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2 Commits

Author SHA1 Message Date
anon3989
e5ce6c1be0 ZWLR example refactor 2025-09-07 18:49:35 +00:00
anon3989
2cdf49251a ZWLR layer shell support 2025-09-07 18:31:55 +00:00
4 changed files with 158 additions and 89 deletions

2
.gitignore vendored
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@ -102,3 +102,5 @@ tests/triangle-vulkan
tests/window
tests/windows
#local test file
run

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@ -7,78 +7,39 @@
#include <GLFW/glfw3.h>
#include <GLFW/glfw3native.h>
#include <stdio.h>
#include <stdlib.h>
#include <stdbool.h>
#define NK_IMPLEMENTATION
#define NK_INCLUDE_FIXED_TYPES
#define NK_INCLUDE_FONT_BAKING
#define NK_INCLUDE_DEFAULT_FONT
#define NK_INCLUDE_DEFAULT_ALLOCATOR
#define NK_INCLUDE_VERTEX_BUFFER_OUTPUT
#define NK_INCLUDE_STANDARD_VARARGS
#define NK_BUTTON_TRIGGER_ON_RELEASE
#include <nuklear.h>
#define NK_GLFW_GL2_IMPLEMENTATION
#include <nuklear_glfw_gl2.h>
#define WIN_HEIGHT 150
void nk_process(GLFWwindow*, struct nk_context*, float, float);
static void GLFW_DebugCallback(int err_code, const char* description)
{
printf("GLFW error: %s\n", description);
}
static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods)
{
static bool onTopLayer = true;
static bool onTopAnchor = true;
{ printf("Captured %i\n", key); }
if (action == GLFW_PRESS)
{
printf("Grabbing...\n");
switch (key)
{
case GLFW_KEY_RIGHT:
case GLFW_KEY_LEFT :
{
onTopLayer = !onTopLayer;
if (onTopLayer)
{
printf("Send to top\n");
glfwWaylandZwlrSetLayer(window, GLFW_WAYLAND_ZWLR_LAYER_TOP);
}
else
{
printf("Send to bottom\n");
glfwWaylandZwlrSetLayer(window, GLFW_WAYLAND_ZWLR_LAYER_BOTTOM);
}
break;
}
case GLFW_KEY_UP:
case GLFW_KEY_DOWN:
{
onTopAnchor = !onTopAnchor;
if (onTopAnchor)
{
printf("Stick to top\n");
glfwWaylandZwlrSetAnchor(window, GLFW_WAYLAND_ZWLR_ANCHOR_TOP);
}
else
{
printf("Stick to bottom\n");
glfwWaylandZwlrSetAnchor(window, GLFW_WAYLAND_ZWLR_ANCHOR_BOTTOM);
}
break;
}
}
}
}
void mouse_button_callback(GLFWwindow* window, int button, int action, int mods)
{
if (action == GLFW_RELEASE)
printf("click\n");
}
int main(int argc, char** argv)
@ -89,40 +50,149 @@ int main(int argc, char** argv)
glfwWindowHint(GLFW_WAYLAND_USE_ZWLR, GLFW_WAYLAND_ZWLR_LAYER_TOP);
int monitorX_pos, monitorY_pos;
int monitorWidth, monitorHeight;
GLFWmonitor* primary_monitor = glfwGetPrimaryMonitor();
glfwGetMonitorWorkarea(primary_monitor, &monitorX_pos, &monitorY_pos, &monitorWidth, &monitorHeight);
// v-- 0 not allowed by glfw api, for avoiding mess with internal api, you are forced..
// v ..to request monitor size and manually handle window size
GLFWwindow* window = glfwCreateWindow(300, WIN_HEIGHT, "Don't Care", NULL, NULL);
GLFWwindow* window = glfwCreateWindow(600, 400, "Don't Care", NULL, NULL);
if (!window) return 1;
glfwSetWindowSize(window, monitorWidth, WIN_HEIGHT); // just testing
//glfwWaylandZwlrSetExclusiveZone(window, WIN_HEIGHT + 50); // try to play with
//glfwWaylandZwlrSetMargin(window, 10, 10, 10, 10);
glfwMakeContextCurrent (window);
gladLoadGL(glfwGetProcAddress);
glfwSetMouseButtonCallback(window, mouse_button_callback );
//glfwSetCursorPosCallback (window, cursor_position_callback);
glfwSetKeyCallback (window, key_callback );
//glfwSetWindowFocusCallback(window, window_focus_callback) ;
glfwMakeContextCurrent(window);
glfwSetKeyCallback (window, key_callback);
gladLoadGL (glfwGetProcAddress);
glClearColor(0.3f, 0.2f, 0.3f, 1.0f);
struct nk_context* nk = nk_glfw3_init(window, NK_GLFW3_INSTALL_CALLBACKS);
struct nk_font_atlas* atlas;
nk_glfw3_font_stash_begin(&atlas);
nk_glfw3_font_stash_end();
int width, height;
while (!glfwWindowShouldClose(window))
{
glfwSwapBuffers(window);
glfwPollEvents();
glfwGetWindowSize(window, &width, &height);
struct nk_rect area = nk_rect(0.f, 0.f, (float) width, (float) height);
nk_window_set_bounds(nk, "main", area);
nk_glfw3_new_frame();
if (nk_begin(nk, "main", area, 0))
nk_process(window, nk, width, height);
nk_end(nk);
glClear(GL_COLOR_BUFFER_BIT);
nk_glfw3_render(NK_ANTI_ALIASING_ON);
glfwSwapBuffers(window);
glfwWaitEvents();
}
nk_glfw3_shutdown();
glfwTerminate();
return 0;
}
void nk_process(GLFWwindow* window, struct nk_context* ctx, float width, float height)
{
nk_flags events;
const nk_flags flags = NK_EDIT_FIELD |
NK_EDIT_SIG_ENTER |
NK_EDIT_GOTO_END_ON_ACTIVATE;
nk_layout_row_dynamic(ctx, 30, 4);
nk_spacing(ctx, 3);
if (nk_button_label(ctx, "Exit"))
{
glfwSetWindowShouldClose(window, GLFW_TRUE);
}
nk_layout_row_dynamic(ctx, (height / 3), 1);
nk_layout_row_dynamic(ctx, 30, 2);
{
static char exclusiveBuff[12];
nk_label(ctx, "Exclusive zone (anchor required):", NK_TEXT_LEFT);
events = nk_edit_string_zero_terminated(ctx, flags, exclusiveBuff,
sizeof(exclusiveBuff),
nk_filter_decimal);
if (events & NK_EDIT_COMMITED)
{
int zone = atoi(exclusiveBuff);
glfwWaylandZwlrSetExclusiveZone(window, zone);
}
}
{
static char exclusiveBuff[12];
nk_label(ctx, "Margin all edges (anchor required):", NK_TEXT_LEFT);
events = nk_edit_string_zero_terminated(ctx, flags, exclusiveBuff,
sizeof(exclusiveBuff),
nk_filter_decimal);
if (events & NK_EDIT_COMMITED)
{
int margin = atoi(exclusiveBuff);
glfwWaylandZwlrSetMargin(window, margin, margin, margin, margin);
}
}
nk_layout_row_dynamic(ctx, 30, 4);
nk_spacing(ctx, 1);
{
static int pickedLayer = 0;
static const char* layerItems[] = {
"Layer Top", "Layer Overlay",
"Layer Bottom", "Layer Background"
};
static const int layerFlags[] = {
GLFW_WAYLAND_ZWLR_LAYER_TOP, GLFW_WAYLAND_ZWLR_LAYER_OVERLAY,
GLFW_WAYLAND_ZWLR_LAYER_BOTTOM, GLFW_WAYLAND_ZWLR_LAYER_BACKGROUND
};
if (nk_combo_begin_label(ctx, layerItems[pickedLayer], nk_vec2(200, 200)))
{
nk_layout_row_dynamic(ctx, 30, 1);
for (int i = 0; i < 4; i++)
{
if (nk_combo_item_label(ctx, layerItems[i], NK_TEXT_LEFT))
{
pickedLayer = i;
glfwWaylandZwlrSetLayer(window, layerFlags[i]);
}
}
nk_combo_end(ctx);
}
}
{
static int pickedAnchor = 0;
static const char* anchorItems[] = {
"Anchor Top" , "Anchor Bottom",
"Anchor Left", "Anchor Right"
};
static const int anchorFlags[] = {
GLFW_WAYLAND_ZWLR_ANCHOR_TOP, GLFW_WAYLAND_ZWLR_ANCHOR_BOTTOM,
GLFW_WAYLAND_ZWLR_ANCHOR_LEFT, GLFW_WAYLAND_ZWLR_ANCHOR_RIGHT
};
if (nk_combo_begin_label(ctx, anchorItems[pickedAnchor], nk_vec2(200, 200)))
{
nk_layout_row_dynamic(ctx, 30, 1);
for (int i = 0; i < 4; i++)
{
if (nk_combo_item_label(ctx, anchorItems[i], NK_TEXT_LEFT))
{
pickedAnchor = i;
glfwWaylandZwlrSetAnchor(window, anchorFlags[i]); // Flags can be combined, but..
} // ..it's pain in ass to implement here
}
nk_combo_end(ctx);
}
}
}

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@ -1136,7 +1136,7 @@ extern "C" {
*/
#define GLFW_WAYLAND_APP_ID 0x00026001
#define GLFW_WAYLAND_ZWLR_LAYER_BACKGROUD 0x00026002
#define GLFW_WAYLAND_ZWLR_LAYER_BACKGROUND 0x00026002
#define GLFW_WAYLAND_ZWLR_LAYER_BOTTOM 0x00026003
#define GLFW_WAYLAND_ZWLR_LAYER_TOP 0x00026004
#define GLFW_WAYLAND_ZWLR_LAYER_OVERLAY 0x00026005
@ -1149,7 +1149,7 @@ extern "C" {
* [window hint](@ref GLFW_WAYLAND_USE_ZWLR_hint).
*
* Available options are:
* - GLFW_WAYLAND_ZWLR_BACKGROUD
* - GLFW_WAYLAND_ZWLR_BACKGROUND
* - GLFW_WAYLAND_ZWLR_BOTTOM
* - GLFW_WAYLAND_ZWLR_TOP
* - GLFW_WAYLAND_ZWLR_OVERLAY

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@ -1198,11 +1198,8 @@ static bool createZwlrShellObjects(_GLFWwindow* window)
static GLFWbool createShellObjects(_GLFWwindow* window)
{
if (_glfw.hints.window.wl.useZWLR)
{
if (createZwlrShellObjects(window))
return GLFW_TRUE;
}
if (_glfw.hints.window.wl.useZWLR) // I can't imagine why fallback to xdg needed..
return createZwlrShellObjects(window); // ..if user explicitly request zwlr.
if (_glfw.wl.libdecor.context)
{
@ -3470,7 +3467,7 @@ GLFWAPI void glfwWaylandZwlrSetLayer(GLFWwindow* handle, int layer)
switch (layer)
{
case GLFW_WAYLAND_ZWLR_LAYER_BACKGROUD: layer = ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND; break;
case GLFW_WAYLAND_ZWLR_LAYER_BACKGROUND: layer = ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND; break;
case GLFW_WAYLAND_ZWLR_LAYER_BOTTOM: layer = ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM; break;
case GLFW_WAYLAND_ZWLR_LAYER_TOP: layer = ZWLR_LAYER_SHELL_V1_LAYER_TOP; break;
case GLFW_WAYLAND_ZWLR_LAYER_OVERLAY: layer = ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY; break;