mirror of
https://github.com/glfw/glfw.git
synced 2024-11-22 10:05:10 +00:00
Merge remote-tracking branch 'adrian/multi-display-support' into multi-monitor
This commit is contained in:
commit
fb465377e3
@ -65,6 +65,13 @@
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// extensions and not all operating systems come with an up-to-date version
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#include "../support/GL/glext.h"
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typedef struct _GLFWhints _GLFWhints;
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typedef struct _GLFWwndconfig _GLFWwndconfig;
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typedef struct _GLFWfbconfig _GLFWfbconfig;
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typedef struct _GLFWwindow _GLFWwindow;
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typedef struct _GLFWlibrary _GLFWlibrary;
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typedef struct _GLFWmonitor _GLFWmonitor;
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#if defined(_GLFW_COCOA_NSGL)
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#include "cocoa_platform.h"
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#elif defined(_GLFW_WIN32_WGL)
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@ -75,14 +82,6 @@
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#error "No supported platform selected"
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#endif
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typedef struct _GLFWhints _GLFWhints;
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typedef struct _GLFWwndconfig _GLFWwndconfig;
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typedef struct _GLFWfbconfig _GLFWfbconfig;
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typedef struct _GLFWwindow _GLFWwindow;
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typedef struct _GLFWlibrary _GLFWlibrary;
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typedef struct _GLFWmonitor _GLFWmonitor;
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//------------------------------------------------------------------------
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// Window hints, set by glfwOpenWindowHint and consumed by glfwOpenWindow
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// A bucket of semi-random stuff lumped together for historical reasons
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@ -386,5 +385,9 @@ const _GLFWfbconfig* _glfwChooseFBConfig(const _GLFWfbconfig* desired,
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GLboolean _glfwIsValidContextConfig(_GLFWwndconfig* wndconfig);
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GLboolean _glfwIsValidContext(_GLFWwindow* window, _GLFWwndconfig* wndconfig);
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// Monitor management (monitor.c)
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void _glfwInitMonitors(void);
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void _glfwRefreshMonitors(void);
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void _glfwTerminateMonitors(void);
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#endif // _internal_h_
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103
src/monitor.c
103
src/monitor.c
@ -145,3 +145,106 @@ GLFWAPI void glfwSetMonitorDeviceCallback(GLFWmonitordevicefun cbfun)
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_glfwLibrary.monitorCallback= cbfun;
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}
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//========================================================================
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// Initialize the monitor list.
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//========================================================================
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void _glfwInitMonitors(void)
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{
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_glfwLibrary.monitorListHead = _glfwCreateMonitors();
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}
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//========================================================================
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// Refresh monitor list and notify callback.
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//========================================================================
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void _glfwRefreshMonitors(void)
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{
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_GLFWmonitor* newMonitorList;
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_GLFWmonitor* curNewMonitor;
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_GLFWmonitor* curOldMonitor;
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newMonitorList = _glfwCreateMonitors();
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curNewMonitor = newMonitorList;
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curOldMonitor = _glfwLibrary.monitorListHead;
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while (_glfwLibrary.monitorCallback && (curNewMonitor || curOldMonitor))
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{
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_GLFWmonitor* lookAheadOldMonitor;
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_GLFWmonitor* lookAheadNewMonitor;
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if (curOldMonitor && curNewMonitor && !strcmp(curOldMonitor->name, curOldMonitor->name))
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{
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curNewMonitor = curNewMonitor->next;
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curOldMonitor = curOldMonitor->next;
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continue;
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}
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if (curNewMonitor && !curOldMonitor)
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{
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_glfwLibrary.monitorCallback(curNewMonitor, GLFW_MONITOR_CONNECTED);
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curNewMonitor = curNewMonitor->next;
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continue;
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}
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if (!curNewMonitor && curOldMonitor)
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{
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_glfwLibrary.monitorCallback(curOldMonitor, GLFW_MONITOR_DISCONNECTED);
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curOldMonitor = curOldMonitor->next;
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continue;
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}
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lookAheadOldMonitor = curOldMonitor->next;
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lookAheadNewMonitor = curNewMonitor->next;
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while (lookAheadOldMonitor && !strcmp(curNewMonitor->name, lookAheadOldMonitor->name))
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lookAheadOldMonitor = lookAheadOldMonitor->next;
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while (lookAheadNewMonitor && !strcmp(curOldMonitor->name, lookAheadNewMonitor->name))
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lookAheadNewMonitor = lookAheadNewMonitor->next;
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if (!lookAheadOldMonitor)
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{
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// nothing found in the old monitor list, that matches the current new monitor.
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_glfwLibrary.monitorCallback(curNewMonitor, GLFW_MONITOR_CONNECTED);
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curNewMonitor = curNewMonitor->next;
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}
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else
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{
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while (strcmp(curOldMonitor->name, lookAheadOldMonitor->name))
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{
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_glfwLibrary.monitorCallback(curOldMonitor, GLFW_MONITOR_DISCONNECTED);
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curOldMonitor = curOldMonitor->next;
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}
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}
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if (!lookAheadNewMonitor)
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{
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// nothing found in the new monitor list, that matches the current old monitor.
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_glfwLibrary.monitorCallback(curOldMonitor, GLFW_MONITOR_DISCONNECTED);
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curOldMonitor = curOldMonitor->next;
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}
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else
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{
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while (strcmp(curNewMonitor->name, lookAheadNewMonitor->name))
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{
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_glfwLibrary.monitorCallback(curNewMonitor, GLFW_MONITOR_CONNECTED);
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curNewMonitor = curNewMonitor->next;
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}
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}
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}
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_glfwTerminateMonitors();
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_glfwLibrary.monitorListHead = newMonitorList;
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}
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//========================================================================
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// Delete the monitor list.
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//========================================================================
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void _glfwTerminateMonitors(void)
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{
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while (_glfwLibrary.monitorListHead)
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_glfwLibrary.monitorListHead = _glfwDestroyMonitor(_glfwLibrary.monitorListHead);
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}
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@ -229,7 +229,7 @@ int _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, GLFWvidmode* list, int ma
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}
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if (list && maxcount)
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memcpy(list, vidModes, sizeof(GLFWvidmode) * min(vidModesCount, maxcount));
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memcpy(list, vidModes, sizeof(GLFWvidmode) * ((vidModesCount < maxcount) ? vidModesCount : maxcount));
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free(vidModes);
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@ -38,6 +38,11 @@
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#define EDS_ROTATEDMODE 0x00000004
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#endif
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// The MinGW upstream lacks this
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#ifndef DISPLAY_DEVICE_ACTIVE
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#define DISPLAY_DEVICE_ACTIVE 0x00000001
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#endif
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//////////////////////////////////////////////////////////////////////////
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////// GLFW platform API //////
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@ -83,29 +88,21 @@ _GLFWmonitor* _glfwDestroyMonitor(_GLFWmonitor* monitor)
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return result;
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}
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// todo: This is ugly. The platform should only allocate a list of the current devices.
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// The platform independent code should be in charge of the handling for the initial
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// setup, refreshing and freeing the list.
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void _glfwInitMonitors(void)
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_GLFWmonitor* _glfwCreateMonitors(void)
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{
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_GLFWmonitor** curMonitor;
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DISPLAY_DEVICE adapter;
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DWORD adapterNum;
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DISPLAY_DEVICE monitor;
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DEVMODE setting;
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DWORD settingNum;
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curMonitor = &_glfwLibrary.monitorListHead;
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_GLFWmonitor* monitorList;
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_GLFWmonitor** curMonitor;
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adapter.cb = sizeof(DISPLAY_DEVICE);
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adapterNum = 0;
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monitor.cb = sizeof(DISPLAY_DEVICE);
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setting.dmSize = sizeof(DEVMODE);
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settingNum = 0;
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monitorList = NULL;
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curMonitor = &monitorList;
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while (EnumDisplayDevices(NULL, adapterNum++, &adapter, 0))
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{
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@ -121,111 +118,7 @@ void _glfwInitMonitors(void)
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curMonitor = _glfwCreateMonitor(curMonitor, &adapter, &monitor, &setting);
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}
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}
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void _glfwRefreshMonitors(void)
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{
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DISPLAY_DEVICE adapter;
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DWORD adapterNum = 0;
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DISPLAY_DEVICE monitor;
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DEVMODE setting;
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_GLFWmonitor* newMonitorList = NULL;
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_GLFWmonitor** curMonitor = &newMonitorList;
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_GLFWmonitor* curNewMonitor;
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_GLFWmonitor* curOldMonitor;
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while (EnumDisplayDevices(NULL, adapterNum++, &adapter, 0))
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{
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if (adapter.StateFlags & DISPLAY_DEVICE_MIRRORING_DRIVER || !(adapter.StateFlags & DISPLAY_DEVICE_ACTIVE))
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continue;
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EnumDisplaySettingsEx(adapter.DeviceName, ENUM_CURRENT_SETTINGS, &setting, EDS_ROTATEDMODE);
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EnumDisplayDevices(adapter.DeviceName, 0, &monitor, 0);
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curMonitor = _glfwCreateMonitor(curMonitor, &adapter, &monitor, &setting);
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}
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curNewMonitor = newMonitorList;
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curOldMonitor = _glfwLibrary.monitorListHead;
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while (_glfwLibrary.monitorCallback && (curNewMonitor || curOldMonitor))
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{
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_GLFWmonitor* lookAheadOldMonitor;
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_GLFWmonitor* lookAheadNewMonitor;
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if (curOldMonitor && curNewMonitor && !strcmp(curOldMonitor->name, curOldMonitor->name))
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{
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curNewMonitor = curNewMonitor->next;
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curOldMonitor = curOldMonitor->next;
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continue;
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}
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if (curNewMonitor && !curOldMonitor)
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{
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_glfwLibrary.monitorCallback(curNewMonitor, GLFW_MONITOR_CONNECTED);
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curNewMonitor = curNewMonitor->next;
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continue;
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}
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if (!curNewMonitor && curOldMonitor)
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{
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_glfwLibrary.monitorCallback(curOldMonitor, GLFW_MONITOR_DISCONNECTED);
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curOldMonitor = curOldMonitor->next;
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continue;
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}
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lookAheadOldMonitor = curOldMonitor->next;
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lookAheadNewMonitor = curNewMonitor->next;
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while (lookAheadOldMonitor && !strcmp(curNewMonitor->name, lookAheadOldMonitor->name))
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lookAheadOldMonitor = lookAheadOldMonitor->next;
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while (lookAheadNewMonitor && !strcmp(curOldMonitor->name, lookAheadNewMonitor->name))
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lookAheadNewMonitor = lookAheadNewMonitor->next;
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if (!lookAheadOldMonitor)
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{
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// nothing found in the old monitor list, that matches the current new monitor.
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_glfwLibrary.monitorCallback(curNewMonitor, GLFW_MONITOR_CONNECTED);
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curNewMonitor = curNewMonitor->next;
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}
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else
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{
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while (strcmp(curOldMonitor->name, lookAheadOldMonitor->name))
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{
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_glfwLibrary.monitorCallback(curOldMonitor, GLFW_MONITOR_DISCONNECTED);
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curOldMonitor = curOldMonitor->next;
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}
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}
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if (!lookAheadNewMonitor)
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{
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// nothing found in the new monitor list, that matches the current old monitor.
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_glfwLibrary.monitorCallback(curOldMonitor, GLFW_MONITOR_DISCONNECTED);
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curOldMonitor = curOldMonitor->next;
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}
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else
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{
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while (strcmp(curNewMonitor->name, lookAheadNewMonitor->name))
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{
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_glfwLibrary.monitorCallback(curNewMonitor, GLFW_MONITOR_CONNECTED);
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curNewMonitor = curNewMonitor->next;
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}
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}
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}
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_glfwTerminateMonitors();
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_glfwLibrary.monitorListHead = newMonitorList;
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}
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void _glfwTerminateMonitors(void)
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{
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while (_glfwLibrary.monitorListHead)
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_glfwLibrary.monitorListHead = _glfwDestroyMonitor(_glfwLibrary.monitorListHead);
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return monitorList;
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}
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@ -49,7 +49,7 @@
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#include <windows.h>
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#include <mmsystem.h>
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#include <Dbt.h>
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#include <dbt.h>
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// This path may need to be changed if you build GLFW using your own setup
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// We ship and use our own copy of wglext.h since GLFW uses fairly new
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@ -339,9 +339,8 @@ typedef struct _GLFWmonitorWin32
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void _glfwInitTimer(void);
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// Monitor support
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void _glfwInitMonitors(void);
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void _glfwRefreshMonitors(void);
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void _glfwTerminateMonitors(void);
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_GLFWmonitor* _glfwCreateMonitors(void);
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_GLFWmonitor* _glfwDestroyMonitor(_GLFWmonitor* monitor);
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// Fullscreen support
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void _glfwSetVideoMode(int* width, int* height,
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@ -77,9 +77,11 @@ _GLFWmonitor* _glfwDestroyMonitor(_GLFWmonitor* monitor)
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return result;
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}
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void _glfwInitMonitors(void)
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_GLFWmonitor* _glfwCreateMonitors(void)
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{
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_glfwLibrary.monitorListHead = NULL;
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_GLFWmonitor* monitorList;
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monitorList = NULL;
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if (_glfwLibrary.X11.RandR.available)
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{
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@ -88,7 +90,7 @@ void _glfwInitMonitors(void)
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int outputIDX;
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_GLFWmonitor** curMonitor;
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curMonitor = &_glfwLibrary.monitorListHead;
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curMonitor = &monitorList;
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resources = XRRGetScreenResources(_glfwLibrary.X11.display,
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_glfwLibrary.X11.root);
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@ -126,11 +128,7 @@ void _glfwInitMonitors(void)
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}
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#endif /*_GLFW_HAS_XRANDR*/
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}
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}
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void _glfwTerminateMonitors(void)
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{
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while (_glfwLibrary.monitorListHead)
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_glfwLibrary.monitorListHead = _glfwDestroyMonitor(_glfwLibrary.monitorListHead);
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return monitorList;
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}
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@ -275,8 +275,8 @@ void _glfwInitJoysticks(void);
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void _glfwTerminateJoysticks(void);
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// Monitors
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void _glfwInitMonitors(void);
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void _glfwTerminateMonitors(void);
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_GLFWmonitor* _glfwCreateMonitors(void);
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_GLFWmonitor* _glfwDestroyMonitor(_GLFWmonitor* monitor);
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// Unicode support
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long _glfwKeySym2Unicode(KeySym keysym);
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@ -1372,6 +1372,7 @@ static void processSingleEvent(void)
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{
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// Show XRandR that we really care
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XRRUpdateConfiguration(&event);
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_glfwRefreshMonitors();
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break;
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}
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}
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@ -1429,8 +1430,6 @@ int _glfwPlatformOpenWindow(_GLFWwindow* window,
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if (!createWindow(window, wndconfig))
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return GL_FALSE;
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if (wndconfig->mode == GLFW_FULLSCREEN)
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{
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#if defined(_GLFW_HAS_XRANDR)
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// Request screen change notifications
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if (_glfwLibrary.X11.RandR.available)
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@ -1441,6 +1440,8 @@ int _glfwPlatformOpenWindow(_GLFWwindow* window,
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}
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#endif /*_GLFW_HAS_XRANDR*/
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if (wndconfig->mode == GLFW_FULLSCREEN)
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{
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enterFullscreenMode(window);
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}
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|
@ -339,7 +339,7 @@ static void char_callback(GLFWwindow window, int character)
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void monitor_callback(GLFWmonitor monitor, int event)
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{
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printf("%08x at %0.3f: Monitor %s %s",
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printf("%08x at %0.3f: Monitor %s %s\n",
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counter++,
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glfwGetTime(),
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glfwGetMonitorString(monitor, GLFW_MONITOR_NAME),
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|
Loading…
Reference in New Issue
Block a user