mirror of
https://github.com/glfw/glfw.git
synced 2024-11-22 18:15:10 +00:00
Clarified sticky keys docs.
This commit is contained in:
parent
3274dc9a61
commit
e6bfbba429
@ -1741,13 +1741,16 @@ GLFWAPI int glfwGetInputMode(GLFWwindow* window, int mode);
|
|||||||
* enable sticky keys, or `GL_FALSE` to disable it. If sticky keys are
|
* enable sticky keys, or `GL_FALSE` to disable it. If sticky keys are
|
||||||
* enabled, a key press will ensure that @ref glfwGetKey returns @ref
|
* enabled, a key press will ensure that @ref glfwGetKey returns @ref
|
||||||
* GLFW_PRESS the next time it is called even if the key had been released
|
* GLFW_PRESS the next time it is called even if the key had been released
|
||||||
* before the call.
|
* before the call. This is useful when you are only interested in whether
|
||||||
|
* keys have been pressed but not when or in which order.
|
||||||
*
|
*
|
||||||
* If `mode` is `GLFW_STICKY_MOUSE_BUTTONS`, the value must be either `GL_TRUE`
|
* If `mode` is `GLFW_STICKY_MOUSE_BUTTONS`, the value must be either `GL_TRUE`
|
||||||
* to enable sticky mouse buttons, or `GL_FALSE` to disable it. If sticky
|
* to enable sticky mouse buttons, or `GL_FALSE` to disable it. If sticky
|
||||||
* mouse buttons are enabled, a mouse button press will ensure that @ref
|
* mouse buttons are enabled, a mouse button press will ensure that @ref
|
||||||
* glfwGetMouseButton returns @ref GLFW_PRESS the next time it is called even
|
* glfwGetMouseButton returns @ref GLFW_PRESS the next time it is called even
|
||||||
* if the mouse button had been released before the call.
|
* if the mouse button had been released before the call. This is useful when
|
||||||
|
* you are only interested in whether mouse buttons have been pressed but not
|
||||||
|
* when or in which order.
|
||||||
*
|
*
|
||||||
* @sa glfwGetInputMode
|
* @sa glfwGetInputMode
|
||||||
*
|
*
|
||||||
|
Loading…
Reference in New Issue
Block a user