mirror of
https://github.com/glfw/glfw.git
synced 2025-12-20 06:01:56 +00:00
Compare commits
11 Commits
1cc3387933
...
6fc1388c02
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
6fc1388c02 | ||
|
|
ac10768495 | ||
|
|
feb2a6b728 | ||
|
|
d11cb3779b | ||
|
|
d1b87143bc | ||
|
|
506c11ba43 | ||
|
|
d30d63313c | ||
|
|
8d1ceb0153 | ||
|
|
f4f4efe53f | ||
|
|
1f5fe33e57 | ||
|
|
b9619f07a8 |
@ -29,7 +29,7 @@ for:
|
||||
only:
|
||||
- GENERATOR: MinGW Makefiles
|
||||
build_script:
|
||||
- set PATH=%PATH:C:\Program Files\Git\usr\bin=C:\MinGW\bin%
|
||||
- set PATH=C:\mingw-w64\x86_64-8.1.0-posix-seh-rt_v6-rev0\mingw64\bin;%PATH:C:\Program Files\Git\usr\bin=%
|
||||
- cmake -B build -G "%GENERATOR%" -DBUILD_SHARED_LIBS=%BUILD_SHARED_LIBS%
|
||||
- cmake --build build
|
||||
-
|
||||
|
||||
@ -41,12 +41,6 @@ indent_size = 2
|
||||
indent_style = tab
|
||||
indent_size = unset
|
||||
|
||||
[deps/mingw/*.h]
|
||||
indent_style = space
|
||||
indent_size = 4
|
||||
tab_width = 8
|
||||
trim_trailing_whitespace = false
|
||||
|
||||
[deps/getopt.{c,h}]
|
||||
indent_style = space
|
||||
indent_size = 2
|
||||
|
||||
@ -229,7 +229,7 @@ video tutorials.
|
||||
- Brandon Schaefer
|
||||
- Sebastian Schuberth
|
||||
- Scr3amer
|
||||
- Jan Schuerkamp
|
||||
- Jan Schürkamp
|
||||
- Christian Sdunek
|
||||
- Matt Sealey
|
||||
- Steve Sexton
|
||||
|
||||
10
README.md
10
README.md
@ -52,7 +52,7 @@ and window system. It does not need any additional headers for context creation
|
||||
APIs (WGL, GLX, EGL, NSGL, OSMesa) or rendering APIs (OpenGL, OpenGL ES, Vulkan)
|
||||
to enable support for them.
|
||||
|
||||
GLFW supports compilation on Windows with Visual C++ 2013 and later, MinGW and
|
||||
GLFW supports compilation on Windows with Visual C++ (2013 and later) and
|
||||
MinGW-w64, on macOS with Clang and on Linux and other Unix-like systems with GCC
|
||||
and Clang. It will likely compile in other environments as well, but this is
|
||||
not regularly tested.
|
||||
@ -79,7 +79,7 @@ more information.
|
||||
|
||||
## System requirements
|
||||
|
||||
GLFW supports Windows XP and later and macOS 10.11 and later. Linux and other
|
||||
GLFW supports Windows 7 and later and macOS 10.11 and later. Linux and other
|
||||
Unix-like systems running the X Window System are supported even without
|
||||
a desktop environment or modern extensions, although some features require
|
||||
a running window or clipboard manager. The OSMesa backend requires Mesa 6.3.
|
||||
@ -124,14 +124,20 @@ information on what to include when reporting a bug.
|
||||
- Added `GLFW_UNLIMITED_MOUSE_BUTTONS` input mode that allows mouse buttons beyond
|
||||
the limit of the mouse button tokens to be reported (#2423)
|
||||
- Updated minimum CMake version to 3.16 (#2541)
|
||||
- Removed support for building with original MinGW (#2540)
|
||||
- [Win32] Removed support for Windows XP and Vista (#2505)
|
||||
- [Cocoa] Added `QuartzCore` framework as link-time dependency
|
||||
- [Cocoa] Removed support for OS X 10.10 Yosemite and earlier (#2506)
|
||||
- [Wayland] Bugfix: The fractional scaling related objects were not destroyed
|
||||
- [Wayland] Bugfix: `glfwInit` would segfault on compositor with no seat (#2517)
|
||||
- [Wayland] Bugfix: A drag entering a non-GLFW surface could cause a segfault
|
||||
- [Wayland] Bugfix: Ignore key repeat events when no window has keyboard focus (#2727)
|
||||
- [Wayland] Bugfix: Reset key repeat timer when window destroyed (#2741,#2727)
|
||||
- [Wayland] Bugfix: Memory would leak if reading a data offer failed midway
|
||||
- [X11] Bugfix: Running without a WM could trigger an assert (#2593,#2601,#2631)
|
||||
- [Null] Added Vulkan 'window' surface creation via `VK_EXT_headless_surface`
|
||||
- [Null] Added EGL context creation on Mesa via `EGL_MESA_platform_surfaceless`
|
||||
- [EGL] Added `GLFW_ANGLE_PLATFORM_TYPE_D3D11ON12` init hint for D3D11on12 support
|
||||
- [EGL] Allowed native access on Wayland with `GLFW_CONTEXT_CREATION_API` set to
|
||||
`GLFW_NATIVE_CONTEXT_API` (#2518)
|
||||
|
||||
|
||||
117
deps/mingw/_mingw_dxhelper.h
vendored
117
deps/mingw/_mingw_dxhelper.h
vendored
@ -1,117 +0,0 @@
|
||||
/**
|
||||
* This file has no copyright assigned and is placed in the Public Domain.
|
||||
* This file is part of the mingw-w64 runtime package.
|
||||
* No warranty is given; refer to the file DISCLAIMER within this package.
|
||||
*/
|
||||
|
||||
#if defined(_MSC_VER) && !defined(_MSC_EXTENSIONS)
|
||||
#define NONAMELESSUNION 1
|
||||
#endif
|
||||
#if defined(NONAMELESSSTRUCT) && \
|
||||
!defined(NONAMELESSUNION)
|
||||
#define NONAMELESSUNION 1
|
||||
#endif
|
||||
#if defined(NONAMELESSUNION) && \
|
||||
!defined(NONAMELESSSTRUCT)
|
||||
#define NONAMELESSSTRUCT 1
|
||||
#endif
|
||||
#if !defined(__GNU_EXTENSION)
|
||||
#if defined(__GNUC__) || defined(__GNUG__)
|
||||
#define __GNU_EXTENSION __extension__
|
||||
#else
|
||||
#define __GNU_EXTENSION
|
||||
#endif
|
||||
#endif /* __extension__ */
|
||||
|
||||
#ifndef __ANONYMOUS_DEFINED
|
||||
#define __ANONYMOUS_DEFINED
|
||||
#if defined(__GNUC__) || defined(__GNUG__)
|
||||
#define _ANONYMOUS_UNION __extension__
|
||||
#define _ANONYMOUS_STRUCT __extension__
|
||||
#else
|
||||
#define _ANONYMOUS_UNION
|
||||
#define _ANONYMOUS_STRUCT
|
||||
#endif
|
||||
#ifndef NONAMELESSUNION
|
||||
#define _UNION_NAME(x)
|
||||
#define _STRUCT_NAME(x)
|
||||
#else /* NONAMELESSUNION */
|
||||
#define _UNION_NAME(x) x
|
||||
#define _STRUCT_NAME(x) x
|
||||
#endif
|
||||
#endif /* __ANONYMOUS_DEFINED */
|
||||
|
||||
#ifndef DUMMYUNIONNAME
|
||||
# ifdef NONAMELESSUNION
|
||||
# define DUMMYUNIONNAME u
|
||||
# define DUMMYUNIONNAME1 u1 /* Wine uses this variant */
|
||||
# define DUMMYUNIONNAME2 u2
|
||||
# define DUMMYUNIONNAME3 u3
|
||||
# define DUMMYUNIONNAME4 u4
|
||||
# define DUMMYUNIONNAME5 u5
|
||||
# define DUMMYUNIONNAME6 u6
|
||||
# define DUMMYUNIONNAME7 u7
|
||||
# define DUMMYUNIONNAME8 u8
|
||||
# define DUMMYUNIONNAME9 u9
|
||||
# else /* NONAMELESSUNION */
|
||||
# define DUMMYUNIONNAME
|
||||
# define DUMMYUNIONNAME1 /* Wine uses this variant */
|
||||
# define DUMMYUNIONNAME2
|
||||
# define DUMMYUNIONNAME3
|
||||
# define DUMMYUNIONNAME4
|
||||
# define DUMMYUNIONNAME5
|
||||
# define DUMMYUNIONNAME6
|
||||
# define DUMMYUNIONNAME7
|
||||
# define DUMMYUNIONNAME8
|
||||
# define DUMMYUNIONNAME9
|
||||
# endif
|
||||
#endif /* DUMMYUNIONNAME */
|
||||
|
||||
#if !defined(DUMMYUNIONNAME1) /* MinGW does not define this one */
|
||||
# ifdef NONAMELESSUNION
|
||||
# define DUMMYUNIONNAME1 u1 /* Wine uses this variant */
|
||||
# else
|
||||
# define DUMMYUNIONNAME1 /* Wine uses this variant */
|
||||
# endif
|
||||
#endif /* DUMMYUNIONNAME1 */
|
||||
|
||||
#ifndef DUMMYSTRUCTNAME
|
||||
# ifdef NONAMELESSUNION
|
||||
# define DUMMYSTRUCTNAME s
|
||||
# define DUMMYSTRUCTNAME1 s1 /* Wine uses this variant */
|
||||
# define DUMMYSTRUCTNAME2 s2
|
||||
# define DUMMYSTRUCTNAME3 s3
|
||||
# define DUMMYSTRUCTNAME4 s4
|
||||
# define DUMMYSTRUCTNAME5 s5
|
||||
# else
|
||||
# define DUMMYSTRUCTNAME
|
||||
# define DUMMYSTRUCTNAME1 /* Wine uses this variant */
|
||||
# define DUMMYSTRUCTNAME2
|
||||
# define DUMMYSTRUCTNAME3
|
||||
# define DUMMYSTRUCTNAME4
|
||||
# define DUMMYSTRUCTNAME5
|
||||
# endif
|
||||
#endif /* DUMMYSTRUCTNAME */
|
||||
|
||||
/* These are for compatibility with the Wine source tree */
|
||||
|
||||
#ifndef WINELIB_NAME_AW
|
||||
# ifdef __MINGW_NAME_AW
|
||||
# define WINELIB_NAME_AW __MINGW_NAME_AW
|
||||
# else
|
||||
# ifdef UNICODE
|
||||
# define WINELIB_NAME_AW(func) func##W
|
||||
# else
|
||||
# define WINELIB_NAME_AW(func) func##A
|
||||
# endif
|
||||
# endif
|
||||
#endif /* WINELIB_NAME_AW */
|
||||
|
||||
#ifndef DECL_WINELIB_TYPE_AW
|
||||
# ifdef __MINGW_TYPEDEF_AW
|
||||
# define DECL_WINELIB_TYPE_AW __MINGW_TYPEDEF_AW
|
||||
# else
|
||||
# define DECL_WINELIB_TYPE_AW(type) typedef WINELIB_NAME_AW(type) type;
|
||||
# endif
|
||||
#endif /* DECL_WINELIB_TYPE_AW */
|
||||
|
||||
2467
deps/mingw/dinput.h
vendored
2467
deps/mingw/dinput.h
vendored
File diff suppressed because it is too large
Load Diff
239
deps/mingw/xinput.h
vendored
239
deps/mingw/xinput.h
vendored
@ -1,239 +0,0 @@
|
||||
/*
|
||||
* The Wine project - Xinput Joystick Library
|
||||
* Copyright 2008 Andrew Fenn
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2.1 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
*/
|
||||
|
||||
#ifndef __WINE_XINPUT_H
|
||||
#define __WINE_XINPUT_H
|
||||
|
||||
#include <windef.h>
|
||||
|
||||
/*
|
||||
* Bitmasks for the joysticks buttons, determines what has
|
||||
* been pressed on the joystick, these need to be mapped
|
||||
* to whatever device you're using instead of an xbox 360
|
||||
* joystick
|
||||
*/
|
||||
|
||||
#define XINPUT_GAMEPAD_DPAD_UP 0x0001
|
||||
#define XINPUT_GAMEPAD_DPAD_DOWN 0x0002
|
||||
#define XINPUT_GAMEPAD_DPAD_LEFT 0x0004
|
||||
#define XINPUT_GAMEPAD_DPAD_RIGHT 0x0008
|
||||
#define XINPUT_GAMEPAD_START 0x0010
|
||||
#define XINPUT_GAMEPAD_BACK 0x0020
|
||||
#define XINPUT_GAMEPAD_LEFT_THUMB 0x0040
|
||||
#define XINPUT_GAMEPAD_RIGHT_THUMB 0x0080
|
||||
#define XINPUT_GAMEPAD_LEFT_SHOULDER 0x0100
|
||||
#define XINPUT_GAMEPAD_RIGHT_SHOULDER 0x0200
|
||||
#define XINPUT_GAMEPAD_A 0x1000
|
||||
#define XINPUT_GAMEPAD_B 0x2000
|
||||
#define XINPUT_GAMEPAD_X 0x4000
|
||||
#define XINPUT_GAMEPAD_Y 0x8000
|
||||
|
||||
/*
|
||||
* Defines the flags used to determine if the user is pushing
|
||||
* down on a button, not holding a button, etc
|
||||
*/
|
||||
|
||||
#define XINPUT_KEYSTROKE_KEYDOWN 0x0001
|
||||
#define XINPUT_KEYSTROKE_KEYUP 0x0002
|
||||
#define XINPUT_KEYSTROKE_REPEAT 0x0004
|
||||
|
||||
/*
|
||||
* Defines the codes which are returned by XInputGetKeystroke
|
||||
*/
|
||||
|
||||
#define VK_PAD_A 0x5800
|
||||
#define VK_PAD_B 0x5801
|
||||
#define VK_PAD_X 0x5802
|
||||
#define VK_PAD_Y 0x5803
|
||||
#define VK_PAD_RSHOULDER 0x5804
|
||||
#define VK_PAD_LSHOULDER 0x5805
|
||||
#define VK_PAD_LTRIGGER 0x5806
|
||||
#define VK_PAD_RTRIGGER 0x5807
|
||||
#define VK_PAD_DPAD_UP 0x5810
|
||||
#define VK_PAD_DPAD_DOWN 0x5811
|
||||
#define VK_PAD_DPAD_LEFT 0x5812
|
||||
#define VK_PAD_DPAD_RIGHT 0x5813
|
||||
#define VK_PAD_START 0x5814
|
||||
#define VK_PAD_BACK 0x5815
|
||||
#define VK_PAD_LTHUMB_PRESS 0x5816
|
||||
#define VK_PAD_RTHUMB_PRESS 0x5817
|
||||
#define VK_PAD_LTHUMB_UP 0x5820
|
||||
#define VK_PAD_LTHUMB_DOWN 0x5821
|
||||
#define VK_PAD_LTHUMB_RIGHT 0x5822
|
||||
#define VK_PAD_LTHUMB_LEFT 0x5823
|
||||
#define VK_PAD_LTHUMB_UPLEFT 0x5824
|
||||
#define VK_PAD_LTHUMB_UPRIGHT 0x5825
|
||||
#define VK_PAD_LTHUMB_DOWNRIGHT 0x5826
|
||||
#define VK_PAD_LTHUMB_DOWNLEFT 0x5827
|
||||
#define VK_PAD_RTHUMB_UP 0x5830
|
||||
#define VK_PAD_RTHUMB_DOWN 0x5831
|
||||
#define VK_PAD_RTHUMB_RIGHT 0x5832
|
||||
#define VK_PAD_RTHUMB_LEFT 0x5833
|
||||
#define VK_PAD_RTHUMB_UPLEFT 0x5834
|
||||
#define VK_PAD_RTHUMB_UPRIGHT 0x5835
|
||||
#define VK_PAD_RTHUMB_DOWNRIGHT 0x5836
|
||||
#define VK_PAD_RTHUMB_DOWNLEFT 0x5837
|
||||
|
||||
/*
|
||||
* Deadzones are for analogue joystick controls on the joypad
|
||||
* which determine when input should be assumed to be in the
|
||||
* middle of the pad. This is a threshold to stop a joypad
|
||||
* controlling the game when the player isn't touching the
|
||||
* controls.
|
||||
*/
|
||||
|
||||
#define XINPUT_GAMEPAD_LEFT_THUMB_DEADZONE 7849
|
||||
#define XINPUT_GAMEPAD_RIGHT_THUMB_DEADZONE 8689
|
||||
#define XINPUT_GAMEPAD_TRIGGER_THRESHOLD 30
|
||||
|
||||
|
||||
/*
|
||||
* Defines what type of abilities the type of joystick has
|
||||
* DEVTYPE_GAMEPAD is available for all joysticks, however
|
||||
* there may be more specific identifiers for other joysticks
|
||||
* which are being used.
|
||||
*/
|
||||
|
||||
#define XINPUT_DEVTYPE_GAMEPAD 0x01
|
||||
#define XINPUT_DEVSUBTYPE_GAMEPAD 0x01
|
||||
#define XINPUT_DEVSUBTYPE_WHEEL 0x02
|
||||
#define XINPUT_DEVSUBTYPE_ARCADE_STICK 0x03
|
||||
#define XINPUT_DEVSUBTYPE_FLIGHT_SICK 0x04
|
||||
#define XINPUT_DEVSUBTYPE_DANCE_PAD 0x05
|
||||
#define XINPUT_DEVSUBTYPE_GUITAR 0x06
|
||||
#define XINPUT_DEVSUBTYPE_DRUM_KIT 0x08
|
||||
|
||||
/*
|
||||
* These are used with the XInputGetCapabilities function to
|
||||
* determine the abilities to the joystick which has been
|
||||
* plugged in.
|
||||
*/
|
||||
|
||||
#define XINPUT_CAPS_VOICE_SUPPORTED 0x0004
|
||||
#define XINPUT_FLAG_GAMEPAD 0x00000001
|
||||
|
||||
/*
|
||||
* Defines the status of the battery if one is used in the
|
||||
* attached joystick. The first two define if the joystick
|
||||
* supports a battery. Disconnected means that the joystick
|
||||
* isn't connected. Wired shows that the joystick is a wired
|
||||
* joystick.
|
||||
*/
|
||||
|
||||
#define BATTERY_DEVTYPE_GAMEPAD 0x00
|
||||
#define BATTERY_DEVTYPE_HEADSET 0x01
|
||||
#define BATTERY_TYPE_DISCONNECTED 0x00
|
||||
#define BATTERY_TYPE_WIRED 0x01
|
||||
#define BATTERY_TYPE_ALKALINE 0x02
|
||||
#define BATTERY_TYPE_NIMH 0x03
|
||||
#define BATTERY_TYPE_UNKNOWN 0xFF
|
||||
#define BATTERY_LEVEL_EMPTY 0x00
|
||||
#define BATTERY_LEVEL_LOW 0x01
|
||||
#define BATTERY_LEVEL_MEDIUM 0x02
|
||||
#define BATTERY_LEVEL_FULL 0x03
|
||||
|
||||
/*
|
||||
* How many joysticks can be used with this library. Games that
|
||||
* use the xinput library will not go over this number.
|
||||
*/
|
||||
|
||||
#define XUSER_MAX_COUNT 4
|
||||
#define XUSER_INDEX_ANY 0x000000FF
|
||||
|
||||
/*
|
||||
* Defines the structure of an xbox 360 joystick.
|
||||
*/
|
||||
|
||||
typedef struct _XINPUT_GAMEPAD {
|
||||
WORD wButtons;
|
||||
BYTE bLeftTrigger;
|
||||
BYTE bRightTrigger;
|
||||
SHORT sThumbLX;
|
||||
SHORT sThumbLY;
|
||||
SHORT sThumbRX;
|
||||
SHORT sThumbRY;
|
||||
} XINPUT_GAMEPAD, *PXINPUT_GAMEPAD;
|
||||
|
||||
typedef struct _XINPUT_STATE {
|
||||
DWORD dwPacketNumber;
|
||||
XINPUT_GAMEPAD Gamepad;
|
||||
} XINPUT_STATE, *PXINPUT_STATE;
|
||||
|
||||
/*
|
||||
* Defines the structure of how much vibration is set on both the
|
||||
* right and left motors in a joystick. If you're not using a 360
|
||||
* joystick you will have to map these to your device.
|
||||
*/
|
||||
|
||||
typedef struct _XINPUT_VIBRATION {
|
||||
WORD wLeftMotorSpeed;
|
||||
WORD wRightMotorSpeed;
|
||||
} XINPUT_VIBRATION, *PXINPUT_VIBRATION;
|
||||
|
||||
/*
|
||||
* Defines the structure for what kind of abilities the joystick has
|
||||
* such abilities are things such as if the joystick has the ability
|
||||
* to send and receive audio, if the joystick is in fact a driving
|
||||
* wheel or perhaps if the joystick is some kind of dance pad or
|
||||
* guitar.
|
||||
*/
|
||||
|
||||
typedef struct _XINPUT_CAPABILITIES {
|
||||
BYTE Type;
|
||||
BYTE SubType;
|
||||
WORD Flags;
|
||||
XINPUT_GAMEPAD Gamepad;
|
||||
XINPUT_VIBRATION Vibration;
|
||||
} XINPUT_CAPABILITIES, *PXINPUT_CAPABILITIES;
|
||||
|
||||
/*
|
||||
* Defines the structure for a joystick input event which is
|
||||
* retrieved using the function XInputGetKeystroke
|
||||
*/
|
||||
typedef struct _XINPUT_KEYSTROKE {
|
||||
WORD VirtualKey;
|
||||
WCHAR Unicode;
|
||||
WORD Flags;
|
||||
BYTE UserIndex;
|
||||
BYTE HidCode;
|
||||
} XINPUT_KEYSTROKE, *PXINPUT_KEYSTROKE;
|
||||
|
||||
typedef struct _XINPUT_BATTERY_INFORMATION
|
||||
{
|
||||
BYTE BatteryType;
|
||||
BYTE BatteryLevel;
|
||||
} XINPUT_BATTERY_INFORMATION, *PXINPUT_BATTERY_INFORMATION;
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
void WINAPI XInputEnable(WINBOOL);
|
||||
DWORD WINAPI XInputSetState(DWORD, XINPUT_VIBRATION*);
|
||||
DWORD WINAPI XInputGetState(DWORD, XINPUT_STATE*);
|
||||
DWORD WINAPI XInputGetKeystroke(DWORD, DWORD, PXINPUT_KEYSTROKE);
|
||||
DWORD WINAPI XInputGetCapabilities(DWORD, DWORD, XINPUT_CAPABILITIES*);
|
||||
DWORD WINAPI XInputGetDSoundAudioDeviceGuids(DWORD, GUID*, GUID*);
|
||||
DWORD WINAPI XInputGetBatteryInformation(DWORD, BYTE, XINPUT_BATTERY_INFORMATION*);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* __WINE_XINPUT_H */
|
||||
5
deps/nuklear.h
vendored
5
deps/nuklear.h
vendored
@ -423,6 +423,11 @@ NK_STATIC_ASSERT(sizeof(nk_rune) >= 4);
|
||||
NK_STATIC_ASSERT(sizeof(nk_size) >= sizeof(void*));
|
||||
NK_STATIC_ASSERT(sizeof(nk_ptr) >= sizeof(void*));
|
||||
|
||||
#if defined(_MSC_VER)
|
||||
/* disable `operands are different enum types` warning on MSVC */
|
||||
#pragma warning( disable: 5287 )
|
||||
#endif
|
||||
|
||||
/* ============================================================================
|
||||
*
|
||||
* API
|
||||
|
||||
@ -36,9 +36,9 @@ specific to GLFW. It may be a useful companion to this one.
|
||||
|
||||
### Installing dependencies {#compile_deps}
|
||||
|
||||
The C/C++ development environments in Visual Studio, Xcode and MinGW come with
|
||||
all necessary dependencies for compiling GLFW, but on Unix-like systems like
|
||||
Linux and FreeBSD you will need a few extra packages.
|
||||
The C/C++ development environments in Visual Studio, Xcode and MinGW-w64 come
|
||||
with all necessary dependencies for compiling GLFW, but on Unix-like systems
|
||||
like Linux and FreeBSD you will need a few extra packages.
|
||||
|
||||
|
||||
#### Dependencies for Wayland and X11 {#compile_deps_wayland}
|
||||
@ -180,7 +180,7 @@ cd path/to/build
|
||||
make
|
||||
```
|
||||
|
||||
With MinGW, it is `mingw32-make`.
|
||||
With MinGW-w64, it is `mingw32-make`.
|
||||
|
||||
```sh
|
||||
cd path/to/build
|
||||
@ -299,12 +299,12 @@ library. This option is only available when compiling for Linux and other Unix-
|
||||
systems other than macOS. This is enabled by default.
|
||||
|
||||
|
||||
## Cross-compilation with CMake and MinGW {#compile_mingw_cross}
|
||||
## Cross-compilation with CMake and MinGW-w64 {#compile_mingw_cross}
|
||||
|
||||
Both Cygwin and many Linux distributions have MinGW or MinGW-w64 packages. For
|
||||
example, Cygwin has the `mingw64-i686-gcc` and `mingw64-x86_64-gcc` packages
|
||||
for 32- and 64-bit version of MinGW-w64, while Debian GNU/Linux and derivatives
|
||||
like Ubuntu have the `mingw-w64` package for both.
|
||||
Both Cygwin and many Linux distributions have MinGW-w64 packages. For example,
|
||||
Cygwin has the `mingw64-i686-gcc` and `mingw64-x86_64-gcc` packages for 32- and
|
||||
64-bit version of MinGW-w64, while Debian GNU/Linux and derivatives like Ubuntu
|
||||
have the `mingw-w64` package for both.
|
||||
|
||||
GLFW has CMake toolchain files in the `CMake` subdirectory that set up
|
||||
cross-compilation of Windows binaries. To use these files you set the
|
||||
@ -315,9 +315,9 @@ configuring and generating the build files.
|
||||
cmake -S path/to/glfw -B path/to/build -D CMAKE_TOOLCHAIN_FILE=path/to/file
|
||||
```
|
||||
|
||||
The exact toolchain file to use depends on the prefix used by the MinGW or
|
||||
MinGW-w64 binaries on your system. You can usually see this in the /usr
|
||||
directory. For example, both the Ubuntu and Cygwin MinGW-w64 packages have
|
||||
The exact toolchain file to use depends on the prefix used by the MinGW-w64
|
||||
binaries on your system. You can usually see this in the /usr directory. For
|
||||
example, both the Ubuntu and Cygwin MinGW-w64 packages have
|
||||
`/usr/x86_64-w64-mingw32` for the 64-bit compilers, so the correct invocation
|
||||
would be:
|
||||
|
||||
|
||||
@ -109,8 +109,8 @@ request when using OpenGL ES and EGL via [ANGLE][]. If the requested platform
|
||||
type is unavailable, ANGLE will use its default. Possible values are one of
|
||||
`GLFW_ANGLE_PLATFORM_TYPE_NONE`, `GLFW_ANGLE_PLATFORM_TYPE_OPENGL`,
|
||||
`GLFW_ANGLE_PLATFORM_TYPE_OPENGLES`, `GLFW_ANGLE_PLATFORM_TYPE_D3D9`,
|
||||
`GLFW_ANGLE_PLATFORM_TYPE_D3D11`, `GLFW_ANGLE_PLATFORM_TYPE_VULKAN` and
|
||||
`GLFW_ANGLE_PLATFORM_TYPE_METAL`.
|
||||
`GLFW_ANGLE_PLATFORM_TYPE_D3D11`, `GLFW_ANGLE_PLATFORM_TYPE_D3D11ON12`,
|
||||
`GLFW_ANGLE_PLATFORM_TYPE_VULKAN` and `GLFW_ANGLE_PLATFORM_TYPE_METAL`.
|
||||
|
||||
[ANGLE]: https://chromium.googlesource.com/angle/angle/
|
||||
|
||||
@ -159,7 +159,7 @@ Initialization hint | Default value | Supported v
|
||||
-------------------------------- | ------------------------------- | ----------------
|
||||
@ref GLFW_PLATFORM | `GLFW_ANY_PLATFORM` | `GLFW_ANY_PLATFORM`, `GLFW_PLATFORM_WIN32`, `GLFW_PLATFORM_COCOA`, `GLFW_PLATFORM_WAYLAND`, `GLFW_PLATFORM_X11` or `GLFW_PLATFORM_NULL`
|
||||
@ref GLFW_JOYSTICK_HAT_BUTTONS | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
|
||||
@ref GLFW_ANGLE_PLATFORM_TYPE | `GLFW_ANGLE_PLATFORM_TYPE_NONE` | `GLFW_ANGLE_PLATFORM_TYPE_NONE`, `GLFW_ANGLE_PLATFORM_TYPE_OPENGL`, `GLFW_ANGLE_PLATFORM_TYPE_OPENGLES`, `GLFW_ANGLE_PLATFORM_TYPE_D3D9`, `GLFW_ANGLE_PLATFORM_TYPE_D3D11`, `GLFW_ANGLE_PLATFORM_TYPE_VULKAN` or `GLFW_ANGLE_PLATFORM_TYPE_METAL`
|
||||
@ref GLFW_ANGLE_PLATFORM_TYPE | `GLFW_ANGLE_PLATFORM_TYPE_NONE` | `GLFW_ANGLE_PLATFORM_TYPE_NONE`, `GLFW_ANGLE_PLATFORM_TYPE_OPENGL`, `GLFW_ANGLE_PLATFORM_TYPE_OPENGLES`, `GLFW_ANGLE_PLATFORM_TYPE_D3D9`, `GLFW_ANGLE_PLATFORM_TYPE_D3D11`, `GLFW_ANGLE_PLATFORM_TYPE_D3D11ON12`, `GLFW_ANGLE_PLATFORM_TYPE_VULKAN` or `GLFW_ANGLE_PLATFORM_TYPE_METAL`
|
||||
@ref GLFW_COCOA_CHDIR_RESOURCES | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
|
||||
@ref GLFW_COCOA_MENUBAR | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE`
|
||||
@ref GLFW_WAYLAND_LIBDECOR | `GLFW_WAYLAND_PREFER_LIBDECOR` | `GLFW_WAYLAND_PREFER_LIBDECOR` or `GLFW_WAYLAND_DISABLE_LIBDECOR`
|
||||
@ -621,11 +621,11 @@ The format of the string is as follows:
|
||||
- The names of the always supported context creation APIs EGL and OSMesa
|
||||
- Any additional compile-time options, APIs and (on Windows) what compiler was used
|
||||
|
||||
For example, compiling GLFW 3.5 with MinGW as a DLL for Windows, may result in a version string
|
||||
like this:
|
||||
For example, compiling GLFW 3.5 with MinGW-64 as a DLL for Windows, may result
|
||||
in a version string like this:
|
||||
|
||||
```c
|
||||
3.5.0 Win32 WGL Null EGL OSMesa MinGW DLL
|
||||
3.5.0 Win32 WGL Null EGL OSMesa MinGW-w64 DLL
|
||||
```
|
||||
|
||||
Compiling GLFW as a static library for Linux, with both Wayland and X11 enabled, may
|
||||
|
||||
19
docs/news.md
19
docs/news.md
@ -14,12 +14,30 @@ values over 8. For compatibility with older versions, the
|
||||
@ref GLFW_UNLIMITED_MOUSE_BUTTONS input mode needs to be set to make use of
|
||||
this.
|
||||
|
||||
On Windows 10 or newer it is now possible to specify ANGLE's D3D11on12
|
||||
backend via the @ref GLFW_ANGLE_PLATFORM_TYPE_D3D11ON12 init hint.
|
||||
|
||||
## Caveats {#caveats}
|
||||
|
||||
## Deprecations {#deprecations}
|
||||
|
||||
## Removals {#removals}
|
||||
|
||||
### Windows XP and Vista support has been removed {#winxp_vista}
|
||||
|
||||
Support for Windows XP and Vista has been removed. Windows XP has been out of extended
|
||||
support since 2014.
|
||||
|
||||
|
||||
### Original MinGW support has been removed {#original_mingw}
|
||||
|
||||
Support for the now unmaintained original MinGW distribution has been removed.
|
||||
|
||||
This does not apply to the much more capable [MinGW-w64](https://www.mingw-w64.org/),
|
||||
which remains fully supported. MinGW-w64 can build both 32- and 64-bit binaries, is
|
||||
actively maintained and available on many platforms.
|
||||
|
||||
|
||||
## New symbols {#new_symbols}
|
||||
|
||||
### New functions {#new_functions}
|
||||
@ -29,6 +47,7 @@ this.
|
||||
### New constants {#new_constants}
|
||||
|
||||
- @ref GLFW_UNLIMITED_MOUSE_BUTTONS
|
||||
- @ref GLFW_ANGLE_PLATFORM_TYPE_D3D11ON12
|
||||
|
||||
## Release notes for earlier versions {#news_archive}
|
||||
|
||||
|
||||
@ -1174,6 +1174,7 @@ extern "C" {
|
||||
#define GLFW_ANGLE_PLATFORM_TYPE_OPENGLES 0x00037003
|
||||
#define GLFW_ANGLE_PLATFORM_TYPE_D3D9 0x00037004
|
||||
#define GLFW_ANGLE_PLATFORM_TYPE_D3D11 0x00037005
|
||||
#define GLFW_ANGLE_PLATFORM_TYPE_D3D11ON12 0x00037006
|
||||
#define GLFW_ANGLE_PLATFORM_TYPE_VULKAN 0x00037007
|
||||
#define GLFW_ANGLE_PLATFORM_TYPE_METAL 0x00037008
|
||||
|
||||
|
||||
@ -255,24 +255,6 @@ if (GLFW_BUILD_WIN32)
|
||||
target_compile_definitions(glfw PRIVATE UNICODE _UNICODE)
|
||||
endif()
|
||||
|
||||
# HACK: When building on MinGW, WINVER and UNICODE need to be defined before
|
||||
# the inclusion of stddef.h (by glfw3.h), which is itself included before
|
||||
# win32_platform.h. We define them here until a saner solution can be found
|
||||
# NOTE: MinGW-w64 and Visual C++ do /not/ need this hack.
|
||||
if (MINGW)
|
||||
target_compile_definitions(glfw PRIVATE WINVER=0x0501)
|
||||
endif()
|
||||
|
||||
# Workaround for legacy MinGW not providing XInput and DirectInput
|
||||
if (MINGW)
|
||||
include(CheckIncludeFile)
|
||||
check_include_file(dinput.h DINPUT_H_FOUND)
|
||||
check_include_file(xinput.h XINPUT_H_FOUND)
|
||||
if (NOT DINPUT_H_FOUND OR NOT XINPUT_H_FOUND)
|
||||
target_include_directories(glfw PRIVATE "${GLFW_SOURCE_DIR}/deps/mingw")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
# Workaround for the MS CRT deprecating parts of the standard library
|
||||
if (MSVC OR CMAKE_C_SIMULATE_ID STREQUAL "MSVC")
|
||||
target_compile_definitions(glfw PRIVATE _CRT_SECURE_NO_WARNINGS)
|
||||
@ -286,10 +268,6 @@ endif()
|
||||
if (GLFW_BUILD_SHARED_LIBRARY)
|
||||
if (WIN32)
|
||||
if (MINGW)
|
||||
# Remove the dependency on the shared version of libgcc
|
||||
# NOTE: MinGW-w64 has the correct default but MinGW needs this
|
||||
target_link_libraries(glfw PRIVATE "-static-libgcc")
|
||||
|
||||
# Remove the lib prefix on the DLL (but not the import library)
|
||||
set_target_properties(glfw PROPERTIES PREFIX "")
|
||||
|
||||
|
||||
@ -110,6 +110,7 @@ typedef const GLubyte* (APIENTRY * PFNGLGETSTRINGPROC)(GLenum);
|
||||
typedef void (APIENTRY * PFNGLGETINTEGERVPROC)(GLenum,GLint*);
|
||||
typedef const GLubyte* (APIENTRY * PFNGLGETSTRINGIPROC)(GLenum,GLuint);
|
||||
|
||||
#define EGL_TRUE 1
|
||||
#define EGL_SUCCESS 0x3000
|
||||
#define EGL_NOT_INITIALIZED 0x3001
|
||||
#define EGL_BAD_ACCESS 0x3002
|
||||
@ -185,6 +186,7 @@ typedef const GLubyte* (APIENTRY * PFNGLGETSTRINGIPROC)(GLenum,GLuint);
|
||||
#define EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE 0x3208
|
||||
#define EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE 0x3450
|
||||
#define EGL_PLATFORM_ANGLE_TYPE_METAL_ANGLE 0x3489
|
||||
#define EGL_PLATFORM_ANGLE_D3D11ON12_ANGLE 0x3488
|
||||
#define EGL_PLATFORM_ANGLE_NATIVE_PLATFORM_TYPE_ANGLE 0x348f
|
||||
#define EGL_PLATFORM_SURFACELESS_MESA 0x31dd
|
||||
|
||||
|
||||
@ -187,8 +187,6 @@ GLFWAPI const char* glfwGetVersionString(void)
|
||||
" OSMesa"
|
||||
#if defined(__MINGW64_VERSION_MAJOR)
|
||||
" MinGW-w64"
|
||||
#elif defined(__MINGW32__)
|
||||
" MinGW"
|
||||
#elif defined(_MSC_VER)
|
||||
" VisualC"
|
||||
#endif
|
||||
|
||||
@ -327,8 +327,8 @@ static void swapBuffersWGL(_GLFWwindow* window)
|
||||
{
|
||||
if (!window->monitor)
|
||||
{
|
||||
// HACK: Use DwmFlush when desktop composition is enabled on Windows Vista and 7
|
||||
if (!IsWindows8OrGreater() && IsWindowsVistaOrGreater())
|
||||
// HACK: Use DwmFlush when desktop composition is enabled on Windows 7
|
||||
if (!IsWindows8OrGreater())
|
||||
{
|
||||
BOOL enabled = FALSE;
|
||||
|
||||
@ -353,9 +353,9 @@ static void swapIntervalWGL(int interval)
|
||||
|
||||
if (!window->monitor)
|
||||
{
|
||||
// HACK: Disable WGL swap interval when desktop composition is enabled on Windows
|
||||
// Vista and 7 to avoid interfering with DWM vsync
|
||||
if (!IsWindows8OrGreater() && IsWindowsVistaOrGreater())
|
||||
// HACK: Disable WGL swap interval when desktop composition is enabled on
|
||||
// Windows 7 to avoid interfering with DWM vsync
|
||||
if (!IsWindows8OrGreater())
|
||||
{
|
||||
BOOL enabled = FALSE;
|
||||
|
||||
|
||||
@ -89,10 +89,6 @@ static GLFWbool loadLibraries(void)
|
||||
return GLFW_FALSE;
|
||||
}
|
||||
|
||||
_glfw.win32.user32.SetProcessDPIAware_ = (PFN_SetProcessDPIAware)
|
||||
_glfwPlatformGetModuleSymbol(_glfw.win32.user32.instance, "SetProcessDPIAware");
|
||||
_glfw.win32.user32.ChangeWindowMessageFilterEx_ = (PFN_ChangeWindowMessageFilterEx)
|
||||
_glfwPlatformGetModuleSymbol(_glfw.win32.user32.instance, "ChangeWindowMessageFilterEx");
|
||||
_glfw.win32.user32.EnableNonClientDpiScaling_ = (PFN_EnableNonClientDpiScaling)
|
||||
_glfwPlatformGetModuleSymbol(_glfw.win32.user32.instance, "EnableNonClientDpiScaling");
|
||||
_glfw.win32.user32.SetProcessDpiAwarenessContext_ = (PFN_SetProcessDpiAwarenessContext)
|
||||
@ -692,7 +688,7 @@ int _glfwInitWin32(void)
|
||||
SetProcessDpiAwarenessContext(DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2);
|
||||
else if (IsWindows8Point1OrGreater())
|
||||
SetProcessDpiAwareness(PROCESS_PER_MONITOR_DPI_AWARE);
|
||||
else if (IsWindowsVistaOrGreater())
|
||||
else
|
||||
SetProcessDPIAware();
|
||||
|
||||
if (!createHelperWindow())
|
||||
|
||||
@ -48,14 +48,14 @@
|
||||
#define UNICODE
|
||||
#endif
|
||||
|
||||
// GLFW requires Windows XP or later
|
||||
#if WINVER < 0x0501
|
||||
// GLFW requires Windows 7 or later
|
||||
#if WINVER < 0x0601
|
||||
#undef WINVER
|
||||
#define WINVER 0x0501
|
||||
#define WINVER 0x0601
|
||||
#endif
|
||||
#if _WIN32_WINNT < 0x0501
|
||||
#if _WIN32_WINNT < 0x0601
|
||||
#undef _WIN32_WINNT
|
||||
#define _WIN32_WINNT 0x0501
|
||||
#define _WIN32_WINNT 0x0601
|
||||
#endif
|
||||
|
||||
// GLFW uses DirectInput8 interfaces
|
||||
@ -66,41 +66,21 @@
|
||||
|
||||
#include <wctype.h>
|
||||
#include <windows.h>
|
||||
#include <dwmapi.h>
|
||||
#include <dinput.h>
|
||||
#include <xinput.h>
|
||||
#include <dbt.h>
|
||||
|
||||
// HACK: Define macros that some windows.h variants don't
|
||||
#ifndef WM_MOUSEHWHEEL
|
||||
#define WM_MOUSEHWHEEL 0x020E
|
||||
#endif
|
||||
#ifndef WM_DWMCOMPOSITIONCHANGED
|
||||
#define WM_DWMCOMPOSITIONCHANGED 0x031E
|
||||
#endif
|
||||
#ifndef WM_DWMCOLORIZATIONCOLORCHANGED
|
||||
#define WM_DWMCOLORIZATIONCOLORCHANGED 0x0320
|
||||
#endif
|
||||
#ifndef WM_COPYGLOBALDATA
|
||||
#define WM_COPYGLOBALDATA 0x0049
|
||||
#endif
|
||||
#ifndef WM_UNICHAR
|
||||
#define WM_UNICHAR 0x0109
|
||||
#endif
|
||||
#ifndef UNICODE_NOCHAR
|
||||
#define UNICODE_NOCHAR 0xFFFF
|
||||
#endif
|
||||
#ifndef WM_DPICHANGED
|
||||
#define WM_DPICHANGED 0x02E0
|
||||
#endif
|
||||
#ifndef GET_XBUTTON_WPARAM
|
||||
#define GET_XBUTTON_WPARAM(w) (HIWORD(w))
|
||||
#endif
|
||||
#ifndef EDS_ROTATEDMODE
|
||||
#define EDS_ROTATEDMODE 0x00000004
|
||||
#endif
|
||||
#ifndef DISPLAY_DEVICE_ACTIVE
|
||||
#define DISPLAY_DEVICE_ACTIVE 0x00000001
|
||||
#endif
|
||||
#ifndef _WIN32_WINNT_WINBLUE
|
||||
#define _WIN32_WINNT_WINBLUE 0x0603
|
||||
#endif
|
||||
@ -113,34 +93,6 @@
|
||||
#ifndef USER_DEFAULT_SCREEN_DPI
|
||||
#define USER_DEFAULT_SCREEN_DPI 96
|
||||
#endif
|
||||
#ifndef OCR_HAND
|
||||
#define OCR_HAND 32649
|
||||
#endif
|
||||
|
||||
#if WINVER < 0x0601
|
||||
typedef struct
|
||||
{
|
||||
DWORD cbSize;
|
||||
DWORD ExtStatus;
|
||||
} CHANGEFILTERSTRUCT;
|
||||
#ifndef MSGFLT_ALLOW
|
||||
#define MSGFLT_ALLOW 1
|
||||
#endif
|
||||
#endif /*Windows 7*/
|
||||
|
||||
#if WINVER < 0x0600
|
||||
#define DWM_BB_ENABLE 0x00000001
|
||||
#define DWM_BB_BLURREGION 0x00000002
|
||||
typedef struct
|
||||
{
|
||||
DWORD dwFlags;
|
||||
BOOL fEnable;
|
||||
HRGN hRgnBlur;
|
||||
BOOL fTransitionOnMaximized;
|
||||
} DWM_BLURBEHIND;
|
||||
#else
|
||||
#include <dwmapi.h>
|
||||
#endif /*Windows Vista*/
|
||||
|
||||
#ifndef DPI_ENUMS_DECLARED
|
||||
typedef enum
|
||||
@ -165,12 +117,6 @@ typedef enum
|
||||
// Replacement for versionhelpers.h macros, as we cannot rely on the
|
||||
// application having a correct embedded manifest
|
||||
//
|
||||
#define IsWindowsVistaOrGreater() \
|
||||
_glfwIsWindowsVersionOrGreaterWin32(HIBYTE(_WIN32_WINNT_VISTA), \
|
||||
LOBYTE(_WIN32_WINNT_VISTA), 0)
|
||||
#define IsWindows7OrGreater() \
|
||||
_glfwIsWindowsVersionOrGreaterWin32(HIBYTE(_WIN32_WINNT_WIN7), \
|
||||
LOBYTE(_WIN32_WINNT_WIN7), 0)
|
||||
#define IsWindows8OrGreater() \
|
||||
_glfwIsWindowsVersionOrGreaterWin32(HIBYTE(_WIN32_WINNT_WIN8), \
|
||||
LOBYTE(_WIN32_WINNT_WIN8), 0)
|
||||
@ -281,15 +227,11 @@ typedef HRESULT (WINAPI * PFN_DirectInput8Create)(HINSTANCE,DWORD,REFIID,LPVOID*
|
||||
#define DirectInput8Create _glfw.win32.dinput8.Create
|
||||
|
||||
// user32.dll function pointer typedefs
|
||||
typedef BOOL (WINAPI * PFN_SetProcessDPIAware)(void);
|
||||
typedef BOOL (WINAPI * PFN_ChangeWindowMessageFilterEx)(HWND,UINT,DWORD,CHANGEFILTERSTRUCT*);
|
||||
typedef BOOL (WINAPI * PFN_EnableNonClientDpiScaling)(HWND);
|
||||
typedef BOOL (WINAPI * PFN_SetProcessDpiAwarenessContext)(HANDLE);
|
||||
typedef UINT (WINAPI * PFN_GetDpiForWindow)(HWND);
|
||||
typedef BOOL (WINAPI * PFN_AdjustWindowRectExForDpi)(LPRECT,DWORD,BOOL,DWORD,UINT);
|
||||
typedef int (WINAPI * PFN_GetSystemMetricsForDpi)(int,UINT);
|
||||
#define SetProcessDPIAware _glfw.win32.user32.SetProcessDPIAware_
|
||||
#define ChangeWindowMessageFilterEx _glfw.win32.user32.ChangeWindowMessageFilterEx_
|
||||
#define EnableNonClientDpiScaling _glfw.win32.user32.EnableNonClientDpiScaling_
|
||||
#define SetProcessDpiAwarenessContext _glfw.win32.user32.SetProcessDpiAwarenessContext_
|
||||
#define GetDpiForWindow _glfw.win32.user32.GetDpiForWindow_
|
||||
@ -475,8 +417,6 @@ typedef struct _GLFWlibraryWin32
|
||||
|
||||
struct {
|
||||
HINSTANCE instance;
|
||||
PFN_SetProcessDPIAware SetProcessDPIAware_;
|
||||
PFN_ChangeWindowMessageFilterEx ChangeWindowMessageFilterEx_;
|
||||
PFN_EnableNonClientDpiScaling EnableNonClientDpiScaling_;
|
||||
PFN_SetProcessDpiAwarenessContext SetProcessDpiAwarenessContext_;
|
||||
PFN_GetDpiForWindow GetDpiForWindow_;
|
||||
|
||||
@ -374,9 +374,6 @@ static void updateFramebufferTransparency(const _GLFWwindow* window)
|
||||
BOOL composition, opaque;
|
||||
DWORD color;
|
||||
|
||||
if (!IsWindowsVistaOrGreater())
|
||||
return;
|
||||
|
||||
if (FAILED(DwmIsCompositionEnabled(&composition)) || !composition)
|
||||
return;
|
||||
|
||||
@ -983,7 +980,6 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM l
|
||||
|
||||
case WM_MOUSEHWHEEL:
|
||||
{
|
||||
// This message is only sent on Windows Vista and later
|
||||
// NOTE: The X-axis is inverted for consistency with macOS and X11
|
||||
_glfwInputScroll(window, -((SHORT) HIWORD(wParam) / (double) WHEEL_DELTA), 0.0);
|
||||
return 0;
|
||||
@ -1407,15 +1403,9 @@ static int createNativeWindow(_GLFWwindow* window,
|
||||
|
||||
SetPropW(window->win32.handle, L"GLFW", window);
|
||||
|
||||
if (IsWindows7OrGreater())
|
||||
{
|
||||
ChangeWindowMessageFilterEx(window->win32.handle,
|
||||
WM_DROPFILES, MSGFLT_ALLOW, NULL);
|
||||
ChangeWindowMessageFilterEx(window->win32.handle,
|
||||
WM_COPYDATA, MSGFLT_ALLOW, NULL);
|
||||
ChangeWindowMessageFilterEx(window->win32.handle,
|
||||
WM_COPYGLOBALDATA, MSGFLT_ALLOW, NULL);
|
||||
}
|
||||
ChangeWindowMessageFilterEx(window->win32.handle, WM_DROPFILES, MSGFLT_ALLOW, NULL);
|
||||
ChangeWindowMessageFilterEx(window->win32.handle, WM_COPYDATA, MSGFLT_ALLOW, NULL);
|
||||
ChangeWindowMessageFilterEx(window->win32.handle, WM_COPYGLOBALDATA, MSGFLT_ALLOW, NULL);
|
||||
|
||||
window->win32.scaleToMonitor = wndconfig->scaleToMonitor;
|
||||
window->win32.keymenu = wndconfig->win32.keymenu;
|
||||
@ -1981,9 +1971,6 @@ GLFWbool _glfwFramebufferTransparentWin32(_GLFWwindow* window)
|
||||
if (!window->win32.transparent)
|
||||
return GLFW_FALSE;
|
||||
|
||||
if (!IsWindowsVistaOrGreater())
|
||||
return GLFW_FALSE;
|
||||
|
||||
if (FAILED(DwmIsCompositionEnabled(&composition)) || !composition)
|
||||
return GLFW_FALSE;
|
||||
|
||||
@ -2463,8 +2450,18 @@ const char* _glfwGetClipboardStringWin32(void)
|
||||
return _glfw.win32.clipboardString;
|
||||
}
|
||||
|
||||
#define SET_ATTRIB(a, v) \
|
||||
{ \
|
||||
assert(((size_t) index + 1) < sizeof(tmp_attribs) / sizeof(tmp_attribs[0])); \
|
||||
tmp_attribs[index++] = a; \
|
||||
tmp_attribs[index++] = v; \
|
||||
}
|
||||
|
||||
EGLenum _glfwGetEGLPlatformWin32(EGLint** attribs)
|
||||
{
|
||||
EGLint tmp_attribs[8];
|
||||
int index = 0;
|
||||
|
||||
if (_glfw.egl.ANGLE_platform_angle)
|
||||
{
|
||||
int type = 0;
|
||||
@ -2483,6 +2480,11 @@ EGLenum _glfwGetEGLPlatformWin32(EGLint** attribs)
|
||||
type = EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE;
|
||||
else if (_glfw.hints.init.angleType == GLFW_ANGLE_PLATFORM_TYPE_D3D11)
|
||||
type = EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE;
|
||||
else if (_glfw.hints.init.angleType == GLFW_ANGLE_PLATFORM_TYPE_D3D11ON12)
|
||||
{
|
||||
type = EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE;
|
||||
SET_ATTRIB(EGL_PLATFORM_ANGLE_D3D11ON12_ANGLE, EGL_TRUE);
|
||||
}
|
||||
}
|
||||
|
||||
if (_glfw.egl.ANGLE_platform_angle_vulkan)
|
||||
@ -2493,10 +2495,10 @@ EGLenum _glfwGetEGLPlatformWin32(EGLint** attribs)
|
||||
|
||||
if (type)
|
||||
{
|
||||
*attribs = _glfw_calloc(3, sizeof(EGLint));
|
||||
(*attribs)[0] = EGL_PLATFORM_ANGLE_TYPE_ANGLE;
|
||||
(*attribs)[1] = type;
|
||||
(*attribs)[2] = EGL_NONE;
|
||||
SET_ATTRIB(EGL_PLATFORM_ANGLE_TYPE_ANGLE, type);
|
||||
SET_ATTRIB(EGL_NONE, EGL_NONE);
|
||||
*attribs = _glfw_calloc(index, sizeof(EGLint));
|
||||
memcpy(*attribs, tmp_attribs, index * sizeof(EGLint));
|
||||
return EGL_PLATFORM_ANGLE_ANGLE;
|
||||
}
|
||||
}
|
||||
@ -2504,6 +2506,8 @@ EGLenum _glfwGetEGLPlatformWin32(EGLint** attribs)
|
||||
return 0;
|
||||
}
|
||||
|
||||
#undef SET_ATTRIB
|
||||
|
||||
EGLNativeDisplayType _glfwGetEGLNativeDisplayWin32(void)
|
||||
{
|
||||
return GetDC(_glfw.win32.helperWindowHandle);
|
||||
|
||||
@ -1267,17 +1267,21 @@ static void handleEvents(double* timeout)
|
||||
|
||||
if (read(_glfw.wl.keyRepeatTimerfd, &repeats, sizeof(repeats)) == 8)
|
||||
{
|
||||
for (uint64_t i = 0; i < repeats; i++)
|
||||
if(_glfw.wl.keyboardFocus)
|
||||
{
|
||||
_glfwInputKey(_glfw.wl.keyboardFocus,
|
||||
translateKey(_glfw.wl.keyRepeatScancode),
|
||||
_glfw.wl.keyRepeatScancode,
|
||||
GLFW_PRESS,
|
||||
_glfw.wl.xkb.modifiers);
|
||||
inputText(_glfw.wl.keyboardFocus, _glfw.wl.keyRepeatScancode);
|
||||
for (uint64_t i = 0; i < repeats; i++)
|
||||
{
|
||||
_glfwInputKey(_glfw.wl.keyboardFocus,
|
||||
translateKey(_glfw.wl.keyRepeatScancode),
|
||||
_glfw.wl.keyRepeatScancode,
|
||||
GLFW_PRESS,
|
||||
_glfw.wl.xkb.modifiers);
|
||||
inputText(_glfw.wl.keyboardFocus, _glfw.wl.keyRepeatScancode);
|
||||
}
|
||||
|
||||
event = GLFW_TRUE;
|
||||
}
|
||||
|
||||
event = GLFW_TRUE;
|
||||
}
|
||||
}
|
||||
|
||||
@ -1329,6 +1333,7 @@ static char* readDataOfferAsString(struct wl_data_offer* offer, const char* mime
|
||||
if (!longer)
|
||||
{
|
||||
_glfwInputError(GLFW_OUT_OF_MEMORY, NULL);
|
||||
_glfw_free(string);
|
||||
close(fds[0]);
|
||||
return NULL;
|
||||
}
|
||||
@ -1348,6 +1353,7 @@ static char* readDataOfferAsString(struct wl_data_offer* offer, const char* mime
|
||||
_glfwInputError(GLFW_PLATFORM_ERROR,
|
||||
"Wayland: Failed to read from data offer pipe: %s",
|
||||
strerror(errno));
|
||||
_glfw_free(string);
|
||||
close(fds[0]);
|
||||
return NULL;
|
||||
}
|
||||
@ -2183,7 +2189,12 @@ void _glfwDestroyWindowWayland(_GLFWwindow* window)
|
||||
_glfw.wl.pointerFocus = NULL;
|
||||
|
||||
if (window == _glfw.wl.keyboardFocus)
|
||||
{
|
||||
struct itimerspec timer = {0};
|
||||
timerfd_settime(_glfw.wl.keyRepeatTimerfd, 0, &timer, NULL);
|
||||
|
||||
_glfw.wl.keyboardFocus = NULL;
|
||||
}
|
||||
|
||||
if (window->wl.fractionalScale)
|
||||
wp_fractional_scale_v1_destroy(window->wl.fractionalScale);
|
||||
|
||||
@ -23,7 +23,7 @@ add_executable(allocator allocator.c ${GLAD_GL})
|
||||
add_executable(clipboard clipboard.c ${GETOPT} ${GLAD_GL})
|
||||
add_executable(events events.c ${GETOPT} ${GLAD_GL})
|
||||
add_executable(msaa msaa.c ${GETOPT} ${GLAD_GL})
|
||||
add_executable(glfwinfo glfwinfo.c ${GETOPT} ${GLAD_GL} ${GLAD_VULKAN})
|
||||
add_executable(glfwinfo glfwinfo.c glfwinfo.manifest ${GETOPT} ${GLAD_GL} ${GLAD_VULKAN})
|
||||
add_executable(iconify iconify.c ${GETOPT} ${GLAD_GL})
|
||||
add_executable(monitors monitors.c ${GETOPT} ${GLAD_GL})
|
||||
add_executable(reopen reopen.c ${GLAD_GL})
|
||||
|
||||
@ -61,6 +61,7 @@
|
||||
#define ANGLE_TYPE_OPENGLES "es"
|
||||
#define ANGLE_TYPE_D3D9 "d3d9"
|
||||
#define ANGLE_TYPE_D3D11 "d3d11"
|
||||
#define ANGLE_TYPE_D3D11ON12 "d3d11on12"
|
||||
#define ANGLE_TYPE_VULKAN "vk"
|
||||
#define ANGLE_TYPE_METAL "mtl"
|
||||
|
||||
@ -129,6 +130,7 @@ static void usage(void)
|
||||
ANGLE_TYPE_OPENGLES ", "
|
||||
ANGLE_TYPE_D3D9 ", "
|
||||
ANGLE_TYPE_D3D11 ", "
|
||||
ANGLE_TYPE_D3D11ON12 ", "
|
||||
ANGLE_TYPE_VULKAN " or "
|
||||
ANGLE_TYPE_METAL ")\n");
|
||||
printf(" --graphics-switching request macOS graphics switching\n");
|
||||
@ -638,6 +640,8 @@ int main(int argc, char** argv)
|
||||
angle_type = GLFW_ANGLE_PLATFORM_TYPE_D3D9;
|
||||
else if (strcmp(optarg, ANGLE_TYPE_D3D11) == 0)
|
||||
angle_type = GLFW_ANGLE_PLATFORM_TYPE_D3D11;
|
||||
else if (strcmp(optarg, ANGLE_TYPE_D3D11ON12) == 0)
|
||||
angle_type = GLFW_ANGLE_PLATFORM_TYPE_D3D11ON12;
|
||||
else if (strcmp(optarg, ANGLE_TYPE_VULKAN) == 0)
|
||||
angle_type = GLFW_ANGLE_PLATFORM_TYPE_VULKAN;
|
||||
else if (strcmp(optarg, ANGLE_TYPE_METAL) == 0)
|
||||
|
||||
40
tests/glfwinfo.manifest
Normal file
40
tests/glfwinfo.manifest
Normal file
@ -0,0 +1,40 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
|
||||
<assembly manifestVersion="1.0" xmlns="urn:schemas-microsoft-com:asm.v1" xmlns:asmv3="urn:schemas-microsoft-com:asm.v3">
|
||||
<assemblyIdentity
|
||||
type="win32"
|
||||
name="glfw.glfw.glfwinfo"
|
||||
version="3.4.0.0"
|
||||
processorArchitecture="x86"
|
||||
/>
|
||||
<description>GLFW context creation and information tool</description>
|
||||
<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
|
||||
<application>
|
||||
<!-- Windows 10 and Windows 11 -->
|
||||
<supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}"/>
|
||||
<!-- Windows 8.1 -->
|
||||
<supportedOS Id="{1f676c76-80e1-4239-95bb-83d0f6d0da78}"/>
|
||||
<!-- Windows 8 -->
|
||||
<supportedOS Id="{4a2f28e3-53b9-4441-ba9c-d69d4a4a6e38}"/>
|
||||
<!-- Windows 7 -->
|
||||
<supportedOS Id="{35138b9a-5d96-4fbd-8e2d-a2440225f93a}"/>
|
||||
<!-- Windows Vista -->
|
||||
<supportedOS Id="{e2011457-1546-43c5-a5fe-008deee3d3f0}"/>
|
||||
</application>
|
||||
</compatibility>
|
||||
<trustInfo xmlns="urn:schemas-microsoft-com:asm.v3">
|
||||
<security>
|
||||
<requestedPrivileges>
|
||||
<!--
|
||||
UAC settings:
|
||||
- app should run at same integrity level as calling process
|
||||
- app does not need to manipulate windows belonging to
|
||||
higher-integrity-level processes
|
||||
-->
|
||||
<requestedExecutionLevel
|
||||
level="asInvoker"
|
||||
uiAccess="false"
|
||||
/>
|
||||
</requestedPrivileges>
|
||||
</security>
|
||||
</trustInfo>
|
||||
</assembly>
|
||||
Loading…
Reference in New Issue
Block a user