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Fix Win32 custom cursor set for non-client area
Udating the cursor via glfwSetCursor incorrectly included the non-client area of the window.
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@ -1319,6 +1319,7 @@ void _glfwPlatformDestroyCursor(_GLFWcursor* cursor)
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void _glfwPlatformSetCursor(_GLFWwindow* window, _GLFWcursor* cursor)
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void _glfwPlatformSetCursor(_GLFWwindow* window, _GLFWcursor* cursor)
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{
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{
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RECT area;
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POINT pos;
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POINT pos;
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if (_glfw.cursorWindow != window)
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if (_glfw.cursorWindow != window)
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@ -1333,6 +1334,13 @@ void _glfwPlatformSetCursor(_GLFWwindow* window, _GLFWcursor* cursor)
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if (WindowFromPoint(pos) != window->win32.handle)
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if (WindowFromPoint(pos) != window->win32.handle)
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return;
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return;
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GetClientRect(window->win32.handle, &area);
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ClientToScreen(window->win32.handle, (POINT*) &area.left);
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ClientToScreen(window->win32.handle, (POINT*) &area.right);
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if (!PtInRect(&area, pos))
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return;
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if (cursor)
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if (cursor)
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SetCursor(cursor->win32.handle);
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SetCursor(cursor->win32.handle);
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else
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else
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