Added glfwGetWindowFrameSize.

This commit is contained in:
Camilla Berglund 2014-03-25 21:30:13 +01:00
parent d3ae574418
commit eb3f75e03e
10 changed files with 130 additions and 0 deletions

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@ -54,6 +54,8 @@ The following dependencies are needed by the examples and test programs:
- Added `glfwPostEmptyEvent` for allowing secondary threads to cause - Added `glfwPostEmptyEvent` for allowing secondary threads to cause
`glfwWaitEvents` to return `glfwWaitEvents` to return
- Added `empty` test program for verifying posting of empty events - Added `empty` test program for verifying posting of empty events
- Added `glfwGetWindowFrameSize` for retrieving the size of the frame around
the client area of a window
- Added `GLFW_INCLUDE_ES31` for including the OpenGL ES 3.1 header - Added `GLFW_INCLUDE_ES31` for including the OpenGL ES 3.1 header
- Bugfix: The debug context attribute was set from `GL_ARB_debug_output` even - Bugfix: The debug context attribute was set from `GL_ARB_debug_output` even
when a debug context had not been requested when a debug context had not been requested

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@ -27,6 +27,12 @@ event from a secondary thread to the main thread event queue, causing @ref
glfwWaitEvents to return. glfwWaitEvents to return.
@subsection news_31_framesize Window frame size query
GLFW now supports querying the size, on each side, of the frame around the
client area of a window, with @ref glfwGetWindowFrameSize.
@section news_30 New features in version 3.0 @section news_30 New features in version 3.0
@subsection news_30_cmake CMake build system @subsection news_30_cmake CMake build system

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@ -1498,6 +1498,33 @@ GLFWAPI void glfwSetWindowSize(GLFWwindow* window, int width, int height);
*/ */
GLFWAPI void glfwGetFramebufferSize(GLFWwindow* window, int* width, int* height); GLFWAPI void glfwGetFramebufferSize(GLFWwindow* window, int* width, int* height);
/*! @brief Retrieves the size of the frame of the window.
*
* This function retrieves the size, in screen coordinates, of each edge of the
* frame of the specified window. This size includes the title bar, if the
* window has one. The size of the frame may vary depending on the
* [window-related hints](@ref window_hints_wnd) used to create it.
*
* @param[in] window The window whose frame size to query.
* @param[out] left Where to store the size, in screen coordinates, of the left
* edge of the window frame.
* @param[out] top Where to store the offset, in screen coordinates, of the top
* edge of the window frame.
* @param[out] right Where to store the offset, in screen coordinates, of the
* right edge of the window frame.
* @param[out] bottom Where to store the offset, in screen coordinates, of the
* bottom edge of the window frame.
*
* @remarks This function returns the size of each window frame edge, not its
* offset from the client area edge, so the returned values will always be zero
* or positive.
*
* @note This function may only be called from the main thread.
*
* @ingroup window
*/
GLFWAPI void glfwGetWindowFrameSize(GLFWwindow* window, int* left, int* top, int* right, int* bottom);
/*! @brief Iconifies the specified window. /*! @brief Iconifies the specified window.
* *
* This function iconifies/minimizes the specified window, if it was previously * This function iconifies/minimizes the specified window, if it was previously

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@ -1091,6 +1091,25 @@ void _glfwPlatformGetFramebufferSize(_GLFWwindow* window, int* width, int* heigh
*height = (int) fbRect.size.height; *height = (int) fbRect.size.height;
} }
void _glfwPlatformGetWindowFrameSize(_GLFWwindow* window,
int* left, int* top,
int* right, int* bottom)
{
const NSRect contentRect = [window->ns.view frame];
const NSRect frameRect = [window->ns.object frameRectForContentRect:contentRect];
if (left)
*left = contentRect.origin.x - frameRect.origin.x;
if (top)
*top = frameRect.origin.y + frameRect.size.height -
contentRect.origin.y - contentRect.size.height;
if (right)
*right = frameRect.origin.x + frameRect.size.width -
contentRect.origin.x - contentRect.size.width;
if (bottom)
*bottom = contentRect.origin.y - frameRect.origin.y;
}
void _glfwPlatformIconifyWindow(_GLFWwindow* window) void _glfwPlatformIconifyWindow(_GLFWwindow* window)
{ {
if (window->monitor) if (window->monitor)

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@ -524,6 +524,11 @@ void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height);
*/ */
void _glfwPlatformGetFramebufferSize(_GLFWwindow* window, int* width, int* height); void _glfwPlatformGetFramebufferSize(_GLFWwindow* window, int* width, int* height);
/*! @copydoc glfwGetWindowFrameSize
* @ingroup platform
*/
void _glfwPlatformGetWindowFrameSize(_GLFWwindow* window, int* left, int* top, int* right, int* bottom);
/*! @copydoc glfwIconifyWindow /*! @copydoc glfwIconifyWindow
* @ingroup platform * @ingroup platform
*/ */

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@ -1120,6 +1120,28 @@ void _glfwPlatformGetFramebufferSize(_GLFWwindow* window, int* width, int* heigh
_glfwPlatformGetWindowSize(window, width, height); _glfwPlatformGetWindowSize(window, width, height);
} }
void _glfwPlatformGetWindowFrameSize(_GLFWwindow* window,
int* left, int* top,
int* right, int* bottom)
{
RECT rect;
int width, height;
_glfwPlatformGetWindowSize(window, &width, &height);
SetRect(&rect, 0, 0, width, height);
AdjustWindowRectEx(&rect, window->win32.dwStyle,
FALSE, window->win32.dwExStyle);
if (left)
*left = -rect.left;
if (top)
*top = -rect.top;
if (right)
*right = rect.right - width;
if (bottom)
*bottom = rect.bottom - height;
}
void _glfwPlatformIconifyWindow(_GLFWwindow* window) void _glfwPlatformIconifyWindow(_GLFWwindow* window)
{ {
ShowWindow(window->win32.handle, SW_MINIMIZE); ShowWindow(window->win32.handle, SW_MINIMIZE);

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@ -488,6 +488,15 @@ GLFWAPI void glfwGetFramebufferSize(GLFWwindow* handle, int* width, int* height)
_glfwPlatformGetFramebufferSize(window, width, height); _glfwPlatformGetFramebufferSize(window, width, height);
} }
GLFWAPI void glfwGetWindowFrameSize(GLFWwindow* handle,
int* left, int* top,
int* right, int* bottom)
{
_GLFWwindow* window = (_GLFWwindow*) handle;
_GLFW_REQUIRE_INIT();
_glfwPlatformGetWindowFrameSize(window, left, top, right, bottom);
}
GLFWAPI void glfwIconifyWindow(GLFWwindow* handle) GLFWAPI void glfwIconifyWindow(GLFWwindow* handle)
{ {
_GLFWwindow* window = (_GLFWwindow*) handle; _GLFWwindow* window = (_GLFWwindow*) handle;

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@ -415,6 +415,8 @@ static void detectEWMH(void)
getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_PING"); getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_PING");
_glfw.x11.NET_ACTIVE_WINDOW = _glfw.x11.NET_ACTIVE_WINDOW =
getSupportedAtom(supportedAtoms, atomCount, "_NET_ACTIVE_WINDOW"); getSupportedAtom(supportedAtoms, atomCount, "_NET_ACTIVE_WINDOW");
_glfw.x11.NET_FRAME_EXTENTS =
getSupportedAtom(supportedAtoms, atomCount, "_NET_FRAME_EXTENTS");
_glfw.x11.NET_WM_BYPASS_COMPOSITOR = _glfw.x11.NET_WM_BYPASS_COMPOSITOR =
getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_BYPASS_COMPOSITOR"); getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_BYPASS_COMPOSITOR");

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@ -120,6 +120,7 @@ typedef struct _GLFWlibraryX11
Atom NET_WM_STATE_FULLSCREEN; Atom NET_WM_STATE_FULLSCREEN;
Atom NET_WM_BYPASS_COMPOSITOR; Atom NET_WM_BYPASS_COMPOSITOR;
Atom NET_ACTIVE_WINDOW; Atom NET_ACTIVE_WINDOW;
Atom NET_FRAME_EXTENTS;
Atom MOTIF_WM_HINTS; Atom MOTIF_WM_HINTS;
// Xdnd (drag and drop) atoms // Xdnd (drag and drop) atoms

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@ -1234,6 +1234,43 @@ void _glfwPlatformGetFramebufferSize(_GLFWwindow* window, int* width, int* heigh
_glfwPlatformGetWindowSize(window, width, height); _glfwPlatformGetWindowSize(window, width, height);
} }
void _glfwPlatformGetWindowFrameSize(_GLFWwindow* window,
int* left, int* top,
int* right, int* bottom)
{
long* extents = NULL;
if (left)
*left = 0;
if (top)
*top = 0;
if (right)
*right = 0;
if (bottom)
*bottom = 0;
if (_glfw.x11.NET_FRAME_EXTENTS == None)
return;
if (_glfwGetWindowProperty(window->x11.handle,
_glfw.x11.NET_FRAME_EXTENTS,
XA_CARDINAL,
(unsigned char**) &extents) == 4)
{
if (left)
*left = extents[0];
if (top)
*top = extents[2];
if (right)
*right = extents[1];
if (bottom)
*bottom = extents[3];
}
if (extents)
XFree(extents);
}
void _glfwPlatformIconifyWindow(_GLFWwindow* window) void _glfwPlatformIconifyWindow(_GLFWwindow* window)
{ {
if (window->x11.overrideRedirect) if (window->x11.overrideRedirect)