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5 Commits

Author SHA1 Message Date
Grzesiek11
341aaefa40
Merge 7235dddefd into 7ef6efeb66 2025-08-19 09:10:32 +08:00
Camilla Löwy
7ef6efeb66 Wayland: Fix cursor position after a modal
If a modal surface like the window menu was active, clicking on the GLFW
window content area to close it would correctly emit the cursor enter
event but would not propagate the cursor position from the event.
2025-08-18 20:58:12 +02:00
Camilla Löwy
3cf9f6726d Wayland: Fix fallback decoration cursor updating
When a click through to the fallback decorations caused the end of
a modal like the window menu, the cursor shape would not be updated
until the next time the cursor moved.

This commit adds an update of the cursor for the pointer enter event for
fallback decoration surfaces, in addition to the updates at pointer
motion events.
2025-08-18 18:06:46 +02:00
Camilla Löwy
bfa1c424e5 Wayland: Fix fallback decoration menu placement
The fallback decorations would place the menu at the wrong position, by
not translating the last decoration surface position into toplevel
surface coordinates.

This also limits the menu to the caption area of the top decoration
surface, similar to how other toolkits work.
2025-08-18 18:06:46 +02:00
Grzesiek11
7235dddefd
Fix extended scancode of 0 not being processed correctly
On Windows, keyboard events with an extended 0 Windows scancode are now
processed by mapping the virtual-key code to a Windows scancode using
the Win32 MapVirtualKey function.

Some keyboard scancodes (in particular, ones used for some non-typical
keys) are not mapped to corresponding Windows scancodes, and are instead
mapped to an extended 0 Windows scancode, with the distinction being
only in the virtual-key code.

This causes GLFW to report a 256 GLFW scancode (0x00 | 0x100, 0x100
being the extended bit bitmask) for any of those keys, which causes API
consumers to be unable to distinguish between them.

There exists, however, a Win32 function MapVirtualKey that maps those
virtual key-codes to proper Windows scancodes. GLFW even appears to use
this workaround, but after further inspection, it checks whether the
Windows scancode is 0 (0x00), and not extended 0 (0x100).

This change makes GLFW check for the extended 0 keycode instead, which
seems to work correctly. I'm not sure if checking for the non-extended 0
Windows scancode was intentional, as I never seem to have encountered
one during testing with multiple keyboards. Thus, the handling of the
non-extended 0 Windows scancode was removed, but it can be brought back
if necessary.
2025-04-04 02:55:49 +02:00
3 changed files with 32 additions and 10 deletions

View File

@ -139,10 +139,16 @@ information on what to include when reporting a bug.
fallback decorations
- [Wayland] Bugfix: Fallback decorations would report scroll events
- [Wayland] Bugfix: Keyboard repeat events halted when any key is released (#2568)
- [Wayland] Bugfix: Fallback decorations would show menu at wrong position
- [Wayland] Bugfix: The cursor was not updated when clicking through from
a modal to a fallback decoration
- [Wayland] Bugfix: The cursor position was not updated when clicking through
from a modal to the content area
- [X11] Bugfix: Running without a WM could trigger an assert (#2593,#2601,#2631)
- [Null] Added Vulkan 'window' surface creation via `VK_EXT_headless_surface`
- [Null] Added EGL context creation on Mesa via `EGL_MESA_platform_surfaceless`
- [EGL] Allowed native access on Wayland with `GLFW_CONTEXT_CREATION_API` set to
- [Win32] Bugfix: Extended scancode of 0 was not being processed correctly
`GLFW_NATIVE_CONTEXT_API` (#2518)

View File

@ -711,11 +711,11 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM l
const int mods = getKeyMods();
scancode = (HIWORD(lParam) & (KF_EXTENDED | 0xff));
if (!scancode)
if (scancode == 0x100)
{
// NOTE: Some synthetic key messages have a scancode of zero
// NOTE: Some synthetic key messages have a scancode of extended zero
// HACK: Map the virtual key back to a usable scancode
scancode = MapVirtualKeyW((UINT) wParam, MAPVK_VK_TO_VSC);
scancode = KF_EXTENDED | MapVirtualKeyW((UINT) wParam, MAPVK_VK_TO_VSC);
}
// HACK: Alt+PrtSc has a different scancode than just PrtSc

View File

@ -405,13 +405,19 @@ static void handleFallbackDecorationButton(_GLFWwindow* window,
}
else if (button == BTN_RIGHT)
{
if (window->wl.xdg.toplevel)
{
xdg_toplevel_show_window_menu(window->wl.xdg.toplevel,
_glfw.wl.seat, serial,
window->wl.cursorPosX,
window->wl.cursorPosY);
}
if (!window->wl.xdg.toplevel)
return;
if (window->wl.fallback.focus != window->wl.fallback.top.surface)
return;
if (ypos < GLFW_BORDER_SIZE)
return;
xdg_toplevel_show_window_menu(window->wl.xdg.toplevel,
_glfw.wl.seat, serial,
xpos,
ypos - GLFW_CAPTION_HEIGHT - GLFW_BORDER_SIZE);
}
}
@ -1532,11 +1538,21 @@ static void pointerHandleEnter(void* userData,
window->wl.hovered = GLFW_TRUE;
_glfwSetCursorWayland(window, window->wl.currentCursor);
_glfwInputCursorEnter(window, GLFW_TRUE);
if (window->cursorMode != GLFW_CURSOR_DISABLED)
{
window->wl.cursorPosX = wl_fixed_to_double(sx);
window->wl.cursorPosY = wl_fixed_to_double(sy);
_glfwInputCursorPos(window, window->wl.cursorPosX, window->wl.cursorPosY);
}
}
else
{
if (window->wl.fallback.decorations)
{
window->wl.fallback.focus = surface;
updateFallbackDecorationCursor(window, sx, sy);
}
}
}