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f447b250bf | ||
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49d8b1ff11 |
@ -55,6 +55,7 @@ video tutorials.
|
||||
- Jason Daly
|
||||
- danhambleton
|
||||
- Jarrod Davis
|
||||
- decce
|
||||
- Olivier Delannoy
|
||||
- Paul R. Deppe
|
||||
- Michael Dickens
|
||||
@ -291,6 +292,7 @@ video tutorials.
|
||||
- Ryogo Yoshimura
|
||||
- Lukas Zanner
|
||||
- Andrey Zholos
|
||||
- Tianlan Zhou
|
||||
- Aihui Zhu
|
||||
- Santi Zupancic
|
||||
- Jonas Ådahl
|
||||
|
@ -134,7 +134,6 @@ information on what to include when reporting a bug.
|
||||
- [Wayland] Bugfix: Ignore key repeat events when no window has keyboard focus (#2727)
|
||||
- [Wayland] Bugfix: Reset key repeat timer when window destroyed (#2741,#2727)
|
||||
- [Wayland] Bugfix: Memory would leak if reading a data offer failed midway
|
||||
- [Wayland] Bugfix: Keyboard leave event handler now processes key repeats (#2736)
|
||||
- [Wayland] Bugfix: Retrieved cursor position would be incorrect when hovering over
|
||||
fallback decorations
|
||||
- [Wayland] Bugfix: Fallback decorations would report scroll events
|
||||
@ -149,6 +148,7 @@ information on what to include when reporting a bug.
|
||||
- [Null] Added EGL context creation on Mesa via `EGL_MESA_platform_surfaceless`
|
||||
- [EGL] Allowed native access on Wayland with `GLFW_CONTEXT_CREATION_API` set to
|
||||
`GLFW_NATIVE_CONTEXT_API` (#2518)
|
||||
- Added `GLFW_ACCELERATION` window hint for hardware acceleration (#2491)
|
||||
|
||||
|
||||
## Contact
|
||||
|
@ -255,3 +255,7 @@ hardware gamma correction, which today is typically an approximation of sRGB
|
||||
gamma. This means that setting a perfectly linear ramp, or gamma 1.0, will
|
||||
produce the default (usually sRGB-like) behavior.
|
||||
|
||||
@note @wayland An application cannot read or modify the monitor gamma ramp. The
|
||||
@ref glfwGetGammaRamp, @ref glfwSetGammaRamp and @ref glfwSetGamma functions
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emit @ref GLFW_FEATURE_UNAVAILABLE.
|
||||
|
||||
|
18
docs/news.md
18
docs/news.md
@ -14,8 +14,25 @@ values over 8. For compatibility with older versions, the
|
||||
@ref GLFW_UNLIMITED_MOUSE_BUTTONS input mode needs to be set to make use of
|
||||
this.
|
||||
|
||||
### Window hint for hardware acceleration {#acceleration}
|
||||
|
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You can use window hint [GLFW_ACCELERATION](@ref GLFW_ACCELERATION_hint) to
|
||||
specify whether hardware acceleration is preferred or not. The default value
|
||||
is to prefer hardware acceleration. You can get whether hardware acceleration
|
||||
is enabled with the window attribute
|
||||
[GLFW_ACCELERATION](@ref GLFW_ACCELERATION_attrib). This feature is only
|
||||
available on WGL currently.
|
||||
|
||||
|
||||
## Caveats {#caveats}
|
||||
|
||||
### Microsoft GDI software OpenGL ICD support {#gdi_opengl_icd}
|
||||
|
||||
GLFW now supports creating window when the Microsoft GDI software OpenGL ICD is
|
||||
the only available implementation.
|
||||
See [GLFW_ACCELERATION](@ref GLFW_ACCELERATION_hint) for more details.
|
||||
|
||||
|
||||
## Deprecations {#deprecations}
|
||||
|
||||
## Removals {#removals}
|
||||
@ -52,4 +69,3 @@ actively maintained and available on many platforms.
|
||||
- [Release notes for 3.2](https://www.glfw.org/docs/3.2/news.html)
|
||||
- [Release notes for 3.1](https://www.glfw.org/docs/3.1/news.html)
|
||||
- [Release notes for 3.0](https://www.glfw.org/docs/3.0/news.html)
|
||||
|
||||
|
@ -336,6 +336,15 @@ __GLFW_DOUBLEBUFFER__ specifies whether the framebuffer should be double
|
||||
buffered. You nearly always want to use double buffering. This is a hard
|
||||
constraint. Possible values are `GLFW_TRUE` and `GLFW_FALSE`.
|
||||
|
||||
@anchor GLFW_ACCELERATION
|
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@anchor GLFW_ACCELERATION_hint
|
||||
__GLFW_ACCELERATION__ specifies whether the hardware acceleration should be
|
||||
preferred. By default, hardware acceleration is preferred, and will fallback
|
||||
to no acceleration if hardware acceleration is unavailable. Possible values
|
||||
are `GLFW_TRUE` and `GLFW_FALSE`.
|
||||
|
||||
This hint only has an effect on WGL.
|
||||
|
||||
|
||||
#### Monitor related hints {#window_hints_mtr}
|
||||
|
||||
@ -893,6 +902,12 @@ int xpos, ypos;
|
||||
glfwGetWindowPos(window, &xpos, &ypos);
|
||||
```
|
||||
|
||||
@note @wayland An applications cannot know the positions of its windows or
|
||||
whether one has been moved. The @ref GLFW_POSITION_X and @ref GLFW_POSITION_Y
|
||||
window hints are ignored. The @ref glfwGetWindowPos and @ref glfwSetWindowPos
|
||||
functions emit @ref GLFW_FEATURE_UNAVAILABLE. The window position callback will
|
||||
not be called.
|
||||
|
||||
|
||||
### Window title {#window_title}
|
||||
|
||||
@ -1038,6 +1053,12 @@ You can also get the current iconification state with @ref glfwGetWindowAttrib.
|
||||
int iconified = glfwGetWindowAttrib(window, GLFW_ICONIFIED);
|
||||
```
|
||||
|
||||
@note @wayland An application cannot know if any of its windows have been
|
||||
iconified or restore one from iconification. The @ref glfwRestoreWindow
|
||||
function can only restore windows from maximization and the iconify callback
|
||||
will not be called. The [GLFW_ICONIFIED](@ref GLFW_ICONIFIED_attrib) attribute
|
||||
will be false. The @ref glfwIconifyWindow function works normally.
|
||||
|
||||
|
||||
### Window maximization {#window_maximize}
|
||||
|
||||
@ -1487,6 +1508,11 @@ __GLFW_DOUBLEBUFFER__ indicates whether the specified window is double-buffered
|
||||
when rendering with OpenGL or OpenGL ES. This can be set before creation with
|
||||
the [GLFW_DOUBLEBUFFER](@ref GLFW_DOUBLEBUFFER_hint) window hint.
|
||||
|
||||
@anchor GLFW_ACCELERATION_attrib
|
||||
__GLFW_ACCELERATION__ indicates whether the specified window is hardware
|
||||
accelerated when rendering with OpenGL or OpenGL ES. This can be set before
|
||||
creation with the [GLFW_ACCELERATION](@ref GLFW_ACCELERATION_hint) window hint.
|
||||
|
||||
|
||||
## Buffer swapping {#buffer_swap}
|
||||
|
||||
|
@ -1022,6 +1022,14 @@ extern "C" {
|
||||
* [attribute](@ref GLFW_DOUBLEBUFFER_attrib).
|
||||
*/
|
||||
#define GLFW_DOUBLEBUFFER 0x00021010
|
||||
/*! @brief Hardware acceleration hint.
|
||||
*
|
||||
* Hardware acceleration [hint](@ref GLFW_ACCELERATION_hint) and
|
||||
* [attribute](@ref GLFW_ACCELERATION_attrib).
|
||||
*
|
||||
* @since Added in version 3.4.
|
||||
*/
|
||||
#define GLFW_ACCELERATION 0x00021011
|
||||
|
||||
/*! @brief Context client API hint and attribute.
|
||||
*
|
||||
@ -2915,8 +2923,8 @@ GLFWAPI const GLFWvidmode* glfwGetVideoMode(GLFWmonitor* monitor);
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref GLFW_INVALID_VALUE,
|
||||
* @ref GLFW_PLATFORM_ERROR and @ref GLFW_FEATURE_UNAVAILABLE (see remarks).
|
||||
*
|
||||
* @remark @wayland Gamma handling is a privileged protocol, this function
|
||||
* will thus never be implemented and emits @ref GLFW_FEATURE_UNAVAILABLE.
|
||||
* @remark @wayland Monitor gamma is a privileged protocol, so this function
|
||||
* cannot be implemented and emits @ref GLFW_FEATURE_UNAVAILABLE.
|
||||
*
|
||||
* @thread_safety This function must only be called from the main thread.
|
||||
*
|
||||
@ -2939,8 +2947,8 @@ GLFWAPI void glfwSetGamma(GLFWmonitor* monitor, float gamma);
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref GLFW_PLATFORM_ERROR
|
||||
* and @ref GLFW_FEATURE_UNAVAILABLE (see remarks).
|
||||
*
|
||||
* @remark @wayland Gamma handling is a privileged protocol, this function
|
||||
* will thus never be implemented and emits @ref GLFW_FEATURE_UNAVAILABLE while
|
||||
* @remark @wayland Monitor gamma is a privileged protocol, so this function
|
||||
* cannot be implemented and emits @ref GLFW_FEATURE_UNAVAILABLE while
|
||||
* returning `NULL`.
|
||||
*
|
||||
* @pointer_lifetime The returned structure and its arrays are allocated and
|
||||
@ -2983,8 +2991,8 @@ GLFWAPI const GLFWgammaramp* glfwGetGammaRamp(GLFWmonitor* monitor);
|
||||
*
|
||||
* @remark @win32 The gamma ramp size must be 256.
|
||||
*
|
||||
* @remark @wayland Gamma handling is a privileged protocol, this function
|
||||
* will thus never be implemented and emits @ref GLFW_FEATURE_UNAVAILABLE.
|
||||
* @remark @wayland Monitor gamma is a privileged protocol, so this function
|
||||
* cannot be implemented and emits @ref GLFW_FEATURE_UNAVAILABLE.
|
||||
*
|
||||
* @pointer_lifetime The specified gamma ramp is copied before this function
|
||||
* returns.
|
||||
@ -3159,9 +3167,6 @@ GLFWAPI void glfwWindowHintString(int hint, const char* value);
|
||||
* GLFW_VERSION_UNAVAILABLE, @ref GLFW_FORMAT_UNAVAILABLE, @ref
|
||||
* GLFW_NO_WINDOW_CONTEXT and @ref GLFW_PLATFORM_ERROR.
|
||||
*
|
||||
* @remark @win32 Window creation will fail if the Microsoft GDI software
|
||||
* OpenGL implementation is the only one available.
|
||||
*
|
||||
* @remark @win32 If the executable has an icon resource named `GLFW_ICON,` it
|
||||
* will be set as the initial icon for the window. If no such icon is present,
|
||||
* the `IDI_APPLICATION` icon will be used instead. To set a different icon,
|
||||
@ -3430,8 +3435,8 @@ GLFWAPI void glfwSetWindowIcon(GLFWwindow* window, int count, const GLFWimage* i
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
|
||||
* GLFW_PLATFORM_ERROR and @ref GLFW_FEATURE_UNAVAILABLE (see remarks).
|
||||
*
|
||||
* @remark @wayland There is no way for an application to retrieve the global
|
||||
* position of its windows. This function will emit @ref
|
||||
* @remark @wayland Window positions are not currently part of any common
|
||||
* Wayland protocol, so this function cannot be implemented and will emit @ref
|
||||
* GLFW_FEATURE_UNAVAILABLE.
|
||||
*
|
||||
* @thread_safety This function must only be called from the main thread.
|
||||
@ -3464,8 +3469,8 @@ GLFWAPI void glfwGetWindowPos(GLFWwindow* window, int* xpos, int* ypos);
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
|
||||
* GLFW_PLATFORM_ERROR and @ref GLFW_FEATURE_UNAVAILABLE (see remarks).
|
||||
*
|
||||
* @remark @wayland There is no way for an application to set the global
|
||||
* position of its windows. This function will emit @ref
|
||||
* @remark @wayland Window positions are not currently part of any common
|
||||
* Wayland protocol, so this function cannot be implemented and will emit @ref
|
||||
* GLFW_FEATURE_UNAVAILABLE.
|
||||
*
|
||||
* @thread_safety This function must only be called from the main thread.
|
||||
@ -3807,10 +3812,6 @@ GLFWAPI void glfwSetWindowOpacity(GLFWwindow* window, float opacity);
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
|
||||
* GLFW_PLATFORM_ERROR.
|
||||
*
|
||||
* @remark @wayland Once a window is iconified, @ref glfwRestoreWindow won’t
|
||||
* be able to restore it. This is a design decision of the xdg-shell
|
||||
* protocol.
|
||||
*
|
||||
* @thread_safety This function must only be called from the main thread.
|
||||
*
|
||||
* @sa @ref window_iconify
|
||||
@ -3838,6 +3839,10 @@ GLFWAPI void glfwIconifyWindow(GLFWwindow* window);
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
|
||||
* GLFW_PLATFORM_ERROR.
|
||||
*
|
||||
* @remark @wayland Restoring a window from maximization is not currently part
|
||||
* of any common Wayland protocol, so this function can only restore windows
|
||||
* from maximization.
|
||||
*
|
||||
* @thread_safety This function must only be called from the main thread.
|
||||
*
|
||||
* @sa @ref window_iconify
|
||||
@ -4058,8 +4063,8 @@ GLFWAPI GLFWmonitor* glfwGetWindowMonitor(GLFWwindow* window);
|
||||
* affected by any resizing or mode switching, although you may need to update
|
||||
* your viewport if the framebuffer size has changed.
|
||||
*
|
||||
* @remark @wayland The desired window position is ignored, as there is no way
|
||||
* for an application to set this property.
|
||||
* @remark @wayland Window positions are not currently part of any common
|
||||
* Wayland protocol. The window position arguments are ignored.
|
||||
*
|
||||
* @thread_safety This function must only be called from the main thread.
|
||||
*
|
||||
@ -4096,8 +4101,9 @@ GLFWAPI void glfwSetWindowMonitor(GLFWwindow* window, GLFWmonitor* monitor, int
|
||||
* errors. However, this function should not fail as long as it is passed
|
||||
* valid arguments and the library has been [initialized](@ref intro_init).
|
||||
*
|
||||
* @remark @wayland The Wayland protocol provides no way to check whether a
|
||||
* window is iconfied, so @ref GLFW_ICONIFIED always returns `GLFW_FALSE`.
|
||||
* @remark @wayland Checking whether a window is iconified is not currently
|
||||
* part of any common Wayland protocol, so the @ref GLFW_ICONIFIED attribute
|
||||
* cannot be implemented and is always `GLFW_FALSE`.
|
||||
*
|
||||
* @thread_safety This function must only be called from the main thread.
|
||||
*
|
||||
@ -4219,8 +4225,8 @@ GLFWAPI void* glfwGetWindowUserPointer(GLFWwindow* window);
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @remark @wayland This callback will never be called, as there is no way for
|
||||
* an application to know its global position.
|
||||
* @remark @wayland This callback will not be called. The Wayland protocol
|
||||
* provides no way to be notified of when a window is moved.
|
||||
*
|
||||
* @thread_safety This function must only be called from the main thread.
|
||||
*
|
||||
@ -4395,6 +4401,10 @@ GLFWAPI GLFWwindowfocusfun glfwSetWindowFocusCallback(GLFWwindow* window, GLFWwi
|
||||
*
|
||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
|
||||
*
|
||||
* @remark @wayland This callback will not be called. The Wayland protocol
|
||||
* provides no way to be notified of when a window is iconified, and no way to
|
||||
* check whether a window is currently iconified.
|
||||
*
|
||||
* @thread_safety This function must only be called from the main thread.
|
||||
*
|
||||
* @sa @ref window_iconify
|
||||
|
@ -28,10 +28,10 @@
|
||||
#include "internal.h"
|
||||
|
||||
#include <assert.h>
|
||||
#include <limits.h>
|
||||
#include <stdbool.h>
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include <limits.h>
|
||||
#include <stdio.h>
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
@ -185,6 +185,7 @@ const _GLFWfbconfig* _glfwChooseFBConfig(const _GLFWfbconfig* desired,
|
||||
unsigned int count)
|
||||
{
|
||||
unsigned int i;
|
||||
bool accelerationMatch, closestAccelerationMatch = false;
|
||||
unsigned int missing, leastMissing = UINT_MAX;
|
||||
unsigned int colorDiff, leastColorDiff = UINT_MAX;
|
||||
unsigned int extraDiff, leastExtraDiff = UINT_MAX;
|
||||
@ -201,6 +202,8 @@ const _GLFWfbconfig* _glfwChooseFBConfig(const _GLFWfbconfig* desired,
|
||||
continue;
|
||||
}
|
||||
|
||||
accelerationMatch = desired->acceleration == current->acceleration;
|
||||
|
||||
// Count number of missing buffers
|
||||
{
|
||||
missing = 0;
|
||||
@ -318,19 +321,25 @@ const _GLFWfbconfig* _glfwChooseFBConfig(const _GLFWfbconfig* desired,
|
||||
// Least number of missing buffers is the most important heuristic,
|
||||
// then color buffer size match and lastly size match for other buffers
|
||||
|
||||
if (missing < leastMissing)
|
||||
if (accelerationMatch && !closestAccelerationMatch)
|
||||
closest = current;
|
||||
else if (missing == leastMissing)
|
||||
else if (accelerationMatch == closestAccelerationMatch)
|
||||
{
|
||||
if ((colorDiff < leastColorDiff) ||
|
||||
(colorDiff == leastColorDiff && extraDiff < leastExtraDiff))
|
||||
{
|
||||
if (missing < leastMissing)
|
||||
closest = current;
|
||||
else if (missing == leastMissing)
|
||||
{
|
||||
if ((colorDiff < leastColorDiff) ||
|
||||
(colorDiff == leastColorDiff && extraDiff < leastExtraDiff))
|
||||
{
|
||||
closest = current;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (current == closest)
|
||||
{
|
||||
closestAccelerationMatch = accelerationMatch;
|
||||
leastMissing = missing;
|
||||
leastColorDiff = colorDiff;
|
||||
leastExtraDiff = extraDiff;
|
||||
|
@ -481,6 +481,7 @@ struct _GLFWfbconfig
|
||||
GLFWbool sRGB;
|
||||
GLFWbool doublebuffer;
|
||||
GLFWbool transparent;
|
||||
GLFWbool acceleration;
|
||||
uintptr_t handle;
|
||||
};
|
||||
|
||||
@ -541,6 +542,7 @@ struct _GLFWwindow
|
||||
GLFWbool shouldClose;
|
||||
void* userPointer;
|
||||
GLFWbool doublebuffer;
|
||||
GLFWbool acceleration;
|
||||
GLFWvidmode videoMode;
|
||||
_GLFWmonitor* monitor;
|
||||
_GLFWcursor* cursor;
|
||||
|
@ -145,6 +145,8 @@ static int choosePixelFormatWGL(_GLFWwindow* window,
|
||||
{
|
||||
// Get pixel format attributes through "modern" extension
|
||||
|
||||
int acceleration;
|
||||
|
||||
if (!wglGetPixelFormatAttribivARB(window->context.wgl.dc,
|
||||
pixelFormat, 0,
|
||||
attribCount,
|
||||
@ -166,12 +168,11 @@ static int choosePixelFormatWGL(_GLFWwindow* window,
|
||||
if (FIND_ATTRIB_VALUE(WGL_PIXEL_TYPE_ARB) != WGL_TYPE_RGBA_ARB)
|
||||
continue;
|
||||
|
||||
if (FIND_ATTRIB_VALUE(WGL_ACCELERATION_ARB) == WGL_NO_ACCELERATION_ARB)
|
||||
continue;
|
||||
|
||||
if (FIND_ATTRIB_VALUE(WGL_DOUBLE_BUFFER_ARB) != fbconfig->doublebuffer)
|
||||
continue;
|
||||
|
||||
acceleration = FIND_ATTRIB_VALUE(WGL_ACCELERATION_ARB);
|
||||
|
||||
u->redBits = FIND_ATTRIB_VALUE(WGL_RED_BITS_ARB);
|
||||
u->greenBits = FIND_ATTRIB_VALUE(WGL_GREEN_BITS_ARB);
|
||||
u->blueBits = FIND_ATTRIB_VALUE(WGL_BLUE_BITS_ARB);
|
||||
@ -210,6 +211,10 @@ static int choosePixelFormatWGL(_GLFWwindow* window,
|
||||
u->sRGB = GLFW_TRUE;
|
||||
}
|
||||
}
|
||||
|
||||
u->acceleration =
|
||||
acceleration == WGL_GENERIC_ACCELERATION_ARB ||
|
||||
acceleration == WGL_FULL_ACCELERATION_ARB;
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -235,12 +240,6 @@ static int choosePixelFormatWGL(_GLFWwindow* window,
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!(pfd.dwFlags & PFD_GENERIC_ACCELERATED) &&
|
||||
(pfd.dwFlags & PFD_GENERIC_FORMAT))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (pfd.iPixelType != PFD_TYPE_RGBA)
|
||||
continue;
|
||||
|
||||
@ -264,6 +263,10 @@ static int choosePixelFormatWGL(_GLFWwindow* window,
|
||||
|
||||
if (pfd.dwFlags & PFD_STEREO)
|
||||
u->stereo = GLFW_TRUE;
|
||||
|
||||
u->acceleration =
|
||||
(pfd.dwFlags & PFD_GENERIC_ACCELERATED) ||
|
||||
!(pfd.dwFlags & PFD_GENERIC_FORMAT);
|
||||
}
|
||||
|
||||
u->handle = pixelFormat;
|
||||
@ -437,8 +440,6 @@ GLFWbool _glfwInitWGL(void)
|
||||
|
||||
// NOTE: A dummy context has to be created for opengl32.dll to load the
|
||||
// OpenGL ICD, from which we can then query WGL extensions
|
||||
// NOTE: This code will accept the Microsoft GDI ICD; accelerated context
|
||||
// creation failure occurs during manual pixel format enumeration
|
||||
|
||||
dc = GetDC(_glfw.win32.helperWindowHandle);
|
||||
|
||||
|
@ -172,6 +172,8 @@ typedef enum
|
||||
#define WGL_TYPE_RGBA_ARB 0x202b
|
||||
#define WGL_ACCELERATION_ARB 0x2003
|
||||
#define WGL_NO_ACCELERATION_ARB 0x2025
|
||||
#define WGL_GENERIC_ACCELERATION_ARB 0x2026
|
||||
#define WGL_FULL_ACCELERATION_ARB 0x2027
|
||||
#define WGL_RED_BITS_ARB 0x2015
|
||||
#define WGL_RED_SHIFT_ARB 0x2016
|
||||
#define WGL_GREEN_BITS_ARB 0x2017
|
||||
|
@ -235,6 +235,7 @@ GLFWAPI GLFWwindow* glfwCreateWindow(int width, int height,
|
||||
window->cursorMode = GLFW_CURSOR_NORMAL;
|
||||
|
||||
window->doublebuffer = fbconfig.doublebuffer;
|
||||
window->acceleration = fbconfig.acceleration;
|
||||
|
||||
window->minwidth = GLFW_DONT_CARE;
|
||||
window->minheight = GLFW_DONT_CARE;
|
||||
@ -287,6 +288,7 @@ void glfwDefaultWindowHints(void)
|
||||
_glfw.hints.framebuffer.depthBits = 24;
|
||||
_glfw.hints.framebuffer.stencilBits = 8;
|
||||
_glfw.hints.framebuffer.doublebuffer = GLFW_TRUE;
|
||||
_glfw.hints.framebuffer.acceleration = GLFW_TRUE;
|
||||
|
||||
// The default is to select the highest available refresh rate
|
||||
_glfw.hints.refreshRate = GLFW_DONT_CARE;
|
||||
@ -346,6 +348,9 @@ GLFWAPI void glfwWindowHint(int hint, int value)
|
||||
case GLFW_SRGB_CAPABLE:
|
||||
_glfw.hints.framebuffer.sRGB = value ? GLFW_TRUE : GLFW_FALSE;
|
||||
return;
|
||||
case GLFW_ACCELERATION:
|
||||
_glfw.hints.framebuffer.acceleration = value ? GLFW_TRUE : GLFW_FALSE;
|
||||
return;
|
||||
case GLFW_RESIZABLE:
|
||||
_glfw.hints.window.resizable = value ? GLFW_TRUE : GLFW_FALSE;
|
||||
return;
|
||||
@ -912,6 +917,8 @@ GLFWAPI int glfwGetWindowAttrib(GLFWwindow* handle, int attrib)
|
||||
return window->autoIconify;
|
||||
case GLFW_DOUBLEBUFFER:
|
||||
return window->doublebuffer;
|
||||
case GLFW_ACCELERATION:
|
||||
return window->acceleration;
|
||||
case GLFW_CLIENT_API:
|
||||
return window->context.client;
|
||||
case GLFW_CONTEXT_CREATION_API:
|
||||
|
@ -383,6 +383,7 @@ int main(int argc, char** argv)
|
||||
int angle_type = GLFW_ANGLE_PLATFORM_TYPE_NONE;
|
||||
bool cocoa_graphics_switching = false;
|
||||
bool disable_xcb_surface = false;
|
||||
bool acceleration = true;
|
||||
|
||||
enum { PLATFORM, CLIENT, CONTEXT, BEHAVIOR, DEBUG_CONTEXT, FORWARD, HELP,
|
||||
EXTENSIONS, LAYERS,
|
||||
@ -390,7 +391,7 @@ int main(int argc, char** argv)
|
||||
REDBITS, GREENBITS, BLUEBITS, ALPHABITS, DEPTHBITS, STENCILBITS,
|
||||
ACCUMREDBITS, ACCUMGREENBITS, ACCUMBLUEBITS, ACCUMALPHABITS,
|
||||
AUXBUFFERS, SAMPLES, STEREO, SRGB, SINGLEBUFFER, NOERROR_SRSLY,
|
||||
ANGLE_TYPE, GRAPHICS_SWITCHING, XCB_SURFACE };
|
||||
ANGLE_TYPE, GRAPHICS_SWITCHING, XCB_SURFACE, NO_ACCELERATION };
|
||||
const struct option options[] =
|
||||
{
|
||||
{ "platform", 1, NULL, PLATFORM },
|
||||
@ -426,6 +427,7 @@ int main(int argc, char** argv)
|
||||
{ "angle-type", 1, NULL, ANGLE_TYPE },
|
||||
{ "graphics-switching", 0, NULL, GRAPHICS_SWITCHING },
|
||||
{ "vk-xcb-surface", 0, NULL, XCB_SURFACE },
|
||||
{ "no-acceleration", 0, NULL, NO_ACCELERATION },
|
||||
{ NULL, 0, NULL, 0 }
|
||||
};
|
||||
|
||||
@ -654,6 +656,9 @@ int main(int argc, char** argv)
|
||||
case XCB_SURFACE:
|
||||
disable_xcb_surface = true;
|
||||
break;
|
||||
case NO_ACCELERATION:
|
||||
acceleration = false;
|
||||
break;
|
||||
default:
|
||||
usage();
|
||||
exit(EXIT_FAILURE);
|
||||
@ -708,6 +713,7 @@ int main(int argc, char** argv)
|
||||
glfwWindowHint(GLFW_STEREO, fb_stereo);
|
||||
glfwWindowHint(GLFW_SRGB_CAPABLE, fb_srgb);
|
||||
glfwWindowHint(GLFW_DOUBLEBUFFER, fb_doublebuffer);
|
||||
glfwWindowHint(GLFW_ACCELERATION, acceleration);
|
||||
|
||||
glfwWindowHint(GLFW_COCOA_GRAPHICS_SWITCHING, cocoa_graphics_switching);
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user