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Optimize _glfwInitJoysticks on OS X.
This function used to enumerate all devices and capture all properties of every device into a dictionary. This takes 180 ms on a MacBook Pro without external devices and 280 ms with an external keyboard/mouse attached. Since we're only interested in a few properties, we can just get them one by one - this reduces the time to <1 ms. Note that we still use the dictionary to get the joystick elements. For unknown reason this is required to get all axes/buttons - without doing this we don't get any joystick elements in addJoystickElement. Closes #332.
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3b7d34a1d5
commit
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@ -324,9 +324,41 @@ void _glfwInitJoysticks(void)
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HRESULT plugInResult = S_OK;
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SInt32 score = 0;
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long usagePage, usage;
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long usagePage = 0;
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long usage = 0;
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valueRef = IORegistryEntryCreateCFProperty(ioHIDDeviceObject,
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CFSTR(kIOHIDPrimaryUsagePageKey),
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kCFAllocatorDefault, kNilOptions);
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if (valueRef)
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{
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CFNumberGetValue(valueRef, kCFNumberLongType, &usagePage);
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CFRelease(valueRef);
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}
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valueRef = IORegistryEntryCreateCFProperty(ioHIDDeviceObject,
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CFSTR(kIOHIDPrimaryUsageKey),
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kCFAllocatorDefault, kNilOptions);
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if (valueRef)
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{
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CFNumberGetValue(valueRef, kCFNumberLongType, &usage);
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CFRelease(valueRef);
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}
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if (usagePage != kHIDPage_GenericDesktop)
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{
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// This device is not relevant to GLFW
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continue;
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}
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if ((usage != kHIDUsage_GD_Joystick &&
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usage != kHIDUsage_GD_GamePad &&
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usage != kHIDUsage_GD_MultiAxisController))
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{
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// This device is not relevant to GLFW
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continue;
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}
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// Check device type
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result = IORegistryEntryCreateCFProperties(ioHIDDeviceObject,
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&propsRef,
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kCFAllocatorDefault,
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@ -335,33 +367,6 @@ void _glfwInitJoysticks(void)
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if (result != kIOReturnSuccess)
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continue;
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valueRef = CFDictionaryGetValue(propsRef, CFSTR(kIOHIDPrimaryUsagePageKey));
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if (valueRef)
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{
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CFNumberGetValue(valueRef, kCFNumberLongType, &usagePage);
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if (usagePage != kHIDPage_GenericDesktop)
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{
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// This device is not relevant to GLFW
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CFRelease(propsRef);
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continue;
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}
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}
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valueRef = CFDictionaryGetValue(propsRef, CFSTR(kIOHIDPrimaryUsageKey));
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if (valueRef)
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{
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CFNumberGetValue(valueRef, kCFNumberLongType, &usage);
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if ((usage != kHIDUsage_GD_Joystick &&
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usage != kHIDUsage_GD_GamePad &&
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usage != kHIDUsage_GD_MultiAxisController))
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{
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// This device is not relevant to GLFW
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CFRelease(propsRef);
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continue;
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}
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}
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_GLFWjoystickIOKit* joystick = _glfw.iokit_js + joy;
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joystick->present = GL_TRUE;
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