From ec17161651cd57282d98ab34f9a1e6ba97f3b124 Mon Sep 17 00:00:00 2001 From: Camilla Berglund Date: Fri, 28 Oct 2016 06:20:20 +0200 Subject: [PATCH] Note that mode switching does not affect context --- include/GLFW/glfw3.h | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/include/GLFW/glfw3.h b/include/GLFW/glfw3.h index 73ebedd2..45e27004 100644 --- a/include/GLFW/glfw3.h +++ b/include/GLFW/glfw3.h @@ -2525,6 +2525,10 @@ GLFWAPI GLFWmonitor* glfwGetWindowMonitor(GLFWwindow* window); * @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref * GLFW_PLATFORM_ERROR. * + * @remark The OpenGL or OpenGL ES context will not be destroyed or otherwise + * affected by any resizing or mode switching, although you may need to update + * your viewport if the framebuffer size has changed. + * * @remark @wayland The desired window position is ignored, as there is no way * for an application to set this property. *