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865655ae09
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5245180c56 | ||
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52243c2ff4 |
@ -68,6 +68,7 @@ video tutorials.
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- Jan Ekström
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- Siavash Eliasi
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- er-azh
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- Jan Hendrik Farr
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- Ahmad Fatoum
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- Nikita Fediuchin
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- Felipe Ferreira
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@ -135,6 +135,10 @@ information on what to include when reporting a bug.
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- [Wayland] Bugfix: Reset key repeat timer when window destroyed (#2741,#2727)
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- [Wayland] Bugfix: Memory would leak if reading a data offer failed midway
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- [Wayland] Bugfix: Keyboard leave event handler now processes key repeats (#2736)
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- [Wayland] Bugfix: Retrieved cursor position would be incorrect when hovering over
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fallback decorations
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- [Wayland] Bugfix: Fallback decorations would report scroll events
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- [Wayland] Bugfix: Keyboard repeat events halted when any key is released (#2568)
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- [X11] Bugfix: Running without a WM could trigger an assert (#2593,#2601,#2631)
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- [Null] Added Vulkan 'window' surface creation via `VK_EXT_headless_surface`
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- [Null] Added EGL context creation on Mesa via `EGL_MESA_platform_surfaceless`
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@ -126,6 +126,9 @@ static GLFWbool loadLibraries(void)
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{
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_glfw.win32.xinput.GetCapabilities = (PFN_XInputGetCapabilities)
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_glfwPlatformGetModuleSymbol(_glfw.win32.xinput.instance, "XInputGetCapabilities");
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// 108 is the ordinal for _XInputGetCapabilitiesEx, which additionally returns VID/PID of the controller.
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_glfw.win32.xinput.GetCapabilitiesEx = (PFN_XInputGetCapabilitiesEx)
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_glfwPlatformGetModuleSymbol(_glfw.win32.xinput.instance, (LPCSTR)108);
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_glfw.win32.xinput.GetState = (PFN_XInputGetState)
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_glfwPlatformGetModuleSymbol(_glfw.win32.xinput.instance, "XInputGetState");
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@ -519,12 +519,33 @@ void _glfwDetectJoystickConnectionWin32(void)
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if (jid <= GLFW_JOYSTICK_LAST)
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continue;
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if (XInputGetCapabilities(index, 0, &xic) != ERROR_SUCCESS)
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if (XInputGetCapabilities(index, XINPUT_FLAG_GAMEPAD, &xic) != ERROR_SUCCESS)
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continue;
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// Generate a joystick GUID that matches the SDL 2.0.5+ one
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sprintf(guid, "78696e707574%02x000000000000000000",
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xic.SubType & 0xff);
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GLFW_XINPUT_CAPABILITIES_EX xic_ex;
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if (!XInputGetCapabilitiesEx || XInputGetCapabilitiesEx(1, index, 0, &xic_ex) != ERROR_SUCCESS)
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{
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// use a generic VID/PID representing an XInput controller
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xic_ex.VendorId = USB_VENDOR_MICROSOFT;
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xic_ex.ProductId = USB_PRODUCT_XBOX360_XUSB_CONTROLLER;
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xic_ex.VersionNumber = 0;
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}
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else
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{
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// fixup for Wireless Xbox 360 Controller
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if (xic_ex.ProductId == 0 && xic_ex.Capabilities.Flags & XINPUT_CAPS_WIRELESS)
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{
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xic_ex.VendorId = USB_VENDOR_MICROSOFT;
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xic_ex.ProductId = USB_PRODUCT_XBOX360_XUSB_CONTROLLER;
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}
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}
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// Generate a joystick GUID that matches the SDL one
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// SDL_xinputjoystick.c:207
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uint8_t* vid = (uint8_t*)&xic_ex.VendorId;
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uint8_t* pid = (uint8_t*)&xic_ex.ProductId;
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uint8_t* ver = (uint8_t*)&xic_ex.VersionNumber;
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sprintf(guid, "03000000%02x%02x0000%02x%02x0000%02x%02x0000", vid[0], vid[1], pid[0], pid[1], ver[0], ver[1]);
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js = _glfwAllocJoystick(getDeviceDescription(&xic), guid, 6, 10, 1);
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if (!js)
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@ -216,11 +216,26 @@ typedef enum
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#define ERROR_INVALID_PROFILE_ARB 0x2096
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#define ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054
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// this struct might not defined in XInput headers
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typedef struct
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{
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XINPUT_CAPABILITIES Capabilities;
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WORD VendorId;
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WORD ProductId;
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WORD VersionNumber;
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WORD unk1;
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DWORD unk2;
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} GLFW_XINPUT_CAPABILITIES_EX;
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// xinput.dll function pointer typedefs
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typedef DWORD (WINAPI * PFN_XInputGetCapabilities)(DWORD,DWORD,XINPUT_CAPABILITIES*);
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typedef DWORD (WINAPI * PFN_XInputGetCapabilitiesEx)(DWORD,DWORD,DWORD,GLFW_XINPUT_CAPABILITIES_EX*);
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typedef DWORD (WINAPI * PFN_XInputGetState)(DWORD,XINPUT_STATE*);
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#define XInputGetCapabilities _glfw.win32.xinput.GetCapabilities
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#define XInputGetCapabilitiesEx _glfw.win32.xinput.GetCapabilitiesEx
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#define XInputGetState _glfw.win32.xinput.GetState
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#define USB_VENDOR_MICROSOFT 0x045e
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#define USB_PRODUCT_XBOX360_XUSB_CONTROLLER 0x02a1 // XUSB driver software PID
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||||
// dinput8.dll function pointer typedefs
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typedef HRESULT (WINAPI * PFN_DirectInput8Create)(HINSTANCE,DWORD,REFIID,LPVOID*,LPUNKNOWN);
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@ -412,6 +427,7 @@ typedef struct _GLFWlibraryWin32
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struct {
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HINSTANCE instance;
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PFN_XInputGetCapabilities GetCapabilities;
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PFN_XInputGetCapabilitiesEx GetCapabilitiesEx;
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PFN_XInputGetState GetState;
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} xinput;
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@ -413,6 +413,8 @@ typedef struct _GLFWwindowWayland
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struct wl_buffer* buffer;
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_GLFWfallbackEdgeWayland top, left, right, bottom;
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struct wl_surface* focus;
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wl_fixed_t pointerX, pointerY;
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const char* cursorName;
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} fallback;
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} _GLFWwindowWayland;
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@ -454,7 +456,6 @@ typedef struct _GLFWlibraryWayland
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struct wl_cursor_theme* cursorTheme;
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struct wl_cursor_theme* cursorThemeHiDPI;
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struct wl_surface* cursorSurface;
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const char* cursorPreviousName;
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int cursorTimerfd;
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uint32_t serial;
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uint32_t pointerEnterSerial;
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||||
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||||
299
src/wl_window.c
299
src/wl_window.c
@ -275,6 +275,146 @@ static void destroyFallbackDecorations(_GLFWwindow* window)
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destroyFallbackEdge(&window->wl.fallback.bottom);
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||||
}
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||||
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||||
static void updateFallbackDecorationCursor(_GLFWwindow* window,
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wl_fixed_t sx,
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||||
wl_fixed_t sy)
|
||||
{
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||||
window->wl.fallback.pointerX = sx;
|
||||
window->wl.fallback.pointerY = sy;
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||||
|
||||
const double xpos = wl_fixed_to_double(sx);
|
||||
const double ypos = wl_fixed_to_double(sy);
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||||
const char* cursorName = "left_ptr";
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|
||||
if (window->resizable)
|
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{
|
||||
if (window->wl.fallback.focus == window->wl.fallback.top.surface)
|
||||
{
|
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if (ypos < GLFW_BORDER_SIZE)
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cursorName = "n-resize";
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||||
}
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||||
else if (window->wl.fallback.focus == window->wl.fallback.left.surface)
|
||||
{
|
||||
if (ypos < GLFW_BORDER_SIZE)
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cursorName = "nw-resize";
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else
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cursorName = "w-resize";
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||||
}
|
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else if (window->wl.fallback.focus == window->wl.fallback.right.surface)
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{
|
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if (ypos < GLFW_BORDER_SIZE)
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cursorName = "ne-resize";
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else
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cursorName = "e-resize";
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}
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else if (window->wl.fallback.focus == window->wl.fallback.bottom.surface)
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{
|
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if (xpos < GLFW_BORDER_SIZE)
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cursorName = "sw-resize";
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else if (xpos > window->wl.width + GLFW_BORDER_SIZE)
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cursorName = "se-resize";
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else
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cursorName = "s-resize";
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||||
}
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}
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if (window->wl.fallback.cursorName != cursorName)
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{
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struct wl_surface* surface = _glfw.wl.cursorSurface;
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struct wl_cursor_theme* theme = _glfw.wl.cursorTheme;
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int scale = 1;
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if (window->wl.bufferScale > 1 && _glfw.wl.cursorThemeHiDPI)
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{
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// We only support up to scale=2 for now, since libwayland-cursor
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// requires us to load a different theme for each size.
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scale = 2;
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theme = _glfw.wl.cursorThemeHiDPI;
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}
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struct wl_cursor* cursor = wl_cursor_theme_get_cursor(theme, cursorName);
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if (!cursor)
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return;
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// TODO: handle animated cursors too.
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struct wl_cursor_image* image = cursor->images[0];
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if (!image)
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return;
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struct wl_buffer* buffer = wl_cursor_image_get_buffer(image);
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if (!buffer)
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return;
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wl_pointer_set_cursor(_glfw.wl.pointer, _glfw.wl.pointerEnterSerial,
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surface,
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image->hotspot_x / scale,
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image->hotspot_y / scale);
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wl_surface_set_buffer_scale(surface, scale);
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wl_surface_attach(surface, buffer, 0, 0);
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wl_surface_damage(surface, 0, 0, image->width, image->height);
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wl_surface_commit(surface);
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window->wl.fallback.cursorName = cursorName;
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}
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}
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static void handleFallbackDecorationButton(_GLFWwindow* window,
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uint32_t serial,
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uint32_t button)
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{
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const double xpos = wl_fixed_to_double(window->wl.fallback.pointerX);
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const double ypos = wl_fixed_to_double(window->wl.fallback.pointerY);
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if (button == BTN_LEFT)
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{
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uint32_t edges = XDG_TOPLEVEL_RESIZE_EDGE_NONE;
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if (window->wl.fallback.focus == window->wl.fallback.top.surface)
|
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{
|
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if (ypos < GLFW_BORDER_SIZE)
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edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP;
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else
|
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xdg_toplevel_move(window->wl.xdg.toplevel, _glfw.wl.seat, serial);
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}
|
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else if (window->wl.fallback.focus == window->wl.fallback.left.surface)
|
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{
|
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if (ypos < GLFW_BORDER_SIZE)
|
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edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP_LEFT;
|
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else
|
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edges = XDG_TOPLEVEL_RESIZE_EDGE_LEFT;
|
||||
}
|
||||
else if (window->wl.fallback.focus == window->wl.fallback.right.surface)
|
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{
|
||||
if (ypos < GLFW_BORDER_SIZE)
|
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edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP_RIGHT;
|
||||
else
|
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edges = XDG_TOPLEVEL_RESIZE_EDGE_RIGHT;
|
||||
}
|
||||
else if (window->wl.fallback.focus == window->wl.fallback.bottom.surface)
|
||||
{
|
||||
if (xpos < GLFW_BORDER_SIZE)
|
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edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM_LEFT;
|
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else if (xpos > window->wl.width + GLFW_BORDER_SIZE)
|
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edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM_RIGHT;
|
||||
else
|
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edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM;
|
||||
}
|
||||
|
||||
if (edges != XDG_TOPLEVEL_RESIZE_EDGE_NONE)
|
||||
xdg_toplevel_resize(window->wl.xdg.toplevel, _glfw.wl.seat, serial, edges);
|
||||
}
|
||||
else if (button == BTN_RIGHT)
|
||||
{
|
||||
if (window->wl.xdg.toplevel)
|
||||
{
|
||||
xdg_toplevel_show_window_menu(window->wl.xdg.toplevel,
|
||||
_glfw.wl.seat, serial,
|
||||
window->wl.cursorPosX,
|
||||
window->wl.cursorPosY);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void xdgDecorationHandleConfigure(void* userData,
|
||||
struct zxdg_toplevel_decoration_v1* decoration,
|
||||
uint32_t mode)
|
||||
@ -1417,7 +1557,6 @@ static void pointerHandleLeave(void* userData,
|
||||
|
||||
_glfw.wl.serial = serial;
|
||||
_glfw.wl.pointerFocus = NULL;
|
||||
_glfw.wl.cursorPreviousName = NULL;
|
||||
|
||||
if (window->wl.hovered)
|
||||
{
|
||||
@ -1427,7 +1566,10 @@ static void pointerHandleLeave(void* userData,
|
||||
else
|
||||
{
|
||||
if (window->wl.fallback.decorations)
|
||||
{
|
||||
window->wl.fallback.focus = NULL;
|
||||
window->wl.fallback.cursorName = NULL;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -1444,92 +1586,16 @@ static void pointerHandleMotion(void* userData,
|
||||
if (window->cursorMode == GLFW_CURSOR_DISABLED)
|
||||
return;
|
||||
|
||||
const double xpos = wl_fixed_to_double(sx);
|
||||
const double ypos = wl_fixed_to_double(sy);
|
||||
window->wl.cursorPosX = xpos;
|
||||
window->wl.cursorPosY = ypos;
|
||||
|
||||
if (window->wl.hovered)
|
||||
{
|
||||
_glfw.wl.cursorPreviousName = NULL;
|
||||
_glfwInputCursorPos(window, xpos, ypos);
|
||||
return;
|
||||
window->wl.cursorPosX = wl_fixed_to_double(sx);
|
||||
window->wl.cursorPosY = wl_fixed_to_double(sy);
|
||||
_glfwInputCursorPos(window, window->wl.cursorPosX, window->wl.cursorPosY);
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
if (window->wl.fallback.decorations)
|
||||
{
|
||||
const char* cursorName = "left_ptr";
|
||||
|
||||
if (window->resizable)
|
||||
{
|
||||
if (window->wl.fallback.focus == window->wl.fallback.top.surface)
|
||||
{
|
||||
if (ypos < GLFW_BORDER_SIZE)
|
||||
cursorName = "n-resize";
|
||||
}
|
||||
else if (window->wl.fallback.focus == window->wl.fallback.left.surface)
|
||||
{
|
||||
if (ypos < GLFW_BORDER_SIZE)
|
||||
cursorName = "nw-resize";
|
||||
else
|
||||
cursorName = "w-resize";
|
||||
}
|
||||
else if (window->wl.fallback.focus == window->wl.fallback.right.surface)
|
||||
{
|
||||
if (ypos < GLFW_BORDER_SIZE)
|
||||
cursorName = "ne-resize";
|
||||
else
|
||||
cursorName = "e-resize";
|
||||
}
|
||||
else if (window->wl.fallback.focus == window->wl.fallback.bottom.surface)
|
||||
{
|
||||
if (xpos < GLFW_BORDER_SIZE)
|
||||
cursorName = "sw-resize";
|
||||
else if (xpos > window->wl.width + GLFW_BORDER_SIZE)
|
||||
cursorName = "se-resize";
|
||||
else
|
||||
cursorName = "s-resize";
|
||||
}
|
||||
}
|
||||
|
||||
if (_glfw.wl.cursorPreviousName != cursorName)
|
||||
{
|
||||
struct wl_surface* surface = _glfw.wl.cursorSurface;
|
||||
struct wl_cursor_theme* theme = _glfw.wl.cursorTheme;
|
||||
int scale = 1;
|
||||
|
||||
if (window->wl.bufferScale > 1 && _glfw.wl.cursorThemeHiDPI)
|
||||
{
|
||||
// We only support up to scale=2 for now, since libwayland-cursor
|
||||
// requires us to load a different theme for each size.
|
||||
scale = 2;
|
||||
theme = _glfw.wl.cursorThemeHiDPI;
|
||||
}
|
||||
|
||||
struct wl_cursor* cursor = wl_cursor_theme_get_cursor(theme, cursorName);
|
||||
if (!cursor)
|
||||
return;
|
||||
|
||||
// TODO: handle animated cursors too.
|
||||
struct wl_cursor_image* image = cursor->images[0];
|
||||
if (!image)
|
||||
return;
|
||||
|
||||
struct wl_buffer* buffer = wl_cursor_image_get_buffer(image);
|
||||
if (!buffer)
|
||||
return;
|
||||
|
||||
wl_pointer_set_cursor(_glfw.wl.pointer, _glfw.wl.pointerEnterSerial,
|
||||
surface,
|
||||
image->hotspot_x / scale,
|
||||
image->hotspot_y / scale);
|
||||
wl_surface_set_buffer_scale(surface, scale);
|
||||
wl_surface_attach(surface, buffer, 0, 0);
|
||||
wl_surface_damage(surface, 0, 0, image->width, image->height);
|
||||
wl_surface_commit(surface);
|
||||
|
||||
_glfw.wl.cursorPreviousName = cursorName;
|
||||
}
|
||||
updateFallbackDecorationCursor(window, sx, sy);
|
||||
}
|
||||
}
|
||||
|
||||
@ -1552,62 +1618,11 @@ static void pointerHandleButton(void* userData,
|
||||
button - BTN_LEFT,
|
||||
state == WL_POINTER_BUTTON_STATE_PRESSED,
|
||||
_glfw.wl.xkb.modifiers);
|
||||
return;
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
if (window->wl.fallback.decorations)
|
||||
{
|
||||
if (button == BTN_LEFT)
|
||||
{
|
||||
uint32_t edges = XDG_TOPLEVEL_RESIZE_EDGE_NONE;
|
||||
|
||||
if (window->wl.fallback.focus == window->wl.fallback.top.surface)
|
||||
{
|
||||
if (window->wl.cursorPosY < GLFW_BORDER_SIZE)
|
||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP;
|
||||
else
|
||||
xdg_toplevel_move(window->wl.xdg.toplevel, _glfw.wl.seat, serial);
|
||||
}
|
||||
else if (window->wl.fallback.focus == window->wl.fallback.left.surface)
|
||||
{
|
||||
if (window->wl.cursorPosY < GLFW_BORDER_SIZE)
|
||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP_LEFT;
|
||||
else
|
||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_LEFT;
|
||||
}
|
||||
else if (window->wl.fallback.focus == window->wl.fallback.right.surface)
|
||||
{
|
||||
if (window->wl.cursorPosY < GLFW_BORDER_SIZE)
|
||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP_RIGHT;
|
||||
else
|
||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_RIGHT;
|
||||
}
|
||||
else if (window->wl.fallback.focus == window->wl.fallback.bottom.surface)
|
||||
{
|
||||
if (window->wl.cursorPosX < GLFW_BORDER_SIZE)
|
||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM_LEFT;
|
||||
else if (window->wl.cursorPosX > window->wl.width + GLFW_BORDER_SIZE)
|
||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM_RIGHT;
|
||||
else
|
||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM;
|
||||
}
|
||||
|
||||
if (edges != XDG_TOPLEVEL_RESIZE_EDGE_NONE)
|
||||
{
|
||||
xdg_toplevel_resize(window->wl.xdg.toplevel, _glfw.wl.seat,
|
||||
serial, edges);
|
||||
}
|
||||
}
|
||||
else if (button == BTN_RIGHT)
|
||||
{
|
||||
if (window->wl.xdg.toplevel)
|
||||
{
|
||||
xdg_toplevel_show_window_menu(window->wl.xdg.toplevel,
|
||||
_glfw.wl.seat, serial,
|
||||
window->wl.cursorPosX,
|
||||
window->wl.cursorPosY);
|
||||
}
|
||||
}
|
||||
handleFallbackDecorationButton(window, serial, button);
|
||||
}
|
||||
}
|
||||
|
||||
@ -1621,12 +1636,15 @@ static void pointerHandleAxis(void* userData,
|
||||
if (!window)
|
||||
return;
|
||||
|
||||
if (window->wl.hovered)
|
||||
{
|
||||
// NOTE: 10 units of motion per mouse wheel step seems to be a common ratio
|
||||
if (axis == WL_POINTER_AXIS_HORIZONTAL_SCROLL)
|
||||
_glfwInputScroll(window, -wl_fixed_to_double(value) / 10.0, 0.0);
|
||||
else if (axis == WL_POINTER_AXIS_VERTICAL_SCROLL)
|
||||
_glfwInputScroll(window, 0.0, -wl_fixed_to_double(value) / 10.0);
|
||||
}
|
||||
}
|
||||
|
||||
static const struct wl_pointer_listener pointerListener =
|
||||
{
|
||||
@ -1820,10 +1838,11 @@ static void keyboardHandleKey(void* userData,
|
||||
|
||||
timer.it_value.tv_sec = _glfw.wl.keyRepeatDelay / 1000;
|
||||
timer.it_value.tv_nsec = (_glfw.wl.keyRepeatDelay % 1000) * 1000000;
|
||||
}
|
||||
}
|
||||
|
||||
timerfd_settime(_glfw.wl.keyRepeatTimerfd, 0, &timer, NULL);
|
||||
}
|
||||
} else if (scancode == _glfw.wl.keyRepeatScancode) {
|
||||
timerfd_settime(_glfw.wl.keyRepeatTimerfd, 0, &timer, NULL);
|
||||
}
|
||||
|
||||
_glfwInputKey(window, key, scancode, action, _glfw.wl.xkb.modifiers);
|
||||
|
||||
|
||||
Loading…
Reference in New Issue
Block a user