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floppyhammer 2023-07-22 16:25:43 +08:00 committed by GitHub
commit fe1e03bb2e
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5 changed files with 66 additions and 1 deletions

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@ -33,6 +33,7 @@ video tutorials.
- David Carlier
- Arturo Castro
- Chi-kwan Chan
- Haoyun Chen
- TheChocolateOre
- Ali Chraghi
- Joseph Chua

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@ -183,6 +183,7 @@ information on what to include when reporting a bug.
- Bugfix: `glfwMakeContextCurrent` would access TLS slot before initialization
- Bugfix: `glfwSetGammaRamp` could emit `GLFW_INVALID_VALUE` before initialization
- Bugfix: `glfwGetJoystickUserPointer` returned `NULL` during disconnection (#2092)
- [Win32] Added support for dark title bar (#2228)
- [Win32] Added the `GLFW_WIN32_KEYBOARD_MENU` window hint for enabling access
to the window menu
- [Win32] Added a version info resource to the GLFW DLL

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@ -151,6 +151,8 @@ static GLFWbool loadLibraries(void)
_glfwPlatformGetModuleSymbol(_glfw.win32.dwmapi.instance, "DwmEnableBlurBehindWindow");
_glfw.win32.dwmapi.GetColorizationColor = (PFN_DwmGetColorizationColor)
_glfwPlatformGetModuleSymbol(_glfw.win32.dwmapi.instance, "DwmGetColorizationColor");
_glfw.win32.dwmapi.SetWindowAttribute = (PFN_DwmSetWindowAttribute)
_glfwPlatformGetModuleSymbol(_glfw.win32.dwmapi.instance, "DwmSetWindowAttribute");
}
_glfw.win32.shcore.instance = _glfwPlatformLoadModule("shcore.dll");
@ -169,6 +171,18 @@ static GLFWbool loadLibraries(void)
_glfwPlatformGetModuleSymbol(_glfw.win32.ntdll.instance, "RtlVerifyVersionInfo");
}
_glfw.win32.uxtheme.instance = _glfwPlatformLoadModule("uxtheme.dll");
if (_glfw.win32.uxtheme.instance)
{
_glfw.win32.uxtheme.ShouldAppsUseDarkMode = (ShouldAppsUseDarkModePtr)_glfwPlatformGetModuleSymbol(_glfw.win32.uxtheme.instance, MAKEINTRESOURCEA(132));
_glfw.win32.uxtheme.GetImmersiveColorFromColorSetEx = (GetImmersiveColorFromColorSetExPtr)_glfwPlatformGetModuleSymbol(_glfw.win32.uxtheme.instance, MAKEINTRESOURCEA(95));
_glfw.win32.uxtheme.GetImmersiveColorTypeFromName = (GetImmersiveColorTypeFromNamePtr)_glfwPlatformGetModuleSymbol(_glfw.win32.uxtheme.instance, MAKEINTRESOURCEA(96));
_glfw.win32.uxtheme.GetImmersiveUserColorSetPreference = (GetImmersiveUserColorSetPreferencePtr)_glfwPlatformGetModuleSymbol(_glfw.win32.uxtheme.instance, MAKEINTRESOURCEA(98));
_glfw.win32.uxtheme.uxThemeAvailable = _glfw.win32.uxtheme.ShouldAppsUseDarkMode && _glfw.win32.uxtheme.GetImmersiveColorFromColorSetEx && _glfw.win32.uxtheme.GetImmersiveColorTypeFromName && _glfw.win32.uxtheme.GetImmersiveUserColorSetPreference;
_glfw.win32.uxtheme.darkTitleAvailable = _glfwIsWindows10BuildOrGreaterWin32(22000);
}
return GLFW_TRUE;
}
@ -193,6 +207,9 @@ static void freeLibraries(void)
if (_glfw.win32.ntdll.instance)
_glfwPlatformFreeModule(_glfw.win32.ntdll.instance);
if (_glfw.win32.uxtheme.instance)
_glfwPlatformFreeModule(_glfw.win32.uxtheme.instance);
}
// Create key code translation tables

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@ -301,10 +301,13 @@ typedef HRESULT (WINAPI * PFN_DwmIsCompositionEnabled)(BOOL*);
typedef HRESULT (WINAPI * PFN_DwmFlush)(VOID);
typedef HRESULT (WINAPI * PFN_DwmEnableBlurBehindWindow)(HWND,const DWM_BLURBEHIND*);
typedef HRESULT (WINAPI * PFN_DwmGetColorizationColor)(DWORD*,BOOL*);
typedef HRESULT (WINAPI * PFN_DwmSetWindowAttribute)(HWND,DWORD,LPCVOID,DWORD);
#define DwmIsCompositionEnabled _glfw.win32.dwmapi.IsCompositionEnabled
#define DwmFlush _glfw.win32.dwmapi.Flush
#define DwmEnableBlurBehindWindow _glfw.win32.dwmapi.EnableBlurBehindWindow
#define DwmGetColorizationColor _glfw.win32.dwmapi.GetColorizationColor
#define DwmSetWindowAttribute _glfw.win32.dwmapi.SetWindowAttribute
// shcore.dll function pointer typedefs
typedef HRESULT (WINAPI * PFN_SetProcessDpiAwareness)(PROCESS_DPI_AWARENESS);
@ -366,6 +369,10 @@ typedef VkBool32 (APIENTRY *PFN_vkGetPhysicalDeviceWin32PresentationSupportKHR)(
#define GLFW_WGL_CONTEXT_STATE _GLFWcontextWGL wgl;
#define GLFW_WGL_LIBRARY_CONTEXT_STATE _GLFWlibraryWGL wgl;
typedef BOOL (WINAPI * ShouldAppsUseDarkModePtr)();
typedef DWORD (WINAPI * GetImmersiveColorFromColorSetExPtr)(UINT,UINT,BOOL,UINT);
typedef int (WINAPI * GetImmersiveColorTypeFromNamePtr)(const WCHAR*);
typedef int (WINAPI * GetImmersiveUserColorSetPreferencePtr)(BOOL,BOOL);
// WGL-specific per-context data
//
@ -487,6 +494,7 @@ typedef struct _GLFWlibraryWin32
PFN_DwmFlush Flush;
PFN_DwmEnableBlurBehindWindow EnableBlurBehindWindow;
PFN_DwmGetColorizationColor GetColorizationColor;
PFN_DwmSetWindowAttribute SetWindowAttribute;
} dwmapi;
struct {
@ -499,6 +507,16 @@ typedef struct _GLFWlibraryWin32
HINSTANCE instance;
PFN_RtlVerifyVersionInfo RtlVerifyVersionInfo_;
} ntdll;
struct {
HINSTANCE instance;
GLFWbool uxThemeAvailable;
GLFWbool darkTitleAvailable;
ShouldAppsUseDarkModePtr ShouldAppsUseDarkMode;
GetImmersiveColorFromColorSetExPtr GetImmersiveColorFromColorSetEx;
GetImmersiveColorTypeFromNamePtr GetImmersiveColorTypeFromName;
GetImmersiveUserColorSetPreferencePtr GetImmersiveUserColorSetPreference;
} uxtheme;
} _GLFWlibraryWin32;
// Win32-specific per-monitor data

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@ -37,6 +37,25 @@
#include <windowsx.h>
#include <shellapi.h>
// Ref: https://docs.microsoft.com/windows/win32/api/dwmapi/ne-dwmapi-dwmwindowattribute
#ifndef DWMWA_USE_IMMERSIVE_DARK_MODE
#define DWMWA_USE_IMMERSIVE_DARK_MODE 20
#endif
// Update window theme (light/dark)
//
static void updateTheme(HWND hWnd)
{
if (_glfw.win32.uxtheme.uxThemeAvailable && _glfw.win32.uxtheme.darkTitleAvailable)
{
BOOL value = _glfw.win32.uxtheme.ShouldAppsUseDarkMode() & 0x1;
DwmSetWindowAttribute(hWnd,
DWMWA_USE_IMMERSIVE_DARK_MODE,
&value,
sizeof(value));
}
}
// Returns the window style for the specified window
//
static DWORD getWindowStyle(const _GLFWwindow* window)
@ -1146,6 +1165,13 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM l
return 0;
}
case WM_THEMECHANGED:
case WM_SETTINGCHANGE:
{
updateTheme(window->win32.handle);
break;
}
case WM_GETDPISCALEDSIZE:
{
if (window->win32.scaleToMonitor)
@ -1436,6 +1462,8 @@ static int createNativeWindow(_GLFWwindow* window,
_glfwGetWindowSizeWin32(window, &window->win32.width, &window->win32.height);
updateTheme(window->win32.handle);
return GLFW_TRUE;
}