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https://github.com/glfw/glfw.git
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CMake acquiring of GLFW
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parent
3f2586ee33
commit
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@ -2,34 +2,12 @@ cmake_minimum_required(VERSION 3.1...3.17 FATAL_ERROR)
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project(GLFW VERSION 3.4.0 LANGUAGES C)
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set(CMAKE_LEGACY_CYGWIN_WIN32 OFF)
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set(GLFW_LIB_NAME GLFW)
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if (POLICY CMP0054)
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cmake_policy(SET CMP0054 NEW)
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endif()
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list(APPEND CMAKE_MODULE_PATH "${GLFW_SOURCE_DIR}/CMake/modules")
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if (POLICY CMP0069)
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cmake_policy(SET CMP0069 NEW)
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endif()
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find_package(Threads REQUIRED)
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if (POLICY CMP0077)
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cmake_policy(SET CMP0077 NEW)
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endif()
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set_property(GLOBAL PROPERTY USE_FOLDERS ON)
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if ("${CMAKE_SOURCE_DIR}" STREQUAL "${CMAKE_CURRENT_SOURCE_DIR}")
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set(GLFW_STANDALONE TRUE)
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endif()
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option(BUILD_SHARED_LIBS "Build shared libraries" OFF)
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option(GLFW_BUILD_EXAMPLES "Build the GLFW example programs" ${GLFW_STANDALONE})
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option(GLFW_BUILD_TESTS "Build the GLFW test programs" ${GLFW_STANDALONE})
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option(GLFW_BUILD_DOCS "Build the GLFW documentation" ON)
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option(GLFW_INSTALL "Generate installation target" ON)
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option(GLFW_VULKAN_STATIC "Assume the Vulkan loader is linked with the application" OFF)
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include(GNUInstallDirs)
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include(CMakeDependentOption)
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cmake_dependent_option(GLFW_USE_OSMESA "Use OSMesa for offscreen context creation" OFF
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@ -41,30 +19,8 @@ cmake_dependent_option(GLFW_USE_WAYLAND "Use Wayland for window creation" OFF
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cmake_dependent_option(USE_MSVC_RUNTIME_LIBRARY_DLL "Use MSVC runtime library DLL" ON
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"MSVC" OFF)
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if (BUILD_SHARED_LIBS AND UNIX)
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# On Unix-like systems, shared libraries can use the soname system.
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set(GLFW_LIB_NAME glfw)
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else()
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set(GLFW_LIB_NAME glfw3)
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endif()
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option(GLFW_VULKAN_STATIC "Assume the Vulkan loader is linked with the application" OFF)
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if (GLFW_VULKAN_STATIC)
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if (BUILD_SHARED_LIBS)
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# If you absolutely must do this, remove this line and add the Vulkan
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# loader static library via the CMAKE_SHARED_LINKER_FLAGS
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message(FATAL_ERROR "You are trying to link the Vulkan loader static library into the GLFW shared library")
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endif()
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set(_GLFW_VULKAN_STATIC 1)
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endif()
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list(APPEND CMAKE_MODULE_PATH "${GLFW_SOURCE_DIR}/CMake/modules")
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find_package(Threads REQUIRED)
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if (GLFW_BUILD_DOCS)
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set(DOXYGEN_SKIP_DOT TRUE)
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find_package(Doxygen)
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endif()
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#--------------------------------------------------------------------
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# Set compiler specific flags
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@ -272,50 +228,3 @@ configure_file(CMake/glfw3.pc.in src/glfw3.pc @ONLY)
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#--------------------------------------------------------------------
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add_subdirectory(src)
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if (GLFW_BUILD_EXAMPLES)
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add_subdirectory(examples)
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endif()
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if (GLFW_BUILD_TESTS)
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add_subdirectory(tests)
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endif()
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if (DOXYGEN_FOUND AND GLFW_BUILD_DOCS)
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add_subdirectory(docs)
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endif()
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#--------------------------------------------------------------------
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# Install files other than the library
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# The library is installed by src/CMakeLists.txt
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#--------------------------------------------------------------------
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if (GLFW_INSTALL)
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install(DIRECTORY include/GLFW DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}
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FILES_MATCHING PATTERN glfw3.h PATTERN glfw3native.h)
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install(FILES "${GLFW_BINARY_DIR}/src/glfw3Config.cmake"
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"${GLFW_BINARY_DIR}/src/glfw3ConfigVersion.cmake"
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DESTINATION "${GLFW_CONFIG_PATH}")
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install(EXPORT glfwTargets FILE glfw3Targets.cmake
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EXPORT_LINK_INTERFACE_LIBRARIES
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DESTINATION "${GLFW_CONFIG_PATH}")
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install(FILES "${GLFW_BINARY_DIR}/src/glfw3.pc"
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DESTINATION "${CMAKE_INSTALL_LIBDIR}/pkgconfig")
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if (DOXYGEN_FOUND AND GLFW_BUILD_DOCS)
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install(DIRECTORY "${GLFW_BINARY_DIR}/docs/html"
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DESTINATION "${CMAKE_INSTALL_DOCDIR}")
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endif()
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# Only generate this target if no higher-level project already has
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if (NOT TARGET uninstall)
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configure_file(CMake/cmake_uninstall.cmake.in
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cmake_uninstall.cmake IMMEDIATE @ONLY)
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add_custom_target(uninstall
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"${CMAKE_COMMAND}" -P
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"${GLFW_BINARY_DIR}/cmake_uninstall.cmake")
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set_target_properties(uninstall PROPERTIES FOLDER "GLFW3")
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endif()
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endif()
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@ -243,11 +243,19 @@ if (BUILD_SHARED_LIBS)
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endif()
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endif()
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if (GLFW_INSTALL)
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install(TARGETS glfw
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EXPORT glfwTargets
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RUNTIME DESTINATION "bin"
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ARCHIVE DESTINATION "${CMAKE_INSTALL_LIBDIR}"
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LIBRARY DESTINATION "${CMAKE_INSTALL_LIBDIR}")
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endif()
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#--------------------------------------------------------------------
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# Preparing the Target
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#--------------------------------------------------------------------
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target_include_directories(glfw
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PRIVATE
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# where the library itself will look for its internal headers
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${CMAKE_CURRENT_SOURCE_DIR}/include
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PUBLIC
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# where top-level project will look for the library's public headers
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$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/include>
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# where external projects will look for the library's public headers
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$<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}>
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)
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target_compile_definitions(glfw PUBLIC GLFW)
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