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wayland: Implement wl_surface retrieval from a GLFWwindow.
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7935a366f4
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f2141bca35
@ -86,6 +86,8 @@ extern "C" {
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#elif defined(GLFW_EXPOSE_NATIVE_X11)
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#include <X11/Xlib.h>
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#include <X11/extensions/Xrandr.h>
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#elif defined(GLFW_EXPOSE_NATIVE_WAYLAND)
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#include <wayland-client-protocol.h>
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#else
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#error "No window API selected"
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#endif
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@ -301,6 +303,23 @@ GLFWAPI Window glfwGetX11Window(GLFWwindow* window);
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GLFWAPI GLXContext glfwGetGLXContext(GLFWwindow* window);
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#endif
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#if defined(GLFW_EXPOSE_NATIVE_WAYLAND)
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/*! @brief Returns the `struct wl_surface*` of the specified window.
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*
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* @return The `struct wl_surface*` of the specified window, or `NULL` if an
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* [error](@ref error_handling) occurred.
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*
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* @par Thread Safety
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* This function may be called from any thread. Access is not synchronized.
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*
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* @par History
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* Added in GLFW 3.2.
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*
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* @ingroup native
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*/
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GLFWAPI struct wl_surface* glfwGetWaylandSurface(GLFWwindow* window);
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#endif
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#if defined(GLFW_EXPOSE_NATIVE_EGL)
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/*! @brief Returns the `EGLDisplay` used by GLFW.
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*
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@ -529,3 +529,15 @@ const char* _glfwPlatformGetClipboardString(_GLFWwindow* window)
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return NULL;
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}
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//////////////////////////////////////////////////////////////////////////
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////// GLFW native API //////
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//////////////////////////////////////////////////////////////////////////
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GLFWAPI struct wl_surface* glfwGetWaylandSurface(GLFWwindow* handle)
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{
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_GLFWwindow* window = (_GLFWwindow*) handle;
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_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
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return window->wl.surface;
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}
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