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minor documentation tweak
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@ -5363,8 +5363,8 @@ GLFWAPI int glfwGetGamepadState(int jid, GLFWgamepadstate* state);
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* error.
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*
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* @param[in] jid The [joystick](@ref joysticks) to vibrate.
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* @param[in] slowMotorIntensity The low frequency rumble intensity.
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* @param[in] fastMotorIntensity The high frequency rumble intensity.
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* @param[in] slowMotorIntensity The low frequency vibration intensity.
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* @param[in] fastMotorIntensity The high frequency vibration intensity.
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* @return `GLFW_TRUE` if successful, or `GLFW_FALSE` if no joystick is
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* connected, or the joystick does not support the rumble effect.
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*
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