diff --git a/include/GL/glfw3.h b/include/GL/glfw3.h index 237f7e15..9befbaf1 100644 --- a/include/GL/glfw3.h +++ b/include/GL/glfw3.h @@ -456,10 +456,12 @@ extern "C" { /*! @brief A regular, overlapped window. * @ingroup window + * @see glfwCreateWindow */ #define GLFW_WINDOWED 0x00010001 /*! @brief A fullscreen window that may changed the monitor's resolution. * @ingroup window + * @see glfwCreateWindow */ #define GLFW_FULLSCREEN 0x00010002 @@ -468,88 +470,124 @@ extern "C" { * @{ */ /*! @brief @c GL_TRUE if the window has focus, or @c GL_FALSE otherwise. + * @see glfwGetWindowParam */ #define GLFW_FOCUSED 0x00020001 /*! @brief @c GL_TRUE if the window is iconified, or @c GL_FALSE otherwise. + * @see glfwGetWindowParam */ #define GLFW_ICONIFIED 0x00020002 /*! @brief @c GL_TRUE if the window has been requested to close, or @c GL_FALSE * otherwise. + * @see glfwGetWindowParam */ #define GLFW_CLOSE_REQUESTED 0x00020003 /*! @brief The client API version revision. + * @see glfwGetWindowParam */ #define GLFW_CONTEXT_REVISION 0x00020004 /*! @brief The bit depth of the red component of the color buffer. + * @see glfwWindowHint */ #define GLFW_RED_BITS 0x00021000 /*! @brief The bit depth of the green component of the color buffer. + * @see glfwWindowHint */ #define GLFW_GREEN_BITS 0x00021001 /*! @brief The bit depth of the blue component of the color buffer. + * @see glfwWindowHint */ #define GLFW_BLUE_BITS 0x00021002 /*! @brief The bit depth of the alpha component of the color buffer. + * @see glfwWindowHint */ #define GLFW_ALPHA_BITS 0x00021003 /*! @brief The bit depth of the depth buffer of the default framebuffer. + * @see glfwWindowHint */ #define GLFW_DEPTH_BITS 0x00021004 /*! @brief The bit depth of the stencil buffer of the default framebuffer. + * @see glfwWindowHint */ #define GLFW_STENCIL_BITS 0x00021005 /*! @brief The monitor refresh rate. + * @see glfwWindowHint glfwGetWindowParam */ #define GLFW_REFRESH_RATE 0x00021006 /*! @brief The bit depth of the red component of the accumulation buffer. + * @see glfwWindowHint */ #define GLFW_ACCUM_RED_BITS 0x00021007 /*! @brief The bit depth of the red component of the accumulation buffer. + * @see glfwWindowHint */ #define GLFW_ACCUM_GREEN_BITS 0x00021008 /*! @brief The bit depth of the red component of the accumulation buffer. + * @see glfwWindowHint */ #define GLFW_ACCUM_BLUE_BITS 0x00021009 /*! @brief The bit depth of the red component of the accumulation buffer. + * @see glfwWindowHint */ #define GLFW_ACCUM_ALPHA_BITS 0x0002100A /*! @brief The number of auxiliary buffers. + * @see glfwWindowHint */ #define GLFW_AUX_BUFFERS 0x0002100B /*! @brief @c GL_TRUE for stereo rendering, or @c GL_FALSE otherwise. + * @see glfwWindowHint */ #define GLFW_STEREO 0x0002100C /*! @brief The number of samples used for default framebuffer multisampling, or * zero to disable multisampling. + * @see glfwWindowHint */ #define GLFW_FSAA_SAMPLES 0x0002100E /*! @brief @c GL_TRUE if the framebuffer should be sRGB capable, or @c GL_FALSE * otherwise. + * @see glfwWindowHint */ #define GLFW_SRGB_CAPABLE 0x0002100F /*! @brief The @link clients client API @endlink to create a context for. + * @see glfwWindowHint glfwGetWindowParam */ #define GLFW_CLIENT_API 0x00022000 +/*! @see glfwWindowHint glfwGetWindowParam + */ #define GLFW_CONTEXT_VERSION_MAJOR 0x00022001 +/*! @see glfwWindowHint glfwGetWindowParam + */ #define GLFW_CONTEXT_VERSION_MINOR 0x00022002 +/*! @see glfwWindowHint glfwGetWindowParam + */ #define GLFW_CONTEXT_ROBUSTNESS 0x00022003 +/*! @see glfwWindowHint glfwGetWindowParam + */ #define GLFW_OPENGL_FORWARD_COMPAT 0x00022004 +/*! @see glfwWindowHint glfwGetWindowParam + */ #define GLFW_OPENGL_DEBUG_CONTEXT 0x00022005 +/*! @see glfwWindowHint glfwGetWindowParam + */ #define GLFW_OPENGL_PROFILE 0x00022006 /*! @brief @c GL_TRUE if the window is resizable, or @c GL_FALSE otherwise. + * @see glfwWindowHint glfwGetWindowParam */ #define GLFW_RESIZABLE 0x00022007 /*! @brief @c GL_TRUE if the window is visible, or @c GL_FALSE otherwise. + * @see glfwWindowHint glfwGetWindowParam */ #define GLFW_VISIBLE 0x00022008 /*! @brief The x-coordinate, in pixels, of the upper-left corner of the * client area of the window. + * @see glfwWindowHint glfwGetWindowParam */ #define GLFW_POSITION_X 0x00022009 /*! @brief The y-coordinate, in pixels, of the upper-left corner of the * client area of the window. + * @see glfwWindowHint glfwGetWindowParam */ #define GLFW_POSITION_Y 0x0002200A