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Compatibility fixes.
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cd1caded8d
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@ -232,11 +232,13 @@ static long getElementValue(_glfwJoystick* joystick, _glfwJoystickElement* eleme
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static void removeJoystick(_glfwJoystick* joystick)
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static void removeJoystick(_glfwJoystick* joystick)
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{
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{
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int i;
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if (joystick->present)
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if (joystick->present)
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{
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{
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joystick->present = GL_FALSE;
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joystick->present = GL_FALSE;
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for (int i = 0; i < joystick->numAxes; i++)
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for (i = 0; i < joystick->numAxes; i++)
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{
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{
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_glfwJoystickElement* axes =
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_glfwJoystickElement* axes =
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(_glfwJoystickElement*) CFArrayGetValueAtIndex(joystick->axes, i);
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(_glfwJoystickElement*) CFArrayGetValueAtIndex(joystick->axes, i);
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@ -245,7 +247,7 @@ static void removeJoystick(_glfwJoystick* joystick)
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CFArrayRemoveAllValues(joystick->axes);
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CFArrayRemoveAllValues(joystick->axes);
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joystick->numAxes = 0;
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joystick->numAxes = 0;
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for (int i = 0; i < joystick->numButtons; i++)
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for (i = 0; i < joystick->numButtons; i++)
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{
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{
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_glfwJoystickElement* button =
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_glfwJoystickElement* button =
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(_glfwJoystickElement*) CFArrayGetValueAtIndex(joystick->buttons, i);
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(_glfwJoystickElement*) CFArrayGetValueAtIndex(joystick->buttons, i);
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@ -254,7 +256,7 @@ static void removeJoystick(_glfwJoystick* joystick)
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CFArrayRemoveAllValues(joystick->buttons);
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CFArrayRemoveAllValues(joystick->buttons);
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joystick->numButtons = 0;
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joystick->numButtons = 0;
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for (int i = 0; i < joystick->numHats; i++)
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for (i = 0; i < joystick->numHats; i++)
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{
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{
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_glfwJoystickElement* hat =
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_glfwJoystickElement* hat =
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(_glfwJoystickElement*) CFArrayGetValueAtIndex(joystick->hats, i);
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(_glfwJoystickElement*) CFArrayGetValueAtIndex(joystick->hats, i);
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@ -287,23 +289,26 @@ static void removalCallback(void* target, IOReturn result, void* refcon, void* s
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static void pollJoystickEvents(void)
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static void pollJoystickEvents(void)
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{
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{
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for (int i = 0; i < GLFW_JOYSTICK_LAST + 1; i++)
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int i;
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CFIndex j;
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for (i = 0; i < GLFW_JOYSTICK_LAST + 1; i++)
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{
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{
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_glfwJoystick* joystick = &_glfwJoysticks[i];
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_glfwJoystick* joystick = &_glfwJoysticks[i];
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if (joystick->present)
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if (joystick->present)
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{
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{
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for (CFIndex i = 0; i < joystick->numButtons; i++)
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for (j = 0; j < joystick->numButtons; j++)
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{
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{
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_glfwJoystickElement* button =
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_glfwJoystickElement* button =
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(_glfwJoystickElement*) CFArrayGetValueAtIndex(joystick->buttons, i);
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(_glfwJoystickElement*) CFArrayGetValueAtIndex(joystick->buttons, j);
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button->value = getElementValue(joystick, button);
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button->value = getElementValue(joystick, button);
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}
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}
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for (CFIndex i = 0; i < joystick->numAxes; i++)
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for (j = 0; j < joystick->numAxes; j++)
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{
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{
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_glfwJoystickElement* axes =
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_glfwJoystickElement* axes =
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(_glfwJoystickElement*) CFArrayGetValueAtIndex(joystick->axes, i);
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(_glfwJoystickElement*) CFArrayGetValueAtIndex(joystick->axes, j);
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axes->value = getElementValue(joystick, axes);
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axes->value = getElementValue(joystick, axes);
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}
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}
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}
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}
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@ -449,7 +454,9 @@ void _glfwInitJoysticks(void)
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void _glfwTerminateJoysticks(void)
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void _glfwTerminateJoysticks(void)
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{
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{
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for (int i = 0; i < GLFW_JOYSTICK_LAST + 1; i++)
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int i;
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for (i = 0; i < GLFW_JOYSTICK_LAST + 1; i++)
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{
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{
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_glfwJoystick* joystick = &_glfwJoysticks[i];
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_glfwJoystick* joystick = &_glfwJoysticks[i];
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removeJoystick(joystick);
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removeJoystick(joystick);
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@ -498,6 +505,8 @@ int _glfwPlatformGetJoystickParam(int joy, int param)
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int _glfwPlatformGetJoystickPos(int joy, float* pos, int numaxes)
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int _glfwPlatformGetJoystickPos(int joy, float* pos, int numaxes)
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{
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{
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int i;
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if (joy < GLFW_JOYSTICK_1 || joy > GLFW_JOYSTICK_LAST)
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if (joy < GLFW_JOYSTICK_1 || joy > GLFW_JOYSTICK_LAST)
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return 0;
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return 0;
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@ -514,7 +523,7 @@ int _glfwPlatformGetJoystickPos(int joy, float* pos, int numaxes)
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// Update joystick state
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// Update joystick state
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pollJoystickEvents();
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pollJoystickEvents();
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for (int i = 0; i < numaxes; i++)
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for (i = 0; i < numaxes; i++)
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{
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{
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_glfwJoystickElement* axes =
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_glfwJoystickElement* axes =
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(_glfwJoystickElement*) CFArrayGetValueAtIndex(joystick.axes, i);
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(_glfwJoystickElement*) CFArrayGetValueAtIndex(joystick.axes, i);
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@ -543,6 +552,8 @@ int _glfwPlatformGetJoystickPos(int joy, float* pos, int numaxes)
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int _glfwPlatformGetJoystickButtons(int joy, unsigned char* buttons,
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int _glfwPlatformGetJoystickButtons(int joy, unsigned char* buttons,
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int numbuttons)
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int numbuttons)
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{
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{
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int i;
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if (joy < GLFW_JOYSTICK_1 || joy > GLFW_JOYSTICK_LAST)
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if (joy < GLFW_JOYSTICK_1 || joy > GLFW_JOYSTICK_LAST)
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return 0;
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return 0;
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@ -559,7 +570,7 @@ int _glfwPlatformGetJoystickButtons(int joy, unsigned char* buttons,
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// Update joystick state
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// Update joystick state
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pollJoystickEvents();
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pollJoystickEvents();
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for (int i = 0; i < numbuttons; i++)
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for (i = 0; i < numbuttons; i++)
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{
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{
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_glfwJoystickElement* button = (_glfwJoystickElement*) CFArrayGetValueAtIndex(joystick.buttons, i);
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_glfwJoystickElement* button = (_glfwJoystickElement*) CFArrayGetValueAtIndex(joystick.buttons, i);
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buttons[i] = button->value ? GLFW_PRESS : GLFW_RELEASE;
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buttons[i] = button->value ? GLFW_PRESS : GLFW_RELEASE;
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