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9 Commits

Author SHA1 Message Date
Friz64
db4b77c7ee
Merge 2307384a83 into 768e81a0eb 2025-08-14 16:53:08 +02:00
Jan Hendrik Farr
768e81a0eb Wayland: Fix key repeat halting
Key repeat shoud only be halted when the repeating key
is released, not when another key is released.
2025-08-14 15:35:04 +02:00
Camilla Löwy
161fb1b6f6 Wayland: Fix fallback decoration scroll events
The fallback decorations would emit scroll events as if scrolling had
occurred over the content area of the window.
2025-08-12 17:11:27 +02:00
Camilla Löwy
645a35a38e Wayland: Cleanup 2025-08-12 17:11:27 +02:00
Camilla Löwy
7523b0e6bd Wayland: Move fallback decoration pointer logic
Decluttered the wl_pointer handlers by moving the bulk of fallback
decoration related logic to separate functions.
2025-08-12 17:11:26 +02:00
Camilla Löwy
5190a30d8a Wayland: Move fallback decoration struct member
The cursorPreviousName member was only used for the fallback decorations
but was not grouped with other related members.
2025-08-12 17:11:26 +02:00
Camilla Löwy
ddbb8e0f2c Wayland: Fix fallback decoration cursor position
If fallback decorations were in use, pointer motion over a decoration
surface would cause glfwGetCursorPos to provide incorrect cursor
positions.

The cursor position is now only updated when the pointer is over the
content area of the window, similar to libdecor and XDG decorations.
2025-08-12 17:11:24 +02:00
Camilla Löwy
5245180c56 Formatting 2025-08-12 17:10:43 +02:00
Friz64
2307384a83 Wayland: Partially implement glfwSetCursorPos 2024-02-25 01:48:41 +01:00
4 changed files with 251 additions and 191 deletions

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@ -68,6 +68,7 @@ video tutorials.
- Jan Ekström - Jan Ekström
- Siavash Eliasi - Siavash Eliasi
- er-azh - er-azh
- Jan Hendrik Farr
- Ahmad Fatoum - Ahmad Fatoum
- Nikita Fediuchin - Nikita Fediuchin
- Felipe Ferreira - Felipe Ferreira

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@ -135,6 +135,10 @@ information on what to include when reporting a bug.
- [Wayland] Bugfix: Reset key repeat timer when window destroyed (#2741,#2727) - [Wayland] Bugfix: Reset key repeat timer when window destroyed (#2741,#2727)
- [Wayland] Bugfix: Memory would leak if reading a data offer failed midway - [Wayland] Bugfix: Memory would leak if reading a data offer failed midway
- [Wayland] Bugfix: Keyboard leave event handler now processes key repeats (#2736) - [Wayland] Bugfix: Keyboard leave event handler now processes key repeats (#2736)
- [Wayland] Bugfix: Retrieved cursor position would be incorrect when hovering over
fallback decorations
- [Wayland] Bugfix: Fallback decorations would report scroll events
- [Wayland] Bugfix: Keyboard repeat events halted when any key is released (#2568)
- [X11] Bugfix: Running without a WM could trigger an assert (#2593,#2601,#2631) - [X11] Bugfix: Running without a WM could trigger an assert (#2593,#2601,#2631)
- [Null] Added Vulkan 'window' surface creation via `VK_EXT_headless_surface` - [Null] Added Vulkan 'window' surface creation via `VK_EXT_headless_surface`
- [Null] Added EGL context creation on Mesa via `EGL_MESA_platform_surfaceless` - [Null] Added EGL context creation on Mesa via `EGL_MESA_platform_surfaceless`

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@ -372,6 +372,7 @@ typedef struct _GLFWwindowWayland
GLFWbool iconified; GLFWbool iconified;
GLFWbool activated; GLFWbool activated;
GLFWbool fullscreen; GLFWbool fullscreen;
double cursorPosX, cursorPosY;
} pending; } pending;
struct { struct {
@ -387,6 +388,7 @@ typedef struct _GLFWwindowWayland
_GLFWcursor* currentCursor; _GLFWcursor* currentCursor;
double cursorPosX, cursorPosY; double cursorPosX, cursorPosY;
GLFWbool pendingCursorPos;
char* appId; char* appId;
@ -413,6 +415,8 @@ typedef struct _GLFWwindowWayland
struct wl_buffer* buffer; struct wl_buffer* buffer;
_GLFWfallbackEdgeWayland top, left, right, bottom; _GLFWfallbackEdgeWayland top, left, right, bottom;
struct wl_surface* focus; struct wl_surface* focus;
wl_fixed_t pointerX, pointerY;
const char* cursorName;
} fallback; } fallback;
} _GLFWwindowWayland; } _GLFWwindowWayland;
@ -454,7 +458,6 @@ typedef struct _GLFWlibraryWayland
struct wl_cursor_theme* cursorTheme; struct wl_cursor_theme* cursorTheme;
struct wl_cursor_theme* cursorThemeHiDPI; struct wl_cursor_theme* cursorThemeHiDPI;
struct wl_surface* cursorSurface; struct wl_surface* cursorSurface;
const char* cursorPreviousName;
int cursorTimerfd; int cursorTimerfd;
uint32_t serial; uint32_t serial;
uint32_t pointerEnterSerial; uint32_t pointerEnterSerial;

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@ -275,6 +275,146 @@ static void destroyFallbackDecorations(_GLFWwindow* window)
destroyFallbackEdge(&window->wl.fallback.bottom); destroyFallbackEdge(&window->wl.fallback.bottom);
} }
static void updateFallbackDecorationCursor(_GLFWwindow* window,
wl_fixed_t sx,
wl_fixed_t sy)
{
window->wl.fallback.pointerX = sx;
window->wl.fallback.pointerY = sy;
const double xpos = wl_fixed_to_double(sx);
const double ypos = wl_fixed_to_double(sy);
const char* cursorName = "left_ptr";
if (window->resizable)
{
if (window->wl.fallback.focus == window->wl.fallback.top.surface)
{
if (ypos < GLFW_BORDER_SIZE)
cursorName = "n-resize";
}
else if (window->wl.fallback.focus == window->wl.fallback.left.surface)
{
if (ypos < GLFW_BORDER_SIZE)
cursorName = "nw-resize";
else
cursorName = "w-resize";
}
else if (window->wl.fallback.focus == window->wl.fallback.right.surface)
{
if (ypos < GLFW_BORDER_SIZE)
cursorName = "ne-resize";
else
cursorName = "e-resize";
}
else if (window->wl.fallback.focus == window->wl.fallback.bottom.surface)
{
if (xpos < GLFW_BORDER_SIZE)
cursorName = "sw-resize";
else if (xpos > window->wl.width + GLFW_BORDER_SIZE)
cursorName = "se-resize";
else
cursorName = "s-resize";
}
}
if (window->wl.fallback.cursorName != cursorName)
{
struct wl_surface* surface = _glfw.wl.cursorSurface;
struct wl_cursor_theme* theme = _glfw.wl.cursorTheme;
int scale = 1;
if (window->wl.bufferScale > 1 && _glfw.wl.cursorThemeHiDPI)
{
// We only support up to scale=2 for now, since libwayland-cursor
// requires us to load a different theme for each size.
scale = 2;
theme = _glfw.wl.cursorThemeHiDPI;
}
struct wl_cursor* cursor = wl_cursor_theme_get_cursor(theme, cursorName);
if (!cursor)
return;
// TODO: handle animated cursors too.
struct wl_cursor_image* image = cursor->images[0];
if (!image)
return;
struct wl_buffer* buffer = wl_cursor_image_get_buffer(image);
if (!buffer)
return;
wl_pointer_set_cursor(_glfw.wl.pointer, _glfw.wl.pointerEnterSerial,
surface,
image->hotspot_x / scale,
image->hotspot_y / scale);
wl_surface_set_buffer_scale(surface, scale);
wl_surface_attach(surface, buffer, 0, 0);
wl_surface_damage(surface, 0, 0, image->width, image->height);
wl_surface_commit(surface);
window->wl.fallback.cursorName = cursorName;
}
}
static void handleFallbackDecorationButton(_GLFWwindow* window,
uint32_t serial,
uint32_t button)
{
const double xpos = wl_fixed_to_double(window->wl.fallback.pointerX);
const double ypos = wl_fixed_to_double(window->wl.fallback.pointerY);
if (button == BTN_LEFT)
{
uint32_t edges = XDG_TOPLEVEL_RESIZE_EDGE_NONE;
if (window->wl.fallback.focus == window->wl.fallback.top.surface)
{
if (ypos < GLFW_BORDER_SIZE)
edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP;
else
xdg_toplevel_move(window->wl.xdg.toplevel, _glfw.wl.seat, serial);
}
else if (window->wl.fallback.focus == window->wl.fallback.left.surface)
{
if (ypos < GLFW_BORDER_SIZE)
edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP_LEFT;
else
edges = XDG_TOPLEVEL_RESIZE_EDGE_LEFT;
}
else if (window->wl.fallback.focus == window->wl.fallback.right.surface)
{
if (ypos < GLFW_BORDER_SIZE)
edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP_RIGHT;
else
edges = XDG_TOPLEVEL_RESIZE_EDGE_RIGHT;
}
else if (window->wl.fallback.focus == window->wl.fallback.bottom.surface)
{
if (xpos < GLFW_BORDER_SIZE)
edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM_LEFT;
else if (xpos > window->wl.width + GLFW_BORDER_SIZE)
edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM_RIGHT;
else
edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM;
}
if (edges != XDG_TOPLEVEL_RESIZE_EDGE_NONE)
xdg_toplevel_resize(window->wl.xdg.toplevel, _glfw.wl.seat, serial, edges);
}
else if (button == BTN_RIGHT)
{
if (window->wl.xdg.toplevel)
{
xdg_toplevel_show_window_menu(window->wl.xdg.toplevel,
_glfw.wl.seat, serial,
window->wl.cursorPosX,
window->wl.cursorPosY);
}
}
}
static void xdgDecorationHandleConfigure(void* userData, static void xdgDecorationHandleConfigure(void* userData,
struct zxdg_toplevel_decoration_v1* decoration, struct zxdg_toplevel_decoration_v1* decoration,
uint32_t mode) uint32_t mode)
@ -1417,7 +1557,6 @@ static void pointerHandleLeave(void* userData,
_glfw.wl.serial = serial; _glfw.wl.serial = serial;
_glfw.wl.pointerFocus = NULL; _glfw.wl.pointerFocus = NULL;
_glfw.wl.cursorPreviousName = NULL;
if (window->wl.hovered) if (window->wl.hovered)
{ {
@ -1427,7 +1566,10 @@ static void pointerHandleLeave(void* userData,
else else
{ {
if (window->wl.fallback.decorations) if (window->wl.fallback.decorations)
{
window->wl.fallback.focus = NULL; window->wl.fallback.focus = NULL;
window->wl.fallback.cursorName = NULL;
}
} }
} }
@ -1444,92 +1586,16 @@ static void pointerHandleMotion(void* userData,
if (window->cursorMode == GLFW_CURSOR_DISABLED) if (window->cursorMode == GLFW_CURSOR_DISABLED)
return; return;
const double xpos = wl_fixed_to_double(sx);
const double ypos = wl_fixed_to_double(sy);
window->wl.cursorPosX = xpos;
window->wl.cursorPosY = ypos;
if (window->wl.hovered) if (window->wl.hovered)
{ {
_glfw.wl.cursorPreviousName = NULL; window->wl.cursorPosX = wl_fixed_to_double(sx);
_glfwInputCursorPos(window, xpos, ypos); window->wl.cursorPosY = wl_fixed_to_double(sy);
return; _glfwInputCursorPos(window, window->wl.cursorPosX, window->wl.cursorPosY);
} }
else
{
if (window->wl.fallback.decorations) if (window->wl.fallback.decorations)
{ updateFallbackDecorationCursor(window, sx, sy);
const char* cursorName = "left_ptr";
if (window->resizable)
{
if (window->wl.fallback.focus == window->wl.fallback.top.surface)
{
if (ypos < GLFW_BORDER_SIZE)
cursorName = "n-resize";
}
else if (window->wl.fallback.focus == window->wl.fallback.left.surface)
{
if (ypos < GLFW_BORDER_SIZE)
cursorName = "nw-resize";
else
cursorName = "w-resize";
}
else if (window->wl.fallback.focus == window->wl.fallback.right.surface)
{
if (ypos < GLFW_BORDER_SIZE)
cursorName = "ne-resize";
else
cursorName = "e-resize";
}
else if (window->wl.fallback.focus == window->wl.fallback.bottom.surface)
{
if (xpos < GLFW_BORDER_SIZE)
cursorName = "sw-resize";
else if (xpos > window->wl.width + GLFW_BORDER_SIZE)
cursorName = "se-resize";
else
cursorName = "s-resize";
}
}
if (_glfw.wl.cursorPreviousName != cursorName)
{
struct wl_surface* surface = _glfw.wl.cursorSurface;
struct wl_cursor_theme* theme = _glfw.wl.cursorTheme;
int scale = 1;
if (window->wl.bufferScale > 1 && _glfw.wl.cursorThemeHiDPI)
{
// We only support up to scale=2 for now, since libwayland-cursor
// requires us to load a different theme for each size.
scale = 2;
theme = _glfw.wl.cursorThemeHiDPI;
}
struct wl_cursor* cursor = wl_cursor_theme_get_cursor(theme, cursorName);
if (!cursor)
return;
// TODO: handle animated cursors too.
struct wl_cursor_image* image = cursor->images[0];
if (!image)
return;
struct wl_buffer* buffer = wl_cursor_image_get_buffer(image);
if (!buffer)
return;
wl_pointer_set_cursor(_glfw.wl.pointer, _glfw.wl.pointerEnterSerial,
surface,
image->hotspot_x / scale,
image->hotspot_y / scale);
wl_surface_set_buffer_scale(surface, scale);
wl_surface_attach(surface, buffer, 0, 0);
wl_surface_damage(surface, 0, 0, image->width, image->height);
wl_surface_commit(surface);
_glfw.wl.cursorPreviousName = cursorName;
}
} }
} }
@ -1552,62 +1618,11 @@ static void pointerHandleButton(void* userData,
button - BTN_LEFT, button - BTN_LEFT,
state == WL_POINTER_BUTTON_STATE_PRESSED, state == WL_POINTER_BUTTON_STATE_PRESSED,
_glfw.wl.xkb.modifiers); _glfw.wl.xkb.modifiers);
return;
} }
else
{
if (window->wl.fallback.decorations) if (window->wl.fallback.decorations)
{ handleFallbackDecorationButton(window, serial, button);
if (button == BTN_LEFT)
{
uint32_t edges = XDG_TOPLEVEL_RESIZE_EDGE_NONE;
if (window->wl.fallback.focus == window->wl.fallback.top.surface)
{
if (window->wl.cursorPosY < GLFW_BORDER_SIZE)
edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP;
else
xdg_toplevel_move(window->wl.xdg.toplevel, _glfw.wl.seat, serial);
}
else if (window->wl.fallback.focus == window->wl.fallback.left.surface)
{
if (window->wl.cursorPosY < GLFW_BORDER_SIZE)
edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP_LEFT;
else
edges = XDG_TOPLEVEL_RESIZE_EDGE_LEFT;
}
else if (window->wl.fallback.focus == window->wl.fallback.right.surface)
{
if (window->wl.cursorPosY < GLFW_BORDER_SIZE)
edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP_RIGHT;
else
edges = XDG_TOPLEVEL_RESIZE_EDGE_RIGHT;
}
else if (window->wl.fallback.focus == window->wl.fallback.bottom.surface)
{
if (window->wl.cursorPosX < GLFW_BORDER_SIZE)
edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM_LEFT;
else if (window->wl.cursorPosX > window->wl.width + GLFW_BORDER_SIZE)
edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM_RIGHT;
else
edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM;
}
if (edges != XDG_TOPLEVEL_RESIZE_EDGE_NONE)
{
xdg_toplevel_resize(window->wl.xdg.toplevel, _glfw.wl.seat,
serial, edges);
}
}
else if (button == BTN_RIGHT)
{
if (window->wl.xdg.toplevel)
{
xdg_toplevel_show_window_menu(window->wl.xdg.toplevel,
_glfw.wl.seat, serial,
window->wl.cursorPosX,
window->wl.cursorPosY);
}
}
} }
} }
@ -1621,11 +1636,14 @@ static void pointerHandleAxis(void* userData,
if (!window) if (!window)
return; return;
if (window->wl.hovered)
{
// NOTE: 10 units of motion per mouse wheel step seems to be a common ratio // NOTE: 10 units of motion per mouse wheel step seems to be a common ratio
if (axis == WL_POINTER_AXIS_HORIZONTAL_SCROLL) if (axis == WL_POINTER_AXIS_HORIZONTAL_SCROLL)
_glfwInputScroll(window, -wl_fixed_to_double(value) / 10.0, 0.0); _glfwInputScroll(window, -wl_fixed_to_double(value) / 10.0, 0.0);
else if (axis == WL_POINTER_AXIS_VERTICAL_SCROLL) else if (axis == WL_POINTER_AXIS_VERTICAL_SCROLL)
_glfwInputScroll(window, 0.0, -wl_fixed_to_double(value) / 10.0); _glfwInputScroll(window, 0.0, -wl_fixed_to_double(value) / 10.0);
}
} }
static const struct wl_pointer_listener pointerListener = static const struct wl_pointer_listener pointerListener =
@ -1820,10 +1838,11 @@ static void keyboardHandleKey(void* userData,
timer.it_value.tv_sec = _glfw.wl.keyRepeatDelay / 1000; timer.it_value.tv_sec = _glfw.wl.keyRepeatDelay / 1000;
timer.it_value.tv_nsec = (_glfw.wl.keyRepeatDelay % 1000) * 1000000; timer.it_value.tv_nsec = (_glfw.wl.keyRepeatDelay % 1000) * 1000000;
}
}
timerfd_settime(_glfw.wl.keyRepeatTimerfd, 0, &timer, NULL); timerfd_settime(_glfw.wl.keyRepeatTimerfd, 0, &timer, NULL);
}
} else if (scancode == _glfw.wl.keyRepeatScancode) {
timerfd_settime(_glfw.wl.keyRepeatTimerfd, 0, &timer, NULL);
}
_glfwInputKey(window, key, scancode, action, _glfw.wl.xkb.modifiers); _glfwInputKey(window, key, scancode, action, _glfw.wl.xkb.modifiers);
@ -2704,8 +2723,34 @@ void _glfwGetCursorPosWayland(_GLFWwindow* window, double* xpos, double* ypos)
void _glfwSetCursorPosWayland(_GLFWwindow* window, double x, double y) void _glfwSetCursorPosWayland(_GLFWwindow* window, double x, double y)
{ {
if (!_glfw.wl.pointerConstraints)
{
_glfwInputError(GLFW_FEATURE_UNAVAILABLE, _glfwInputError(GLFW_FEATURE_UNAVAILABLE,
"Wayland: The platform does not support setting the cursor position"); "Wayland: The compositor does not support setting the cursor position");
return;
}
if (window->wl.lockedPointer) {
zwp_locked_pointer_v1_set_cursor_position_hint(window->wl.lockedPointer,
wl_fixed_from_double(x),
wl_fixed_from_double(y));
} else {
if (window->cursorMode != GLFW_CURSOR_DISABLED) {
_glfwInputError(GLFW_PLATFORM_ERROR,
"Wayland: Delaying the cursor position update until "
"the cursor mode is set to GLFW_CURSOR_DISABLED");
}
// The cursor is not currently locked, but it may be locked later. Either
// - the application has already set the cursor mode to GLFW_CURSOR_DISABLED,
// but the cursor is currently outside of the window, or
// - the application has not yet set the cursor mode to GLFW_CURSOR_DISABLED,
// but will do so soon.
// Defer setting the cursor position to _glfwSetCursorWayland.
window->wl.pending.cursorPosX = x;
window->wl.pending.cursorPosY = y;
window->wl.pendingCursorPos = GLFW_TRUE;
}
} }
void _glfwSetCursorModeWayland(_GLFWwindow* window, int mode) void _glfwSetCursorModeWayland(_GLFWwindow* window, int mode)
@ -3046,6 +3091,13 @@ void _glfwSetCursorWayland(_GLFWwindow* window, _GLFWcursor* cursor)
unconfinePointer(window); unconfinePointer(window);
if (!window->wl.lockedPointer) if (!window->wl.lockedPointer)
lockPointer(window); lockPointer(window);
if (window->wl.pendingCursorPos == GLFW_TRUE) {
zwp_locked_pointer_v1_set_cursor_position_hint(window->wl.lockedPointer,
wl_fixed_from_double(window->wl.pending.cursorPosX),
wl_fixed_from_double(window->wl.pending.cursorPosY));
window->wl.pendingCursorPos = GLFW_FALSE;
}
} }
else if (window->cursorMode == GLFW_CURSOR_CAPTURED) else if (window->cursorMode == GLFW_CURSOR_CAPTURED)
{ {