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faf68dec42
| Author | SHA1 | Date | |
|---|---|---|---|
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|
faf68dec42 |
@ -4520,8 +4520,7 @@ GLFWAPI GLFWwindowcontentscalefun glfwSetWindowContentScaleCallback(GLFWwindow*
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* GLFW will pass those events on to the application callbacks before
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* returning.
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*
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* Event processing is not required to receive joystick input. Joystick state
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* is polled when a joystick input or gamepad input function is called.
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* Event processing is not required for joystick input to work.
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*
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* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
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* GLFW_PLATFORM_ERROR.
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@ -4566,8 +4565,7 @@ GLFWAPI void glfwPollEvents(void);
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* GLFW will pass those events on to the application callbacks before
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* returning.
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*
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* Event processing is not required to receive joystick input. Joystick state
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* is polled when a joystick input or gamepad input function is called.
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* Event processing is not required for joystick input to work.
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*
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* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
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* GLFW_PLATFORM_ERROR.
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@ -4614,8 +4612,7 @@ GLFWAPI void glfwWaitEvents(void);
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* GLFW will pass those events on to the application callbacks before
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* returning.
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*
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* Event processing is not required to receive joystick input. Joystick state
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* is polled when a joystick input or gamepad input function is called.
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* Event processing is not required for joystick input to work.
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*
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* @param[in] timeout The maximum amount of time, in seconds, to wait.
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*
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@ -849,7 +849,7 @@ int _glfwInitWayland(void)
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createKeyTables();
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_glfw.wl.xkb.context = xkb_context_new(XKB_CONTEXT_NO_FLAGS);
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_glfw.wl.xkb.context = xkb_context_new(0);
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if (!_glfw.wl.xkb.context)
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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@ -362,6 +362,7 @@ typedef struct _GLFWwindowWayland
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GLFWbool maximized;
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GLFWbool activated;
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GLFWbool fullscreen;
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GLFWbool hovered;
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GLFWbool transparent;
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GLFWbool scaleFramebuffer;
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struct wl_surface* surface;
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@ -390,6 +391,7 @@ typedef struct _GLFWwindowWayland
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struct libdecor_frame* frame;
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} libdecor;
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_GLFWcursor* currentCursor;
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double cursorPosX, cursorPosY;
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char* appId;
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@ -416,6 +418,7 @@ typedef struct _GLFWwindowWayland
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GLFWbool decorations;
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struct wl_buffer* buffer;
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_GLFWfallbackEdgeWayland top, left, right, bottom;
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struct wl_surface* focus;
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wl_fixed_t pointerX, pointerY;
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const char* cursorName;
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} fallback;
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@ -456,7 +459,6 @@ typedef struct _GLFWlibraryWayland
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const char* tag;
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struct wl_surface* pointerSurface;
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struct wl_cursor_theme* cursorTheme;
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struct wl_cursor_theme* cursorThemeHiDPI;
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struct wl_surface* cursorSurface;
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@ -516,6 +518,7 @@ typedef struct _GLFWlibraryWayland
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PFN_xkb_compose_state_get_one_sym compose_state_get_one_sym;
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} xkb;
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_GLFWwindow* pointerFocus;
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_GLFWwindow* keyboardFocus;
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struct {
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118
src/wl_window.c
118
src/wl_window.c
@ -253,9 +253,6 @@ static void createFallbackDecorations(_GLFWwindow* window)
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static void destroyFallbackEdge(_GLFWfallbackEdgeWayland* edge)
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{
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if (edge->surface == _glfw.wl.pointerSurface)
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_glfw.wl.pointerSurface = NULL;
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if (edge->subsurface)
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wl_subsurface_destroy(edge->subsurface);
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if (edge->surface)
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@ -291,26 +288,26 @@ static void updateFallbackDecorationCursor(_GLFWwindow* window,
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if (window->resizable)
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{
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if (_glfw.wl.pointerSurface == window->wl.fallback.top.surface)
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if (window->wl.fallback.focus == window->wl.fallback.top.surface)
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{
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if (ypos < GLFW_BORDER_SIZE)
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cursorName = "n-resize";
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}
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else if (_glfw.wl.pointerSurface == window->wl.fallback.left.surface)
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else if (window->wl.fallback.focus == window->wl.fallback.left.surface)
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{
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if (ypos < GLFW_BORDER_SIZE)
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cursorName = "nw-resize";
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else
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cursorName = "w-resize";
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}
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else if (_glfw.wl.pointerSurface == window->wl.fallback.right.surface)
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else if (window->wl.fallback.focus == window->wl.fallback.right.surface)
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{
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if (ypos < GLFW_BORDER_SIZE)
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cursorName = "ne-resize";
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else
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cursorName = "e-resize";
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}
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else if (_glfw.wl.pointerSurface == window->wl.fallback.bottom.surface)
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else if (window->wl.fallback.focus == window->wl.fallback.bottom.surface)
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{
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if (xpos < GLFW_BORDER_SIZE)
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cursorName = "sw-resize";
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@ -363,12 +360,8 @@ static void updateFallbackDecorationCursor(_GLFWwindow* window,
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static void handleFallbackDecorationButton(_GLFWwindow* window,
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uint32_t serial,
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uint32_t button,
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uint32_t state)
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uint32_t button)
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{
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if (state != WL_POINTER_BUTTON_STATE_PRESSED)
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return;
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const double xpos = wl_fixed_to_double(window->wl.fallback.pointerX);
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const double ypos = wl_fixed_to_double(window->wl.fallback.pointerY);
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@ -376,28 +369,28 @@ static void handleFallbackDecorationButton(_GLFWwindow* window,
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{
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uint32_t edges = XDG_TOPLEVEL_RESIZE_EDGE_NONE;
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if (_glfw.wl.pointerSurface == window->wl.fallback.top.surface)
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if (window->wl.fallback.focus == window->wl.fallback.top.surface)
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{
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if (ypos < GLFW_BORDER_SIZE)
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edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP;
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else
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xdg_toplevel_move(window->wl.xdg.toplevel, _glfw.wl.seat, serial);
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}
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else if (_glfw.wl.pointerSurface == window->wl.fallback.left.surface)
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else if (window->wl.fallback.focus == window->wl.fallback.left.surface)
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{
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if (ypos < GLFW_BORDER_SIZE)
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edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP_LEFT;
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else
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edges = XDG_TOPLEVEL_RESIZE_EDGE_LEFT;
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}
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else if (_glfw.wl.pointerSurface == window->wl.fallback.right.surface)
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else if (window->wl.fallback.focus == window->wl.fallback.right.surface)
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{
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if (ypos < GLFW_BORDER_SIZE)
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edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP_RIGHT;
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else
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edges = XDG_TOPLEVEL_RESIZE_EDGE_RIGHT;
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}
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else if (_glfw.wl.pointerSurface == window->wl.fallback.bottom.surface)
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else if (window->wl.fallback.focus == window->wl.fallback.bottom.surface)
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{
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if (xpos < GLFW_BORDER_SIZE)
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edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM_LEFT;
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@ -415,7 +408,7 @@ static void handleFallbackDecorationButton(_GLFWwindow* window,
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if (!window->wl.xdg.toplevel)
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return;
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if (_glfw.wl.pointerSurface != window->wl.fallback.top.surface)
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if (window->wl.fallback.focus != window->wl.fallback.top.surface)
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return;
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if (ypos < GLFW_BORDER_SIZE)
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@ -1274,16 +1267,14 @@ static void setCursorImage(_GLFWwindow* window,
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wl_surface_commit(surface);
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}
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static void incrementCursorImage(void)
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static void incrementCursorImage(_GLFWwindow* window)
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{
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if (!_glfw.wl.pointerSurface)
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_GLFWcursor* cursor;
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if (!window || !window->wl.hovered)
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return;
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_GLFWwindow* window = wl_surface_get_user_data(_glfw.wl.pointerSurface);
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if (window->wl.surface != _glfw.wl.pointerSurface)
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return;
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_GLFWcursor* cursor = window->cursor;
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cursor = window->wl.currentCursor;
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if (cursor && cursor->wl.cursor)
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{
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cursor->wl.currentImage += 1;
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@ -1445,7 +1436,7 @@ static void handleEvents(double* timeout)
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uint64_t repeats;
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if (read(_glfw.wl.cursorTimerfd, &repeats, sizeof(repeats)) == 8)
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incrementCursorImage();
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incrementCursorImage(_glfw.wl.pointerFocus);
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}
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if (fds[LIBDECOR_FD].revents & POLLIN)
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@ -1536,14 +1527,16 @@ static void pointerHandleEnter(void* userData,
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if (wl_proxy_get_tag((struct wl_proxy*) surface) != &_glfw.wl.tag)
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return;
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_GLFWwindow* window = wl_surface_get_user_data(surface);
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_glfw.wl.serial = serial;
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_glfw.wl.pointerEnterSerial = serial;
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_glfw.wl.pointerSurface = surface;
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_glfw.wl.pointerFocus = window;
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_GLFWwindow* window = wl_surface_get_user_data(surface);
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if (window->wl.surface == surface)
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if (surface == window->wl.surface)
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{
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_glfwSetCursorWayland(window, window->cursor);
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window->wl.hovered = GLFW_TRUE;
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_glfwSetCursorWayland(window, window->wl.currentCursor);
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_glfwInputCursorEnter(window, GLFW_TRUE);
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if (window->cursorMode != GLFW_CURSOR_DISABLED)
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@ -1556,9 +1549,12 @@ static void pointerHandleEnter(void* userData,
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else
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{
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if (window->wl.fallback.decorations)
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{
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window->wl.fallback.focus = surface;
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updateFallbackDecorationCursor(window, sx, sy);
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}
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}
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}
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static void pointerHandleLeave(void* userData,
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struct wl_pointer* pointer,
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@ -1571,18 +1567,27 @@ static void pointerHandleLeave(void* userData,
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if (wl_proxy_get_tag((struct wl_proxy*) surface) != &_glfw.wl.tag)
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return;
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_glfw.wl.serial = serial;
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_glfw.wl.pointerSurface = NULL;
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_GLFWwindow* window = _glfw.wl.pointerFocus;
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if (!window)
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return;
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_GLFWwindow* window = wl_surface_get_user_data(surface);
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if (window->wl.surface == surface)
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_glfw.wl.serial = serial;
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_glfw.wl.pointerFocus = NULL;
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if (window->wl.hovered)
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{
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window->wl.hovered = GLFW_FALSE;
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_glfwInputCursorEnter(window, GLFW_FALSE);
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}
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else
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{
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if (window->wl.fallback.decorations)
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{
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window->wl.fallback.focus = NULL;
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window->wl.fallback.cursorName = NULL;
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}
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}
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}
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static void pointerHandleMotion(void* userData,
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struct wl_pointer* pointer,
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@ -1590,15 +1595,14 @@ static void pointerHandleMotion(void* userData,
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wl_fixed_t sx,
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wl_fixed_t sy)
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{
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if (!_glfw.wl.pointerSurface)
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_GLFWwindow* window = _glfw.wl.pointerFocus;
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if (!window)
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return;
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_GLFWwindow* window = wl_surface_get_user_data(_glfw.wl.pointerSurface);
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if (window->cursorMode == GLFW_CURSOR_DISABLED)
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return;
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if (window->wl.surface == _glfw.wl.pointerSurface)
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if (window->wl.hovered)
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{
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window->wl.cursorPosX = wl_fixed_to_double(sx);
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window->wl.cursorPosY = wl_fixed_to_double(sy);
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@ -1618,12 +1622,11 @@ static void pointerHandleButton(void* userData,
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uint32_t button,
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uint32_t state)
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{
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if (!_glfw.wl.pointerSurface)
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_GLFWwindow* window = _glfw.wl.pointerFocus;
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if (!window)
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return;
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_GLFWwindow* window = wl_surface_get_user_data(_glfw.wl.pointerSurface);
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if (window->wl.surface == _glfw.wl.pointerSurface)
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if (window->wl.hovered)
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{
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_glfw.wl.serial = serial;
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@ -1635,7 +1638,7 @@ static void pointerHandleButton(void* userData,
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else
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{
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if (window->wl.fallback.decorations)
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handleFallbackDecorationButton(window, serial, button, state);
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handleFallbackDecorationButton(window, serial, button);
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}
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}
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@ -1645,12 +1648,11 @@ static void pointerHandleAxis(void* userData,
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uint32_t axis,
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wl_fixed_t value)
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{
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if (!_glfw.wl.pointerSurface)
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_GLFWwindow* window = _glfw.wl.pointerFocus;
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if (!window)
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return;
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_GLFWwindow* window = wl_surface_get_user_data(_glfw.wl.pointerSurface);
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if (window->wl.surface == _glfw.wl.pointerSurface)
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if (window->wl.hovered)
|
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{
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// NOTE: 10 units of motion per mouse wheel step seems to be a common ratio
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if (axis == WL_POINTER_AXIS_HORIZONTAL_SCROLL)
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@ -1699,7 +1701,7 @@ static void keyboardHandleKeymap(void* userData,
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keymap = xkb_keymap_new_from_string(_glfw.wl.xkb.context,
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mapStr,
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XKB_KEYMAP_FORMAT_TEXT_V1,
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XKB_KEYMAP_COMPILE_NO_FLAGS);
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0);
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munmap(mapStr, size);
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close(fd);
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|
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@ -1930,11 +1932,7 @@ static void seatHandleCapabilities(void* userData,
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}
|
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else if (!(caps & WL_SEAT_CAPABILITY_POINTER) && _glfw.wl.pointer)
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{
|
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if (wl_pointer_get_version(_glfw.wl.pointer) >= WL_POINTER_RELEASE_SINCE_VERSION)
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wl_pointer_release(_glfw.wl.pointer);
|
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else
|
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wl_pointer_destroy(_glfw.wl.pointer);
|
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_glfw.wl.pointer = NULL;
|
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}
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@ -1945,11 +1943,7 @@ static void seatHandleCapabilities(void* userData,
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}
|
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else if (!(caps & WL_SEAT_CAPABILITY_KEYBOARD) && _glfw.wl.keyboard)
|
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{
|
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if (wl_keyboard_get_version(_glfw.wl.keyboard) >= WL_KEYBOARD_RELEASE_SINCE_VERSION)
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wl_keyboard_release(_glfw.wl.keyboard);
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else
|
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wl_keyboard_destroy(_glfw.wl.keyboard);
|
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_glfw.wl.keyboard = NULL;
|
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}
|
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}
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@ -2229,8 +2223,8 @@ GLFWbool _glfwCreateWindowWayland(_GLFWwindow* window,
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|
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void _glfwDestroyWindowWayland(_GLFWwindow* window)
|
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{
|
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if (window->wl.surface == _glfw.wl.pointerSurface)
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_glfw.wl.pointerSurface = NULL;
|
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if (window == _glfw.wl.pointerFocus)
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_glfw.wl.pointerFocus = NULL;
|
||||
|
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if (window == _glfw.wl.keyboardFocus)
|
||||
{
|
||||
@ -2606,7 +2600,7 @@ GLFWbool _glfwWindowMaximizedWayland(_GLFWwindow* window)
|
||||
|
||||
GLFWbool _glfwWindowHoveredWayland(_GLFWwindow* window)
|
||||
{
|
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return window->wl.surface == _glfw.wl.pointerSurface;
|
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return window->wl.hovered;
|
||||
}
|
||||
|
||||
GLFWbool _glfwFramebufferTransparentWayland(_GLFWwindow* window)
|
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@ -2736,7 +2730,7 @@ void _glfwSetCursorPosWayland(_GLFWwindow* window, double x, double y)
|
||||
|
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void _glfwSetCursorModeWayland(_GLFWwindow* window, int mode)
|
||||
{
|
||||
_glfwSetCursorWayland(window, window->cursor);
|
||||
_glfwSetCursorWayland(window, window->wl.currentCursor);
|
||||
}
|
||||
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||||
const char* _glfwGetScancodeNameWayland(int scancode)
|
||||
@ -3070,7 +3064,11 @@ void _glfwSetCursorWayland(_GLFWwindow* window, _GLFWcursor* cursor)
|
||||
if (!_glfw.wl.pointer)
|
||||
return;
|
||||
|
||||
if (window->wl.surface != _glfw.wl.pointerSurface)
|
||||
window->wl.currentCursor = cursor;
|
||||
|
||||
// If we're not in the correct window just save the cursor
|
||||
// the next time the pointer enters the window the cursor will change
|
||||
if (!window->wl.hovered)
|
||||
return;
|
||||
|
||||
// Update pointer lock to match cursor mode
|
||||
|
||||
@ -3344,6 +3344,8 @@ GLFWAPI Window glfwGetX11Window(GLFWwindow* handle)
|
||||
|
||||
GLFWAPI void glfwSetX11SelectionString(const char* string)
|
||||
{
|
||||
assert(string != NULL);
|
||||
|
||||
_GLFW_REQUIRE_INIT();
|
||||
|
||||
if (_glfw.platform.platformID != GLFW_PLATFORM_X11)
|
||||
@ -3352,8 +3354,6 @@ GLFWAPI void glfwSetX11SelectionString(const char* string)
|
||||
return;
|
||||
}
|
||||
|
||||
assert(string != NULL);
|
||||
|
||||
_glfw_free(_glfw.x11.primarySelectionString);
|
||||
_glfw.x11.primarySelectionString = _glfw_strdup(string);
|
||||
|
||||
|
||||
@ -36,14 +36,6 @@
|
||||
#include <math.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <stdbool.h>
|
||||
|
||||
static bool needs_update;
|
||||
|
||||
static void window_close_callback(GLFWwindow* window)
|
||||
{
|
||||
needs_update = true;
|
||||
}
|
||||
|
||||
static void error_callback(int error, const char* description)
|
||||
{
|
||||
@ -53,15 +45,7 @@ static void error_callback(int error, const char* description)
|
||||
static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods)
|
||||
{
|
||||
if (key == GLFW_KEY_ESCAPE && action == GLFW_PRESS)
|
||||
{
|
||||
glfwSetWindowShouldClose(window, GLFW_TRUE);
|
||||
needs_update = true;
|
||||
}
|
||||
}
|
||||
|
||||
static void framebuffer_size_callback(GLFWwindow* window, int width, int height)
|
||||
{
|
||||
needs_update = true;
|
||||
}
|
||||
|
||||
static float nrand(void)
|
||||
@ -88,11 +72,8 @@ int main(void)
|
||||
}
|
||||
|
||||
glfwMakeContextCurrent(window);
|
||||
glfwSwapInterval(0);
|
||||
gladLoadGL(glfwGetProcAddress);
|
||||
glfwSetWindowCloseCallback(window, window_close_callback);
|
||||
glfwSetKeyCallback(window, key_callback);
|
||||
glfwSetFramebufferSizeCallback(window, framebuffer_size_callback);
|
||||
|
||||
while (!glfwWindowShouldClose(window))
|
||||
{
|
||||
@ -106,18 +87,8 @@ int main(void)
|
||||
glClearColor(r / l, g / l, b / l, 1.f);
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
glfwSwapBuffers(window);
|
||||
needs_update = false;
|
||||
|
||||
const double start = glfwGetTime();
|
||||
|
||||
while (!needs_update)
|
||||
{
|
||||
const double elapsed = glfwGetTime() - start;
|
||||
if (elapsed >= 1.0)
|
||||
needs_update = true;
|
||||
else
|
||||
glfwWaitEventsTimeout(1.0 - elapsed);
|
||||
}
|
||||
glfwWaitEventsTimeout(1.0);
|
||||
}
|
||||
|
||||
glfwDestroyWindow(window);
|
||||
|
||||
Loading…
Reference in New Issue
Block a user