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Handle maximized size correctly
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@ -58,6 +58,12 @@ static void handleConfigure(void* data,
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if (!window->monitor)
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{
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if (window->decorated)
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{
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width -= 2 * _GLFW_DECORATION_WIDTH;
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height -= _GLFW_DECORATION_TOP + _GLFW_DECORATION_WIDTH;
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}
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if (window->numer != GLFW_DONT_CARE && window->denom != GLFW_DONT_CARE)
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{
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aspectRatio = (float)width / (float)height;
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