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* Move redundant free, to where its no longer redundant :)
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@ -441,10 +441,10 @@ void _glfwDeleteEventQueue(EventQueue* queue)
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node = node_next;
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node = node_next;
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}
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}
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}
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free(queue);
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free(queue);
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}
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}
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}
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//////////////////////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////////////////////
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////// GLFW platform API //////
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////// GLFW platform API //////
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