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04016b1a1d
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b6917600b7 |
@ -229,7 +229,7 @@ video tutorials.
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- Brandon Schaefer
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- Sebastian Schuberth
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- Scr3amer
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- Jan Schuerkamp
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- Jan Schürkamp
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- Christian Sdunek
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- Matt Sealey
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- Steve Sexton
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@ -129,6 +129,7 @@ information on what to include when reporting a bug.
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- [Wayland] Bugfix: The fractional scaling related objects were not destroyed
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- [Wayland] Bugfix: `glfwInit` would segfault on compositor with no seat (#2517)
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- [Wayland] Bugfix: A drag entering a non-GLFW surface could cause a segfault
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- [Wayland] Bugfix: Ignore key repeat events when no window has keyboard focus (#2727)
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- [X11] Bugfix: Running without a WM could trigger an assert (#2593,#2601,#2631)
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- [Null] Added Vulkan 'window' surface creation via `VK_EXT_headless_surface`
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- [Null] Added EGL context creation on Mesa via `EGL_MESA_platform_surfaceless`
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5
deps/nuklear.h
vendored
5
deps/nuklear.h
vendored
@ -423,6 +423,11 @@ NK_STATIC_ASSERT(sizeof(nk_rune) >= 4);
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NK_STATIC_ASSERT(sizeof(nk_size) >= sizeof(void*));
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NK_STATIC_ASSERT(sizeof(nk_ptr) >= sizeof(void*));
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#if defined(_MSC_VER)
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/* disable `operands are different enum types` warning on MSVC */
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#pragma warning( disable: 5287 )
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#endif
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/* ============================================================================
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*
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* API
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@ -43,7 +43,8 @@ what kind of context is created. See
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When creating a window and its OpenGL or OpenGL ES context with @ref
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glfwCreateWindow, you can specify another window whose context the new one
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should share its objects (textures, vertex and element buffers, etc.) with.
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should share its shareable objects (textures, vertex and element buffers, etc.)
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with.
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```c
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GLFWwindow* second_window = glfwCreateWindow(640, 480, "Second Window", NULL, first_window);
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@ -51,7 +52,7 @@ GLFWwindow* second_window = glfwCreateWindow(640, 480, "Second Window", NULL, fi
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Object sharing is implemented by the operating system and graphics driver. On
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platforms where it is possible to choose which types of objects are shared, GLFW
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requests that all types are shared.
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requests that all shareable types are shared.
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See the relevant chapter of the [OpenGL](https://www.opengl.org/registry/) or
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[OpenGL ES](https://www.khronos.org/opengles/) reference documents for more
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@ -1266,6 +1266,8 @@ static void handleEvents(double* timeout)
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uint64_t repeats;
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if (read(_glfw.wl.keyRepeatTimerfd, &repeats, sizeof(repeats)) == 8)
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{
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if(_glfw.wl.keyboardFocus)
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{
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for (uint64_t i = 0; i < repeats; i++)
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{
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@ -1279,6 +1281,8 @@ static void handleEvents(double* timeout)
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event = GLFW_TRUE;
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}
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}
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}
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if (fds[CURSOR_FD].revents & POLLIN)
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