This commit is contained in:
Raja Lehtihet 2018-01-10 02:12:02 +00:00 committed by GitHub
commit fb87fda026
11 changed files with 1019 additions and 746 deletions

2
.gitattributes vendored
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@ -1 +1 @@
*.m linguist-language=Objective-C *.m linguist-language=Objective-C

1
.gitignore vendored
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@ -82,3 +82,4 @@ tests/title
tests/vulkan tests/vulkan
tests/windows tests/windows
/build

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@ -1,3 +1,3 @@
GLFW_ICON ICON "glfw.ico" GLFW_ICON ICON "glfw.ico"

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@ -1318,6 +1318,24 @@ typedef void (* GLFWwindowcontentscalefun)(GLFWwindow*,float,float);
*/ */
typedef void (* GLFWmousebuttonfun)(GLFWwindow*,int,int,int); typedef void (* GLFWmousebuttonfun)(GLFWwindow*,int,int,int);
/*! @brief The function signature for pen callbacks.
*
* This is the function signature for pen callback functions.
*
* @param[in] window The window that received the event.
* @param[in] pressure The [pen pressure](@ref pressure) that was pressed or
* released.
* @param[in] the x (horizontal point) coordinate of the point location of the pen.
* @param[in] the y (vertical point) coordinate of the point location of the pen.
* *
* @sa @ref input_pen_pressure
* @sa @ref glfwSetPenPressureCallback
*
* @ingroup input
*/
typedef void(*GLFWpenpressurefun)(GLFWwindow*, double, int, int);
/*! @brief The function signature for cursor position callbacks. /*! @brief The function signature for cursor position callbacks.
* *
* This is the function signature for cursor position callback functions. * This is the function signature for cursor position callback functions.
@ -1390,6 +1408,7 @@ typedef void (* GLFWscrollfun)(GLFWwindow*,double,double);
* *
* @ingroup input * @ingroup input
*/ */
typedef void (* GLFWkeyfun)(GLFWwindow*,int,int,int,int); typedef void (* GLFWkeyfun)(GLFWwindow*,int,int,int,int);
/*! @brief The function signature for Unicode character callbacks. /*! @brief The function signature for Unicode character callbacks.
@ -4014,7 +4033,32 @@ GLFWAPI int glfwGetKey(GLFWwindow* window, int key);
* *
* @ingroup input * @ingroup input
*/ */
GLFWAPI int glfwGetMouseButton(GLFWwindow* window, int button); GLFWAPI int glfwGetMouseButton(GLFWwindow* handle, int button);
/*! @brief Returns the last reported state of a pen button for the specified
* window.
*
* This function returns the last state reported for the specified pen button
* to the specified window. The returned state is one of `GLFW_PRESS` or
* `GLFW_RELEASE`.
*
* @param[in] window The desired window.
* @param[in] button The desired [pen button](@ref pen buttons).
* @return One of `GLFW_PRESS` or `GLFW_RELEASE`.
*
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
* GLFW_INVALID_ENUM.
*
* @thread_safety This function must only be called from the main thread.
*
* @sa @ref input_pen_button
*
* @since Added in version 1.0.
* @glfw3 Added window handle parameter.
*
* @ingroup input
*/
GLFWAPI double glfwGetPenPressure(GLFWwindow* handle);
/*! @brief Retrieves the position of the cursor relative to the client area of /*! @brief Retrieves the position of the cursor relative to the client area of
* the window. * the window.
@ -4354,6 +4398,27 @@ GLFWAPI GLFWcharmodsfun glfwSetCharModsCallback(GLFWwindow* window, GLFWcharmods
* @ingroup input * @ingroup input
*/ */
GLFWAPI GLFWmousebuttonfun glfwSetMouseButtonCallback(GLFWwindow* window, GLFWmousebuttonfun cbfun); GLFWAPI GLFWmousebuttonfun glfwSetMouseButtonCallback(GLFWwindow* window, GLFWmousebuttonfun cbfun);
/*! @brief Sets the pen callback.
*
* This function sets the pen callback of the specified window, which
* is called when a pen is pressed or released.
**
* @param[in] window The window whose callback to set.
* @param[in] cbfun The new callback, or `NULL` to remove the currently set
* callback.
* @return The previously set callback, or `NULL` if no callback was set or the
* library had not been [initialized](@ref intro_init).
*
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
*
* @thread_safety This function must only be called from the main thread.
*
* @sa @ref input_pen_pressure
*
*
* @ingroup input
*/
GLFWAPI GLFWpenpressurefun glfwSetPenPressureCallback(GLFWwindow* window, GLFWpenpressurefun cbfun);
/*! @brief Sets the cursor position callback. /*! @brief Sets the cursor position callback.
* *

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@ -293,6 +293,16 @@ void _glfwInputMouseClick(_GLFWwindow* window, int button, int action, int mods)
window->callbacks.mouseButton((GLFWwindow*) window, button, action, mods); window->callbacks.mouseButton((GLFWwindow*) window, button, action, mods);
} }
void _glfwInputPenPressure(_GLFWwindow* window, double pressure, int x, int y)
{
window->penPressure = pressure;
window->penXposition = x;
window->penYposition = y;
if (window->callbacks.penPressure)
window->callbacks.penPressure((GLFWwindow*)window, pressure, x, y);
}
void _glfwInputCursorPos(_GLFWwindow* window, double xpos, double ypos) void _glfwInputCursorPos(_GLFWwindow* window, double xpos, double ypos)
{ {
if (window->virtualCursorPosX == xpos && window->virtualCursorPosY == ypos) if (window->virtualCursorPosX == xpos && window->virtualCursorPosY == ypos)
@ -578,6 +588,19 @@ GLFWAPI int glfwGetMouseButton(GLFWwindow* handle, int button)
return (int) window->mouseButtons[button]; return (int) window->mouseButtons[button];
} }
/***************************PEN**************************************************/
GLFWAPI double glfwGetPenPressure(GLFWwindow* handle)
{
_GLFWwindow* window = (_GLFWwindow*)handle;
assert(window != NULL);
_GLFW_REQUIRE_INIT_OR_RETURN(0);
return window->penPressure;
}
/**************************PEN***************************************************/
GLFWAPI void glfwGetCursorPos(GLFWwindow* handle, double* xpos, double* ypos) GLFWAPI void glfwGetCursorPos(GLFWwindow* handle, double* xpos, double* ypos)
{ {
_GLFWwindow* window = (_GLFWwindow*) handle; _GLFWwindow* window = (_GLFWwindow*) handle;
@ -773,6 +796,17 @@ GLFWAPI GLFWmousebuttonfun glfwSetMouseButtonCallback(GLFWwindow* handle,
return cbfun; return cbfun;
} }
GLFWAPI GLFWpenpressurefun glfwSetPenPressureCallback(GLFWwindow* handle,
GLFWpenpressurefun cbfun)
{
_GLFWwindow* window = (_GLFWwindow*)handle;
assert(window != NULL);
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
_GLFW_SWAP_POINTERS(window->callbacks.penPressure, cbfun);
return cbfun;
}
GLFWAPI GLFWcursorposfun glfwSetCursorPosCallback(GLFWwindow* handle, GLFWAPI GLFWcursorposfun glfwSetCursorPosCallback(GLFWwindow* handle,
GLFWcursorposfun cbfun) GLFWcursorposfun cbfun)
{ {

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@ -84,8 +84,8 @@ typedef GLFWglproc (* _GLFWgetprocaddressfun)(const char*);
typedef void (* _GLFWdestroycontextfun)(_GLFWwindow*); typedef void (* _GLFWdestroycontextfun)(_GLFWwindow*);
#define GL_VERSION 0x1f02 #define GL_VERSION 0x1f02
#define GL_NONE 0 #define GL_NONE 0
#define GL_COLOR_BUFFER_BIT 0x00004000 #define GL_COLOR_BUFFER_BIT 0x00004000
#define GL_UNSIGNED_BYTE 0x1401 #define GL_UNSIGNED_BYTE 0x1401
#define GL_EXTENSIONS 0x1f03 #define GL_EXTENSIONS 0x1f03
#define GL_NUM_EXTENSIONS 0x821d #define GL_NUM_EXTENSIONS 0x821d
@ -102,7 +102,7 @@ typedef void (* _GLFWdestroycontextfun)(_GLFWwindow*);
#define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH 0x82fc #define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH 0x82fc
#define GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR 0x00000008 #define GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR 0x00000008
typedef int GLint; typedef int GLint;
typedef unsigned int GLuint; typedef unsigned int GLuint;
typedef unsigned int GLenum; typedef unsigned int GLenum;
typedef unsigned int GLbitfield; typedef unsigned int GLbitfield;
@ -419,7 +419,13 @@ struct _GLFWwindow
GLFWbool stickyKeys; GLFWbool stickyKeys;
GLFWbool stickyMouseButtons; GLFWbool stickyMouseButtons;
double penPressure;
int penXposition;
int penYposition;
GLFWbool lockKeyMods; GLFWbool lockKeyMods;
int cursorMode; int cursorMode;
char mouseButtons[GLFW_MOUSE_BUTTON_LAST + 1]; char mouseButtons[GLFW_MOUSE_BUTTON_LAST + 1];
char keys[GLFW_KEY_LAST + 1]; char keys[GLFW_KEY_LAST + 1];
@ -439,6 +445,7 @@ struct _GLFWwindow
GLFWframebuffersizefun fbsize; GLFWframebuffersizefun fbsize;
GLFWwindowcontentscalefun scale; GLFWwindowcontentscalefun scale;
GLFWmousebuttonfun mouseButton; GLFWmousebuttonfun mouseButton;
GLFWpenpressurefun penPressure;
GLFWcursorposfun cursorPos; GLFWcursorposfun cursorPos;
GLFWcursorenterfun cursorEnter; GLFWcursorenterfun cursorEnter;
GLFWscrollfun scroll; GLFWscrollfun scroll;
@ -835,6 +842,15 @@ void _glfwInputScroll(_GLFWwindow* window, double xoffset, double yoffset);
*/ */
void _glfwInputMouseClick(_GLFWwindow* window, int button, int action, int mods); void _glfwInputMouseClick(_GLFWwindow* window, int button, int action, int mods);
/*! @brief Notifies shared code of a pen click event.
* @param[in] window The window that received the event.
* @param[in] pressure when the pen was pressed.
* @param[in] x (horizontal point) coordinate of the point location of the pen.
* @param[in] y (vertical point) coordinate of the point location of the pen.
* @ingroup event
*/
void _glfwInputPenPressure(_GLFWwindow* window, double pressure, int x, int y);
/*! @brief Notifies shared code of a cursor motion event. /*! @brief Notifies shared code of a cursor motion event.
* @param[in] window The window that received the event. * @param[in] window The window that received the event.
* @param[in] xpos The new x-coordinate of the cursor, relative to the left * @param[in] xpos The new x-coordinate of the cursor, relative to the left

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@ -104,6 +104,89 @@
#define _WIN32_WINNT_WINBLUE 0x0602 #define _WIN32_WINNT_WINBLUE 0x0602
#endif #endif
#if WINVER < 0x0604
#define WM_POINTERUPDATE 0x0245
#define WM_POINTERDOWN 0x0246
#define WM_POINTERUP 0x0247
#define POINTER_MESSAGE_FLAG_INCONTACT 0x00000004 // Pointer is in contact
#define GET_POINTERID_WPARAM(wParam) (LOWORD(wParam))
#define IS_POINTER_INCONTACT_WPARAM(wParam) IS_POINTER_FLAG_SET_WPARAM(wParam, POINTER_MESSAGE_FLAG_INCONTACT)
#define IS_POINTER_FLAG_SET_WPARAM(wParam, flag) (((DWORD)HIWORD(wParam) & (flag)) == (flag))
typedef enum
{
POINTER_CHANGE_NONE,
POINTER_CHANGE_FIRSTBUTTON_DOWN,
POINTER_CHANGE_FIRSTBUTTON_UP,
POINTER_CHANGE_SECONDBUTTON_DOWN,
POINTER_CHANGE_SECONDBUTTON_UP,
POINTER_CHANGE_THIRDBUTTON_DOWN,
POINTER_CHANGE_THIRDBUTTON_UP,
POINTER_CHANGE_FOURTHBUTTON_DOWN,
POINTER_CHANGE_FOURTHBUTTON_UP,
POINTER_CHANGE_FIFTHBUTTON_DOWN,
POINTER_CHANGE_FIFTHBUTTON_UP,
} POINTER_BUTTON_CHANGE_TYPE;
typedef struct
{
DWORD pointerType;
UINT32 pointerId;
UINT32 frameId;
UINT32 pointerFlags;
HANDLE sourceDevice;
HWND hwndTarget;
POINT ptPixelLocation;
POINT ptHimetricLocation;
POINT ptPixelLocationRaw;
POINT ptHimetricLocationRaw;
DWORD dwTime;
UINT32 historyCount;
INT32 InputData;
DWORD dwKeyStates;
UINT64 PerformanceCount;
POINTER_BUTTON_CHANGE_TYPE ButtonChangeType;
} POINTER_INFO;
typedef struct
{
POINTER_INFO pointerInfo;
UINT32 penFlags;
UINT32 penMask;
UINT32 pressure;
UINT32 rotation;
INT32 tiltX;
INT32 tiltY;
} POINTER_PEN_INFO;
typedef struct
{
POINTER_INFO pointerInfo;
UINT32 touchFlags;
UINT32 touchMask;
RECT rcContact;
RECT rcContactRaw;
UINT32 orientation;
UINT32 pressure;
} POINTER_TOUCH_INFO;
enum {
PT_POINTER = 0x00000001, // Generic pointer
PT_TOUCH = 0x00000002, // Touch
PT_PEN = 0x00000003, // Pen
PT_MOUSE = 0x00000004, // Mouse
#if WINVER >= 0x0603
PT_TOUCHPAD = 0x00000005, // Touchpad
#endif /* WINVER >= 0x0603 */
};
WINUSERAPI BOOL WINAPI GetPointerType(UINT32,DWORD*);
WINUSERAPI BOOL WINAPI GetPointerPenInfo(UINT32,POINTER_PEN_INFO*);
WINUSERAPI BOOL WINAPI GetPointerInfo(UINT32,POINTER_INFO*);
#endif /*Windows 8 and above*/
#if WINVER < 0x0601 #if WINVER < 0x0601
typedef struct typedef struct
{ {
@ -189,7 +272,7 @@ BOOL IsWindowsVersionOrGreater(WORD major, WORD minor, WORD sp);
// HACK: Define macros that some dinput.h variants don't // HACK: Define macros that some dinput.h variants don't
#ifndef DIDFT_OPTIONAL #ifndef DIDFT_OPTIONAL
#define DIDFT_OPTIONAL 0x80000000 #define DIDFT_OPTIONAL 0x80000000
#endif #endif
// winmm.dll function pointer typedefs // winmm.dll function pointer typedefs

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@ -27,7 +27,6 @@
//======================================================================== //========================================================================
#include "internal.h" #include "internal.h"
#include <assert.h> #include <assert.h>
#include <string.h> #include <string.h>
#include <stdlib.h> #include <stdlib.h>

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@ -354,6 +354,17 @@ static void mouse_button_callback(GLFWwindow* window, int button, int action, in
get_action_name(action)); get_action_name(action));
} }
static void pen_callback(GLFWwindow* window, double pressure, int x, int y)
{
Slot* slot = glfwGetWindowUserPointer(window);
printf("%08x to %i at %0.3f: Pen position: %i %i Pressure: %f\n",
counter++, slot->number, glfwGetTime(), x, y, pressure);
/*
fprintf(stderr, "pressure -- %f --\n", pressure);
fprintf(stderr, "xPosition -- %d --\n", x);
fprintf(stderr, "yPosition -- %d --\n", y);*/
}
static void cursor_position_callback(GLFWwindow* window, double x, double y) static void cursor_position_callback(GLFWwindow* window, double x, double y)
{ {
Slot* slot = glfwGetWindowUserPointer(window); Slot* slot = glfwGetWindowUserPointer(window);
@ -613,6 +624,7 @@ int main(int argc, char** argv)
glfwSetWindowIconifyCallback(slots[i].window, window_iconify_callback); glfwSetWindowIconifyCallback(slots[i].window, window_iconify_callback);
glfwSetWindowMaximizeCallback(slots[i].window, window_maximize_callback); glfwSetWindowMaximizeCallback(slots[i].window, window_maximize_callback);
glfwSetMouseButtonCallback(slots[i].window, mouse_button_callback); glfwSetMouseButtonCallback(slots[i].window, mouse_button_callback);
glfwSetPenPressureCallback(slots[i].window, pen_callback);
glfwSetCursorPosCallback(slots[i].window, cursor_position_callback); glfwSetCursorPosCallback(slots[i].window, cursor_position_callback);
glfwSetCursorEnterCallback(slots[i].window, cursor_enter_callback); glfwSetCursorEnterCallback(slots[i].window, cursor_enter_callback);
glfwSetScrollCallback(slots[i].window, scroll_callback); glfwSetScrollCallback(slots[i].window, scroll_callback);

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@ -1,106 +1,106 @@
//======================================================================== //========================================================================
// Window opacity test program // Window opacity test program
// Copyright (c) Camilla Löwy <elmindreda@glfw.org> // Copyright (c) Camilla Löwy <elmindreda@glfw.org>
// //
// This software is provided 'as-is', without any express or implied // This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages // warranty. In no event will the authors be held liable for any damages
// arising from the use of this software. // arising from the use of this software.
// //
// Permission is granted to anyone to use this software for any purpose, // Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it // including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions: // freely, subject to the following restrictions:
// //
// 1. The origin of this software must not be misrepresented; you must not // 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software // claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would // in a product, an acknowledgment in the product documentation would
// be appreciated but is not required. // be appreciated but is not required.
// //
// 2. Altered source versions must be plainly marked as such, and must not // 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software. // be misrepresented as being the original software.
// //
// 3. This notice may not be removed or altered from any source // 3. This notice may not be removed or altered from any source
// distribution. // distribution.
// //
//======================================================================== //========================================================================
#include <glad/glad.h> #include <glad/glad.h>
#include <GLFW/glfw3.h> #include <GLFW/glfw3.h>
#define NK_IMPLEMENTATION #define NK_IMPLEMENTATION
#define NK_INCLUDE_FIXED_TYPES #define NK_INCLUDE_FIXED_TYPES
#define NK_INCLUDE_FONT_BAKING #define NK_INCLUDE_FONT_BAKING
#define NK_INCLUDE_DEFAULT_FONT #define NK_INCLUDE_DEFAULT_FONT
#define NK_INCLUDE_DEFAULT_ALLOCATOR #define NK_INCLUDE_DEFAULT_ALLOCATOR
#define NK_INCLUDE_VERTEX_BUFFER_OUTPUT #define NK_INCLUDE_VERTEX_BUFFER_OUTPUT
#define NK_INCLUDE_STANDARD_VARARGS #define NK_INCLUDE_STANDARD_VARARGS
#include <nuklear.h> #include <nuklear.h>
#define NK_GLFW_GL2_IMPLEMENTATION #define NK_GLFW_GL2_IMPLEMENTATION
#include <nuklear_glfw_gl2.h> #include <nuklear_glfw_gl2.h>
#include <stdio.h> #include <stdio.h>
#include <stdlib.h> #include <stdlib.h>
static void error_callback(int error, const char* description) static void error_callback(int error, const char* description)
{ {
fprintf(stderr, "Error: %s\n", description); fprintf(stderr, "Error: %s\n", description);
} }
int main(int argc, char** argv) int main(int argc, char** argv)
{ {
GLFWmonitor* monitor = NULL; GLFWmonitor* monitor = NULL;
GLFWwindow* window; GLFWwindow* window;
struct nk_context* nk; struct nk_context* nk;
struct nk_font_atlas* atlas; struct nk_font_atlas* atlas;
glfwSetErrorCallback(error_callback); glfwSetErrorCallback(error_callback);
if (!glfwInit()) if (!glfwInit())
exit(EXIT_FAILURE); exit(EXIT_FAILURE);
window = glfwCreateWindow(400, 400, "Opacity", NULL, NULL); window = glfwCreateWindow(400, 400, "Opacity", NULL, NULL);
if (!window) if (!window)
{ {
glfwTerminate(); glfwTerminate();
exit(EXIT_FAILURE); exit(EXIT_FAILURE);
} }
glfwMakeContextCurrent(window); glfwMakeContextCurrent(window);
gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); gladLoadGLLoader((GLADloadproc) glfwGetProcAddress);
glfwSwapInterval(1); glfwSwapInterval(1);
nk = nk_glfw3_init(window, NK_GLFW3_INSTALL_CALLBACKS); nk = nk_glfw3_init(window, NK_GLFW3_INSTALL_CALLBACKS);
nk_glfw3_font_stash_begin(&atlas); nk_glfw3_font_stash_begin(&atlas);
nk_glfw3_font_stash_end(); nk_glfw3_font_stash_end();
while (!glfwWindowShouldClose(window)) while (!glfwWindowShouldClose(window))
{ {
int width, height; int width, height;
struct nk_rect area; struct nk_rect area;
glfwGetWindowSize(window, &width, &height); glfwGetWindowSize(window, &width, &height);
area = nk_rect(0.f, 0.f, (float) width, (float) height); area = nk_rect(0.f, 0.f, (float) width, (float) height);
glClear(GL_COLOR_BUFFER_BIT); glClear(GL_COLOR_BUFFER_BIT);
nk_glfw3_new_frame(); nk_glfw3_new_frame();
if (nk_begin(nk, "", area, 0)) if (nk_begin(nk, "", area, 0))
{ {
float opacity = glfwGetWindowOpacity(window); float opacity = glfwGetWindowOpacity(window);
nk_layout_row_dynamic(nk, 30, 2); nk_layout_row_dynamic(nk, 30, 2);
if (nk_slider_float(nk, 0.f, &opacity, 1.f, 0.001f)) if (nk_slider_float(nk, 0.f, &opacity, 1.f, 0.001f))
glfwSetWindowOpacity(window, opacity); glfwSetWindowOpacity(window, opacity);
nk_labelf(nk, NK_TEXT_LEFT, "%0.3f", opacity); nk_labelf(nk, NK_TEXT_LEFT, "%0.3f", opacity);
} }
nk_end(nk); nk_end(nk);
nk_glfw3_render(NK_ANTI_ALIASING_ON); nk_glfw3_render(NK_ANTI_ALIASING_ON);
glfwSwapBuffers(window); glfwSwapBuffers(window);
glfwWaitEventsTimeout(1.0); glfwWaitEventsTimeout(1.0);
} }
nk_glfw3_shutdown(); nk_glfw3_shutdown();
glfwTerminate(); glfwTerminate();
exit(EXIT_SUCCESS); exit(EXIT_SUCCESS);
} }