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93de5df89b
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93de5df89b | ||
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768e81a0eb | ||
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161fb1b6f6 | ||
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645a35a38e | ||
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7523b0e6bd | ||
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5190a30d8a | ||
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ddbb8e0f2c | ||
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5245180c56 |
@ -68,6 +68,7 @@ video tutorials.
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||||
- Jan Ekström
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||||
- Siavash Eliasi
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||||
- er-azh
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- Jan Hendrik Farr
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- Ahmad Fatoum
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- Nikita Fediuchin
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- Felipe Ferreira
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@ -135,6 +135,10 @@ information on what to include when reporting a bug.
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- [Wayland] Bugfix: Reset key repeat timer when window destroyed (#2741,#2727)
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||||
- [Wayland] Bugfix: Memory would leak if reading a data offer failed midway
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- [Wayland] Bugfix: Keyboard leave event handler now processes key repeats (#2736)
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- [Wayland] Bugfix: Retrieved cursor position would be incorrect when hovering over
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fallback decorations
|
||||
- [Wayland] Bugfix: Fallback decorations would report scroll events
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- [Wayland] Bugfix: Keyboard repeat events halted when any key is released (#2568)
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- [X11] Bugfix: Running without a WM could trigger an assert (#2593,#2601,#2631)
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- [Null] Added Vulkan 'window' surface creation via `VK_EXT_headless_surface`
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- [Null] Added EGL context creation on Mesa via `EGL_MESA_platform_surfaceless`
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@ -217,62 +217,62 @@ struct libdecor_configuration;
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enum libdecor_error
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{
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LIBDECOR_ERROR_COMPOSITOR_INCOMPATIBLE,
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LIBDECOR_ERROR_INVALID_FRAME_CONFIGURATION,
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LIBDECOR_ERROR_COMPOSITOR_INCOMPATIBLE,
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LIBDECOR_ERROR_INVALID_FRAME_CONFIGURATION,
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};
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||||
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enum libdecor_window_state
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{
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LIBDECOR_WINDOW_STATE_NONE = 0,
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LIBDECOR_WINDOW_STATE_ACTIVE = 1,
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LIBDECOR_WINDOW_STATE_MAXIMIZED = 2,
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LIBDECOR_WINDOW_STATE_FULLSCREEN = 4,
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LIBDECOR_WINDOW_STATE_TILED_LEFT = 8,
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LIBDECOR_WINDOW_STATE_TILED_RIGHT = 16,
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LIBDECOR_WINDOW_STATE_TILED_TOP = 32,
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LIBDECOR_WINDOW_STATE_TILED_BOTTOM = 64
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LIBDECOR_WINDOW_STATE_NONE = 0,
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LIBDECOR_WINDOW_STATE_ACTIVE = 1,
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LIBDECOR_WINDOW_STATE_MAXIMIZED = 2,
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LIBDECOR_WINDOW_STATE_FULLSCREEN = 4,
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LIBDECOR_WINDOW_STATE_TILED_LEFT = 8,
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LIBDECOR_WINDOW_STATE_TILED_RIGHT = 16,
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LIBDECOR_WINDOW_STATE_TILED_TOP = 32,
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LIBDECOR_WINDOW_STATE_TILED_BOTTOM = 64
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};
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|
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enum libdecor_capabilities
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{
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LIBDECOR_ACTION_MOVE = 1,
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LIBDECOR_ACTION_RESIZE = 2,
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LIBDECOR_ACTION_MINIMIZE = 4,
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LIBDECOR_ACTION_FULLSCREEN = 8,
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LIBDECOR_ACTION_CLOSE = 16
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LIBDECOR_ACTION_MOVE = 1,
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LIBDECOR_ACTION_RESIZE = 2,
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LIBDECOR_ACTION_MINIMIZE = 4,
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LIBDECOR_ACTION_FULLSCREEN = 8,
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LIBDECOR_ACTION_CLOSE = 16
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};
|
||||
|
||||
struct libdecor_interface
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||||
{
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void (* error)(struct libdecor*,enum libdecor_error,const char*);
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void (* reserved0)(void);
|
||||
void (* reserved1)(void);
|
||||
void (* reserved2)(void);
|
||||
void (* reserved3)(void);
|
||||
void (* reserved4)(void);
|
||||
void (* reserved5)(void);
|
||||
void (* reserved6)(void);
|
||||
void (* reserved7)(void);
|
||||
void (* reserved8)(void);
|
||||
void (* reserved9)(void);
|
||||
void (* error)(struct libdecor*,enum libdecor_error,const char*);
|
||||
void (* reserved0)(void);
|
||||
void (* reserved1)(void);
|
||||
void (* reserved2)(void);
|
||||
void (* reserved3)(void);
|
||||
void (* reserved4)(void);
|
||||
void (* reserved5)(void);
|
||||
void (* reserved6)(void);
|
||||
void (* reserved7)(void);
|
||||
void (* reserved8)(void);
|
||||
void (* reserved9)(void);
|
||||
};
|
||||
|
||||
struct libdecor_frame_interface
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||||
{
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void (* configure)(struct libdecor_frame*,struct libdecor_configuration*,void*);
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void (* close)(struct libdecor_frame*,void*);
|
||||
void (* commit)(struct libdecor_frame*,void*);
|
||||
void (* dismiss_popup)(struct libdecor_frame*,const char*,void*);
|
||||
void (* reserved0)(void);
|
||||
void (* reserved1)(void);
|
||||
void (* reserved2)(void);
|
||||
void (* reserved3)(void);
|
||||
void (* reserved4)(void);
|
||||
void (* reserved5)(void);
|
||||
void (* reserved6)(void);
|
||||
void (* reserved7)(void);
|
||||
void (* reserved8)(void);
|
||||
void (* reserved9)(void);
|
||||
void (* configure)(struct libdecor_frame*,struct libdecor_configuration*,void*);
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||||
void (* close)(struct libdecor_frame*,void*);
|
||||
void (* commit)(struct libdecor_frame*,void*);
|
||||
void (* dismiss_popup)(struct libdecor_frame*,const char*,void*);
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||||
void (* reserved0)(void);
|
||||
void (* reserved1)(void);
|
||||
void (* reserved2)(void);
|
||||
void (* reserved3)(void);
|
||||
void (* reserved4)(void);
|
||||
void (* reserved5)(void);
|
||||
void (* reserved6)(void);
|
||||
void (* reserved7)(void);
|
||||
void (* reserved8)(void);
|
||||
void (* reserved9)(void);
|
||||
};
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||||
|
||||
typedef struct libdecor* (* PFN_libdecor_new)(struct wl_display*,const struct libdecor_interface*);
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@ -413,6 +413,8 @@ typedef struct _GLFWwindowWayland
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struct wl_buffer* buffer;
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_GLFWfallbackEdgeWayland top, left, right, bottom;
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struct wl_surface* focus;
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||||
wl_fixed_t pointerX, pointerY;
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const char* cursorName;
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||||
} fallback;
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||||
} _GLFWwindowWayland;
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||||
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||||
@ -454,7 +456,6 @@ typedef struct _GLFWlibraryWayland
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struct wl_cursor_theme* cursorTheme;
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struct wl_cursor_theme* cursorThemeHiDPI;
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struct wl_surface* cursorSurface;
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||||
const char* cursorPreviousName;
|
||||
int cursorTimerfd;
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||||
uint32_t serial;
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||||
uint32_t pointerEnterSerial;
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||||
|
||||
315
src/wl_window.c
315
src/wl_window.c
@ -275,6 +275,146 @@ static void destroyFallbackDecorations(_GLFWwindow* window)
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destroyFallbackEdge(&window->wl.fallback.bottom);
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||||
}
|
||||
|
||||
static void updateFallbackDecorationCursor(_GLFWwindow* window,
|
||||
wl_fixed_t sx,
|
||||
wl_fixed_t sy)
|
||||
{
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||||
window->wl.fallback.pointerX = sx;
|
||||
window->wl.fallback.pointerY = sy;
|
||||
|
||||
const double xpos = wl_fixed_to_double(sx);
|
||||
const double ypos = wl_fixed_to_double(sy);
|
||||
const char* cursorName = "left_ptr";
|
||||
|
||||
if (window->resizable)
|
||||
{
|
||||
if (window->wl.fallback.focus == window->wl.fallback.top.surface)
|
||||
{
|
||||
if (ypos < GLFW_BORDER_SIZE)
|
||||
cursorName = "n-resize";
|
||||
}
|
||||
else if (window->wl.fallback.focus == window->wl.fallback.left.surface)
|
||||
{
|
||||
if (ypos < GLFW_BORDER_SIZE)
|
||||
cursorName = "nw-resize";
|
||||
else
|
||||
cursorName = "w-resize";
|
||||
}
|
||||
else if (window->wl.fallback.focus == window->wl.fallback.right.surface)
|
||||
{
|
||||
if (ypos < GLFW_BORDER_SIZE)
|
||||
cursorName = "ne-resize";
|
||||
else
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cursorName = "e-resize";
|
||||
}
|
||||
else if (window->wl.fallback.focus == window->wl.fallback.bottom.surface)
|
||||
{
|
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if (xpos < GLFW_BORDER_SIZE)
|
||||
cursorName = "sw-resize";
|
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else if (xpos > window->wl.width + GLFW_BORDER_SIZE)
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||||
cursorName = "se-resize";
|
||||
else
|
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cursorName = "s-resize";
|
||||
}
|
||||
}
|
||||
|
||||
if (window->wl.fallback.cursorName != cursorName)
|
||||
{
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struct wl_surface* surface = _glfw.wl.cursorSurface;
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||||
struct wl_cursor_theme* theme = _glfw.wl.cursorTheme;
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int scale = 1;
|
||||
|
||||
if (window->wl.bufferScale > 1 && _glfw.wl.cursorThemeHiDPI)
|
||||
{
|
||||
// We only support up to scale=2 for now, since libwayland-cursor
|
||||
// requires us to load a different theme for each size.
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||||
scale = 2;
|
||||
theme = _glfw.wl.cursorThemeHiDPI;
|
||||
}
|
||||
|
||||
struct wl_cursor* cursor = wl_cursor_theme_get_cursor(theme, cursorName);
|
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if (!cursor)
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return;
|
||||
|
||||
// TODO: handle animated cursors too.
|
||||
struct wl_cursor_image* image = cursor->images[0];
|
||||
if (!image)
|
||||
return;
|
||||
|
||||
struct wl_buffer* buffer = wl_cursor_image_get_buffer(image);
|
||||
if (!buffer)
|
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return;
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||||
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||||
wl_pointer_set_cursor(_glfw.wl.pointer, _glfw.wl.pointerEnterSerial,
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surface,
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image->hotspot_x / scale,
|
||||
image->hotspot_y / scale);
|
||||
wl_surface_set_buffer_scale(surface, scale);
|
||||
wl_surface_attach(surface, buffer, 0, 0);
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wl_surface_damage(surface, 0, 0, image->width, image->height);
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wl_surface_commit(surface);
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window->wl.fallback.cursorName = cursorName;
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}
|
||||
}
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||||
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||||
static void handleFallbackDecorationButton(_GLFWwindow* window,
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uint32_t serial,
|
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uint32_t button)
|
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{
|
||||
const double xpos = wl_fixed_to_double(window->wl.fallback.pointerX);
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const double ypos = wl_fixed_to_double(window->wl.fallback.pointerY);
|
||||
|
||||
if (button == BTN_LEFT)
|
||||
{
|
||||
uint32_t edges = XDG_TOPLEVEL_RESIZE_EDGE_NONE;
|
||||
|
||||
if (window->wl.fallback.focus == window->wl.fallback.top.surface)
|
||||
{
|
||||
if (ypos < GLFW_BORDER_SIZE)
|
||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP;
|
||||
else
|
||||
xdg_toplevel_move(window->wl.xdg.toplevel, _glfw.wl.seat, serial);
|
||||
}
|
||||
else if (window->wl.fallback.focus == window->wl.fallback.left.surface)
|
||||
{
|
||||
if (ypos < GLFW_BORDER_SIZE)
|
||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP_LEFT;
|
||||
else
|
||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_LEFT;
|
||||
}
|
||||
else if (window->wl.fallback.focus == window->wl.fallback.right.surface)
|
||||
{
|
||||
if (ypos < GLFW_BORDER_SIZE)
|
||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP_RIGHT;
|
||||
else
|
||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_RIGHT;
|
||||
}
|
||||
else if (window->wl.fallback.focus == window->wl.fallback.bottom.surface)
|
||||
{
|
||||
if (xpos < GLFW_BORDER_SIZE)
|
||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM_LEFT;
|
||||
else if (xpos > window->wl.width + GLFW_BORDER_SIZE)
|
||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM_RIGHT;
|
||||
else
|
||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM;
|
||||
}
|
||||
|
||||
if (edges != XDG_TOPLEVEL_RESIZE_EDGE_NONE)
|
||||
xdg_toplevel_resize(window->wl.xdg.toplevel, _glfw.wl.seat, serial, edges);
|
||||
}
|
||||
else if (button == BTN_RIGHT)
|
||||
{
|
||||
if (window->wl.xdg.toplevel)
|
||||
{
|
||||
xdg_toplevel_show_window_menu(window->wl.xdg.toplevel,
|
||||
_glfw.wl.seat, serial,
|
||||
window->wl.cursorPosX,
|
||||
window->wl.cursorPosY);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void xdgDecorationHandleConfigure(void* userData,
|
||||
struct zxdg_toplevel_decoration_v1* decoration,
|
||||
uint32_t mode)
|
||||
@ -1417,7 +1557,6 @@ static void pointerHandleLeave(void* userData,
|
||||
|
||||
_glfw.wl.serial = serial;
|
||||
_glfw.wl.pointerFocus = NULL;
|
||||
_glfw.wl.cursorPreviousName = NULL;
|
||||
|
||||
if (window->wl.hovered)
|
||||
{
|
||||
@ -1427,7 +1566,10 @@ static void pointerHandleLeave(void* userData,
|
||||
else
|
||||
{
|
||||
if (window->wl.fallback.decorations)
|
||||
{
|
||||
window->wl.fallback.focus = NULL;
|
||||
window->wl.fallback.cursorName = NULL;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -1444,92 +1586,16 @@ static void pointerHandleMotion(void* userData,
|
||||
if (window->cursorMode == GLFW_CURSOR_DISABLED)
|
||||
return;
|
||||
|
||||
const double xpos = wl_fixed_to_double(sx);
|
||||
const double ypos = wl_fixed_to_double(sy);
|
||||
window->wl.cursorPosX = xpos;
|
||||
window->wl.cursorPosY = ypos;
|
||||
|
||||
if (window->wl.hovered)
|
||||
{
|
||||
_glfw.wl.cursorPreviousName = NULL;
|
||||
_glfwInputCursorPos(window, xpos, ypos);
|
||||
return;
|
||||
window->wl.cursorPosX = wl_fixed_to_double(sx);
|
||||
window->wl.cursorPosY = wl_fixed_to_double(sy);
|
||||
_glfwInputCursorPos(window, window->wl.cursorPosX, window->wl.cursorPosY);
|
||||
}
|
||||
|
||||
if (window->wl.fallback.decorations)
|
||||
else
|
||||
{
|
||||
const char* cursorName = "left_ptr";
|
||||
|
||||
if (window->resizable)
|
||||
{
|
||||
if (window->wl.fallback.focus == window->wl.fallback.top.surface)
|
||||
{
|
||||
if (ypos < GLFW_BORDER_SIZE)
|
||||
cursorName = "n-resize";
|
||||
}
|
||||
else if (window->wl.fallback.focus == window->wl.fallback.left.surface)
|
||||
{
|
||||
if (ypos < GLFW_BORDER_SIZE)
|
||||
cursorName = "nw-resize";
|
||||
else
|
||||
cursorName = "w-resize";
|
||||
}
|
||||
else if (window->wl.fallback.focus == window->wl.fallback.right.surface)
|
||||
{
|
||||
if (ypos < GLFW_BORDER_SIZE)
|
||||
cursorName = "ne-resize";
|
||||
else
|
||||
cursorName = "e-resize";
|
||||
}
|
||||
else if (window->wl.fallback.focus == window->wl.fallback.bottom.surface)
|
||||
{
|
||||
if (xpos < GLFW_BORDER_SIZE)
|
||||
cursorName = "sw-resize";
|
||||
else if (xpos > window->wl.width + GLFW_BORDER_SIZE)
|
||||
cursorName = "se-resize";
|
||||
else
|
||||
cursorName = "s-resize";
|
||||
}
|
||||
}
|
||||
|
||||
if (_glfw.wl.cursorPreviousName != cursorName)
|
||||
{
|
||||
struct wl_surface* surface = _glfw.wl.cursorSurface;
|
||||
struct wl_cursor_theme* theme = _glfw.wl.cursorTheme;
|
||||
int scale = 1;
|
||||
|
||||
if (window->wl.bufferScale > 1 && _glfw.wl.cursorThemeHiDPI)
|
||||
{
|
||||
// We only support up to scale=2 for now, since libwayland-cursor
|
||||
// requires us to load a different theme for each size.
|
||||
scale = 2;
|
||||
theme = _glfw.wl.cursorThemeHiDPI;
|
||||
}
|
||||
|
||||
struct wl_cursor* cursor = wl_cursor_theme_get_cursor(theme, cursorName);
|
||||
if (!cursor)
|
||||
return;
|
||||
|
||||
// TODO: handle animated cursors too.
|
||||
struct wl_cursor_image* image = cursor->images[0];
|
||||
if (!image)
|
||||
return;
|
||||
|
||||
struct wl_buffer* buffer = wl_cursor_image_get_buffer(image);
|
||||
if (!buffer)
|
||||
return;
|
||||
|
||||
wl_pointer_set_cursor(_glfw.wl.pointer, _glfw.wl.pointerEnterSerial,
|
||||
surface,
|
||||
image->hotspot_x / scale,
|
||||
image->hotspot_y / scale);
|
||||
wl_surface_set_buffer_scale(surface, scale);
|
||||
wl_surface_attach(surface, buffer, 0, 0);
|
||||
wl_surface_damage(surface, 0, 0, image->width, image->height);
|
||||
wl_surface_commit(surface);
|
||||
|
||||
_glfw.wl.cursorPreviousName = cursorName;
|
||||
}
|
||||
if (window->wl.fallback.decorations)
|
||||
updateFallbackDecorationCursor(window, sx, sy);
|
||||
}
|
||||
}
|
||||
|
||||
@ -1552,62 +1618,11 @@ static void pointerHandleButton(void* userData,
|
||||
button - BTN_LEFT,
|
||||
state == WL_POINTER_BUTTON_STATE_PRESSED,
|
||||
_glfw.wl.xkb.modifiers);
|
||||
return;
|
||||
}
|
||||
|
||||
if (window->wl.fallback.decorations)
|
||||
else
|
||||
{
|
||||
if (button == BTN_LEFT)
|
||||
{
|
||||
uint32_t edges = XDG_TOPLEVEL_RESIZE_EDGE_NONE;
|
||||
|
||||
if (window->wl.fallback.focus == window->wl.fallback.top.surface)
|
||||
{
|
||||
if (window->wl.cursorPosY < GLFW_BORDER_SIZE)
|
||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP;
|
||||
else
|
||||
xdg_toplevel_move(window->wl.xdg.toplevel, _glfw.wl.seat, serial);
|
||||
}
|
||||
else if (window->wl.fallback.focus == window->wl.fallback.left.surface)
|
||||
{
|
||||
if (window->wl.cursorPosY < GLFW_BORDER_SIZE)
|
||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP_LEFT;
|
||||
else
|
||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_LEFT;
|
||||
}
|
||||
else if (window->wl.fallback.focus == window->wl.fallback.right.surface)
|
||||
{
|
||||
if (window->wl.cursorPosY < GLFW_BORDER_SIZE)
|
||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP_RIGHT;
|
||||
else
|
||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_RIGHT;
|
||||
}
|
||||
else if (window->wl.fallback.focus == window->wl.fallback.bottom.surface)
|
||||
{
|
||||
if (window->wl.cursorPosX < GLFW_BORDER_SIZE)
|
||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM_LEFT;
|
||||
else if (window->wl.cursorPosX > window->wl.width + GLFW_BORDER_SIZE)
|
||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM_RIGHT;
|
||||
else
|
||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM;
|
||||
}
|
||||
|
||||
if (edges != XDG_TOPLEVEL_RESIZE_EDGE_NONE)
|
||||
{
|
||||
xdg_toplevel_resize(window->wl.xdg.toplevel, _glfw.wl.seat,
|
||||
serial, edges);
|
||||
}
|
||||
}
|
||||
else if (button == BTN_RIGHT)
|
||||
{
|
||||
if (window->wl.xdg.toplevel)
|
||||
{
|
||||
xdg_toplevel_show_window_menu(window->wl.xdg.toplevel,
|
||||
_glfw.wl.seat, serial,
|
||||
window->wl.cursorPosX,
|
||||
window->wl.cursorPosY);
|
||||
}
|
||||
}
|
||||
if (window->wl.fallback.decorations)
|
||||
handleFallbackDecorationButton(window, serial, button);
|
||||
}
|
||||
}
|
||||
|
||||
@ -1621,11 +1636,14 @@ static void pointerHandleAxis(void* userData,
|
||||
if (!window)
|
||||
return;
|
||||
|
||||
// NOTE: 10 units of motion per mouse wheel step seems to be a common ratio
|
||||
if (axis == WL_POINTER_AXIS_HORIZONTAL_SCROLL)
|
||||
_glfwInputScroll(window, -wl_fixed_to_double(value) / 10.0, 0.0);
|
||||
else if (axis == WL_POINTER_AXIS_VERTICAL_SCROLL)
|
||||
_glfwInputScroll(window, 0.0, -wl_fixed_to_double(value) / 10.0);
|
||||
if (window->wl.hovered)
|
||||
{
|
||||
// NOTE: 10 units of motion per mouse wheel step seems to be a common ratio
|
||||
if (axis == WL_POINTER_AXIS_HORIZONTAL_SCROLL)
|
||||
_glfwInputScroll(window, -wl_fixed_to_double(value) / 10.0, 0.0);
|
||||
else if (axis == WL_POINTER_AXIS_VERTICAL_SCROLL)
|
||||
_glfwInputScroll(window, 0.0, -wl_fixed_to_double(value) / 10.0);
|
||||
}
|
||||
}
|
||||
|
||||
static const struct wl_pointer_listener pointerListener =
|
||||
@ -1820,11 +1838,12 @@ static void keyboardHandleKey(void* userData,
|
||||
|
||||
timer.it_value.tv_sec = _glfw.wl.keyRepeatDelay / 1000;
|
||||
timer.it_value.tv_nsec = (_glfw.wl.keyRepeatDelay % 1000) * 1000000;
|
||||
timerfd_settime(_glfw.wl.keyRepeatTimerfd, 0, &timer, NULL);
|
||||
}
|
||||
} else if (scancode == _glfw.wl.keyRepeatScancode) {
|
||||
timerfd_settime(_glfw.wl.keyRepeatTimerfd, 0, &timer, NULL);
|
||||
}
|
||||
|
||||
timerfd_settime(_glfw.wl.keyRepeatTimerfd, 0, &timer, NULL);
|
||||
|
||||
_glfwInputKey(window, key, scancode, action, _glfw.wl.xkb.modifiers);
|
||||
|
||||
if (action == GLFW_PRESS)
|
||||
@ -2207,12 +2226,12 @@ void _glfwDestroyWindowWayland(_GLFWwindow* window)
|
||||
_glfw.wl.pointerFocus = NULL;
|
||||
|
||||
if (window == _glfw.wl.keyboardFocus)
|
||||
{
|
||||
struct itimerspec timer = {0};
|
||||
timerfd_settime(_glfw.wl.keyRepeatTimerfd, 0, &timer, NULL);
|
||||
{
|
||||
struct itimerspec timer = {0};
|
||||
timerfd_settime(_glfw.wl.keyRepeatTimerfd, 0, &timer, NULL);
|
||||
|
||||
_glfw.wl.keyboardFocus = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
if (window->wl.fractionalScale)
|
||||
wp_fractional_scale_v1_destroy(window->wl.fractionalScale);
|
||||
|
||||
Loading…
Reference in New Issue
Block a user