This commit is contained in:
Josh Kilmer 2017-01-12 06:15:34 +00:00 committed by GitHub
commit f3f5a044be
2 changed files with 3 additions and 1 deletions

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@ -8,7 +8,7 @@ if (WIN32)
find_path(VULKAN_INCLUDE_DIR NAMES vulkan/vulkan.h HINTS
"$ENV{VULKAN_SDK}/Include"
"$ENV{VK_SDK_PATH}/Include")
if (CMAKE_CL_64)
if (CMAKE_SIZEOF_VOID_P EQUAL 8)
find_library(VULKAN_LIBRARY NAMES vulkan-1 HINTS
"$ENV{VULKAN_SDK}/Bin"
"$ENV{VK_SDK_PATH}/Bin")

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@ -121,6 +121,8 @@ information on what to include when reporting a bug.
`vkGetInstanceProcAddr` when `_GLFW_VULKAN_STATIC` was enabled
- [Win32] Bugfix: Undecorated windows could not be iconified by the user (#861)
- [Win32] Bugfix: Deadzone logic could underflow with some controllers (#910)
- [Win32] Bugfix: Using CMake with compilers besides Visual Studio would
always link 32bit vulkan, even for 64bit builds
- [X11] Replaced `_GLFW_HAS_XF86VM` compile-time option with dynamic loading
- [Cocoa] Added support for Vulkan window surface creation via
[MoltenVK](https://moltengl.com/moltenvk/) (#870)