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9 Commits

Author SHA1 Message Date
Pannoniae
93f990712b
Merge a284523f9e into 161fb1b6f6 2025-08-13 21:17:18 +01:00
Camilla Löwy
161fb1b6f6 Wayland: Fix fallback decoration scroll events
The fallback decorations would emit scroll events as if scrolling had
occurred over the content area of the window.
2025-08-12 17:11:27 +02:00
Camilla Löwy
645a35a38e Wayland: Cleanup 2025-08-12 17:11:27 +02:00
Camilla Löwy
7523b0e6bd Wayland: Move fallback decoration pointer logic
Decluttered the wl_pointer handlers by moving the bulk of fallback
decoration related logic to separate functions.
2025-08-12 17:11:26 +02:00
Camilla Löwy
5190a30d8a Wayland: Move fallback decoration struct member
The cursorPreviousName member was only used for the fallback decorations
but was not grouped with other related members.
2025-08-12 17:11:26 +02:00
Camilla Löwy
ddbb8e0f2c Wayland: Fix fallback decoration cursor position
If fallback decorations were in use, pointer motion over a decoration
surface would cause glfwGetCursorPos to provide incorrect cursor
positions.

The cursor position is now only updated when the pointer is over the
content area of the window, similar to libdecor and XDG decorations.
2025-08-12 17:11:24 +02:00
Camilla Löwy
5245180c56 Formatting 2025-08-12 17:10:43 +02:00
Pannoniae
a284523f9e fix MinGW build 2025-08-09 14:45:08 +01:00
Pannoniae
8ef7bfdd2e clean application of the patch for #2684 2025-07-30 19:07:18 +01:00
4 changed files with 430 additions and 261 deletions

View File

@ -135,6 +135,9 @@ information on what to include when reporting a bug.
- [Wayland] Bugfix: Reset key repeat timer when window destroyed (#2741,#2727)
- [Wayland] Bugfix: Memory would leak if reading a data offer failed midway
- [Wayland] Bugfix: Keyboard leave event handler now processes key repeats (#2736)
- [Wayland] Bugfix: Retrieved cursor position would be incorrect when hovering over
fallback decorations
- [Wayland] Bugfix: Fallback decorations would report scroll events
- [X11] Bugfix: Running without a WM could trigger an assert (#2593,#2601,#2631)
- [Null] Added Vulkan 'window' surface creation via `VK_EXT_headless_surface`
- [Null] Added EGL context creation on Mesa via `EGL_MESA_platform_surfaceless`

View File

@ -35,6 +35,19 @@
#include <assert.h>
#include <windowsx.h>
#include <shellapi.h>
#include <BaseTsd.h>
#include <stdio.h>
#ifdef _WIN64
typedef UINT64 QWORD; // Needed for NEXTRAWINPUTBLOCK()
#endif
#ifndef RI_MOUSE_HWHEEL
// MinGW may not have the define for RI_MOUSE_HWHEEL
#define RI_MOUSE_HWHEEL 0x0800
#endif
// Returns the window style for the specified window
//
@ -265,7 +278,7 @@ static void releaseCursor(void)
//
static void enableRawMouseMotion(_GLFWwindow* window)
{
const RAWINPUTDEVICE rid = { 0x01, 0x02, 0, window->win32.handle };
const RAWINPUTDEVICE rid = { 0x01, 0x02, RIDEV_NOLEGACY, window->win32.handle };
if (!RegisterRawInputDevices(&rid, 1, sizeof(rid)))
{
@ -894,77 +907,6 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM l
return 0;
}
case WM_INPUT:
{
UINT size = 0;
HRAWINPUT ri = (HRAWINPUT) lParam;
RAWINPUT* data = NULL;
int dx, dy;
if (_glfw.win32.disabledCursorWindow != window)
break;
if (!window->rawMouseMotion)
break;
GetRawInputData(ri, RID_INPUT, NULL, &size, sizeof(RAWINPUTHEADER));
if (size > (UINT) _glfw.win32.rawInputSize)
{
_glfw_free(_glfw.win32.rawInput);
_glfw.win32.rawInput = _glfw_calloc(size, 1);
_glfw.win32.rawInputSize = size;
}
size = _glfw.win32.rawInputSize;
if (GetRawInputData(ri, RID_INPUT,
_glfw.win32.rawInput, &size,
sizeof(RAWINPUTHEADER)) == (UINT) -1)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Win32: Failed to retrieve raw input data");
break;
}
data = _glfw.win32.rawInput;
if (data->data.mouse.usFlags & MOUSE_MOVE_ABSOLUTE)
{
POINT pos = {0};
int width, height;
if (data->data.mouse.usFlags & MOUSE_VIRTUAL_DESKTOP)
{
pos.x += GetSystemMetrics(SM_XVIRTUALSCREEN);
pos.y += GetSystemMetrics(SM_YVIRTUALSCREEN);
width = GetSystemMetrics(SM_CXVIRTUALSCREEN);
height = GetSystemMetrics(SM_CYVIRTUALSCREEN);
}
else
{
width = GetSystemMetrics(SM_CXSCREEN);
height = GetSystemMetrics(SM_CYSCREEN);
}
pos.x += (int) ((data->data.mouse.lLastX / 65535.f) * width);
pos.y += (int) ((data->data.mouse.lLastY / 65535.f) * height);
ScreenToClient(window->win32.handle, &pos);
dx = pos.x - window->win32.lastCursorPosX;
dy = pos.y - window->win32.lastCursorPosY;
}
else
{
dx = data->data.mouse.lLastX;
dy = data->data.mouse.lLastY;
}
_glfwInputCursorPos(window,
window->virtualCursorPosX + dx,
window->virtualCursorPosY + dy);
window->win32.lastCursorPosX += dx;
window->win32.lastCursorPosY += dy;
break;
}
case WM_MOUSELEAVE:
{
window->win32.cursorTracked = GLFW_FALSE;
@ -2086,11 +2028,215 @@ GLFWbool _glfwRawMouseMotionSupportedWin32(void)
return GLFW_TRUE;
}
void _processRawInput(void)
{
UINT size = 0;
UINT riSize = 0;
_GLFWwindow* window = _glfw.windowListHead;
if (_glfw.win32.disabledCursorWindow != window)
return;
if (!window->rawMouseMotion)
return;
// get the size of the raw input buffer
UINT result = GetRawInputBuffer(NULL, &riSize, sizeof(RAWINPUTHEADER));
if (result == (UINT)-1)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Win32: Failed to retrieve raw input buffer size");
return;
}
UINT byteCount = riSize * 16;
if (byteCount > (UINT)_glfw.win32.rawInputSize)
{
_glfw_free(_glfw.win32.rawInput);
_glfw.win32.rawInput = _glfw_calloc(byteCount, 1);
_glfw.win32.rawInputSize = byteCount;
}
// read it (actually) this time into the buffer
size = _glfw.win32.rawInputSize;
result = GetRawInputBuffer(_glfw.win32.rawInput, &size, sizeof(RAWINPUTHEADER));
if (result == (UINT)-1)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Win32: Failed to retrieve raw input buffer");
_glfw_free(_glfw.win32.rawInput);
return;
}
// print msg count
//printf("raw input count: %u\n", result);
UINT riCount = result;
RAWINPUT* data = _glfw.win32.rawInput;
for (unsigned int i = 0; i < riCount; ++i)
{
if (data->header.dwType == RIM_TYPEMOUSE) {
int dx = 0, dy = 0;
if (data->data.mouse.usFlags & MOUSE_MOVE_ABSOLUTE)
{
POINT pos = {0};
int width, height;
if (data->data.mouse.usFlags & MOUSE_VIRTUAL_DESKTOP)
{
pos.x += GetSystemMetrics(SM_XVIRTUALSCREEN);
pos.y += GetSystemMetrics(SM_YVIRTUALSCREEN);
width = GetSystemMetrics(SM_CXVIRTUALSCREEN);
height = GetSystemMetrics(SM_CYVIRTUALSCREEN);
}
else
{
width = GetSystemMetrics(SM_CXSCREEN);
height = GetSystemMetrics(SM_CYSCREEN);
}
pos.x += (int)((data->data.mouse.lLastX / 65535.f) * width);
pos.y += (int)((data->data.mouse.lLastY / 65535.f) * height);
ScreenToClient(window->win32.handle, &pos);
dx = pos.x - window->win32.lastCursorPosX;
dy = pos.y - window->win32.lastCursorPosY;
}
else
{
if (data->data.mouse.lLastX || data->data.mouse.lLastY)
{
dx = data->data.mouse.lLastX;
dy = data->data.mouse.lLastY;
}
}
if (dx != 0 || dy != 0)
{
_glfwInputCursorPos(window,
window->virtualCursorPosX + dx,
window->virtualCursorPosY + dy);
window->win32.lastCursorPosX += dx;
window->win32.lastCursorPosY += dy;
}
// Instead of reposting the events, we duplicate the button events' handlers here.
USHORT buttonFlags = data->data.mouse.usButtonFlags;
HWND hwnd = window->win32.handle;
// if any down or up button (anything except RI_MOUSE_WHEEL or RI_MOUSE_HWHEEL), process
if (buttonFlags & 0xFFFF & ~(RI_MOUSE_WHEEL | RI_MOUSE_HWHEEL))
{
int i, button = -1, action = -1;
if (buttonFlags & RI_MOUSE_LEFT_BUTTON_DOWN)
{
button = GLFW_MOUSE_BUTTON_LEFT;
action = GLFW_PRESS;
}
if (buttonFlags & RI_MOUSE_LEFT_BUTTON_UP)
{
button = GLFW_MOUSE_BUTTON_LEFT;
action = GLFW_RELEASE;
}
if (buttonFlags & RI_MOUSE_RIGHT_BUTTON_DOWN)
{
button = GLFW_MOUSE_BUTTON_RIGHT;
action = GLFW_PRESS;
}
if (buttonFlags & RI_MOUSE_RIGHT_BUTTON_UP)
{
button = GLFW_MOUSE_BUTTON_RIGHT;
action = GLFW_RELEASE;
}
if (buttonFlags & RI_MOUSE_MIDDLE_BUTTON_DOWN)
{
button = GLFW_MOUSE_BUTTON_MIDDLE;
action = GLFW_PRESS;
}
if (buttonFlags & RI_MOUSE_MIDDLE_BUTTON_UP)
{
button = GLFW_MOUSE_BUTTON_MIDDLE;
action = GLFW_RELEASE;
}
if (buttonFlags & RI_MOUSE_BUTTON_4_DOWN)
{
button = GLFW_MOUSE_BUTTON_4;
action = GLFW_PRESS;
}
if (buttonFlags & RI_MOUSE_BUTTON_4_UP)
{
button = GLFW_MOUSE_BUTTON_4;
action = GLFW_RELEASE;
}
if (buttonFlags & RI_MOUSE_BUTTON_5_DOWN)
{
button = GLFW_MOUSE_BUTTON_5;
action = GLFW_PRESS;
}
if (buttonFlags & RI_MOUSE_BUTTON_5_UP)
{
button = GLFW_MOUSE_BUTTON_5;
action = GLFW_RELEASE;
}
for (i = 0; i <= GLFW_MOUSE_BUTTON_LAST; i++)
{
if (window->mouseButtons[i] == GLFW_PRESS)
break;
}
if (i > GLFW_MOUSE_BUTTON_LAST)
SetCapture(hwnd);
_glfwInputMouseClick(window, button, action, getKeyMods());
for (i = 0; i <= GLFW_MOUSE_BUTTON_LAST; i++)
{
if (window->mouseButtons[i] == GLFW_PRESS)
break;
}
if (i > GLFW_MOUSE_BUTTON_LAST)
ReleaseCapture();
}
// Handle mouse wheel events
if (buttonFlags & RI_MOUSE_WHEEL)
{
SHORT wheelDelta = (SHORT)data->data.mouse.usButtonData;
_glfwInputScroll(window, 0.0, wheelDelta / (double) WHEEL_DELTA);
}
if (buttonFlags & RI_MOUSE_HWHEEL)
{
SHORT wheelDelta = (SHORT)data->data.mouse.usButtonData;
_glfwInputScroll(window, -wheelDelta / (double) WHEEL_DELTA, 0.0);
}
}
data = NEXTRAWINPUTBLOCK(data);
}
}
void _glfwPollEventsWin32(void)
{
MSG msg;
HWND handle;
_GLFWwindow* window;
_GLFWwindow* window = _glfw.windowListHead;
_processRawInput(); // this does the whole `GetRawInputBuffer` thing
while (PeekMessageW(&msg, NULL, 0, 0, PM_REMOVE))
{
@ -2153,7 +2299,8 @@ void _glfwPollEventsWin32(void)
}
window = _glfw.win32.disabledCursorWindow;
if (window)
// Disable with raw mouse motion because that reports dx/dy directly
if (window && !window->rawMouseMotion)
{
int width, height;
_glfwGetWindowSizeWin32(window, &width, &height);

View File

@ -413,6 +413,8 @@ typedef struct _GLFWwindowWayland
struct wl_buffer* buffer;
_GLFWfallbackEdgeWayland top, left, right, bottom;
struct wl_surface* focus;
wl_fixed_t pointerX, pointerY;
const char* cursorName;
} fallback;
} _GLFWwindowWayland;
@ -454,7 +456,6 @@ typedef struct _GLFWlibraryWayland
struct wl_cursor_theme* cursorTheme;
struct wl_cursor_theme* cursorThemeHiDPI;
struct wl_surface* cursorSurface;
const char* cursorPreviousName;
int cursorTimerfd;
uint32_t serial;
uint32_t pointerEnterSerial;

View File

@ -275,6 +275,146 @@ static void destroyFallbackDecorations(_GLFWwindow* window)
destroyFallbackEdge(&window->wl.fallback.bottom);
}
static void updateFallbackDecorationCursor(_GLFWwindow* window,
wl_fixed_t sx,
wl_fixed_t sy)
{
window->wl.fallback.pointerX = sx;
window->wl.fallback.pointerY = sy;
const double xpos = wl_fixed_to_double(sx);
const double ypos = wl_fixed_to_double(sy);
const char* cursorName = "left_ptr";
if (window->resizable)
{
if (window->wl.fallback.focus == window->wl.fallback.top.surface)
{
if (ypos < GLFW_BORDER_SIZE)
cursorName = "n-resize";
}
else if (window->wl.fallback.focus == window->wl.fallback.left.surface)
{
if (ypos < GLFW_BORDER_SIZE)
cursorName = "nw-resize";
else
cursorName = "w-resize";
}
else if (window->wl.fallback.focus == window->wl.fallback.right.surface)
{
if (ypos < GLFW_BORDER_SIZE)
cursorName = "ne-resize";
else
cursorName = "e-resize";
}
else if (window->wl.fallback.focus == window->wl.fallback.bottom.surface)
{
if (xpos < GLFW_BORDER_SIZE)
cursorName = "sw-resize";
else if (xpos > window->wl.width + GLFW_BORDER_SIZE)
cursorName = "se-resize";
else
cursorName = "s-resize";
}
}
if (window->wl.fallback.cursorName != cursorName)
{
struct wl_surface* surface = _glfw.wl.cursorSurface;
struct wl_cursor_theme* theme = _glfw.wl.cursorTheme;
int scale = 1;
if (window->wl.bufferScale > 1 && _glfw.wl.cursorThemeHiDPI)
{
// We only support up to scale=2 for now, since libwayland-cursor
// requires us to load a different theme for each size.
scale = 2;
theme = _glfw.wl.cursorThemeHiDPI;
}
struct wl_cursor* cursor = wl_cursor_theme_get_cursor(theme, cursorName);
if (!cursor)
return;
// TODO: handle animated cursors too.
struct wl_cursor_image* image = cursor->images[0];
if (!image)
return;
struct wl_buffer* buffer = wl_cursor_image_get_buffer(image);
if (!buffer)
return;
wl_pointer_set_cursor(_glfw.wl.pointer, _glfw.wl.pointerEnterSerial,
surface,
image->hotspot_x / scale,
image->hotspot_y / scale);
wl_surface_set_buffer_scale(surface, scale);
wl_surface_attach(surface, buffer, 0, 0);
wl_surface_damage(surface, 0, 0, image->width, image->height);
wl_surface_commit(surface);
window->wl.fallback.cursorName = cursorName;
}
}
static void handleFallbackDecorationButton(_GLFWwindow* window,
uint32_t serial,
uint32_t button)
{
const double xpos = wl_fixed_to_double(window->wl.fallback.pointerX);
const double ypos = wl_fixed_to_double(window->wl.fallback.pointerY);
if (button == BTN_LEFT)
{
uint32_t edges = XDG_TOPLEVEL_RESIZE_EDGE_NONE;
if (window->wl.fallback.focus == window->wl.fallback.top.surface)
{
if (ypos < GLFW_BORDER_SIZE)
edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP;
else
xdg_toplevel_move(window->wl.xdg.toplevel, _glfw.wl.seat, serial);
}
else if (window->wl.fallback.focus == window->wl.fallback.left.surface)
{
if (ypos < GLFW_BORDER_SIZE)
edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP_LEFT;
else
edges = XDG_TOPLEVEL_RESIZE_EDGE_LEFT;
}
else if (window->wl.fallback.focus == window->wl.fallback.right.surface)
{
if (ypos < GLFW_BORDER_SIZE)
edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP_RIGHT;
else
edges = XDG_TOPLEVEL_RESIZE_EDGE_RIGHT;
}
else if (window->wl.fallback.focus == window->wl.fallback.bottom.surface)
{
if (xpos < GLFW_BORDER_SIZE)
edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM_LEFT;
else if (xpos > window->wl.width + GLFW_BORDER_SIZE)
edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM_RIGHT;
else
edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM;
}
if (edges != XDG_TOPLEVEL_RESIZE_EDGE_NONE)
xdg_toplevel_resize(window->wl.xdg.toplevel, _glfw.wl.seat, serial, edges);
}
else if (button == BTN_RIGHT)
{
if (window->wl.xdg.toplevel)
{
xdg_toplevel_show_window_menu(window->wl.xdg.toplevel,
_glfw.wl.seat, serial,
window->wl.cursorPosX,
window->wl.cursorPosY);
}
}
}
static void xdgDecorationHandleConfigure(void* userData,
struct zxdg_toplevel_decoration_v1* decoration,
uint32_t mode)
@ -1417,7 +1557,6 @@ static void pointerHandleLeave(void* userData,
_glfw.wl.serial = serial;
_glfw.wl.pointerFocus = NULL;
_glfw.wl.cursorPreviousName = NULL;
if (window->wl.hovered)
{
@ -1427,7 +1566,10 @@ static void pointerHandleLeave(void* userData,
else
{
if (window->wl.fallback.decorations)
{
window->wl.fallback.focus = NULL;
window->wl.fallback.cursorName = NULL;
}
}
}
@ -1444,92 +1586,16 @@ static void pointerHandleMotion(void* userData,
if (window->cursorMode == GLFW_CURSOR_DISABLED)
return;
const double xpos = wl_fixed_to_double(sx);
const double ypos = wl_fixed_to_double(sy);
window->wl.cursorPosX = xpos;
window->wl.cursorPosY = ypos;
if (window->wl.hovered)
{
_glfw.wl.cursorPreviousName = NULL;
_glfwInputCursorPos(window, xpos, ypos);
return;
window->wl.cursorPosX = wl_fixed_to_double(sx);
window->wl.cursorPosY = wl_fixed_to_double(sy);
_glfwInputCursorPos(window, window->wl.cursorPosX, window->wl.cursorPosY);
}
else
{
if (window->wl.fallback.decorations)
{
const char* cursorName = "left_ptr";
if (window->resizable)
{
if (window->wl.fallback.focus == window->wl.fallback.top.surface)
{
if (ypos < GLFW_BORDER_SIZE)
cursorName = "n-resize";
}
else if (window->wl.fallback.focus == window->wl.fallback.left.surface)
{
if (ypos < GLFW_BORDER_SIZE)
cursorName = "nw-resize";
else
cursorName = "w-resize";
}
else if (window->wl.fallback.focus == window->wl.fallback.right.surface)
{
if (ypos < GLFW_BORDER_SIZE)
cursorName = "ne-resize";
else
cursorName = "e-resize";
}
else if (window->wl.fallback.focus == window->wl.fallback.bottom.surface)
{
if (xpos < GLFW_BORDER_SIZE)
cursorName = "sw-resize";
else if (xpos > window->wl.width + GLFW_BORDER_SIZE)
cursorName = "se-resize";
else
cursorName = "s-resize";
}
}
if (_glfw.wl.cursorPreviousName != cursorName)
{
struct wl_surface* surface = _glfw.wl.cursorSurface;
struct wl_cursor_theme* theme = _glfw.wl.cursorTheme;
int scale = 1;
if (window->wl.bufferScale > 1 && _glfw.wl.cursorThemeHiDPI)
{
// We only support up to scale=2 for now, since libwayland-cursor
// requires us to load a different theme for each size.
scale = 2;
theme = _glfw.wl.cursorThemeHiDPI;
}
struct wl_cursor* cursor = wl_cursor_theme_get_cursor(theme, cursorName);
if (!cursor)
return;
// TODO: handle animated cursors too.
struct wl_cursor_image* image = cursor->images[0];
if (!image)
return;
struct wl_buffer* buffer = wl_cursor_image_get_buffer(image);
if (!buffer)
return;
wl_pointer_set_cursor(_glfw.wl.pointer, _glfw.wl.pointerEnterSerial,
surface,
image->hotspot_x / scale,
image->hotspot_y / scale);
wl_surface_set_buffer_scale(surface, scale);
wl_surface_attach(surface, buffer, 0, 0);
wl_surface_damage(surface, 0, 0, image->width, image->height);
wl_surface_commit(surface);
_glfw.wl.cursorPreviousName = cursorName;
}
updateFallbackDecorationCursor(window, sx, sy);
}
}
@ -1552,62 +1618,11 @@ static void pointerHandleButton(void* userData,
button - BTN_LEFT,
state == WL_POINTER_BUTTON_STATE_PRESSED,
_glfw.wl.xkb.modifiers);
return;
}
else
{
if (window->wl.fallback.decorations)
{
if (button == BTN_LEFT)
{
uint32_t edges = XDG_TOPLEVEL_RESIZE_EDGE_NONE;
if (window->wl.fallback.focus == window->wl.fallback.top.surface)
{
if (window->wl.cursorPosY < GLFW_BORDER_SIZE)
edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP;
else
xdg_toplevel_move(window->wl.xdg.toplevel, _glfw.wl.seat, serial);
}
else if (window->wl.fallback.focus == window->wl.fallback.left.surface)
{
if (window->wl.cursorPosY < GLFW_BORDER_SIZE)
edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP_LEFT;
else
edges = XDG_TOPLEVEL_RESIZE_EDGE_LEFT;
}
else if (window->wl.fallback.focus == window->wl.fallback.right.surface)
{
if (window->wl.cursorPosY < GLFW_BORDER_SIZE)
edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP_RIGHT;
else
edges = XDG_TOPLEVEL_RESIZE_EDGE_RIGHT;
}
else if (window->wl.fallback.focus == window->wl.fallback.bottom.surface)
{
if (window->wl.cursorPosX < GLFW_BORDER_SIZE)
edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM_LEFT;
else if (window->wl.cursorPosX > window->wl.width + GLFW_BORDER_SIZE)
edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM_RIGHT;
else
edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM;
}
if (edges != XDG_TOPLEVEL_RESIZE_EDGE_NONE)
{
xdg_toplevel_resize(window->wl.xdg.toplevel, _glfw.wl.seat,
serial, edges);
}
}
else if (button == BTN_RIGHT)
{
if (window->wl.xdg.toplevel)
{
xdg_toplevel_show_window_menu(window->wl.xdg.toplevel,
_glfw.wl.seat, serial,
window->wl.cursorPosX,
window->wl.cursorPosY);
}
}
handleFallbackDecorationButton(window, serial, button);
}
}
@ -1621,12 +1636,15 @@ static void pointerHandleAxis(void* userData,
if (!window)
return;
if (window->wl.hovered)
{
// NOTE: 10 units of motion per mouse wheel step seems to be a common ratio
if (axis == WL_POINTER_AXIS_HORIZONTAL_SCROLL)
_glfwInputScroll(window, -wl_fixed_to_double(value) / 10.0, 0.0);
else if (axis == WL_POINTER_AXIS_VERTICAL_SCROLL)
_glfwInputScroll(window, 0.0, -wl_fixed_to_double(value) / 10.0);
}
}
static const struct wl_pointer_listener pointerListener =
{