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3 Commits

Author SHA1 Message Date
Felipe Jorge
1ec87a0c3f
Merge 52243c2ff4 into 63a7e8b7f8 2025-08-21 05:49:08 +02:00
Camilla Löwy
63a7e8b7f8 Add and update Wayland-specific notes in docs
Fixes #2746
2025-08-20 20:13:07 +02:00
Felipe Jorge
52243c2ff4 Win32: Update GUID for SDL newer format 2025-07-15 17:41:32 -03:00
7 changed files with 86 additions and 24 deletions

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@ -55,6 +55,7 @@ video tutorials.
- Jason Daly
- danhambleton
- Jarrod Davis
- decce
- Olivier Delannoy
- Paul R. Deppe
- Michael Dickens

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@ -255,3 +255,7 @@ hardware gamma correction, which today is typically an approximation of sRGB
gamma. This means that setting a perfectly linear ramp, or gamma 1.0, will
produce the default (usually sRGB-like) behavior.
@note @wayland An application cannot read or modify the monitor gamma ramp. The
@ref glfwGetGammaRamp, @ref glfwSetGammaRamp and @ref glfwSetGamma functions
emit @ref GLFW_FEATURE_UNAVAILABLE.

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@ -893,6 +893,12 @@ int xpos, ypos;
glfwGetWindowPos(window, &xpos, &ypos);
```
@note @wayland An applications cannot know the positions of its windows or
whether one has been moved. The @ref GLFW_POSITION_X and @ref GLFW_POSITION_Y
window hints are ignored. The @ref glfwGetWindowPos and @ref glfwSetWindowPos
functions emit @ref GLFW_FEATURE_UNAVAILABLE. The window position callback will
not be called.
### Window title {#window_title}
@ -1038,6 +1044,12 @@ You can also get the current iconification state with @ref glfwGetWindowAttrib.
int iconified = glfwGetWindowAttrib(window, GLFW_ICONIFIED);
```
@note @wayland An application cannot know if any of its windows have been
iconified or restore one from iconification. The @ref glfwRestoreWindow
function can only restore windows from maximization and the iconify callback
will not be called. The [GLFW_ICONIFIED](@ref GLFW_ICONIFIED_attrib) attribute
will be false. The @ref glfwIconifyWindow function works normally.
### Window maximization {#window_maximize}

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@ -2915,8 +2915,8 @@ GLFWAPI const GLFWvidmode* glfwGetVideoMode(GLFWmonitor* monitor);
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref GLFW_INVALID_VALUE,
* @ref GLFW_PLATFORM_ERROR and @ref GLFW_FEATURE_UNAVAILABLE (see remarks).
*
* @remark @wayland Gamma handling is a privileged protocol, this function
* will thus never be implemented and emits @ref GLFW_FEATURE_UNAVAILABLE.
* @remark @wayland Monitor gamma is a privileged protocol, so this function
* cannot be implemented and emits @ref GLFW_FEATURE_UNAVAILABLE.
*
* @thread_safety This function must only be called from the main thread.
*
@ -2939,8 +2939,8 @@ GLFWAPI void glfwSetGamma(GLFWmonitor* monitor, float gamma);
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref GLFW_PLATFORM_ERROR
* and @ref GLFW_FEATURE_UNAVAILABLE (see remarks).
*
* @remark @wayland Gamma handling is a privileged protocol, this function
* will thus never be implemented and emits @ref GLFW_FEATURE_UNAVAILABLE while
* @remark @wayland Monitor gamma is a privileged protocol, so this function
* cannot be implemented and emits @ref GLFW_FEATURE_UNAVAILABLE while
* returning `NULL`.
*
* @pointer_lifetime The returned structure and its arrays are allocated and
@ -2983,8 +2983,8 @@ GLFWAPI const GLFWgammaramp* glfwGetGammaRamp(GLFWmonitor* monitor);
*
* @remark @win32 The gamma ramp size must be 256.
*
* @remark @wayland Gamma handling is a privileged protocol, this function
* will thus never be implemented and emits @ref GLFW_FEATURE_UNAVAILABLE.
* @remark @wayland Monitor gamma is a privileged protocol, so this function
* cannot be implemented and emits @ref GLFW_FEATURE_UNAVAILABLE.
*
* @pointer_lifetime The specified gamma ramp is copied before this function
* returns.
@ -3430,8 +3430,8 @@ GLFWAPI void glfwSetWindowIcon(GLFWwindow* window, int count, const GLFWimage* i
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
* GLFW_PLATFORM_ERROR and @ref GLFW_FEATURE_UNAVAILABLE (see remarks).
*
* @remark @wayland There is no way for an application to retrieve the global
* position of its windows. This function will emit @ref
* @remark @wayland Window positions are not currently part of any common
* Wayland protocol, so this function cannot be implemented and will emit @ref
* GLFW_FEATURE_UNAVAILABLE.
*
* @thread_safety This function must only be called from the main thread.
@ -3464,8 +3464,8 @@ GLFWAPI void glfwGetWindowPos(GLFWwindow* window, int* xpos, int* ypos);
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
* GLFW_PLATFORM_ERROR and @ref GLFW_FEATURE_UNAVAILABLE (see remarks).
*
* @remark @wayland There is no way for an application to set the global
* position of its windows. This function will emit @ref
* @remark @wayland Window positions are not currently part of any common
* Wayland protocol, so this function cannot be implemented and will emit @ref
* GLFW_FEATURE_UNAVAILABLE.
*
* @thread_safety This function must only be called from the main thread.
@ -3807,10 +3807,6 @@ GLFWAPI void glfwSetWindowOpacity(GLFWwindow* window, float opacity);
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
* GLFW_PLATFORM_ERROR.
*
* @remark @wayland Once a window is iconified, @ref glfwRestoreWindow wont
* be able to restore it. This is a design decision of the xdg-shell
* protocol.
*
* @thread_safety This function must only be called from the main thread.
*
* @sa @ref window_iconify
@ -3838,6 +3834,10 @@ GLFWAPI void glfwIconifyWindow(GLFWwindow* window);
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
* GLFW_PLATFORM_ERROR.
*
* @remark @wayland Restoring a window from maximization is not currently part
* of any common Wayland protocol, so this function can only restore windows
* from maximization.
*
* @thread_safety This function must only be called from the main thread.
*
* @sa @ref window_iconify
@ -4058,8 +4058,8 @@ GLFWAPI GLFWmonitor* glfwGetWindowMonitor(GLFWwindow* window);
* affected by any resizing or mode switching, although you may need to update
* your viewport if the framebuffer size has changed.
*
* @remark @wayland The desired window position is ignored, as there is no way
* for an application to set this property.
* @remark @wayland Window positions are not currently part of any common
* Wayland protocol. The window position arguments are ignored.
*
* @thread_safety This function must only be called from the main thread.
*
@ -4096,8 +4096,9 @@ GLFWAPI void glfwSetWindowMonitor(GLFWwindow* window, GLFWmonitor* monitor, int
* errors. However, this function should not fail as long as it is passed
* valid arguments and the library has been [initialized](@ref intro_init).
*
* @remark @wayland The Wayland protocol provides no way to check whether a
* window is iconfied, so @ref GLFW_ICONIFIED always returns `GLFW_FALSE`.
* @remark @wayland Checking whether a window is iconified is not currently
* part of any common Wayland protocol, so the @ref GLFW_ICONIFIED attribute
* cannot be implemented and is always `GLFW_FALSE`.
*
* @thread_safety This function must only be called from the main thread.
*
@ -4219,8 +4220,8 @@ GLFWAPI void* glfwGetWindowUserPointer(GLFWwindow* window);
*
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
*
* @remark @wayland This callback will never be called, as there is no way for
* an application to know its global position.
* @remark @wayland This callback will not be called. The Wayland protocol
* provides no way to be notified of when a window is moved.
*
* @thread_safety This function must only be called from the main thread.
*
@ -4395,6 +4396,10 @@ GLFWAPI GLFWwindowfocusfun glfwSetWindowFocusCallback(GLFWwindow* window, GLFWwi
*
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
*
* @remark @wayland This callback will not be called. The Wayland protocol
* provides no way to be notified of when a window is iconified, and no way to
* check whether a window is currently iconified.
*
* @thread_safety This function must only be called from the main thread.
*
* @sa @ref window_iconify

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@ -126,6 +126,9 @@ static GLFWbool loadLibraries(void)
{
_glfw.win32.xinput.GetCapabilities = (PFN_XInputGetCapabilities)
_glfwPlatformGetModuleSymbol(_glfw.win32.xinput.instance, "XInputGetCapabilities");
// 108 is the ordinal for _XInputGetCapabilitiesEx, which additionally returns VID/PID of the controller.
_glfw.win32.xinput.GetCapabilitiesEx = (PFN_XInputGetCapabilitiesEx)
_glfwPlatformGetModuleSymbol(_glfw.win32.xinput.instance, (LPCSTR)108);
_glfw.win32.xinput.GetState = (PFN_XInputGetState)
_glfwPlatformGetModuleSymbol(_glfw.win32.xinput.instance, "XInputGetState");

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@ -519,12 +519,33 @@ void _glfwDetectJoystickConnectionWin32(void)
if (jid <= GLFW_JOYSTICK_LAST)
continue;
if (XInputGetCapabilities(index, 0, &xic) != ERROR_SUCCESS)
if (XInputGetCapabilities(index, XINPUT_FLAG_GAMEPAD, &xic) != ERROR_SUCCESS)
continue;
// Generate a joystick GUID that matches the SDL 2.0.5+ one
sprintf(guid, "78696e707574%02x000000000000000000",
xic.SubType & 0xff);
GLFW_XINPUT_CAPABILITIES_EX xic_ex;
if (!XInputGetCapabilitiesEx || XInputGetCapabilitiesEx(1, index, 0, &xic_ex) != ERROR_SUCCESS)
{
// use a generic VID/PID representing an XInput controller
xic_ex.VendorId = USB_VENDOR_MICROSOFT;
xic_ex.ProductId = USB_PRODUCT_XBOX360_XUSB_CONTROLLER;
xic_ex.VersionNumber = 0;
}
else
{
// fixup for Wireless Xbox 360 Controller
if (xic_ex.ProductId == 0 && xic_ex.Capabilities.Flags & XINPUT_CAPS_WIRELESS)
{
xic_ex.VendorId = USB_VENDOR_MICROSOFT;
xic_ex.ProductId = USB_PRODUCT_XBOX360_XUSB_CONTROLLER;
}
}
// Generate a joystick GUID that matches the SDL one
// SDL_xinputjoystick.c:207
uint8_t* vid = (uint8_t*)&xic_ex.VendorId;
uint8_t* pid = (uint8_t*)&xic_ex.ProductId;
uint8_t* ver = (uint8_t*)&xic_ex.VersionNumber;
sprintf(guid, "03000000%02x%02x0000%02x%02x0000%02x%02x0000", vid[0], vid[1], pid[0], pid[1], ver[0], ver[1]);
js = _glfwAllocJoystick(getDeviceDescription(&xic), guid, 6, 10, 1);
if (!js)

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@ -216,11 +216,26 @@ typedef enum
#define ERROR_INVALID_PROFILE_ARB 0x2096
#define ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054
// this struct might not defined in XInput headers
typedef struct
{
XINPUT_CAPABILITIES Capabilities;
WORD VendorId;
WORD ProductId;
WORD VersionNumber;
WORD unk1;
DWORD unk2;
} GLFW_XINPUT_CAPABILITIES_EX;
// xinput.dll function pointer typedefs
typedef DWORD (WINAPI * PFN_XInputGetCapabilities)(DWORD,DWORD,XINPUT_CAPABILITIES*);
typedef DWORD (WINAPI * PFN_XInputGetCapabilitiesEx)(DWORD,DWORD,DWORD,GLFW_XINPUT_CAPABILITIES_EX*);
typedef DWORD (WINAPI * PFN_XInputGetState)(DWORD,XINPUT_STATE*);
#define XInputGetCapabilities _glfw.win32.xinput.GetCapabilities
#define XInputGetCapabilitiesEx _glfw.win32.xinput.GetCapabilitiesEx
#define XInputGetState _glfw.win32.xinput.GetState
#define USB_VENDOR_MICROSOFT 0x045e
#define USB_PRODUCT_XBOX360_XUSB_CONTROLLER 0x02a1 // XUSB driver software PID
// dinput8.dll function pointer typedefs
typedef HRESULT (WINAPI * PFN_DirectInput8Create)(HINSTANCE,DWORD,REFIID,LPVOID*,LPUNKNOWN);
@ -412,6 +427,7 @@ typedef struct _GLFWlibraryWin32
struct {
HINSTANCE instance;
PFN_XInputGetCapabilities GetCapabilities;
PFN_XInputGetCapabilitiesEx GetCapabilitiesEx;
PFN_XInputGetState GetState;
} xinput;