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5 Commits

Author SHA1 Message Date
Jochen Heizmann
f4f5f463c1
Merge 5115508d2c into 7b51a8eb31 2025-08-10 18:31:31 +02:00
Doug Binks
7b51a8eb31 Wayland: Keyboard leave event handler now processes key repeats
- Fixes #2736
2025-08-10 18:27:44 +02:00
Jochen Heizmann
5115508d2c CONTRIBUTURS.md and README.md updated 2025-06-21 11:45:57 +02:00
Jochen Heizmann
dca02a988b typo / missing bracket 2025-06-21 11:45:45 +02:00
Jochen Heizmann
be0d9e8a56 Joystick Detection tweaks for Raspberry PI OS / Linux 2025-06-21 11:28:12 +02:00
4 changed files with 42 additions and 2 deletions

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@ -98,6 +98,7 @@ video tutorials.
- Björn Hempel
- Matthew Henry
- heromyth
- Jochen Heizmann
- Lucas Hinderberger
- Paul Holden
- Hajime Hoshi

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@ -134,11 +134,13 @@ information on what to include when reporting a bug.
- [Wayland] Bugfix: Ignore key repeat events when no window has keyboard focus (#2727)
- [Wayland] Bugfix: Reset key repeat timer when window destroyed (#2741,#2727)
- [Wayland] Bugfix: Memory would leak if reading a data offer failed midway
- [Wayland] Bugfix: Keyboard leave event handler now processes key repeats (#2736)
- [X11] Bugfix: Running without a WM could trigger an assert (#2593,#2601,#2631)
- [Null] Added Vulkan 'window' surface creation via `VK_EXT_headless_surface`
- [Null] Added EGL context creation on Mesa via `EGL_MESA_platform_surfaceless`
- [EGL] Allowed native access on Wayland with `GLFW_CONTEXT_CREATION_API` set to
`GLFW_NATIVE_CONTEXT_API` (#2518)
- [Linux] Bugfix: Non-joystick input devices were incorrectly detected as joysticks on Raspberry PI OS
## Contact

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@ -157,10 +157,19 @@ static GLFWbool openJoystickDevice(const char* path)
}
// Ensure this device supports the events expected of a joystick
if (!isBitSet(EV_ABS, evBits))
// NOTE: SDL2 based Joystick Check
if (isBitSet(BTN_STYLUS, keyBits) ||
isBitSet(BTN_TOOL_PEN, keyBits) ||
isBitSet(BTN_TOOL_FINGER, keyBits) ||
isBitSet(BTN_MOUSE, keyBits) ||
isBitSet(BTN_TOUCH, keyBits) ||
(keyBits[0] & 0xFFFFFFFE) != 0)
{
close(linjs.fd);
return GLFW_FALSE;
} else if (!isBitSet(EV_ABS, evBits)) {
close(linjs.fd);
return GLFW_FALSE;
}
char name[256] = "";
@ -168,6 +177,17 @@ static GLFWbool openJoystickDevice(const char* path)
if (ioctl(linjs.fd, EVIOCGNAME(sizeof(name)), name) < 0)
strncpy(name, "Unknown", sizeof(name));
// NOTE: Some devices are still indentified as Gamepad devices (Rapsbery PI 500, Hypertouch Square Display).
// They are filtered out for enumeration. I wish there is a more robust way to detect if a device is really
// a gamecontroller/gamepad, but I wasn't able to find a way.
if (strstr(name, "Keyboard System Control") ||
strstr(name, "Keyboard Consumer Control") ||
strstr(name, "11-0048 EP0110M09") ||
strstr(name, "HID 046a:0023")) {
close(linjs.fd);
return GLFW_FALSE;
}
char guid[33] = "";
// Generate a joystick GUID that matches the SDL 2.0.5+ one
@ -433,4 +453,3 @@ void _glfwUpdateGamepadGUIDLinux(char* guid)
}
#endif // GLFW_BUILD_LINUX_JOYSTICK

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@ -1760,6 +1760,24 @@ static void keyboardHandleLeave(void* userData,
if (!window)
return;
// Handle any key repeats up to this point. We don't poll as this should be infrequent.
uint64_t repeats;
if (read(_glfw.wl.keyRepeatTimerfd, &repeats, sizeof(repeats)) == 8)
{
if(_glfw.wl.keyboardFocus)
{
for (uint64_t i = 0; i < repeats; i++)
{
_glfwInputKey(_glfw.wl.keyboardFocus,
translateKey(_glfw.wl.keyRepeatScancode),
_glfw.wl.keyRepeatScancode,
GLFW_PRESS,
_glfw.wl.xkb.modifiers);
inputText(_glfw.wl.keyboardFocus, _glfw.wl.keyRepeatScancode);
}
}
}
struct itimerspec timer = {0};
timerfd_settime(_glfw.wl.keyRepeatTimerfd, 0, &timer, NULL);