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49d8b1ff11 |
@ -68,6 +68,7 @@ video tutorials.
|
||||
- Jan Ekström
|
||||
- Siavash Eliasi
|
||||
- er-azh
|
||||
- Jan Hendrik Farr
|
||||
- Ahmad Fatoum
|
||||
- Nikita Fediuchin
|
||||
- Felipe Ferreira
|
||||
@ -290,6 +291,7 @@ video tutorials.
|
||||
- Ryogo Yoshimura
|
||||
- Lukas Zanner
|
||||
- Andrey Zholos
|
||||
- Tianlan Zhou
|
||||
- Aihui Zhu
|
||||
- Santi Zupancic
|
||||
- Jonas Ådahl
|
||||
|
||||
@ -135,11 +135,16 @@ information on what to include when reporting a bug.
|
||||
- [Wayland] Bugfix: Reset key repeat timer when window destroyed (#2741,#2727)
|
||||
- [Wayland] Bugfix: Memory would leak if reading a data offer failed midway
|
||||
- [Wayland] Bugfix: Keyboard leave event handler now processes key repeats (#2736)
|
||||
- [Wayland] Bugfix: Retrieved cursor position would be incorrect when hovering over
|
||||
fallback decorations
|
||||
- [Wayland] Bugfix: Fallback decorations would report scroll events
|
||||
- [Wayland] Bugfix: Keyboard repeat events halted when any key is released (#2568)
|
||||
- [X11] Bugfix: Running without a WM could trigger an assert (#2593,#2601,#2631)
|
||||
- [Null] Added Vulkan 'window' surface creation via `VK_EXT_headless_surface`
|
||||
- [Null] Added EGL context creation on Mesa via `EGL_MESA_platform_surfaceless`
|
||||
- [EGL] Allowed native access on Wayland with `GLFW_CONTEXT_CREATION_API` set to
|
||||
`GLFW_NATIVE_CONTEXT_API` (#2518)
|
||||
- Added `GLFW_ACCELERATION` window hint for hardware acceleration (#2491)
|
||||
|
||||
|
||||
## Contact
|
||||
|
||||
18
docs/news.md
18
docs/news.md
@ -14,8 +14,25 @@ values over 8. For compatibility with older versions, the
|
||||
@ref GLFW_UNLIMITED_MOUSE_BUTTONS input mode needs to be set to make use of
|
||||
this.
|
||||
|
||||
### Window hint for hardware acceleration {#acceleration}
|
||||
|
||||
You can use window hint [GLFW_ACCELERATION](@ref GLFW_ACCELERATION_hint) to
|
||||
specify whether hardware acceleration is preferred or not. The default value
|
||||
is to prefer hardware acceleration. You can get whether hardware acceleration
|
||||
is enabled with the window attribute
|
||||
[GLFW_ACCELERATION](@ref GLFW_ACCELERATION_attrib). This feature is only
|
||||
available on WGL currently.
|
||||
|
||||
|
||||
## Caveats {#caveats}
|
||||
|
||||
### Microsoft GDI software OpenGL ICD support {#gdi_opengl_icd}
|
||||
|
||||
GLFW now supports creating window when the Microsoft GDI software OpenGL ICD is
|
||||
the only available implementation.
|
||||
See [GLFW_ACCELERATION](@ref GLFW_ACCELERATION_hint) for more details.
|
||||
|
||||
|
||||
## Deprecations {#deprecations}
|
||||
|
||||
## Removals {#removals}
|
||||
@ -52,4 +69,3 @@ actively maintained and available on many platforms.
|
||||
- [Release notes for 3.2](https://www.glfw.org/docs/3.2/news.html)
|
||||
- [Release notes for 3.1](https://www.glfw.org/docs/3.1/news.html)
|
||||
- [Release notes for 3.0](https://www.glfw.org/docs/3.0/news.html)
|
||||
|
||||
|
||||
@ -336,6 +336,15 @@ __GLFW_DOUBLEBUFFER__ specifies whether the framebuffer should be double
|
||||
buffered. You nearly always want to use double buffering. This is a hard
|
||||
constraint. Possible values are `GLFW_TRUE` and `GLFW_FALSE`.
|
||||
|
||||
@anchor GLFW_ACCELERATION
|
||||
@anchor GLFW_ACCELERATION_hint
|
||||
__GLFW_ACCELERATION__ specifies whether the hardware acceleration should be
|
||||
preferred. By default, hardware acceleration is preferred, and will fallback
|
||||
to no acceleration if hardware acceleration is unavailable. Possible values
|
||||
are `GLFW_TRUE` and `GLFW_FALSE`.
|
||||
|
||||
This hint only has an effect on WGL.
|
||||
|
||||
|
||||
#### Monitor related hints {#window_hints_mtr}
|
||||
|
||||
@ -1487,6 +1496,11 @@ __GLFW_DOUBLEBUFFER__ indicates whether the specified window is double-buffered
|
||||
when rendering with OpenGL or OpenGL ES. This can be set before creation with
|
||||
the [GLFW_DOUBLEBUFFER](@ref GLFW_DOUBLEBUFFER_hint) window hint.
|
||||
|
||||
@anchor GLFW_ACCELERATION_attrib
|
||||
__GLFW_ACCELERATION__ indicates whether the specified window is hardware
|
||||
accelerated when rendering with OpenGL or OpenGL ES. This can be set before
|
||||
creation with the [GLFW_ACCELERATION](@ref GLFW_ACCELERATION_hint) window hint.
|
||||
|
||||
|
||||
## Buffer swapping {#buffer_swap}
|
||||
|
||||
|
||||
@ -1022,6 +1022,14 @@ extern "C" {
|
||||
* [attribute](@ref GLFW_DOUBLEBUFFER_attrib).
|
||||
*/
|
||||
#define GLFW_DOUBLEBUFFER 0x00021010
|
||||
/*! @brief Hardware acceleration hint.
|
||||
*
|
||||
* Hardware acceleration [hint](@ref GLFW_ACCELERATION_hint) and
|
||||
* [attribute](@ref GLFW_ACCELERATION_attrib).
|
||||
*
|
||||
* @since Added in version 3.4.
|
||||
*/
|
||||
#define GLFW_ACCELERATION 0x00021011
|
||||
|
||||
/*! @brief Context client API hint and attribute.
|
||||
*
|
||||
@ -3159,9 +3167,6 @@ GLFWAPI void glfwWindowHintString(int hint, const char* value);
|
||||
* GLFW_VERSION_UNAVAILABLE, @ref GLFW_FORMAT_UNAVAILABLE, @ref
|
||||
* GLFW_NO_WINDOW_CONTEXT and @ref GLFW_PLATFORM_ERROR.
|
||||
*
|
||||
* @remark @win32 Window creation will fail if the Microsoft GDI software
|
||||
* OpenGL implementation is the only one available.
|
||||
*
|
||||
* @remark @win32 If the executable has an icon resource named `GLFW_ICON,` it
|
||||
* will be set as the initial icon for the window. If no such icon is present,
|
||||
* the `IDI_APPLICATION` icon will be used instead. To set a different icon,
|
||||
|
||||
@ -28,10 +28,10 @@
|
||||
#include "internal.h"
|
||||
|
||||
#include <assert.h>
|
||||
#include <limits.h>
|
||||
#include <stdbool.h>
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include <limits.h>
|
||||
#include <stdio.h>
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
@ -185,6 +185,7 @@ const _GLFWfbconfig* _glfwChooseFBConfig(const _GLFWfbconfig* desired,
|
||||
unsigned int count)
|
||||
{
|
||||
unsigned int i;
|
||||
bool accelerationMatch, closestAccelerationMatch = false;
|
||||
unsigned int missing, leastMissing = UINT_MAX;
|
||||
unsigned int colorDiff, leastColorDiff = UINT_MAX;
|
||||
unsigned int extraDiff, leastExtraDiff = UINT_MAX;
|
||||
@ -201,6 +202,8 @@ const _GLFWfbconfig* _glfwChooseFBConfig(const _GLFWfbconfig* desired,
|
||||
continue;
|
||||
}
|
||||
|
||||
accelerationMatch = desired->acceleration == current->acceleration;
|
||||
|
||||
// Count number of missing buffers
|
||||
{
|
||||
missing = 0;
|
||||
@ -318,6 +321,10 @@ const _GLFWfbconfig* _glfwChooseFBConfig(const _GLFWfbconfig* desired,
|
||||
// Least number of missing buffers is the most important heuristic,
|
||||
// then color buffer size match and lastly size match for other buffers
|
||||
|
||||
if (accelerationMatch && !closestAccelerationMatch)
|
||||
closest = current;
|
||||
else if (accelerationMatch == closestAccelerationMatch)
|
||||
{
|
||||
if (missing < leastMissing)
|
||||
closest = current;
|
||||
else if (missing == leastMissing)
|
||||
@ -328,9 +335,11 @@ const _GLFWfbconfig* _glfwChooseFBConfig(const _GLFWfbconfig* desired,
|
||||
closest = current;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (current == closest)
|
||||
{
|
||||
closestAccelerationMatch = accelerationMatch;
|
||||
leastMissing = missing;
|
||||
leastColorDiff = colorDiff;
|
||||
leastExtraDiff = extraDiff;
|
||||
|
||||
@ -481,6 +481,7 @@ struct _GLFWfbconfig
|
||||
GLFWbool sRGB;
|
||||
GLFWbool doublebuffer;
|
||||
GLFWbool transparent;
|
||||
GLFWbool acceleration;
|
||||
uintptr_t handle;
|
||||
};
|
||||
|
||||
@ -541,6 +542,7 @@ struct _GLFWwindow
|
||||
GLFWbool shouldClose;
|
||||
void* userPointer;
|
||||
GLFWbool doublebuffer;
|
||||
GLFWbool acceleration;
|
||||
GLFWvidmode videoMode;
|
||||
_GLFWmonitor* monitor;
|
||||
_GLFWcursor* cursor;
|
||||
|
||||
@ -145,6 +145,8 @@ static int choosePixelFormatWGL(_GLFWwindow* window,
|
||||
{
|
||||
// Get pixel format attributes through "modern" extension
|
||||
|
||||
int acceleration;
|
||||
|
||||
if (!wglGetPixelFormatAttribivARB(window->context.wgl.dc,
|
||||
pixelFormat, 0,
|
||||
attribCount,
|
||||
@ -166,12 +168,11 @@ static int choosePixelFormatWGL(_GLFWwindow* window,
|
||||
if (FIND_ATTRIB_VALUE(WGL_PIXEL_TYPE_ARB) != WGL_TYPE_RGBA_ARB)
|
||||
continue;
|
||||
|
||||
if (FIND_ATTRIB_VALUE(WGL_ACCELERATION_ARB) == WGL_NO_ACCELERATION_ARB)
|
||||
continue;
|
||||
|
||||
if (FIND_ATTRIB_VALUE(WGL_DOUBLE_BUFFER_ARB) != fbconfig->doublebuffer)
|
||||
continue;
|
||||
|
||||
acceleration = FIND_ATTRIB_VALUE(WGL_ACCELERATION_ARB);
|
||||
|
||||
u->redBits = FIND_ATTRIB_VALUE(WGL_RED_BITS_ARB);
|
||||
u->greenBits = FIND_ATTRIB_VALUE(WGL_GREEN_BITS_ARB);
|
||||
u->blueBits = FIND_ATTRIB_VALUE(WGL_BLUE_BITS_ARB);
|
||||
@ -210,6 +211,10 @@ static int choosePixelFormatWGL(_GLFWwindow* window,
|
||||
u->sRGB = GLFW_TRUE;
|
||||
}
|
||||
}
|
||||
|
||||
u->acceleration =
|
||||
acceleration == WGL_GENERIC_ACCELERATION_ARB ||
|
||||
acceleration == WGL_FULL_ACCELERATION_ARB;
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -235,12 +240,6 @@ static int choosePixelFormatWGL(_GLFWwindow* window,
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!(pfd.dwFlags & PFD_GENERIC_ACCELERATED) &&
|
||||
(pfd.dwFlags & PFD_GENERIC_FORMAT))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (pfd.iPixelType != PFD_TYPE_RGBA)
|
||||
continue;
|
||||
|
||||
@ -264,6 +263,10 @@ static int choosePixelFormatWGL(_GLFWwindow* window,
|
||||
|
||||
if (pfd.dwFlags & PFD_STEREO)
|
||||
u->stereo = GLFW_TRUE;
|
||||
|
||||
u->acceleration =
|
||||
(pfd.dwFlags & PFD_GENERIC_ACCELERATED) ||
|
||||
!(pfd.dwFlags & PFD_GENERIC_FORMAT);
|
||||
}
|
||||
|
||||
u->handle = pixelFormat;
|
||||
@ -437,8 +440,6 @@ GLFWbool _glfwInitWGL(void)
|
||||
|
||||
// NOTE: A dummy context has to be created for opengl32.dll to load the
|
||||
// OpenGL ICD, from which we can then query WGL extensions
|
||||
// NOTE: This code will accept the Microsoft GDI ICD; accelerated context
|
||||
// creation failure occurs during manual pixel format enumeration
|
||||
|
||||
dc = GetDC(_glfw.win32.helperWindowHandle);
|
||||
|
||||
|
||||
@ -172,6 +172,8 @@ typedef enum
|
||||
#define WGL_TYPE_RGBA_ARB 0x202b
|
||||
#define WGL_ACCELERATION_ARB 0x2003
|
||||
#define WGL_NO_ACCELERATION_ARB 0x2025
|
||||
#define WGL_GENERIC_ACCELERATION_ARB 0x2026
|
||||
#define WGL_FULL_ACCELERATION_ARB 0x2027
|
||||
#define WGL_RED_BITS_ARB 0x2015
|
||||
#define WGL_RED_SHIFT_ARB 0x2016
|
||||
#define WGL_GREEN_BITS_ARB 0x2017
|
||||
|
||||
@ -235,6 +235,7 @@ GLFWAPI GLFWwindow* glfwCreateWindow(int width, int height,
|
||||
window->cursorMode = GLFW_CURSOR_NORMAL;
|
||||
|
||||
window->doublebuffer = fbconfig.doublebuffer;
|
||||
window->acceleration = fbconfig.acceleration;
|
||||
|
||||
window->minwidth = GLFW_DONT_CARE;
|
||||
window->minheight = GLFW_DONT_CARE;
|
||||
@ -287,6 +288,7 @@ void glfwDefaultWindowHints(void)
|
||||
_glfw.hints.framebuffer.depthBits = 24;
|
||||
_glfw.hints.framebuffer.stencilBits = 8;
|
||||
_glfw.hints.framebuffer.doublebuffer = GLFW_TRUE;
|
||||
_glfw.hints.framebuffer.acceleration = GLFW_TRUE;
|
||||
|
||||
// The default is to select the highest available refresh rate
|
||||
_glfw.hints.refreshRate = GLFW_DONT_CARE;
|
||||
@ -346,6 +348,9 @@ GLFWAPI void glfwWindowHint(int hint, int value)
|
||||
case GLFW_SRGB_CAPABLE:
|
||||
_glfw.hints.framebuffer.sRGB = value ? GLFW_TRUE : GLFW_FALSE;
|
||||
return;
|
||||
case GLFW_ACCELERATION:
|
||||
_glfw.hints.framebuffer.acceleration = value ? GLFW_TRUE : GLFW_FALSE;
|
||||
return;
|
||||
case GLFW_RESIZABLE:
|
||||
_glfw.hints.window.resizable = value ? GLFW_TRUE : GLFW_FALSE;
|
||||
return;
|
||||
@ -912,6 +917,8 @@ GLFWAPI int glfwGetWindowAttrib(GLFWwindow* handle, int attrib)
|
||||
return window->autoIconify;
|
||||
case GLFW_DOUBLEBUFFER:
|
||||
return window->doublebuffer;
|
||||
case GLFW_ACCELERATION:
|
||||
return window->acceleration;
|
||||
case GLFW_CLIENT_API:
|
||||
return window->context.client;
|
||||
case GLFW_CONTEXT_CREATION_API:
|
||||
|
||||
@ -413,6 +413,8 @@ typedef struct _GLFWwindowWayland
|
||||
struct wl_buffer* buffer;
|
||||
_GLFWfallbackEdgeWayland top, left, right, bottom;
|
||||
struct wl_surface* focus;
|
||||
wl_fixed_t pointerX, pointerY;
|
||||
const char* cursorName;
|
||||
} fallback;
|
||||
} _GLFWwindowWayland;
|
||||
|
||||
@ -454,7 +456,6 @@ typedef struct _GLFWlibraryWayland
|
||||
struct wl_cursor_theme* cursorTheme;
|
||||
struct wl_cursor_theme* cursorThemeHiDPI;
|
||||
struct wl_surface* cursorSurface;
|
||||
const char* cursorPreviousName;
|
||||
int cursorTimerfd;
|
||||
uint32_t serial;
|
||||
uint32_t pointerEnterSerial;
|
||||
|
||||
317
src/wl_window.c
317
src/wl_window.c
@ -275,6 +275,146 @@ static void destroyFallbackDecorations(_GLFWwindow* window)
|
||||
destroyFallbackEdge(&window->wl.fallback.bottom);
|
||||
}
|
||||
|
||||
static void updateFallbackDecorationCursor(_GLFWwindow* window,
|
||||
wl_fixed_t sx,
|
||||
wl_fixed_t sy)
|
||||
{
|
||||
window->wl.fallback.pointerX = sx;
|
||||
window->wl.fallback.pointerY = sy;
|
||||
|
||||
const double xpos = wl_fixed_to_double(sx);
|
||||
const double ypos = wl_fixed_to_double(sy);
|
||||
const char* cursorName = "left_ptr";
|
||||
|
||||
if (window->resizable)
|
||||
{
|
||||
if (window->wl.fallback.focus == window->wl.fallback.top.surface)
|
||||
{
|
||||
if (ypos < GLFW_BORDER_SIZE)
|
||||
cursorName = "n-resize";
|
||||
}
|
||||
else if (window->wl.fallback.focus == window->wl.fallback.left.surface)
|
||||
{
|
||||
if (ypos < GLFW_BORDER_SIZE)
|
||||
cursorName = "nw-resize";
|
||||
else
|
||||
cursorName = "w-resize";
|
||||
}
|
||||
else if (window->wl.fallback.focus == window->wl.fallback.right.surface)
|
||||
{
|
||||
if (ypos < GLFW_BORDER_SIZE)
|
||||
cursorName = "ne-resize";
|
||||
else
|
||||
cursorName = "e-resize";
|
||||
}
|
||||
else if (window->wl.fallback.focus == window->wl.fallback.bottom.surface)
|
||||
{
|
||||
if (xpos < GLFW_BORDER_SIZE)
|
||||
cursorName = "sw-resize";
|
||||
else if (xpos > window->wl.width + GLFW_BORDER_SIZE)
|
||||
cursorName = "se-resize";
|
||||
else
|
||||
cursorName = "s-resize";
|
||||
}
|
||||
}
|
||||
|
||||
if (window->wl.fallback.cursorName != cursorName)
|
||||
{
|
||||
struct wl_surface* surface = _glfw.wl.cursorSurface;
|
||||
struct wl_cursor_theme* theme = _glfw.wl.cursorTheme;
|
||||
int scale = 1;
|
||||
|
||||
if (window->wl.bufferScale > 1 && _glfw.wl.cursorThemeHiDPI)
|
||||
{
|
||||
// We only support up to scale=2 for now, since libwayland-cursor
|
||||
// requires us to load a different theme for each size.
|
||||
scale = 2;
|
||||
theme = _glfw.wl.cursorThemeHiDPI;
|
||||
}
|
||||
|
||||
struct wl_cursor* cursor = wl_cursor_theme_get_cursor(theme, cursorName);
|
||||
if (!cursor)
|
||||
return;
|
||||
|
||||
// TODO: handle animated cursors too.
|
||||
struct wl_cursor_image* image = cursor->images[0];
|
||||
if (!image)
|
||||
return;
|
||||
|
||||
struct wl_buffer* buffer = wl_cursor_image_get_buffer(image);
|
||||
if (!buffer)
|
||||
return;
|
||||
|
||||
wl_pointer_set_cursor(_glfw.wl.pointer, _glfw.wl.pointerEnterSerial,
|
||||
surface,
|
||||
image->hotspot_x / scale,
|
||||
image->hotspot_y / scale);
|
||||
wl_surface_set_buffer_scale(surface, scale);
|
||||
wl_surface_attach(surface, buffer, 0, 0);
|
||||
wl_surface_damage(surface, 0, 0, image->width, image->height);
|
||||
wl_surface_commit(surface);
|
||||
|
||||
window->wl.fallback.cursorName = cursorName;
|
||||
}
|
||||
}
|
||||
|
||||
static void handleFallbackDecorationButton(_GLFWwindow* window,
|
||||
uint32_t serial,
|
||||
uint32_t button)
|
||||
{
|
||||
const double xpos = wl_fixed_to_double(window->wl.fallback.pointerX);
|
||||
const double ypos = wl_fixed_to_double(window->wl.fallback.pointerY);
|
||||
|
||||
if (button == BTN_LEFT)
|
||||
{
|
||||
uint32_t edges = XDG_TOPLEVEL_RESIZE_EDGE_NONE;
|
||||
|
||||
if (window->wl.fallback.focus == window->wl.fallback.top.surface)
|
||||
{
|
||||
if (ypos < GLFW_BORDER_SIZE)
|
||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP;
|
||||
else
|
||||
xdg_toplevel_move(window->wl.xdg.toplevel, _glfw.wl.seat, serial);
|
||||
}
|
||||
else if (window->wl.fallback.focus == window->wl.fallback.left.surface)
|
||||
{
|
||||
if (ypos < GLFW_BORDER_SIZE)
|
||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP_LEFT;
|
||||
else
|
||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_LEFT;
|
||||
}
|
||||
else if (window->wl.fallback.focus == window->wl.fallback.right.surface)
|
||||
{
|
||||
if (ypos < GLFW_BORDER_SIZE)
|
||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP_RIGHT;
|
||||
else
|
||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_RIGHT;
|
||||
}
|
||||
else if (window->wl.fallback.focus == window->wl.fallback.bottom.surface)
|
||||
{
|
||||
if (xpos < GLFW_BORDER_SIZE)
|
||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM_LEFT;
|
||||
else if (xpos > window->wl.width + GLFW_BORDER_SIZE)
|
||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM_RIGHT;
|
||||
else
|
||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM;
|
||||
}
|
||||
|
||||
if (edges != XDG_TOPLEVEL_RESIZE_EDGE_NONE)
|
||||
xdg_toplevel_resize(window->wl.xdg.toplevel, _glfw.wl.seat, serial, edges);
|
||||
}
|
||||
else if (button == BTN_RIGHT)
|
||||
{
|
||||
if (window->wl.xdg.toplevel)
|
||||
{
|
||||
xdg_toplevel_show_window_menu(window->wl.xdg.toplevel,
|
||||
_glfw.wl.seat, serial,
|
||||
window->wl.cursorPosX,
|
||||
window->wl.cursorPosY);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void xdgDecorationHandleConfigure(void* userData,
|
||||
struct zxdg_toplevel_decoration_v1* decoration,
|
||||
uint32_t mode)
|
||||
@ -1417,7 +1557,6 @@ static void pointerHandleLeave(void* userData,
|
||||
|
||||
_glfw.wl.serial = serial;
|
||||
_glfw.wl.pointerFocus = NULL;
|
||||
_glfw.wl.cursorPreviousName = NULL;
|
||||
|
||||
if (window->wl.hovered)
|
||||
{
|
||||
@ -1427,7 +1566,10 @@ static void pointerHandleLeave(void* userData,
|
||||
else
|
||||
{
|
||||
if (window->wl.fallback.decorations)
|
||||
{
|
||||
window->wl.fallback.focus = NULL;
|
||||
window->wl.fallback.cursorName = NULL;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -1444,92 +1586,16 @@ static void pointerHandleMotion(void* userData,
|
||||
if (window->cursorMode == GLFW_CURSOR_DISABLED)
|
||||
return;
|
||||
|
||||
const double xpos = wl_fixed_to_double(sx);
|
||||
const double ypos = wl_fixed_to_double(sy);
|
||||
window->wl.cursorPosX = xpos;
|
||||
window->wl.cursorPosY = ypos;
|
||||
|
||||
if (window->wl.hovered)
|
||||
{
|
||||
_glfw.wl.cursorPreviousName = NULL;
|
||||
_glfwInputCursorPos(window, xpos, ypos);
|
||||
return;
|
||||
window->wl.cursorPosX = wl_fixed_to_double(sx);
|
||||
window->wl.cursorPosY = wl_fixed_to_double(sy);
|
||||
_glfwInputCursorPos(window, window->wl.cursorPosX, window->wl.cursorPosY);
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
if (window->wl.fallback.decorations)
|
||||
{
|
||||
const char* cursorName = "left_ptr";
|
||||
|
||||
if (window->resizable)
|
||||
{
|
||||
if (window->wl.fallback.focus == window->wl.fallback.top.surface)
|
||||
{
|
||||
if (ypos < GLFW_BORDER_SIZE)
|
||||
cursorName = "n-resize";
|
||||
}
|
||||
else if (window->wl.fallback.focus == window->wl.fallback.left.surface)
|
||||
{
|
||||
if (ypos < GLFW_BORDER_SIZE)
|
||||
cursorName = "nw-resize";
|
||||
else
|
||||
cursorName = "w-resize";
|
||||
}
|
||||
else if (window->wl.fallback.focus == window->wl.fallback.right.surface)
|
||||
{
|
||||
if (ypos < GLFW_BORDER_SIZE)
|
||||
cursorName = "ne-resize";
|
||||
else
|
||||
cursorName = "e-resize";
|
||||
}
|
||||
else if (window->wl.fallback.focus == window->wl.fallback.bottom.surface)
|
||||
{
|
||||
if (xpos < GLFW_BORDER_SIZE)
|
||||
cursorName = "sw-resize";
|
||||
else if (xpos > window->wl.width + GLFW_BORDER_SIZE)
|
||||
cursorName = "se-resize";
|
||||
else
|
||||
cursorName = "s-resize";
|
||||
}
|
||||
}
|
||||
|
||||
if (_glfw.wl.cursorPreviousName != cursorName)
|
||||
{
|
||||
struct wl_surface* surface = _glfw.wl.cursorSurface;
|
||||
struct wl_cursor_theme* theme = _glfw.wl.cursorTheme;
|
||||
int scale = 1;
|
||||
|
||||
if (window->wl.bufferScale > 1 && _glfw.wl.cursorThemeHiDPI)
|
||||
{
|
||||
// We only support up to scale=2 for now, since libwayland-cursor
|
||||
// requires us to load a different theme for each size.
|
||||
scale = 2;
|
||||
theme = _glfw.wl.cursorThemeHiDPI;
|
||||
}
|
||||
|
||||
struct wl_cursor* cursor = wl_cursor_theme_get_cursor(theme, cursorName);
|
||||
if (!cursor)
|
||||
return;
|
||||
|
||||
// TODO: handle animated cursors too.
|
||||
struct wl_cursor_image* image = cursor->images[0];
|
||||
if (!image)
|
||||
return;
|
||||
|
||||
struct wl_buffer* buffer = wl_cursor_image_get_buffer(image);
|
||||
if (!buffer)
|
||||
return;
|
||||
|
||||
wl_pointer_set_cursor(_glfw.wl.pointer, _glfw.wl.pointerEnterSerial,
|
||||
surface,
|
||||
image->hotspot_x / scale,
|
||||
image->hotspot_y / scale);
|
||||
wl_surface_set_buffer_scale(surface, scale);
|
||||
wl_surface_attach(surface, buffer, 0, 0);
|
||||
wl_surface_damage(surface, 0, 0, image->width, image->height);
|
||||
wl_surface_commit(surface);
|
||||
|
||||
_glfw.wl.cursorPreviousName = cursorName;
|
||||
}
|
||||
updateFallbackDecorationCursor(window, sx, sy);
|
||||
}
|
||||
}
|
||||
|
||||
@ -1552,62 +1618,11 @@ static void pointerHandleButton(void* userData,
|
||||
button - BTN_LEFT,
|
||||
state == WL_POINTER_BUTTON_STATE_PRESSED,
|
||||
_glfw.wl.xkb.modifiers);
|
||||
return;
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
if (window->wl.fallback.decorations)
|
||||
{
|
||||
if (button == BTN_LEFT)
|
||||
{
|
||||
uint32_t edges = XDG_TOPLEVEL_RESIZE_EDGE_NONE;
|
||||
|
||||
if (window->wl.fallback.focus == window->wl.fallback.top.surface)
|
||||
{
|
||||
if (window->wl.cursorPosY < GLFW_BORDER_SIZE)
|
||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP;
|
||||
else
|
||||
xdg_toplevel_move(window->wl.xdg.toplevel, _glfw.wl.seat, serial);
|
||||
}
|
||||
else if (window->wl.fallback.focus == window->wl.fallback.left.surface)
|
||||
{
|
||||
if (window->wl.cursorPosY < GLFW_BORDER_SIZE)
|
||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP_LEFT;
|
||||
else
|
||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_LEFT;
|
||||
}
|
||||
else if (window->wl.fallback.focus == window->wl.fallback.right.surface)
|
||||
{
|
||||
if (window->wl.cursorPosY < GLFW_BORDER_SIZE)
|
||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP_RIGHT;
|
||||
else
|
||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_RIGHT;
|
||||
}
|
||||
else if (window->wl.fallback.focus == window->wl.fallback.bottom.surface)
|
||||
{
|
||||
if (window->wl.cursorPosX < GLFW_BORDER_SIZE)
|
||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM_LEFT;
|
||||
else if (window->wl.cursorPosX > window->wl.width + GLFW_BORDER_SIZE)
|
||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM_RIGHT;
|
||||
else
|
||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM;
|
||||
}
|
||||
|
||||
if (edges != XDG_TOPLEVEL_RESIZE_EDGE_NONE)
|
||||
{
|
||||
xdg_toplevel_resize(window->wl.xdg.toplevel, _glfw.wl.seat,
|
||||
serial, edges);
|
||||
}
|
||||
}
|
||||
else if (button == BTN_RIGHT)
|
||||
{
|
||||
if (window->wl.xdg.toplevel)
|
||||
{
|
||||
xdg_toplevel_show_window_menu(window->wl.xdg.toplevel,
|
||||
_glfw.wl.seat, serial,
|
||||
window->wl.cursorPosX,
|
||||
window->wl.cursorPosY);
|
||||
}
|
||||
}
|
||||
handleFallbackDecorationButton(window, serial, button);
|
||||
}
|
||||
}
|
||||
|
||||
@ -1621,11 +1636,14 @@ static void pointerHandleAxis(void* userData,
|
||||
if (!window)
|
||||
return;
|
||||
|
||||
if (window->wl.hovered)
|
||||
{
|
||||
// NOTE: 10 units of motion per mouse wheel step seems to be a common ratio
|
||||
if (axis == WL_POINTER_AXIS_HORIZONTAL_SCROLL)
|
||||
_glfwInputScroll(window, -wl_fixed_to_double(value) / 10.0, 0.0);
|
||||
else if (axis == WL_POINTER_AXIS_VERTICAL_SCROLL)
|
||||
_glfwInputScroll(window, 0.0, -wl_fixed_to_double(value) / 10.0);
|
||||
}
|
||||
}
|
||||
|
||||
static const struct wl_pointer_listener pointerListener =
|
||||
@ -1760,24 +1778,6 @@ static void keyboardHandleLeave(void* userData,
|
||||
if (!window)
|
||||
return;
|
||||
|
||||
// Handle any key repeats up to this point. We don't poll as this should be infrequent.
|
||||
uint64_t repeats;
|
||||
if (read(_glfw.wl.keyRepeatTimerfd, &repeats, sizeof(repeats)) == 8)
|
||||
{
|
||||
if(_glfw.wl.keyboardFocus)
|
||||
{
|
||||
for (uint64_t i = 0; i < repeats; i++)
|
||||
{
|
||||
_glfwInputKey(_glfw.wl.keyboardFocus,
|
||||
translateKey(_glfw.wl.keyRepeatScancode),
|
||||
_glfw.wl.keyRepeatScancode,
|
||||
GLFW_PRESS,
|
||||
_glfw.wl.xkb.modifiers);
|
||||
inputText(_glfw.wl.keyboardFocus, _glfw.wl.keyRepeatScancode);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
struct itimerspec timer = {0};
|
||||
timerfd_settime(_glfw.wl.keyRepeatTimerfd, 0, &timer, NULL);
|
||||
|
||||
@ -1820,10 +1820,11 @@ static void keyboardHandleKey(void* userData,
|
||||
|
||||
timer.it_value.tv_sec = _glfw.wl.keyRepeatDelay / 1000;
|
||||
timer.it_value.tv_nsec = (_glfw.wl.keyRepeatDelay % 1000) * 1000000;
|
||||
}
|
||||
}
|
||||
|
||||
timerfd_settime(_glfw.wl.keyRepeatTimerfd, 0, &timer, NULL);
|
||||
}
|
||||
} else if (scancode == _glfw.wl.keyRepeatScancode) {
|
||||
timerfd_settime(_glfw.wl.keyRepeatTimerfd, 0, &timer, NULL);
|
||||
}
|
||||
|
||||
_glfwInputKey(window, key, scancode, action, _glfw.wl.xkb.modifiers);
|
||||
|
||||
|
||||
@ -383,6 +383,7 @@ int main(int argc, char** argv)
|
||||
int angle_type = GLFW_ANGLE_PLATFORM_TYPE_NONE;
|
||||
bool cocoa_graphics_switching = false;
|
||||
bool disable_xcb_surface = false;
|
||||
bool acceleration = true;
|
||||
|
||||
enum { PLATFORM, CLIENT, CONTEXT, BEHAVIOR, DEBUG_CONTEXT, FORWARD, HELP,
|
||||
EXTENSIONS, LAYERS,
|
||||
@ -390,7 +391,7 @@ int main(int argc, char** argv)
|
||||
REDBITS, GREENBITS, BLUEBITS, ALPHABITS, DEPTHBITS, STENCILBITS,
|
||||
ACCUMREDBITS, ACCUMGREENBITS, ACCUMBLUEBITS, ACCUMALPHABITS,
|
||||
AUXBUFFERS, SAMPLES, STEREO, SRGB, SINGLEBUFFER, NOERROR_SRSLY,
|
||||
ANGLE_TYPE, GRAPHICS_SWITCHING, XCB_SURFACE };
|
||||
ANGLE_TYPE, GRAPHICS_SWITCHING, XCB_SURFACE, NO_ACCELERATION };
|
||||
const struct option options[] =
|
||||
{
|
||||
{ "platform", 1, NULL, PLATFORM },
|
||||
@ -426,6 +427,7 @@ int main(int argc, char** argv)
|
||||
{ "angle-type", 1, NULL, ANGLE_TYPE },
|
||||
{ "graphics-switching", 0, NULL, GRAPHICS_SWITCHING },
|
||||
{ "vk-xcb-surface", 0, NULL, XCB_SURFACE },
|
||||
{ "no-acceleration", 0, NULL, NO_ACCELERATION },
|
||||
{ NULL, 0, NULL, 0 }
|
||||
};
|
||||
|
||||
@ -654,6 +656,9 @@ int main(int argc, char** argv)
|
||||
case XCB_SURFACE:
|
||||
disable_xcb_surface = true;
|
||||
break;
|
||||
case NO_ACCELERATION:
|
||||
acceleration = false;
|
||||
break;
|
||||
default:
|
||||
usage();
|
||||
exit(EXIT_FAILURE);
|
||||
@ -708,6 +713,7 @@ int main(int argc, char** argv)
|
||||
glfwWindowHint(GLFW_STEREO, fb_stereo);
|
||||
glfwWindowHint(GLFW_SRGB_CAPABLE, fb_srgb);
|
||||
glfwWindowHint(GLFW_DOUBLEBUFFER, fb_doublebuffer);
|
||||
glfwWindowHint(GLFW_ACCELERATION, acceleration);
|
||||
|
||||
glfwWindowHint(GLFW_COCOA_GRAPHICS_SWITCHING, cocoa_graphics_switching);
|
||||
|
||||
|
||||
Loading…
Reference in New Issue
Block a user