A. Tombs
ce4b479219
Add version directives to GLSL shaders
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Although not technically required, I believe it is best practice for shaders to specify which version of the GLSL spec they conform to. To quote the spec:
> Shaders should declare the version of the language they are written to.
NB: I have presumed the version is 1.10, but it should be corrected if a later version was intended.
2016-09-20 16:27:22 +01:00
Camilla Berglund
f7584bf14c
Convert cursor test to GL2
2016-09-19 22:19:20 +02:00
Camilla Berglund
757eea2779
Update email address
2016-06-01 21:25:20 +02:00
Camilla Berglund
4adbeced25
Make cursor test wait by default
2016-05-31 15:38:28 +02:00
Camilla Berglund
3b2e96e0b1
Improve cursor test animation
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Only set cursor when it's time for a new frame. Use
glfwWaitEventsTimeout when waiting for events during animation.
2016-03-07 12:33:32 +01:00
Camilla Berglund
1b1ef31228
Make tests and examples use glad
2015-10-14 12:38:18 +02:00
Camilla Berglund
0eccf75f65
Replace GL booleans with public macros
2015-10-13 00:46:02 +02:00
Camilla Berglund
362751e4ef
Fix cursor test event mode message
2015-08-16 14:29:04 +02:00
Camilla Berglund
d2113dc9f5
Remove ad-hoc M_PIs and enable VC++ macro
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Fixes #564 .
2015-08-09 13:57:04 +02:00
Camilla Berglund
3d62ff0e07
Fix implicit truncation to float in cursor test
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Fixes #565 .
2015-08-09 13:57:04 +02:00
Camilla Berglund
33c7c28dde
Replaced the various cursor tests with a sane one.
2015-07-16 17:48:59 +02:00
Camilla Berglund
46888206be
Removed unused GLU dependency.
2015-03-12 01:33:48 +01:00
Camilla Berglund
8fa9cc0de3
Added GLFWimage struct.
2014-03-20 11:30:27 +01:00
Camilla Berglund
608de57358
Cleanup.
2014-03-20 11:30:27 +01:00
urraka
40c04a7565
Added support for custom system cursors.
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This adds 3 functions to the GLFW API: glfwCreateCursor,
glfwDestroyCursor and glfwSetCursor.
2014-03-20 11:30:27 +01:00