Curi0
e5d800c344
Cleanup and refractoring
...
EGL / OpenGL ES also now working
2017-10-03 13:38:28 +05:30
Curi0
e1c09aa2b5
More fixes
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Rendering now works if it is on the main thread
2017-10-02 17:29:32 +05:30
Curi0
49ded3c18e
EGL fixes and updated code
2017-09-30 20:21:18 +05:30
Curi0
9b9cfc1914
Merge branch 'master' into android
2017-09-30 17:25:58 +05:30
Camilla Löwy
5aeb37d1b8
Cocoa: Fix window title being lost when untitled
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The window title was lost and could not be updated while the window did
not have NSWindowStyleMaskTitled set.
Fixes #1082 .
2017-09-28 19:04:11 +02:00
Camilla Löwy
da68ec56c3
Cocoa: Start using instancetype
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The first tiny step towards using more modern Objective-C.
2017-09-28 19:03:50 +02:00
Camilla Löwy
5d0d30db38
Cleanup
2017-09-28 17:32:15 +02:00
Curi0
672fed88b7
Fix error where the app would sometimes crash due to app being NULL
2017-09-28 13:11:57 +05:30
Camilla Löwy
32e78aeb2e
Add GLFW_TRANSPARENT attribute and documentation
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This completes support for window framebuffer transparency on Windows,
macOS and X11. Note that the hint/attribute may be renamed before
release to clarify its relationship to GLFW_OPACITY.
Fixes #197 .
Closes #1079 .
Related to #663 .
Related to #715 .
Related to #723 .
Related to #1078 .
2017-09-27 21:54:04 +02:00
Bailey Cosier
93e66661d3
Cleanup
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This is an extract of a commit, minimally edited to ensure it compiles.
Closes #1078 .
Related to #197 .
2017-09-27 21:33:03 +02:00
Cem Karan
ac009a5f5c
Cocoa: Implement GLFW_TRANSPARENT
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This is an extract of a commit, minimally edited to ensure it compiles.
Closes #663 .
Related to #197 .
2017-09-27 21:33:03 +02:00
Christopher Pelloux
51f0cd3b51
Win32: Implement GLFW_TRANSPARENT
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This is a squashed extract of several commits, minimally edited to
ensure it compiles.
Related to #197 .
Related to #723 .
2017-09-27 21:33:03 +02:00
Wolfgang Draxinger
019609b6cd
Add GLFW_TRANSPARENT and X11 implementation
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This is a squashed extract of several commits, minimally edited to
ensure it compiles.
Related to #197 .
Related to #715 .
2017-09-27 21:33:03 +02:00
Camilla Löwy
eed94448fd
Win32: Remove unused GUID
2017-09-27 21:33:03 +02:00
Camilla Löwy
25b7eba4a0
Win32: Clean up dynamic loading and version checks
2017-09-27 21:33:03 +02:00
Curi0
7848a3c72c
Vulkan now fully working
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Tested on Xiaomi Redmi Note 4X runnning latest global update
2017-09-27 21:21:37 +05:30
Curi0
83c4c2d81a
Fix pointer related issues and add glfwGetAndroidApp
2017-09-27 18:25:49 +05:30
Curi0
28e66f717a
Fix Vulkan library loading on Android
2017-09-26 11:37:36 +05:30
Camilla Löwy
176ab9a5d2
Fix Doxyfile gen not handling paths with spaces
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Fixes #1081 .
2017-09-24 17:04:47 +02:00
Camilla Löwy
f4fb25b63d
X11: Fix init order breaking cursor hiding
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The hidden cursor was created before Xcursor was loaded.
2017-09-17 16:06:02 +02:00
Camilla Löwy
e3be6b8ae0
Cleanup
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Break up some overly long lines.
2017-09-17 15:14:22 +02:00
Camilla Löwy
3d110d2e1b
X11: Fix selection error nomenclature
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[ci skip]
2017-09-17 13:54:17 +02:00
Camilla Löwy
0b5023bc62
X11: Fix Latin-1 text not being converted to UTF-8
2017-09-17 13:50:10 +02:00
Camilla Löwy
9dbc935afb
X11: Stop reporting support for COMPOUND_TEXT
2017-09-17 13:50:10 +02:00
Camilla Löwy
f7dc6df02c
X11: Add support for reading clipboard via INCR
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This allows glfwGetClipboardString to retrieve clipboard contents larger
than (typically) 2^18 bytes.
Related to #275 .
2017-09-17 13:50:00 +02:00
Camilla Löwy
f30acd8f74
Add OSMesa to context API list
2017-09-17 13:46:52 +02:00
Curi0
a49f7b94df
Add EGL context support and entry point
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untested trying to link it with a native activity results in a linker error
2017-09-16 15:06:48 +05:30
Camilla Löwy
16ae02ab85
Add CMake target for updating gamepad mappings
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This adds the 'mappings' build target that downloads the upstream
gamecontrollerdb.txt file and regenerates the mappings.h header.
Related to #900 .
2017-09-15 15:50:39 +02:00
Camilla Löwy
4637c31d82
Win32: Remove unused header
2017-09-13 23:19:29 +02:00
Camilla Löwy
7f0d5e0a03
Win32: Fix text conversion size semantics
2017-09-13 17:55:51 +02:00
Camilla Löwy
f8668c5a9f
Win32: Fix key names not matching other platforms
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This brings printable key names more in line with the results provided
on other platforms.
Fixes #943 .
2017-09-13 17:55:51 +02:00
Camilla Löwy
1955c37c48
Documentation work
2017-09-12 22:54:00 +02:00
Camilla Löwy
d099181307
Add library name override macros
2017-09-10 21:02:26 +02:00
Camilla Löwy
b97039f3f5
Cleanup
2017-09-10 20:57:06 +02:00
Curi0
046ac02b23
Merge branch 'master' into android_vulkan
2017-09-09 11:38:11 +05:30
Curi0
b10f4cddcf
Add Android Vulkan surface creation
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very untested may not work at all
2017-09-09 11:37:07 +05:30
Curi0
af67cf3710
Fix finding Vulkan on Android
2017-09-09 10:03:40 +05:30
Curi0
a833fa4197
Implement Android skelaton
2017-09-08 21:30:25 +05:30
Camilla Löwy
a368d89c94
Win32: Fix disabled cursor mode vs caption buttons
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This postpones disabling the cursor until the user is done interacting
with a caption button.
Related to #650 .
Fixes #1071 .
2017-09-08 16:18:15 +02:00
Camilla Löwy
d80d4be030
Fix .appveyor.yml provider settings syntax
2017-08-28 19:01:41 +02:00
Camilla Löwy
d8551b73f6
Cleanup
2017-08-28 18:31:14 +02:00
Camilla Löwy
45ca8b8d19
Win32: Add HMONITOR to monitor data
2017-08-28 18:27:55 +02:00
Camilla Löwy
58a247b26d
Cocoa: Fix some characters not repeating
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Fixes #1010 .
2017-08-23 19:10:35 +02:00
Camilla Löwy
2f8b71d7a1
Add and update credits
2017-08-23 15:11:59 +02:00
Camilla Löwy
ce5e649d3b
Cleanup
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Move global data to library struct. Simplify semantics. Update
changelog.
Related to #1028 .
2017-08-23 13:24:05 +02:00
Sergey Tikhomirov
80e4922b5e
Cocoa: Hide cursor instead of using blank image
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When cursor isn't in normal mode and should be hidden, use [NSCursor hide]
method instead of setting it to blank image. This should prevent
situations when hidden cursor becomes visible after system notification
was shown.
Fixes #971 .
Closes #1028 .
2017-08-23 08:44:56 +03:00
Camilla Löwy
c23fca6343
Fix APIENTRY from windows.h being undefined
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Some extension loader headers include windows.h. If they were included
before glfw3.h, glfw3native.h would leave APIENTRY undefined. This adds
the GLFW_APIENTRY_DEFINED macro to signal when GLFW "owns" APIENTRY and
may undefine it.
Fixes #1062 .
2017-08-21 16:01:32 +02:00
Camilla Löwy
0882fffc37
Fix missing CMake file path quoting
2017-08-20 14:47:44 +02:00
Camilla Löwy
ad9458a14c
Clarify what glfwVulkanSupported means
2017-08-20 14:42:39 +02:00
Camilla Löwy
0d6937b33b
Cleanup
2017-08-20 14:41:49 +02:00