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Author SHA1 Message Date
me-it-is
5cbef06cda
Merge 559f650878 into 7b51a8eb31 2025-08-10 18:31:31 +02:00
3 changed files with 187 additions and 209 deletions

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@ -135,9 +135,6 @@ information on what to include when reporting a bug.
- [Wayland] Bugfix: Reset key repeat timer when window destroyed (#2741,#2727)
- [Wayland] Bugfix: Memory would leak if reading a data offer failed midway
- [Wayland] Bugfix: Keyboard leave event handler now processes key repeats (#2736)
- [Wayland] Bugfix: Retrieved cursor position would be incorrect when hovering over
fallback decorations
- [Wayland] Bugfix: Fallback decorations would report scroll events
- [X11] Bugfix: Running without a WM could trigger an assert (#2593,#2601,#2631)
- [Null] Added Vulkan 'window' surface creation via `VK_EXT_headless_surface`
- [Null] Added EGL context creation on Mesa via `EGL_MESA_platform_surfaceless`

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@ -413,8 +413,6 @@ typedef struct _GLFWwindowWayland
struct wl_buffer* buffer;
_GLFWfallbackEdgeWayland top, left, right, bottom;
struct wl_surface* focus;
wl_fixed_t pointerX, pointerY;
const char* cursorName;
} fallback;
} _GLFWwindowWayland;
@ -456,6 +454,7 @@ typedef struct _GLFWlibraryWayland
struct wl_cursor_theme* cursorTheme;
struct wl_cursor_theme* cursorThemeHiDPI;
struct wl_surface* cursorSurface;
const char* cursorPreviousName;
int cursorTimerfd;
uint32_t serial;
uint32_t pointerEnterSerial;

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@ -275,146 +275,6 @@ static void destroyFallbackDecorations(_GLFWwindow* window)
destroyFallbackEdge(&window->wl.fallback.bottom);
}
static void updateFallbackDecorationCursor(_GLFWwindow* window,
wl_fixed_t sx,
wl_fixed_t sy)
{
window->wl.fallback.pointerX = sx;
window->wl.fallback.pointerY = sy;
const double xpos = wl_fixed_to_double(sx);
const double ypos = wl_fixed_to_double(sy);
const char* cursorName = "left_ptr";
if (window->resizable)
{
if (window->wl.fallback.focus == window->wl.fallback.top.surface)
{
if (ypos < GLFW_BORDER_SIZE)
cursorName = "n-resize";
}
else if (window->wl.fallback.focus == window->wl.fallback.left.surface)
{
if (ypos < GLFW_BORDER_SIZE)
cursorName = "nw-resize";
else
cursorName = "w-resize";
}
else if (window->wl.fallback.focus == window->wl.fallback.right.surface)
{
if (ypos < GLFW_BORDER_SIZE)
cursorName = "ne-resize";
else
cursorName = "e-resize";
}
else if (window->wl.fallback.focus == window->wl.fallback.bottom.surface)
{
if (xpos < GLFW_BORDER_SIZE)
cursorName = "sw-resize";
else if (xpos > window->wl.width + GLFW_BORDER_SIZE)
cursorName = "se-resize";
else
cursorName = "s-resize";
}
}
if (window->wl.fallback.cursorName != cursorName)
{
struct wl_surface* surface = _glfw.wl.cursorSurface;
struct wl_cursor_theme* theme = _glfw.wl.cursorTheme;
int scale = 1;
if (window->wl.bufferScale > 1 && _glfw.wl.cursorThemeHiDPI)
{
// We only support up to scale=2 for now, since libwayland-cursor
// requires us to load a different theme for each size.
scale = 2;
theme = _glfw.wl.cursorThemeHiDPI;
}
struct wl_cursor* cursor = wl_cursor_theme_get_cursor(theme, cursorName);
if (!cursor)
return;
// TODO: handle animated cursors too.
struct wl_cursor_image* image = cursor->images[0];
if (!image)
return;
struct wl_buffer* buffer = wl_cursor_image_get_buffer(image);
if (!buffer)
return;
wl_pointer_set_cursor(_glfw.wl.pointer, _glfw.wl.pointerEnterSerial,
surface,
image->hotspot_x / scale,
image->hotspot_y / scale);
wl_surface_set_buffer_scale(surface, scale);
wl_surface_attach(surface, buffer, 0, 0);
wl_surface_damage(surface, 0, 0, image->width, image->height);
wl_surface_commit(surface);
window->wl.fallback.cursorName = cursorName;
}
}
static void handleFallbackDecorationButton(_GLFWwindow* window,
uint32_t serial,
uint32_t button)
{
const double xpos = wl_fixed_to_double(window->wl.fallback.pointerX);
const double ypos = wl_fixed_to_double(window->wl.fallback.pointerY);
if (button == BTN_LEFT)
{
uint32_t edges = XDG_TOPLEVEL_RESIZE_EDGE_NONE;
if (window->wl.fallback.focus == window->wl.fallback.top.surface)
{
if (ypos < GLFW_BORDER_SIZE)
edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP;
else
xdg_toplevel_move(window->wl.xdg.toplevel, _glfw.wl.seat, serial);
}
else if (window->wl.fallback.focus == window->wl.fallback.left.surface)
{
if (ypos < GLFW_BORDER_SIZE)
edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP_LEFT;
else
edges = XDG_TOPLEVEL_RESIZE_EDGE_LEFT;
}
else if (window->wl.fallback.focus == window->wl.fallback.right.surface)
{
if (ypos < GLFW_BORDER_SIZE)
edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP_RIGHT;
else
edges = XDG_TOPLEVEL_RESIZE_EDGE_RIGHT;
}
else if (window->wl.fallback.focus == window->wl.fallback.bottom.surface)
{
if (xpos < GLFW_BORDER_SIZE)
edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM_LEFT;
else if (xpos > window->wl.width + GLFW_BORDER_SIZE)
edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM_RIGHT;
else
edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM;
}
if (edges != XDG_TOPLEVEL_RESIZE_EDGE_NONE)
xdg_toplevel_resize(window->wl.xdg.toplevel, _glfw.wl.seat, serial, edges);
}
else if (button == BTN_RIGHT)
{
if (window->wl.xdg.toplevel)
{
xdg_toplevel_show_window_menu(window->wl.xdg.toplevel,
_glfw.wl.seat, serial,
window->wl.cursorPosX,
window->wl.cursorPosY);
}
}
}
static void xdgDecorationHandleConfigure(void* userData,
struct zxdg_toplevel_decoration_v1* decoration,
uint32_t mode)
@ -1557,6 +1417,7 @@ static void pointerHandleLeave(void* userData,
_glfw.wl.serial = serial;
_glfw.wl.pointerFocus = NULL;
_glfw.wl.cursorPreviousName = NULL;
if (window->wl.hovered)
{
@ -1566,10 +1427,7 @@ static void pointerHandleLeave(void* userData,
else
{
if (window->wl.fallback.decorations)
{
window->wl.fallback.focus = NULL;
window->wl.fallback.cursorName = NULL;
}
}
}
@ -1586,16 +1444,92 @@ static void pointerHandleMotion(void* userData,
if (window->cursorMode == GLFW_CURSOR_DISABLED)
return;
const double xpos = wl_fixed_to_double(sx);
const double ypos = wl_fixed_to_double(sy);
window->wl.cursorPosX = xpos;
window->wl.cursorPosY = ypos;
if (window->wl.hovered)
{
window->wl.cursorPosX = wl_fixed_to_double(sx);
window->wl.cursorPosY = wl_fixed_to_double(sy);
_glfwInputCursorPos(window, window->wl.cursorPosX, window->wl.cursorPosY);
_glfw.wl.cursorPreviousName = NULL;
_glfwInputCursorPos(window, xpos, ypos);
return;
}
else
{
if (window->wl.fallback.decorations)
updateFallbackDecorationCursor(window, sx, sy);
{
const char* cursorName = "left_ptr";
if (window->resizable)
{
if (window->wl.fallback.focus == window->wl.fallback.top.surface)
{
if (ypos < GLFW_BORDER_SIZE)
cursorName = "n-resize";
}
else if (window->wl.fallback.focus == window->wl.fallback.left.surface)
{
if (ypos < GLFW_BORDER_SIZE)
cursorName = "nw-resize";
else
cursorName = "w-resize";
}
else if (window->wl.fallback.focus == window->wl.fallback.right.surface)
{
if (ypos < GLFW_BORDER_SIZE)
cursorName = "ne-resize";
else
cursorName = "e-resize";
}
else if (window->wl.fallback.focus == window->wl.fallback.bottom.surface)
{
if (xpos < GLFW_BORDER_SIZE)
cursorName = "sw-resize";
else if (xpos > window->wl.width + GLFW_BORDER_SIZE)
cursorName = "se-resize";
else
cursorName = "s-resize";
}
}
if (_glfw.wl.cursorPreviousName != cursorName)
{
struct wl_surface* surface = _glfw.wl.cursorSurface;
struct wl_cursor_theme* theme = _glfw.wl.cursorTheme;
int scale = 1;
if (window->wl.bufferScale > 1 && _glfw.wl.cursorThemeHiDPI)
{
// We only support up to scale=2 for now, since libwayland-cursor
// requires us to load a different theme for each size.
scale = 2;
theme = _glfw.wl.cursorThemeHiDPI;
}
struct wl_cursor* cursor = wl_cursor_theme_get_cursor(theme, cursorName);
if (!cursor)
return;
// TODO: handle animated cursors too.
struct wl_cursor_image* image = cursor->images[0];
if (!image)
return;
struct wl_buffer* buffer = wl_cursor_image_get_buffer(image);
if (!buffer)
return;
wl_pointer_set_cursor(_glfw.wl.pointer, _glfw.wl.pointerEnterSerial,
surface,
image->hotspot_x / scale,
image->hotspot_y / scale);
wl_surface_set_buffer_scale(surface, scale);
wl_surface_attach(surface, buffer, 0, 0);
wl_surface_damage(surface, 0, 0, image->width, image->height);
wl_surface_commit(surface);
_glfw.wl.cursorPreviousName = cursorName;
}
}
}
@ -1618,11 +1552,62 @@ static void pointerHandleButton(void* userData,
button - BTN_LEFT,
state == WL_POINTER_BUTTON_STATE_PRESSED,
_glfw.wl.xkb.modifiers);
return;
}
else
{
if (window->wl.fallback.decorations)
handleFallbackDecorationButton(window, serial, button);
{
if (button == BTN_LEFT)
{
uint32_t edges = XDG_TOPLEVEL_RESIZE_EDGE_NONE;
if (window->wl.fallback.focus == window->wl.fallback.top.surface)
{
if (window->wl.cursorPosY < GLFW_BORDER_SIZE)
edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP;
else
xdg_toplevel_move(window->wl.xdg.toplevel, _glfw.wl.seat, serial);
}
else if (window->wl.fallback.focus == window->wl.fallback.left.surface)
{
if (window->wl.cursorPosY < GLFW_BORDER_SIZE)
edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP_LEFT;
else
edges = XDG_TOPLEVEL_RESIZE_EDGE_LEFT;
}
else if (window->wl.fallback.focus == window->wl.fallback.right.surface)
{
if (window->wl.cursorPosY < GLFW_BORDER_SIZE)
edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP_RIGHT;
else
edges = XDG_TOPLEVEL_RESIZE_EDGE_RIGHT;
}
else if (window->wl.fallback.focus == window->wl.fallback.bottom.surface)
{
if (window->wl.cursorPosX < GLFW_BORDER_SIZE)
edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM_LEFT;
else if (window->wl.cursorPosX > window->wl.width + GLFW_BORDER_SIZE)
edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM_RIGHT;
else
edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM;
}
if (edges != XDG_TOPLEVEL_RESIZE_EDGE_NONE)
{
xdg_toplevel_resize(window->wl.xdg.toplevel, _glfw.wl.seat,
serial, edges);
}
}
else if (button == BTN_RIGHT)
{
if (window->wl.xdg.toplevel)
{
xdg_toplevel_show_window_menu(window->wl.xdg.toplevel,
_glfw.wl.seat, serial,
window->wl.cursorPosX,
window->wl.cursorPosY);
}
}
}
}
@ -1636,14 +1621,11 @@ static void pointerHandleAxis(void* userData,
if (!window)
return;
if (window->wl.hovered)
{
// NOTE: 10 units of motion per mouse wheel step seems to be a common ratio
if (axis == WL_POINTER_AXIS_HORIZONTAL_SCROLL)
_glfwInputScroll(window, -wl_fixed_to_double(value) / 10.0, 0.0);
else if (axis == WL_POINTER_AXIS_VERTICAL_SCROLL)
_glfwInputScroll(window, 0.0, -wl_fixed_to_double(value) / 10.0);
}
}
static const struct wl_pointer_listener pointerListener =