mirror of
https://github.com/glfw/glfw.git
synced 2025-07-14 19:50:02 +00:00
Compare commits
3 Commits
59d2e1180d
...
3a5265b6c9
Author | SHA1 | Date | |
---|---|---|---|
|
3a5265b6c9 | ||
|
d1b87143bc | ||
|
f8e6fca745 |
@ -29,7 +29,7 @@ for:
|
||||
only:
|
||||
- GENERATOR: MinGW Makefiles
|
||||
build_script:
|
||||
- set PATH=%PATH:C:\Program Files\Git\usr\bin=C:\MinGW\bin%
|
||||
- set PATH=C:\mingw-w64\x86_64-8.1.0-posix-seh-rt_v6-rev0\mingw64\bin;%PATH:C:\Program Files\Git\usr\bin=%
|
||||
- cmake -B build -G "%GENERATOR%" -DBUILD_SHARED_LIBS=%BUILD_SHARED_LIBS%
|
||||
- cmake --build build
|
||||
-
|
||||
|
@ -41,12 +41,6 @@ indent_size = 2
|
||||
indent_style = tab
|
||||
indent_size = unset
|
||||
|
||||
[deps/mingw/*.h]
|
||||
indent_style = space
|
||||
indent_size = 4
|
||||
tab_width = 8
|
||||
trim_trailing_whitespace = false
|
||||
|
||||
[deps/getopt.{c,h}]
|
||||
indent_style = space
|
||||
indent_size = 2
|
||||
|
@ -52,7 +52,7 @@ and window system. It does not need any additional headers for context creation
|
||||
APIs (WGL, GLX, EGL, NSGL, OSMesa) or rendering APIs (OpenGL, OpenGL ES, Vulkan)
|
||||
to enable support for them.
|
||||
|
||||
GLFW supports compilation on Windows with Visual C++ 2013 and later, MinGW and
|
||||
GLFW supports compilation on Windows with Visual C++ (2013 and later) and
|
||||
MinGW-w64, on macOS with Clang and on Linux and other Unix-like systems with GCC
|
||||
and Clang. It will likely compile in other environments as well, but this is
|
||||
not regularly tested.
|
||||
@ -124,6 +124,7 @@ information on what to include when reporting a bug.
|
||||
- Added `GLFW_UNLIMITED_MOUSE_BUTTONS` input mode that allows mouse buttons beyond
|
||||
the limit of the mouse button tokens to be reported (#2423)
|
||||
- Updated minimum CMake version to 3.16 (#2541)
|
||||
- Removed support for building with original MinGW (#2540)
|
||||
- [Cocoa] Added `QuartzCore` framework as link-time dependency
|
||||
- [Cocoa] Removed support for OS X 10.10 Yosemite and earlier (#2506)
|
||||
- [Wayland] Bugfix: The fractional scaling related objects were not destroyed
|
||||
|
117
deps/mingw/_mingw_dxhelper.h
vendored
117
deps/mingw/_mingw_dxhelper.h
vendored
@ -1,117 +0,0 @@
|
||||
/**
|
||||
* This file has no copyright assigned and is placed in the Public Domain.
|
||||
* This file is part of the mingw-w64 runtime package.
|
||||
* No warranty is given; refer to the file DISCLAIMER within this package.
|
||||
*/
|
||||
|
||||
#if defined(_MSC_VER) && !defined(_MSC_EXTENSIONS)
|
||||
#define NONAMELESSUNION 1
|
||||
#endif
|
||||
#if defined(NONAMELESSSTRUCT) && \
|
||||
!defined(NONAMELESSUNION)
|
||||
#define NONAMELESSUNION 1
|
||||
#endif
|
||||
#if defined(NONAMELESSUNION) && \
|
||||
!defined(NONAMELESSSTRUCT)
|
||||
#define NONAMELESSSTRUCT 1
|
||||
#endif
|
||||
#if !defined(__GNU_EXTENSION)
|
||||
#if defined(__GNUC__) || defined(__GNUG__)
|
||||
#define __GNU_EXTENSION __extension__
|
||||
#else
|
||||
#define __GNU_EXTENSION
|
||||
#endif
|
||||
#endif /* __extension__ */
|
||||
|
||||
#ifndef __ANONYMOUS_DEFINED
|
||||
#define __ANONYMOUS_DEFINED
|
||||
#if defined(__GNUC__) || defined(__GNUG__)
|
||||
#define _ANONYMOUS_UNION __extension__
|
||||
#define _ANONYMOUS_STRUCT __extension__
|
||||
#else
|
||||
#define _ANONYMOUS_UNION
|
||||
#define _ANONYMOUS_STRUCT
|
||||
#endif
|
||||
#ifndef NONAMELESSUNION
|
||||
#define _UNION_NAME(x)
|
||||
#define _STRUCT_NAME(x)
|
||||
#else /* NONAMELESSUNION */
|
||||
#define _UNION_NAME(x) x
|
||||
#define _STRUCT_NAME(x) x
|
||||
#endif
|
||||
#endif /* __ANONYMOUS_DEFINED */
|
||||
|
||||
#ifndef DUMMYUNIONNAME
|
||||
# ifdef NONAMELESSUNION
|
||||
# define DUMMYUNIONNAME u
|
||||
# define DUMMYUNIONNAME1 u1 /* Wine uses this variant */
|
||||
# define DUMMYUNIONNAME2 u2
|
||||
# define DUMMYUNIONNAME3 u3
|
||||
# define DUMMYUNIONNAME4 u4
|
||||
# define DUMMYUNIONNAME5 u5
|
||||
# define DUMMYUNIONNAME6 u6
|
||||
# define DUMMYUNIONNAME7 u7
|
||||
# define DUMMYUNIONNAME8 u8
|
||||
# define DUMMYUNIONNAME9 u9
|
||||
# else /* NONAMELESSUNION */
|
||||
# define DUMMYUNIONNAME
|
||||
# define DUMMYUNIONNAME1 /* Wine uses this variant */
|
||||
# define DUMMYUNIONNAME2
|
||||
# define DUMMYUNIONNAME3
|
||||
# define DUMMYUNIONNAME4
|
||||
# define DUMMYUNIONNAME5
|
||||
# define DUMMYUNIONNAME6
|
||||
# define DUMMYUNIONNAME7
|
||||
# define DUMMYUNIONNAME8
|
||||
# define DUMMYUNIONNAME9
|
||||
# endif
|
||||
#endif /* DUMMYUNIONNAME */
|
||||
|
||||
#if !defined(DUMMYUNIONNAME1) /* MinGW does not define this one */
|
||||
# ifdef NONAMELESSUNION
|
||||
# define DUMMYUNIONNAME1 u1 /* Wine uses this variant */
|
||||
# else
|
||||
# define DUMMYUNIONNAME1 /* Wine uses this variant */
|
||||
# endif
|
||||
#endif /* DUMMYUNIONNAME1 */
|
||||
|
||||
#ifndef DUMMYSTRUCTNAME
|
||||
# ifdef NONAMELESSUNION
|
||||
# define DUMMYSTRUCTNAME s
|
||||
# define DUMMYSTRUCTNAME1 s1 /* Wine uses this variant */
|
||||
# define DUMMYSTRUCTNAME2 s2
|
||||
# define DUMMYSTRUCTNAME3 s3
|
||||
# define DUMMYSTRUCTNAME4 s4
|
||||
# define DUMMYSTRUCTNAME5 s5
|
||||
# else
|
||||
# define DUMMYSTRUCTNAME
|
||||
# define DUMMYSTRUCTNAME1 /* Wine uses this variant */
|
||||
# define DUMMYSTRUCTNAME2
|
||||
# define DUMMYSTRUCTNAME3
|
||||
# define DUMMYSTRUCTNAME4
|
||||
# define DUMMYSTRUCTNAME5
|
||||
# endif
|
||||
#endif /* DUMMYSTRUCTNAME */
|
||||
|
||||
/* These are for compatibility with the Wine source tree */
|
||||
|
||||
#ifndef WINELIB_NAME_AW
|
||||
# ifdef __MINGW_NAME_AW
|
||||
# define WINELIB_NAME_AW __MINGW_NAME_AW
|
||||
# else
|
||||
# ifdef UNICODE
|
||||
# define WINELIB_NAME_AW(func) func##W
|
||||
# else
|
||||
# define WINELIB_NAME_AW(func) func##A
|
||||
# endif
|
||||
# endif
|
||||
#endif /* WINELIB_NAME_AW */
|
||||
|
||||
#ifndef DECL_WINELIB_TYPE_AW
|
||||
# ifdef __MINGW_TYPEDEF_AW
|
||||
# define DECL_WINELIB_TYPE_AW __MINGW_TYPEDEF_AW
|
||||
# else
|
||||
# define DECL_WINELIB_TYPE_AW(type) typedef WINELIB_NAME_AW(type) type;
|
||||
# endif
|
||||
#endif /* DECL_WINELIB_TYPE_AW */
|
||||
|
2467
deps/mingw/dinput.h
vendored
2467
deps/mingw/dinput.h
vendored
File diff suppressed because it is too large
Load Diff
239
deps/mingw/xinput.h
vendored
239
deps/mingw/xinput.h
vendored
@ -1,239 +0,0 @@
|
||||
/*
|
||||
* The Wine project - Xinput Joystick Library
|
||||
* Copyright 2008 Andrew Fenn
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2.1 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
*/
|
||||
|
||||
#ifndef __WINE_XINPUT_H
|
||||
#define __WINE_XINPUT_H
|
||||
|
||||
#include <windef.h>
|
||||
|
||||
/*
|
||||
* Bitmasks for the joysticks buttons, determines what has
|
||||
* been pressed on the joystick, these need to be mapped
|
||||
* to whatever device you're using instead of an xbox 360
|
||||
* joystick
|
||||
*/
|
||||
|
||||
#define XINPUT_GAMEPAD_DPAD_UP 0x0001
|
||||
#define XINPUT_GAMEPAD_DPAD_DOWN 0x0002
|
||||
#define XINPUT_GAMEPAD_DPAD_LEFT 0x0004
|
||||
#define XINPUT_GAMEPAD_DPAD_RIGHT 0x0008
|
||||
#define XINPUT_GAMEPAD_START 0x0010
|
||||
#define XINPUT_GAMEPAD_BACK 0x0020
|
||||
#define XINPUT_GAMEPAD_LEFT_THUMB 0x0040
|
||||
#define XINPUT_GAMEPAD_RIGHT_THUMB 0x0080
|
||||
#define XINPUT_GAMEPAD_LEFT_SHOULDER 0x0100
|
||||
#define XINPUT_GAMEPAD_RIGHT_SHOULDER 0x0200
|
||||
#define XINPUT_GAMEPAD_A 0x1000
|
||||
#define XINPUT_GAMEPAD_B 0x2000
|
||||
#define XINPUT_GAMEPAD_X 0x4000
|
||||
#define XINPUT_GAMEPAD_Y 0x8000
|
||||
|
||||
/*
|
||||
* Defines the flags used to determine if the user is pushing
|
||||
* down on a button, not holding a button, etc
|
||||
*/
|
||||
|
||||
#define XINPUT_KEYSTROKE_KEYDOWN 0x0001
|
||||
#define XINPUT_KEYSTROKE_KEYUP 0x0002
|
||||
#define XINPUT_KEYSTROKE_REPEAT 0x0004
|
||||
|
||||
/*
|
||||
* Defines the codes which are returned by XInputGetKeystroke
|
||||
*/
|
||||
|
||||
#define VK_PAD_A 0x5800
|
||||
#define VK_PAD_B 0x5801
|
||||
#define VK_PAD_X 0x5802
|
||||
#define VK_PAD_Y 0x5803
|
||||
#define VK_PAD_RSHOULDER 0x5804
|
||||
#define VK_PAD_LSHOULDER 0x5805
|
||||
#define VK_PAD_LTRIGGER 0x5806
|
||||
#define VK_PAD_RTRIGGER 0x5807
|
||||
#define VK_PAD_DPAD_UP 0x5810
|
||||
#define VK_PAD_DPAD_DOWN 0x5811
|
||||
#define VK_PAD_DPAD_LEFT 0x5812
|
||||
#define VK_PAD_DPAD_RIGHT 0x5813
|
||||
#define VK_PAD_START 0x5814
|
||||
#define VK_PAD_BACK 0x5815
|
||||
#define VK_PAD_LTHUMB_PRESS 0x5816
|
||||
#define VK_PAD_RTHUMB_PRESS 0x5817
|
||||
#define VK_PAD_LTHUMB_UP 0x5820
|
||||
#define VK_PAD_LTHUMB_DOWN 0x5821
|
||||
#define VK_PAD_LTHUMB_RIGHT 0x5822
|
||||
#define VK_PAD_LTHUMB_LEFT 0x5823
|
||||
#define VK_PAD_LTHUMB_UPLEFT 0x5824
|
||||
#define VK_PAD_LTHUMB_UPRIGHT 0x5825
|
||||
#define VK_PAD_LTHUMB_DOWNRIGHT 0x5826
|
||||
#define VK_PAD_LTHUMB_DOWNLEFT 0x5827
|
||||
#define VK_PAD_RTHUMB_UP 0x5830
|
||||
#define VK_PAD_RTHUMB_DOWN 0x5831
|
||||
#define VK_PAD_RTHUMB_RIGHT 0x5832
|
||||
#define VK_PAD_RTHUMB_LEFT 0x5833
|
||||
#define VK_PAD_RTHUMB_UPLEFT 0x5834
|
||||
#define VK_PAD_RTHUMB_UPRIGHT 0x5835
|
||||
#define VK_PAD_RTHUMB_DOWNRIGHT 0x5836
|
||||
#define VK_PAD_RTHUMB_DOWNLEFT 0x5837
|
||||
|
||||
/*
|
||||
* Deadzones are for analogue joystick controls on the joypad
|
||||
* which determine when input should be assumed to be in the
|
||||
* middle of the pad. This is a threshold to stop a joypad
|
||||
* controlling the game when the player isn't touching the
|
||||
* controls.
|
||||
*/
|
||||
|
||||
#define XINPUT_GAMEPAD_LEFT_THUMB_DEADZONE 7849
|
||||
#define XINPUT_GAMEPAD_RIGHT_THUMB_DEADZONE 8689
|
||||
#define XINPUT_GAMEPAD_TRIGGER_THRESHOLD 30
|
||||
|
||||
|
||||
/*
|
||||
* Defines what type of abilities the type of joystick has
|
||||
* DEVTYPE_GAMEPAD is available for all joysticks, however
|
||||
* there may be more specific identifiers for other joysticks
|
||||
* which are being used.
|
||||
*/
|
||||
|
||||
#define XINPUT_DEVTYPE_GAMEPAD 0x01
|
||||
#define XINPUT_DEVSUBTYPE_GAMEPAD 0x01
|
||||
#define XINPUT_DEVSUBTYPE_WHEEL 0x02
|
||||
#define XINPUT_DEVSUBTYPE_ARCADE_STICK 0x03
|
||||
#define XINPUT_DEVSUBTYPE_FLIGHT_SICK 0x04
|
||||
#define XINPUT_DEVSUBTYPE_DANCE_PAD 0x05
|
||||
#define XINPUT_DEVSUBTYPE_GUITAR 0x06
|
||||
#define XINPUT_DEVSUBTYPE_DRUM_KIT 0x08
|
||||
|
||||
/*
|
||||
* These are used with the XInputGetCapabilities function to
|
||||
* determine the abilities to the joystick which has been
|
||||
* plugged in.
|
||||
*/
|
||||
|
||||
#define XINPUT_CAPS_VOICE_SUPPORTED 0x0004
|
||||
#define XINPUT_FLAG_GAMEPAD 0x00000001
|
||||
|
||||
/*
|
||||
* Defines the status of the battery if one is used in the
|
||||
* attached joystick. The first two define if the joystick
|
||||
* supports a battery. Disconnected means that the joystick
|
||||
* isn't connected. Wired shows that the joystick is a wired
|
||||
* joystick.
|
||||
*/
|
||||
|
||||
#define BATTERY_DEVTYPE_GAMEPAD 0x00
|
||||
#define BATTERY_DEVTYPE_HEADSET 0x01
|
||||
#define BATTERY_TYPE_DISCONNECTED 0x00
|
||||
#define BATTERY_TYPE_WIRED 0x01
|
||||
#define BATTERY_TYPE_ALKALINE 0x02
|
||||
#define BATTERY_TYPE_NIMH 0x03
|
||||
#define BATTERY_TYPE_UNKNOWN 0xFF
|
||||
#define BATTERY_LEVEL_EMPTY 0x00
|
||||
#define BATTERY_LEVEL_LOW 0x01
|
||||
#define BATTERY_LEVEL_MEDIUM 0x02
|
||||
#define BATTERY_LEVEL_FULL 0x03
|
||||
|
||||
/*
|
||||
* How many joysticks can be used with this library. Games that
|
||||
* use the xinput library will not go over this number.
|
||||
*/
|
||||
|
||||
#define XUSER_MAX_COUNT 4
|
||||
#define XUSER_INDEX_ANY 0x000000FF
|
||||
|
||||
/*
|
||||
* Defines the structure of an xbox 360 joystick.
|
||||
*/
|
||||
|
||||
typedef struct _XINPUT_GAMEPAD {
|
||||
WORD wButtons;
|
||||
BYTE bLeftTrigger;
|
||||
BYTE bRightTrigger;
|
||||
SHORT sThumbLX;
|
||||
SHORT sThumbLY;
|
||||
SHORT sThumbRX;
|
||||
SHORT sThumbRY;
|
||||
} XINPUT_GAMEPAD, *PXINPUT_GAMEPAD;
|
||||
|
||||
typedef struct _XINPUT_STATE {
|
||||
DWORD dwPacketNumber;
|
||||
XINPUT_GAMEPAD Gamepad;
|
||||
} XINPUT_STATE, *PXINPUT_STATE;
|
||||
|
||||
/*
|
||||
* Defines the structure of how much vibration is set on both the
|
||||
* right and left motors in a joystick. If you're not using a 360
|
||||
* joystick you will have to map these to your device.
|
||||
*/
|
||||
|
||||
typedef struct _XINPUT_VIBRATION {
|
||||
WORD wLeftMotorSpeed;
|
||||
WORD wRightMotorSpeed;
|
||||
} XINPUT_VIBRATION, *PXINPUT_VIBRATION;
|
||||
|
||||
/*
|
||||
* Defines the structure for what kind of abilities the joystick has
|
||||
* such abilities are things such as if the joystick has the ability
|
||||
* to send and receive audio, if the joystick is in fact a driving
|
||||
* wheel or perhaps if the joystick is some kind of dance pad or
|
||||
* guitar.
|
||||
*/
|
||||
|
||||
typedef struct _XINPUT_CAPABILITIES {
|
||||
BYTE Type;
|
||||
BYTE SubType;
|
||||
WORD Flags;
|
||||
XINPUT_GAMEPAD Gamepad;
|
||||
XINPUT_VIBRATION Vibration;
|
||||
} XINPUT_CAPABILITIES, *PXINPUT_CAPABILITIES;
|
||||
|
||||
/*
|
||||
* Defines the structure for a joystick input event which is
|
||||
* retrieved using the function XInputGetKeystroke
|
||||
*/
|
||||
typedef struct _XINPUT_KEYSTROKE {
|
||||
WORD VirtualKey;
|
||||
WCHAR Unicode;
|
||||
WORD Flags;
|
||||
BYTE UserIndex;
|
||||
BYTE HidCode;
|
||||
} XINPUT_KEYSTROKE, *PXINPUT_KEYSTROKE;
|
||||
|
||||
typedef struct _XINPUT_BATTERY_INFORMATION
|
||||
{
|
||||
BYTE BatteryType;
|
||||
BYTE BatteryLevel;
|
||||
} XINPUT_BATTERY_INFORMATION, *PXINPUT_BATTERY_INFORMATION;
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
void WINAPI XInputEnable(WINBOOL);
|
||||
DWORD WINAPI XInputSetState(DWORD, XINPUT_VIBRATION*);
|
||||
DWORD WINAPI XInputGetState(DWORD, XINPUT_STATE*);
|
||||
DWORD WINAPI XInputGetKeystroke(DWORD, DWORD, PXINPUT_KEYSTROKE);
|
||||
DWORD WINAPI XInputGetCapabilities(DWORD, DWORD, XINPUT_CAPABILITIES*);
|
||||
DWORD WINAPI XInputGetDSoundAudioDeviceGuids(DWORD, GUID*, GUID*);
|
||||
DWORD WINAPI XInputGetBatteryInformation(DWORD, BYTE, XINPUT_BATTERY_INFORMATION*);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* __WINE_XINPUT_H */
|
205
deps/wayland/xdg-toplevel-icon-v1.xml
vendored
Normal file
205
deps/wayland/xdg-toplevel-icon-v1.xml
vendored
Normal file
@ -0,0 +1,205 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<protocol name="xdg_toplevel_icon_v1">
|
||||
|
||||
<copyright>
|
||||
Copyright © 2023-2024 Matthias Klumpp
|
||||
Copyright © 2024 David Edmundson
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a
|
||||
copy of this software and associated documentation files (the "Software"),
|
||||
to deal in the Software without restriction, including without limitation
|
||||
the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
and/or sell copies of the Software, and to permit persons to whom the
|
||||
Software is furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice (including the next
|
||||
paragraph) shall be included in all copies or substantial portions of the
|
||||
Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||
DEALINGS IN THE SOFTWARE.
|
||||
</copyright>
|
||||
|
||||
<description summary="protocol to assign icons to toplevels">
|
||||
This protocol allows clients to set icons for their toplevel surfaces
|
||||
either via the XDG icon stock (using an icon name), or from pixel data.
|
||||
|
||||
A toplevel icon represents the individual toplevel (unlike the application
|
||||
or launcher icon, which represents the application as a whole), and may be
|
||||
shown in window switchers, window overviews and taskbars that list
|
||||
individual windows.
|
||||
|
||||
This document adheres to RFC 2119 when using words like "must",
|
||||
"should", "may", etc.
|
||||
|
||||
Warning! The protocol described in this file is currently in the testing
|
||||
phase. Backward compatible changes may be added together with the
|
||||
corresponding interface version bump. Backward incompatible changes can
|
||||
only be done by creating a new major version of the extension.
|
||||
</description>
|
||||
|
||||
<interface name="xdg_toplevel_icon_manager_v1" version="1">
|
||||
<description summary="interface to manage toplevel icons">
|
||||
This interface allows clients to create toplevel window icons and set
|
||||
them on toplevel windows to be displayed to the user.
|
||||
</description>
|
||||
|
||||
<request name="destroy" type="destructor">
|
||||
<description summary="destroy the toplevel icon manager">
|
||||
Destroy the toplevel icon manager.
|
||||
This does not destroy objects created with the manager.
|
||||
</description>
|
||||
</request>
|
||||
|
||||
<request name="create_icon">
|
||||
<description summary="create a new icon instance">
|
||||
Creates a new icon object. This icon can then be attached to a
|
||||
xdg_toplevel via the 'set_icon' request.
|
||||
</description>
|
||||
<arg name="id" type="new_id" interface="xdg_toplevel_icon_v1"/>
|
||||
</request>
|
||||
|
||||
<request name="set_icon">
|
||||
<description summary="set an icon on a toplevel window">
|
||||
This request assigns the icon 'icon' to 'toplevel', or clears the
|
||||
toplevel icon if 'icon' was null.
|
||||
This state is double-buffered and is applied on the next
|
||||
wl_surface.commit of the toplevel.
|
||||
|
||||
After making this call, the xdg_toplevel_icon_v1 provided as 'icon'
|
||||
can be destroyed by the client without 'toplevel' losing its icon.
|
||||
The xdg_toplevel_icon_v1 is immutable from this point, and any
|
||||
future attempts to change it must raise the
|
||||
'xdg_toplevel_icon_v1.immutable' protocol error.
|
||||
|
||||
The compositor must set the toplevel icon from either the pixel data
|
||||
the icon provides, or by loading a stock icon using the icon name.
|
||||
See the description of 'xdg_toplevel_icon_v1' for details.
|
||||
|
||||
If 'icon' is set to null, the icon of the respective toplevel is reset
|
||||
to its default icon (usually the icon of the application, derived from
|
||||
its desktop-entry file, or a placeholder icon).
|
||||
If this request is passed an icon with no pixel buffers or icon name
|
||||
assigned, the icon must be reset just like if 'icon' was null.
|
||||
</description>
|
||||
<arg name="toplevel" type="object" interface="xdg_toplevel" summary="the toplevel to act on"/>
|
||||
<arg name="icon" type="object" interface="xdg_toplevel_icon_v1" allow-null="true"/>
|
||||
</request>
|
||||
|
||||
<event name="icon_size">
|
||||
<description summary="describes a supported & preferred icon size">
|
||||
This event indicates an icon size the compositor prefers to be
|
||||
available if the client has scalable icons and can render to any size.
|
||||
|
||||
When the 'xdg_toplevel_icon_manager_v1' object is created, the
|
||||
compositor may send one or more 'icon_size' events to describe the list
|
||||
of preferred icon sizes. If the compositor has no size preference, it
|
||||
may not send any 'icon_size' event, and it is up to the client to
|
||||
decide a suitable icon size.
|
||||
|
||||
A sequence of 'icon_size' events must be finished with a 'done' event.
|
||||
If the compositor has no size preferences, it must still send the
|
||||
'done' event, without any preceding 'icon_size' events.
|
||||
</description>
|
||||
<arg name="size" type="int"
|
||||
summary="the edge size of the square icon in surface-local coordinates, e.g. 64"/>
|
||||
</event>
|
||||
|
||||
<event name="done">
|
||||
<description summary="all information has been sent">
|
||||
This event is sent after all 'icon_size' events have been sent.
|
||||
</description>
|
||||
</event>
|
||||
</interface>
|
||||
|
||||
<interface name="xdg_toplevel_icon_v1" version="1">
|
||||
<description summary="a toplevel window icon">
|
||||
This interface defines a toplevel icon.
|
||||
An icon can have a name, and multiple buffers.
|
||||
In order to be applied, the icon must have either a name, or at least
|
||||
one buffer assigned. Applying an empty icon (with no buffer or name) to
|
||||
a toplevel should reset its icon to the default icon.
|
||||
|
||||
It is up to compositor policy whether to prefer using a buffer or loading
|
||||
an icon via its name. See 'set_name' and 'add_buffer' for details.
|
||||
</description>
|
||||
|
||||
<enum name="error">
|
||||
<entry name="invalid_buffer"
|
||||
summary="the provided buffer does not satisfy requirements"
|
||||
value="1"/>
|
||||
<entry name="immutable"
|
||||
summary="the icon has already been assigned to a toplevel and must not be changed"
|
||||
value="2"/>
|
||||
<entry name="no_buffer"
|
||||
summary="the provided buffer has been destroyed before the toplevel icon"
|
||||
value="3"/>
|
||||
</enum>
|
||||
|
||||
<request name="destroy" type="destructor">
|
||||
<description summary="destroy the icon object">
|
||||
Destroys the 'xdg_toplevel_icon_v1' object.
|
||||
The icon must still remain set on every toplevel it was assigned to,
|
||||
until the toplevel icon is reset explicitly.
|
||||
</description>
|
||||
</request>
|
||||
|
||||
<request name="set_name">
|
||||
<description summary="set an icon name">
|
||||
This request assigns an icon name to this icon.
|
||||
Any previously set name is overridden.
|
||||
|
||||
The compositor must resolve 'icon_name' according to the lookup rules
|
||||
described in the XDG icon theme specification[1] using the
|
||||
environment's current icon theme.
|
||||
|
||||
If the compositor does not support icon names or cannot resolve
|
||||
'icon_name' according to the XDG icon theme specification it must
|
||||
fall back to using pixel buffer data instead.
|
||||
|
||||
If this request is made after the icon has been assigned to a toplevel
|
||||
via 'set_icon', a 'immutable' error must be raised.
|
||||
|
||||
[1]: https://specifications.freedesktop.org/icon-theme-spec/icon-theme-spec-latest.html
|
||||
</description>
|
||||
<arg name="icon_name" type="string"/>
|
||||
</request>
|
||||
|
||||
<request name="add_buffer">
|
||||
<description summary="add icon data from a pixel buffer">
|
||||
This request adds pixel data supplied as wl_buffer to the icon.
|
||||
|
||||
The client should add pixel data for all icon sizes and scales that
|
||||
it can provide, or which are explicitly requested by the compositor
|
||||
via 'icon_size' events on xdg_toplevel_icon_manager_v1.
|
||||
|
||||
The wl_buffer supplying pixel data as 'buffer' must be backed by wl_shm
|
||||
and must be a square (width and height being equal).
|
||||
If any of these buffer requirements are not fulfilled, a 'invalid_buffer'
|
||||
error must be raised.
|
||||
|
||||
If this icon instance already has a buffer of the same size and scale
|
||||
from a previous 'add_buffer' request, data from the last request
|
||||
overrides the preexisting pixel data.
|
||||
|
||||
The wl_buffer must be kept alive for as long as the xdg_toplevel_icon
|
||||
it is associated with is not destroyed, otherwise a 'no_buffer' error
|
||||
is raised. The buffer contents must not be modified after it was
|
||||
assigned to the icon. As a result, the region of the wl_shm_pool's
|
||||
backing storage used for the wl_buffer must not be modified after this
|
||||
request is sent. The wl_buffer.release event is unused.
|
||||
|
||||
If this request is made after the icon has been assigned to a toplevel
|
||||
via 'set_icon', a 'immutable' error must be raised.
|
||||
</description>
|
||||
<arg name="buffer" type="object" interface="wl_buffer"/>
|
||||
<arg name="scale" type="int"
|
||||
summary="the scaling factor of the icon, e.g. 1"/>
|
||||
</request>
|
||||
</interface>
|
||||
</protocol>
|
@ -36,9 +36,9 @@ specific to GLFW. It may be a useful companion to this one.
|
||||
|
||||
### Installing dependencies {#compile_deps}
|
||||
|
||||
The C/C++ development environments in Visual Studio, Xcode and MinGW come with
|
||||
all necessary dependencies for compiling GLFW, but on Unix-like systems like
|
||||
Linux and FreeBSD you will need a few extra packages.
|
||||
The C/C++ development environments in Visual Studio, Xcode and MinGW-w64 come
|
||||
with all necessary dependencies for compiling GLFW, but on Unix-like systems
|
||||
like Linux and FreeBSD you will need a few extra packages.
|
||||
|
||||
|
||||
#### Dependencies for Wayland and X11 {#compile_deps_wayland}
|
||||
@ -180,7 +180,7 @@ cd path/to/build
|
||||
make
|
||||
```
|
||||
|
||||
With MinGW, it is `mingw32-make`.
|
||||
With MinGW-w64, it is `mingw32-make`.
|
||||
|
||||
```sh
|
||||
cd path/to/build
|
||||
@ -299,12 +299,12 @@ library. This option is only available when compiling for Linux and other Unix-
|
||||
systems other than macOS. This is enabled by default.
|
||||
|
||||
|
||||
## Cross-compilation with CMake and MinGW {#compile_mingw_cross}
|
||||
## Cross-compilation with CMake and MinGW-w64 {#compile_mingw_cross}
|
||||
|
||||
Both Cygwin and many Linux distributions have MinGW or MinGW-w64 packages. For
|
||||
example, Cygwin has the `mingw64-i686-gcc` and `mingw64-x86_64-gcc` packages
|
||||
for 32- and 64-bit version of MinGW-w64, while Debian GNU/Linux and derivatives
|
||||
like Ubuntu have the `mingw-w64` package for both.
|
||||
Both Cygwin and many Linux distributions have MinGW-w64 packages. For example,
|
||||
Cygwin has the `mingw64-i686-gcc` and `mingw64-x86_64-gcc` packages for 32- and
|
||||
64-bit version of MinGW-w64, while Debian GNU/Linux and derivatives like Ubuntu
|
||||
have the `mingw-w64` package for both.
|
||||
|
||||
GLFW has CMake toolchain files in the `CMake` subdirectory that set up
|
||||
cross-compilation of Windows binaries. To use these files you set the
|
||||
@ -315,9 +315,9 @@ configuring and generating the build files.
|
||||
cmake -S path/to/glfw -B path/to/build -D CMAKE_TOOLCHAIN_FILE=path/to/file
|
||||
```
|
||||
|
||||
The exact toolchain file to use depends on the prefix used by the MinGW or
|
||||
MinGW-w64 binaries on your system. You can usually see this in the /usr
|
||||
directory. For example, both the Ubuntu and Cygwin MinGW-w64 packages have
|
||||
The exact toolchain file to use depends on the prefix used by the MinGW-w64
|
||||
binaries on your system. You can usually see this in the /usr directory. For
|
||||
example, both the Ubuntu and Cygwin MinGW-w64 packages have
|
||||
`/usr/x86_64-w64-mingw32` for the 64-bit compilers, so the correct invocation
|
||||
would be:
|
||||
|
||||
|
@ -621,11 +621,11 @@ The format of the string is as follows:
|
||||
- The names of the always supported context creation APIs EGL and OSMesa
|
||||
- Any additional compile-time options, APIs and (on Windows) what compiler was used
|
||||
|
||||
For example, compiling GLFW 3.5 with MinGW as a DLL for Windows, may result in a version string
|
||||
like this:
|
||||
For example, compiling GLFW 3.5 with MinGW-64 as a DLL for Windows, may result
|
||||
in a version string like this:
|
||||
|
||||
```c
|
||||
3.5.0 Win32 WGL Null EGL OSMesa MinGW DLL
|
||||
3.5.0 Win32 WGL Null EGL OSMesa MinGW-w64 DLL
|
||||
```
|
||||
|
||||
Compiling GLFW as a static library for Linux, with both Wayland and X11 enabled, may
|
||||
|
@ -20,6 +20,15 @@ this.
|
||||
|
||||
## Removals {#removals}
|
||||
|
||||
### Original MinGW support has been removed {#original_mingw}
|
||||
|
||||
Support for the now unmaintained original MinGW distribution has been removed.
|
||||
|
||||
This does not apply to the much more capable [MinGW-w64](https://www.mingw-w64.org/),
|
||||
which remains fully supported. MinGW-w64 can build both 32- and 64-bit binaries, is
|
||||
actively maintained and available on many platforms.
|
||||
|
||||
|
||||
## New symbols {#new_symbols}
|
||||
|
||||
### New functions {#new_functions}
|
||||
|
@ -3399,9 +3399,9 @@ GLFWAPI void glfwSetWindowTitle(GLFWwindow* window, const char* title);
|
||||
*
|
||||
* [bundle-guide]: https://developer.apple.com/library/mac/documentation/CoreFoundation/Conceptual/CFBundles/
|
||||
*
|
||||
* @remark @wayland There is no existing protocol to change an icon, the
|
||||
* window will thus inherit the one defined in the application's desktop file.
|
||||
* This function will emit @ref GLFW_FEATURE_UNAVAILABLE.
|
||||
* @remark @wayland This only works on compositors implementing the XDG toplevel icon protocol.
|
||||
* This function will emit @ref GLFW_FEATURE_UNAVAILABLE if this protocol is not available.
|
||||
* The icon must be square. Otherwise @ref GLFW_INVALID_VALUE will be emited.
|
||||
*
|
||||
* @thread_safety This function must only be called from the main thread.
|
||||
*
|
||||
|
@ -105,6 +105,7 @@ if (GLFW_BUILD_WAYLAND)
|
||||
generate_wayland_protocol("fractional-scale-v1.xml")
|
||||
generate_wayland_protocol("xdg-activation-v1.xml")
|
||||
generate_wayland_protocol("xdg-decoration-unstable-v1.xml")
|
||||
generate_wayland_protocol("xdg-toplevel-icon-v1.xml")
|
||||
endif()
|
||||
|
||||
if (WIN32 AND GLFW_BUILD_SHARED_LIBRARY)
|
||||
@ -255,24 +256,6 @@ if (GLFW_BUILD_WIN32)
|
||||
target_compile_definitions(glfw PRIVATE UNICODE _UNICODE)
|
||||
endif()
|
||||
|
||||
# HACK: When building on MinGW, WINVER and UNICODE need to be defined before
|
||||
# the inclusion of stddef.h (by glfw3.h), which is itself included before
|
||||
# win32_platform.h. We define them here until a saner solution can be found
|
||||
# NOTE: MinGW-w64 and Visual C++ do /not/ need this hack.
|
||||
if (MINGW)
|
||||
target_compile_definitions(glfw PRIVATE WINVER=0x0501)
|
||||
endif()
|
||||
|
||||
# Workaround for legacy MinGW not providing XInput and DirectInput
|
||||
if (MINGW)
|
||||
include(CheckIncludeFile)
|
||||
check_include_file(dinput.h DINPUT_H_FOUND)
|
||||
check_include_file(xinput.h XINPUT_H_FOUND)
|
||||
if (NOT DINPUT_H_FOUND OR NOT XINPUT_H_FOUND)
|
||||
target_include_directories(glfw PRIVATE "${GLFW_SOURCE_DIR}/deps/mingw")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
# Workaround for the MS CRT deprecating parts of the standard library
|
||||
if (MSVC OR CMAKE_C_SIMULATE_ID STREQUAL "MSVC")
|
||||
target_compile_definitions(glfw PRIVATE _CRT_SECURE_NO_WARNINGS)
|
||||
@ -286,10 +269,6 @@ endif()
|
||||
if (GLFW_BUILD_SHARED_LIBRARY)
|
||||
if (WIN32)
|
||||
if (MINGW)
|
||||
# Remove the dependency on the shared version of libgcc
|
||||
# NOTE: MinGW-w64 has the correct default but MinGW needs this
|
||||
target_link_libraries(glfw PRIVATE "-static-libgcc")
|
||||
|
||||
# Remove the lib prefix on the DLL (but not the import library)
|
||||
set_target_properties(glfw PROPERTIES PREFIX "")
|
||||
|
||||
|
@ -187,8 +187,6 @@ GLFWAPI const char* glfwGetVersionString(void)
|
||||
" OSMesa"
|
||||
#if defined(__MINGW64_VERSION_MAJOR)
|
||||
" MinGW-w64"
|
||||
#elif defined(__MINGW32__)
|
||||
" MinGW"
|
||||
#elif defined(_MSC_VER)
|
||||
" VisualC"
|
||||
#endif
|
||||
|
@ -83,24 +83,12 @@
|
||||
#ifndef WM_COPYGLOBALDATA
|
||||
#define WM_COPYGLOBALDATA 0x0049
|
||||
#endif
|
||||
#ifndef WM_UNICHAR
|
||||
#define WM_UNICHAR 0x0109
|
||||
#endif
|
||||
#ifndef UNICODE_NOCHAR
|
||||
#define UNICODE_NOCHAR 0xFFFF
|
||||
#endif
|
||||
#ifndef WM_DPICHANGED
|
||||
#define WM_DPICHANGED 0x02E0
|
||||
#endif
|
||||
#ifndef GET_XBUTTON_WPARAM
|
||||
#define GET_XBUTTON_WPARAM(w) (HIWORD(w))
|
||||
#endif
|
||||
#ifndef EDS_ROTATEDMODE
|
||||
#define EDS_ROTATEDMODE 0x00000004
|
||||
#endif
|
||||
#ifndef DISPLAY_DEVICE_ACTIVE
|
||||
#define DISPLAY_DEVICE_ACTIVE 0x00000001
|
||||
#endif
|
||||
#ifndef _WIN32_WINNT_WINBLUE
|
||||
#define _WIN32_WINNT_WINBLUE 0x0603
|
||||
#endif
|
||||
@ -113,9 +101,6 @@
|
||||
#ifndef USER_DEFAULT_SCREEN_DPI
|
||||
#define USER_DEFAULT_SCREEN_DPI 96
|
||||
#endif
|
||||
#ifndef OCR_HAND
|
||||
#define OCR_HAND 32649
|
||||
#endif
|
||||
|
||||
#if WINVER < 0x0601
|
||||
typedef struct
|
||||
|
@ -49,6 +49,7 @@
|
||||
#include "fractional-scale-v1-client-protocol.h"
|
||||
#include "xdg-activation-v1-client-protocol.h"
|
||||
#include "idle-inhibit-unstable-v1-client-protocol.h"
|
||||
#include "xdg-toplevel-icon-v1-client-protocol.h"
|
||||
|
||||
// NOTE: Versions of wayland-scanner prior to 1.17.91 named every global array of
|
||||
// wl_interface pointers 'types', making it impossible to combine several unmodified
|
||||
@ -91,6 +92,10 @@
|
||||
#include "idle-inhibit-unstable-v1-client-protocol-code.h"
|
||||
#undef types
|
||||
|
||||
#define types _glfw_toplevel_icon_types
|
||||
#include "xdg-toplevel-icon-v1-client-protocol-code.h"
|
||||
#undef types
|
||||
|
||||
static void wmBaseHandlePing(void* userData,
|
||||
struct xdg_wm_base* wmBase,
|
||||
uint32_t serial)
|
||||
@ -208,6 +213,13 @@ static void registryHandleGlobal(void* userData,
|
||||
&wp_fractional_scale_manager_v1_interface,
|
||||
1);
|
||||
}
|
||||
else if (strcmp(interface, xdg_toplevel_icon_manager_v1_interface.name) == 0)
|
||||
{
|
||||
_glfw.wl.toplevelIconManager =
|
||||
wl_registry_bind(registry, name,
|
||||
&xdg_toplevel_icon_manager_v1_interface,
|
||||
1);
|
||||
}
|
||||
}
|
||||
|
||||
static void registryHandleGlobalRemove(void* userData,
|
||||
@ -988,6 +1000,8 @@ void _glfwTerminateWayland(void)
|
||||
xdg_activation_v1_destroy(_glfw.wl.activationManager);
|
||||
if (_glfw.wl.fractionalScaleManager)
|
||||
wp_fractional_scale_manager_v1_destroy(_glfw.wl.fractionalScaleManager);
|
||||
if (_glfw.wl.toplevelIconManager)
|
||||
xdg_toplevel_icon_manager_v1_destroy(_glfw.wl.toplevelIconManager);
|
||||
if (_glfw.wl.registry)
|
||||
wl_registry_destroy(_glfw.wl.registry);
|
||||
if (_glfw.wl.display)
|
||||
|
@ -438,6 +438,7 @@ typedef struct _GLFWlibraryWayland
|
||||
struct zwp_idle_inhibit_manager_v1* idleInhibitManager;
|
||||
struct xdg_activation_v1* activationManager;
|
||||
struct wp_fractional_scale_manager_v1* fractionalScaleManager;
|
||||
struct xdg_toplevel_icon_manager_v1* toplevelIconManager;
|
||||
|
||||
_GLFWofferWayland* offers;
|
||||
unsigned int offerCount;
|
||||
|
@ -51,6 +51,7 @@
|
||||
#include "xdg-activation-v1-client-protocol.h"
|
||||
#include "idle-inhibit-unstable-v1-client-protocol.h"
|
||||
#include "fractional-scale-v1-client-protocol.h"
|
||||
#include "xdg-toplevel-icon-v1-client-protocol.h"
|
||||
|
||||
#define GLFW_BORDER_SIZE 4
|
||||
#define GLFW_CAPTION_HEIGHT 24
|
||||
@ -2239,8 +2240,55 @@ void _glfwSetWindowTitleWayland(_GLFWwindow* window, const char* title)
|
||||
void _glfwSetWindowIconWayland(_GLFWwindow* window,
|
||||
int count, const GLFWimage* images)
|
||||
{
|
||||
_glfwInputError(GLFW_FEATURE_UNAVAILABLE,
|
||||
"Wayland: The platform does not support setting the window icon");
|
||||
if (!_glfw.wl.toplevelIconManager)
|
||||
{
|
||||
_glfwInputError(GLFW_FEATURE_UNAVAILABLE,
|
||||
"Wayland: The platform does not support setting the window icon");
|
||||
return;
|
||||
}
|
||||
|
||||
if (!count)
|
||||
{
|
||||
if (window->wl.libdecor.frame)
|
||||
xdg_toplevel_icon_manager_v1_set_icon(_glfw.wl.toplevelIconManager,
|
||||
libdecor_frame_get_xdg_toplevel(window->wl.libdecor.frame),
|
||||
NULL);
|
||||
else if (window->wl.xdg.toplevel)
|
||||
xdg_toplevel_icon_manager_v1_set_icon(_glfw.wl.toplevelIconManager, window->wl.xdg.toplevel, NULL);
|
||||
return;
|
||||
}
|
||||
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
if (images[i].width != images[i].height)
|
||||
{
|
||||
_glfwInputError(GLFW_INVALID_VALUE,
|
||||
"Wayland: The icon must be a square");
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
struct xdg_toplevel_icon_v1 *icon = xdg_toplevel_icon_manager_v1_create_icon(_glfw.wl.toplevelIconManager);
|
||||
struct wl_buffer *bufferArr[count];
|
||||
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
bufferArr[i] = createShmBuffer(&images[i]);
|
||||
xdg_toplevel_icon_v1_add_buffer(icon, bufferArr[i], 1);
|
||||
}
|
||||
|
||||
if (window->wl.libdecor.frame)
|
||||
xdg_toplevel_icon_manager_v1_set_icon(_glfw.wl.toplevelIconManager,
|
||||
libdecor_frame_get_xdg_toplevel(window->wl.libdecor.frame),
|
||||
icon);
|
||||
else if (window->wl.xdg.toplevel)
|
||||
xdg_toplevel_icon_manager_v1_set_icon(_glfw.wl.toplevelIconManager, window->wl.xdg.toplevel, icon);
|
||||
xdg_toplevel_icon_v1_destroy(icon);
|
||||
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
wl_buffer_destroy(bufferArr[i]);
|
||||
}
|
||||
}
|
||||
|
||||
void _glfwGetWindowPosWayland(_GLFWwindow* window, int* xpos, int* ypos)
|
||||
|
Loading…
Reference in New Issue
Block a user