Cursor mode cleanup.

This commit is contained in:
Camilla Berglund 2014-01-15 13:21:13 +01:00
parent 54b8d0d3c8
commit e0a26aa62f
6 changed files with 56 additions and 97 deletions

View File

@ -41,9 +41,9 @@ static void centerCursor(_GLFWwindow *window)
// Update the cursor to match the specified cursor mode
//
static void setModeCursor(_GLFWwindow* window, int mode)
static void setModeCursor(_GLFWwindow* window)
{
if (mode == GLFW_CURSOR_NORMAL)
if (window->cursorMode == GLFW_CURSOR_NORMAL)
[[NSCursor arrowCursor] set];
else
[(NSCursor*) _glfw.ns.cursor set];
@ -472,7 +472,7 @@ static int translateKey(unsigned int key)
- (void)cursorUpdate:(NSEvent *)event
{
setModeCursor(window, window->cursorMode);
setModeCursor(window);
}
- (void)mouseDown:(NSEvent *)event
@ -1084,7 +1084,7 @@ void _glfwPlatformWaitEvents(void)
void _glfwPlatformSetCursorPos(_GLFWwindow* window, double x, double y)
{
setModeCursor(window, window->cursorMode);
setModeCursor(window);
if (window->monitor)
{
@ -1102,11 +1102,11 @@ void _glfwPlatformSetCursorPos(_GLFWwindow* window, double x, double y)
}
}
void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode)
void _glfwPlatformApplyCursorMode(_GLFWwindow* window)
{
setModeCursor(window, mode);
setModeCursor(window);
if (mode == GLFW_CURSOR_DISABLED)
if (window->cursorMode == GLFW_CURSOR_DISABLED)
{
CGAssociateMouseAndMouseCursorPosition(false);
centerCursor(window);

View File

@ -70,7 +70,7 @@ static void setCursorMode(_GLFWwindow* window, int newMode)
_glfwPlatformSetCursorPos(window, width / 2.0, height / 2.0);
}
_glfwPlatformSetCursorMode(window, newMode);
_glfwPlatformApplyCursorMode(window);
}
}

View File

@ -364,12 +364,11 @@ const char* _glfwPlatformGetVersionString(void);
*/
void _glfwPlatformSetCursorPos(_GLFWwindow* window, double xpos, double ypos);
/*! @brief Sets up the specified cursor mode for the specified window.
* @param[in] window The window whose cursor mode to change.
* @param[in] mode The desired cursor mode.
/*! @brief Applies the cursor mode of the specified window to the system.
* @param[in] window The window whose cursor mode to apply.
* @ingroup platform
*/
void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode);
void _glfwPlatformApplyCursorMode(_GLFWwindow* window);
/*! @copydoc glfwGetMonitors
* @ingroup platform

View File

@ -45,7 +45,7 @@ static void updateClipRect(_GLFWwindow* window)
ClipCursor(&clipRect);
}
// Hide mouse cursor
// Hide the mouse cursor
//
static void hideCursor(_GLFWwindow* window)
{
@ -67,9 +67,9 @@ static void hideCursor(_GLFWwindow* window)
}
}
// Capture mouse cursor
// Disable the mouse cursor
//
static void captureCursor(_GLFWwindow* window)
static void disableCursor(_GLFWwindow* window)
{
if (!window->win32.cursorHidden)
{
@ -81,9 +81,9 @@ static void captureCursor(_GLFWwindow* window)
SetCapture(window->win32.handle);
}
// Show mouse cursor
// Restores the mouse cursor
//
static void showCursor(_GLFWwindow* window)
static void restoreCursor(_GLFWwindow* window)
{
POINT pos;
@ -410,7 +410,7 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
// The window was defocused (or iconified, see above)
if (window->cursorMode != GLFW_CURSOR_NORMAL)
showCursor(window);
restoreCursor(window);
if (window->monitor)
{
@ -428,10 +428,8 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
{
// The window was focused
if (window->cursorMode == GLFW_CURSOR_DISABLED)
captureCursor(window);
else if (window->cursorMode == GLFW_CURSOR_HIDDEN)
hideCursor(window);
if (window->cursorMode != GLFW_CURSOR_NORMAL)
_glfwPlatformApplyCursorMode(window);
if (window->monitor)
_glfwSetVideoMode(window->monitor, &window->videoMode);
@ -678,10 +676,10 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
case WM_SIZE:
{
if (window->cursorMode == GLFW_CURSOR_DISABLED &&
_glfw.focusedWindow == window)
if (_glfw.focusedWindow == window)
{
updateClipRect(window);
if (window->cursorMode == GLFW_CURSOR_DISABLED)
updateClipRect(window);
}
_glfwInputFramebufferSize(window, LOWORD(lParam), HIWORD(lParam));
@ -691,10 +689,10 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
case WM_MOVE:
{
if (window->cursorMode == GLFW_CURSOR_DISABLED &&
_glfw.focusedWindow == window)
if (_glfw.focusedWindow == window)
{
updateClipRect(window);
if (window->cursorMode == GLFW_CURSOR_DISABLED)
updateClipRect(window);
}
// NOTE: This cannot use LOWORD/HIWORD recommended by MSDN, as
@ -713,12 +711,14 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
case WM_SETCURSOR:
{
if (window->cursorMode != GLFW_CURSOR_NORMAL &&
_glfw.focusedWindow == window &&
LOWORD(lParam) == HTCLIENT)
if (_glfw.focusedWindow == window && LOWORD(lParam) == HTCLIENT)
{
SetCursor(NULL);
return TRUE;
if (window->cursorMode == GLFW_CURSOR_HIDDEN ||
window->cursorMode == GLFW_CURSOR_DISABLED)
{
SetCursor(NULL);
return TRUE;
}
}
break;
@ -1113,7 +1113,7 @@ void _glfwPlatformPollEvents(void)
_glfwInputKey(window, GLFW_KEY_RIGHT_SHIFT, 0, GLFW_RELEASE, mods);
}
// Did the cursor move in an focused window that has captured the cursor
// Did the cursor move in an focused window that has disabled the cursor
if (window->cursorMode == GLFW_CURSOR_DISABLED &&
!window->win32.cursorCentered)
{
@ -1142,18 +1142,18 @@ void _glfwPlatformSetCursorPos(_GLFWwindow* window, double xpos, double ypos)
window->win32.oldCursorY = (int) ypos;
}
void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode)
void _glfwPlatformApplyCursorMode(_GLFWwindow* window)
{
switch (mode)
switch (window->cursorMode)
{
case GLFW_CURSOR_NORMAL:
showCursor(window);
restoreCursor(window);
break;
case GLFW_CURSOR_HIDDEN:
hideCursor(window);
break;
case GLFW_CURSOR_DISABLED:
captureCursor(window);
disableCursor(window);
break;
}
}

View File

@ -80,8 +80,6 @@ typedef struct _GLFWwindowX11
// Various platform specific internal variables
GLboolean overrideRedirect; // True if window is OverrideRedirect
GLboolean cursorGrabbed; // True if cursor is currently grabbed
GLboolean cursorHidden; // True if cursor is currently hidden
// Cached position and size used to filter out duplicate events
int width, height;

View File

@ -317,62 +317,30 @@ static GLboolean createWindow(_GLFWwindow* window,
return GL_TRUE;
}
// Hide cursor
// Hide the mouse cursor
//
static void hideCursor(_GLFWwindow* window)
{
// Un-grab cursor (in windowed mode only; in fullscreen mode we still
// want the cursor grabbed in order to confine the cursor to the window
// area)
if (window->x11.cursorGrabbed && window->monitor == NULL)
{
XUngrabPointer(_glfw.x11.display, CurrentTime);
window->x11.cursorGrabbed = GL_FALSE;
}
if (!window->x11.cursorHidden)
{
XDefineCursor(_glfw.x11.display, window->x11.handle, _glfw.x11.cursor);
window->x11.cursorHidden = GL_TRUE;
}
XUngrabPointer(_glfw.x11.display, CurrentTime);
XDefineCursor(_glfw.x11.display, window->x11.handle, _glfw.x11.cursor);
}
// Capture cursor
// Disable the mouse cursor
//
static void captureCursor(_GLFWwindow* window)
static void disableCursor(_GLFWwindow* window)
{
if (!window->x11.cursorGrabbed)
{
if (XGrabPointer(_glfw.x11.display, window->x11.handle, True,
ButtonPressMask | ButtonReleaseMask |
PointerMotionMask, GrabModeAsync, GrabModeAsync,
window->x11.handle, _glfw.x11.cursor, CurrentTime) ==
GrabSuccess)
{
window->x11.cursorGrabbed = GL_TRUE;
}
}
XGrabPointer(_glfw.x11.display, window->x11.handle, True,
ButtonPressMask | ButtonReleaseMask | PointerMotionMask,
GrabModeAsync, GrabModeAsync,
window->x11.handle, _glfw.x11.cursor, CurrentTime);
}
// Show cursor
// Restores the mouse cursor
//
static void showCursor(_GLFWwindow* window)
static void restoreCursor(_GLFWwindow* window)
{
// Un-grab cursor (in windowed mode only; in fullscreen mode we still
// want the cursor grabbed in order to confine the cursor to the window
// area)
if (window->x11.cursorGrabbed && window->monitor == NULL)
{
XUngrabPointer(_glfw.x11.display, CurrentTime);
window->x11.cursorGrabbed = GL_FALSE;
}
// Show cursor
if (window->x11.cursorHidden)
{
XUndefineCursor(_glfw.x11.display, window->x11.handle);
window->x11.cursorHidden = GL_FALSE;
}
XUngrabPointer(_glfw.x11.display, CurrentTime);
XUndefineCursor(_glfw.x11.display, window->x11.handle);
}
// Enter fullscreen mode
@ -640,18 +608,12 @@ static void processEvent(XEvent *event)
case EnterNotify:
{
if (window->cursorMode == GLFW_CURSOR_HIDDEN)
hideCursor(window);
_glfwInputCursorEnter(window, GL_TRUE);
break;
}
case LeaveNotify:
{
if (window->cursorMode == GLFW_CURSOR_HIDDEN)
showCursor(window);
_glfwInputCursorEnter(window, GL_FALSE);
break;
}
@ -763,7 +725,7 @@ static void processEvent(XEvent *event)
_glfwInputWindowFocus(window, GL_TRUE);
if (window->cursorMode == GLFW_CURSOR_DISABLED)
captureCursor(window);
disableCursor(window);
break;
}
@ -773,7 +735,7 @@ static void processEvent(XEvent *event)
_glfwInputWindowFocus(window, GL_FALSE);
if (window->cursorMode == GLFW_CURSOR_DISABLED)
showCursor(window);
restoreCursor(window);
break;
}
@ -1202,18 +1164,18 @@ void _glfwPlatformSetCursorPos(_GLFWwindow* window, double x, double y)
0,0,0,0, (int) x, (int) y);
}
void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode)
void _glfwPlatformApplyCursorMode(_GLFWwindow* window)
{
switch (mode)
switch (window->cursorMode)
{
case GLFW_CURSOR_NORMAL:
showCursor(window);
restoreCursor(window);
break;
case GLFW_CURSOR_HIDDEN:
hideCursor(window);
break;
case GLFW_CURSOR_DISABLED:
captureCursor(window);
disableCursor(window);
break;
}
}