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7 Commits

Author SHA1 Message Date
Santiago
622229e34f
Merge c8bb716886 into acb92944d4 2025-08-19 18:50:52 +08:00
Doug Binks
acb92944d4 Revert readme for "Wayland: Keyboard leave event handler now processes key repeats" 2025-08-19 11:30:52 +02:00
Camilla Löwy
7ef6efeb66 Wayland: Fix cursor position after a modal
If a modal surface like the window menu was active, clicking on the GLFW
window content area to close it would correctly emit the cursor enter
event but would not propagate the cursor position from the event.
2025-08-18 20:58:12 +02:00
Camilla Löwy
3cf9f6726d Wayland: Fix fallback decoration cursor updating
When a click through to the fallback decorations caused the end of
a modal like the window menu, the cursor shape would not be updated
until the next time the cursor moved.

This commit adds an update of the cursor for the pointer enter event for
fallback decoration surfaces, in addition to the updates at pointer
motion events.
2025-08-18 18:06:46 +02:00
Camilla Löwy
bfa1c424e5 Wayland: Fix fallback decoration menu placement
The fallback decorations would place the menu at the wrong position, by
not translating the last decoration surface position into toplevel
surface coordinates.

This also limits the menu to the caption area of the top decoration
surface, similar to how other toolkits work.
2025-08-18 18:06:46 +02:00
Santiago
c8bb716886 Add premake file 2025-07-10 20:16:29 +02:00
Santiago
127ae123fe Add option to set OS dark theme 2025-07-10 20:16:16 +02:00
10 changed files with 208 additions and 9 deletions

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@ -134,11 +134,15 @@ information on what to include when reporting a bug.
- [Wayland] Bugfix: Ignore key repeat events when no window has keyboard focus (#2727) - [Wayland] Bugfix: Ignore key repeat events when no window has keyboard focus (#2727)
- [Wayland] Bugfix: Reset key repeat timer when window destroyed (#2741,#2727) - [Wayland] Bugfix: Reset key repeat timer when window destroyed (#2741,#2727)
- [Wayland] Bugfix: Memory would leak if reading a data offer failed midway - [Wayland] Bugfix: Memory would leak if reading a data offer failed midway
- [Wayland] Bugfix: Keyboard leave event handler now processes key repeats (#2736)
- [Wayland] Bugfix: Retrieved cursor position would be incorrect when hovering over - [Wayland] Bugfix: Retrieved cursor position would be incorrect when hovering over
fallback decorations fallback decorations
- [Wayland] Bugfix: Fallback decorations would report scroll events - [Wayland] Bugfix: Fallback decorations would report scroll events
- [Wayland] Bugfix: Keyboard repeat events halted when any key is released (#2568) - [Wayland] Bugfix: Keyboard repeat events halted when any key is released (#2568)
- [Wayland] Bugfix: Fallback decorations would show menu at wrong position
- [Wayland] Bugfix: The cursor was not updated when clicking through from
a modal to a fallback decoration
- [Wayland] Bugfix: The cursor position was not updated when clicking through
from a modal to the content area
- [X11] Bugfix: Running without a WM could trigger an assert (#2593,#2601,#2631) - [X11] Bugfix: Running without a WM could trigger an assert (#2593,#2601,#2631)
- [Null] Added Vulkan 'window' surface creation via `VK_EXT_headless_surface` - [Null] Added Vulkan 'window' surface creation via `VK_EXT_headless_surface`
- [Null] Added EGL context creation on Mesa via `EGL_MESA_platform_surfaceless` - [Null] Added EGL context creation on Mesa via `EGL_MESA_platform_surfaceless`

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@ -262,6 +262,11 @@ This is the new name, introduced in GLFW 3.4. The older
`GLFW_COCOA_RETINA_FRAMEBUFFER` name is also available for compatibility. Both `GLFW_COCOA_RETINA_FRAMEBUFFER` name is also available for compatibility. Both
names modify the same hint value. names modify the same hint value.
@anchor GLFW_THEME
__GLFW_THEME__ specifies whether the window should use light theme or not.
Possible values are `GLFW_THEME_AUTO`, `GLFW_THEME_DARK`, and `GLFW_THEME_LIGHT`. This hint only has effect
on windows operating system.
@anchor GLFW_MOUSE_PASSTHROUGH_hint @anchor GLFW_MOUSE_PASSTHROUGH_hint
__GLFW_MOUSE_PASSTHROUGH__ specifies whether the window is transparent to mouse __GLFW_MOUSE_PASSTHROUGH__ specifies whether the window is transparent to mouse
input, letting any mouse events pass through to whatever window is behind it. input, letting any mouse events pass through to whatever window is behind it.

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@ -1108,6 +1108,11 @@ extern "C" {
* [GLFW_SCALE_FRAMEBUFFER](@ref GLFW_SCALE_FRAMEBUFFER_hint) window hint for * [GLFW_SCALE_FRAMEBUFFER](@ref GLFW_SCALE_FRAMEBUFFER_hint) window hint for
* compatibility with earlier versions. * compatibility with earlier versions.
*/ */
#define GLFW_THEME 0x0002200E
/*! @brief windows specific
*
* Allows specifying whether light or dark theme should be used.
*/
#define GLFW_COCOA_RETINA_FRAMEBUFFER 0x00023001 #define GLFW_COCOA_RETINA_FRAMEBUFFER 0x00023001
/*! @brief macOS specific /*! @brief macOS specific
* [window hint](@ref GLFW_COCOA_FRAME_NAME_hint). * [window hint](@ref GLFW_COCOA_FRAME_NAME_hint).
@ -1182,6 +1187,10 @@ extern "C" {
#define GLFW_ANY_POSITION 0x80000000 #define GLFW_ANY_POSITION 0x80000000
#define GLFW_THEME_AUTO 0x00000000
#define GLFW_THEME_DARK 0x00000001
#define GLFW_THEME_LIGHT 0x00000002
/*! @defgroup shapes Standard cursor shapes /*! @defgroup shapes Standard cursor shapes
* @brief Standard system cursor shapes. * @brief Standard system cursor shapes.
* *
@ -3480,6 +3489,8 @@ GLFWAPI void glfwGetWindowPos(GLFWwindow* window, int* xpos, int* ypos);
*/ */
GLFWAPI void glfwSetWindowPos(GLFWwindow* window, int xpos, int ypos); GLFWAPI void glfwSetWindowPos(GLFWwindow* window, int xpos, int ypos);
GLFWAPI int glfwIsWindowLightTheme(GLFWwindow* window);
/*! @brief Retrieves the size of the content area of the specified window. /*! @brief Retrieves the size of the content area of the specified window.
* *
* This function retrieves the size, in screen coordinates, of the content area * This function retrieves the size, in screen coordinates, of the content area

107
premake5.lua Normal file
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@ -0,0 +1,107 @@
project "GLFW"
kind "StaticLib"
language "C"
targetdir ("bin/" .. outputdir .. "/%{prj.name}")
objdir ("bin-int/" .. outputdir .. "/%{prj.name}")
files
{
"include/GLFW/glfw3.h",
"include/GLFW/glfw3native.h",
"src/glfw_config.h",
"src/context.c",
"src/init.c",
"src/input.c",
"src/monitor.c",
"src/null_init.c",
"src/null_joystick.c",
"src/null_monitor.c",
"src/null_window.c",
"src/platform.c",
"src/vulkan.c",
"src/window.c"
}
filter "system:linux"
pic "On"
systemversion "latest"
staticruntime "On"
files
{
"src/x11_init.c",
"src/x11_monitor.c",
"src/x11_window.c",
"src/xkb_unicode.c",
"src/posix_module.c",
"src/posix_time.c",
"src/posix_thread.c",
"src/posix_module.c",
"src/posix_poll.c",
"src/glx_context.c",
"src/egl_context.c",
"src/osmesa_context.c",
"src/linux_joystick.c"
}
defines
{
"_GLFW_X11"
}
filter "system:macosx"
pic "On"
files
{
"src/cocoa_init.m",
"src/cocoa_monitor.m",
"src/cocoa_window.m",
"src/cocoa_joystick.m",
"src/cocoa_time.c",
"src/nsgl_context.m",
"src/posix_thread.c",
"src/posix_module.c",
"src/osmesa_context.c",
"src/egl_context.c"
}
defines
{
"_GLFW_COCOA"
}
filter "system:windows"
systemversion "latest"
staticruntime "On"
files
{
"src/win32_init.c",
"src/win32_joystick.c",
"src/win32_module.c",
"src/win32_monitor.c",
"src/win32_time.c",
"src/win32_thread.c",
"src/win32_window.c",
"src/wgl_context.c",
"src/egl_context.c",
"src/osmesa_context.c"
}
defines
{
"_GLFW_WIN32",
"_CRT_SECURE_NO_WARNINGS"
}
filter "configurations:Debug"
runtime "Debug"
symbols "on"
filter "configurations:Release"
runtime "Release"
optimize "on"

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@ -415,6 +415,7 @@ struct _GLFWwndconfig
GLFWbool mousePassthrough; GLFWbool mousePassthrough;
GLFWbool scaleToMonitor; GLFWbool scaleToMonitor;
GLFWbool scaleFramebuffer; GLFWbool scaleFramebuffer;
int theme;
struct { struct {
char frameName[256]; char frameName[256];
} ns; } ns;
@ -539,6 +540,7 @@ struct _GLFWwindow
GLFWbool focusOnShow; GLFWbool focusOnShow;
GLFWbool mousePassthrough; GLFWbool mousePassthrough;
GLFWbool shouldClose; GLFWbool shouldClose;
GLFWbool isLightTheme;
void* userPointer; void* userPointer;
GLFWbool doublebuffer; GLFWbool doublebuffer;
GLFWvidmode videoMode; GLFWvidmode videoMode;

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@ -145,6 +145,8 @@ static GLFWbool loadLibraries(void)
_glfwPlatformGetModuleSymbol(_glfw.win32.dwmapi.instance, "DwmEnableBlurBehindWindow"); _glfwPlatformGetModuleSymbol(_glfw.win32.dwmapi.instance, "DwmEnableBlurBehindWindow");
_glfw.win32.dwmapi.GetColorizationColor = (PFN_DwmGetColorizationColor) _glfw.win32.dwmapi.GetColorizationColor = (PFN_DwmGetColorizationColor)
_glfwPlatformGetModuleSymbol(_glfw.win32.dwmapi.instance, "DwmGetColorizationColor"); _glfwPlatformGetModuleSymbol(_glfw.win32.dwmapi.instance, "DwmGetColorizationColor");
_glfw.win32.dwmapi.DwmSetWindowAttribute = (PFN_DwmSetWindowAttribute)
_glfwPlatformGetModuleSymbol(_glfw.win32.dwmapi.instance, "DwmSetWindowAttribute");
} }
_glfw.win32.shcore.instance = _glfwPlatformLoadModule("shcore.dll"); _glfw.win32.shcore.instance = _glfwPlatformLoadModule("shcore.dll");
@ -563,6 +565,14 @@ void _glfwUpdateKeyNamesWin32(void)
} }
} }
void _glfwSetWindowTheme(BOOL dark, HWND hwnd)
{
#ifndef DWMWA_USE_IMMERSIVE_DARK_MODE
#define DWMWA_USE_IMMERSIVE_DARK_MODE 20
#endif
_glfw.win32.dwmapi.DwmSetWindowAttribute(hwnd, DWMWA_USE_IMMERSIVE_DARK_MODE, &dark, sizeof(dark));
}
// Replacement for IsWindowsVersionOrGreater, as we cannot rely on the // Replacement for IsWindowsVersionOrGreater, as we cannot rely on the
// application having a correct embedded manifest // application having a correct embedded manifest
// //

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@ -241,8 +241,9 @@ typedef int (WINAPI * PFN_GetSystemMetricsForDpi)(int,UINT);
// dwmapi.dll function pointer typedefs // dwmapi.dll function pointer typedefs
typedef HRESULT (WINAPI * PFN_DwmIsCompositionEnabled)(BOOL*); typedef HRESULT (WINAPI * PFN_DwmIsCompositionEnabled)(BOOL*);
typedef HRESULT (WINAPI * PFN_DwmFlush)(VOID); typedef HRESULT (WINAPI * PFN_DwmFlush)(VOID);
typedef HRESULT(WINAPI * PFN_DwmEnableBlurBehindWindow)(HWND,const DWM_BLURBEHIND*); typedef HRESULT (WINAPI * PFN_DwmEnableBlurBehindWindow)(HWND,const DWM_BLURBEHIND*);
typedef HRESULT (WINAPI * PFN_DwmGetColorizationColor)(DWORD*,BOOL*); typedef HRESULT (WINAPI * PFN_DwmGetColorizationColor)(DWORD*,BOOL*);
typedef HRESULT (WINAPI * PFN_DwmSetWindowAttribute)(HWND, DWORD, LPCVOID, DWORD);
#define DwmIsCompositionEnabled _glfw.win32.dwmapi.IsCompositionEnabled #define DwmIsCompositionEnabled _glfw.win32.dwmapi.IsCompositionEnabled
#define DwmFlush _glfw.win32.dwmapi.Flush #define DwmFlush _glfw.win32.dwmapi.Flush
#define DwmEnableBlurBehindWindow _glfw.win32.dwmapi.EnableBlurBehindWindow #define DwmEnableBlurBehindWindow _glfw.win32.dwmapi.EnableBlurBehindWindow
@ -430,6 +431,7 @@ typedef struct _GLFWlibraryWin32
PFN_DwmFlush Flush; PFN_DwmFlush Flush;
PFN_DwmEnableBlurBehindWindow EnableBlurBehindWindow; PFN_DwmEnableBlurBehindWindow EnableBlurBehindWindow;
PFN_DwmGetColorizationColor GetColorizationColor; PFN_DwmGetColorizationColor GetColorizationColor;
PFN_DwmSetWindowAttribute DwmSetWindowAttribute;
} dwmapi; } dwmapi;
struct { struct {
@ -476,6 +478,7 @@ BOOL _glfwIsWindowsVersionOrGreaterWin32(WORD major, WORD minor, WORD sp);
BOOL _glfwIsWindows10BuildOrGreaterWin32(WORD build); BOOL _glfwIsWindows10BuildOrGreaterWin32(WORD build);
void _glfwInputErrorWin32(int error, const char* description); void _glfwInputErrorWin32(int error, const char* description);
void _glfwUpdateKeyNamesWin32(void); void _glfwUpdateKeyNamesWin32(void);
void _glfwSetWindowTheme(BOOL dark, HWND hwnd);
void _glfwPollMonitorsWin32(void); void _glfwPollMonitorsWin32(void);
void _glfwSetVideoModeWin32(_GLFWmonitor* monitor, const GLFWvidmode* desired); void _glfwSetVideoModeWin32(_GLFWmonitor* monitor, const GLFWvidmode* desired);

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@ -1392,6 +1392,36 @@ static int createNativeWindow(_GLFWwindow* window,
_glfw.win32.instance, _glfw.win32.instance,
(LPVOID) wndconfig); (LPVOID) wndconfig);
BOOL should_use_light_mode;
if (wndconfig->theme == GLFW_THEME_AUTO)
{
BOOL success = FALSE;
HKEY hRootKey = HKEY_CURRENT_USER;
const wchar_t* lpSubKey = L"Software\\Microsoft\\Windows\\CurrentVersion\\Themes\\Personalize";
const wchar_t* lpValueName = L"AppsUseLightTheme";
DWORD result;
{
HKEY hKey = 0;
if (RegOpenKeyExW(hRootKey, lpSubKey, 0, KEY_READ, &hKey) == ERROR_SUCCESS)
{
DWORD dwBufferSize = sizeof(DWORD);
DWORD dwData = 0;
if (RegQueryValueExW(hKey, lpValueName, 0, NULL, (LPBYTE)(&dwData), &dwBufferSize) == ERROR_SUCCESS)
{
result = dwData;
success = TRUE;
}
RegCloseKey(hKey);
}
}
should_use_light_mode = success && result != 0;
}
else
should_use_light_mode = wndconfig->theme == GLFW_THEME_LIGHT;
_glfwSetWindowTheme(!should_use_light_mode, window->win32.handle);
window->isLightTheme = should_use_light_mode ? GLFW_TRUE : GLFW_FALSE;
_glfw_free(wideTitle); _glfw_free(wideTitle);
if (!window->win32.handle) if (!window->win32.handle)

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@ -388,6 +388,8 @@ GLFWAPI void glfwWindowHint(int hint, int value)
case GLFW_SCALE_FRAMEBUFFER: case GLFW_SCALE_FRAMEBUFFER:
case GLFW_COCOA_RETINA_FRAMEBUFFER: case GLFW_COCOA_RETINA_FRAMEBUFFER:
_glfw.hints.window.scaleFramebuffer = value ? GLFW_TRUE : GLFW_FALSE; _glfw.hints.window.scaleFramebuffer = value ? GLFW_TRUE : GLFW_FALSE;
case GLFW_THEME:
_glfw.hints.window.theme = value;
return; return;
case GLFW_CENTER_CURSOR: case GLFW_CENTER_CURSOR:
_glfw.hints.window.centerCursor = value ? GLFW_TRUE : GLFW_FALSE; _glfw.hints.window.centerCursor = value ? GLFW_TRUE : GLFW_FALSE;
@ -607,6 +609,15 @@ GLFWAPI void glfwSetWindowPos(GLFWwindow* handle, int xpos, int ypos)
_glfw.platform.setWindowPos(window, xpos, ypos); _glfw.platform.setWindowPos(window, xpos, ypos);
} }
GLFWAPI int glfwIsWindowLightTheme(GLFWwindow* handle)
{
_GLFWwindow* window = (_GLFWwindow*)handle;
assert(window != NULL);
_GLFW_REQUIRE_INIT_OR_RETURN(0);
return window->isLightTheme;
}
GLFWAPI void glfwGetWindowSize(GLFWwindow* handle, int* width, int* height) GLFWAPI void glfwGetWindowSize(GLFWwindow* handle, int* width, int* height)
{ {
if (width) if (width)

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@ -405,13 +405,19 @@ static void handleFallbackDecorationButton(_GLFWwindow* window,
} }
else if (button == BTN_RIGHT) else if (button == BTN_RIGHT)
{ {
if (window->wl.xdg.toplevel) if (!window->wl.xdg.toplevel)
{ return;
xdg_toplevel_show_window_menu(window->wl.xdg.toplevel,
_glfw.wl.seat, serial, if (window->wl.fallback.focus != window->wl.fallback.top.surface)
window->wl.cursorPosX, return;
window->wl.cursorPosY);
} if (ypos < GLFW_BORDER_SIZE)
return;
xdg_toplevel_show_window_menu(window->wl.xdg.toplevel,
_glfw.wl.seat, serial,
xpos,
ypos - GLFW_CAPTION_HEIGHT - GLFW_BORDER_SIZE);
} }
} }
@ -1532,11 +1538,21 @@ static void pointerHandleEnter(void* userData,
window->wl.hovered = GLFW_TRUE; window->wl.hovered = GLFW_TRUE;
_glfwSetCursorWayland(window, window->wl.currentCursor); _glfwSetCursorWayland(window, window->wl.currentCursor);
_glfwInputCursorEnter(window, GLFW_TRUE); _glfwInputCursorEnter(window, GLFW_TRUE);
if (window->cursorMode != GLFW_CURSOR_DISABLED)
{
window->wl.cursorPosX = wl_fixed_to_double(sx);
window->wl.cursorPosY = wl_fixed_to_double(sy);
_glfwInputCursorPos(window, window->wl.cursorPosX, window->wl.cursorPosY);
}
} }
else else
{ {
if (window->wl.fallback.decorations) if (window->wl.fallback.decorations)
{
window->wl.fallback.focus = surface; window->wl.fallback.focus = surface;
updateFallbackDecorationCursor(window, sx, sy);
}
} }
} }