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Fixed broken selector signature.
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@ -686,7 +686,7 @@ static GLboolean createWindow(_GLFWwindow* window,
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[window->NS.object setAcceptsMouseMovedEvents:YES];
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[window->NS.object center];
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if ([window->NS.object respondsToSelector:@selector(setRestorable)])
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if ([window->NS.object respondsToSelector:@selector(setRestorable:)])
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[window->NS.object setRestorable:NO];
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return GL_TRUE;
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