Merge branch 'master' into wayland_fixes

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ninja 2020-11-27 11:37:58 +01:00 committed by GitHub
commit f36c3c1e81
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56 changed files with 2159 additions and 1172 deletions

5
.gitignore vendored
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@ -52,10 +52,6 @@ src/glfw_config.h
src/glfw3.pc
src/glfw3Config.cmake
src/glfw3ConfigVersion.cmake
src/wayland-pointer-constraints-unstable-v1-client-protocol.h
src/wayland-pointer-constraints-unstable-v1-protocol.c
src/wayland-relative-pointer-unstable-v1-client-protocol.h
src/wayland-relative-pointer-unstable-v1-protocol.c
# Compiled binaries
src/libglfw.so
@ -100,5 +96,6 @@ tests/threads
tests/timeout
tests/title
tests/triangle-vulkan
tests/window
tests/windows

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@ -17,6 +17,7 @@ matrix:
- libxinerama-dev
- libxcursor-dev
- libxi-dev
- libxext-dev
env:
- BUILD_SHARED_LIBS=ON
- CFLAGS=-Werror
@ -30,6 +31,7 @@ matrix:
- libxinerama-dev
- libxcursor-dev
- libxi-dev
- libxext-dev
env:
- BUILD_SHARED_LIBS=OFF
- CFLAGS=-Werror
@ -39,7 +41,7 @@ matrix:
addons:
apt:
packages:
- extra-cmake-modules
- wayland-protocols
- libwayland-dev
- libxkbcommon-dev
- libegl1-mesa-dev
@ -55,7 +57,7 @@ matrix:
addons:
apt:
packages:
- extra-cmake-modules
- wayland-protocols
- libwayland-dev
- libxkbcommon-dev
- libegl1-mesa-dev
@ -106,12 +108,6 @@ script:
fi
- mkdir build
- cd build
- if test -n "${USE_WAYLAND}"; then
git clone git://anongit.freedesktop.org/wayland/wayland-protocols;
pushd wayland-protocols;
git checkout 1.15 && ./autogen.sh --prefix=/usr && make && sudo make install;
popd;
fi
- cmake -DCMAKE_VERBOSE_MAKEFILE=ON -DBUILD_SHARED_LIBS=${BUILD_SHARED_LIBS} -DGLFW_USE_WAYLAND=${USE_WAYLAND} -DGLFW_USE_OSMESA=${USE_OSMESA} ..
- cmake --build .
notifications:

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@ -1,26 +0,0 @@
find_package(PkgConfig)
pkg_check_modules(WaylandProtocols QUIET wayland-protocols>=${WaylandProtocols_FIND_VERSION})
execute_process(COMMAND ${PKG_CONFIG_EXECUTABLE} --variable=pkgdatadir wayland-protocols
OUTPUT_VARIABLE WaylandProtocols_PKGDATADIR
RESULT_VARIABLE _pkgconfig_failed)
if (_pkgconfig_failed)
message(FATAL_ERROR "Missing wayland-protocols pkgdatadir")
endif()
string(REGEX REPLACE "[\r\n]" "" WaylandProtocols_PKGDATADIR "${WaylandProtocols_PKGDATADIR}")
find_package_handle_standard_args(WaylandProtocols
FOUND_VAR
WaylandProtocols_FOUND
REQUIRED_VARS
WaylandProtocols_PKGDATADIR
VERSION_VAR
WaylandProtocols_VERSION
HANDLE_COMPONENTS
)
set(WAYLAND_PROTOCOLS_FOUND ${WaylandProtocols_FOUND})
set(WAYLAND_PROTOCOLS_PKGDATADIR ${WaylandProtocols_PKGDATADIR})
set(WAYLAND_PROTOCOLS_VERSION ${WaylandProtocols_VERSION})

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@ -1,34 +0,0 @@
# - Try to find XKBCommon
# Once done, this will define
#
# XKBCOMMON_FOUND - System has XKBCommon
# XKBCOMMON_INCLUDE_DIRS - The XKBCommon include directories
# XKBCOMMON_LIBRARIES - The libraries needed to use XKBCommon
# XKBCOMMON_DEFINITIONS - Compiler switches required for using XKBCommon
find_package(PkgConfig)
pkg_check_modules(PC_XKBCOMMON QUIET xkbcommon)
set(XKBCOMMON_DEFINITIONS ${PC_XKBCOMMON_CFLAGS_OTHER})
find_path(XKBCOMMON_INCLUDE_DIR
NAMES xkbcommon/xkbcommon.h
HINTS ${PC_XKBCOMMON_INCLUDE_DIR} ${PC_XKBCOMMON_INCLUDE_DIRS}
)
find_library(XKBCOMMON_LIBRARY
NAMES xkbcommon
HINTS ${PC_XKBCOMMON_LIBRARY} ${PC_XKBCOMMON_LIBRARY_DIRS}
)
set(XKBCOMMON_LIBRARIES ${XKBCOMMON_LIBRARY})
set(XKBCOMMON_LIBRARY_DIRS ${XKBCOMMON_LIBRARY_DIRS})
set(XKBCOMMON_INCLUDE_DIRS ${XKBCOMMON_INCLUDE_DIR})
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(XKBCommon DEFAULT_MSG
XKBCOMMON_LIBRARY
XKBCOMMON_INCLUDE_DIR
)
mark_as_advanced(XKBCOMMON_LIBRARY XKBCOMMON_INCLUDE_DIR)

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@ -1,4 +1,4 @@
cmake_minimum_required(VERSION 3.1)
cmake_minimum_required(VERSION 3.1...3.17 FATAL_ERROR)
project(GLFW VERSION 3.4.0 LANGUAGES C)
@ -8,6 +8,10 @@ if (POLICY CMP0054)
cmake_policy(SET CMP0054 NEW)
endif()
if (POLICY CMP0069)
cmake_policy(SET CMP0069 NEW)
endif()
if (POLICY CMP0077)
cmake_policy(SET CMP0077 NEW)
endif()
@ -197,26 +201,29 @@ if (_GLFW_X11)
if (NOT X11_Xi_INCLUDE_PATH)
message(FATAL_ERROR "XInput headers not found; install libxi development package")
endif()
# Check for X Shape (custom window input shape)
if (NOT X11_Xshape_INCLUDE_PATH)
message(FATAL_ERROR "X Shape headers not found; install libxext development package")
endif()
endif()
#--------------------------------------------------------------------
# Use Wayland for window creation
#--------------------------------------------------------------------
if (_GLFW_WAYLAND)
find_package(ECM REQUIRED NO_MODULE)
list(APPEND CMAKE_MODULE_PATH "${ECM_MODULE_PATH}")
find_package(Wayland REQUIRED Client Cursor Egl)
find_package(WaylandScanner REQUIRED)
find_package(WaylandProtocols 1.15 REQUIRED)
include(FindPkgConfig)
pkg_check_modules(Wayland REQUIRED
wayland-client>=0.2.7
wayland-cursor>=0.2.7
wayland-egl>=0.2.7
xkbcommon)
list(APPEND glfw_PKG_DEPS "wayland-client")
list(APPEND glfw_INCLUDE_DIRS "${Wayland_INCLUDE_DIRS}")
list(APPEND glfw_LIBRARIES "${Wayland_LIBRARIES}")
find_package(XKBCommon REQUIRED)
list(APPEND glfw_INCLUDE_DIRS "${XKBCOMMON_INCLUDE_DIRS}")
list(APPEND glfw_LIBRARIES "${Wayland_LINK_LIBRARIES}")
include(CheckIncludeFiles)
include(CheckFunctionExists)

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@ -88,9 +88,6 @@ in the documentation for more information.
GLFW itself needs only CMake 3.1 or later and the headers and libraries for your
OS and window system.
The (experimental) Wayland backend also depends on the `extra-cmake-modules`
package, which is used to generate Wayland protocol headers.
The examples and test programs depend on a number of tiny libraries. These are
located in the `deps/` directory.
@ -124,8 +121,13 @@ information on what to include when reporting a bug.
- Added `GLFW_RESIZE_EW_CURSOR` alias for `GLFW_HRESIZE_CURSOR` (#427)
- Added `GLFW_RESIZE_NS_CURSOR` alias for `GLFW_VRESIZE_CURSOR` (#427)
- Added `GLFW_POINTING_HAND_CURSOR` alias for `GLFW_HAND_CURSOR` (#427)
- Added `GLFW_MOUSE_PASSTHROUGH` window hint for letting mouse input pass
through the window (#1236,#1568)
- Added `GLFW_FEATURE_UNAVAILABLE` error for platform limitations (#1692)
- Added `GLFW_FEATURE_UNIMPLEMENTED` error for incomplete backends (#1692)
- Added `GLFW_ANGLE_PLATFORM_TYPE` init hint and `GLFW_ANGLE_PLATFORM_TYPE_*`
values to select ANGLE backend (#1380)
- Made joystick subsystem initialize at first use (#1284,#1646)
- Updated the minimum required CMake version to 3.1
- Disabled tests and examples by default when built as a CMake subdirectory
- Bugfix: The CMake config-file package used an absolute path and was not
@ -138,6 +140,8 @@ information on what to include when reporting a bug.
- [Win32] Added the `GLFW_WIN32_KEYBOARD_MENU` window hint for enabling access
to the window menu
- [Win32] Added a version info resource to the GLFW DLL
- [Win32] Disabled framebuffer transparency on Windows 7 when DWM windows are
opaque (#1512)
- [Win32] Bugfix: `GLFW_INCLUDE_VULKAN` plus `VK_USE_PLATFORM_WIN32_KHR` caused
symbol redefinition (#1524)
- [Win32] Bugfix: The cursor position event was emitted before its cursor enter
@ -150,9 +154,17 @@ information on what to include when reporting a bug.
invalid pointer
- [Win32] Bugfix: Some synthetic key events were reported as `GLFW_KEY_UNKNOWN`
(#1623)
- [Win32] Bugfix: Non-BMP Unicode codepoint input was reported as UTF-16
- [Win32] Bugfix: Monitor functions could return invalid values after
configuration change (#1761)
- [Win32] Bugfix: Initialization would segfault on Windows 8 (not 8.1) (#1775)
- [Win32] Bugfix: Duplicate size events were not filtered (#1610)
- [Cocoa] Added support for `VK_EXT_metal_surface` (#1619)
- [Cocoa] Added locating the Vulkan loader at runtime in an application bundle
- [Cocoa] Moved main menu creation to GLFW initialization time (#1649)
- [Cocoa] Changed `EGLNativeWindowType` from `NSView` to `CALayer` (#1169)
- [Cocoa] Changed F13 key to report Print Screen for cross-platform consistency
(#1786)
- [Cocoa] Removed dependency on the CoreVideo framework
- [Cocoa] Bugfix: `glfwSetWindowSize` used a bottom-left anchor point (#1553)
- [Cocoa] Bugfix: Window remained on screen after destruction until event poll
@ -161,7 +173,11 @@ information on what to include when reporting a bug.
- [Cocoa] Bugfix: Undecorated windows could not be iconified on recent macOS
- [Cocoa] Bugfix: Touching event queue from secondary thread before main thread
would abort (#1649)
- [Cocoa] Use `CALayer` instead of `NSView` for `EGLNativeWindowType` (#1169)
- [Cocoa] Bugfix: Non-BMP Unicode codepoint input was reported as UTF-16
(#1635)
- [Cocoa] Bugfix: Failing to retrieve the refresh rate of built-in displays
could leak memory
- [Cocoa] Bugfix: Objective-C files were compiled as C with CMake 3.19 (#1787)
- [X11] Bugfix: The CMake files did not check for the XInput headers (#1480)
- [X11] Bugfix: Key names were not updated when the keyboard layout changed
(#1462,#1528)
@ -185,16 +201,24 @@ information on what to include when reporting a bug.
non-printable keys (#1598)
- [X11] Bugfix: Function keys were mapped to `GLFW_KEY_UNKNOWN` for some layout
combinaitons (#1598)
- [X11] Bugfix: Keys pressed simultaneously with others were not always
reported (#1112,#1415,#1472,#1616)
- [Wayland] Removed support for `wl_shell` (#1443)
- [Wayland] Bugfix: The `GLFW_HAND_CURSOR` shape used the wrong image (#1432)
- [Wayland] Bugfix: `CLOCK_MONOTONIC` was not correctly enabled
- [Wayland] Bugfix: Repeated keys could be reported with `NULL` window (#1704)
- [Wayland] Bugfix: Retrieving partial framebuffer size would segfault
- [Wayland] Bugfix: Scrolling offsets were inverted compared to other platforms
(#1463)
- [POSIX] Bugfix: `CLOCK_MONOTONIC` was not correctly tested for or enabled
- [NSGL] Removed enforcement of forward-compatible flag for core contexts
- [NSGL] Bugfix: `GLFW_COCOA_RETINA_FRAMEBUFFER` had no effect on newer
macOS versions (#1442)
- [NSGL] Bugfix: Workaround for swap interval on 10.14 broke on 10.12 (#1483)
- [EGL] Added platform selection via the `EGL_EXT_platform_base` extension
(#442)
- [EGL] Added ANGLE backend selection via `EGL_ANGLE_platform_angle` extension
(#1380)
## Contact
@ -235,6 +259,7 @@ skills.
- Rok Breulj
- Kai Burjack
- Martin Capitanio
- Nicolas Caramelli
- David Carlier
- Arturo Castro
- Chi-kwan Chan
@ -273,6 +298,7 @@ skills.
- Eloi Marín Gratacós
- Stefan Gustavson
- Jonathan Hale
- hdf89shfdfs
- Sylvain Hellegouarch
- Matthew Henry
- heromyth
@ -297,11 +323,13 @@ skills.
- Konstantin Käfer
- Eric Larson
- Francis Lecavalier
- Jong Won Lee
- Robin Leffmann
- Glenn Lewis
- Shane Liesegang
- Anders Lindqvist
- Leon Linhart
- Marco Lizza
- Eyal Lotem
- Aaron Loucks
- Luflosi
@ -333,6 +361,7 @@ skills.
- ndogxj
- Kristian Nielsen
- Kamil Nowakowski
- onox
- Denis Ovod
- Ozzy
- Andri Pálsson
@ -340,6 +369,7 @@ skills.
- Braden Pellett
- Christopher Pelloux
- Arturo J. Pérez
- Vladimir Perminov
- Anthony Pesch
- Orson Peters
- Emmanuel Gil Peyrot
@ -357,8 +387,10 @@ skills.
- Eddie Ringle
- Max Risuhin
- Jorge Rodriguez
- Luca Rood
- Ed Ropple
- Aleksey Rybalkin
- Mikko Rytkönen
- Riku Salminen
- Brandon Schaefer
- Sebastian Schuberth
@ -403,10 +435,13 @@ skills.
- Waris
- Jay Weisskopf
- Frank Wille
- Andy Williams
- Joel Winarske
- Tatsuya Yatagawa
- Ryogo Yoshimura
- Lukas Zanner
- Andrey Zholos
- Aihui Zhu
- Santi Zupancic
- Jonas Ådahl
- Lasse Öörni

623
deps/nuklear.h vendored

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@ -230,7 +230,7 @@ nk_glfw3_mouse_button_callback(GLFWwindow* window, int button, int action, int m
}
NK_INTERN void
nk_glfw3_clipbard_paste(nk_handle usr, struct nk_text_edit *edit)
nk_glfw3_clipboard_paste(nk_handle usr, struct nk_text_edit *edit)
{
const char *text = glfwGetClipboardString(glfw.win);
if (text) nk_textedit_paste(edit, text, nk_strlen(text));
@ -238,7 +238,7 @@ nk_glfw3_clipbard_paste(nk_handle usr, struct nk_text_edit *edit)
}
NK_INTERN void
nk_glfw3_clipbard_copy(nk_handle usr, const char *text, int len)
nk_glfw3_clipboard_copy(nk_handle usr, const char *text, int len)
{
char *str = 0;
(void)usr;
@ -261,8 +261,8 @@ nk_glfw3_init(GLFWwindow *win, enum nk_glfw_init_state init_state)
glfwSetMouseButtonCallback(win, nk_glfw3_mouse_button_callback);
}
nk_init_default(&glfw.ctx, 0);
glfw.ctx.clip.copy = nk_glfw3_clipbard_copy;
glfw.ctx.clip.paste = nk_glfw3_clipbard_paste;
glfw.ctx.clip.copy = nk_glfw3_clipboard_copy;
glfw.ctx.clip.paste = nk_glfw3_clipboard_paste;
glfw.ctx.clip.userdata = nk_handle_ptr(0);
nk_buffer_init_default(&glfw.ogl.cmds);

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@ -4,7 +4,7 @@
src/wl_* @linkmauve
docs/*.css @glfw/webdev
docs/*.less @glfw/webdev
docs/*.scss @glfw/webdev
docs/*.html @glfw/webdev
docs/*.xml @glfw/webdev

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@ -163,10 +163,9 @@ multisampling anti-aliasing. Where this extension is unavailable, the
GLFW uses the `GLX_ARB_create_context` extension when available, even when
creating OpenGL contexts of version 2.1 and below. Where this extension is
unavailable, the `GLFW_CONTEXT_VERSION_MAJOR` and `GLFW_CONTEXT_VERSION_MINOR`
hints will only be partially supported, the `GLFW_OPENGL_DEBUG_CONTEXT` hint
will have no effect, and setting the `GLFW_OPENGL_PROFILE` or
`GLFW_OPENGL_FORWARD_COMPAT` hints to `GLFW_TRUE` will cause @ref
glfwCreateWindow to fail.
hints will only be partially supported, the `GLFW_CONTEXT_DEBUG` hint will have
no effect, and setting the `GLFW_OPENGL_PROFILE` or `GLFW_OPENGL_FORWARD_COMPAT`
hints to `GLFW_TRUE` will cause @ref glfwCreateWindow to fail.
GLFW uses the `GLX_ARB_create_context_profile` extension to provide support for
context profiles. Where this extension is unavailable, setting the
@ -206,10 +205,9 @@ unavailable, the `GLFW_SAMPLES` hint will have no effect.
GLFW uses the `WGL_ARB_create_context` extension when available, even when
creating OpenGL contexts of version 2.1 and below. Where this extension is
unavailable, the `GLFW_CONTEXT_VERSION_MAJOR` and `GLFW_CONTEXT_VERSION_MINOR`
hints will only be partially supported, the `GLFW_OPENGL_DEBUG_CONTEXT` hint
will have no effect, and setting the `GLFW_OPENGL_PROFILE` or
`GLFW_OPENGL_FORWARD_COMPAT` hints to `GLFW_TRUE` will cause @ref
glfwCreateWindow to fail.
hints will only be partially supported, the `GLFW_CONTEXT_DEBUG` hint will have
no effect, and setting the `GLFW_OPENGL_PROFILE` or `GLFW_OPENGL_FORWARD_COMPAT`
hints to `GLFW_TRUE` will cause @ref glfwCreateWindow to fail.
GLFW uses the `WGL_ARB_create_context_profile` extension to provide support for
context profiles. Where this extension is unavailable, setting the
@ -239,13 +237,13 @@ Because of this, on OS X 10.7 and later, the `GLFW_CONTEXT_VERSION_MAJOR` and
`GLFW_CONTEXT_VERSION_MINOR` hints will cause @ref glfwCreateWindow to fail if
given version 3.0 or 3.1. The `GLFW_OPENGL_PROFILE` hint must be set to
`GLFW_OPENGL_CORE_PROFILE` when creating OpenGL 3.2 and later contexts. The
`GLFW_OPENGL_DEBUG_CONTEXT` and `GLFW_CONTEXT_NO_ERROR` hints are ignored.
`GLFW_CONTEXT_DEBUG` and `GLFW_CONTEXT_NO_ERROR` hints are ignored.
Also, on Mac OS X 10.6 and below, the `GLFW_CONTEXT_VERSION_MAJOR` and
`GLFW_CONTEXT_VERSION_MINOR` hints will fail if given a version above 2.1,
setting the `GLFW_OPENGL_PROFILE` or `GLFW_OPENGL_FORWARD_COMPAT` hints to
a non-default value will cause @ref glfwCreateWindow to fail and the
`GLFW_OPENGL_DEBUG_CONTEXT` hint is ignored.
`GLFW_CONTEXT_DEBUG` hint is ignored.
@section compat_vulkan Vulkan loader and API

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@ -103,8 +103,7 @@ To compile GLFW for Wayland, you need to have the Wayland packages installed,
as well as the basic development tools like GCC and make. For example, on
Ubuntu and other distributions based on Debian GNU/Linux, you need to install
the `libwayland-dev` package, which contains all Wayland headers and pulls in
wayland-scanner, as well as the `wayland-protocols` and `extra-cmake-modules`
packages.
wayland-scanner, as well as the `wayland-protocols` package.
Once you have installed the necessary packages, move on to @ref
compile_generate.

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@ -0,0 +1 @@
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@ -1,106 +1,106 @@
// NOTE: Please use this file to perform modifications on default style sheets.
//
// You need to install a few Ruby gems to generate extra.css from this file:
// gem install less therubyracer
// You need to install the official Sass CLI tool:
// npm install -g sass
//
// Run this command to regenerate extra.css after you're finished with changes:
// lessc --compress extra.less > extra.css
// sass --style=compressed extra.scss extra.css
//
// Alternatively you can use online services to regenerate extra.css.
// Default text color for page contents
@default-text-color: hsl(0,0%,30%);
$default-text-color: hsl(0,0%,30%);
// Page header, footer, table rows, inline codes and definition lists
@header-footer-background-color: hsl(0,0%,95%);
$header-footer-background-color: hsl(0,0%,95%);
// Page header, footer links and navigation bar background
@header-footer-link-color: hsl(0,0%,40%);
$header-footer-link-color: hsl(0,0%,40%);
// Doxygen navigation bar links
@navbar-link-color: @header-footer-background-color;
$navbar-link-color: $header-footer-background-color;
// Page content background color
@content-background-color: hsl(0,0%,100%);
$content-background-color: hsl(0,0%,100%);
// Bold, italic, h1, h2, ... and table of contents
@heading-color: hsl(0,0%,10%);
$heading-color: hsl(0,0%,10%);
// Function, enum and macro definition separator
@def-separator-color: @header-footer-background-color;
$def-separator-color: $header-footer-background-color;
// Base color hue
@base-hue: 24;
$base-hue: 24;
// Default color used for links
@default-link-color: hsl(@base-hue,100%,50%);
$default-link-color: hsl($base-hue,100%,50%);
// Doxygen navigation bar active tab
@tab-text-color: hsl(0,0%,100%);
@tab-background-color1: @default-link-color;
@tab-background-color2: lighten(spin(@tab-background-color1, 10), 10%);
$tab-text-color: hsl(0,0%,100%);
$tab-background-color1: $default-link-color;
$tab-background-color2: lighten(adjust-hue($tab-background-color1, 10), 10%);
// Table borders
@default-border-color: @default-link-color;
$default-border-color: $default-link-color;
// Table header
@table-text-color: @tab-text-color;
@table-background-color1: @tab-background-color1;
@table-background-color2: @tab-background-color2;
$table-text-color: $tab-text-color;
$table-background-color1: $tab-background-color1;
$table-background-color2: $tab-background-color2;
// Table of contents, data structure index and prototypes
@toc-background-color1: hsl(0,0%,90%);
@toc-background-color2: lighten(@toc-background-color1, 5%);
$toc-background-color1: hsl(0,0%,90%);
$toc-background-color2: lighten($toc-background-color1, 5%);
// Function prototype parameters color
@prototype-param-color: darken(@default-link-color, 25%);
$prototype-param-color: darken($default-link-color, 25%);
// Message box color: note, pre, post and invariant
@box-note-color: hsl(103,80%,85%);
$box-note-color: hsl(103,80%,85%);
// Message box color: warning and attention
@box-warning-color: hsl(34,80%,85%);
$box-warning-color: hsl(34,80%,85%);
// Message box color: deprecated and bug
@box-bug-color: hsl(333,80%,85%);
$box-bug-color: hsl(333,80%,85%);
// Message box color: todo and test
@box-todo-color: hsl(200,80%,85%);
$box-todo-color: hsl(200,80%,85%);
// Message box helper function
.message-box(@base-color) {
background:linear-gradient(to bottom,lighten(@base-color, 5%) 0%,@base-color 100%);
box-shadow:inset 0 0 32px darken(@base-color, 5%);
color:darken(@base-color, 67%);
border:2px solid desaturate(darken(@base-color, 10%), 20%);
@mixin message-box($base-color){
background:linear-gradient(to bottom,lighten($base-color, 5%) 0%,$base-color 100%);
box-shadow:inset 0 0 32px darken($base-color, 5%);
color:darken($base-color, 67%);
border:2px solid desaturate(darken($base-color, 10%), 20%);
}
.sm-dox,.sm-dox a,.sm-dox a:focus,.sm-dox a:active,.sm-dox a:hover,.sm-dox a.highlighted,.sm-dox ul a:hover {
background:none;
text-shadow:none;
background:none;
text-shadow:none;
}
.sm-dox a span.sub-arrow {
border-color:@navbar-link-color transparent transparent transparent;
border-color:$navbar-link-color transparent transparent transparent;
}
.sm-dox a span.sub-arrow:active,.sm-dox a span.sub-arrow:focus,.sm-dox a span.sub-arrow:hover,.sm-dox a:hover span.sub-arrow {
border-color:@default-link-color transparent transparent transparent;
border-color:$default-link-color transparent transparent transparent;
}
.sm-dox ul a span.sub-arrow:active,.sm-dox ul a span.sub-arrow:focus,.sm-dox ul a span.sub-arrow:hover,.sm-dox ul a:hover span.sub-arrow {
border-color:transparent transparent transparent @default-link-color;
border-color:transparent transparent transparent $default-link-color;
}
.sm-dox ul a:hover {
background:@header-footer-link-color;
text-shadow:none;
background:$header-footer-link-color;
text-shadow:none;
}
.sm-dox ul.sm-nowrap a {
color:@default-text-color;
text-shadow:none;
color:$default-text-color;
text-shadow:none;
}
#main-nav,#main-menu,#main-menu a,#main-menu a:visited,#main-menu a:hover,#main-menu li,.memdoc,dl.reflist dd,div.toc li,.ah,span.lineno,span.lineno a,span.lineno a:hover,.note code,.pre code,.post code,.invariant code,.warning code,.attention code,.deprecated code,.bug code,.todo code,.test code,.doxtable code,.markdownTable code {
@ -128,55 +128,61 @@ div.headertitle,.note code,.pre code,.post code,.invariant code,.warning code,.a
}
html,#titlearea,.footer,tr.even,.directory tr.even,.doxtable tr:nth-child(even),tr.markdownTableBody:nth-child(even),.mdescLeft,.mdescRight,.memItemLeft,.memItemRight,code,.markdownTableRowEven {
background:@header-footer-background-color;
background:$header-footer-background-color;
}
body {
color:@default-text-color;
color:$default-text-color;
}
h1,h2,h2.groupheader,h3,div.toc h3,h4,h5,h6,strong,em {
color:@heading-color;
color:$heading-color;
border-bottom:none;
}
h1 {
padding-top:0.5em;
font-size:180%;
padding-top:0.5em;
font-size:180%;
}
h2 {
padding-top:0.5em;
margin-bottom:0;
font-size:140%;
padding-top:0.5em;
margin-bottom:0;
font-size:140%;
}
h3 {
padding-top:0.5em;
margin-bottom:0;
font-size:110%;
padding-top:0.5em;
margin-bottom:0;
font-size:110%;
}
.glfwheader {
font-size:16px;
height:64px;
min-height:64px;
max-width:920px;
min-width:800px;
padding:0 32px;
margin:0 auto;
display: flex;
flex-direction: row;
flex-wrap: wrap;
justify-content: flex-start;
align-items: center;
align-content: stretch;
}
#glfwhome {
line-height:64px;
padding-right:48px;
color:@header-footer-link-color;
color:$header-footer-link-color;
font-size:2.5em;
background:url("https://www.glfw.org/css/arrow.png") no-repeat right;
}
.glfwnavbar {
list-style-type:none;
margin:0 auto;
margin:0 0 0 auto;
float:right;
}
@ -188,7 +194,11 @@ h3 {
line-height:64px;
margin-left:2em;
display:block;
color:@header-footer-link-color;
color:$header-footer-link-color;
}
.glfwnavbar {
padding-left: 0;
}
#glfwhome,.glfwnavbar a,.glfwnavbar a:visited {
@ -196,7 +206,7 @@ h3 {
}
#titlearea,.footer {
color:@header-footer-link-color;
color:$header-footer-link-color;
}
address.footer {
@ -206,48 +216,54 @@ address.footer {
}
#top {
background:@header-footer-link-color;
background:$header-footer-link-color;
}
#main-nav {
max-width:960px;
min-width:800px;
margin:0 auto;
font-size:13px;
}
#main-menu {
max-width:920px;
min-width:800px;
margin:0 auto;
font-size:13px;
}
.memtitle {
display:none;
display:none;
}
.memproto,.memname {
font-weight:bold;
text-shadow:none;
font-weight:bold;
text-shadow:none;
}
#main-menu {
height:36px;
display:block;
position:relative;
min-height:36px;
display: flex;
flex-direction: row;
flex-wrap: wrap;
justify-content: flex-start;
align-items: center;
align-content: stretch;
}
#main-menu a,#main-menu a:visited,#main-menu a:hover,#main-menu li {
color:@navbar-link-color;
color:$navbar-link-color;
}
#main-menu li ul.sm-nowrap li a {
color:@default-text-color;
color:$default-text-color;
}
#main-menu li ul.sm-nowrap li a:hover {
color:@default-link-color;
color:$default-link-color;
}
#main-menu > li:last-child {
margin: 0 0 0 auto;
}
.contents {
@ -258,22 +274,22 @@ div.contents,div.header {
max-width:920px;
margin:0 auto;
padding:0 32px;
background:@content-background-color none;
background:$content-background-color none;
}
table.doxtable th,table.markdownTable th,dl.reflist dt {
background:linear-gradient(to bottom,@table-background-color2 0%,@table-background-color1 100%);
box-shadow:inset 0 0 32px @table-background-color1;
text-shadow:0 -1px 1px darken(@table-background-color1, 15%);
background:linear-gradient(to bottom,$table-background-color2 0%,$table-background-color1 100%);
box-shadow:inset 0 0 32px $table-background-color1;
text-shadow:0 -1px 1px darken($table-background-color1, 15%);
text-align:left;
color:@table-text-color;
color:$table-text-color;
}
dl.reflist dt a.el {
color:@default-link-color;
color:$default-link-color;
padding:.2em;
border-radius:4px;
background-color:lighten(@default-link-color, 40%);
background-color:lighten($default-link-color, 40%);
}
div.toc {
@ -296,27 +312,27 @@ div.toc li {
}
div.toc,.memproto,div.qindex,div.ah {
background:linear-gradient(to bottom,@toc-background-color2 0%,@toc-background-color1 100%);
box-shadow:inset 0 0 32px @toc-background-color1;
text-shadow:0 1px 1px lighten(@toc-background-color2, 10%);
color:@heading-color;
border:2px solid @toc-background-color1;
background:linear-gradient(to bottom,$toc-background-color2 0%,$toc-background-color1 100%);
box-shadow:inset 0 0 32px $toc-background-color1;
text-shadow:0 1px 1px lighten($toc-background-color2, 10%);
color:$heading-color;
border:2px solid $toc-background-color1;
border-radius:4px;
}
.paramname {
color:@prototype-param-color;
color:$prototype-param-color;
}
dl.reflist dt {
border:2px solid @default-border-color;
border:2px solid $default-border-color;
border-top-left-radius:4px;
border-top-right-radius:4px;
border-bottom:none;
}
dl.reflist dd {
border:2px solid @default-border-color;
border:2px solid $default-border-color;
border-bottom-right-radius:4px;
border-bottom-left-radius:4px;
border-top:none;
@ -325,41 +341,41 @@ dl.reflist dd {
table.doxtable,table.markdownTable {
border-collapse:inherit;
border-spacing:0;
border:2px solid @default-border-color;
border:2px solid $default-border-color;
border-radius:4px;
}
a,a:hover,a:visited,a:visited:hover,.contents a:visited,.el,a.el:visited,#glfwhome:hover,#main-menu a:hover,span.lineno a:hover {
color:@default-link-color;
color:$default-link-color;
text-decoration:none;
}
div.directory {
border-collapse:inherit;
border-spacing:0;
border:2px solid @default-border-color;
border:2px solid $default-border-color;
border-radius:4px;
}
hr,.memSeparator {
height:2px;
background:linear-gradient(to right,@def-separator-color 0%,darken(@def-separator-color, 10%) 50%,@def-separator-color 100%);
background:linear-gradient(to right,$def-separator-color 0%,darken($def-separator-color, 10%) 50%,$def-separator-color 100%);
}
dl.note,dl.pre,dl.post,dl.invariant {
.message-box(@box-note-color);
@include message-box($box-note-color);
}
dl.warning,dl.attention {
.message-box(@box-warning-color);
@include message-box($box-warning-color);
}
dl.deprecated,dl.bug {
.message-box(@box-bug-color);
@include message-box($box-bug-color);
}
dl.todo,dl.test {
.message-box(@box-todo-color);
@include message-box($box-todo-color);
}
dl.note,dl.pre,dl.post,dl.invariant,dl.warning,dl.attention,dl.deprecated,dl.bug,dl.todo,dl.test {
@ -388,7 +404,7 @@ div.fragment,pre.fragment {
}
.lineno a,.lineno a:visited,.line,pre.fragment {
color:@default-text-color;
color:$default-text-color;
}
span.preprocessor,span.comment {
@ -400,7 +416,7 @@ a.code,a.code:visited {
}
span.keyword,span.keywordtype,span.keywordflow {
color:darken(@default-text-color, 5%);
color:darken($default-text-color, 5%);
font-weight:bold;
}

View File

@ -1,7 +1,8 @@
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<!DOCTYPE html>
<html lang="en">
<head>
<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<meta http-equiv="X-UA-Compatible" content="IE=9"/>
<meta name="generator" content="Doxygen $doxygenversion"/>
<!--BEGIN PROJECT_NAME--><title>$projectname: $title</title><!--END PROJECT_NAME-->

View File

@ -550,10 +550,10 @@ int present = glfwJoystickPresent(GLFW_JOYSTICK_1);
Each joystick has zero or more axes, zero or more buttons, zero or more hats,
a human-readable name, a user pointer and an SDL compatible GUID.
When GLFW is initialized, detected joysticks are added to the beginning of
the array. Once a joystick is detected, it keeps its assigned ID until it is
disconnected or the library is terminated, so as joysticks are connected and
disconnected, there may appear gaps in the IDs.
Detected joysticks are added to the beginning of the array. Once a joystick is
detected, it keeps its assigned ID until it is disconnected or the library is
terminated, so as joysticks are connected and disconnected, there may appear
gaps in the IDs.
Joystick axis, button and hat state is updated when polled and does not require
a window to be created or events to be processed. However, if you want joystick
@ -648,7 +648,7 @@ const char* name = glfwGetJoystickName(GLFW_JOYSTICK_4);
@endcode
Joystick names are not guaranteed to be unique. Two joysticks of the same model
and make may have the same name. Only the [joystick token](@ref joysticks) is
and make may have the same name. Only the [joystick ID](@ref joysticks) is
guaranteed to be unique, and only until that joystick is disconnected.

View File

@ -22,8 +22,8 @@ There are also guides for the other areas of GLFW.
Before most GLFW functions may be called, the library must be initialized.
This initialization checks what features are available on the machine,
enumerates monitors and joysticks, initializes the timer and performs any
required platform-specific initialization.
enumerates monitors, initializes the timer and performs any required
platform-specific initialization.
Only the following functions may be called before the library has been
successfully initialized, and only from the main thread.
@ -91,7 +91,22 @@ Setting these hints requires no platform specific headers or functions.
@anchor GLFW_JOYSTICK_HAT_BUTTONS
__GLFW_JOYSTICK_HAT_BUTTONS__ specifies whether to also expose joystick hats as
buttons, for compatibility with earlier versions of GLFW that did not have @ref
glfwGetJoystickHats. Set this with @ref glfwInitHint.
glfwGetJoystickHats. Possible values are `GLFW_TRUE` and `GLFW_FALSE`.
@anchor GLFW_ANGLE_PLATFORM_TYPE_hint
__GLFW_ANGLE_PLATFORM_TYPE__ specifies the platform type (rendering backend) to
request when using OpenGL ES and EGL via
[ANGLE](https://chromium.googlesource.com/angle/angle/). If the requested
platform type is unavailable, ANGLE will use its default. Possible values are
one of `GLFW_ANGLE_PLATFORM_TYPE_NONE`, `GLFW_ANGLE_PLATFORM_TYPE_OPENGL`,
`GLFW_ANGLE_PLATFORM_TYPE_OPENGLES`, `GLFW_ANGLE_PLATFORM_TYPE_D3D9`,
`GLFW_ANGLE_PLATFORM_TYPE_D3D11`, `GLFW_ANGLE_PLATFORM_TYPE_VULKAN` and
`GLFW_ANGLE_PLATFORM_TYPE_METAL`.
@par
The ANGLE platform type is specified via the `EGL_ANGLE_platform_angle`
extension. This extension is not used if this hint is
`GLFW_ANGLE_PLATFORM_TYPE_NONE`, which is the default value.
@subsubsection init_hints_osx macOS specific init hints
@ -99,21 +114,24 @@ glfwGetJoystickHats. Set this with @ref glfwInitHint.
@anchor GLFW_COCOA_CHDIR_RESOURCES_hint
__GLFW_COCOA_CHDIR_RESOURCES__ specifies whether to set the current directory to
the application to the `Contents/Resources` subdirectory of the application's
bundle, if present. Set this with @ref glfwInitHint.
bundle, if present. Possible values are `GLFW_TRUE` and `GLFW_FALSE`. This is
ignored on other platforms.
@anchor GLFW_COCOA_MENUBAR_hint
__GLFW_COCOA_MENUBAR__ specifies whether to create the menu bar and dock icon
when GLFW is initialized. This applies whether the menu bar is created from
a nib or manually by GLFW. Set this with @ref glfwInitHint.
a nib or manually by GLFW. Possible values are `GLFW_TRUE` and `GLFW_FALSE`.
This is ignored on other platforms.
@subsubsection init_hints_values Supported and default values
Initialization hint | Default value | Supported values
------------------------------- | ------------- | ----------------
@ref GLFW_JOYSTICK_HAT_BUTTONS | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
@ref GLFW_COCOA_CHDIR_RESOURCES | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
@ref GLFW_COCOA_MENUBAR | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
Initialization hint | Default value | Supported values
------------------------------- | ------------------------------- | ----------------
@ref GLFW_JOYSTICK_HAT_BUTTONS | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
@ref GLFW_ANGLE_PLATFORM_TYPE | `GLFW_ANGLE_PLATFORM_TYPE_NONE` | `GLFW_ANGLE_PLATFORM_TYPE_NONE`, `GLFW_ANGLE_PLATFORM_TYPE_OPENGL`, `GLFW_ANGLE_PLATFORM_TYPE_OPENGLES`, `GLFW_ANGLE_PLATFORM_TYPE_D3D9`, `GLFW_ANGLE_PLATFORM_TYPE_D3D11`, `GLFW_ANGLE_PLATFORM_TYPE_VULKAN` or `GLFW_ANGLE_PLATFORM_TYPE_METAL`
@ref GLFW_COCOA_CHDIR_RESOURCES | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
@ref GLFW_COCOA_MENUBAR | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
@subsection intro_init_terminate Terminating GLFW

View File

@ -362,8 +362,8 @@ should be using the character callback instead, on both GLFW 2 and 3. This will
give you the characters being input, as opposed to the keys being pressed.
GLFW 3 has key tokens for all keys on a standard 105 key keyboard, so instead of
having to remember whether to check for `'a'` or `'A'`, you now check for
`GLFW_KEY_A`.
having to remember whether to check for `a` or `A`, you now check for
@ref GLFW_KEY_A.
@subsection moving_joystick Joystick function changes

View File

@ -27,6 +27,23 @@ are still available.
For more information see @ref cursor_standard.
@subsubsection mouse_passthrough_34 Mouse event passthrough
GLFW now provides the [GLFW_MOUSE_PASSTHROUGH](@ref GLFW_MOUSE_PASSTHROUGH_hint)
window hint for making a window transparent to mouse input, lettings events pass
to whatever window is behind it. This can also be changed after window
creation with the matching [window attribute](@ref GLFW_MOUSE_PASSTHROUGH_attrib).
@subsubsection features_34_angle_backend Support for ANGLE rendering backend selection
GLFW now provides the
[GLFW_ANGLE_PLATFORM_TYPE](@ref GLFW_ANGLE_PLATFORM_TYPE_hint) init hint for
requesting a specific rendering backend when using
[ANGLE](https://chromium.googlesource.com/angle/angle/) to create OpenGL ES
contexts.
@subsubsection features_34_win32_keymenu Support for keyboard access to Windows window menu
GLFW now provides the
@ -38,6 +55,21 @@ applications.
@subsection caveats_34 Caveats for version 3.4
@subsubsection joysticks_34 Joystick support is initialized on demand
The joystick part of GLFW is now initialized when first used, primarily to work
around faulty Windows drivers that cause DirectInput to take up to several
seconds to enumerate devices.
This change will usually not be observable. However, if your application waits
for events without having first called any joystick function or created any
visible windows, the wait may never unblock as GLFW may not yet have subscribed
to joystick related OS events.
To work around this, call any joystick function before waiting for events, for
example by setting a [joystick callback](@ref joystick_event).
@subsubsection standalone_34 Tests and examples are disabled when built as a sub-project
GLFW now does not build the tests and examples when it is added as
@ -65,6 +97,13 @@ GLFW no longer depends on the CoreVideo framework on macOS and it no longer
needs to be specified during compilation or linking.
@subsubsection caveat_fbtransparency_34 Framebuffer transparency requires DWM transparency
GLFW no longer supports framebuffer transparency enabled via @ref
GLFW_TRANSPARENT_FRAMEBUFFER on Windows 7 if DWM transparency is off
(the Transparency setting under Personalization > Window Color).
@subsection deprecations_34 Deprecations in version 3.4
@subsection removals_34 Removals in 3.4
@ -88,9 +127,21 @@ then GLFW will fail to initialize.
- @ref GLFW_RESIZE_NWSE_CURSOR
- @ref GLFW_RESIZE_NESW_CURSOR
- @ref GLFW_RESIZE_ALL_CURSOR
- @ref GLFW_MOUSE_PASSTHROUGH
- @ref GLFW_NOT_ALLOWED_CURSOR
- @ref GLFW_CURSOR_UNAVAILABLE
- @ref GLFW_WIN32_KEYBOARD_MENU
- @ref GLFW_CONTEXT_DEBUG
- @ref GLFW_FEATURE_UNAVAILABLE
- @ref GLFW_FEATURE_UNIMPLEMENTED
- @ref GLFW_ANGLE_PLATFORM_TYPE
- @ref GLFW_ANGLE_PLATFORM_TYPE_NONE
- @ref GLFW_ANGLE_PLATFORM_TYPE_OPENGL
- @ref GLFW_ANGLE_PLATFORM_TYPE_OPENGLES
- @ref GLFW_ANGLE_PLATFORM_TYPE_D3D9
- @ref GLFW_ANGLE_PLATFORM_TYPE_D3D11
- @ref GLFW_ANGLE_PLATFORM_TYPE_VULKAN
- @ref GLFW_ANGLE_PLATFORM_TYPE_METAL
@section news_archive Release notes for earlier versions

View File

@ -234,13 +234,6 @@ alpha channel will be used to combine the framebuffer with the background. This
does not affect window decorations. Possible values are `GLFW_TRUE` and
`GLFW_FALSE`.
@par
@win32 GLFW sets a color key for the window to work around repainting issues
with a transparent framebuffer. The chosen color value is RGB 255,0,255
(magenta). This will make pixels with that exact color fully transparent
regardless of their alpha values. If this is a problem, make these pixels any
other color before buffer swap.
@anchor GLFW_FOCUS_ON_SHOW_hint
__GLFW_FOCUS_ON_SHOW__ specifies whether the window will be given input
focus when @ref glfwShowWindow is called. Possible values are `GLFW_TRUE` and `GLFW_FALSE`.
@ -255,6 +248,13 @@ This hint only has an effect on platforms where screen coordinates and pixels
always map 1:1 such as Windows and X11. On platforms like macOS the resolution
of the framebuffer is changed independently of the window size.
@anchor GLFW_MOUSE_PASSTHROUGH_hint
__GLFW_MOUSE_PASSTHROUGH__ specifies whether the window is transparent to mouse
input, letting any mouse events pass through to whatever window is behind it.
This is only supported for undecorated windows. Decorated windows with this
enabled will behave differently between platforms. Possible values are
`GLFW_TRUE` and `GLFW_FALSE`.
@subsubsection window_hints_fb Framebuffer related hints
@ -405,11 +405,20 @@ version is 3.0 or above. If OpenGL ES is requested, this hint is ignored.
Forward-compatibility is described in detail in the
[OpenGL Reference Manual](https://www.opengl.org/registry/).
@anchor GLFW_CONTEXT_DEBUG_hint
@anchor GLFW_OPENGL_DEBUG_CONTEXT_hint
__GLFW_OPENGL_DEBUG_CONTEXT__ specifies whether to create a debug OpenGL
context, which may have additional error and performance issue reporting
functionality. Possible values are `GLFW_TRUE` and `GLFW_FALSE`. If OpenGL ES
is requested, this hint is ignored.
__GLFW_CONTEXT_DEBUG__ specifies whether the context should be created in debug
mode, which may provide additional error and diagnostic reporting functionality.
Possible values are `GLFW_TRUE` and `GLFW_FALSE`.
@par
Debug contexts for OpenGL and OpenGL ES are described in detail by the
[GL_KHR_debug](https://www.khronos.org/registry/OpenGL/extensions/KHR/KHR_debug.txt)
extension.
@par
This is the new name, introduced in GLFW 3.4. The older
`GLFW_OPENGL_DEBUG_CONTEXT` name is also available for compatibility.
@anchor GLFW_OPENGL_PROFILE_hint
__GLFW_OPENGL_PROFILE__ specifies which OpenGL profile to create the context
@ -518,6 +527,7 @@ GLFW_CENTER_CURSOR | `GLFW_TRUE` | `GLFW_TRUE` or `GL
GLFW_TRANSPARENT_FRAMEBUFFER | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
GLFW_FOCUS_ON_SHOW | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
GLFW_SCALE_TO_MONITOR | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
GLFW_MOUSE_PASSTHROUGH | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
GLFW_RED_BITS | 8 | 0 to `INT_MAX` or `GLFW_DONT_CARE`
GLFW_GREEN_BITS | 8 | 0 to `INT_MAX` or `GLFW_DONT_CARE`
GLFW_BLUE_BITS | 8 | 0 to `INT_MAX` or `GLFW_DONT_CARE`
@ -541,7 +551,7 @@ GLFW_CONTEXT_VERSION_MINOR | 0 | Any valid minor ve
GLFW_CONTEXT_ROBUSTNESS | `GLFW_NO_ROBUSTNESS` | `GLFW_NO_ROBUSTNESS`, `GLFW_NO_RESET_NOTIFICATION` or `GLFW_LOSE_CONTEXT_ON_RESET`
GLFW_CONTEXT_RELEASE_BEHAVIOR | `GLFW_ANY_RELEASE_BEHAVIOR` | `GLFW_ANY_RELEASE_BEHAVIOR`, `GLFW_RELEASE_BEHAVIOR_FLUSH` or `GLFW_RELEASE_BEHAVIOR_NONE`
GLFW_OPENGL_FORWARD_COMPAT | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
GLFW_OPENGL_DEBUG_CONTEXT | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
GLFW_CONTEXT_DEBUG | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
GLFW_OPENGL_PROFILE | `GLFW_OPENGL_ANY_PROFILE` | `GLFW_OPENGL_ANY_PROFILE`, `GLFW_OPENGL_COMPAT_PROFILE` or `GLFW_OPENGL_CORE_PROFILE`
GLFW_WIN32_KEYBOARD_MENU | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE`
GLFW_COCOA_RETINA_FRAMEBUFFER | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
@ -1218,7 +1228,11 @@ If the system does not support whole window transparency, this function always
returns one.
GLFW comes with a test program that lets you control whole window transparency
at run-time called `opacity`.
at run-time called `window`.
If you want to use either of these transparency methods to display a temporary
overlay like for example a notification, the @ref GLFW_FLOATING and @ref
GLFW_MOUSE_PASSTHROUGH window hints and attributes may be useful.
@subsection window_attribs Window attributes
@ -1308,6 +1322,15 @@ focus when @ref glfwShowWindow is called. This can be set before creation
with the [GLFW_FOCUS_ON_SHOW](@ref GLFW_FOCUS_ON_SHOW_hint) window hint or
after with @ref glfwSetWindowAttrib.
@anchor GLFW_MOUSE_PASSTHROUGH_attrib
__GLFW_MOUSE_PASSTHROUGH__ specifies whether the window is transparent to mouse
input, letting any mouse events pass through to whatever window is behind it.
This can be set before creation with the
[GLFW_MOUSE_PASSTHROUGH](@ref GLFW_MOUSE_PASSTHROUGH_hint) window hint or after
with @ref glfwSetWindowAttrib. This is only supported for undecorated windows.
Decorated windows with this enabled will behave differently between platforms.
@subsubsection window_attribs_ctx Context related attributes
@anchor GLFW_CLIENT_API_attrib
@ -1334,9 +1357,14 @@ of the GLFW header.
__GLFW_OPENGL_FORWARD_COMPAT__ is `GLFW_TRUE` if the window's context is an
OpenGL forward-compatible one, or `GLFW_FALSE` otherwise.
@anchor GLFW_CONTEXT_DEBUG_attrib
@anchor GLFW_OPENGL_DEBUG_CONTEXT_attrib
__GLFW_OPENGL_DEBUG_CONTEXT__ is `GLFW_TRUE` if the window's context is an
OpenGL debug context, or `GLFW_FALSE` otherwise.
__GLFW_CONTEXT_DEBUG__ is `GLFW_TRUE` if the window's context is in debug
mode, or `GLFW_FALSE` otherwise.
@par
This is the new name, introduced in GLFW 3.4. The older
`GLFW_OPENGL_DEBUG_CONTEXT` name is also available for compatibility.
@anchor GLFW_OPENGL_PROFILE_attrib
__GLFW_OPENGL_PROFILE__ indicates the OpenGL profile used by the context. This

View File

@ -33,6 +33,7 @@ add_executable(sharing WIN32 MACOSX_BUNDLE sharing.c ${ICON} ${GLAD_GL})
add_executable(splitview WIN32 MACOSX_BUNDLE splitview.c ${ICON} ${GLAD_GL})
add_executable(triangle-opengl WIN32 MACOSX_BUNDLE triangle-opengl.c ${ICON} ${GLAD_GL})
add_executable(wave WIN32 MACOSX_BUNDLE wave.c ${ICON} ${GLAD_GL})
add_executable(windows WIN32 MACOSX_BUNDLE windows.c ${ICON} ${GLAD_GL})
target_link_libraries(particles Threads::Threads)
if (RT_LIBRARY)
@ -40,7 +41,7 @@ if (RT_LIBRARY)
endif()
set(GUI_ONLY_BINARIES boing gears heightmap particles sharing splitview
triangle-opengl wave)
triangle-opengl wave windows)
set(CONSOLE_BINARIES offscreen)
set_target_properties(${GUI_ONLY_BINARIES} ${CONSOLE_BINARIES} PROPERTIES
@ -67,6 +68,7 @@ if (APPLE)
set_target_properties(triangle-opengl PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "OpenGL Triangle")
set_target_properties(splitview PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "SplitView")
set_target_properties(wave PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Wave")
set_target_properties(windows PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Windows")
set_source_files_properties(glfw.icns PROPERTIES
MACOSX_PACKAGE_LOCATION "Resources")

View File

@ -1,5 +1,5 @@
//========================================================================
// Simple multi-window test
// Simple multi-window example
// Copyright (c) Camilla Löwy <elmindreda@glfw.org>
//
// This software is provided 'as-is', without any express or implied
@ -22,10 +22,6 @@
// distribution.
//
//========================================================================
//
// This test creates four windows and clears each in a different color
//
//========================================================================
#include <glad/gl.h>
#define GLFW_INCLUDE_NONE
@ -34,109 +30,60 @@
#include <stdio.h>
#include <stdlib.h>
static GLFWwindow* windows[4];
static const char* titles[] =
{
"Red",
"Green",
"Blue",
"Yellow"
};
static const struct
{
float r, g, b;
} colors[] =
{
{ 0.95f, 0.32f, 0.11f },
{ 0.50f, 0.80f, 0.16f },
{ 0.f, 0.68f, 0.94f },
{ 0.98f, 0.74f, 0.04f }
};
static void error_callback(int error, const char* description)
{
fprintf(stderr, "Error: %s\n", description);
}
static void arrange_windows(void)
{
int xbase, ybase;
glfwGetWindowPos(windows[0], &xbase, &ybase);
for (int i = 0; i < 4; i++)
{
int left, top, right, bottom;
glfwGetWindowFrameSize(windows[i], &left, &top, &right, &bottom);
glfwSetWindowPos(windows[i],
xbase + (i & 1) * (200 + left + right),
ybase + (i >> 1) * (200 + top + bottom));
}
}
static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods)
{
if (action != GLFW_PRESS)
return;
switch (key)
{
case GLFW_KEY_SPACE:
{
int xpos, ypos;
glfwGetWindowPos(window, &xpos, &ypos);
glfwSetWindowPos(window, xpos, ypos);
break;
}
case GLFW_KEY_ESCAPE:
glfwSetWindowShouldClose(window, GLFW_TRUE);
break;
case GLFW_KEY_D:
{
for (int i = 0; i < 4; i++)
{
const int decorated = glfwGetWindowAttrib(windows[i], GLFW_DECORATED);
glfwSetWindowAttrib(windows[i], GLFW_DECORATED, !decorated);
}
arrange_windows();
break;
}
}
}
int main(int argc, char** argv)
{
glfwSetErrorCallback(error_callback);
int xpos, ypos, height;
const char* description;
GLFWwindow* windows[4];
if (!glfwInit())
{
glfwGetError(&description);
printf("Error: %s\n", description);
exit(EXIT_FAILURE);
}
glfwWindowHint(GLFW_VISIBLE, GLFW_FALSE);
glfwWindowHint(GLFW_DECORATED, GLFW_FALSE);
glfwGetMonitorWorkarea(glfwGetPrimaryMonitor(), &xpos, &ypos, NULL, &height);
for (int i = 0; i < 4; i++)
{
const int size = height / 5;
const struct
{
float r, g, b;
} colors[] =
{
{ 0.95f, 0.32f, 0.11f },
{ 0.50f, 0.80f, 0.16f },
{ 0.f, 0.68f, 0.94f },
{ 0.98f, 0.74f, 0.04f }
};
if (i > 0)
glfwWindowHint(GLFW_FOCUS_ON_SHOW, GLFW_FALSE);
windows[i] = glfwCreateWindow(200, 200, titles[i], NULL, NULL);
windows[i] = glfwCreateWindow(size, size, "Multi-Window Example", NULL, NULL);
if (!windows[i])
{
glfwGetError(&description);
printf("Error: %s\n", description);
glfwTerminate();
exit(EXIT_FAILURE);
}
glfwSetKeyCallback(windows[i], key_callback);
glfwSetWindowPos(windows[i],
xpos + size * (1 + (i & 1)),
ypos + size * (1 + (i >> 1)));
glfwSetInputMode(windows[i], GLFW_STICKY_KEYS, GLFW_TRUE);
glfwMakeContextCurrent(windows[i]);
gladLoadGL(glfwGetProcAddress);
glClearColor(colors[i].r, colors[i].g, colors[i].b, 1.f);
}
arrange_windows();
for (int i = 0; i < 4; i++)
glfwShowWindow(windows[i]);
@ -148,7 +95,8 @@ int main(int argc, char** argv)
glClear(GL_COLOR_BUFFER_BIT);
glfwSwapBuffers(windows[i]);
if (glfwWindowShouldClose(windows[i]))
if (glfwWindowShouldClose(windows[i]) ||
glfwGetKey(windows[i], GLFW_KEY_ESCAPE))
{
glfwTerminate();
exit(EXIT_SUCCESS);

View File

@ -895,6 +895,13 @@ extern "C" {
*/
#define GLFW_FOCUS_ON_SHOW 0x0002000C
/*! @brief Mouse input transparency window hint and attribute
*
* Mouse input transparency [window hint](@ref GLFW_MOUSE_PASSTHROUGH_hint) or
* [window attribute](@ref GLFW_MOUSE_PASSTHROUGH_attrib).
*/
#define GLFW_MOUSE_PASSTHROUGH 0x0002000D
/*! @brief Framebuffer bit depth hint.
*
* Framebuffer bit depth [hint](@ref GLFW_RED_BITS).
@ -1012,12 +1019,17 @@ extern "C" {
* and [attribute](@ref GLFW_OPENGL_FORWARD_COMPAT_attrib).
*/
#define GLFW_OPENGL_FORWARD_COMPAT 0x00022006
/*! @brief OpenGL debug context hint and attribute.
/*! @brief Debug mode context hint and attribute.
*
* OpenGL debug context [hint](@ref GLFW_OPENGL_DEBUG_CONTEXT_hint) and
* [attribute](@ref GLFW_OPENGL_DEBUG_CONTEXT_attrib).
* Debug mode context [hint](@ref GLFW_CONTEXT_DEBUG_hint) and
* [attribute](@ref GLFW_CONTEXT_DEBUG_attrib).
*/
#define GLFW_OPENGL_DEBUG_CONTEXT 0x00022007
#define GLFW_CONTEXT_DEBUG 0x00022007
/*! @brief Legacy name for compatibility.
*
* This is an alias for compatibility with earlier versions.
*/
#define GLFW_OPENGL_DEBUG_CONTEXT GLFW_CONTEXT_DEBUG
/*! @brief OpenGL profile hint and attribute.
*
* OpenGL profile [hint](@ref GLFW_OPENGL_PROFILE_hint) and
@ -1099,6 +1111,14 @@ extern "C" {
#define GLFW_EGL_CONTEXT_API 0x00036002
#define GLFW_OSMESA_CONTEXT_API 0x00036003
#define GLFW_ANGLE_PLATFORM_TYPE_NONE 0x00037001
#define GLFW_ANGLE_PLATFORM_TYPE_OPENGL 0x00037002
#define GLFW_ANGLE_PLATFORM_TYPE_OPENGLES 0x00037003
#define GLFW_ANGLE_PLATFORM_TYPE_D3D9 0x00037004
#define GLFW_ANGLE_PLATFORM_TYPE_D3D11 0x00037005
#define GLFW_ANGLE_PLATFORM_TYPE_VULKAN 0x00037007
#define GLFW_ANGLE_PLATFORM_TYPE_METAL 0x00037008
/*! @defgroup shapes Standard cursor shapes
* @brief Standard system cursor shapes.
*
@ -1215,6 +1235,11 @@ extern "C" {
* Joystick hat buttons [init hint](@ref GLFW_JOYSTICK_HAT_BUTTONS).
*/
#define GLFW_JOYSTICK_HAT_BUTTONS 0x00050001
/*! @brief ANGLE rendering backend init hint.
*
* ANGLE rendering backend [init hint](@ref GLFW_ANGLE_PLATFORM_TYPE_hint).
*/
#define GLFW_ANGLE_PLATFORM_TYPE 0x00050002
/*! @brief macOS specific init hint.
*
* macOS specific [init hint](@ref GLFW_COCOA_CHDIR_RESOURCES_hint).
@ -1458,7 +1483,7 @@ typedef void (* GLFWwindowiconifyfun)(GLFWwindow*,int);
* @endcode
*
* @param[in] window The window that was maximized or restored.
* @param[in] iconified `GLFW_TRUE` if the window was maximized, or
* @param[in] maximized `GLFW_TRUE` if the window was maximized, or
* `GLFW_FALSE` if it was restored.
*
* @sa @ref window_maximize
@ -3638,6 +3663,7 @@ GLFWAPI int glfwGetWindowAttrib(GLFWwindow* window, int attrib);
* [GLFW_FLOATING](@ref GLFW_FLOATING_attrib),
* [GLFW_AUTO_ICONIFY](@ref GLFW_AUTO_ICONIFY_attrib) and
* [GLFW_FOCUS_ON_SHOW](@ref GLFW_FOCUS_ON_SHOW_attrib).
* [GLFW_MOUSE_PASSTHROUGH](@ref GLFW_MOUSE_PASSTHROUGH_attrib)
*
* Some of these attributes are ignored for full screen windows. The new
* value will take effect if the window is later made windowed.

View File

@ -45,36 +45,42 @@ if (_GLFW_X11 OR _GLFW_WAYLAND)
endif()
if (_GLFW_WAYLAND)
ecm_add_wayland_client_protocol(GLFW_WAYLAND_PROTOCOL_SOURCES
PROTOCOL
"${WAYLAND_PROTOCOLS_PKGDATADIR}/stable/xdg-shell/xdg-shell.xml"
BASENAME xdg-shell)
ecm_add_wayland_client_protocol(GLFW_WAYLAND_PROTOCOL_SOURCES
PROTOCOL
"${WAYLAND_PROTOCOLS_PKGDATADIR}/unstable/xdg-decoration/xdg-decoration-unstable-v1.xml"
BASENAME xdg-decoration)
ecm_add_wayland_client_protocol(GLFW_WAYLAND_PROTOCOL_SOURCES
PROTOCOL
"${WAYLAND_PROTOCOLS_PKGDATADIR}/stable/viewporter/viewporter.xml"
BASENAME viewporter)
ecm_add_wayland_client_protocol(GLFW_WAYLAND_PROTOCOL_SOURCES
PROTOCOL
"${WAYLAND_PROTOCOLS_PKGDATADIR}/unstable/relative-pointer/relative-pointer-unstable-v1.xml"
BASENAME relative-pointer-unstable-v1)
ecm_add_wayland_client_protocol(GLFW_WAYLAND_PROTOCOL_SOURCES
PROTOCOL
"${WAYLAND_PROTOCOLS_PKGDATADIR}/unstable/pointer-constraints/pointer-constraints-unstable-v1.xml"
BASENAME pointer-constraints-unstable-v1)
ecm_add_wayland_client_protocol(GLFW_WAYLAND_PROTOCOL_SOURCES
PROTOCOL
"${WAYLAND_PROTOCOLS_PKGDATADIR}/unstable/idle-inhibit/idle-inhibit-unstable-v1.xml"
BASENAME idle-inhibit-unstable-v1)
target_sources(glfw PRIVATE ${GLFW_WAYLAND_PROTOCOL_SOURCES})
find_program(WAYLAND_SCANNER_EXECUTABLE NAMES wayland-scanner)
pkg_check_modules(WAYLAND_PROTOCOLS REQUIRED wayland-protocols>=1.15)
pkg_get_variable(WAYLAND_PROTOCOLS_BASE wayland-protocols pkgdatadir)
if (GLFW_USE_LIBDECORATION)
include("${CMAKE_SOURCE_DIR}/external/libdecoration.cmake")
add_definitions(-DWITH_DECORATION)
endif()
macro(wayland_generate protocol_file output_file)
add_custom_command(OUTPUT "${output_file}.h"
COMMAND "${WAYLAND_SCANNER_EXECUTABLE}" client-header "${protocol_file}" "${output_file}.h"
DEPENDS "${protocol_file}"
VERBATIM)
add_custom_command(OUTPUT "${output_file}.c"
COMMAND "${WAYLAND_SCANNER_EXECUTABLE}" private-code "${protocol_file}" "${output_file}.c"
DEPENDS "${protocol_file}"
VERBATIM)
target_sources(glfw PRIVATE "${output_file}.h" "${output_file}.c")
endmacro()
wayland_generate(
"${WAYLAND_PROTOCOLS_BASE}/stable/xdg-shell/xdg-shell.xml"
"${GLFW_BINARY_DIR}/src/wayland-xdg-shell-client-protocol")
wayland_generate(
"${WAYLAND_PROTOCOLS_BASE}/unstable/xdg-decoration/xdg-decoration-unstable-v1.xml"
"${GLFW_BINARY_DIR}/src/wayland-xdg-decoration-client-protocol")
wayland_generate(
"${WAYLAND_PROTOCOLS_BASE}/stable/viewporter/viewporter.xml"
"${GLFW_BINARY_DIR}/src/wayland-viewporter-client-protocol")
wayland_generate(
"${WAYLAND_PROTOCOLS_BASE}/unstable/relative-pointer/relative-pointer-unstable-v1.xml"
"${GLFW_BINARY_DIR}/src/wayland-relative-pointer-unstable-v1-client-protocol")
wayland_generate(
"${WAYLAND_PROTOCOLS_BASE}/unstable/pointer-constraints/pointer-constraints-unstable-v1.xml"
"${GLFW_BINARY_DIR}/src/wayland-pointer-constraints-unstable-v1-client-protocol")
wayland_generate(
"${WAYLAND_PROTOCOLS_BASE}/unstable/idle-inhibit/idle-inhibit-unstable-v1.xml"
"${GLFW_BINARY_DIR}/src/wayland-idle-inhibit-unstable-v1-client-protocol")
endif()
if (WIN32 AND BUILD_SHARED_LIBS)
@ -106,27 +112,36 @@ target_include_directories(glfw PRIVATE
target_link_libraries(glfw PRIVATE Threads::Threads ${glfw_LIBRARIES})
# Workaround for CMake not knowing about .m files before version 3.16
if (APPLE)
if ("${CMAKE_VERSION}" VERSION_LESS "3.16" AND APPLE)
set_source_files_properties(cocoa_init.m cocoa_joystick.m cocoa_monitor.m
cocoa_window.m nsgl_context.m PROPERTIES
LANGUAGE C)
endif()
if ("${CMAKE_C_COMPILER_ID}" STREQUAL "GNU" OR
"${CMAKE_C_COMPILER_ID}" STREQUAL "Clang" OR
"${CMAKE_C_COMPILER_ID}" STREQUAL "AppleClang")
# Make GCC and Clang warn about declarations that VS 2010 and 2012 won't
# accept for all source files that VS will build
# Make GCC warn about declarations that VS 2010 and 2012 won't accept for all
# source files that VS will build (Clang ignores this because we set -std=c99)
if ("${CMAKE_C_COMPILER_ID}" STREQUAL "GNU")
set_source_files_properties(context.c init.c input.c monitor.c vulkan.c
window.c win32_init.c win32_joystick.c
win32_monitor.c win32_time.c win32_thread.c
win32_window.c wgl_context.c egl_context.c
osmesa_context.c PROPERTIES
COMPILE_FLAGS -Wdeclaration-after-statement)
endif()
# Enable a reasonable set of warnings (no, -Wextra is not reasonable)
target_compile_options(glfw PRIVATE "-Wall")
# Enable a reasonable set of warnings
if ("${CMAKE_C_COMPILER_ID}" STREQUAL "GNU" OR
"${CMAKE_C_COMPILER_ID}" STREQUAL "Clang" OR
"${CMAKE_C_COMPILER_ID}" STREQUAL "AppleClang")
if ("${CMAKE_C_SIMULATE_ID}" STREQUAL "MSVC")
# Tell Clang-CL that this is a Clang flag
target_compile_options(glfw PRIVATE "/clang:-Wall")
else()
target_compile_options(glfw PRIVATE "-Wall")
endif()
elseif (MSVC)
target_compile_options(glfw PRIVATE "/W3")
endif()
if (WIN32)

View File

@ -251,7 +251,7 @@ static void createKeyTables(void)
_glfw.ns.keycodes[0x6D] = GLFW_KEY_F10;
_glfw.ns.keycodes[0x67] = GLFW_KEY_F11;
_glfw.ns.keycodes[0x6F] = GLFW_KEY_F12;
_glfw.ns.keycodes[0x69] = GLFW_KEY_F13;
_glfw.ns.keycodes[0x69] = GLFW_KEY_PRINT_SCREEN;
_glfw.ns.keycodes[0x6B] = GLFW_KEY_F14;
_glfw.ns.keycodes[0x71] = GLFW_KEY_F15;
_glfw.ns.keycodes[0x6A] = GLFW_KEY_F16;
@ -551,7 +551,6 @@ int _glfwPlatformInit(void)
return GLFW_FALSE;
_glfwInitTimerNS();
_glfwInitJoysticksNS();
_glfwPollMonitorsNS();
@ -605,7 +604,6 @@ void _glfwPlatformTerminate(void)
free(_glfw.ns.clipboardString);
_glfwTerminateNSGL();
_glfwTerminateJoysticksNS();
} // autoreleasepool
}

View File

@ -44,7 +44,3 @@ typedef struct _GLFWjoystickNS
CFMutableArrayRef hats;
} _GLFWjoystickNS;
void _glfwInitJoysticksNS(void);
void _glfwTerminateJoysticksNS(void);

View File

@ -304,12 +304,10 @@ static void removeCallback(void* context,
//////////////////////////////////////////////////////////////////////////
////// GLFW internal API //////
////// GLFW platform API //////
//////////////////////////////////////////////////////////////////////////
// Initialize joystick interface
//
void _glfwInitJoysticksNS(void)
GLFWbool _glfwPlatformInitJoysticks(void)
{
CFMutableArrayRef matching;
const long usages[] =
@ -328,7 +326,7 @@ void _glfwInitJoysticksNS(void)
if (!matching)
{
_glfwInputError(GLFW_PLATFORM_ERROR, "Cocoa: Failed to create array");
return;
return GLFW_FALSE;
}
for (size_t i = 0; i < sizeof(usages) / sizeof(long); i++)
@ -383,26 +381,24 @@ void _glfwInitJoysticksNS(void)
// Execute the run loop once in order to register any initially-attached
// joysticks
CFRunLoopRunInMode(kCFRunLoopDefaultMode, 0, false);
return GLFW_TRUE;
}
// Close all opened joystick handles
//
void _glfwTerminateJoysticksNS(void)
void _glfwPlatformTerminateJoysticks(void)
{
int jid;
for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++)
closeJoystick(_glfw.joysticks + jid);
CFRelease(_glfw.ns.hidManager);
_glfw.ns.hidManager = NULL;
if (_glfw.ns.hidManager)
{
CFRelease(_glfw.ns.hidManager);
_glfw.ns.hidManager = NULL;
}
}
//////////////////////////////////////////////////////////////////////////
////// GLFW platform API //////
//////////////////////////////////////////////////////////////////////////
int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode)
{
if (mode & _GLFW_POLL_AXES)

View File

@ -277,14 +277,20 @@ static double getFallbackRefreshRate(CGDirectDisplayID displayID)
CFSTR("IOFBCurrentPixelCount"),
kCFAllocatorDefault,
kNilOptions);
if (!clockRef || !countRef)
break;
uint32_t clock = 0, count = 0;
CFNumberGetValue(clockRef, kCFNumberIntType, &clock);
CFNumberGetValue(countRef, kCFNumberIntType, &count);
CFRelease(clockRef);
CFRelease(countRef);
if (clockRef)
{
CFNumberGetValue(clockRef, kCFNumberIntType, &clock);
CFRelease(clockRef);
}
if (countRef)
{
CFNumberGetValue(countRef, kCFNumberIntType, &count);
CFRelease(countRef);
}
if (clock > 0 && count > 0)
refreshRate = clock / (double) count;

View File

@ -731,14 +731,24 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
else
characters = (NSString*) string;
const NSUInteger length = [characters length];
for (NSUInteger i = 0; i < length; i++)
NSRange range = NSMakeRange(0, [characters length]);
while (range.length)
{
const unichar codepoint = [characters characterAtIndex:i];
if ((codepoint & 0xff00) == 0xf700)
continue;
uint32_t codepoint = 0;
_glfwInputChar(window, codepoint, mods, plain);
if ([characters getBytes:&codepoint
maxLength:sizeof(codepoint)
usedLength:NULL
encoding:NSUTF32StringEncoding
options:0
range:range
remainingRange:&range])
{
if (codepoint >= 0xf700 && codepoint <= 0xf7ff)
continue;
_glfwInputChar(window, codepoint, mods, plain);
}
}
}
@ -1361,6 +1371,13 @@ void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled)
} // autoreleasepool
}
void _glfwPlatformSetWindowMousePassthrough(_GLFWwindow* window, GLFWbool enabled)
{
@autoreleasepool {
[window->ns.object setIgnoresMouseEvents:enabled];
}
}
float _glfwPlatformGetWindowOpacity(_GLFWwindow* window)
{
@autoreleasepool {
@ -1721,8 +1738,34 @@ const char* _glfwPlatformGetClipboardString(void)
} // autoreleasepool
}
EGLenum _glfwPlatformGetEGLPlatform(void)
EGLenum _glfwPlatformGetEGLPlatform(EGLint** attribs)
{
if (_glfw.egl.ANGLE_platform_angle)
{
int type = 0;
if (_glfw.egl.ANGLE_platform_angle_opengl)
{
if (_glfw.hints.init.angleType == GLFW_ANGLE_PLATFORM_TYPE_OPENGL)
type = EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE;
}
if (_glfw.egl.ANGLE_platform_angle_metal)
{
if (_glfw.hints.init.angleType == GLFW_ANGLE_PLATFORM_TYPE_METAL)
type = EGL_PLATFORM_ANGLE_TYPE_METAL_ANGLE;
}
if (type)
{
*attribs = calloc(3, sizeof(EGLint));
(*attribs)[0] = EGL_PLATFORM_ANGLE_TYPE_ANGLE;
(*attribs)[1] = type;
(*attribs)[2] = EGL_NONE;
return EGL_PLATFORM_ANGLE_ANGLE;
}
}
return 0;
}

View File

@ -311,6 +311,7 @@ static void destroyContextEGL(_GLFWwindow* window)
GLFWbool _glfwInitEGL(void)
{
int i;
EGLint* attribs = NULL;
const char* extensions;
const char* sonames[] =
{
@ -416,6 +417,16 @@ GLFWbool _glfwInitEGL(void)
_glfwStringInExtensionString("EGL_EXT_platform_x11", extensions);
_glfw.egl.EXT_platform_wayland =
_glfwStringInExtensionString("EGL_EXT_platform_wayland", extensions);
_glfw.egl.ANGLE_platform_angle =
_glfwStringInExtensionString("EGL_ANGLE_platform_angle", extensions);
_glfw.egl.ANGLE_platform_angle_opengl =
_glfwStringInExtensionString("EGL_ANGLE_platform_angle_opengl", extensions);
_glfw.egl.ANGLE_platform_angle_d3d =
_glfwStringInExtensionString("EGL_ANGLE_platform_angle_d3d", extensions);
_glfw.egl.ANGLE_platform_angle_vulkan =
_glfwStringInExtensionString("EGL_ANGLE_platform_angle_vulkan", extensions);
_glfw.egl.ANGLE_platform_angle_metal =
_glfwStringInExtensionString("EGL_ANGLE_platform_angle_metal", extensions);
}
if (_glfw.egl.EXT_platform_base)
@ -426,17 +437,19 @@ GLFWbool _glfwInitEGL(void)
eglGetProcAddress("eglCreatePlatformWindowSurfaceEXT");
}
_glfw.egl.platform = _glfwPlatformGetEGLPlatform();
_glfw.egl.platform = _glfwPlatformGetEGLPlatform(&attribs);
if (_glfw.egl.platform)
{
_glfw.egl.display =
eglGetPlatformDisplayEXT(_glfw.egl.platform,
_glfwPlatformGetEGLNativeDisplay(),
NULL);
attribs);
}
else
_glfw.egl.display = eglGetDisplay(_glfwPlatformGetEGLNativeDisplay());
free(attribs);
if (_glfw.egl.display == EGL_NO_DISPLAY)
{
_glfwInputError(GLFW_API_UNAVAILABLE,
@ -641,7 +654,9 @@ GLFWbool _glfwCreateContextEGL(_GLFWwindow* window,
setAttrib(EGL_NONE, EGL_NONE);
native = _glfwPlatformGetEGLNativeWindow(window);
if (_glfw.egl.platform)
// HACK: ANGLE does not implement eglCreatePlatformWindowSurfaceEXT
// despite reporting EGL_EXT_platform_base
if (_glfw.egl.platform && _glfw.egl.platform != EGL_PLATFORM_ANGLE_ANGLE)
{
window->context.egl.surface =
eglCreatePlatformWindowSurfaceEXT(_glfw.egl.display, config, native, attribs);

View File

@ -92,6 +92,15 @@
#define EGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR 0x2098
#define EGL_PLATFORM_X11_EXT 0x31d5
#define EGL_PLATFORM_WAYLAND_EXT 0x31d8
#define EGL_PLATFORM_ANGLE_ANGLE 0x3202
#define EGL_PLATFORM_ANGLE_TYPE_ANGLE 0x3203
#define EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE 0x320d
#define EGL_PLATFORM_ANGLE_TYPE_OPENGLES_ANGLE 0x320e
#define EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE 0x3207
#define EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE 0x3208
#define EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE 0x3450
#define EGL_PLATFORM_ANGLE_TYPE_METAL_ANGLE 0x3489
#define EGL_PLATFORM_ANGLE_NATIVE_PLATFORM_TYPE_ANGLE 0x348f
typedef int EGLint;
typedef unsigned int EGLBoolean;
@ -173,6 +182,11 @@ typedef struct _GLFWlibraryEGL
GLFWbool EXT_platform_base;
GLFWbool EXT_platform_x11;
GLFWbool EXT_platform_wayland;
GLFWbool ANGLE_platform_angle;
GLFWbool ANGLE_platform_angle_opengl;
GLFWbool ANGLE_platform_angle_d3d;
GLFWbool ANGLE_platform_angle_vulkan;
GLFWbool ANGLE_platform_angle_metal;
void* handle;

View File

@ -53,6 +53,7 @@ static GLFWerrorfun _glfwErrorCallback;
static _GLFWinitconfig _glfwInitHints =
{
GLFW_TRUE, // hat buttons
GLFW_ANGLE_PLATFORM_TYPE_NONE, // ANGLE backend
{
GLFW_TRUE, // macOS menu bar
GLFW_TRUE // macOS bundle chdir
@ -90,6 +91,7 @@ static void terminate(void)
_glfw.mappingCount = 0;
_glfwTerminateVulkan();
_glfwPlatformTerminateJoysticks();
_glfwPlatformTerminate();
_glfw.initialized = GLFW_FALSE;
@ -287,6 +289,9 @@ GLFWAPI void glfwInitHint(int hint, int value)
case GLFW_JOYSTICK_HAT_BUTTONS:
_glfwInitHints.hatButtons = value;
return;
case GLFW_ANGLE_PLATFORM_TYPE:
_glfwInitHints.angleType = value;
return;
case GLFW_COCOA_CHDIR_RESOURCES:
_glfwInitHints.ns.chdir = value;
return;

View File

@ -43,6 +43,22 @@
#define _GLFW_JOYSTICK_BUTTON 2
#define _GLFW_JOYSTICK_HATBIT 3
// Initializes the platform joystick API if it has not been already
//
static GLFWbool initJoysticks(void)
{
if (!_glfw.joysticksInitialized)
{
if (!_glfwPlatformInitJoysticks())
{
_glfwPlatformTerminateJoysticks();
return GLFW_FALSE;
}
}
return _glfw.joysticksInitialized = GLFW_TRUE;
}
// Finds a mapping based on joystick GUID
//
static _GLFWmapping* findMapping(const char* guid)
@ -929,6 +945,9 @@ GLFWAPI int glfwJoystickPresent(int jid)
return GLFW_FALSE;
}
if (!initJoysticks())
return GLFW_FALSE;
js = _glfw.joysticks + jid;
if (!js->present)
return GLFW_FALSE;
@ -954,6 +973,9 @@ GLFWAPI const float* glfwGetJoystickAxes(int jid, int* count)
return NULL;
}
if (!initJoysticks())
return NULL;
js = _glfw.joysticks + jid;
if (!js->present)
return NULL;
@ -983,6 +1005,9 @@ GLFWAPI const unsigned char* glfwGetJoystickButtons(int jid, int* count)
return NULL;
}
if (!initJoysticks())
return NULL;
js = _glfw.joysticks + jid;
if (!js->present)
return NULL;
@ -1016,6 +1041,9 @@ GLFWAPI const unsigned char* glfwGetJoystickHats(int jid, int* count)
return NULL;
}
if (!initJoysticks())
return NULL;
js = _glfw.joysticks + jid;
if (!js->present)
return NULL;
@ -1042,6 +1070,9 @@ GLFWAPI const char* glfwGetJoystickName(int jid)
return NULL;
}
if (!initJoysticks())
return NULL;
js = _glfw.joysticks + jid;
if (!js->present)
return NULL;
@ -1067,6 +1098,9 @@ GLFWAPI const char* glfwGetJoystickGUID(int jid)
return NULL;
}
if (!initJoysticks())
return NULL;
js = _glfw.joysticks + jid;
if (!js->present)
return NULL;
@ -1112,6 +1146,10 @@ GLFWAPI void* glfwGetJoystickUserPointer(int jid)
GLFWAPI GLFWjoystickfun glfwSetJoystickCallback(GLFWjoystickfun cbfun)
{
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
if (!initJoysticks())
return NULL;
_GLFW_SWAP_POINTERS(_glfw.callbacks.joystick, cbfun);
return cbfun;
}
@ -1191,6 +1229,9 @@ GLFWAPI int glfwJoystickIsGamepad(int jid)
return GLFW_FALSE;
}
if (!initJoysticks())
return GLFW_FALSE;
js = _glfw.joysticks + jid;
if (!js->present)
return GLFW_FALSE;
@ -1216,6 +1257,9 @@ GLFWAPI const char* glfwGetGamepadName(int jid)
return NULL;
}
if (!initJoysticks())
return NULL;
js = _glfw.joysticks + jid;
if (!js->present)
return NULL;
@ -1248,6 +1292,9 @@ GLFWAPI int glfwGetGamepadState(int jid, GLFWgamepadstate* state)
return GLFW_FALSE;
}
if (!initJoysticks())
return GLFW_FALSE;
js = _glfw.joysticks + jid;
if (!js->present)
return GLFW_FALSE;

View File

@ -243,6 +243,7 @@ struct _GLFWerror
struct _GLFWinitconfig
{
GLFWbool hatButtons;
int angleType;
struct {
GLFWbool menubar;
GLFWbool chdir;
@ -269,6 +270,7 @@ struct _GLFWwndconfig
GLFWbool maximized;
GLFWbool centerCursor;
GLFWbool focusOnShow;
GLFWbool mousePassthrough;
GLFWbool scaleToMonitor;
struct {
GLFWbool retina;
@ -379,6 +381,7 @@ struct _GLFWwindow
GLFWbool autoIconify;
GLFWbool floating;
GLFWbool focusOnShow;
GLFWbool mousePassthrough;
GLFWbool shouldClose;
void* userPointer;
GLFWvidmode videoMode;
@ -536,6 +539,7 @@ struct _GLFWlibrary
_GLFWmonitor** monitors;
int monitorCount;
GLFWbool joysticksInitialized;
_GLFWjoystick joysticks[GLFW_JOYSTICK_LAST + 1];
_GLFWmapping* mappings;
int mappingCount;
@ -629,6 +633,8 @@ void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp)
void _glfwPlatformSetClipboardString(const char* string);
const char* _glfwPlatformGetClipboardString(void);
GLFWbool _glfwPlatformInitJoysticks(void);
void _glfwPlatformTerminateJoysticks(void);
int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode);
void _glfwPlatformUpdateGamepadGUID(char* guid);
@ -677,6 +683,7 @@ float _glfwPlatformGetWindowOpacity(_GLFWwindow* window);
void _glfwPlatformSetWindowResizable(_GLFWwindow* window, GLFWbool enabled);
void _glfwPlatformSetWindowDecorated(_GLFWwindow* window, GLFWbool enabled);
void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled);
void _glfwPlatformSetWindowMousePassthrough(_GLFWwindow* window, GLFWbool enabled);
void _glfwPlatformSetWindowOpacity(_GLFWwindow* window, float opacity);
void _glfwPlatformPollEvents(void);
@ -684,7 +691,7 @@ void _glfwPlatformWaitEvents(void);
void _glfwPlatformWaitEventsTimeout(double timeout);
void _glfwPlatformPostEmptyEvent(void);
EGLenum _glfwPlatformGetEGLPlatform(void);
EGLenum _glfwPlatformGetEGLPlatform(EGLint** attribs);
EGLNativeDisplayType _glfwPlatformGetEGLNativeDisplay(void);
EGLNativeWindowType _glfwPlatformGetEGLNativeWindow(_GLFWwindow* window);

View File

@ -264,9 +264,50 @@ static int compareJoysticks(const void* fp, const void* sp)
////// GLFW internal API //////
//////////////////////////////////////////////////////////////////////////
// Initialize joystick interface
//
GLFWbool _glfwInitJoysticksLinux(void)
void _glfwDetectJoystickConnectionLinux(void)
{
if (_glfw.linjs.inotify <= 0)
return;
ssize_t offset = 0;
char buffer[16384];
const ssize_t size = read(_glfw.linjs.inotify, buffer, sizeof(buffer));
while (size > offset)
{
regmatch_t match;
const struct inotify_event* e = (struct inotify_event*) (buffer + offset);
offset += sizeof(struct inotify_event) + e->len;
if (regexec(&_glfw.linjs.regex, e->name, 1, &match, 0) != 0)
continue;
char path[PATH_MAX];
snprintf(path, sizeof(path), "/dev/input/%s", e->name);
if (e->mask & (IN_CREATE | IN_ATTRIB))
openJoystickDevice(path);
else if (e->mask & IN_DELETE)
{
for (int jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++)
{
if (strcmp(_glfw.joysticks[jid].linjs.path, path) == 0)
{
closeJoystick(_glfw.joysticks + jid);
break;
}
}
}
}
}
//////////////////////////////////////////////////////////////////////////
////// GLFW platform API //////
//////////////////////////////////////////////////////////////////////////
GLFWbool _glfwPlatformInitJoysticks(void)
{
const char* dirname = "/dev/input";
@ -320,9 +361,7 @@ GLFWbool _glfwInitJoysticksLinux(void)
return GLFW_TRUE;
}
// Close all opened joystick handles
//
void _glfwTerminateJoysticksLinux(void)
void _glfwPlatformTerminateJoysticks(void)
{
int jid;
@ -333,60 +372,16 @@ void _glfwTerminateJoysticksLinux(void)
closeJoystick(js);
}
regfree(&_glfw.linjs.regex);
if (_glfw.linjs.inotify > 0)
{
if (_glfw.linjs.watch > 0)
inotify_rm_watch(_glfw.linjs.inotify, _glfw.linjs.watch);
close(_glfw.linjs.inotify);
regfree(&_glfw.linjs.regex);
}
}
void _glfwDetectJoystickConnectionLinux(void)
{
if (_glfw.linjs.inotify <= 0)
return;
ssize_t offset = 0;
char buffer[16384];
const ssize_t size = read(_glfw.linjs.inotify, buffer, sizeof(buffer));
while (size > offset)
{
regmatch_t match;
const struct inotify_event* e = (struct inotify_event*) (buffer + offset);
offset += sizeof(struct inotify_event) + e->len;
if (regexec(&_glfw.linjs.regex, e->name, 1, &match, 0) != 0)
continue;
char path[PATH_MAX];
snprintf(path, sizeof(path), "/dev/input/%s", e->name);
if (e->mask & (IN_CREATE | IN_ATTRIB))
openJoystickDevice(path);
else if (e->mask & IN_DELETE)
{
for (int jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++)
{
if (strcmp(_glfw.joysticks[jid].linjs.path, path) == 0)
{
closeJoystick(_glfw.joysticks + jid);
break;
}
}
}
}
}
//////////////////////////////////////////////////////////////////////////
////// GLFW platform API //////
//////////////////////////////////////////////////////////////////////////
int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode)
{
// Read all queued events (non-blocking)

View File

@ -55,8 +55,5 @@ typedef struct _GLFWlibraryLinux
GLFWbool dropped;
} _GLFWlibraryLinux;
GLFWbool _glfwInitJoysticksLinux(void);
void _glfwTerminateJoysticksLinux(void);
void _glfwDetectJoystickConnectionLinux(void);

View File

@ -33,6 +33,15 @@
////// GLFW platform API //////
//////////////////////////////////////////////////////////////////////////
GLFWbool _glfwPlatformInitJoysticks(void)
{
return GLFW_TRUE;
}
void _glfwPlatformTerminateJoysticks(void)
{
}
int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode)
{
return GLFW_FALSE;

View File

@ -72,6 +72,10 @@ void _glfwPlatformFreeMonitor(_GLFWmonitor* monitor)
void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos)
{
if (xpos)
*xpos = 0;
if (ypos)
*ypos = 0;
}
void _glfwPlatformGetMonitorContentScale(_GLFWmonitor* monitor,
@ -90,9 +94,9 @@ void _glfwPlatformGetMonitorWorkarea(_GLFWmonitor* monitor,
const GLFWvidmode mode = getVideoMode();
if (xpos)
*xpos = 10;
*xpos = 0;
if (ypos)
ypos = 0;
*ypos = 10;
if (width)
*width = mode.width;
if (height)

View File

@ -269,10 +269,25 @@ void _glfwPlatformGetWindowFrameSize(_GLFWwindow* window,
{
if (window->null.decorated && !window->monitor)
{
*left = 1;
*top = 10;
*right = 1;
*bottom = 1;
if (left)
*left = 1;
if (top)
*top = 10;
if (right)
*right = 1;
if (bottom)
*bottom = 1;
}
else
{
if (left)
*left = 0;
if (top)
*top = 0;
if (right)
*right = 0;
if (bottom)
*bottom = 0;
}
}
@ -362,6 +377,10 @@ void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled)
window->null.floating = enabled;
}
void _glfwPlatformSetWindowMousePassthrough(_GLFWwindow* window, GLFWbool enabled)
{
}
float _glfwPlatformGetWindowOpacity(_GLFWwindow* window)
{
return window->null.opacity;

View File

@ -143,6 +143,8 @@ static GLFWbool loadLibraries(void)
GetProcAddress(_glfw.win32.dwmapi.instance, "DwmFlush");
_glfw.win32.dwmapi.EnableBlurBehindWindow = (PFN_DwmEnableBlurBehindWindow)
GetProcAddress(_glfw.win32.dwmapi.instance, "DwmEnableBlurBehindWindow");
_glfw.win32.dwmapi.GetColorizationColor = (PFN_DwmGetColorizationColor)
GetProcAddress(_glfw.win32.dwmapi.instance, "DwmGetColorizationColor");
}
_glfw.win32.shcore.instance = LoadLibraryA("shcore.dll");
@ -580,7 +582,6 @@ int _glfwPlatformInit(void)
return GLFW_FALSE;
_glfwInitTimerWin32();
_glfwInitJoysticksWin32();
_glfwPollMonitorsWin32();
return GLFW_TRUE;
@ -607,8 +608,6 @@ void _glfwPlatformTerminate(void)
_glfwTerminateWGL();
_glfwTerminateEGL();
_glfwTerminateJoysticksWin32();
freeLibraries();
}

View File

@ -491,39 +491,6 @@ static BOOL CALLBACK deviceCallback(const DIDEVICEINSTANCE* di, void* user)
////// GLFW internal API //////
//////////////////////////////////////////////////////////////////////////
// Initialize joystick interface
//
void _glfwInitJoysticksWin32(void)
{
if (_glfw.win32.dinput8.instance)
{
if (FAILED(DirectInput8Create(GetModuleHandle(NULL),
DIRECTINPUT_VERSION,
&IID_IDirectInput8W,
(void**) &_glfw.win32.dinput8.api,
NULL)))
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Win32: Failed to create interface");
}
}
_glfwDetectJoystickConnectionWin32();
}
// Close all opened joystick handles
//
void _glfwTerminateJoysticksWin32(void)
{
int jid;
for (jid = GLFW_JOYSTICK_1; jid <= GLFW_JOYSTICK_LAST; jid++)
closeJoystick(_glfw.joysticks + jid);
if (_glfw.win32.dinput8.api)
IDirectInput8_Release(_glfw.win32.dinput8.api);
}
// Checks for new joysticks after DBT_DEVICEARRIVAL
//
void _glfwDetectJoystickConnectionWin32(void)
@ -603,6 +570,37 @@ void _glfwDetectJoystickDisconnectionWin32(void)
////// GLFW platform API //////
//////////////////////////////////////////////////////////////////////////
GLFWbool _glfwPlatformInitJoysticks(void)
{
if (_glfw.win32.dinput8.instance)
{
if (FAILED(DirectInput8Create(GetModuleHandle(NULL),
DIRECTINPUT_VERSION,
&IID_IDirectInput8W,
(void**) &_glfw.win32.dinput8.api,
NULL)))
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Win32: Failed to create interface");
return GLFW_FALSE;
}
}
_glfwDetectJoystickConnectionWin32();
return GLFW_TRUE;
}
void _glfwPlatformTerminateJoysticks(void)
{
int jid;
for (jid = GLFW_JOYSTICK_1; jid <= GLFW_JOYSTICK_LAST; jid++)
closeJoystick(_glfw.joysticks + jid);
if (_glfw.win32.dinput8.api)
IDirectInput8_Release(_glfw.win32.dinput8.api);
}
int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode)
{
if (js->win32.device)

View File

@ -48,9 +48,6 @@ typedef struct _GLFWjoystickWin32
GUID guid;
} _GLFWjoystickWin32;
void _glfwInitJoysticksWin32(void);
void _glfwTerminateJoysticksWin32(void);
void _glfwDetectJoystickConnectionWin32(void);
void _glfwDetectJoystickDisconnectionWin32(void);

View File

@ -185,6 +185,8 @@ void _glfwPollMonitorsWin32(void)
display.DeviceName) == 0)
{
disconnected[i] = NULL;
// handle may have changed, update
EnumDisplayMonitors(NULL, NULL, monitorCallback, (LPARAM) _glfw.monitors[i]);
break;
}
}

View File

@ -77,6 +77,9 @@
#ifndef WM_DWMCOMPOSITIONCHANGED
#define WM_DWMCOMPOSITIONCHANGED 0x031E
#endif
#ifndef WM_DWMCOLORIZATIONCOLORCHANGED
#define WM_DWMCOLORIZATIONCOLORCHANGED 0x0320
#endif
#ifndef WM_COPYGLOBALDATA
#define WM_COPYGLOBALDATA 0x0049
#endif
@ -99,7 +102,7 @@
#define DISPLAY_DEVICE_ACTIVE 0x00000001
#endif
#ifndef _WIN32_WINNT_WINBLUE
#define _WIN32_WINNT_WINBLUE 0x0602
#define _WIN32_WINNT_WINBLUE 0x0603
#endif
#ifndef _WIN32_WINNT_WIN8
#define _WIN32_WINNT_WIN8 0x0602
@ -244,9 +247,11 @@ typedef BOOL (WINAPI * PFN_AdjustWindowRectExForDpi)(LPRECT,DWORD,BOOL,DWORD,UIN
typedef HRESULT (WINAPI * PFN_DwmIsCompositionEnabled)(BOOL*);
typedef HRESULT (WINAPI * PFN_DwmFlush)(VOID);
typedef HRESULT(WINAPI * PFN_DwmEnableBlurBehindWindow)(HWND,const DWM_BLURBEHIND*);
typedef HRESULT (WINAPI * PFN_DwmGetColorizationColor)(DWORD*,BOOL*);
#define DwmIsCompositionEnabled _glfw.win32.dwmapi.IsCompositionEnabled
#define DwmFlush _glfw.win32.dwmapi.Flush
#define DwmEnableBlurBehindWindow _glfw.win32.dwmapi.EnableBlurBehindWindow
#define DwmGetColorizationColor _glfw.win32.dwmapi.GetColorizationColor
// shcore.dll function pointer typedefs
typedef HRESULT (WINAPI * PFN_SetProcessDpiAwareness)(PROCESS_DPI_AWARENESS);
@ -309,8 +314,13 @@ typedef struct _GLFWwindowWin32
GLFWbool scaleToMonitor;
GLFWbool keymenu;
// Cached size used to filter out duplicate events
int width, height;
// The last received cursor position, regardless of source
int lastCursorPosX, lastCursorPosY;
// The last recevied high surrogate when decoding pairs of UTF-16 messages
WCHAR highSurrogate;
} _GLFWwindowWin32;
@ -366,6 +376,7 @@ typedef struct _GLFWlibraryWin32
PFN_DwmIsCompositionEnabled IsCompositionEnabled;
PFN_DwmFlush Flush;
PFN_DwmEnableBlurBehindWindow EnableBlurBehindWindow;
PFN_DwmGetColorizationColor GetColorizationColor;
} dwmapi;
struct {

View File

@ -377,12 +377,17 @@ static void updateWindowStyles(const _GLFWwindow* window)
//
static void updateFramebufferTransparency(const _GLFWwindow* window)
{
BOOL enabled;
BOOL composition, opaque;
DWORD color;
if (!IsWindowsVistaOrGreater())
return;
if (SUCCEEDED(DwmIsCompositionEnabled(&enabled)) && enabled)
if (FAILED(DwmIsCompositionEnabled(&composition)) || !composition)
return;
if (IsWindows8OrGreater() ||
(SUCCEEDED(DwmGetColorizationColor(&color, &opaque)) && !opaque))
{
HRGN region = CreateRectRgn(0, 0, -1, -1);
DWM_BLURBEHIND bb = {0};
@ -390,37 +395,18 @@ static void updateFramebufferTransparency(const _GLFWwindow* window)
bb.hRgnBlur = region;
bb.fEnable = TRUE;
if (SUCCEEDED(DwmEnableBlurBehindWindow(window->win32.handle, &bb)))
{
// Decorated windows don't repaint the transparent background
// leaving a trail behind animations
// HACK: Making the window layered with a transparency color key
// seems to fix this. Normally, when specifying
// a transparency color key to be used when composing the
// layered window, all pixels painted by the window in this
// color will be transparent. That doesn't seem to be the
// case anymore, at least when used with blur behind window
// plus negative region.
LONG exStyle = GetWindowLongW(window->win32.handle, GWL_EXSTYLE);
exStyle |= WS_EX_LAYERED;
SetWindowLongW(window->win32.handle, GWL_EXSTYLE, exStyle);
// Using a color key not equal to black to fix the trailing
// issue. When set to black, something is making the hit test
// not resize with the window frame.
SetLayeredWindowAttributes(window->win32.handle,
RGB(255, 0, 255), 255, LWA_COLORKEY);
}
DwmEnableBlurBehindWindow(window->win32.handle, &bb);
DeleteObject(region);
}
else
{
LONG exStyle = GetWindowLongW(window->win32.handle, GWL_EXSTYLE);
exStyle &= ~WS_EX_LAYERED;
SetWindowLongW(window->win32.handle, GWL_EXSTYLE, exStyle);
RedrawWindow(window->win32.handle, NULL, NULL,
RDW_ERASE | RDW_INVALIDATE | RDW_FRAME);
// HACK: Disable framebuffer transparency on Windows 7 when the
// colorization color is opaque, because otherwise the window
// contents is blended additively with the previous frame instead
// of replacing it
DWM_BLURBEHIND bb = {0};
bb.dwFlags = DWM_BB_ENABLE;
DwmEnableBlurBehindWindow(window->win32.handle, &bb);
}
}
@ -526,6 +512,9 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
case WM_DEVICECHANGE:
{
if (!_glfw.joysticksInitialized)
break;
if (wParam == DBT_DEVICEARRIVAL)
{
DEV_BROADCAST_HDR* dbh = (DEV_BROADCAST_HDR*) lParam;
@ -646,11 +635,38 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
case WM_CHAR:
case WM_SYSCHAR:
{
if (wParam >= 0xd800 && wParam <= 0xdbff)
window->win32.highSurrogate = (WCHAR) wParam;
else
{
unsigned int codepoint = 0;
if (wParam >= 0xdc00 && wParam <= 0xdfff)
{
if (window->win32.highSurrogate)
{
codepoint += (window->win32.highSurrogate - 0xd800) << 10;
codepoint += (WCHAR) wParam - 0xdc00;
codepoint += 0x10000;
}
}
else
codepoint = (WCHAR) wParam;
window->win32.highSurrogate = 0;
_glfwInputChar(window, codepoint, getKeyMods(), uMsg != WM_SYSCHAR);
}
if (uMsg == WM_SYSCHAR && window->win32.keymenu)
break;
return 0;
}
case WM_UNICHAR:
{
const GLFWbool plain = (uMsg != WM_SYSCHAR);
if (uMsg == WM_UNICHAR && wParam == UNICODE_NOCHAR)
if (wParam == UNICODE_NOCHAR)
{
// WM_UNICHAR is not sent by Windows, but is sent by some
// third-party input method engine
@ -658,11 +674,7 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
return TRUE;
}
_glfwInputChar(window, (unsigned int) wParam, getKeyMods(), plain);
if (uMsg == WM_SYSCHAR && window->win32.keymenu)
break;
_glfwInputChar(window, (unsigned int) wParam, getKeyMods(), GLFW_TRUE);
return 0;
}
@ -949,6 +961,8 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
case WM_SIZE:
{
const int width = LOWORD(lParam);
const int height = HIWORD(lParam);
const GLFWbool iconified = wParam == SIZE_MINIMIZED;
const GLFWbool maximized = wParam == SIZE_MAXIMIZED ||
(window->win32.maximized &&
@ -963,8 +977,14 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
if (window->win32.maximized != maximized)
_glfwInputWindowMaximize(window, maximized);
_glfwInputFramebufferSize(window, LOWORD(lParam), HIWORD(lParam));
_glfwInputWindowSize(window, LOWORD(lParam), HIWORD(lParam));
if (width != window->win32.width || height != window->win32.height)
{
window->win32.width = width;
window->win32.height = height;
_glfwInputFramebufferSize(window, width, height);
_glfwInputWindowSize(window, width, height);
}
if (window->monitor && window->win32.iconified != iconified)
{
@ -1078,6 +1098,7 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
}
case WM_DWMCOMPOSITIONCHANGED:
case WM_DWMCOLORIZATIONCOLORCHANGED:
{
if (window->win32.transparent)
updateFramebufferTransparency(window);
@ -1302,6 +1323,8 @@ static int createNativeWindow(_GLFWwindow* window,
window->win32.transparent = GLFW_TRUE;
}
_glfwPlatformGetWindowSize(window, &window->win32.width, &window->win32.height);
return GLFW_TRUE;
}
@ -1803,7 +1826,8 @@ int _glfwPlatformWindowHovered(_GLFWwindow* window)
int _glfwPlatformFramebufferTransparent(_GLFWwindow* window)
{
BOOL enabled;
BOOL composition, opaque;
DWORD color;
if (!window->win32.transparent)
return GLFW_FALSE;
@ -1811,7 +1835,20 @@ int _glfwPlatformFramebufferTransparent(_GLFWwindow* window)
if (!IsWindowsVistaOrGreater())
return GLFW_FALSE;
return SUCCEEDED(DwmIsCompositionEnabled(&enabled)) && enabled;
if (FAILED(DwmIsCompositionEnabled(&composition)) || !composition)
return GLFW_FALSE;
if (!IsWindows8OrGreater())
{
// HACK: Disable framebuffer transparency on Windows 7 when the
// colorization color is opaque, because otherwise the window
// contents is blended additively with the previous frame instead
// of replacing it
if (FAILED(DwmGetColorizationColor(&color, &opaque)) || opaque)
return GLFW_FALSE;
}
return GLFW_TRUE;
}
void _glfwPlatformSetWindowResizable(_GLFWwindow* window, GLFWbool enabled)
@ -1831,6 +1868,36 @@ void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled)
SWP_NOACTIVATE | SWP_NOMOVE | SWP_NOSIZE);
}
void _glfwPlatformSetWindowMousePassthrough(_GLFWwindow* window, GLFWbool enabled)
{
COLORREF key = 0;
BYTE alpha = 0;
DWORD flags = 0;
DWORD exStyle = GetWindowLongW(window->win32.handle, GWL_EXSTYLE);
if (exStyle & WS_EX_LAYERED)
GetLayeredWindowAttributes(window->win32.handle, &key, &alpha, &flags);
if (enabled)
exStyle |= (WS_EX_TRANSPARENT | WS_EX_LAYERED);
else
{
exStyle &= ~WS_EX_TRANSPARENT;
// NOTE: Window opacity also needs the layered window style so do not
// remove it if the window is alpha blended
if (exStyle & WS_EX_LAYERED)
{
if (!(flags & LWA_ALPHA))
exStyle &= ~WS_EX_LAYERED;
}
}
SetWindowLongW(window->win32.handle, GWL_EXSTYLE, exStyle);
if (enabled)
SetLayeredWindowAttributes(window->win32.handle, key, alpha, flags);
}
float _glfwPlatformGetWindowOpacity(_GLFWwindow* window)
{
BYTE alpha;
@ -1848,19 +1915,22 @@ float _glfwPlatformGetWindowOpacity(_GLFWwindow* window)
void _glfwPlatformSetWindowOpacity(_GLFWwindow* window, float opacity)
{
if (opacity < 1.f)
LONG exStyle = GetWindowLongW(window->win32.handle, GWL_EXSTYLE);
if (opacity < 1.f || (exStyle & WS_EX_TRANSPARENT))
{
const BYTE alpha = (BYTE) (255 * opacity);
DWORD style = GetWindowLongW(window->win32.handle, GWL_EXSTYLE);
style |= WS_EX_LAYERED;
SetWindowLongW(window->win32.handle, GWL_EXSTYLE, style);
exStyle |= WS_EX_LAYERED;
SetWindowLongW(window->win32.handle, GWL_EXSTYLE, exStyle);
SetLayeredWindowAttributes(window->win32.handle, 0, alpha, LWA_ALPHA);
}
else if (exStyle & WS_EX_TRANSPARENT)
{
SetLayeredWindowAttributes(window->win32.handle, 0, 0, 0);
}
else
{
DWORD style = GetWindowLongW(window->win32.handle, GWL_EXSTYLE);
style &= ~WS_EX_LAYERED;
SetWindowLongW(window->win32.handle, GWL_EXSTYLE, style);
exStyle &= ~WS_EX_LAYERED;
SetWindowLongW(window->win32.handle, GWL_EXSTYLE, exStyle);
}
}
@ -2186,8 +2256,44 @@ const char* _glfwPlatformGetClipboardString(void)
return _glfw.win32.clipboardString;
}
EGLenum _glfwPlatformGetEGLPlatform(void)
EGLenum _glfwPlatformGetEGLPlatform(EGLint** attribs)
{
if (_glfw.egl.ANGLE_platform_angle)
{
int type = 0;
if (_glfw.egl.ANGLE_platform_angle_opengl)
{
if (_glfw.hints.init.angleType == GLFW_ANGLE_PLATFORM_TYPE_OPENGL)
type = EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE;
else if (_glfw.hints.init.angleType == GLFW_ANGLE_PLATFORM_TYPE_OPENGLES)
type = EGL_PLATFORM_ANGLE_TYPE_OPENGLES_ANGLE;
}
if (_glfw.egl.ANGLE_platform_angle_d3d)
{
if (_glfw.hints.init.angleType == GLFW_ANGLE_PLATFORM_TYPE_D3D9)
type = EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE;
else if (_glfw.hints.init.angleType == GLFW_ANGLE_PLATFORM_TYPE_D3D11)
type = EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE;
}
if (_glfw.egl.ANGLE_platform_angle_vulkan)
{
if (_glfw.hints.init.angleType == GLFW_ANGLE_PLATFORM_TYPE_VULKAN)
type = EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE;
}
if (type)
{
*attribs = calloc(3, sizeof(EGLint));
(*attribs)[0] = EGL_PLATFORM_ANGLE_TYPE_ANGLE;
(*attribs)[1] = type;
(*attribs)[2] = EGL_NONE;
return EGL_PLATFORM_ANGLE_ANGLE;
}
}
return 0;
}

View File

@ -197,13 +197,14 @@ GLFWAPI GLFWwindow* glfwCreateWindow(int width, int height,
window->videoMode.blueBits = fbconfig.blueBits;
window->videoMode.refreshRate = _glfw.hints.refreshRate;
window->monitor = (_GLFWmonitor*) monitor;
window->resizable = wndconfig.resizable;
window->decorated = wndconfig.decorated;
window->autoIconify = wndconfig.autoIconify;
window->floating = wndconfig.floating;
window->focusOnShow = wndconfig.focusOnShow;
window->cursorMode = GLFW_CURSOR_NORMAL;
window->monitor = (_GLFWmonitor*) monitor;
window->resizable = wndconfig.resizable;
window->decorated = wndconfig.decorated;
window->autoIconify = wndconfig.autoIconify;
window->floating = wndconfig.floating;
window->focusOnShow = wndconfig.focusOnShow;
window->mousePassthrough = wndconfig.mousePassthrough;
window->cursorMode = GLFW_CURSOR_NORMAL;
window->minwidth = GLFW_DONT_CARE;
window->minheight = GLFW_DONT_CARE;
@ -228,6 +229,9 @@ GLFWAPI GLFWwindow* glfwCreateWindow(int width, int height,
}
}
if (wndconfig.mousePassthrough)
_glfwPlatformSetWindowMousePassthrough(window, GLFW_TRUE);
if (window->monitor)
{
if (wndconfig.centerCursor)
@ -378,6 +382,9 @@ GLFWAPI void glfwWindowHint(int hint, int value)
case GLFW_FOCUS_ON_SHOW:
_glfw.hints.window.focusOnShow = value ? GLFW_TRUE : GLFW_FALSE;
return;
case GLFW_MOUSE_PASSTHROUGH:
_glfw.hints.window.mousePassthrough = value ? GLFW_TRUE : GLFW_FALSE;
return;
case GLFW_CLIENT_API:
_glfw.hints.context.client = value;
return;
@ -396,7 +403,7 @@ GLFWAPI void glfwWindowHint(int hint, int value)
case GLFW_OPENGL_FORWARD_COMPAT:
_glfw.hints.context.forward = value ? GLFW_TRUE : GLFW_FALSE;
return;
case GLFW_OPENGL_DEBUG_CONTEXT:
case GLFW_CONTEXT_DEBUG:
_glfw.hints.context.debug = value ? GLFW_TRUE : GLFW_FALSE;
return;
case GLFW_CONTEXT_NO_ERROR:
@ -822,6 +829,8 @@ GLFWAPI int glfwGetWindowAttrib(GLFWwindow* handle, int attrib)
return _glfwPlatformWindowHovered(window);
case GLFW_FOCUS_ON_SHOW:
return window->focusOnShow;
case GLFW_MOUSE_PASSTHROUGH:
return window->mousePassthrough;
case GLFW_TRANSPARENT_FRAMEBUFFER:
return _glfwPlatformFramebufferTransparent(window);
case GLFW_RESIZABLE:
@ -846,7 +855,7 @@ GLFWAPI int glfwGetWindowAttrib(GLFWwindow* handle, int attrib)
return window->context.robustness;
case GLFW_OPENGL_FORWARD_COMPAT:
return window->context.forward;
case GLFW_OPENGL_DEBUG_CONTEXT:
case GLFW_CONTEXT_DEBUG:
return window->context.debug;
case GLFW_OPENGL_PROFILE:
return window->context.profile;
@ -900,6 +909,14 @@ GLFWAPI void glfwSetWindowAttrib(GLFWwindow* handle, int attrib, int value)
}
else if (attrib == GLFW_FOCUS_ON_SHOW)
window->focusOnShow = value;
else if (attrib == GLFW_MOUSE_PASSTHROUGH)
{
if (window->mousePassthrough == value)
return;
window->mousePassthrough = value;
_glfwPlatformSetWindowMousePassthrough(window, value);
}
else
_glfwInputError(GLFW_INVALID_ENUM, "Invalid window attribute 0x%08X", attrib);
}
@ -1102,3 +1119,4 @@ GLFWAPI void glfwPostEmptyEvent(void)
_GLFW_REQUIRE_INIT();
_glfwPlatformPostEmptyEvent();
}

View File

@ -378,9 +378,9 @@ static void pointerHandleAxis(void* data,
axis == WL_POINTER_AXIS_VERTICAL_SCROLL);
if (axis == WL_POINTER_AXIS_HORIZONTAL_SCROLL)
x = wl_fixed_to_double(value) * scrollFactor;
x = -wl_fixed_to_double(value) * scrollFactor;
else if (axis == WL_POINTER_AXIS_VERTICAL_SCROLL)
y = wl_fixed_to_double(value) * scrollFactor;
y = -wl_fixed_to_double(value) * scrollFactor;
_glfwInputScroll(window, x, y);
}
@ -1084,6 +1084,8 @@ int _glfwPlatformInit(void)
char *cursorSizeEnd;
long cursorSizeLong;
int cursorSize;
int i;
_GLFWmonitor* monitor;
_glfw.wl.cursor.handle = _glfw_dlopen("libwayland-cursor.so.0");
if (!_glfw.wl.cursor.handle)
@ -1192,10 +1194,16 @@ int _glfwPlatformInit(void)
// Sync so we got all initial output events
wl_display_roundtrip(_glfw.wl.display);
#ifdef __linux__
if (!_glfwInitJoysticksLinux())
return GLFW_FALSE;
#endif
for (i = 0; i < _glfw.monitorCount; ++i)
{
monitor = _glfw.monitors[i];
if (monitor->widthMM <= 0 || monitor->heightMM <= 0)
{
// If Wayland does not provide a physical size, assume the default 96 DPI
monitor->widthMM = (int) (monitor->modes[monitor->wl.currentMode].width * 25.4f / 96.f);
monitor->heightMM = (int) (monitor->modes[monitor->wl.currentMode].height * 25.4f / 96.f);
}
}
_glfwInitTimerPOSIX();
@ -1265,9 +1273,6 @@ int _glfwPlatformInit(void)
void _glfwPlatformTerminate(void)
{
#ifdef __linux__
_glfwTerminateJoysticksLinux();
#endif
_glfwTerminateEGL();
if (_glfw.wl.egl.handle)
{

View File

@ -1086,8 +1086,10 @@ void _glfwPlatformGetFramebufferSize(_GLFWwindow* window,
int* width, int* height)
{
_glfwPlatformGetWindowSize(window, width, height);
*width *= window->wl.scale;
*height *= window->wl.scale;
if (width)
*width *= window->wl.scale;
if (height)
*height *= window->wl.scale;
}
void _glfwPlatformGetWindowFrameSize(_GLFWwindow* window,
@ -1277,6 +1279,19 @@ void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled)
"Wayland: Window attribute setting not implemented yet");
}
void _glfwPlatformSetWindowMousePassthrough(_GLFWwindow* window, GLFWbool enabled)
{
if (enabled)
{
struct wl_region* region = wl_compositor_create_region(_glfw.wl.compositor);
wl_surface_set_input_region(window->wl.surface, region);
wl_region_destroy(region);
}
else
wl_surface_set_input_region(window->wl.surface, 0);
wl_surface_commit(window->wl.surface);
}
float _glfwPlatformGetWindowOpacity(_GLFWwindow* window)
{
return 1.f;
@ -1839,7 +1854,7 @@ const char* _glfwPlatformGetClipboardString(void)
return _glfw.wl.clipboardString;
}
EGLenum _glfwPlatformGetEGLPlatform(void)
EGLenum _glfwPlatformGetEGLPlatform(EGLint** attribs)
{
if (_glfw.egl.EXT_platform_base && _glfw.egl.EXT_platform_wayland)
return EGL_PLATFORM_WAYLAND_EXT;

View File

@ -851,6 +851,35 @@ static GLFWbool initExtensions(void)
}
}
#if defined(__CYGWIN__)
_glfw.x11.xshape.handle = _glfw_dlopen("libXext-6.so");
#else
_glfw.x11.xshape.handle = _glfw_dlopen("libXext.so.6");
#endif
if (_glfw.x11.xshape.handle)
{
_glfw.x11.xshape.QueryExtension = (PFN_XShapeQueryExtension)
_glfw_dlsym(_glfw.x11.xshape.handle, "XShapeQueryExtension");
_glfw.x11.xshape.ShapeCombineRegion = (PFN_XShapeCombineRegion)
_glfw_dlsym(_glfw.x11.xshape.handle, "XShapeCombineRegion");
_glfw.x11.xshape.QueryVersion = (PFN_XShapeQueryVersion)
_glfw_dlsym(_glfw.x11.xshape.handle, "XShapeQueryVersion");
_glfw.x11.xshape.ShapeCombineMask = (PFN_XShapeCombineMask)
_glfw_dlsym(_glfw.x11.xshape.handle, "XShapeCombineMask");
if (XShapeQueryExtension(_glfw.x11.display,
&_glfw.x11.xshape.errorBase,
&_glfw.x11.xshape.eventBase))
{
if (XShapeQueryVersion(_glfw.x11.display,
&_glfw.x11.xshape.major,
&_glfw.x11.xshape.minor))
{
_glfw.x11.xshape.available = GLFW_TRUE;
}
}
}
// Update the key code LUT
// FIXME: We should listen to XkbMapNotify events to track changes to
// the keyboard mapping.
@ -1122,6 +1151,8 @@ int _glfwPlatformInit(void)
_glfw_dlsym(_glfw.x11.xlib.handle, "XCreateFontCursor");
_glfw.x11.xlib.CreateIC = (PFN_XCreateIC)
_glfw_dlsym(_glfw.x11.xlib.handle, "XCreateIC");
_glfw.x11.xlib.CreateRegion = (PFN_XCreateRegion)
_glfw_dlsym(_glfw.x11.xlib.handle, "XCreateRegion");
_glfw.x11.xlib.CreateWindow = (PFN_XCreateWindow)
_glfw_dlsym(_glfw.x11.xlib.handle, "XCreateWindow");
_glfw.x11.xlib.DefineCursor = (PFN_XDefineCursor)
@ -1132,6 +1163,8 @@ int _glfwPlatformInit(void)
_glfw_dlsym(_glfw.x11.xlib.handle, "XDeleteProperty");
_glfw.x11.xlib.DestroyIC = (PFN_XDestroyIC)
_glfw_dlsym(_glfw.x11.xlib.handle, "XDestroyIC");
_glfw.x11.xlib.DestroyRegion = (PFN_XDestroyRegion)
_glfw_dlsym(_glfw.x11.xlib.handle, "XDestroyRegion");
_glfw.x11.xlib.DestroyWindow = (PFN_XDestroyWindow)
_glfw_dlsym(_glfw.x11.xlib.handle, "XDestroyWindow");
_glfw.x11.xlib.DisplayKeycodes = (PFN_XDisplayKeycodes)
@ -1297,6 +1330,9 @@ int _glfwPlatformInit(void)
_glfw.x11.xlib.utf8SetWMProperties = (PFN_Xutf8SetWMProperties)
_glfw_dlsym(_glfw.x11.xlib.handle, "Xutf8SetWMProperties");
if (_glfw.x11.xlib.utf8LookupString && _glfw.x11.xlib.utf8SetWMProperties)
_glfw.x11.xlib.utf8 = GLFW_TRUE;
XInitThreads();
XrmInitialize();
@ -1330,7 +1366,7 @@ int _glfwPlatformInit(void)
_glfw.x11.helperWindowHandle = createHelperWindow();
_glfw.x11.hiddenCursorHandle = createHiddenCursor();
if (XSupportsLocale())
if (XSupportsLocale() && _glfw.x11.xlib.utf8)
{
XSetLocaleModifiers("");
@ -1341,11 +1377,6 @@ int _glfwPlatformInit(void)
NULL);
}
#if defined(__linux__)
if (!_glfwInitJoysticksLinux())
return GLFW_FALSE;
#endif
_glfwInitTimerPOSIX();
_glfwPollMonitorsX11();
@ -1439,10 +1470,6 @@ void _glfwPlatformTerminate(void)
_glfwTerminateEGL();
_glfwTerminateGLX();
#if defined(__linux__)
_glfwTerminateJoysticksLinux();
#endif
if (_glfw.x11.xlib.handle)
{
_glfw_dlclose(_glfw.x11.xlib.handle);

View File

@ -48,6 +48,9 @@
// The XInput extension provides raw mouse motion input
#include <X11/extensions/XInput2.h>
// The Shape extension provides custom window shapes
#include <X11/extensions/shape.h>
typedef XClassHint* (* PFN_XAllocClassHint)(void);
typedef XSizeHints* (* PFN_XAllocSizeHints)(void);
typedef XWMHints* (* PFN_XAllocWMHints)(void);
@ -61,11 +64,13 @@ typedef int (* PFN_XConvertSelection)(Display*,Atom,Atom,Atom,Window,Time);
typedef Colormap (* PFN_XCreateColormap)(Display*,Window,Visual*,int);
typedef Cursor (* PFN_XCreateFontCursor)(Display*,unsigned int);
typedef XIC (* PFN_XCreateIC)(XIM,...);
typedef Region (* PFN_XCreateRegion)(void);
typedef Window (* PFN_XCreateWindow)(Display*,Window,int,int,unsigned int,unsigned int,unsigned int,int,unsigned int,Visual*,unsigned long,XSetWindowAttributes*);
typedef int (* PFN_XDefineCursor)(Display*,Window,Cursor);
typedef int (* PFN_XDeleteContext)(Display*,XID,XContext);
typedef int (* PFN_XDeleteProperty)(Display*,Window,Atom);
typedef void (* PFN_XDestroyIC)(XIC);
typedef int (* PFN_XDestroyRegion)(Region);
typedef int (* PFN_XDestroyWindow)(Display*,Window);
typedef int (* PFN_XDisplayKeycodes)(Display*,int*,int*);
typedef int (* PFN_XEventsQueued)(Display*,int);
@ -161,11 +166,13 @@ typedef void (* PFN_Xutf8SetWMProperties)(Display*,Window,const char*,const char
#define XCreateColormap _glfw.x11.xlib.CreateColormap
#define XCreateFontCursor _glfw.x11.xlib.CreateFontCursor
#define XCreateIC _glfw.x11.xlib.CreateIC
#define XCreateRegion _glfw.x11.xlib.CreateRegion
#define XCreateWindow _glfw.x11.xlib.CreateWindow
#define XDefineCursor _glfw.x11.xlib.DefineCursor
#define XDeleteContext _glfw.x11.xlib.DeleteContext
#define XDeleteProperty _glfw.x11.xlib.DeleteProperty
#define XDestroyIC _glfw.x11.xlib.DestroyIC
#define XDestroyRegion _glfw.x11.xlib.DestroyRegion
#define XDestroyWindow _glfw.x11.xlib.DestroyWindow
#define XDisplayKeycodes _glfw.x11.xlib.DisplayKeycodes
#define XEventsQueued _glfw.x11.xlib.EventsQueued
@ -331,6 +338,16 @@ typedef XRenderPictFormat* (* PFN_XRenderFindVisualFormat)(Display*,Visual const
#define XRenderQueryVersion _glfw.x11.xrender.QueryVersion
#define XRenderFindVisualFormat _glfw.x11.xrender.FindVisualFormat
typedef Bool (* PFN_XShapeQueryExtension)(Display*,int*,int*);
typedef Status (* PFN_XShapeQueryVersion)(Display*dpy,int*,int*);
typedef void (* PFN_XShapeCombineRegion)(Display*,Window,int,int,int,Region,int);
typedef void (* PFN_XShapeCombineMask)(Display*,Window,int,int,int,Pixmap,int);
#define XShapeQueryExtension _glfw.x11.xshape.QueryExtension
#define XShapeQueryVersion _glfw.x11.xshape.QueryVersion
#define XShapeCombineRegion _glfw.x11.xshape.ShapeCombineRegion
#define XShapeCombineMask _glfw.x11.xshape.ShapeCombineMask
typedef VkFlags VkXlibSurfaceCreateFlagsKHR;
typedef VkFlags VkXcbSurfaceCreateFlagsKHR;
@ -402,8 +419,9 @@ typedef struct _GLFWwindowX11
// The last position the cursor was warped to by GLFW
int warpCursorPosX, warpCursorPosY;
// The time of the last KeyPress event
Time lastKeyTime;
// The time of the last KeyPress event per keycode, for discarding
// duplicate key events generated for some keys by ibus
Time keyPressTimes[256];
} _GLFWwindowX11;
@ -500,6 +518,7 @@ typedef struct _GLFWlibraryX11
struct {
void* handle;
GLFWbool utf8;
PFN_XAllocClassHint AllocClassHint;
PFN_XAllocSizeHints AllocSizeHints;
PFN_XAllocWMHints AllocWMHints;
@ -513,11 +532,13 @@ typedef struct _GLFWlibraryX11
PFN_XCreateColormap CreateColormap;
PFN_XCreateFontCursor CreateFontCursor;
PFN_XCreateIC CreateIC;
PFN_XCreateRegion CreateRegion;
PFN_XCreateWindow CreateWindow;
PFN_XDefineCursor DefineCursor;
PFN_XDeleteContext DeleteContext;
PFN_XDeleteProperty DeleteProperty;
PFN_XDestroyIC DestroyIC;
PFN_XDestroyRegion DestroyRegion;
PFN_XDestroyWindow DestroyWindow;
PFN_XDisplayKeycodes DisplayKeycodes;
PFN_XEventsQueued EventsQueued;
@ -718,6 +739,19 @@ typedef struct _GLFWlibraryX11
PFN_XRenderFindVisualFormat FindVisualFormat;
} xrender;
struct {
GLFWbool available;
void* handle;
int major;
int minor;
int eventBase;
int errorBase;
PFN_XShapeQueryExtension QueryExtension;
PFN_XShapeCombineRegion ShapeCombineRegion;
PFN_XShapeQueryVersion QueryVersion;
PFN_XShapeCombineMask ShapeCombineMask;
} xshape;
} _GLFWlibraryX11;
// X11-specific per-monitor data

View File

@ -463,7 +463,6 @@ static size_t encodeUTF8(char* s, unsigned int ch)
// Decode a Unicode code point from a UTF-8 stream
// Based on cutef8 by Jeff Bezanson (Public Domain)
//
#if defined(X_HAVE_UTF8_STRING)
static unsigned int decodeUTF8(const char** s)
{
unsigned int ch = 0, count = 0;
@ -483,7 +482,6 @@ static unsigned int decodeUTF8(const char** s)
assert(count <= 6);
return ch - offsets[count - 1];
}
#endif /*X_HAVE_UTF8_STRING*/
// Convert the specified Latin-1 string to UTF-8
//
@ -1265,23 +1263,26 @@ static void processEvent(XEvent *event)
if (window->x11.ic)
{
// HACK: Ignore duplicate key press events generated by ibus
// These have the same timestamp as the original event
// Corresponding release events are filtered out
// implicitly by the GLFW key repeat logic
if (window->x11.lastKeyTime < event->xkey.time)
// HACK: Do not report the key press events duplicated by XIM
// Duplicate key releases are filtered out implicitly by
// the GLFW key repeat logic in _glfwInputKey
// A timestamp per key is used to handle simultaneous keys
// NOTE: Always allow the first event for each key through
// (the server never sends a timestamp of zero)
// NOTE: Timestamp difference is compared to handle wrap-around
Time diff = event->xkey.time - window->x11.keyPressTimes[keycode];
if (diff == event->xkey.time || (diff > 0 && diff < (1 << 31)))
{
if (keycode)
_glfwInputKey(window, key, keycode, GLFW_PRESS, mods);
window->x11.lastKeyTime = event->xkey.time;
window->x11.keyPressTimes[keycode] = event->xkey.time;
}
if (!filtered)
{
int count;
Status status;
#if defined(X_HAVE_UTF8_STRING)
char buffer[100];
char* chars = buffer;
@ -1306,33 +1307,6 @@ static void processEvent(XEvent *event)
while (c - chars < count)
_glfwInputChar(window, decodeUTF8(&c), mods, plain);
}
#else /*X_HAVE_UTF8_STRING*/
wchar_t buffer[16];
wchar_t* chars = buffer;
count = XwcLookupString(window->x11.ic,
&event->xkey,
buffer,
sizeof(buffer) / sizeof(wchar_t),
NULL,
&status);
if (status == XBufferOverflow)
{
chars = calloc(count, sizeof(wchar_t));
count = XwcLookupString(window->x11.ic,
&event->xkey,
chars, count,
NULL, &status);
}
if (status == XLookupChars || status == XLookupBoth)
{
int i;
for (i = 0; i < count; i++)
_glfwInputChar(window, chars[i], mods, plain);
}
#endif /*X_HAVE_UTF8_STRING*/
if (chars != buffer)
free(chars);
@ -2102,21 +2076,14 @@ void _glfwPlatformDestroyWindow(_GLFWwindow* window)
void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title)
{
#if defined(X_HAVE_UTF8_STRING)
Xutf8SetWMProperties(_glfw.x11.display,
window->x11.handle,
title, title,
NULL, 0,
NULL, NULL, NULL);
#else
// This may be a slightly better fallback than using XStoreName and
// XSetIconName, which always store their arguments using STRING
XmbSetWMProperties(_glfw.x11.display,
window->x11.handle,
title, title,
NULL, 0,
NULL, NULL, NULL);
#endif
if (_glfw.x11.xlib.utf8)
{
Xutf8SetWMProperties(_glfw.x11.display,
window->x11.handle,
title, title,
NULL, 0,
NULL, NULL, NULL);
}
XChangeProperty(_glfw.x11.display, window->x11.handle,
_glfw.x11.NET_WM_NAME, _glfw.x11.UTF8_STRING, 8,
@ -2609,13 +2576,19 @@ int _glfwPlatformWindowHovered(_GLFWwindow* window)
int rootX, rootY, childX, childY;
unsigned int mask;
if (!XQueryPointer(_glfw.x11.display, w,
&root, &w, &rootX, &rootY, &childX, &childY, &mask))
{
return GLFW_FALSE;
}
_glfwGrabErrorHandlerX11();
if (w == window->x11.handle)
const Bool result = XQueryPointer(_glfw.x11.display, w,
&root, &w, &rootX, &rootY,
&childX, &childY, &mask);
_glfwReleaseErrorHandlerX11();
if (_glfw.x11.errorCode == BadWindow)
w = _glfw.x11.root;
else if (!result)
return GLFW_FALSE;
else if (w == window->x11.handle)
return GLFW_TRUE;
}
@ -2729,6 +2702,25 @@ void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled)
XFlush(_glfw.x11.display);
}
void _glfwPlatformSetWindowMousePassthrough(_GLFWwindow* window, GLFWbool enabled)
{
if (!_glfw.x11.xshape.available)
return;
if (enabled)
{
Region region = XCreateRegion();
XShapeCombineRegion(_glfw.x11.display, window->x11.handle,
ShapeInput, 0, 0, region, ShapeSet);
XDestroyRegion(region);
}
else
{
XShapeCombineMask(_glfw.x11.display, window->x11.handle,
ShapeInput, 0, 0, None, ShapeSet);
}
}
float _glfwPlatformGetWindowOpacity(_GLFWwindow* window)
{
float opacity = 1.f;
@ -2784,7 +2776,8 @@ void _glfwPlatformPollEvents(void)
_GLFWwindow* window;
#if defined(__linux__)
_glfwDetectJoystickConnectionLinux();
if (_glfw.joysticksInitialized)
_glfwDetectJoystickConnectionLinux();
#endif
XPending(_glfw.x11.display);
@ -3048,12 +3041,40 @@ const char* _glfwPlatformGetClipboardString(void)
return getSelectionString(_glfw.x11.CLIPBOARD);
}
EGLenum _glfwPlatformGetEGLPlatform(void)
EGLenum _glfwPlatformGetEGLPlatform(EGLint** attribs)
{
if (_glfw.egl.ANGLE_platform_angle)
{
int type = 0;
if (_glfw.egl.ANGLE_platform_angle_opengl)
{
if (_glfw.hints.init.angleType == GLFW_ANGLE_PLATFORM_TYPE_OPENGL)
type = EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE;
}
if (_glfw.egl.ANGLE_platform_angle_vulkan)
{
if (_glfw.hints.init.angleType == GLFW_ANGLE_PLATFORM_TYPE_VULKAN)
type = EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE;
}
if (type)
{
*attribs = calloc(5, sizeof(EGLint));
(*attribs)[0] = EGL_PLATFORM_ANGLE_TYPE_ANGLE;
(*attribs)[1] = type;
(*attribs)[2] = EGL_PLATFORM_ANGLE_NATIVE_PLATFORM_TYPE_ANGLE;
(*attribs)[3] = EGL_PLATFORM_X11_EXT;
(*attribs)[4] = EGL_NONE;
return EGL_PLATFORM_ANGLE_ANGLE;
}
}
if (_glfw.egl.EXT_platform_base && _glfw.egl.EXT_platform_x11)
return EGL_PLATFORM_X11_EXT;
else
return 0;
return 0;
}
EGLNativeDisplayType _glfwPlatformGetEGLNativeDisplay(void)

View File

@ -34,13 +34,12 @@ add_executable(gamma WIN32 MACOSX_BUNDLE gamma.c ${GLAD_GL})
add_executable(icon WIN32 MACOSX_BUNDLE icon.c ${GLAD_GL})
add_executable(inputlag WIN32 MACOSX_BUNDLE inputlag.c ${GETOPT} ${GLAD_GL})
add_executable(joysticks WIN32 MACOSX_BUNDLE joysticks.c ${GLAD_GL})
add_executable(opacity WIN32 MACOSX_BUNDLE opacity.c ${GLAD_GL})
add_executable(tearing WIN32 MACOSX_BUNDLE tearing.c ${GLAD_GL})
add_executable(threads WIN32 MACOSX_BUNDLE threads.c ${TINYCTHREAD} ${GLAD_GL})
add_executable(timeout WIN32 MACOSX_BUNDLE timeout.c ${GLAD_GL})
add_executable(title WIN32 MACOSX_BUNDLE title.c ${GLAD_GL})
add_executable(triangle-vulkan WIN32 triangle-vulkan.c ${GLAD_VULKAN})
add_executable(windows WIN32 MACOSX_BUNDLE windows.c ${GLAD_GL})
add_executable(window WIN32 MACOSX_BUNDLE window.c ${GLAD_GL})
target_link_libraries(empty Threads::Threads)
target_link_libraries(threads Threads::Threads)
@ -49,8 +48,8 @@ if (RT_LIBRARY)
target_link_libraries(threads "${RT_LIBRARY}")
endif()
set(GUI_ONLY_BINARIES empty gamma icon inputlag joysticks opacity tearing
threads timeout title triangle-vulkan windows)
set(GUI_ONLY_BINARIES empty gamma icon inputlag joysticks tearing threads
timeout title triangle-vulkan window)
set(CONSOLE_BINARIES clipboard events msaa glfwinfo iconify monitors reopen
cursor)
@ -69,12 +68,11 @@ if (APPLE)
set_target_properties(gamma PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Gamma")
set_target_properties(inputlag PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Input Lag")
set_target_properties(joysticks PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Joysticks")
set_target_properties(opacity PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Opacity")
set_target_properties(tearing PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Tearing")
set_target_properties(threads PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Threads")
set_target_properties(timeout PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Timeout")
set_target_properties(title PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Title")
set_target_properties(windows PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Windows")
set_target_properties(window PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Window")
set_target_properties(${GUI_ONLY_BINARIES} PROPERTIES
MACOSX_BUNDLE_SHORT_VERSION_STRING ${GLFW_VERSION}

View File

@ -55,6 +55,13 @@
#define BEHAVIOR_NAME_NONE "none"
#define BEHAVIOR_NAME_FLUSH "flush"
#define ANGLE_TYPE_OPENGL "gl"
#define ANGLE_TYPE_OPENGLES "es"
#define ANGLE_TYPE_D3D9 "d3d9"
#define ANGLE_TYPE_D3D11 "d3d11"
#define ANGLE_TYPE_VULKAN "vk"
#define ANGLE_TYPE_METAL "mtl"
static void usage(void)
{
printf("Usage: glfwinfo [OPTION]...\n");
@ -101,6 +108,13 @@ static void usage(void)
printf(" --srgb request an sRGB capable framebuffer\n");
printf(" --singlebuffer request single-buffering\n");
printf(" --no-error request a context that does not emit errors\n");
printf(" --angle-type=TYPE the ANGLE platform type to use ("
ANGLE_TYPE_OPENGL ", "
ANGLE_TYPE_OPENGLES ", "
ANGLE_TYPE_D3D9 ", "
ANGLE_TYPE_D3D11 ", "
ANGLE_TYPE_VULKAN " or "
ANGLE_TYPE_METAL ")\n");
printf(" --graphics-switching request macOS graphics switching\n");
}
@ -278,7 +292,7 @@ static void list_vulkan_device_layers(VkInstance instance, VkPhysicalDevice devi
free(lp);
}
static int valid_version(void)
static bool valid_version(void)
{
int major, minor, revision;
glfwGetVersion(&major, &minor, &revision);
@ -286,13 +300,13 @@ static int valid_version(void)
if (major != GLFW_VERSION_MAJOR)
{
printf("*** ERROR: GLFW major version mismatch! ***\n");
return GLFW_FALSE;
return false;
}
if (minor != GLFW_VERSION_MINOR || revision != GLFW_VERSION_REVISION)
printf("*** WARNING: GLFW version mismatch! ***\n");
return GLFW_TRUE;
return true;
}
static void print_version(void)
@ -318,13 +332,42 @@ int main(int argc, char** argv)
int ch;
bool list_extensions = false, list_layers = false;
// These duplicate the defaults for each hint
int client_api = GLFW_OPENGL_API;
int context_major = 1;
int context_minor = 0;
int context_release = GLFW_ANY_RELEASE_BEHAVIOR;
int context_creation_api = GLFW_NATIVE_CONTEXT_API;
int context_robustness = GLFW_NO_ROBUSTNESS;
bool context_debug = false;
bool context_no_error = false;
bool opengl_forward = false;
int opengl_profile = GLFW_OPENGL_ANY_PROFILE;
int fb_red_bits = 8;
int fb_green_bits = 8;
int fb_blue_bits = 8;
int fb_alpha_bits = 8;
int fb_depth_bits = 24;
int fb_stencil_bits = 8;
int fb_accum_red_bits = 0;
int fb_accum_green_bits = 0;
int fb_accum_blue_bits = 0;
int fb_accum_alpha_bits = 0;
int fb_aux_buffers = 0;
int fb_samples = 0;
bool fb_stereo = false;
bool fb_srgb = false;
bool fb_doublebuffer = true;
int angle_type = GLFW_ANGLE_PLATFORM_TYPE_NONE;
bool cocoa_graphics_switching = false;
enum { CLIENT, CONTEXT, BEHAVIOR, DEBUG_CONTEXT, FORWARD, HELP,
EXTENSIONS, LAYERS,
MAJOR, MINOR, PROFILE, ROBUSTNESS, VERSION,
REDBITS, GREENBITS, BLUEBITS, ALPHABITS, DEPTHBITS, STENCILBITS,
ACCUMREDBITS, ACCUMGREENBITS, ACCUMBLUEBITS, ACCUMALPHABITS,
AUXBUFFERS, SAMPLES, STEREO, SRGB, SINGLEBUFFER, NOERROR_SRSLY,
GRAPHICS_SWITCHING };
ANGLE_TYPE, GRAPHICS_SWITCHING };
const struct option options[] =
{
{ "behavior", 1, NULL, BEHAVIOR },
@ -356,22 +399,11 @@ int main(int argc, char** argv)
{ "srgb", 0, NULL, SRGB },
{ "singlebuffer", 0, NULL, SINGLEBUFFER },
{ "no-error", 0, NULL, NOERROR_SRSLY },
{ "angle-type", 1, NULL, ANGLE_TYPE },
{ "graphics-switching", 0, NULL, GRAPHICS_SWITCHING },
{ NULL, 0, NULL, 0 }
};
// Initialize GLFW and create window
if (!valid_version())
exit(EXIT_FAILURE);
glfwSetErrorCallback(error_callback);
glfwInitHint(GLFW_COCOA_MENUBAR, GLFW_FALSE);
if (!glfwInit())
exit(EXIT_FAILURE);
while ((ch = getopt_long(argc, argv, "a:b:c:dfhlm:n:p:s:v", options, NULL)) != -1)
{
switch (ch)
@ -379,9 +411,9 @@ int main(int argc, char** argv)
case 'a':
case CLIENT:
if (strcasecmp(optarg, API_NAME_OPENGL) == 0)
glfwWindowHint(GLFW_CLIENT_API, GLFW_OPENGL_API);
client_api = GLFW_OPENGL_API;
else if (strcasecmp(optarg, API_NAME_OPENGL_ES) == 0)
glfwWindowHint(GLFW_CLIENT_API, GLFW_OPENGL_ES_API);
client_api = GLFW_OPENGL_ES_API;
else
{
usage();
@ -391,15 +423,9 @@ int main(int argc, char** argv)
case 'b':
case BEHAVIOR:
if (strcasecmp(optarg, BEHAVIOR_NAME_NONE) == 0)
{
glfwWindowHint(GLFW_CONTEXT_RELEASE_BEHAVIOR,
GLFW_RELEASE_BEHAVIOR_NONE);
}
context_release = GLFW_RELEASE_BEHAVIOR_NONE;
else if (strcasecmp(optarg, BEHAVIOR_NAME_FLUSH) == 0)
{
glfwWindowHint(GLFW_CONTEXT_RELEASE_BEHAVIOR,
GLFW_RELEASE_BEHAVIOR_FLUSH);
}
context_release = GLFW_RELEASE_BEHAVIOR_FLUSH;
else
{
usage();
@ -409,11 +435,11 @@ int main(int argc, char** argv)
case 'c':
case CONTEXT:
if (strcasecmp(optarg, API_NAME_NATIVE) == 0)
glfwWindowHint(GLFW_CONTEXT_CREATION_API, GLFW_NATIVE_CONTEXT_API);
context_creation_api = GLFW_NATIVE_CONTEXT_API;
else if (strcasecmp(optarg, API_NAME_EGL) == 0)
glfwWindowHint(GLFW_CONTEXT_CREATION_API, GLFW_EGL_CONTEXT_API);
context_creation_api = GLFW_EGL_CONTEXT_API;
else if (strcasecmp(optarg, API_NAME_OSMESA) == 0)
glfwWindowHint(GLFW_CONTEXT_CREATION_API, GLFW_OSMESA_CONTEXT_API);
context_creation_api = GLFW_OSMESA_CONTEXT_API;
else
{
usage();
@ -422,11 +448,11 @@ int main(int argc, char** argv)
break;
case 'd':
case DEBUG_CONTEXT:
glfwWindowHint(GLFW_OPENGL_DEBUG_CONTEXT, GLFW_TRUE);
context_debug = true;
break;
case 'f':
case FORWARD:
glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GLFW_TRUE);
opengl_forward = true;
break;
case 'h':
case HELP:
@ -434,31 +460,25 @@ int main(int argc, char** argv)
exit(EXIT_SUCCESS);
case 'l':
case EXTENSIONS:
list_extensions = GLFW_TRUE;
list_extensions = true;
break;
case LAYERS:
list_layers = GLFW_TRUE;
list_layers = true;
break;
case 'm':
case MAJOR:
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, atoi(optarg));
context_major = atoi(optarg);
break;
case 'n':
case MINOR:
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, atoi(optarg));
context_minor = atoi(optarg);
break;
case 'p':
case PROFILE:
if (strcasecmp(optarg, PROFILE_NAME_CORE) == 0)
{
glfwWindowHint(GLFW_OPENGL_PROFILE,
GLFW_OPENGL_CORE_PROFILE);
}
opengl_profile = GLFW_OPENGL_CORE_PROFILE;
else if (strcasecmp(optarg, PROFILE_NAME_COMPAT) == 0)
{
glfwWindowHint(GLFW_OPENGL_PROFILE,
GLFW_OPENGL_COMPAT_PROFILE);
}
opengl_profile = GLFW_OPENGL_COMPAT_PROFILE;
else
{
usage();
@ -468,15 +488,9 @@ int main(int argc, char** argv)
case 's':
case ROBUSTNESS:
if (strcasecmp(optarg, STRATEGY_NAME_NONE) == 0)
{
glfwWindowHint(GLFW_CONTEXT_ROBUSTNESS,
GLFW_NO_RESET_NOTIFICATION);
}
context_robustness = GLFW_NO_RESET_NOTIFICATION;
else if (strcasecmp(optarg, STRATEGY_NAME_LOSE) == 0)
{
glfwWindowHint(GLFW_CONTEXT_ROBUSTNESS,
GLFW_LOSE_CONTEXT_ON_RESET);
}
context_robustness = GLFW_LOSE_CONTEXT_ON_RESET;
else
{
usage();
@ -489,90 +503,109 @@ int main(int argc, char** argv)
exit(EXIT_SUCCESS);
case REDBITS:
if (strcmp(optarg, "-") == 0)
glfwWindowHint(GLFW_RED_BITS, GLFW_DONT_CARE);
fb_red_bits = GLFW_DONT_CARE;
else
glfwWindowHint(GLFW_RED_BITS, atoi(optarg));
fb_red_bits = atoi(optarg);
break;
case GREENBITS:
if (strcmp(optarg, "-") == 0)
glfwWindowHint(GLFW_GREEN_BITS, GLFW_DONT_CARE);
fb_green_bits = GLFW_DONT_CARE;
else
glfwWindowHint(GLFW_GREEN_BITS, atoi(optarg));
fb_green_bits = atoi(optarg);
break;
case BLUEBITS:
if (strcmp(optarg, "-") == 0)
glfwWindowHint(GLFW_BLUE_BITS, GLFW_DONT_CARE);
fb_blue_bits = GLFW_DONT_CARE;
else
glfwWindowHint(GLFW_BLUE_BITS, atoi(optarg));
fb_blue_bits = atoi(optarg);
break;
case ALPHABITS:
if (strcmp(optarg, "-") == 0)
glfwWindowHint(GLFW_ALPHA_BITS, GLFW_DONT_CARE);
fb_alpha_bits = GLFW_DONT_CARE;
else
glfwWindowHint(GLFW_ALPHA_BITS, atoi(optarg));
fb_alpha_bits = atoi(optarg);
break;
case DEPTHBITS:
if (strcmp(optarg, "-") == 0)
glfwWindowHint(GLFW_DEPTH_BITS, GLFW_DONT_CARE);
fb_depth_bits = GLFW_DONT_CARE;
else
glfwWindowHint(GLFW_DEPTH_BITS, atoi(optarg));
fb_depth_bits = atoi(optarg);
break;
case STENCILBITS:
if (strcmp(optarg, "-") == 0)
glfwWindowHint(GLFW_STENCIL_BITS, GLFW_DONT_CARE);
fb_stencil_bits = GLFW_DONT_CARE;
else
glfwWindowHint(GLFW_STENCIL_BITS, atoi(optarg));
fb_stencil_bits = atoi(optarg);
break;
case ACCUMREDBITS:
if (strcmp(optarg, "-") == 0)
glfwWindowHint(GLFW_ACCUM_RED_BITS, GLFW_DONT_CARE);
fb_accum_red_bits = GLFW_DONT_CARE;
else
glfwWindowHint(GLFW_ACCUM_RED_BITS, atoi(optarg));
fb_accum_red_bits = atoi(optarg);
break;
case ACCUMGREENBITS:
if (strcmp(optarg, "-") == 0)
glfwWindowHint(GLFW_ACCUM_GREEN_BITS, GLFW_DONT_CARE);
fb_accum_green_bits = GLFW_DONT_CARE;
else
glfwWindowHint(GLFW_ACCUM_GREEN_BITS, atoi(optarg));
fb_accum_green_bits = atoi(optarg);
break;
case ACCUMBLUEBITS:
if (strcmp(optarg, "-") == 0)
glfwWindowHint(GLFW_ACCUM_BLUE_BITS, GLFW_DONT_CARE);
fb_accum_blue_bits = GLFW_DONT_CARE;
else
glfwWindowHint(GLFW_ACCUM_BLUE_BITS, atoi(optarg));
fb_accum_blue_bits = atoi(optarg);
break;
case ACCUMALPHABITS:
if (strcmp(optarg, "-") == 0)
glfwWindowHint(GLFW_ACCUM_ALPHA_BITS, GLFW_DONT_CARE);
fb_accum_alpha_bits = GLFW_DONT_CARE;
else
glfwWindowHint(GLFW_ACCUM_ALPHA_BITS, atoi(optarg));
fb_accum_alpha_bits = atoi(optarg);
break;
case AUXBUFFERS:
if (strcmp(optarg, "-") == 0)
glfwWindowHint(GLFW_AUX_BUFFERS, GLFW_DONT_CARE);
fb_aux_buffers = GLFW_DONT_CARE;
else
glfwWindowHint(GLFW_AUX_BUFFERS, atoi(optarg));
fb_aux_buffers = atoi(optarg);
break;
case SAMPLES:
if (strcmp(optarg, "-") == 0)
glfwWindowHint(GLFW_SAMPLES, GLFW_DONT_CARE);
fb_samples = GLFW_DONT_CARE;
else
glfwWindowHint(GLFW_SAMPLES, atoi(optarg));
fb_samples = atoi(optarg);
break;
case STEREO:
glfwWindowHint(GLFW_STEREO, GLFW_TRUE);
fb_stereo = true;
break;
case SRGB:
glfwWindowHint(GLFW_SRGB_CAPABLE, GLFW_TRUE);
fb_srgb = true;
break;
case SINGLEBUFFER:
glfwWindowHint(GLFW_DOUBLEBUFFER, GLFW_FALSE);
fb_doublebuffer = false;
break;
case NOERROR_SRSLY:
glfwWindowHint(GLFW_CONTEXT_NO_ERROR, GLFW_TRUE);
context_no_error = true;
break;
case ANGLE_TYPE:
if (strcmp(optarg, ANGLE_TYPE_OPENGL) == 0)
angle_type = GLFW_ANGLE_PLATFORM_TYPE_OPENGL;
else if (strcmp(optarg, ANGLE_TYPE_OPENGLES) == 0)
angle_type = GLFW_ANGLE_PLATFORM_TYPE_OPENGLES;
else if (strcmp(optarg, ANGLE_TYPE_D3D9) == 0)
angle_type = GLFW_ANGLE_PLATFORM_TYPE_D3D9;
else if (strcmp(optarg, ANGLE_TYPE_D3D11) == 0)
angle_type = GLFW_ANGLE_PLATFORM_TYPE_D3D11;
else if (strcmp(optarg, ANGLE_TYPE_VULKAN) == 0)
angle_type = GLFW_ANGLE_PLATFORM_TYPE_VULKAN;
else if (strcmp(optarg, ANGLE_TYPE_METAL) == 0)
angle_type = GLFW_ANGLE_PLATFORM_TYPE_METAL;
else
{
usage();
exit(EXIT_FAILURE);
}
break;
case GRAPHICS_SWITCHING:
glfwWindowHint(GLFW_COCOA_GRAPHICS_SWITCHING, GLFW_TRUE);
cocoa_graphics_switching = true;
break;
default:
usage();
@ -580,9 +613,52 @@ int main(int argc, char** argv)
}
}
// Initialize GLFW and create window
if (!valid_version())
exit(EXIT_FAILURE);
glfwSetErrorCallback(error_callback);
glfwInitHint(GLFW_COCOA_MENUBAR, false);
glfwInitHint(GLFW_ANGLE_PLATFORM_TYPE, angle_type);
if (!glfwInit())
exit(EXIT_FAILURE);
print_version();
glfwWindowHint(GLFW_VISIBLE, GLFW_FALSE);
glfwWindowHint(GLFW_VISIBLE, false);
glfwWindowHint(GLFW_CLIENT_API, client_api);
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, context_major);
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, context_minor);
glfwWindowHint(GLFW_CONTEXT_RELEASE_BEHAVIOR, context_release);
glfwWindowHint(GLFW_CONTEXT_CREATION_API, context_creation_api);
glfwWindowHint(GLFW_CONTEXT_ROBUSTNESS, context_robustness);
glfwWindowHint(GLFW_CONTEXT_DEBUG, context_debug);
glfwWindowHint(GLFW_CONTEXT_NO_ERROR, context_no_error);
glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, opengl_forward);
glfwWindowHint(GLFW_OPENGL_PROFILE, opengl_profile);
glfwWindowHint(GLFW_RED_BITS, fb_red_bits);
glfwWindowHint(GLFW_BLUE_BITS, fb_blue_bits);
glfwWindowHint(GLFW_GREEN_BITS, fb_green_bits);
glfwWindowHint(GLFW_ALPHA_BITS, fb_alpha_bits);
glfwWindowHint(GLFW_DEPTH_BITS, fb_depth_bits);
glfwWindowHint(GLFW_STENCIL_BITS, fb_stencil_bits);
glfwWindowHint(GLFW_ACCUM_RED_BITS, fb_accum_red_bits);
glfwWindowHint(GLFW_ACCUM_GREEN_BITS, fb_accum_green_bits);
glfwWindowHint(GLFW_ACCUM_BLUE_BITS, fb_accum_blue_bits);
glfwWindowHint(GLFW_ACCUM_ALPHA_BITS, fb_accum_alpha_bits);
glfwWindowHint(GLFW_AUX_BUFFERS, fb_aux_buffers);
glfwWindowHint(GLFW_SAMPLES, fb_samples);
glfwWindowHint(GLFW_STEREO, fb_stereo);
glfwWindowHint(GLFW_SRGB_CAPABLE, fb_srgb);
glfwWindowHint(GLFW_DOUBLEBUFFER, fb_doublebuffer);
glfwWindowHint(GLFW_COCOA_GRAPHICS_SWITCHING, cocoa_graphics_switching);
GLFWwindow* window = glfwCreateWindow(200, 200, "Version", NULL, NULL);
if (!window)
@ -639,7 +715,7 @@ int main(int argc, char** argv)
if (glfwGetWindowAttrib(window, GLFW_OPENGL_FORWARD_COMPAT))
printf(" forward-compatible");
if (glfwGetWindowAttrib(window, GLFW_OPENGL_DEBUG_CONTEXT))
if (glfwGetWindowAttrib(window, GLFW_CONTEXT_DEBUG))
printf(" debug");
if (glfwGetWindowAttrib(window, GLFW_CONTEXT_ROBUSTNESS) == GLFW_LOSE_CONTEXT_ON_RESET)
printf(" robustness");

View File

@ -1,109 +0,0 @@
//========================================================================
// Window opacity test program
// Copyright (c) Camilla Löwy <elmindreda@glfw.org>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
#include <glad/gl.h>
#define GLFW_INCLUDE_NONE
#include <GLFW/glfw3.h>
#define NK_IMPLEMENTATION
#define NK_INCLUDE_FIXED_TYPES
#define NK_INCLUDE_FONT_BAKING
#define NK_INCLUDE_DEFAULT_FONT
#define NK_INCLUDE_DEFAULT_ALLOCATOR
#define NK_INCLUDE_VERTEX_BUFFER_OUTPUT
#define NK_INCLUDE_STANDARD_VARARGS
#include <nuklear.h>
#define NK_GLFW_GL2_IMPLEMENTATION
#include <nuklear_glfw_gl2.h>
#include <stdio.h>
#include <stdlib.h>
static void error_callback(int error, const char* description)
{
fprintf(stderr, "Error: %s\n", description);
}
int main(int argc, char** argv)
{
GLFWwindow* window;
struct nk_context* nk;
struct nk_font_atlas* atlas;
glfwSetErrorCallback(error_callback);
if (!glfwInit())
exit(EXIT_FAILURE);
glfwWindowHint(GLFW_SCALE_TO_MONITOR, GLFW_TRUE);
glfwWindowHint(GLFW_WIN32_KEYBOARD_MENU, GLFW_TRUE);
window = glfwCreateWindow(400, 400, "Opacity", NULL, NULL);
if (!window)
{
glfwTerminate();
exit(EXIT_FAILURE);
}
glfwMakeContextCurrent(window);
gladLoadGL(glfwGetProcAddress);
glfwSwapInterval(1);
nk = nk_glfw3_init(window, NK_GLFW3_INSTALL_CALLBACKS);
nk_glfw3_font_stash_begin(&atlas);
nk_glfw3_font_stash_end();
while (!glfwWindowShouldClose(window))
{
int width, height;
struct nk_rect area;
glfwGetWindowSize(window, &width, &height);
area = nk_rect(0.f, 0.f, (float) width, (float) height);
glClear(GL_COLOR_BUFFER_BIT);
nk_glfw3_new_frame();
if (nk_begin(nk, "", area, 0))
{
float opacity = glfwGetWindowOpacity(window);
nk_layout_row_dynamic(nk, 30, 2);
if (nk_slider_float(nk, 0.f, &opacity, 1.f, 0.001f))
glfwSetWindowOpacity(window, opacity);
nk_labelf(nk, NK_TEXT_LEFT, "%0.3f", opacity);
}
nk_end(nk);
nk_glfw3_render(NK_ANTI_ALIASING_ON);
glfwSwapBuffers(window);
glfwWaitEventsTimeout(1.0);
}
nk_glfw3_shutdown();
glfwTerminate();
exit(EXIT_SUCCESS);
}

View File

@ -70,150 +70,54 @@ static GLADapiproc glad_vulkan_callback(const char* name, void* user)
return glfwGetInstanceProcAddress((VkInstance) user, name);
}
static const char fragShaderCode[] = {
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static const uint32_t fragShaderCode[] = {
0x07230203,0x00010000,0x00080007,0x00000014,0x00000000,0x00020011,0x00000001,0x0006000b,
0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
0x0007000f,0x00000004,0x00000004,0x6e69616d,0x00000000,0x00000009,0x00000011,0x00030010,
0x00000004,0x00000007,0x00030003,0x00000002,0x00000190,0x00090004,0x415f4c47,0x735f4252,
0x72617065,0x5f657461,0x64616873,0x6f5f7265,0x63656a62,0x00007374,0x00090004,0x415f4c47,
0x735f4252,0x69646168,0x6c5f676e,0x75676e61,0x5f656761,0x70303234,0x006b6361,0x00040005,
0x00000004,0x6e69616d,0x00000000,0x00050005,0x00000009,0x61724675,0x6c6f4367,0x0000726f,
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0x0000000f,0x00000012,0x00000011,0x00050057,0x00000007,0x00000013,0x0000000e,0x00000012,
0x0003003e,0x00000009,0x00000013,0x000100fd,0x00010038
};
static const char vertShaderCode[] = {
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0x03, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00, 0x14, 0x00, 0x00, 0x00,
0x20, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00,
0x14, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x20, 0x00, 0x04, 0x00, 0x16, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
0x0d, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x16, 0x00, 0x00, 0x00,
0x17, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00,
0x19, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00,
0x20, 0x00, 0x04, 0x00, 0x1b, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
0x14, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x1b, 0x00, 0x00, 0x00,
0x1c, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00,
0x1b, 0x00, 0x00, 0x00, 0x1d, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
0x36, 0x00, 0x05, 0x00, 0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00,
0x05, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00,
0x0c, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00,
0x09, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00,
0x0d, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00,
0x41, 0x00, 0x05, 0x00, 0x19, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00,
0x13, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00,
0x1a, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0xfd, 0x00, 0x01, 0x00,
0x38, 0x00, 0x01, 0x00
static const uint32_t vertShaderCode[] = {
0x07230203,0x00010000,0x00080007,0x00000018,0x00000000,0x00020011,0x00000001,0x0006000b,
0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
0x0009000f,0x00000000,0x00000004,0x6e69616d,0x00000000,0x00000009,0x0000000b,0x00000010,
0x00000014,0x00030003,0x00000002,0x00000190,0x00090004,0x415f4c47,0x735f4252,0x72617065,
0x5f657461,0x64616873,0x6f5f7265,0x63656a62,0x00007374,0x00090004,0x415f4c47,0x735f4252,
0x69646168,0x6c5f676e,0x75676e61,0x5f656761,0x70303234,0x006b6361,0x00040005,0x00000004,
0x6e69616d,0x00000000,0x00050005,0x00000009,0x63786574,0x64726f6f,0x00000000,0x00040005,
0x0000000b,0x72747461,0x00000000,0x00060005,0x0000000e,0x505f6c67,0x65567265,0x78657472,
0x00000000,0x00060006,0x0000000e,0x00000000,0x505f6c67,0x7469736f,0x006e6f69,0x00030005,
0x00000010,0x00000000,0x00030005,0x00000014,0x00736f70,0x00040047,0x00000009,0x0000001e,
0x00000000,0x00040047,0x0000000b,0x0000001e,0x00000001,0x00050048,0x0000000e,0x00000000,
0x0000000b,0x00000000,0x00030047,0x0000000e,0x00000002,0x00040047,0x00000014,0x0000001e,
0x00000000,0x00020013,0x00000002,0x00030021,0x00000003,0x00000002,0x00030016,0x00000006,
0x00000020,0x00040017,0x00000007,0x00000006,0x00000002,0x00040020,0x00000008,0x00000003,
0x00000007,0x0004003b,0x00000008,0x00000009,0x00000003,0x00040020,0x0000000a,0x00000001,
0x00000007,0x0004003b,0x0000000a,0x0000000b,0x00000001,0x00040017,0x0000000d,0x00000006,
0x00000004,0x0003001e,0x0000000e,0x0000000d,0x00040020,0x0000000f,0x00000003,0x0000000e,
0x0004003b,0x0000000f,0x00000010,0x00000003,0x00040015,0x00000011,0x00000020,0x00000001,
0x0004002b,0x00000011,0x00000012,0x00000000,0x00040020,0x00000013,0x00000001,0x0000000d,
0x0004003b,0x00000013,0x00000014,0x00000001,0x00040020,0x00000016,0x00000003,0x0000000d,
0x00050036,0x00000002,0x00000004,0x00000000,0x00000003,0x000200f8,0x00000005,0x0004003d,
0x00000007,0x0000000c,0x0000000b,0x0003003e,0x00000009,0x0000000c,0x0004003d,0x0000000d,
0x00000015,0x00000014,0x00050041,0x00000016,0x00000017,0x00000010,0x00000012,0x0003003e,
0x00000017,0x00000015,0x000100fd,0x00010038
};
struct texture_object {

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@ -0,0 +1,417 @@
//========================================================================
// Window properties test
// Copyright (c) Camilla Löwy <elmindreda@glfw.org>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
#include <glad/gl.h>
#define GLFW_INCLUDE_NONE
#include <GLFW/glfw3.h>
#include <stdarg.h>
#define NK_IMPLEMENTATION
#define NK_INCLUDE_FIXED_TYPES
#define NK_INCLUDE_FONT_BAKING
#define NK_INCLUDE_DEFAULT_FONT
#define NK_INCLUDE_DEFAULT_ALLOCATOR
#define NK_INCLUDE_VERTEX_BUFFER_OUTPUT
#define NK_INCLUDE_STANDARD_VARARGS
#define NK_BUTTON_TRIGGER_ON_RELEASE
#include <nuklear.h>
#define NK_GLFW_GL2_IMPLEMENTATION
#include <nuklear_glfw_gl2.h>
#include <stdbool.h>
#include <stdio.h>
#include <stdlib.h>
#include <limits.h>
int main(int argc, char** argv)
{
int windowed_x, windowed_y, windowed_width, windowed_height;
int last_xpos = INT_MIN, last_ypos = INT_MIN;
int last_width = INT_MIN, last_height = INT_MIN;
int limit_aspect_ratio = false, aspect_numer = 1, aspect_denom = 1;
int limit_min_size = false, min_width = 400, min_height = 400;
int limit_max_size = false, max_width = 400, max_height = 400;
char width_buffer[10] = "", height_buffer[10] = "";
char xpos_buffer[10] = "", ypos_buffer[10] = "";
char numer_buffer[10] = "", denom_buffer[10] = "";
char min_width_buffer[10] = "", min_height_buffer[10] = "";
char max_width_buffer[10] = "", max_height_buffer[10] = "";
int may_close = true;
if (!glfwInit())
exit(EXIT_FAILURE);
glfwWindowHint(GLFW_SCALE_TO_MONITOR, GLFW_TRUE);
glfwWindowHint(GLFW_WIN32_KEYBOARD_MENU, GLFW_TRUE);
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 2);
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 1);
GLFWwindow* window = glfwCreateWindow(600, 600, "Window Features", NULL, NULL);
if (!window)
{
glfwTerminate();
exit(EXIT_FAILURE);
}
glfwMakeContextCurrent(window);
gladLoadGL(glfwGetProcAddress);
glfwSwapInterval(0);
bool position_supported = true;
glfwGetError(NULL);
glfwGetWindowPos(window, &last_xpos, &last_ypos);
sprintf(xpos_buffer, "%i", last_xpos);
sprintf(ypos_buffer, "%i", last_ypos);
if (glfwGetError(NULL) == GLFW_FEATURE_UNAVAILABLE)
position_supported = false;
glfwGetWindowSize(window, &last_width, &last_height);
sprintf(width_buffer, "%i", last_width);
sprintf(height_buffer, "%i", last_height);
sprintf(numer_buffer, "%i", aspect_numer);
sprintf(denom_buffer, "%i", aspect_denom);
sprintf(min_width_buffer, "%i", min_width);
sprintf(min_height_buffer, "%i", min_height);
sprintf(max_width_buffer, "%i", max_width);
sprintf(max_height_buffer, "%i", max_height);
struct nk_context* nk = nk_glfw3_init(window, NK_GLFW3_INSTALL_CALLBACKS);
struct nk_font_atlas* atlas;
nk_glfw3_font_stash_begin(&atlas);
nk_glfw3_font_stash_end();
while (!(may_close && glfwWindowShouldClose(window)))
{
int width, height;
glfwGetWindowSize(window, &width, &height);
struct nk_rect area = nk_rect(0.f, 0.f, (float) width, (float) height);
nk_window_set_bounds(nk, "main", area);
nk_glfw3_new_frame();
if (nk_begin(nk, "main", area, 0))
{
nk_layout_row_dynamic(nk, 30, 4);
if (nk_button_label(nk, "Toggle Fullscreen"))
{
if (glfwGetWindowMonitor(window))
{
glfwSetWindowMonitor(window, NULL,
windowed_x, windowed_y,
windowed_width, windowed_height, 0);
}
else
{
GLFWmonitor* monitor = glfwGetPrimaryMonitor();
const GLFWvidmode* mode = glfwGetVideoMode(monitor);
glfwGetWindowPos(window, &windowed_x, &windowed_y);
glfwGetWindowSize(window, &windowed_width, &windowed_height);
glfwSetWindowMonitor(window, monitor,
0, 0, mode->width, mode->height,
mode->refreshRate);
}
}
if (nk_button_label(nk, "Maximize"))
glfwMaximizeWindow(window);
if (nk_button_label(nk, "Iconify"))
glfwIconifyWindow(window);
if (nk_button_label(nk, "Restore"))
glfwRestoreWindow(window);
nk_layout_row_dynamic(nk, 30, 1);
if (glfwGetWindowAttrib(window, GLFW_MOUSE_PASSTHROUGH))
{
nk_label(nk, "Press H to disable mouse passthrough", NK_TEXT_CENTERED);
if (glfwGetKey(window, GLFW_KEY_H))
glfwSetWindowAttrib(window, GLFW_MOUSE_PASSTHROUGH, false);
}
nk_label(nk, "Press Enter in a text field to set value", NK_TEXT_CENTERED);
nk_flags events;
const nk_flags flags = NK_EDIT_FIELD |
NK_EDIT_SIG_ENTER |
NK_EDIT_GOTO_END_ON_ACTIVATE;
if (position_supported)
{
int xpos, ypos;
glfwGetWindowPos(window, &xpos, &ypos);
nk_layout_row_dynamic(nk, 30, 3);
nk_label(nk, "Position", NK_TEXT_LEFT);
events = nk_edit_string_zero_terminated(nk, flags, xpos_buffer,
sizeof(xpos_buffer),
nk_filter_decimal);
if (events & NK_EDIT_COMMITED)
{
xpos = atoi(xpos_buffer);
glfwSetWindowPos(window, xpos, ypos);
}
else if (xpos != last_xpos || (events & NK_EDIT_DEACTIVATED))
sprintf(xpos_buffer, "%i", xpos);
events = nk_edit_string_zero_terminated(nk, flags, ypos_buffer,
sizeof(ypos_buffer),
nk_filter_decimal);
if (events & NK_EDIT_COMMITED)
{
ypos = atoi(ypos_buffer);
glfwSetWindowPos(window, xpos, ypos);
}
else if (ypos != last_ypos || (events & NK_EDIT_DEACTIVATED))
sprintf(ypos_buffer, "%i", ypos);
last_xpos = xpos;
last_ypos = ypos;
}
else
nk_label(nk, "Position not supported", NK_TEXT_LEFT);
nk_layout_row_dynamic(nk, 30, 3);
nk_label(nk, "Size", NK_TEXT_LEFT);
events = nk_edit_string_zero_terminated(nk, flags, width_buffer,
sizeof(width_buffer),
nk_filter_decimal);
if (events & NK_EDIT_COMMITED)
{
width = atoi(width_buffer);
glfwSetWindowSize(window, width, height);
}
else if (width != last_width || (events & NK_EDIT_DEACTIVATED))
sprintf(width_buffer, "%i", width);
events = nk_edit_string_zero_terminated(nk, flags, height_buffer,
sizeof(height_buffer),
nk_filter_decimal);
if (events & NK_EDIT_COMMITED)
{
height = atoi(height_buffer);
glfwSetWindowSize(window, width, height);
}
else if (height != last_height || (events & NK_EDIT_DEACTIVATED))
sprintf(height_buffer, "%i", height);
last_width = width;
last_height = height;
bool update_ratio_limit = false;
if (nk_checkbox_label(nk, "Aspect Ratio", &limit_aspect_ratio))
update_ratio_limit = true;
events = nk_edit_string_zero_terminated(nk, flags, numer_buffer,
sizeof(numer_buffer),
nk_filter_decimal);
if (events & NK_EDIT_COMMITED)
{
aspect_numer = abs(atoi(numer_buffer));
update_ratio_limit = true;
}
else if (events & NK_EDIT_DEACTIVATED)
sprintf(numer_buffer, "%i", aspect_numer);
events = nk_edit_string_zero_terminated(nk, flags, denom_buffer,
sizeof(denom_buffer),
nk_filter_decimal);
if (events & NK_EDIT_COMMITED)
{
aspect_denom = abs(atoi(denom_buffer));
update_ratio_limit = true;
}
else if (events & NK_EDIT_DEACTIVATED)
sprintf(denom_buffer, "%i", aspect_denom);
if (update_ratio_limit)
{
if (limit_aspect_ratio)
glfwSetWindowAspectRatio(window, aspect_numer, aspect_denom);
else
glfwSetWindowAspectRatio(window, GLFW_DONT_CARE, GLFW_DONT_CARE);
}
bool update_size_limit = false;
if (nk_checkbox_label(nk, "Minimum Size", &limit_min_size))
update_size_limit = true;
events = nk_edit_string_zero_terminated(nk, flags, min_width_buffer,
sizeof(min_width_buffer),
nk_filter_decimal);
if (events & NK_EDIT_COMMITED)
{
min_width = abs(atoi(min_width_buffer));
update_size_limit = true;
}
else if (events & NK_EDIT_DEACTIVATED)
sprintf(min_width_buffer, "%i", min_width);
events = nk_edit_string_zero_terminated(nk, flags, min_height_buffer,
sizeof(min_height_buffer),
nk_filter_decimal);
if (events & NK_EDIT_COMMITED)
{
min_height = abs(atoi(min_height_buffer));
update_size_limit = true;
}
else if (events & NK_EDIT_DEACTIVATED)
sprintf(min_height_buffer, "%i", min_height);
if (nk_checkbox_label(nk, "Maximum Size", &limit_max_size))
update_size_limit = true;
events = nk_edit_string_zero_terminated(nk, flags, max_width_buffer,
sizeof(max_width_buffer),
nk_filter_decimal);
if (events & NK_EDIT_COMMITED)
{
max_width = abs(atoi(max_width_buffer));
update_size_limit = true;
}
else if (events & NK_EDIT_DEACTIVATED)
sprintf(max_width_buffer, "%i", max_width);
events = nk_edit_string_zero_terminated(nk, flags, max_height_buffer,
sizeof(max_height_buffer),
nk_filter_decimal);
if (events & NK_EDIT_COMMITED)
{
max_height = abs(atoi(max_height_buffer));
update_size_limit = true;
}
else if (events & NK_EDIT_DEACTIVATED)
sprintf(max_height_buffer, "%i", max_height);
if (update_size_limit)
{
glfwSetWindowSizeLimits(window,
limit_min_size ? min_width : GLFW_DONT_CARE,
limit_min_size ? min_height : GLFW_DONT_CARE,
limit_max_size ? max_width : GLFW_DONT_CARE,
limit_max_size ? max_height : GLFW_DONT_CARE);
}
int fb_width, fb_height;
glfwGetFramebufferSize(window, &fb_width, &fb_height);
nk_label(nk, "Framebuffer Size", NK_TEXT_LEFT);
nk_labelf(nk, NK_TEXT_LEFT, "%i", fb_width);
nk_labelf(nk, NK_TEXT_LEFT, "%i", fb_height);
float xscale, yscale;
glfwGetWindowContentScale(window, &xscale, &yscale);
nk_label(nk, "Content Scale", NK_TEXT_LEFT);
nk_labelf(nk, NK_TEXT_LEFT, "%f", xscale);
nk_labelf(nk, NK_TEXT_LEFT, "%f", yscale);
nk_layout_row_begin(nk, NK_DYNAMIC, 30, 5);
int frame_left, frame_top, frame_right, frame_bottom;
glfwGetWindowFrameSize(window, &frame_left, &frame_top, &frame_right, &frame_bottom);
nk_layout_row_push(nk, 1.f / 3.f);
nk_label(nk, "Frame Size:", NK_TEXT_LEFT);
nk_layout_row_push(nk, 1.f / 6.f);
nk_labelf(nk, NK_TEXT_LEFT, "%i", frame_left);
nk_layout_row_push(nk, 1.f / 6.f);
nk_labelf(nk, NK_TEXT_LEFT, "%i", frame_top);
nk_layout_row_push(nk, 1.f / 6.f);
nk_labelf(nk, NK_TEXT_LEFT, "%i", frame_right);
nk_layout_row_push(nk, 1.f / 6.f);
nk_labelf(nk, NK_TEXT_LEFT, "%i", frame_bottom);
nk_layout_row_end(nk);
nk_layout_row_begin(nk, NK_DYNAMIC, 30, 2);
float opacity = glfwGetWindowOpacity(window);
nk_layout_row_push(nk, 1.f / 3.f);
nk_labelf(nk, NK_TEXT_LEFT, "Opacity: %0.3f", opacity);
nk_layout_row_push(nk, 2.f / 3.f);
if (nk_slider_float(nk, 0.f, &opacity, 1.f, 0.001f))
glfwSetWindowOpacity(window, opacity);
nk_layout_row_end(nk);
nk_layout_row_begin(nk, NK_DYNAMIC, 30, 2);
int should_close = glfwWindowShouldClose(window);
nk_layout_row_push(nk, 1.f / 3.f);
if (nk_checkbox_label(nk, "Should Close", &should_close))
glfwSetWindowShouldClose(window, should_close);
nk_layout_row_push(nk, 2.f / 3.f);
nk_checkbox_label(nk, "May Close", &may_close);
nk_layout_row_end(nk);
nk_layout_row_dynamic(nk, 30, 1);
nk_label(nk, "Attributes", NK_TEXT_CENTERED);
nk_layout_row_dynamic(nk, 30, width > 200 ? width / 200 : 1);
int decorated = glfwGetWindowAttrib(window, GLFW_DECORATED);
if (nk_checkbox_label(nk, "Decorated", &decorated))
glfwSetWindowAttrib(window, GLFW_DECORATED, decorated);
int resizable = glfwGetWindowAttrib(window, GLFW_RESIZABLE);
if (nk_checkbox_label(nk, "Resizable", &resizable))
glfwSetWindowAttrib(window, GLFW_RESIZABLE, resizable);
int floating = glfwGetWindowAttrib(window, GLFW_FLOATING);
if (nk_checkbox_label(nk, "Floating", &floating))
glfwSetWindowAttrib(window, GLFW_FLOATING, floating);
int passthrough = glfwGetWindowAttrib(window, GLFW_MOUSE_PASSTHROUGH);
if (nk_checkbox_label(nk, "Mouse Passthrough", &passthrough))
glfwSetWindowAttrib(window, GLFW_MOUSE_PASSTHROUGH, passthrough);
int auto_iconify = glfwGetWindowAttrib(window, GLFW_AUTO_ICONIFY);
if (nk_checkbox_label(nk, "Auto Iconify", &auto_iconify))
glfwSetWindowAttrib(window, GLFW_AUTO_ICONIFY, auto_iconify);
nk_value_bool(nk, "Focused", glfwGetWindowAttrib(window, GLFW_FOCUSED));
nk_value_bool(nk, "Hovered", glfwGetWindowAttrib(window, GLFW_HOVERED));
nk_value_bool(nk, "Visible", glfwGetWindowAttrib(window, GLFW_VISIBLE));
nk_value_bool(nk, "Iconified", glfwGetWindowAttrib(window, GLFW_ICONIFIED));
nk_value_bool(nk, "Maximized", glfwGetWindowAttrib(window, GLFW_MAXIMIZED));
}
nk_end(nk);
glClear(GL_COLOR_BUFFER_BIT);
nk_glfw3_render(NK_ANTI_ALIASING_ON);
glfwSwapBuffers(window);
glfwWaitEvents();
}
nk_glfw3_shutdown();
glfwTerminate();
exit(EXIT_SUCCESS);
}