initial drag and drop support for windows and linux

This commit is contained in:
arturo 2013-07-10 11:42:14 +02:00
parent 0e12fb869c
commit f383cc8289
8 changed files with 251 additions and 1 deletions

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@ -772,6 +772,20 @@ typedef void (* GLFWkeyfun)(GLFWwindow*,int,int,int,int);
*/
typedef void (* GLFWcharfun)(GLFWwindow*,unsigned int);
/*! @brief The function signature for drop callbacks.
*
* This is the function signature for drop callbacks.
*
* @param[in] window The window that received the event.
* @param[in] string The string descriptor for the dropped object.
*
* @sa glfwSetDropCallback
*
* @ingroup input
*/
typedef void (* GLFWdropfun)(GLFWwindow*,const char*);
/*! @brief The function signature for monitor configuration callbacks.
*
* This is the function signature for monitor configuration callback functions.
@ -1983,6 +1997,22 @@ GLFWAPI GLFWcursorenterfun glfwSetCursorEnterCallback(GLFWwindow* window, GLFWcu
*/
GLFWAPI GLFWscrollfun glfwSetScrollCallback(GLFWwindow* window, GLFWscrollfun cbfun);
/*! @brief Sets the drop callback.
*
* This function sets the drop callback of the specified window, which is
* called when an object is dropped over the window.
*
*
* @param[in] window The window whose callback to set.
* @param[in] cbfun The new drop callback, or `NULL` to remove the currently
* set callback.
* @return The previously set callback, or `NULL` if no callback was set or an
* error occurred.
*
* @ingroup input
*/
GLFWAPI GLFWdropfun glfwSetDropCallback(GLFWwindow* window, GLFWdropfun cbfun);
/*! @brief Returns whether the specified joystick is present.
*
* This function returns whether the specified joystick is present.

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@ -218,6 +218,12 @@ void _glfwInputCursorEnter(_GLFWwindow* window, int entered)
window->callbacks.cursorEnter((GLFWwindow*) window, entered);
}
void _glfwInputDrop(_GLFWwindow* window, const char* dropString){
if (window->callbacks.drop)
window->callbacks.drop((GLFWwindow*) window, dropString);
}
//////////////////////////////////////////////////////////////////////////
////// GLFW public API //////
@ -425,3 +431,14 @@ GLFWAPI GLFWscrollfun glfwSetScrollCallback(GLFWwindow* handle,
return previous;
}
GLFWAPI GLFWdropfun glfwSetDropCallback(GLFWwindow* handle, GLFWdropfun cbfun)
{
_GLFWwindow* window = (_GLFWwindow*) handle;
GLFWdropfun previous;
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
previous = window->callbacks.drop;
window->callbacks.drop = cbfun;
return previous;
}

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@ -229,6 +229,7 @@ struct _GLFWwindow
GLFWscrollfun scroll;
GLFWkeyfun key;
GLFWcharfun character;
GLFWdropfun drop;
} callbacks;
// This is defined in the window API's platform.h
@ -666,6 +667,14 @@ void _glfwInputMonitorChange(void);
*/
void _glfwInputError(int error, const char* format, ...);
/*! @brief Notifies dropped object over window.
* @param[in] window The window that received the event.
* @param[in] dropString The string descriptor of the dropped object
* description.
* @ingroup event
*/
void _glfwInputDrop(_GLFWwindow* window, const char* dropString);
//========================================================================
// Utility functions

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@ -167,6 +167,7 @@ typedef struct _GLFWlibraryWin32
ATOM classAtom;
DWORD foregroundLockTimeout;
char* clipboardString;
char* dropString;
// Timer data
struct {

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@ -715,6 +715,45 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
// TODO: Restore vsync if compositing was disabled
break;
}
case WM_DROPFILES:
// DragQueryFile() takes a LPWSTR for the name so we need a TCHAR string
TCHAR szName[MAX_PATH];
// Here we cast the wParam as a HDROP handle to pass into the next functions
HDROP hDrop = (HDROP)wParam;
POINT pt;
DragQueryPoint(hDrop, &pt);
//printf("%i %i \n", pt.x, pt.y);
_glfwInputMouseMotion(window,pt.x,pt.y);
// This functions has a couple functionalities. If you pass in 0xFFFFFFFF in
// the second parameter then it returns the count of how many filers were drag
// and dropped. Otherwise, the function fills in the szName string array with
// the current file being queried.
int count = DragQueryFile(hDrop, 0xFFFFFFFF, szName, MAX_PATH);
wchar_t * s;
// Here we go through all the files that were drag and dropped then display them
for(int i = 0; i < count; i++)
{
// Grab the name of the file associated with index "i" in the list of files dropped.
// Be sure you know that the name is attached to the FULL path of the file.
DragQueryFile(hDrop, i, szName, MAX_PATH);
wcscat(s, (const wchar_t*)szName);
wcscat(s, (const wchar_t*)"\n");
}
free(_glfw.win32.dropString);
char * str = _glfwCreateUTF8FromWideString(s);
_glfwInputDrop(window,_glfw.win32.dropString);
DragFinish(hDrop);
break;
}
return DefWindowProc(hWnd, uMsg, wParam, lParam);

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@ -540,6 +540,27 @@ static GLboolean initExtensions(void)
_glfw.x11.SAVE_TARGETS =
XInternAtom(_glfw.x11.display, "SAVE_TARGETS", False);
// Find or create drag and drop atoms
//Atoms for Xdnd
_glfw.x11.XdndEnter = XInternAtom(_glfw.x11.display, "XdndEnter", False);
_glfw.x11.XdndPosition = XInternAtom(_glfw.x11.display, "XdndPosition", False);
_glfw.x11.XdndStatus = XInternAtom(_glfw.x11.display, "XdndStatus", False);
_glfw.x11.XdndTypeList = XInternAtom(_glfw.x11.display, "XdndTypeList", False);
_glfw.x11.XdndActionCopy = XInternAtom(_glfw.x11.display, "XdndActionCopy", False);
_glfw.x11.XdndDrop = XInternAtom(_glfw.x11.display, "XdndDrop", False);
_glfw.x11.XdndLeave = XInternAtom(_glfw.x11.display, "XdndLeave", False);
_glfw.x11.XdndFinished = XInternAtom(_glfw.x11.display, "XdndFinished", False);
_glfw.x11.XdndSelection = XInternAtom(_glfw.x11.display, "XdndSelection", False);
_glfw.x11.XdndProxy = XInternAtom(_glfw.x11.display, "XdndProxy", False);
_glfw.x11.XA_TARGETS = XInternAtom(_glfw.x11.display, "TARGETS", False);
_glfw.x11.xdnd.string = NULL;
_glfw.x11.xdnd.type1 = NULL;
_glfw.x11.xdnd.type2 = NULL;
_glfw.x11.xdnd.type3 = NULL;
return GL_TRUE;
}

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@ -123,6 +123,26 @@ typedef struct _GLFWlibraryX11
Atom NET_ACTIVE_WINDOW;
Atom MOTIF_WM_HINTS;
// Atoms for Xdnd
Atom XdndEnter;
Atom XdndPosition;
Atom XdndStatus;
Atom XdndTypeList;
Atom XdndActionCopy;
Atom XdndDrop;
Atom XdndLeave;
Atom XdndFinished;
Atom XdndSelection;
Atom XdndProxy;
Atom XA_TARGETS;
struct{
Window sourceWindow;
char* string;
char* type1;
char* type2;
char* type3;
} xdnd;
// Selection atoms
Atom TARGETS;
Atom MULTIPLE;

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@ -286,6 +286,15 @@ static GLboolean createWindow(_GLFWwindow* window,
XISelectEvents(_glfw.x11.display, window->x11.handle, &eventmask, 1);
}
// Enable Xdnd
{
//Announce XDND support
XMapWindow(_glfw.x11.display, window->x11.handle);
Atom XdndAware = XInternAtom(_glfw.x11.display, "XdndAware", False);
Atom version=5;
XChangeProperty(_glfw.x11.display, window->x11.handle, XdndAware, XA_ATOM, 32, PropModeReplace, (unsigned char*)&version, 1);
}
_glfwPlatformSetWindowTitle(window, wndconfig->title);
XRRSelectInput(_glfw.x11.display, window->x11.handle,
@ -494,6 +503,7 @@ static void leaveFullscreenMode(_GLFWwindow* window)
}
}
// Process the specified X event
//
static void processEvent(XEvent *event)
@ -689,10 +699,113 @@ static void processEvent(XEvent *event)
False,
SubstructureNotifyMask | SubstructureRedirectMask,
event);
}
else if(event->xclient.message_type == _glfw.x11.XdndEnter)
{
// Xdnd Enter: the drag&drop event has started in the window,
// we could be getting the type and possible conversions here
// but since we use always string conversion we don't need
// it
}
else if(event->xclient.message_type == _glfw.x11.XdndDrop)
{
// Xdnd Drop: The drag&drop event has finished dropping on
// the window, ask to convert the selection
_glfw.x11.xdnd.sourceWindow = event->xclient.data.l[0];
const Atom formats[] = { _glfw.x11.UTF8_STRING,
_glfw.x11.COMPOUND_STRING,
XA_STRING };
const int formatCount = sizeof(formats) / sizeof(formats[0]);
int i;
for(i=0;i<formatCount;i++){
XConvertSelection(_glfw.x11.display,
_glfw.x11.XdndSelection,
formats[i],
_glfw.x11.XdndSelection,
window->x11.handle, CurrentTime);
}
}
else if(event->xclient.message_type == _glfw.x11.XdndLeave)
{
}
else if(event->xclient.message_type == _glfw.x11.XdndPosition)
{
// Xdnd Position: get coordinates of the mouse inside the window
// and update the mouse position
int absX = (event->xclient.data.l[2]>>16) & 0xFFFF;
int absY = (event->xclient.data.l[2]) & 0xFFFF;
int x;
int y;
_glfwPlatformGetWindowPos(window,&x,&y);
_glfwInputCursorMotion(window,absX-x,absY-y);
// Xdnd: reply with an XDND status message
XClientMessageEvent m;
memset(&m, sizeof(m), 0);
m.type = ClientMessage;
m.display = event->xclient.display;
m.window = event->xclient.data.l[0];
m.message_type = _glfw.x11.XdndStatus;
m.format=32;
m.data.l[0] = window->x11.handle;
m.data.l[1] = 1; // Always accept the dnd with no rectangle
m.data.l[2] = 0; // Specify an empty rectangle
m.data.l[3] = 0;
m.data.l[4] = _glfw.x11.XdndActionCopy; // We only accept copying
XSendEvent(_glfw.x11.display, event->xclient.data.l[0], False, NoEventMask, (XEvent*)&m);
XFlush(_glfw.x11.display);
}
break;
}
case SelectionNotify:
{
if(event->xselection.property != None)
{
// Xdnd: got a selection notification from the conversion
// we asked for, get the data and finish the d&d event
char* data;
_glfwGetWindowProperty(event->xselection.requestor,
event->xselection.property,
event->xselection.target,
(unsigned char**) &data);
free(_glfw.x11.xdnd.string);
_glfw.x11.xdnd.string = strdup(data);
XClientMessageEvent m;
memset(&m, sizeof(m), 0);
m.type = ClientMessage;
m.display = _glfw.x11.display;
m.window = _glfw.x11.xdnd.sourceWindow;
m.message_type = _glfw.x11.XdndFinished;
m.format=32;
m.data.l[0] = window->x11.handle;
m.data.l[1] = 1;
m.data.l[2] = _glfw.x11.XdndActionCopy; //We only ever copy.
// Reply that all is well.
XSendEvent(_glfw.x11.display, _glfw.x11.xdnd.sourceWindow, False, NoEventMask, (XEvent*)&m);
XSync(_glfw.x11.display, False);
XFree(data);
_glfwInputDrop(window,_glfw.x11.xdnd.string);
}
break;
}
case MapNotify:
{
@ -883,7 +996,7 @@ unsigned long _glfwGetWindowProperty(Window window,
&bytesAfter,
value);
if (actualType != type)
if (type != AnyPropertyType && actualType != type)
return 0;
return itemCount;