mirror of
https://github.com/glfw/glfw.git
synced 2025-10-04 05:36:35 +00:00
Initial vivante EGL backend implementation
This commit is contained in:
parent
b079610962
commit
ea497286aa
2
.gitignore
vendored
2
.gitignore
vendored
@ -8,6 +8,8 @@ _ReSharper*
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*.vcxproj*
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*.sln
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.vs/
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/.idea/
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/cmake-build-*/
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Win32
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x64
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Debug
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@ -30,6 +30,10 @@ if (UNIX)
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option(GLFW_USE_OSMESA "Use OSMesa for offscreen context creation" OFF)
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endif()
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if (UNIX)
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option(GLFW_USE_VIVANTE "Use Vivante EGL for window creation" OFF)
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endif()
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if (WIN32)
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option(GLFW_USE_HYBRID_HPG "Force use of high-performance GPU on hybrid systems" OFF)
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endif()
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@ -145,6 +149,9 @@ endif()
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if (GLFW_USE_WAYLAND)
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set(_GLFW_WAYLAND 1)
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message(STATUS "Using Wayland for window creation")
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elseif (GLFW_USE_VIVANTE)
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set(_GLFW_VIVANTE 1)
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message(STATUS "Using Vivante for window creation")
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elseif (GLFW_USE_OSMESA)
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set(_GLFW_OSMESA 1)
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message(STATUS "Using OSMesa for headless context creation")
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@ -269,6 +276,16 @@ if (_GLFW_WAYLAND)
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endif()
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endif()
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#--------------------------------------------------------------------
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# Use Vivante for window creation
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#--------------------------------------------------------------------
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if (_GLFW_VIVANTE)
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list(APPEND glfw_LIBRARIES "-lEGL")
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list(APPEND glfw_PKG_LIBS "-lEGL")
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list(APPEND glfw_LIBRARIES "${CMAKE_THREAD_LIBS_INIT}")
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endif()
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#--------------------------------------------------------------------
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# Use OSMesa for offscreen context creation
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#--------------------------------------------------------------------
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@ -1,9 +1,5 @@
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# GLFW
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[](https://travis-ci.org/glfw/glfw)
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[](https://ci.appveyor.com/project/elmindreda/glfw)
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[](https://scan.coverity.com/projects/glfw-glfw)
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## Introduction
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GLFW is an Open Source, multi-platform library for OpenGL, OpenGL ES and Vulkan
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@ -15,6 +15,12 @@ if (GLFW_USE_OSMESA)
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add_definitions(-DUSE_NATIVE_OSMESA)
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endif()
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if (GLFW_USE_VIVANTE)
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add_definitions(-DGLFW_INCLUDE_ES2)
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add_definitions(-DGL_GLES_PROTOTYPES=0)
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link_libraries(-pthread)
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endif()
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if (WIN32)
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set(ICON glfw.rc)
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elseif (APPLE)
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@ -60,6 +60,12 @@ elseif (_GLFW_OSMESA)
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posix_time.h posix_thread.h osmesa_context.h)
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set(glfw_SOURCES ${common_SOURCES} null_init.c null_monitor.c null_window.c
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null_joystick.c posix_time.c posix_thread.c osmesa_context.c)
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elseif (_GLFW_VIVANTE)
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set(glfw_HEADERS ${common_HEADERS} vivante_platform.h xkb_unicode.h linux_joystick.h
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posix_time.h posix_thread.h egl_context.h)
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set(glfw_SOURCES ${common_SOURCES} vivante_init.c vivante_monitor.c vivante_window.c
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xkb_unicode.c linux_joystick.c posix_time.c posix_thread.c
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egl_context.c)
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endif()
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if (_GLFW_X11 OR _GLFW_WAYLAND)
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@ -43,6 +43,10 @@ typedef Window EGLNativeWindowType;
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#define EGLAPIENTRY
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typedef struct wl_display* EGLNativeDisplayType;
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typedef struct wl_egl_window* EGLNativeWindowType;
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#elif defined(_GLFW_VIVANTE)
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#define EGLAPIENTRY
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#define EGL_API_FB
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#include <EGL/eglplatform.h>
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#else
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#error "No supported EGL platform selected"
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#endif
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@ -44,6 +44,8 @@
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#cmakedefine _GLFW_WAYLAND
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// Define this to 1 if building GLFW for OSMesa
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#cmakedefine _GLFW_OSMESA
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// Define this to 1 if building GLFW for Vivante
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#cmakedefine _GLFW_VIVANTE
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// Define this to 1 if building as a shared library / dynamic library / DLL
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#cmakedefine _GLFW_BUILD_DLL
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@ -189,6 +189,8 @@ typedef void (APIENTRY * PFN_vkVoidFunction)(void);
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#include "wl_platform.h"
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#elif defined(_GLFW_OSMESA)
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#include "null_platform.h"
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#elif defined(_GLFW_VIVANTE)
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#include "vivante_platform.h"
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#else
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#error "No supported window creation API selected"
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#endif
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85
src/vivante_init.c
Normal file
85
src/vivante_init.c
Normal file
@ -0,0 +1,85 @@
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//========================================================================
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// GLFW 3.3 - www.glfw.org
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//------------------------------------------------------------------------
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// Copyright (c) 2016 Google Inc.
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// Copyright (c) 2016-2017 Camilla Löwy <elmindreda@glfw.org>
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would
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// be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such, and must not
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// be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source
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// distribution.
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//
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//========================================================================
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#include "internal.h"
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//////////////////////////////////////////////////////////////////////////
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////// GLFW platform API //////
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//////////////////////////////////////////////////////////////////////////
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int _glfwPlatformInit(void)
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{
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_glfw.vivante.display = fbGetDisplay(NULL);
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if (!_glfw.vivante.display)
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"Vivante: Failed to open display");
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return GLFW_FALSE;
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}
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_glfwInitTimerPOSIX();
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if (!_glfwInitJoysticksLinux())
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return GLFW_FALSE;
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return GLFW_TRUE;
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}
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void _glfwPlatformTerminate(void)
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{
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_glfwTerminateJoysticksLinux();
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if (_glfw.vivante.display)
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{
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fbDestroyDisplay(_glfw.vivante.display);
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_glfw.vivante.display = NULL;
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}
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}
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const char* _glfwPlatformGetVersionString(void)
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{
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return _GLFW_VERSION_NUMBER " vivante EGL"
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#if defined(_POSIX_TIMERS) && defined(_POSIX_MONOTONIC_CLOCK)
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" clock_gettime"
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#else
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" gettimeofday"
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#endif
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#if defined(__linux__)
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" evdev"
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#endif
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#if defined(_GLFW_BUILD_DLL)
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" shared"
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#endif
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;
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}
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75
src/vivante_monitor.c
Normal file
75
src/vivante_monitor.c
Normal file
@ -0,0 +1,75 @@
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//========================================================================
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// GLFW 3.3 - www.glfw.org
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//------------------------------------------------------------------------
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// Copyright (c) 2016 Google Inc.
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// Copyright (c) 2016-2019 Camilla Löwy <elmindreda@glfw.org>
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would
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// be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such, and must not
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// be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source
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// distribution.
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//
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//========================================================================
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#include "internal.h"
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//////////////////////////////////////////////////////////////////////////
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////// GLFW platform API //////
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//////////////////////////////////////////////////////////////////////////
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void _glfwPlatformFreeMonitor(_GLFWmonitor* monitor)
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{
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}
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void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos)
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{
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}
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void _glfwPlatformGetMonitorContentScale(_GLFWmonitor* monitor,
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float* xscale, float* yscale)
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{
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if (xscale)
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*xscale = 1.f;
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if (yscale)
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*yscale = 1.f;
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}
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void _glfwPlatformGetMonitorWorkarea(_GLFWmonitor* monitor,
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int* xpos, int* ypos,
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int* width, int* height)
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{
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}
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GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* found)
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{
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return NULL;
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}
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void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode* mode)
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{
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}
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GLFWbool _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp)
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{
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return GLFW_FALSE;
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}
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void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp)
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{
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}
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73
src/vivante_platform.h
Normal file
73
src/vivante_platform.h
Normal file
@ -0,0 +1,73 @@
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//========================================================================
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// GLFW 3.3 - www.glfw.org
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//------------------------------------------------------------------------
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// Copyright (c) 2016 Google Inc.
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// Copyright (c) 2016-2017 Camilla Löwy <elmindreda@glfw.org>
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would
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// be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such, and must not
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// be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source
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// distribution.
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//
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//========================================================================
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#include <dlfcn.h>
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#include <stdio.h> // TODO: remove it
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#define _GLFW_PLATFORM_CONTEXT_STATE
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#define _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE
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#define _GLFW_OSMESA_CONTEXT_STATE
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#define _GLFW_OSMESA_LIBRARY_CONTEXT_STATE
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#include "posix_time.h"
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#include "posix_thread.h"
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#include "xkb_unicode.h"
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#include "egl_context.h"
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#include "linux_joystick.h"
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#define _glfw_dlopen(name) dlopen(name, RTLD_LAZY | RTLD_LOCAL)
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#define _glfw_dlclose(handle) dlclose(handle)
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#define _glfw_dlsym(handle, name) dlsym(handle, name)
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#define _GLFW_EGL_NATIVE_WINDOW (window->vivante.native_window)
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#define _GLFW_EGL_NATIVE_DISPLAY (_glfw.vivante.display)
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#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowVivante vivante
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#define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE _GLFWlibraryVivante vivante
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#define _GLFW_PLATFORM_MONITOR_STATE //_GLFWmonitorVivante vivante
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#define _GLFW_PLATFORM_CURSOR_STATE //_GLFWcursorVivante vivante
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// Vivante-specific per-window data
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//
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typedef struct _GLFWwindowVivante
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{
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EGLNativeWindowType native_window;
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EGLSurface egl_surface;
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// Cached position and size used to filter out duplicate events
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int width, height;
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int xpos, ypos;
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} _GLFWwindowVivante;
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// Vivante-specific global data
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//
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typedef struct _GLFWlibraryVivante
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{
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EGLNativeDisplayType display;
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} _GLFWlibraryVivante;
|
338
src/vivante_window.c
Normal file
338
src/vivante_window.c
Normal file
@ -0,0 +1,338 @@
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//========================================================================
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// GLFW 3.3 - www.glfw.org
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//------------------------------------------------------------------------
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// Copyright (c) 2016 Google Inc.
|
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// Copyright (c) 2016-2019 Camilla Löwy <elmindreda@glfw.org>
|
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//
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// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would
|
||||
// be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such, and must not
|
||||
// be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source
|
||||
// distribution.
|
||||
//
|
||||
//========================================================================
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#include "internal.h"
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static int createNativeWindow(_GLFWwindow* window,
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const _GLFWwndconfig* wndconfig)
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{
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window->vivante.native_window = fbCreateWindow( _GLFW_EGL_NATIVE_DISPLAY, 0, 0, wndconfig->width, wndconfig->height );
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if (!window->vivante.native_window)
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return GLFW_FALSE;
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window->vivante.width = wndconfig->width;
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window->vivante.height = wndconfig->height;
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||||
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return GLFW_TRUE;
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}
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||||
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||||
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//////////////////////////////////////////////////////////////////////////
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////// GLFW platform API //////
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||||
//////////////////////////////////////////////////////////////////////////
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||||
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int _glfwPlatformCreateWindow(_GLFWwindow* window,
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const _GLFWwndconfig* wndconfig,
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||||
const _GLFWctxconfig* ctxconfig,
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||||
const _GLFWfbconfig* fbconfig)
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||||
{
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if (!createNativeWindow(window, wndconfig))
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return GLFW_FALSE;
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||||
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if (ctxconfig->client != GLFW_NO_API)
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||||
{
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||||
if (ctxconfig->source == GLFW_NATIVE_CONTEXT_API ||
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ctxconfig->source == GLFW_EGL_CONTEXT_API)
|
||||
{
|
||||
if (!_glfwInitEGL())
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||||
return GLFW_FALSE;
|
||||
if (!_glfwCreateContextEGL(window, ctxconfig, fbconfig))
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||||
return GLFW_FALSE;
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||||
}
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||||
else
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||||
{
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||||
_glfwInputError(GLFW_API_UNAVAILABLE, "Null: EGL not available");
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||||
return GLFW_FALSE;
|
||||
}
|
||||
}
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||||
|
||||
return GLFW_TRUE;
|
||||
}
|
||||
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||||
void _glfwPlatformDestroyWindow(_GLFWwindow* window)
|
||||
{
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||||
if (window->context.destroy)
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||||
window->context.destroy(window);
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||||
|
||||
if (window->vivante.native_window){
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fbDestroyWindow(window->vivante.native_window);
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||||
window->vivante.native_window = NULL;
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||||
}
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||||
}
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||||
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void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title)
|
||||
{
|
||||
}
|
||||
|
||||
void _glfwPlatformSetWindowIcon(_GLFWwindow* window, int count,
|
||||
const GLFWimage* images)
|
||||
{
|
||||
}
|
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|
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void _glfwPlatformSetWindowMonitor(_GLFWwindow* window,
|
||||
_GLFWmonitor* monitor,
|
||||
int xpos, int ypos,
|
||||
int width, int height,
|
||||
int refreshRate)
|
||||
{
|
||||
}
|
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|
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void _glfwPlatformGetWindowPos(_GLFWwindow* window, int* xpos, int* ypos)
|
||||
{
|
||||
}
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||||
|
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void _glfwPlatformSetWindowPos(_GLFWwindow* window, int xpos, int ypos)
|
||||
{
|
||||
}
|
||||
|
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void _glfwPlatformGetWindowSize(_GLFWwindow* window, int* width, int* height)
|
||||
{
|
||||
if (width)
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||||
*width = window->vivante.width;
|
||||
if (height)
|
||||
*height = window->vivante.height;
|
||||
}
|
||||
|
||||
void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height)
|
||||
{
|
||||
window->vivante.width = width;
|
||||
window->vivante.height = height;
|
||||
}
|
||||
|
||||
void _glfwPlatformSetWindowSizeLimits(_GLFWwindow* window,
|
||||
int minwidth, int minheight,
|
||||
int maxwidth, int maxheight)
|
||||
{
|
||||
}
|
||||
|
||||
void _glfwPlatformSetWindowAspectRatio(_GLFWwindow* window, int n, int d)
|
||||
{
|
||||
}
|
||||
|
||||
void _glfwPlatformGetFramebufferSize(_GLFWwindow* window, int* width, int* height)
|
||||
{
|
||||
if (width)
|
||||
*width = window->vivante.width;
|
||||
if (height)
|
||||
*height = window->vivante.height;
|
||||
}
|
||||
|
||||
void _glfwPlatformGetWindowFrameSize(_GLFWwindow* window,
|
||||
int* left, int* top,
|
||||
int* right, int* bottom)
|
||||
{
|
||||
}
|
||||
|
||||
void _glfwPlatformGetWindowContentScale(_GLFWwindow* window,
|
||||
float* xscale, float* yscale)
|
||||
{
|
||||
if (xscale)
|
||||
*xscale = 1.f;
|
||||
if (yscale)
|
||||
*yscale = 1.f;
|
||||
}
|
||||
|
||||
void _glfwPlatformIconifyWindow(_GLFWwindow* window)
|
||||
{
|
||||
}
|
||||
|
||||
void _glfwPlatformRestoreWindow(_GLFWwindow* window)
|
||||
{
|
||||
}
|
||||
|
||||
void _glfwPlatformMaximizeWindow(_GLFWwindow* window)
|
||||
{
|
||||
}
|
||||
|
||||
int _glfwPlatformWindowMaximized(_GLFWwindow* window)
|
||||
{
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
int _glfwPlatformWindowHovered(_GLFWwindow* window)
|
||||
{
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
int _glfwPlatformFramebufferTransparent(_GLFWwindow* window)
|
||||
{
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
void _glfwPlatformSetWindowResizable(_GLFWwindow* window, GLFWbool enabled)
|
||||
{
|
||||
}
|
||||
|
||||
void _glfwPlatformSetWindowDecorated(_GLFWwindow* window, GLFWbool enabled)
|
||||
{
|
||||
}
|
||||
|
||||
void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled)
|
||||
{
|
||||
}
|
||||
|
||||
float _glfwPlatformGetWindowOpacity(_GLFWwindow* window)
|
||||
{
|
||||
return 1.f;
|
||||
}
|
||||
|
||||
void _glfwPlatformSetWindowOpacity(_GLFWwindow* window, float opacity)
|
||||
{
|
||||
}
|
||||
|
||||
void _glfwPlatformSetRawMouseMotion(_GLFWwindow *window, GLFWbool enabled)
|
||||
{
|
||||
}
|
||||
|
||||
GLFWbool _glfwPlatformRawMouseMotionSupported(void)
|
||||
{
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
void _glfwPlatformShowWindow(_GLFWwindow* window)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
void _glfwPlatformRequestWindowAttention(_GLFWwindow* window)
|
||||
{
|
||||
}
|
||||
|
||||
void _glfwPlatformUnhideWindow(_GLFWwindow* window)
|
||||
{
|
||||
}
|
||||
|
||||
void _glfwPlatformHideWindow(_GLFWwindow* window)
|
||||
{
|
||||
}
|
||||
|
||||
void _glfwPlatformFocusWindow(_GLFWwindow* window)
|
||||
{
|
||||
}
|
||||
|
||||
int _glfwPlatformWindowFocused(_GLFWwindow* window)
|
||||
{
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
int _glfwPlatformWindowIconified(_GLFWwindow* window)
|
||||
{
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
int _glfwPlatformWindowVisible(_GLFWwindow* window)
|
||||
{
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
void _glfwPlatformPollEvents(void)
|
||||
{
|
||||
}
|
||||
|
||||
void _glfwPlatformWaitEvents(void)
|
||||
{
|
||||
}
|
||||
|
||||
void _glfwPlatformWaitEventsTimeout(double timeout)
|
||||
{
|
||||
}
|
||||
|
||||
void _glfwPlatformPostEmptyEvent(void)
|
||||
{
|
||||
}
|
||||
|
||||
void _glfwPlatformGetCursorPos(_GLFWwindow* window, double* xpos, double* ypos)
|
||||
{
|
||||
}
|
||||
|
||||
void _glfwPlatformSetCursorPos(_GLFWwindow* window, double x, double y)
|
||||
{
|
||||
}
|
||||
|
||||
void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode)
|
||||
{
|
||||
}
|
||||
|
||||
int _glfwPlatformCreateCursor(_GLFWcursor* cursor,
|
||||
const GLFWimage* image,
|
||||
int xhot, int yhot)
|
||||
{
|
||||
return GLFW_TRUE;
|
||||
}
|
||||
|
||||
int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape)
|
||||
{
|
||||
return GLFW_TRUE;
|
||||
}
|
||||
|
||||
void _glfwPlatformDestroyCursor(_GLFWcursor* cursor)
|
||||
{
|
||||
}
|
||||
|
||||
void _glfwPlatformSetCursor(_GLFWwindow* window, _GLFWcursor* cursor)
|
||||
{
|
||||
}
|
||||
|
||||
void _glfwPlatformSetClipboardString(const char* string)
|
||||
{
|
||||
}
|
||||
|
||||
const char* _glfwPlatformGetClipboardString(void)
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
|
||||
const char* _glfwPlatformGetScancodeName(int scancode)
|
||||
{
|
||||
return "";
|
||||
}
|
||||
|
||||
int _glfwPlatformGetKeyScancode(int key)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
void _glfwPlatformGetRequiredInstanceExtensions(char** extensions)
|
||||
{
|
||||
}
|
||||
|
||||
int _glfwPlatformGetPhysicalDevicePresentationSupport(VkInstance instance,
|
||||
VkPhysicalDevice device,
|
||||
uint32_t queuefamily)
|
||||
{
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
VkResult _glfwPlatformCreateWindowSurface(VkInstance instance,
|
||||
_GLFWwindow* window,
|
||||
const VkAllocationCallbacks* allocator,
|
||||
VkSurfaceKHR* surface)
|
||||
{
|
||||
// This seems like the most appropriate error to return here
|
||||
return VK_ERROR_INITIALIZATION_FAILED;
|
||||
}
|
||||
|
@ -11,6 +11,12 @@ if (MSVC)
|
||||
add_definitions(-D_CRT_SECURE_NO_WARNINGS)
|
||||
endif()
|
||||
|
||||
if (GLFW_USE_VIVANTE)
|
||||
add_definitions(-DGLFW_INCLUDE_ES2)
|
||||
add_definitions(-DGL_GLES_PROTOTYPES=0)
|
||||
link_libraries(-pthread)
|
||||
endif()
|
||||
|
||||
set(GLAD_GL "${GLFW_SOURCE_DIR}/deps/glad/gl.h"
|
||||
"${GLFW_SOURCE_DIR}/deps/glad_gl.c")
|
||||
set(GLAD_VULKAN "${GLFW_SOURCE_DIR}/deps/glad/vulkan.h"
|
||||
|
Loading…
Reference in New Issue
Block a user