _glfwPlatformInit(void)
void _glfwPlatformTerminate(void) void _glfwPlatformTerminate(void)
{ {
#ifdef __linux__
_glfwTerminateJoysticksLinux();
#endif
_glfwTerminateEGL(); _glfwTerminateEGL();
if (_glfw.wl.egl.handle) if (_glfw.wl.egl.handle)
{ {

View File

@ -199,7 +199,7 @@ void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode* mode)
GLFWbool _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp) GLFWbool _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp)
{ {
_glfwInputError(GLFW_PLATFORM_ERROR, _glfwInputError(GLFW_FEATURE_UNAVAILABLE,
"Wayland: Gamma ramp access is not available"); "Wayland: Gamma ramp access is not available");
return GLFW_FALSE; return GLFW_FALSE;
} }
@ -207,7 +207,7 @@ GLFWbool _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp)
void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor,
const GLFWgammaramp* ramp) const GLFWgammaramp* ramp)
{ {
_glfwInputError(GLFW_PLATFORM_ERROR, _glfwInputError(GLFW_FEATURE_UNAVAILABLE,
"Wayland: Gamma ramp access is not available"); "Wayland: Gamma ramp access is not available");
} }

View File

@ -53,8 +53,6 @@ typedef VkBool32 (APIENTRY *PFN_vkGetPhysicalDeviceWaylandPresentationSupportKHR
#include "null_joystick.h" #include "null_joystick.h"
#endif #endif
#include "xkb_unicode.h" #include "xkb_unicode.h"
#include "egl_context.h"
#include "osmesa_context.h"
#include "wayland-xdg-shell-client-protocol.h" #include "wayland-xdg-shell-client-protocol.h"
#include "wayland-xdg-decoration-client-protocol.h" #include "wayland-xdg-decoration-client-protocol.h"
@ -67,9 +65,6 @@ typedef VkBool32 (APIENTRY *PFN_vkGetPhysicalDeviceWaylandPresentationSupportKHR
#define _glfw_dlclose(handle) dlclose(handle) #define _glfw_dlclose(handle) dlclose(handle)
#define _glfw_dlsym(handle, name) dlsym(handle, name) #define _glfw_dlsym(handle, name) dlsym(handle, name)
#define _GLFW_EGL_NATIVE_WINDOW ((EGLNativeWindowType) window->wl.native)
#define _GLFW_EGL_NATIVE_DISPLAY ((EGLNativeDisplayType) _glfw.wl.display)
#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowWayland wl #define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowWayland wl
#define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE _GLFWlibraryWayland wl #define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE _GLFWlibraryWayland wl
#define _GLFW_PLATFORM_MONITOR_STATE _GLFWmonitorWayland wl #define _GLFW_PLATFORM_MONITOR_STATE _GLFWmonitorWayland wl

View File

@ -142,8 +142,8 @@ static struct wl_buffer* createShmBuffer(const GLFWimage* image)
if (fd < 0) if (fd < 0)
{ {
_glfwInputError(GLFW_PLATFORM_ERROR, _glfwInputError(GLFW_PLATFORM_ERROR,
"Wayland: Creating a buffer file for %d B failed: %m", "Wayland: Creating a buffer file for %d B failed: %s",
length); length, strerror(errno));
return NULL; return NULL;
} }
@ -151,7 +151,7 @@ static struct wl_buffer* createShmBuffer(const GLFWimage* image)
if (data == MAP_FAILED) if (data == MAP_FAILED)
{ {
_glfwInputError(GLFW_PLATFORM_ERROR, _glfwInputError(GLFW_PLATFORM_ERROR,
"Wayland: mmap failed: %m"); "Wayland: mmap failed: %s", strerror(errno));
close(fd); close(fd);
return NULL; return NULL;
} }
@ -749,10 +749,17 @@ static void handleEvents(int timeout)
if (read_ret != 8) if (read_ret != 8)
return; return;
for (i = 0; i < repeats; ++i) if (_glfw.wl.keyboardFocus)
_glfwInputKey(_glfw.wl.keyboardFocus, _glfw.wl.keyboardLastKey, {
_glfw.wl.keyboardLastScancode, GLFW_REPEAT, for (i = 0; i < repeats; ++i)
_glfw.wl.xkb.modifiers); {
_glfwInputKey(_glfw.wl.keyboardFocus,
_glfw.wl.keyboardLastKey,
_glfw.wl.keyboardLastScancode,
GLFW_REPEAT,
_glfw.wl.xkb.modifiers);
}
}
} }
if (fds[2].revents & POLLIN) if (fds[2].revents & POLLIN)
@ -883,8 +890,8 @@ void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title)
void _glfwPlatformSetWindowIcon(_GLFWwindow* window, void _glfwPlatformSetWindowIcon(_GLFWwindow* window,
int count, const GLFWimage* images) int count, const GLFWimage* images)
{ {
_glfwInputError(GLFW_PLATFORM_ERROR, _glfwInputError(GLFW_FEATURE_UNAVAILABLE,
"Wayland: Setting window icon not supported"); "Wayland: The platform does not support setting the window icon");
} }
void _glfwPlatformGetWindowPos(_GLFWwindow* window, int* xpos, int* ypos) void _glfwPlatformGetWindowPos(_GLFWwindow* window, int* xpos, int* ypos)
@ -892,16 +899,16 @@ void _glfwPlatformGetWindowPos(_GLFWwindow* window, int* xpos, int* ypos)
// A Wayland client is not aware of its position, so just warn and leave it // A Wayland client is not aware of its position, so just warn and leave it
// as (0, 0) // as (0, 0)
_glfwInputError(GLFW_PLATFORM_ERROR, _glfwInputError(GLFW_FEATURE_UNAVAILABLE,
"Wayland: Window position retrieval not supported"); "Wayland: The platform does not provide the window position");
} }
void _glfwPlatformSetWindowPos(_GLFWwindow* window, int xpos, int ypos) void _glfwPlatformSetWindowPos(_GLFWwindow* window, int xpos, int ypos)
{ {
// A Wayland client can not set its position, so just warn // A Wayland client can not set its position, so just warn
_glfwInputError(GLFW_PLATFORM_ERROR, _glfwInputError(GLFW_FEATURE_UNAVAILABLE,
"Wayland: Window position setting not supported"); "Wayland: The platform does not support setting the window position");
} }
void _glfwPlatformGetWindowSize(_GLFWwindow* window, int* width, int* height) void _glfwPlatformGetWindowSize(_GLFWwindow* window, int* width, int* height)
@ -940,14 +947,18 @@ void _glfwPlatformSetWindowAspectRatio(_GLFWwindow* window,
{ {
// TODO: find out how to trigger a resize. // TODO: find out how to trigger a resize.
// The actual limits are checked in the xdg_toplevel::configure handler. // The actual limits are checked in the xdg_toplevel::configure handler.
_glfwInputError(GLFW_FEATURE_UNIMPLEMENTED,
"Wayland: Window aspect ratio not yet implemented");
} }
void _glfwPlatformGetFramebufferSize(_GLFWwindow* window, void _glfwPlatformGetFramebufferSize(_GLFWwindow* window,
int* width, int* height) int* width, int* height)
{ {
_glfwPlatformGetWindowSize(window, width, height); _glfwPlatformGetWindowSize(window, width, height);
*width *= window->wl.scale; if (width)
*height *= window->wl.scale; *width *= window->wl.scale;
if (height)
*height *= window->wl.scale;
} }
void _glfwPlatformGetWindowFrameSize(_GLFWwindow* window, void _glfwPlatformGetWindowFrameSize(_GLFWwindow* window,
@ -1030,14 +1041,14 @@ void _glfwPlatformHideWindow(_GLFWwindow* window)
void _glfwPlatformRequestWindowAttention(_GLFWwindow* window) void _glfwPlatformRequestWindowAttention(_GLFWwindow* window)
{ {
// TODO // TODO
_glfwInputError(GLFW_PLATFORM_ERROR, _glfwInputError(GLFW_FEATURE_UNIMPLEMENTED,
"Wayland: Window attention request not implemented yet"); "Wayland: Window attention request not implemented yet");
} }
void _glfwPlatformFocusWindow(_GLFWwindow* window) void _glfwPlatformFocusWindow(_GLFWwindow* window)
{ {
_glfwInputError(GLFW_PLATFORM_ERROR, _glfwInputError(GLFW_FEATURE_UNAVAILABLE,
"Wayland: Focusing a window requires user interaction"); "Wayland: The platform does not support setting the input focus");
} }
void _glfwPlatformSetWindowMonitor(_GLFWwindow* window, void _glfwPlatformSetWindowMonitor(_GLFWwindow* window,
@ -1096,7 +1107,7 @@ int _glfwPlatformFramebufferTransparent(_GLFWwindow* window)
void _glfwPlatformSetWindowResizable(_GLFWwindow* window, GLFWbool enabled) void _glfwPlatformSetWindowResizable(_GLFWwindow* window, GLFWbool enabled)
{ {
// TODO // TODO
_glfwInputError(GLFW_PLATFORM_ERROR, _glfwInputError(GLFW_FEATURE_UNIMPLEMENTED,
"Wayland: Window attribute setting not implemented yet"); "Wayland: Window attribute setting not implemented yet");
} }
@ -1114,10 +1125,23 @@ void _glfwPlatformSetWindowDecorated(_GLFWwindow* window, GLFWbool enabled)
void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled) void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled)
{ {
// TODO // TODO
_glfwInputError(GLFW_PLATFORM_ERROR, _glfwInputError(GLFW_FEATURE_UNIMPLEMENTED,
"Wayland: Window attribute setting not implemented yet"); "Wayland: Window attribute setting not implemented yet");
} }
void _glfwPlatformSetWindowMousePassthrough(_GLFWwindow* window, GLFWbool enabled)
{
if (enabled)
{
struct wl_region* region = wl_compositor_create_region(_glfw.wl.compositor);
wl_surface_set_input_region(window->wl.surface, region);
wl_region_destroy(region);
}
else
wl_surface_set_input_region(window->wl.surface, 0);
wl_surface_commit(window->wl.surface);
}
float _glfwPlatformGetWindowOpacity(_GLFWwindow* window) float _glfwPlatformGetWindowOpacity(_GLFWwindow* window)
{ {
return 1.f; return 1.f;
@ -1125,6 +1149,8 @@ float _glfwPlatformGetWindowOpacity(_GLFWwindow* window)
void _glfwPlatformSetWindowOpacity(_GLFWwindow* window, float opacity) void _glfwPlatformSetWindowOpacity(_GLFWwindow* window, float opacity)
{ {
_glfwInputError(GLFW_FEATURE_UNAVAILABLE,
"Wayland: The platform does not support setting the window opacity");
} }
void _glfwPlatformSetRawMouseMotion(_GLFWwindow *window, GLFWbool enabled) void _glfwPlatformSetRawMouseMotion(_GLFWwindow *window, GLFWbool enabled)
@ -1186,6 +1212,8 @@ void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode)
const char* _glfwPlatformGetScancodeName(int scancode) const char* _glfwPlatformGetScancodeName(int scancode)
{ {
// TODO // TODO
_glfwInputError(GLFW_FEATURE_UNIMPLEMENTED,
"Wayland: Key names not yet implemented");
return NULL; return NULL;
} }
@ -1671,6 +1699,24 @@ const char* _glfwPlatformGetClipboardString(void)
return _glfw.wl.clipboardString; return _glfw.wl.clipboardString;
} }
EGLenum _glfwPlatformGetEGLPlatform(EGLint** attribs)
{
if (_glfw.egl.EXT_platform_base && _glfw.egl.EXT_platform_wayland)
return EGL_PLATFORM_WAYLAND_EXT;
else
return 0;
}
EGLNativeDisplayType _glfwPlatformGetEGLNativeDisplay(void)
{
return _glfw.wl.display;
}
EGLNativeWindowType _glfwPlatformGetEGLNativeWindow(_GLFWwindow* window)
{
return window->wl.native;
}
void _glfwPlatformGetRequiredInstanceExtensions(char** extensions) void _glfwPlatformGetRequiredInstanceExtensions(char** extensions)
{ {
if (!_glfw.vk.KHR_surface || !_glfw.vk.KHR_wayland_surface) if (!_glfw.vk.KHR_surface || !_glfw.vk.KHR_wayland_surface)

View File

@ -489,15 +489,15 @@ static void inputMethodInstantiateCallback(Display* display,
} }
} }
// Check whether the specified atom is supported // Return the atom ID only if it is listed in the specified array
// //
static Atom getSupportedAtom(Atom* supportedAtoms, static Atom getAtomIfSupported(Atom* supportedAtoms,
unsigned long atomCount, unsigned long atomCount,
const char* atomName) const char* atomName)
{ {
const Atom atom = XInternAtom(_glfw.x11.display, atomName, False); const Atom atom = XInternAtom(_glfw.x11.display, atomName, False);
for (unsigned int i = 0; i < atomCount; i++) for (unsigned long i = 0; i < atomCount; i++)
{ {
if (supportedAtoms[i] == atom) if (supportedAtoms[i] == atom)
return atom; return atom;
@ -565,33 +565,33 @@ static void detectEWMH(void)
// See which of the atoms we support that are supported by the WM // See which of the atoms we support that are supported by the WM
_glfw.x11.NET_WM_STATE = _glfw.x11.NET_WM_STATE =
getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_STATE"); getAtomIfSupported(supportedAtoms, atomCount, "_NET_WM_STATE");
_glfw.x11.NET_WM_STATE_ABOVE = _glfw.x11.NET_WM_STATE_ABOVE =
getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_STATE_ABOVE"); getAtomIfSupported(supportedAtoms, atomCount, "_NET_WM_STATE_ABOVE");
_glfw.x11.NET_WM_STATE_FULLSCREEN = _glfw.x11.NET_WM_STATE_FULLSCREEN =
getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_STATE_FULLSCREEN"); getAtomIfSupported(supportedAtoms, atomCount, "_NET_WM_STATE_FULLSCREEN");
_glfw.x11.NET_WM_STATE_MAXIMIZED_VERT = _glfw.x11.NET_WM_STATE_MAXIMIZED_VERT =
getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_STATE_MAXIMIZED_VERT"); getAtomIfSupported(supportedAtoms, atomCount, "_NET_WM_STATE_MAXIMIZED_VERT");
_glfw.x11.NET_WM_STATE_MAXIMIZED_HORZ = _glfw.x11.NET_WM_STATE_MAXIMIZED_HORZ =
getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_STATE_MAXIMIZED_HORZ"); getAtomIfSupported(supportedAtoms, atomCount, "_NET_WM_STATE_MAXIMIZED_HORZ");
_glfw.x11.NET_WM_STATE_DEMANDS_ATTENTION = _glfw.x11.NET_WM_STATE_DEMANDS_ATTENTION =
getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_STATE_DEMANDS_ATTENTION"); getAtomIfSupported(supportedAtoms, atomCount, "_NET_WM_STATE_DEMANDS_ATTENTION");
_glfw.x11.NET_WM_FULLSCREEN_MONITORS = _glfw.x11.NET_WM_FULLSCREEN_MONITORS =
getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_FULLSCREEN_MONITORS"); getAtomIfSupported(supportedAtoms, atomCount, "_NET_WM_FULLSCREEN_MONITORS");
_glfw.x11.NET_WM_WINDOW_TYPE = _glfw.x11.NET_WM_WINDOW_TYPE =
getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_WINDOW_TYPE"); getAtomIfSupported(supportedAtoms, atomCount, "_NET_WM_WINDOW_TYPE");
_glfw.x11.NET_WM_WINDOW_TYPE_NORMAL = _glfw.x11.NET_WM_WINDOW_TYPE_NORMAL =
getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_WINDOW_TYPE_NORMAL"); getAtomIfSupported(supportedAtoms, atomCount, "_NET_WM_WINDOW_TYPE_NORMAL");
_glfw.x11.NET_WORKAREA = _glfw.x11.NET_WORKAREA =
getSupportedAtom(supportedAtoms, atomCount, "_NET_WORKAREA"); getAtomIfSupported(supportedAtoms, atomCount, "_NET_WORKAREA");
_glfw.x11.NET_CURRENT_DESKTOP = _glfw.x11.NET_CURRENT_DESKTOP =
getSupportedAtom(supportedAtoms, atomCount, "_NET_CURRENT_DESKTOP"); getAtomIfSupported(supportedAtoms, atomCount, "_NET_CURRENT_DESKTOP");
_glfw.x11.NET_ACTIVE_WINDOW = _glfw.x11.NET_ACTIVE_WINDOW =
getSupportedAtom(supportedAtoms, atomCount, "_NET_ACTIVE_WINDOW"); getAtomIfSupported(supportedAtoms, atomCount, "_NET_ACTIVE_WINDOW");
_glfw.x11.NET_FRAME_EXTENTS = _glfw.x11.NET_FRAME_EXTENTS =
getSupportedAtom(supportedAtoms, atomCount, "_NET_FRAME_EXTENTS"); getAtomIfSupported(supportedAtoms, atomCount, "_NET_FRAME_EXTENTS");
_glfw.x11.NET_REQUEST_FRAME_EXTENTS = _glfw.x11.NET_REQUEST_FRAME_EXTENTS =
getSupportedAtom(supportedAtoms, atomCount, "_NET_REQUEST_FRAME_EXTENTS"); getAtomIfSupported(supportedAtoms, atomCount, "_NET_REQUEST_FRAME_EXTENTS");
if (supportedAtoms) if (supportedAtoms)
XFree(supportedAtoms); XFree(supportedAtoms);
@ -805,13 +805,12 @@ static GLFWbool initExtensions(void)
_glfw.x11.xkb.detectable = GLFW_TRUE; _glfw.x11.xkb.detectable = GLFW_TRUE;
} }
_glfw.x11.xkb.group = 0;
XkbStateRec state; XkbStateRec state;
if (XkbGetState(_glfw.x11.display, XkbUseCoreKbd, &state) == Success) if (XkbGetState(_glfw.x11.display, XkbUseCoreKbd, &state) == Success)
{
XkbSelectEventDetails(_glfw.x11.display, XkbUseCoreKbd, XkbStateNotify, XkbAllStateComponentsMask, XkbGroupStateMask);
_glfw.x11.xkb.group = (unsigned int)state.group; _glfw.x11.xkb.group = (unsigned int)state.group;
}
XkbSelectEventDetails(_glfw.x11.display, XkbUseCoreKbd, XkbStateNotify,
XkbGroupStateMask, XkbGroupStateMask);
} }
#if defined(__CYGWIN__) #if defined(__CYGWIN__)
@ -852,6 +851,35 @@ static GLFWbool initExtensions(void)
} }
} }
#if defined(__CYGWIN__)
_glfw.x11.xshape.handle = _glfw_dlopen("libXext-6.so");
#else
_glfw.x11.xshape.handle = _glfw_dlopen("libXext.so.6");
#endif
if (_glfw.x11.xshape.handle)
{
_glfw.x11.xshape.QueryExtension = (PFN_XShapeQueryExtension)
_glfw_dlsym(_glfw.x11.xshape.handle, "XShapeQueryExtension");
_glfw.x11.xshape.ShapeCombineRegion = (PFN_XShapeCombineRegion)
_glfw_dlsym(_glfw.x11.xshape.handle, "XShapeCombineRegion");
_glfw.x11.xshape.QueryVersion = (PFN_XShapeQueryVersion)
_glfw_dlsym(_glfw.x11.xshape.handle, "XShapeQueryVersion");
_glfw.x11.xshape.ShapeCombineMask = (PFN_XShapeCombineMask)
_glfw_dlsym(_glfw.x11.xshape.handle, "XShapeCombineMask");
if (XShapeQueryExtension(_glfw.x11.display,
&_glfw.x11.xshape.errorBase,
&_glfw.x11.xshape.eventBase))
{
if (XShapeQueryVersion(_glfw.x11.display,
&_glfw.x11.xshape.major,
&_glfw.x11.xshape.minor))
{
_glfw.x11.xshape.available = GLFW_TRUE;
}
}
}
// Update the key code LUT // Update the key code LUT
// FIXME: We should listen to XkbMapNotify events to track changes to // FIXME: We should listen to XkbMapNotify events to track changes to
// the keyboard mapping. // the keyboard mapping.
@ -1123,6 +1151,8 @@ int _glfwPlatformInit(void)
_glfw_dlsym(_glfw.x11.xlib.handle, "XCreateFontCursor"); _glfw_dlsym(_glfw.x11.xlib.handle, "XCreateFontCursor");
_glfw.x11.xlib.CreateIC = (PFN_XCreateIC) _glfw.x11.xlib.CreateIC = (PFN_XCreateIC)
_glfw_dlsym(_glfw.x11.xlib.handle, "XCreateIC"); _glfw_dlsym(_glfw.x11.xlib.handle, "XCreateIC");
_glfw.x11.xlib.CreateRegion = (PFN_XCreateRegion)
_glfw_dlsym(_glfw.x11.xlib.handle, "XCreateRegion");
_glfw.x11.xlib.CreateWindow = (PFN_XCreateWindow) _glfw.x11.xlib.CreateWindow = (PFN_XCreateWindow)
_glfw_dlsym(_glfw.x11.xlib.handle, "XCreateWindow"); _glfw_dlsym(_glfw.x11.xlib.handle, "XCreateWindow");
_glfw.x11.xlib.DefineCursor = (PFN_XDefineCursor) _glfw.x11.xlib.DefineCursor = (PFN_XDefineCursor)
@ -1133,6 +1163,8 @@ int _glfwPlatformInit(void)
_glfw_dlsym(_glfw.x11.xlib.handle, "XDeleteProperty"); _glfw_dlsym(_glfw.x11.xlib.handle, "XDeleteProperty");
_glfw.x11.xlib.DestroyIC = (PFN_XDestroyIC) _glfw.x11.xlib.DestroyIC = (PFN_XDestroyIC)
_glfw_dlsym(_glfw.x11.xlib.handle, "XDestroyIC"); _glfw_dlsym(_glfw.x11.xlib.handle, "XDestroyIC");
_glfw.x11.xlib.DestroyRegion = (PFN_XDestroyRegion)
_glfw_dlsym(_glfw.x11.xlib.handle, "XDestroyRegion");
_glfw.x11.xlib.DestroyWindow = (PFN_XDestroyWindow) _glfw.x11.xlib.DestroyWindow = (PFN_XDestroyWindow)
_glfw_dlsym(_glfw.x11.xlib.handle, "XDestroyWindow"); _glfw_dlsym(_glfw.x11.xlib.handle, "XDestroyWindow");
_glfw.x11.xlib.DisplayKeycodes = (PFN_XDisplayKeycodes) _glfw.x11.xlib.DisplayKeycodes = (PFN_XDisplayKeycodes)
@ -1298,6 +1330,9 @@ int _glfwPlatformInit(void)
_glfw.x11.xlib.utf8SetWMProperties = (PFN_Xutf8SetWMProperties) _glfw.x11.xlib.utf8SetWMProperties = (PFN_Xutf8SetWMProperties)
_glfw_dlsym(_glfw.x11.xlib.handle, "Xutf8SetWMProperties"); _glfw_dlsym(_glfw.x11.xlib.handle, "Xutf8SetWMProperties");
if (_glfw.x11.xlib.utf8LookupString && _glfw.x11.xlib.utf8SetWMProperties)
_glfw.x11.xlib.utf8 = GLFW_TRUE;
XInitThreads(); XInitThreads();
XrmInitialize(); XrmInitialize();
@ -1331,7 +1366,7 @@ int _glfwPlatformInit(void)
_glfw.x11.helperWindowHandle = createHelperWindow(); _glfw.x11.helperWindowHandle = createHelperWindow();
_glfw.x11.hiddenCursorHandle = createHiddenCursor(); _glfw.x11.hiddenCursorHandle = createHiddenCursor();
if (XSupportsLocale()) if (XSupportsLocale() && _glfw.x11.xlib.utf8)
{ {
XSetLocaleModifiers(""); XSetLocaleModifiers("");
@ -1342,11 +1377,6 @@ int _glfwPlatformInit(void)
NULL); NULL);
} }
#if defined(__linux__)
if (!_glfwInitJoysticksLinux())
return GLFW_FALSE;
#endif
_glfwInitTimerPOSIX(); _glfwInitTimerPOSIX();
_glfwPollMonitorsX11(); _glfwPollMonitorsX11();
@ -1440,10 +1470,6 @@ void _glfwPlatformTerminate(void)
_glfwTerminateEGL(); _glfwTerminateEGL();
_glfwTerminateGLX(); _glfwTerminateGLX();
#if defined(__linux__)
_glfwTerminateJoysticksLinux();
#endif
if (_glfw.x11.xlib.handle) if (_glfw.x11.xlib.handle)
{ {
_glfw_dlclose(_glfw.x11.xlib.handle); _glfw_dlclose(_glfw.x11.xlib.handle);

View File

@ -164,7 +164,7 @@ void _glfwPollMonitorsX11(void)
if (widthMM <= 0 || heightMM <= 0) if (widthMM <= 0 || heightMM <= 0)
{ {
// HACK: If RandR does not provide a physical size, assume the // HACK: If RandR does not provide a physical size, assume the
// X11 default 96 DPI and calcuate from the CRTC viewport // X11 default 96 DPI and calculate from the CRTC viewport
// NOTE: These members are affected by rotation, unlike the mode // NOTE: These members are affected by rotation, unlike the mode
// info and output info members // info and output info members
widthMM = (int) (ci->width * 25.4f / 96.f); widthMM = (int) (ci->width * 25.4f / 96.f);

View File

@ -48,6 +48,9 @@
// The XInput extension provides raw mouse motion input // The XInput extension provides raw mouse motion input
#include <X11/extensions/XInput2.h> #include <X11/extensions/XInput2.h>
// The Shape extension provides custom window shapes
#include <X11/extensions/shape.h>
typedef XClassHint* (* PFN_XAllocClassHint)(void); typedef XClassHint* (* PFN_XAllocClassHint)(void);
typedef XSizeHints* (* PFN_XAllocSizeHints)(void); typedef XSizeHints* (* PFN_XAllocSizeHints)(void);
typedef XWMHints* (* PFN_XAllocWMHints)(void); typedef XWMHints* (* PFN_XAllocWMHints)(void);
@ -61,11 +64,13 @@ typedef int (* PFN_XConvertSelection)(Display*,Atom,Atom,Atom,Window,Time);
typedef Colormap (* PFN_XCreateColormap)(Display*,Window,Visual*,int); typedef Colormap (* PFN_XCreateColormap)(Display*,Window,Visual*,int);
typedef Cursor (* PFN_XCreateFontCursor)(Display*,unsigned int); typedef Cursor (* PFN_XCreateFontCursor)(Display*,unsigned int);
typedef XIC (* PFN_XCreateIC)(XIM,...); typedef XIC (* PFN_XCreateIC)(XIM,...);
typedef Region (* PFN_XCreateRegion)(void);
typedef Window (* PFN_XCreateWindow)(Display*,Window,int,int,unsigned int,unsigned int,unsigned int,int,unsigned int,Visual*,unsigned long,XSetWindowAttributes*); typedef Window (* PFN_XCreateWindow)(Display*,Window,int,int,unsigned int,unsigned int,unsigned int,int,unsigned int,Visual*,unsigned long,XSetWindowAttributes*);
typedef int (* PFN_XDefineCursor)(Display*,Window,Cursor); typedef int (* PFN_XDefineCursor)(Display*,Window,Cursor);
typedef int (* PFN_XDeleteContext)(Display*,XID,XContext); typedef int (* PFN_XDeleteContext)(Display*,XID,XContext);
typedef int (* PFN_XDeleteProperty)(Display*,Window,Atom); typedef int (* PFN_XDeleteProperty)(Display*,Window,Atom);
typedef void (* PFN_XDestroyIC)(XIC); typedef void (* PFN_XDestroyIC)(XIC);
typedef int (* PFN_XDestroyRegion)(Region);
typedef int (* PFN_XDestroyWindow)(Display*,Window); typedef int (* PFN_XDestroyWindow)(Display*,Window);
typedef int (* PFN_XDisplayKeycodes)(Display*,int*,int*); typedef int (* PFN_XDisplayKeycodes)(Display*,int*,int*);
typedef int (* PFN_XEventsQueued)(Display*,int); typedef int (* PFN_XEventsQueued)(Display*,int);
@ -161,11 +166,13 @@ typedef void (* PFN_Xutf8SetWMProperties)(Display*,Window,const char*,const char
#define XCreateColormap _glfw.x11.xlib.CreateColormap #define XCreateColormap _glfw.x11.xlib.CreateColormap
#define XCreateFontCursor _glfw.x11.xlib.CreateFontCursor #define XCreateFontCursor _glfw.x11.xlib.CreateFontCursor
#define XCreateIC _glfw.x11.xlib.CreateIC #define XCreateIC _glfw.x11.xlib.CreateIC
#define XCreateRegion _glfw.x11.xlib.CreateRegion
#define XCreateWindow _glfw.x11.xlib.CreateWindow #define XCreateWindow _glfw.x11.xlib.CreateWindow
#define XDefineCursor _glfw.x11.xlib.DefineCursor #define XDefineCursor _glfw.x11.xlib.DefineCursor
#define XDeleteContext _glfw.x11.xlib.DeleteContext #define XDeleteContext _glfw.x11.xlib.DeleteContext
#define XDeleteProperty _glfw.x11.xlib.DeleteProperty #define XDeleteProperty _glfw.x11.xlib.DeleteProperty
#define XDestroyIC _glfw.x11.xlib.DestroyIC #define XDestroyIC _glfw.x11.xlib.DestroyIC
#define XDestroyRegion _glfw.x11.xlib.DestroyRegion
#define XDestroyWindow _glfw.x11.xlib.DestroyWindow #define XDestroyWindow _glfw.x11.xlib.DestroyWindow
#define XDisplayKeycodes _glfw.x11.xlib.DisplayKeycodes #define XDisplayKeycodes _glfw.x11.xlib.DisplayKeycodes
#define XEventsQueued _glfw.x11.xlib.EventsQueued #define XEventsQueued _glfw.x11.xlib.EventsQueued
@ -331,6 +338,16 @@ typedef XRenderPictFormat* (* PFN_XRenderFindVisualFormat)(Display*,Visual const
#define XRenderQueryVersion _glfw.x11.xrender.QueryVersion #define XRenderQueryVersion _glfw.x11.xrender.QueryVersion
#define XRenderFindVisualFormat _glfw.x11.xrender.FindVisualFormat #define XRenderFindVisualFormat _glfw.x11.xrender.FindVisualFormat
typedef Bool (* PFN_XShapeQueryExtension)(Display*,int*,int*);
typedef Status (* PFN_XShapeQueryVersion)(Display*dpy,int*,int*);
typedef void (* PFN_XShapeCombineRegion)(Display*,Window,int,int,int,Region,int);
typedef void (* PFN_XShapeCombineMask)(Display*,Window,int,int,int,Pixmap,int);
#define XShapeQueryExtension _glfw.x11.xshape.QueryExtension
#define XShapeQueryVersion _glfw.x11.xshape.QueryVersion
#define XShapeCombineRegion _glfw.x11.xshape.ShapeCombineRegion
#define XShapeCombineMask _glfw.x11.xshape.ShapeCombineMask
typedef VkFlags VkXlibSurfaceCreateFlagsKHR; typedef VkFlags VkXlibSurfaceCreateFlagsKHR;
typedef VkFlags VkXcbSurfaceCreateFlagsKHR; typedef VkFlags VkXcbSurfaceCreateFlagsKHR;
@ -361,8 +378,6 @@ typedef VkBool32 (APIENTRY *PFN_vkGetPhysicalDeviceXcbPresentationSupportKHR)(Vk
#include "posix_time.h" #include "posix_time.h"
#include "xkb_unicode.h" #include "xkb_unicode.h"
#include "glx_context.h" #include "glx_context.h"
#include "egl_context.h"
#include "osmesa_context.h"
#if defined(__linux__) #if defined(__linux__)
#include "linux_joystick.h" #include "linux_joystick.h"
#else #else
@ -373,9 +388,6 @@ typedef VkBool32 (APIENTRY *PFN_vkGetPhysicalDeviceXcbPresentationSupportKHR)(Vk
#define _glfw_dlclose(handle) dlclose(handle) #define _glfw_dlclose(handle) dlclose(handle)
#define _glfw_dlsym(handle, name) dlsym(handle, name) #define _glfw_dlsym(handle, name) dlsym(handle, name)
#define _GLFW_EGL_NATIVE_WINDOW ((EGLNativeWindowType) window->x11.handle)
#define _GLFW_EGL_NATIVE_DISPLAY ((EGLNativeDisplayType) _glfw.x11.display)
#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowX11 x11 #define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowX11 x11
#define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE _GLFWlibraryX11 x11 #define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE _GLFWlibraryX11 x11
#define _GLFW_PLATFORM_MONITOR_STATE _GLFWmonitorX11 x11 #define _GLFW_PLATFORM_MONITOR_STATE _GLFWmonitorX11 x11
@ -407,8 +419,9 @@ typedef struct _GLFWwindowX11
// The last position the cursor was warped to by GLFW // The last position the cursor was warped to by GLFW
int warpCursorPosX, warpCursorPosY; int warpCursorPosX, warpCursorPosY;
// The time of the last KeyPress event // The time of the last KeyPress event per keycode, for discarding
Time lastKeyTime; // duplicate key events generated for some keys by ibus
Time keyPressTimes[256];
} _GLFWwindowX11; } _GLFWwindowX11;
@ -505,6 +518,7 @@ typedef struct _GLFWlibraryX11
struct { struct {
void* handle; void* handle;
GLFWbool utf8;
PFN_XAllocClassHint AllocClassHint; PFN_XAllocClassHint AllocClassHint;
PFN_XAllocSizeHints AllocSizeHints; PFN_XAllocSizeHints AllocSizeHints;
PFN_XAllocWMHints AllocWMHints; PFN_XAllocWMHints AllocWMHints;
@ -518,11 +532,13 @@ typedef struct _GLFWlibraryX11
PFN_XCreateColormap CreateColormap; PFN_XCreateColormap CreateColormap;
PFN_XCreateFontCursor CreateFontCursor; PFN_XCreateFontCursor CreateFontCursor;
PFN_XCreateIC CreateIC; PFN_XCreateIC CreateIC;
PFN_XCreateRegion CreateRegion;
PFN_XCreateWindow CreateWindow; PFN_XCreateWindow CreateWindow;
PFN_XDefineCursor DefineCursor; PFN_XDefineCursor DefineCursor;
PFN_XDeleteContext DeleteContext; PFN_XDeleteContext DeleteContext;
PFN_XDeleteProperty DeleteProperty; PFN_XDeleteProperty DeleteProperty;
PFN_XDestroyIC DestroyIC; PFN_XDestroyIC DestroyIC;
PFN_XDestroyRegion DestroyRegion;
PFN_XDestroyWindow DestroyWindow; PFN_XDestroyWindow DestroyWindow;
PFN_XDisplayKeycodes DisplayKeycodes; PFN_XDisplayKeycodes DisplayKeycodes;
PFN_XEventsQueued EventsQueued; PFN_XEventsQueued EventsQueued;
@ -723,6 +739,19 @@ typedef struct _GLFWlibraryX11
PFN_XRenderFindVisualFormat FindVisualFormat; PFN_XRenderFindVisualFormat FindVisualFormat;
} xrender; } xrender;
struct {
GLFWbool available;
void* handle;
int major;
int minor;
int eventBase;
int errorBase;
PFN_XShapeQueryExtension QueryExtension;
PFN_XShapeCombineRegion ShapeCombineRegion;
PFN_XShapeQueryVersion QueryVersion;
PFN_XShapeCombineMask ShapeCombineMask;
} xshape;
} _GLFWlibraryX11; } _GLFWlibraryX11;
// X11-specific per-monitor data // X11-specific per-monitor data

View File

@ -463,7 +463,6 @@ static size_t encodeUTF8(char* s, unsigned int ch)
// Decode a Unicode code point from a UTF-8 stream // Decode a Unicode code point from a UTF-8 stream
// Based on cutef8 by Jeff Bezanson (Public Domain) // Based on cutef8 by Jeff Bezanson (Public Domain)
// //
#if defined(X_HAVE_UTF8_STRING)
static unsigned int decodeUTF8(const char** s) static unsigned int decodeUTF8(const char** s)
{ {
unsigned int ch = 0, count = 0; unsigned int ch = 0, count = 0;
@ -483,7 +482,6 @@ static unsigned int decodeUTF8(const char** s)
assert(count <= 6); assert(count <= 6);
return ch - offsets[count - 1]; return ch - offsets[count - 1];
} }
#endif /*X_HAVE_UTF8_STRING*/
// Convert the specified Latin-1 string to UTF-8 // Convert the specified Latin-1 string to UTF-8
// //
@ -1185,6 +1183,8 @@ static void processEvent(XEvent *event)
{ {
_glfw.x11.xkb.group = ((XkbEvent*) event)->state.group; _glfw.x11.xkb.group = ((XkbEvent*) event)->state.group;
} }
return;
} }
} }
@ -1263,23 +1263,26 @@ static void processEvent(XEvent *event)
if (window->x11.ic) if (window->x11.ic)
{ {
// HACK: Ignore duplicate key press events generated by ibus // HACK: Do not report the key press events duplicated by XIM
// These have the same timestamp as the original event // Duplicate key releases are filtered out implicitly by
// Corresponding release events are filtered out // the GLFW key repeat logic in _glfwInputKey
// implicitly by the GLFW key repeat logic // A timestamp per key is used to handle simultaneous keys
if (window->x11.lastKeyTime < event->xkey.time) // NOTE: Always allow the first event for each key through
// (the server never sends a timestamp of zero)
// NOTE: Timestamp difference is compared to handle wrap-around
Time diff = event->xkey.time - window->x11.keyPressTimes[keycode];
if (diff == event->xkey.time || (diff > 0 && diff < (1 << 31)))
{ {
if (keycode) if (keycode)
_glfwInputKey(window, key, keycode, GLFW_PRESS, mods); _glfwInputKey(window, key, keycode, GLFW_PRESS, mods);
window->x11.lastKeyTime = event->xkey.time; window->x11.keyPressTimes[keycode] = event->xkey.time;
} }
if (!filtered) if (!filtered)
{ {
int count; int count;
Status status; Status status;
#if defined(X_HAVE_UTF8_STRING)
char buffer[100]; char buffer[100];
char* chars = buffer; char* chars = buffer;
@ -1304,33 +1307,6 @@ static void processEvent(XEvent *event)
while (c - chars < count) while (c - chars < count)
_glfwInputChar(window, decodeUTF8(&c), mods, plain); _glfwInputChar(window, decodeUTF8(&c), mods, plain);
} }
#else /*X_HAVE_UTF8_STRING*/
wchar_t buffer[16];
wchar_t* chars = buffer;
count = XwcLookupString(window->x11.ic,
&event->xkey,
buffer,
sizeof(buffer) / sizeof(wchar_t),
NULL,
&status);
if (status == XBufferOverflow)
{
chars = calloc(count, sizeof(wchar_t));
count = XwcLookupString(window->x11.ic,
&event->xkey,
chars, count,
NULL, &status);
}
if (status == XLookupChars || status == XLookupBoth)
{
int i;
for (i = 0; i < count; i++)
_glfwInputChar(window, chars[i], mods, plain);
}
#endif /*X_HAVE_UTF8_STRING*/
if (chars != buffer) if (chars != buffer)
free(chars); free(chars);
@ -1999,7 +1975,7 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
const _GLFWctxconfig* ctxconfig, const _GLFWctxconfig* ctxconfig,
const _GLFWfbconfig* fbconfig) const _GLFWfbconfig* fbconfig)
{ {
Visual* visual; Visual* visual = NULL;
int depth; int depth;
if (ctxconfig->client != GLFW_NO_API) if (ctxconfig->client != GLFW_NO_API)
@ -2025,8 +2001,7 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
} }
} }
if (ctxconfig->client == GLFW_NO_API || if (!visual)
ctxconfig->source == GLFW_OSMESA_CONTEXT_API)
{ {
visual = DefaultVisual(_glfw.x11.display, _glfw.x11.screen); visual = DefaultVisual(_glfw.x11.display, _glfw.x11.screen);
depth = DefaultDepth(_glfw.x11.display, _glfw.x11.screen); depth = DefaultDepth(_glfw.x11.display, _glfw.x11.screen);
@ -2101,21 +2076,14 @@ void _glfwPlatformDestroyWindow(_GLFWwindow* window)
void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title) void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title)
{ {
#if defined(X_HAVE_UTF8_STRING) if (_glfw.x11.xlib.utf8)
Xutf8SetWMProperties(_glfw.x11.display, {
window->x11.handle, Xutf8SetWMProperties(_glfw.x11.display,
title, title, window->x11.handle,
NULL, 0, title, title,
NULL, NULL, NULL); NULL, 0,
#else NULL, NULL, NULL);
// This may be a slightly better fallback than using XStoreName and }
// XSetIconName, which always store their arguments using STRING
XmbSetWMProperties(_glfw.x11.display,
window->x11.handle,
title, title,
NULL, 0,
NULL, NULL, NULL);
#endif
XChangeProperty(_glfw.x11.display, window->x11.handle, XChangeProperty(_glfw.x11.display, window->x11.handle,
_glfw.x11.NET_WM_NAME, _glfw.x11.UTF8_STRING, 8, _glfw.x11.NET_WM_NAME, _glfw.x11.UTF8_STRING, 8,
@ -2608,13 +2576,19 @@ int _glfwPlatformWindowHovered(_GLFWwindow* window)
int rootX, rootY, childX, childY; int rootX, rootY, childX, childY;
unsigned int mask; unsigned int mask;
if (!XQueryPointer(_glfw.x11.display, w, _glfwGrabErrorHandlerX11();
&root, &w, &rootX, &rootY, &childX, &childY, &mask))
{
return GLFW_FALSE;
}
if (w == window->x11.handle) const Bool result = XQueryPointer(_glfw.x11.display, w,
&root, &w, &rootX, &rootY,
&childX, &childY, &mask);
_glfwReleaseErrorHandlerX11();
if (_glfw.x11.errorCode == BadWindow)
w = _glfw.x11.root;
else if (!result)
return GLFW_FALSE;
else if (w == window->x11.handle)
return GLFW_TRUE; return GLFW_TRUE;
} }
@ -2728,6 +2702,25 @@ void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled)
XFlush(_glfw.x11.display); XFlush(_glfw.x11.display);
} }
void _glfwPlatformSetWindowMousePassthrough(_GLFWwindow* window, GLFWbool enabled)
{
if (!_glfw.x11.xshape.available)
return;
if (enabled)
{
Region region = XCreateRegion();
XShapeCombineRegion(_glfw.x11.display, window->x11.handle,
ShapeInput, 0, 0, region, ShapeSet);
XDestroyRegion(region);
}
else
{
XShapeCombineMask(_glfw.x11.display, window->x11.handle,
ShapeInput, 0, 0, None, ShapeSet);
}
}
float _glfwPlatformGetWindowOpacity(_GLFWwindow* window) float _glfwPlatformGetWindowOpacity(_GLFWwindow* window)
{ {
float opacity = 1.f; float opacity = 1.f;
@ -2783,7 +2776,8 @@ void _glfwPlatformPollEvents(void)
_GLFWwindow* window; _GLFWwindow* window;
#if defined(__linux__) #if defined(__linux__)
_glfwDetectJoystickConnectionLinux(); if (_glfw.joysticksInitialized)
_glfwDetectJoystickConnectionLinux();
#endif #endif
XPending(_glfw.x11.display); XPending(_glfw.x11.display);
@ -3047,6 +3041,55 @@ const char* _glfwPlatformGetClipboardString(void)
return getSelectionString(_glfw.x11.CLIPBOARD); return getSelectionString(_glfw.x11.CLIPBOARD);
} }
EGLenum _glfwPlatformGetEGLPlatform(EGLint** attribs)
{
if (_glfw.egl.ANGLE_platform_angle)
{
int type = 0;
if (_glfw.egl.ANGLE_platform_angle_opengl)
{
if (_glfw.hints.init.angleType == GLFW_ANGLE_PLATFORM_TYPE_OPENGL)
type = EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE;
}
if (_glfw.egl.ANGLE_platform_angle_vulkan)
{
if (_glfw.hints.init.angleType == GLFW_ANGLE_PLATFORM_TYPE_VULKAN)
type = EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE;
}
if (type)
{
*attribs = calloc(5, sizeof(EGLint));
(*attribs)[0] = EGL_PLATFORM_ANGLE_TYPE_ANGLE;
(*attribs)[1] = type;
(*attribs)[2] = EGL_PLATFORM_ANGLE_NATIVE_PLATFORM_TYPE_ANGLE;
(*attribs)[3] = EGL_PLATFORM_X11_EXT;
(*attribs)[4] = EGL_NONE;
return EGL_PLATFORM_ANGLE_ANGLE;
}
}
if (_glfw.egl.EXT_platform_base && _glfw.egl.EXT_platform_x11)
return EGL_PLATFORM_X11_EXT;
return 0;
}
EGLNativeDisplayType _glfwPlatformGetEGLNativeDisplay(void)
{
return _glfw.x11.display;
}
EGLNativeWindowType _glfwPlatformGetEGLNativeWindow(_GLFWwindow* window)
{
if (_glfw.egl.platform)
return &window->x11.handle;
else
return (EGLNativeWindowType) window->x11.handle;
}
void _glfwPlatformGetRequiredInstanceExtensions(char** extensions) void _glfwPlatformGetRequiredInstanceExtensions(char** extensions)
{ {
if (!_glfw.vk.KHR_surface) if (!_glfw.vk.KHR_surface)

View File

@ -34,13 +34,12 @@ add_executable(gamma WIN32 MACOSX_BUNDLE gamma.c ${GLAD_GL})
add_executable(icon WIN32 MACOSX_BUNDLE icon.c ${GLAD_GL}) add_executable(icon WIN32 MACOSX_BUNDLE icon.c ${GLAD_GL})
add_executable(inputlag WIN32 MACOSX_BUNDLE inputlag.c ${GETOPT} ${GLAD_GL}) add_executable(inputlag WIN32 MACOSX_BUNDLE inputlag.c ${GETOPT} ${GLAD_GL})
add_executable(joysticks WIN32 MACOSX_BUNDLE joysticks.c ${GLAD_GL}) add_executable(joysticks WIN32 MACOSX_BUNDLE joysticks.c ${GLAD_GL})
add_executable(opacity WIN32 MACOSX_BUNDLE opacity.c ${GLAD_GL})
add_executable(tearing WIN32 MACOSX_BUNDLE tearing.c ${GLAD_GL}) add_executable(tearing WIN32 MACOSX_BUNDLE tearing.c ${GLAD_GL})
add_executable(threads WIN32 MACOSX_BUNDLE threads.c ${TINYCTHREAD} ${GLAD_GL}) add_executable(threads WIN32 MACOSX_BUNDLE threads.c ${TINYCTHREAD} ${GLAD_GL})
add_executable(timeout WIN32 MACOSX_BUNDLE timeout.c ${GLAD_GL}) add_executable(timeout WIN32 MACOSX_BUNDLE timeout.c ${GLAD_GL})
add_executable(title WIN32 MACOSX_BUNDLE title.c ${GLAD_GL}) add_executable(title WIN32 MACOSX_BUNDLE title.c ${GLAD_GL})
add_executable(triangle-vulkan WIN32 triangle-vulkan.c ${GLAD_VULKAN}) add_executable(triangle-vulkan WIN32 triangle-vulkan.c ${GLAD_VULKAN})
add_executable(windows WIN32 MACOSX_BUNDLE windows.c ${GLAD_GL}) add_executable(window WIN32 MACOSX_BUNDLE window.c ${GLAD_GL})
target_link_libraries(empty Threads::Threads) target_link_libraries(empty Threads::Threads)
target_link_libraries(threads Threads::Threads) target_link_libraries(threads Threads::Threads)
@ -49,8 +48,8 @@ if (RT_LIBRARY)
target_link_libraries(threads "${RT_LIBRARY}") target_link_libraries(threads "${RT_LIBRARY}")
endif() endif()
set(GUI_ONLY_BINARIES empty gamma icon inputlag joysticks opacity tearing set(GUI_ONLY_BINARIES empty gamma icon inputlag joysticks tearing threads
threads timeout title triangle-vulkan windows) timeout title triangle-vulkan window)
set(CONSOLE_BINARIES clipboard events msaa glfwinfo iconify monitors reopen set(CONSOLE_BINARIES clipboard events msaa glfwinfo iconify monitors reopen
cursor) cursor)
@ -69,12 +68,11 @@ if (APPLE)
set_target_properties(gamma PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Gamma") set_target_properties(gamma PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Gamma")
set_target_properties(inputlag PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Input Lag") set_target_properties(inputlag PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Input Lag")
set_target_properties(joysticks PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Joysticks") set_target_properties(joysticks PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Joysticks")
set_target_properties(opacity PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Opacity")
set_target_properties(tearing PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Tearing") set_target_properties(tearing PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Tearing")
set_target_properties(threads PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Threads") set_target_properties(threads PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Threads")
set_target_properties(timeout PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Timeout") set_target_properties(timeout PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Timeout")
set_target_properties(title PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Title") set_target_properties(title PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Title")
set_target_properties(windows PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Windows") set_target_properties(window PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Window")
set_target_properties(${GUI_ONLY_BINARIES} PROPERTIES set_target_properties(${GUI_ONLY_BINARIES} PROPERTIES
MACOSX_BUNDLE_SHORT_VERSION_STRING ${GLFW_VERSION} MACOSX_BUNDLE_SHORT_VERSION_STRING ${GLFW_VERSION}

View File

@ -55,6 +55,13 @@
#define BEHAVIOR_NAME_NONE "none" #define BEHAVIOR_NAME_NONE "none"
#define BEHAVIOR_NAME_FLUSH "flush" #define BEHAVIOR_NAME_FLUSH "flush"
#define ANGLE_TYPE_OPENGL "gl"
#define ANGLE_TYPE_OPENGLES "es"
#define ANGLE_TYPE_D3D9 "d3d9"
#define ANGLE_TYPE_D3D11 "d3d11"
#define ANGLE_TYPE_VULKAN "vk"
#define ANGLE_TYPE_METAL "mtl"
static void usage(void) static void usage(void)
{ {
printf("Usage: glfwinfo [OPTION]...\n"); printf("Usage: glfwinfo [OPTION]...\n");
@ -101,6 +108,13 @@ static void usage(void)
printf(" --srgb request an sRGB capable framebuffer\n"); printf(" --srgb request an sRGB capable framebuffer\n");
printf(" --singlebuffer request single-buffering\n"); printf(" --singlebuffer request single-buffering\n");
printf(" --no-error request a context that does not emit errors\n"); printf(" --no-error request a context that does not emit errors\n");
printf(" --angle-type=TYPE the ANGLE platform type to use ("
ANGLE_TYPE_OPENGL ", "
ANGLE_TYPE_OPENGLES ", "
ANGLE_TYPE_D3D9 ", "
ANGLE_TYPE_D3D11 ", "
ANGLE_TYPE_VULKAN " or "
ANGLE_TYPE_METAL ")\n");
printf(" --graphics-switching request macOS graphics switching\n"); printf(" --graphics-switching request macOS graphics switching\n");
} }
@ -278,7 +292,7 @@ static void list_vulkan_device_layers(VkInstance instance, VkPhysicalDevice devi
free(lp); free(lp);
} }
static int valid_version(void) static bool valid_version(void)
{ {
int major, minor, revision; int major, minor, revision;
glfwGetVersion(&major, &minor, &revision); glfwGetVersion(&major, &minor, &revision);
@ -286,13 +300,13 @@ static int valid_version(void)
if (major != GLFW_VERSION_MAJOR) if (major != GLFW_VERSION_MAJOR)
{ {
printf("*** ERROR: GLFW major version mismatch! ***\n"); printf("*** ERROR: GLFW major version mismatch! ***\n");
return GLFW_FALSE; return false;
} }
if (minor != GLFW_VERSION_MINOR || revision != GLFW_VERSION_REVISION) if (minor != GLFW_VERSION_MINOR || revision != GLFW_VERSION_REVISION)
printf("*** WARNING: GLFW version mismatch! ***\n"); printf("*** WARNING: GLFW version mismatch! ***\n");
return GLFW_TRUE; return true;
} }
static void print_version(void) static void print_version(void)
@ -318,13 +332,42 @@ int main(int argc, char** argv)
int ch; int ch;
bool list_extensions = false, list_layers = false; bool list_extensions = false, list_layers = false;
// These duplicate the defaults for each hint
int client_api = GLFW_OPENGL_API;
int context_major = 1;
int context_minor = 0;
int context_release = GLFW_ANY_RELEASE_BEHAVIOR;
int context_creation_api = GLFW_NATIVE_CONTEXT_API;
int context_robustness = GLFW_NO_ROBUSTNESS;
bool context_debug = false;
bool context_no_error = false;
bool opengl_forward = false;
int opengl_profile = GLFW_OPENGL_ANY_PROFILE;
int fb_red_bits = 8;
int fb_green_bits = 8;
int fb_blue_bits = 8;
int fb_alpha_bits = 8;
int fb_depth_bits = 24;
int fb_stencil_bits = 8;
int fb_accum_red_bits = 0;
int fb_accum_green_bits = 0;
int fb_accum_blue_bits = 0;
int fb_accum_alpha_bits = 0;
int fb_aux_buffers = 0;
int fb_samples = 0;
bool fb_stereo = false;
bool fb_srgb = false;
bool fb_doublebuffer = true;
int angle_type = GLFW_ANGLE_PLATFORM_TYPE_NONE;
bool cocoa_graphics_switching = false;
enum { CLIENT, CONTEXT, BEHAVIOR, DEBUG_CONTEXT, FORWARD, HELP, enum { CLIENT, CONTEXT, BEHAVIOR, DEBUG_CONTEXT, FORWARD, HELP,
EXTENSIONS, LAYERS, EXTENSIONS, LAYERS,
MAJOR, MINOR, PROFILE, ROBUSTNESS, VERSION, MAJOR, MINOR, PROFILE, ROBUSTNESS, VERSION,
REDBITS, GREENBITS, BLUEBITS, ALPHABITS, DEPTHBITS, STENCILBITS, REDBITS, GREENBITS, BLUEBITS, ALPHABITS, DEPTHBITS, STENCILBITS,
ACCUMREDBITS, ACCUMGREENBITS, ACCUMBLUEBITS, ACCUMALPHABITS, ACCUMREDBITS, ACCUMGREENBITS, ACCUMBLUEBITS, ACCUMALPHABITS,
AUXBUFFERS, SAMPLES, STEREO, SRGB, SINGLEBUFFER, NOERROR_SRSLY, AUXBUFFERS, SAMPLES, STEREO, SRGB, SINGLEBUFFER, NOERROR_SRSLY,
GRAPHICS_SWITCHING }; ANGLE_TYPE, GRAPHICS_SWITCHING };
const struct option options[] = const struct option options[] =
{ {
{ "behavior", 1, NULL, BEHAVIOR }, { "behavior", 1, NULL, BEHAVIOR },
@ -356,22 +399,11 @@ int main(int argc, char** argv)
{ "srgb", 0, NULL, SRGB }, { "srgb", 0, NULL, SRGB },
{ "singlebuffer", 0, NULL, SINGLEBUFFER }, { "singlebuffer", 0, NULL, SINGLEBUFFER },
{ "no-error", 0, NULL, NOERROR_SRSLY }, { "no-error", 0, NULL, NOERROR_SRSLY },
{ "angle-type", 1, NULL, ANGLE_TYPE },
{ "graphics-switching", 0, NULL, GRAPHICS_SWITCHING }, { "graphics-switching", 0, NULL, GRAPHICS_SWITCHING },
{ NULL, 0, NULL, 0 } { NULL, 0, NULL, 0 }
}; };
// Initialize GLFW and create window
if (!valid_version())
exit(EXIT_FAILURE);
glfwSetErrorCallback(error_callback);
glfwInitHint(GLFW_COCOA_MENUBAR, GLFW_FALSE);
if (!glfwInit())
exit(EXIT_FAILURE);
while ((ch = getopt_long(argc, argv, "a:b:c:dfhlm:n:p:s:v", options, NULL)) != -1) while ((ch = getopt_long(argc, argv, "a:b:c:dfhlm:n:p:s:v", options, NULL)) != -1)
{ {
switch (ch) switch (ch)
@ -379,9 +411,9 @@ int main(int argc, char** argv)
case 'a': case 'a':
case CLIENT: case CLIENT:
if (strcasecmp(optarg, API_NAME_OPENGL) == 0) if (strcasecmp(optarg, API_NAME_OPENGL) == 0)
glfwWindowHint(GLFW_CLIENT_API, GLFW_OPENGL_API); client_api = GLFW_OPENGL_API;
else if (strcasecmp(optarg, API_NAME_OPENGL_ES) == 0) else if (strcasecmp(optarg, API_NAME_OPENGL_ES) == 0)
glfwWindowHint(GLFW_CLIENT_API, GLFW_OPENGL_ES_API); client_api = GLFW_OPENGL_ES_API;
else else
{ {
usage(); usage();
@ -391,15 +423,9 @@ int main(int argc, char** argv)
case 'b': case 'b':
case BEHAVIOR: case BEHAVIOR:
if (strcasecmp(optarg, BEHAVIOR_NAME_NONE) == 0) if (strcasecmp(optarg, BEHAVIOR_NAME_NONE) == 0)
{ context_release = GLFW_RELEASE_BEHAVIOR_NONE;
glfwWindowHint(GLFW_CONTEXT_RELEASE_BEHAVIOR,
GLFW_RELEASE_BEHAVIOR_NONE);
}
else if (strcasecmp(optarg, BEHAVIOR_NAME_FLUSH) == 0) else if (strcasecmp(optarg, BEHAVIOR_NAME_FLUSH) == 0)
{ context_release = GLFW_RELEASE_BEHAVIOR_FLUSH;
glfwWindowHint(GLFW_CONTEXT_RELEASE_BEHAVIOR,
GLFW_RELEASE_BEHAVIOR_FLUSH);
}
else else
{ {
usage(); usage();
@ -409,11 +435,11 @@ int main(int argc, char** argv)
case 'c': case 'c':
case CONTEXT: case CONTEXT:
if (strcasecmp(optarg, API_NAME_NATIVE) == 0) if (strcasecmp(optarg, API_NAME_NATIVE) == 0)
glfwWindowHint(GLFW_CONTEXT_CREATION_API, GLFW_NATIVE_CONTEXT_API); context_creation_api = GLFW_NATIVE_CONTEXT_API;
else if (strcasecmp(optarg, API_NAME_EGL) == 0) else if (strcasecmp(optarg, API_NAME_EGL) == 0)
glfwWindowHint(GLFW_CONTEXT_CREATION_API, GLFW_EGL_CONTEXT_API); context_creation_api = GLFW_EGL_CONTEXT_API;
else if (strcasecmp(optarg, API_NAME_OSMESA) == 0) else if (strcasecmp(optarg, API_NAME_OSMESA) == 0)
glfwWindowHint(GLFW_CONTEXT_CREATION_API, GLFW_OSMESA_CONTEXT_API); context_creation_api = GLFW_OSMESA_CONTEXT_API;
else else
{ {
usage(); usage();
@ -422,11 +448,11 @@ int main(int argc, char** argv)
break; break;
case 'd': case 'd':
case DEBUG_CONTEXT: case DEBUG_CONTEXT:
glfwWindowHint(GLFW_OPENGL_DEBUG_CONTEXT, GLFW_TRUE); context_debug = true;
break; break;
case 'f': case 'f':
case FORWARD: case FORWARD:
glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GLFW_TRUE); opengl_forward = true;
break; break;
case 'h': case 'h':
case HELP: case HELP:
@ -434,31 +460,25 @@ int main(int argc, char** argv)
exit(EXIT_SUCCESS); exit(EXIT_SUCCESS);
case 'l': case 'l':
case EXTENSIONS: case EXTENSIONS:
list_extensions = GLFW_TRUE; list_extensions = true;
break; break;
case LAYERS: case LAYERS:
list_layers = GLFW_TRUE; list_layers = true;
break; break;
case 'm': case 'm':
case MAJOR: case MAJOR:
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, atoi(optarg)); context_major = atoi(optarg);
break; break;
case 'n': case 'n':
case MINOR: case MINOR:
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, atoi(optarg)); context_minor = atoi(optarg);
break; break;
case 'p': case 'p':
case PROFILE: case PROFILE:
if (strcasecmp(optarg, PROFILE_NAME_CORE) == 0) if (strcasecmp(optarg, PROFILE_NAME_CORE) == 0)
{ opengl_profile = GLFW_OPENGL_CORE_PROFILE;
glfwWindowHint(GLFW_OPENGL_PROFILE,
GLFW_OPENGL_CORE_PROFILE);
}
else if (strcasecmp(optarg, PROFILE_NAME_COMPAT) == 0) else if (strcasecmp(optarg, PROFILE_NAME_COMPAT) == 0)
{ opengl_profile = GLFW_OPENGL_COMPAT_PROFILE;
glfwWindowHint(GLFW_OPENGL_PROFILE,
GLFW_OPENGL_COMPAT_PROFILE);
}
else else
{ {
usage(); usage();
@ -468,15 +488,9 @@ int main(int argc, char** argv)
case 's': case 's':
case ROBUSTNESS: case ROBUSTNESS:
if (strcasecmp(optarg, STRATEGY_NAME_NONE) == 0) if (strcasecmp(optarg, STRATEGY_NAME_NONE) == 0)
{ context_robustness = GLFW_NO_RESET_NOTIFICATION;
glfwWindowHint(GLFW_CONTEXT_ROBUSTNESS,
GLFW_NO_RESET_NOTIFICATION);
}
else if (strcasecmp(optarg, STRATEGY_NAME_LOSE) == 0) else if (strcasecmp(optarg, STRATEGY_NAME_LOSE) == 0)
{ context_robustness = GLFW_LOSE_CONTEXT_ON_RESET;
glfwWindowHint(GLFW_CONTEXT_ROBUSTNESS,
GLFW_LOSE_CONTEXT_ON_RESET);
}
else else
{ {
usage(); usage();
@ -489,90 +503,109 @@ int main(int argc, char** argv)
exit(EXIT_SUCCESS); exit(EXIT_SUCCESS);
case REDBITS: case REDBITS:
if (strcmp(optarg, "-") == 0) if (strcmp(optarg, "-") == 0)
glfwWindowHint(GLFW_RED_BITS, GLFW_DONT_CARE); fb_red_bits = GLFW_DONT_CARE;
else else
glfwWindowHint(GLFW_RED_BITS, atoi(optarg)); fb_red_bits = atoi(optarg);
break; break;
case GREENBITS: case GREENBITS:
if (strcmp(optarg, "-") == 0) if (strcmp(optarg, "-") == 0)
glfwWindowHint(GLFW_GREEN_BITS, GLFW_DONT_CARE); fb_green_bits = GLFW_DONT_CARE;
else else
glfwWindowHint(GLFW_GREEN_BITS, atoi(optarg)); fb_green_bits = atoi(optarg);
break; break;
case BLUEBITS: case BLUEBITS:
if (strcmp(optarg, "-") == 0) if (strcmp(optarg, "-") == 0)
glfwWindowHint(GLFW_BLUE_BITS, GLFW_DONT_CARE); fb_blue_bits = GLFW_DONT_CARE;
else else
glfwWindowHint(GLFW_BLUE_BITS, atoi(optarg)); fb_blue_bits = atoi(optarg);
break; break;
case ALPHABITS: case ALPHABITS:
if (strcmp(optarg, "-") == 0) if (strcmp(optarg, "-") == 0)
glfwWindowHint(GLFW_ALPHA_BITS, GLFW_DONT_CARE); fb_alpha_bits = GLFW_DONT_CARE;
else else
glfwWindowHint(GLFW_ALPHA_BITS, atoi(optarg)); fb_alpha_bits = atoi(optarg);
break; break;
case DEPTHBITS: case DEPTHBITS:
if (strcmp(optarg, "-") == 0) if (strcmp(optarg, "-") == 0)
glfwWindowHint(GLFW_DEPTH_BITS, GLFW_DONT_CARE); fb_depth_bits = GLFW_DONT_CARE;
else else
glfwWindowHint(GLFW_DEPTH_BITS, atoi(optarg)); fb_depth_bits = atoi(optarg);
break; break;
case STENCILBITS: case STENCILBITS:
if (strcmp(optarg, "-") == 0) if (strcmp(optarg, "-") == 0)
glfwWindowHint(GLFW_STENCIL_BITS, GLFW_DONT_CARE); fb_stencil_bits = GLFW_DONT_CARE;
else else
glfwWindowHint(GLFW_STENCIL_BITS, atoi(optarg)); fb_stencil_bits = atoi(optarg);
break; break;
case ACCUMREDBITS: case ACCUMREDBITS:
if (strcmp(optarg, "-") == 0) if (strcmp(optarg, "-") == 0)
glfwWindowHint(GLFW_ACCUM_RED_BITS, GLFW_DONT_CARE); fb_accum_red_bits = GLFW_DONT_CARE;
else else
glfwWindowHint(GLFW_ACCUM_RED_BITS, atoi(optarg)); fb_accum_red_bits = atoi(optarg);
break; break;
case ACCUMGREENBITS: case ACCUMGREENBITS:
if (strcmp(optarg, "-") == 0) if (strcmp(optarg, "-") == 0)
glfwWindowHint(GLFW_ACCUM_GREEN_BITS, GLFW_DONT_CARE); fb_accum_green_bits = GLFW_DONT_CARE;
else else
glfwWindowHint(GLFW_ACCUM_GREEN_BITS, atoi(optarg)); fb_accum_green_bits = atoi(optarg);
break; break;
case ACCUMBLUEBITS: case ACCUMBLUEBITS:
if (strcmp(optarg, "-") == 0) if (strcmp(optarg, "-") == 0)
glfwWindowHint(GLFW_ACCUM_BLUE_BITS, GLFW_DONT_CARE); fb_accum_blue_bits = GLFW_DONT_CARE;
else else
glfwWindowHint(GLFW_ACCUM_BLUE_BITS, atoi(optarg)); fb_accum_blue_bits = atoi(optarg);
break; break;
case ACCUMALPHABITS: case ACCUMALPHABITS:
if (strcmp(optarg, "-") == 0) if (strcmp(optarg, "-") == 0)
glfwWindowHint(GLFW_ACCUM_ALPHA_BITS, GLFW_DONT_CARE); fb_accum_alpha_bits = GLFW_DONT_CARE;
else else
glfwWindowHint(GLFW_ACCUM_ALPHA_BITS, atoi(optarg)); fb_accum_alpha_bits = atoi(optarg);
break; break;
case AUXBUFFERS: case AUXBUFFERS:
if (strcmp(optarg, "-") == 0) if (strcmp(optarg, "-") == 0)
glfwWindowHint(GLFW_AUX_BUFFERS, GLFW_DONT_CARE); fb_aux_buffers = GLFW_DONT_CARE;
else else
glfwWindowHint(GLFW_AUX_BUFFERS, atoi(optarg)); fb_aux_buffers = atoi(optarg);
break; break;
case SAMPLES: case SAMPLES:
if (strcmp(optarg, "-") == 0) if (strcmp(optarg, "-") == 0)
glfwWindowHint(GLFW_SAMPLES, GLFW_DONT_CARE); fb_samples = GLFW_DONT_CARE;
else else
glfwWindowHint(GLFW_SAMPLES, atoi(optarg)); fb_samples = atoi(optarg);
break; break;
case STEREO: case STEREO:
glfwWindowHint(GLFW_STEREO, GLFW_TRUE); fb_stereo = true;
break; break;
case SRGB: case SRGB:
glfwWindowHint(GLFW_SRGB_CAPABLE, GLFW_TRUE); fb_srgb = true;
break; break;
case SINGLEBUFFER: case SINGLEBUFFER:
glfwWindowHint(GLFW_DOUBLEBUFFER, GLFW_FALSE); fb_doublebuffer = false;
break; break;
case NOERROR_SRSLY: case NOERROR_SRSLY:
glfwWindowHint(GLFW_CONTEXT_NO_ERROR, GLFW_TRUE); context_no_error = true;
break;
case ANGLE_TYPE:
if (strcmp(optarg, ANGLE_TYPE_OPENGL) == 0)
angle_type = GLFW_ANGLE_PLATFORM_TYPE_OPENGL;
else if (strcmp(optarg, ANGLE_TYPE_OPENGLES) == 0)
angle_type = GLFW_ANGLE_PLATFORM_TYPE_OPENGLES;
else if (strcmp(optarg, ANGLE_TYPE_D3D9) == 0)
angle_type = GLFW_ANGLE_PLATFORM_TYPE_D3D9;
else if (strcmp(optarg, ANGLE_TYPE_D3D11) == 0)
angle_type = GLFW_ANGLE_PLATFORM_TYPE_D3D11;
else if (strcmp(optarg, ANGLE_TYPE_VULKAN) == 0)
angle_type = GLFW_ANGLE_PLATFORM_TYPE_VULKAN;
else if (strcmp(optarg, ANGLE_TYPE_METAL) == 0)
angle_type = GLFW_ANGLE_PLATFORM_TYPE_METAL;
else
{
usage();
exit(EXIT_FAILURE);
}
break; break;
case GRAPHICS_SWITCHING: case GRAPHICS_SWITCHING:
glfwWindowHint(GLFW_COCOA_GRAPHICS_SWITCHING, GLFW_TRUE); cocoa_graphics_switching = true;
break; break;
default: default:
usage(); usage();
@ -580,9 +613,52 @@ int main(int argc, char** argv)
} }
} }
// Initialize GLFW and create window
if (!valid_version())
exit(EXIT_FAILURE);
glfwSetErrorCallback(error_callback);
glfwInitHint(GLFW_COCOA_MENUBAR, false);
glfwInitHint(GLFW_ANGLE_PLATFORM_TYPE, angle_type);
if (!glfwInit())
exit(EXIT_FAILURE);
print_version(); print_version();
glfwWindowHint(GLFW_VISIBLE, GLFW_FALSE); glfwWindowHint(GLFW_VISIBLE, false);
glfwWindowHint(GLFW_CLIENT_API, client_api);
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, context_major);
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, context_minor);
glfwWindowHint(GLFW_CONTEXT_RELEASE_BEHAVIOR, context_release);
glfwWindowHint(GLFW_CONTEXT_CREATION_API, context_creation_api);
glfwWindowHint(GLFW_CONTEXT_ROBUSTNESS, context_robustness);
glfwWindowHint(GLFW_CONTEXT_DEBUG, context_debug);
glfwWindowHint(GLFW_CONTEXT_NO_ERROR, context_no_error);
glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, opengl_forward);
glfwWindowHint(GLFW_OPENGL_PROFILE, opengl_profile);
glfwWindowHint(GLFW_RED_BITS, fb_red_bits);
glfwWindowHint(GLFW_BLUE_BITS, fb_blue_bits);
glfwWindowHint(GLFW_GREEN_BITS, fb_green_bits);
glfwWindowHint(GLFW_ALPHA_BITS, fb_alpha_bits);
glfwWindowHint(GLFW_DEPTH_BITS, fb_depth_bits);
glfwWindowHint(GLFW_STENCIL_BITS, fb_stencil_bits);
glfwWindowHint(GLFW_ACCUM_RED_BITS, fb_accum_red_bits);
glfwWindowHint(GLFW_ACCUM_GREEN_BITS, fb_accum_green_bits);
glfwWindowHint(GLFW_ACCUM_BLUE_BITS, fb_accum_blue_bits);
glfwWindowHint(GLFW_ACCUM_ALPHA_BITS, fb_accum_alpha_bits);
glfwWindowHint(GLFW_AUX_BUFFERS, fb_aux_buffers);
glfwWindowHint(GLFW_SAMPLES, fb_samples);
glfwWindowHint(GLFW_STEREO, fb_stereo);
glfwWindowHint(GLFW_SRGB_CAPABLE, fb_srgb);
glfwWindowHint(GLFW_DOUBLEBUFFER, fb_doublebuffer);
glfwWindowHint(GLFW_COCOA_GRAPHICS_SWITCHING, cocoa_graphics_switching);
GLFWwindow* window = glfwCreateWindow(200, 200, "Version", NULL, NULL); GLFWwindow* window = glfwCreateWindow(200, 200, "Version", NULL, NULL);
if (!window) if (!window)
@ -639,7 +715,7 @@ int main(int argc, char** argv)
if (glfwGetWindowAttrib(window, GLFW_OPENGL_FORWARD_COMPAT)) if (glfwGetWindowAttrib(window, GLFW_OPENGL_FORWARD_COMPAT))
printf(" forward-compatible"); printf(" forward-compatible");
if (glfwGetWindowAttrib(window, GLFW_OPENGL_DEBUG_CONTEXT)) if (glfwGetWindowAttrib(window, GLFW_CONTEXT_DEBUG))
printf(" debug"); printf(" debug");
if (glfwGetWindowAttrib(window, GLFW_CONTEXT_ROBUSTNESS) == GLFW_LOSE_CONTEXT_ON_RESET) if (glfwGetWindowAttrib(window, GLFW_CONTEXT_ROBUSTNESS) == GLFW_LOSE_CONTEXT_ON_RESET)
printf(" robustness"); printf(" robustness");

View File

@ -1,109 +0,0 @@
//========================================================================
// Window opacity test program
// Copyright (c) Camilla Löwy <elmindreda@glfw.org>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
#include <glad/gl.h>
#define GLFW_INCLUDE_NONE
#include <GLFW/glfw3.h>
#define NK_IMPLEMENTATION
#define NK_INCLUDE_FIXED_TYPES
#define NK_INCLUDE_FONT_BAKING
#define NK_INCLUDE_DEFAULT_FONT
#define NK_INCLUDE_DEFAULT_ALLOCATOR
#define NK_INCLUDE_VERTEX_BUFFER_OUTPUT
#define NK_INCLUDE_STANDARD_VARARGS
#include <nuklear.h>
#define NK_GLFW_GL2_IMPLEMENTATION
#include <nuklear_glfw_gl2.h>
#include <stdio.h>
#include <stdlib.h>
static void error_callback(int error, const char* description)
{
fprintf(stderr, "Error: %s\n", description);
}
int main(int argc, char** argv)
{
GLFWwindow* window;
struct nk_context* nk;
struct nk_font_atlas* atlas;
glfwSetErrorCallback(error_callback);
if (!glfwInit())
exit(EXIT_FAILURE);
glfwWindowHint(GLFW_SCALE_TO_MONITOR, GLFW_TRUE);
glfwWindowHint(GLFW_WIN32_KEYBOARD_MENU, GLFW_TRUE);
window = glfwCreateWindow(400, 400, "Opacity", NULL, NULL);
if (!window)
{
glfwTerminate();
exit(EXIT_FAILURE);
}
glfwMakeContextCurrent(window);
gladLoadGL(glfwGetProcAddress);
glfwSwapInterval(1);
nk = nk_glfw3_init(window, NK_GLFW3_INSTALL_CALLBACKS);
nk_glfw3_font_stash_begin(&atlas);
nk_glfw3_font_stash_end();
while (!glfwWindowShouldClose(window))
{
int width, height;
struct nk_rect area;
glfwGetWindowSize(window, &width, &height);
area = nk_rect(0.f, 0.f, (float) width, (float) height);
glClear(GL_COLOR_BUFFER_BIT);
nk_glfw3_new_frame();
if (nk_begin(nk, "", area, 0))
{
float opacity = glfwGetWindowOpacity(window);
nk_layout_row_dynamic(nk, 30, 2);
if (nk_slider_float(nk, 0.f, &opacity, 1.f, 0.001f))
glfwSetWindowOpacity(window, opacity);
nk_labelf(nk, NK_TEXT_LEFT, "%0.3f", opacity);
}
nk_end(nk);
nk_glfw3_render(NK_ANTI_ALIASING_ON);
glfwSwapBuffers(window);
glfwWaitEventsTimeout(1.0);
}
nk_glfw3_shutdown();
glfwTerminate();
exit(EXIT_SUCCESS);
}

417
tests/window.c Normal file
View File

@ -0,0 +1,417 @@
//========================================================================
// Window properties test
// Copyright (c) Camilla Löwy <elmindreda@glfw.org>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
#include <glad/gl.h>
#define GLFW_INCLUDE_NONE
#include <GLFW/glfw3.h>
#include <stdarg.h>
#define NK_IMPLEMENTATION
#define NK_INCLUDE_FIXED_TYPES
#define NK_INCLUDE_FONT_BAKING
#define NK_INCLUDE_DEFAULT_FONT
#define NK_INCLUDE_DEFAULT_ALLOCATOR
#define NK_INCLUDE_VERTEX_BUFFER_OUTPUT
#define NK_INCLUDE_STANDARD_VARARGS
#define NK_BUTTON_TRIGGER_ON_RELEASE
#include <nuklear.h>
#define NK_GLFW_GL2_IMPLEMENTATION
#include <nuklear_glfw_gl2.h>
#include <stdbool.h>
#include <stdio.h>
#include <stdlib.h>
#include <limits.h>
int main(int argc, char** argv)
{
int windowed_x, windowed_y, windowed_width, windowed_height;
int last_xpos = INT_MIN, last_ypos = INT_MIN;
int last_width = INT_MIN, last_height = INT_MIN;
int limit_aspect_ratio = false, aspect_numer = 1, aspect_denom = 1;
int limit_min_size = false, min_width = 400, min_height = 400;
int limit_max_size = false, max_width = 400, max_height = 400;
char width_buffer[10] = "", height_buffer[10] = "";
char xpos_buffer[10] = "", ypos_buffer[10] = "";
char numer_buffer[10] = "", denom_buffer[10] = "";
char min_width_buffer[10] = "", min_height_buffer[10] = "";
char max_width_buffer[10] = "", max_height_buffer[10] = "";
int may_close = true;
if (!glfwInit())
exit(EXIT_FAILURE);
glfwWindowHint(GLFW_SCALE_TO_MONITOR, GLFW_TRUE);
glfwWindowHint(GLFW_WIN32_KEYBOARD_MENU, GLFW_TRUE);
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 2);
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 1);
GLFWwindow* window = glfwCreateWindow(600, 600, "Window Features", NULL, NULL);
if (!window)
{
glfwTerminate();
exit(EXIT_FAILURE);
}
glfwMakeContextCurrent(window);
gladLoadGL(glfwGetProcAddress);
glfwSwapInterval(0);
bool position_supported = true;
glfwGetError(NULL);
glfwGetWindowPos(window, &last_xpos, &last_ypos);
sprintf(xpos_buffer, "%i", last_xpos);
sprintf(ypos_buffer, "%i", last_ypos);
if (glfwGetError(NULL) == GLFW_FEATURE_UNAVAILABLE)
position_supported = false;
glfwGetWindowSize(window, &last_width, &last_height);
sprintf(width_buffer, "%i", last_width);
sprintf(height_buffer, "%i", last_height);
sprintf(numer_buffer, "%i", aspect_numer);
sprintf(denom_buffer, "%i", aspect_denom);
sprintf(min_width_buffer, "%i", min_width);
sprintf(min_height_buffer, "%i", min_height);
sprintf(max_width_buffer, "%i", max_width);
sprintf(max_height_buffer, "%i", max_height);
struct nk_context* nk = nk_glfw3_init(window, NK_GLFW3_INSTALL_CALLBACKS);
struct nk_font_atlas* atlas;
nk_glfw3_font_stash_begin(&atlas);
nk_glfw3_font_stash_end();
while (!(may_close && glfwWindowShouldClose(window)))
{
int width, height;
glfwGetWindowSize(window, &width, &height);
struct nk_rect area = nk_rect(0.f, 0.f, (float) width, (float) height);
nk_window_set_bounds(nk, "main", area);
nk_glfw3_new_frame();
if (nk_begin(nk, "main", area, 0))
{
nk_layout_row_dynamic(nk, 30, 4);
if (nk_button_label(nk, "Toggle Fullscreen"))
{
if (glfwGetWindowMonitor(window))
{
glfwSetWindowMonitor(window, NULL,
windowed_x, windowed_y,
windowed_width, windowed_height, 0);
}
else
{
GLFWmonitor* monitor = glfwGetPrimaryMonitor();
const GLFWvidmode* mode = glfwGetVideoMode(monitor);
glfwGetWindowPos(window, &windowed_x, &windowed_y);
glfwGetWindowSize(window, &windowed_width, &windowed_height);
glfwSetWindowMonitor(window, monitor,
0, 0, mode->width, mode->height,
mode->refreshRate);
}
}
if (nk_button_label(nk, "Maximize"))
glfwMaximizeWindow(window);
if (nk_button_label(nk, "Iconify"))
glfwIconifyWindow(window);
if (nk_button_label(nk, "Restore"))
glfwRestoreWindow(window);
nk_layout_row_dynamic(nk, 30, 1);
if (glfwGetWindowAttrib(window, GLFW_MOUSE_PASSTHROUGH))
{
nk_label(nk, "Press H to disable mouse passthrough", NK_TEXT_CENTERED);
if (glfwGetKey(window, GLFW_KEY_H))
glfwSetWindowAttrib(window, GLFW_MOUSE_PASSTHROUGH, false);
}
nk_label(nk, "Press Enter in a text field to set value", NK_TEXT_CENTERED);
nk_flags events;
const nk_flags flags = NK_EDIT_FIELD |
NK_EDIT_SIG_ENTER |
NK_EDIT_GOTO_END_ON_ACTIVATE;
if (position_supported)
{
int xpos, ypos;
glfwGetWindowPos(window, &xpos, &ypos);
nk_layout_row_dynamic(nk, 30, 3);
nk_label(nk, "Position", NK_TEXT_LEFT);
events = nk_edit_string_zero_terminated(nk, flags, xpos_buffer,
sizeof(xpos_buffer),
nk_filter_decimal);
if (events & NK_EDIT_COMMITED)
{
xpos = atoi(xpos_buffer);
glfwSetWindowPos(window, xpos, ypos);
}
else if (xpos != last_xpos || (events & NK_EDIT_DEACTIVATED))
sprintf(xpos_buffer, "%i", xpos);
events = nk_edit_string_zero_terminated(nk, flags, ypos_buffer,
sizeof(ypos_buffer),
nk_filter_decimal);
if (events & NK_EDIT_COMMITED)
{
ypos = atoi(ypos_buffer);
glfwSetWindowPos(window, xpos, ypos);
}
else if (ypos != last_ypos || (events & NK_EDIT_DEACTIVATED))
sprintf(ypos_buffer, "%i", ypos);
last_xpos = xpos;
last_ypos = ypos;
}
else
nk_label(nk, "Position not supported", NK_TEXT_LEFT);
nk_layout_row_dynamic(nk, 30, 3);
nk_label(nk, "Size", NK_TEXT_LEFT);
events = nk_edit_string_zero_terminated(nk, flags, width_buffer,
sizeof(width_buffer),
nk_filter_decimal);
if (events & NK_EDIT_COMMITED)
{
width = atoi(width_buffer);
glfwSetWindowSize(window, width, height);
}
else if (width != last_width || (events & NK_EDIT_DEACTIVATED))
sprintf(width_buffer, "%i", width);
events = nk_edit_string_zero_terminated(nk, flags, height_buffer,
sizeof(height_buffer),
nk_filter_decimal);
if (events & NK_EDIT_COMMITED)
{
height = atoi(height_buffer);
glfwSetWindowSize(window, width, height);
}
else if (height != last_height || (events & NK_EDIT_DEACTIVATED))
sprintf(height_buffer, "%i", height);
last_width = width;
last_height = height;
bool update_ratio_limit = false;
if (nk_checkbox_label(nk, "Aspect Ratio", &limit_aspect_ratio))
update_ratio_limit = true;
events = nk_edit_string_zero_terminated(nk, flags, numer_buffer,
sizeof(numer_buffer),
nk_filter_decimal);
if (events & NK_EDIT_COMMITED)
{
aspect_numer = abs(atoi(numer_buffer));
update_ratio_limit = true;
}
else if (events & NK_EDIT_DEACTIVATED)
sprintf(numer_buffer, "%i", aspect_numer);
events = nk_edit_string_zero_terminated(nk, flags, denom_buffer,
sizeof(denom_buffer),
nk_filter_decimal);
if (events & NK_EDIT_COMMITED)
{
aspect_denom = abs(atoi(denom_buffer));
update_ratio_limit = true;
}
else if (events & NK_EDIT_DEACTIVATED)
sprintf(denom_buffer, "%i", aspect_denom);
if (update_ratio_limit)
{
if (limit_aspect_ratio)
glfwSetWindowAspectRatio(window, aspect_numer, aspect_denom);
else
glfwSetWindowAspectRatio(window, GLFW_DONT_CARE, GLFW_DONT_CARE);
}
bool update_size_limit = false;
if (nk_checkbox_label(nk, "Minimum Size", &limit_min_size))
update_size_limit = true;
events = nk_edit_string_zero_terminated(nk, flags, min_width_buffer,
sizeof(min_width_buffer),
nk_filter_decimal);
if (events & NK_EDIT_COMMITED)
{
min_width = abs(atoi(min_width_buffer));
update_size_limit = true;
}
else if (events & NK_EDIT_DEACTIVATED)
sprintf(min_width_buffer, "%i", min_width);
events = nk_edit_string_zero_terminated(nk, flags, min_height_buffer,
sizeof(min_height_buffer),
nk_filter_decimal);
if (events & NK_EDIT_COMMITED)
{
min_height = abs(atoi(min_height_buffer));
update_size_limit = true;
}
else if (events & NK_EDIT_DEACTIVATED)
sprintf(min_height_buffer, "%i", min_height);
if (nk_checkbox_label(nk, "Maximum Size", &limit_max_size))
update_size_limit = true;
events = nk_edit_string_zero_terminated(nk, flags, max_width_buffer,
sizeof(max_width_buffer),
nk_filter_decimal);
if (events & NK_EDIT_COMMITED)
{
max_width = abs(atoi(max_width_buffer));
update_size_limit = true;
}
else if (events & NK_EDIT_DEACTIVATED)
sprintf(max_width_buffer, "%i", max_width);
events = nk_edit_string_zero_terminated(nk, flags, max_height_buffer,
sizeof(max_height_buffer),
nk_filter_decimal);
if (events & NK_EDIT_COMMITED)
{
max_height = abs(atoi(max_height_buffer));
update_size_limit = true;
}
else if (events & NK_EDIT_DEACTIVATED)
sprintf(max_height_buffer, "%i", max_height);
if (update_size_limit)
{
glfwSetWindowSizeLimits(window,
limit_min_size ? min_width : GLFW_DONT_CARE,
limit_min_size ? min_height : GLFW_DONT_CARE,
limit_max_size ? max_width : GLFW_DONT_CARE,
limit_max_size ? max_height : GLFW_DONT_CARE);
}
int fb_width, fb_height;
glfwGetFramebufferSize(window, &fb_width, &fb_height);
nk_label(nk, "Framebuffer Size", NK_TEXT_LEFT);
nk_labelf(nk, NK_TEXT_LEFT, "%i", fb_width);
nk_labelf(nk, NK_TEXT_LEFT, "%i", fb_height);
float xscale, yscale;
glfwGetWindowContentScale(window, &xscale, &yscale);
nk_label(nk, "Content Scale", NK_TEXT_LEFT);
nk_labelf(nk, NK_TEXT_LEFT, "%f", xscale);
nk_labelf(nk, NK_TEXT_LEFT, "%f", yscale);
nk_layout_row_begin(nk, NK_DYNAMIC, 30, 5);
int frame_left, frame_top, frame_right, frame_bottom;
glfwGetWindowFrameSize(window, &frame_left, &frame_top, &frame_right, &frame_bottom);
nk_layout_row_push(nk, 1.f / 3.f);
nk_label(nk, "Frame Size:", NK_TEXT_LEFT);
nk_layout_row_push(nk, 1.f / 6.f);
nk_labelf(nk, NK_TEXT_LEFT, "%i", frame_left);
nk_layout_row_push(nk, 1.f / 6.f);
nk_labelf(nk, NK_TEXT_LEFT, "%i", frame_top);
nk_layout_row_push(nk, 1.f / 6.f);
nk_labelf(nk, NK_TEXT_LEFT, "%i", frame_right);
nk_layout_row_push(nk, 1.f / 6.f);
nk_labelf(nk, NK_TEXT_LEFT, "%i", frame_bottom);
nk_layout_row_end(nk);
nk_layout_row_begin(nk, NK_DYNAMIC, 30, 2);
float opacity = glfwGetWindowOpacity(window);
nk_layout_row_push(nk, 1.f / 3.f);
nk_labelf(nk, NK_TEXT_LEFT, "Opacity: %0.3f", opacity);
nk_layout_row_push(nk, 2.f / 3.f);
if (nk_slider_float(nk, 0.f, &opacity, 1.f, 0.001f))
glfwSetWindowOpacity(window, opacity);
nk_layout_row_end(nk);
nk_layout_row_begin(nk, NK_DYNAMIC, 30, 2);
int should_close = glfwWindowShouldClose(window);
nk_layout_row_push(nk, 1.f / 3.f);
if (nk_checkbox_label(nk, "Should Close", &should_close))
glfwSetWindowShouldClose(window, should_close);
nk_layout_row_push(nk, 2.f / 3.f);
nk_checkbox_label(nk, "May Close", &may_close);
nk_layout_row_end(nk);
nk_layout_row_dynamic(nk, 30, 1);
nk_label(nk, "Attributes", NK_TEXT_CENTERED);
nk_layout_row_dynamic(nk, 30, width > 200 ? width / 200 : 1);
int decorated = glfwGetWindowAttrib(window, GLFW_DECORATED);
if (nk_checkbox_label(nk, "Decorated", &decorated))
glfwSetWindowAttrib(window, GLFW_DECORATED, decorated);
int resizable = glfwGetWindowAttrib(window, GLFW_RESIZABLE);
if (nk_checkbox_label(nk, "Resizable", &resizable))
glfwSetWindowAttrib(window, GLFW_RESIZABLE, resizable);
int floating = glfwGetWindowAttrib(window, GLFW_FLOATING);
if (nk_checkbox_label(nk, "Floating", &floating))
glfwSetWindowAttrib(window, GLFW_FLOATING, floating);
int passthrough = glfwGetWindowAttrib(window, GLFW_MOUSE_PASSTHROUGH);
if (nk_checkbox_label(nk, "Mouse Passthrough", &passthrough))
glfwSetWindowAttrib(window, GLFW_MOUSE_PASSTHROUGH, passthrough);
int auto_iconify = glfwGetWindowAttrib(window, GLFW_AUTO_ICONIFY);
if (nk_checkbox_label(nk, "Auto Iconify", &auto_iconify))
glfwSetWindowAttrib(window, GLFW_AUTO_ICONIFY, auto_iconify);
nk_value_bool(nk, "Focused", glfwGetWindowAttrib(window, GLFW_FOCUSED));
nk_value_bool(nk, "Hovered", glfwGetWindowAttrib(window, GLFW_HOVERED));
nk_value_bool(nk, "Visible", glfwGetWindowAttrib(window, GLFW_VISIBLE));
nk_value_bool(nk, "Iconified", glfwGetWindowAttrib(window, GLFW_ICONIFIED));
nk_value_bool(nk, "Maximized", glfwGetWindowAttrib(window, GLFW_MAXIMIZED));
}
nk_end(nk);
glClear(GL_COLOR_BUFFER_BIT);
nk_glfw3_render(NK_ANTI_ALIASING_ON);
glfwSwapBuffers(window);
glfwWaitEvents();
}
nk_glfw3_shutdown();
glfwTerminate();
exit(EXIT_SUCCESS);
}