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Wayland: Clean up modifier key event handler
Adapt style and naming to match the rest of the project.
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0ce611958e
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@ -604,9 +604,6 @@ static void keyboardHandleModifiers(void* data,
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uint32_t modsLocked,
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uint32_t group)
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{
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xkb_mod_mask_t mask;
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unsigned int modifiers = 0;
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_glfw.wl.serial = serial;
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if (!_glfw.wl.xkb.keymap)
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@ -620,24 +617,29 @@ static void keyboardHandleModifiers(void* data,
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0,
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group);
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mask = xkb_state_serialize_mods(_glfw.wl.xkb.state,
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XKB_STATE_MODS_DEPRESSED |
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XKB_STATE_LAYOUT_DEPRESSED |
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XKB_STATE_MODS_LATCHED |
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XKB_STATE_LAYOUT_LATCHED);
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const xkb_mod_mask_t mask =
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xkb_state_serialize_mods(_glfw.wl.xkb.state,
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XKB_STATE_MODS_DEPRESSED |
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XKB_STATE_LAYOUT_DEPRESSED |
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XKB_STATE_MODS_LATCHED |
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XKB_STATE_LAYOUT_LATCHED);
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unsigned int mods = 0;
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if (mask & _glfw.wl.xkb.controlMask)
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modifiers |= GLFW_MOD_CONTROL;
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mods |= GLFW_MOD_CONTROL;
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if (mask & _glfw.wl.xkb.altMask)
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modifiers |= GLFW_MOD_ALT;
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mods |= GLFW_MOD_ALT;
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if (mask & _glfw.wl.xkb.shiftMask)
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modifiers |= GLFW_MOD_SHIFT;
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mods |= GLFW_MOD_SHIFT;
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if (mask & _glfw.wl.xkb.superMask)
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modifiers |= GLFW_MOD_SUPER;
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mods |= GLFW_MOD_SUPER;
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if (mask & _glfw.wl.xkb.capsLockMask)
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modifiers |= GLFW_MOD_CAPS_LOCK;
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mods |= GLFW_MOD_CAPS_LOCK;
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if (mask & _glfw.wl.xkb.numLockMask)
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modifiers |= GLFW_MOD_NUM_LOCK;
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_glfw.wl.xkb.modifiers = modifiers;
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mods |= GLFW_MOD_NUM_LOCK;
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_glfw.wl.xkb.modifiers = mods;
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}
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#ifdef WL_KEYBOARD_REPEAT_INFO_SINCE_VERSION
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