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036b57be01
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036b57be01 | ||
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645a35a38e | ||
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7523b0e6bd | ||
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5190a30d8a | ||
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ddbb8e0f2c | ||
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5245180c56 | ||
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7b51a8eb31 | ||
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54ecc8a9f5 |
@ -134,6 +134,10 @@ information on what to include when reporting a bug.
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||||
- [Wayland] Bugfix: Ignore key repeat events when no window has keyboard focus (#2727)
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- [Wayland] Bugfix: Reset key repeat timer when window destroyed (#2741,#2727)
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- [Wayland] Bugfix: Memory would leak if reading a data offer failed midway
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- [Wayland] Bugfix: Keyboard leave event handler now processes key repeats (#2736)
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- [Wayland] Bugfix: Retrieved cursor position would be incorrect when hovering over
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fallback decorations
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- [Wayland] Bugfix: Fallback decorations would report scroll events
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- [X11] Bugfix: Running without a WM could trigger an assert (#2593,#2601,#2631)
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- [Null] Added Vulkan 'window' surface creation via `VK_EXT_headless_surface`
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- [Null] Added EGL context creation on Mesa via `EGL_MESA_platform_surfaceless`
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@ -413,6 +413,8 @@ typedef struct _GLFWwindowWayland
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struct wl_buffer* buffer;
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_GLFWfallbackEdgeWayland top, left, right, bottom;
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struct wl_surface* focus;
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wl_fixed_t pointerX, pointerY;
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const char* cursorName;
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} fallback;
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} _GLFWwindowWayland;
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@ -454,7 +456,6 @@ typedef struct _GLFWlibraryWayland
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struct wl_cursor_theme* cursorTheme;
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struct wl_cursor_theme* cursorThemeHiDPI;
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struct wl_surface* cursorSurface;
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const char* cursorPreviousName;
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int cursorTimerfd;
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uint32_t serial;
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uint32_t pointerEnterSerial;
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310
src/wl_window.c
310
src/wl_window.c
@ -275,6 +275,146 @@ static void destroyFallbackDecorations(_GLFWwindow* window)
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destroyFallbackEdge(&window->wl.fallback.bottom);
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}
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static void updateFallbackDecorationCursor(_GLFWwindow* window,
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wl_fixed_t sx,
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wl_fixed_t sy)
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{
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window->wl.fallback.pointerX = sx;
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window->wl.fallback.pointerY = sy;
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const double xpos = wl_fixed_to_double(sx);
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const double ypos = wl_fixed_to_double(sy);
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const char* cursorName = "left_ptr";
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if (window->resizable)
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{
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if (window->wl.fallback.focus == window->wl.fallback.top.surface)
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{
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if (ypos < GLFW_BORDER_SIZE)
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cursorName = "n-resize";
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}
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else if (window->wl.fallback.focus == window->wl.fallback.left.surface)
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{
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if (ypos < GLFW_BORDER_SIZE)
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cursorName = "nw-resize";
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else
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cursorName = "w-resize";
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}
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else if (window->wl.fallback.focus == window->wl.fallback.right.surface)
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{
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if (ypos < GLFW_BORDER_SIZE)
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cursorName = "ne-resize";
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else
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cursorName = "e-resize";
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}
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else if (window->wl.fallback.focus == window->wl.fallback.bottom.surface)
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{
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if (xpos < GLFW_BORDER_SIZE)
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cursorName = "sw-resize";
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else if (xpos > window->wl.width + GLFW_BORDER_SIZE)
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cursorName = "se-resize";
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else
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cursorName = "s-resize";
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}
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}
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if (window->wl.fallback.cursorName != cursorName)
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{
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struct wl_surface* surface = _glfw.wl.cursorSurface;
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struct wl_cursor_theme* theme = _glfw.wl.cursorTheme;
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int scale = 1;
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if (window->wl.bufferScale > 1 && _glfw.wl.cursorThemeHiDPI)
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{
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// We only support up to scale=2 for now, since libwayland-cursor
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// requires us to load a different theme for each size.
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scale = 2;
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theme = _glfw.wl.cursorThemeHiDPI;
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}
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struct wl_cursor* cursor = wl_cursor_theme_get_cursor(theme, cursorName);
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if (!cursor)
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return;
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// TODO: handle animated cursors too.
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struct wl_cursor_image* image = cursor->images[0];
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if (!image)
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return;
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struct wl_buffer* buffer = wl_cursor_image_get_buffer(image);
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if (!buffer)
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return;
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wl_pointer_set_cursor(_glfw.wl.pointer, _glfw.wl.pointerEnterSerial,
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surface,
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image->hotspot_x / scale,
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image->hotspot_y / scale);
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wl_surface_set_buffer_scale(surface, scale);
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wl_surface_attach(surface, buffer, 0, 0);
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wl_surface_damage(surface, 0, 0, image->width, image->height);
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wl_surface_commit(surface);
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window->wl.fallback.cursorName = cursorName;
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}
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}
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static void handleFallbackDecorationButton(_GLFWwindow* window,
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uint32_t serial,
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uint32_t button)
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{
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const double xpos = wl_fixed_to_double(window->wl.fallback.pointerX);
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const double ypos = wl_fixed_to_double(window->wl.fallback.pointerY);
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if (button == BTN_LEFT)
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{
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uint32_t edges = XDG_TOPLEVEL_RESIZE_EDGE_NONE;
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if (window->wl.fallback.focus == window->wl.fallback.top.surface)
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{
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if (ypos < GLFW_BORDER_SIZE)
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edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP;
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else
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xdg_toplevel_move(window->wl.xdg.toplevel, _glfw.wl.seat, serial);
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}
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else if (window->wl.fallback.focus == window->wl.fallback.left.surface)
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{
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if (ypos < GLFW_BORDER_SIZE)
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edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP_LEFT;
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else
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edges = XDG_TOPLEVEL_RESIZE_EDGE_LEFT;
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}
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else if (window->wl.fallback.focus == window->wl.fallback.right.surface)
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{
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if (ypos < GLFW_BORDER_SIZE)
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edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP_RIGHT;
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else
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edges = XDG_TOPLEVEL_RESIZE_EDGE_RIGHT;
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}
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else if (window->wl.fallback.focus == window->wl.fallback.bottom.surface)
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{
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if (xpos < GLFW_BORDER_SIZE)
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edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM_LEFT;
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else if (xpos > window->wl.width + GLFW_BORDER_SIZE)
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edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM_RIGHT;
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else
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edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM;
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}
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if (edges != XDG_TOPLEVEL_RESIZE_EDGE_NONE)
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xdg_toplevel_resize(window->wl.xdg.toplevel, _glfw.wl.seat, serial, edges);
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}
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else if (button == BTN_RIGHT)
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{
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if (window->wl.xdg.toplevel)
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{
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xdg_toplevel_show_window_menu(window->wl.xdg.toplevel,
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_glfw.wl.seat, serial,
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window->wl.cursorPosX,
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window->wl.cursorPosY);
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}
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}
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}
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static void xdgDecorationHandleConfigure(void* userData,
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struct zxdg_toplevel_decoration_v1* decoration,
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uint32_t mode)
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@ -1417,7 +1557,6 @@ static void pointerHandleLeave(void* userData,
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_glfw.wl.serial = serial;
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_glfw.wl.pointerFocus = NULL;
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_glfw.wl.cursorPreviousName = NULL;
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if (window->wl.hovered)
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{
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@ -1427,7 +1566,10 @@ static void pointerHandleLeave(void* userData,
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else
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{
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if (window->wl.fallback.decorations)
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{
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window->wl.fallback.focus = NULL;
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window->wl.fallback.cursorName = NULL;
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}
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}
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}
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@ -1444,92 +1586,16 @@ static void pointerHandleMotion(void* userData,
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if (window->cursorMode == GLFW_CURSOR_DISABLED)
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return;
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const double xpos = wl_fixed_to_double(sx);
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const double ypos = wl_fixed_to_double(sy);
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window->wl.cursorPosX = xpos;
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window->wl.cursorPosY = ypos;
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if (window->wl.hovered)
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{
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_glfw.wl.cursorPreviousName = NULL;
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_glfwInputCursorPos(window, xpos, ypos);
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return;
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window->wl.cursorPosX = wl_fixed_to_double(sx);
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window->wl.cursorPosY = wl_fixed_to_double(sy);
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_glfwInputCursorPos(window, window->wl.cursorPosX, window->wl.cursorPosY);
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}
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else
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{
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if (window->wl.fallback.decorations)
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{
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const char* cursorName = "left_ptr";
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|
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if (window->resizable)
|
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{
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if (window->wl.fallback.focus == window->wl.fallback.top.surface)
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{
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if (ypos < GLFW_BORDER_SIZE)
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cursorName = "n-resize";
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}
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else if (window->wl.fallback.focus == window->wl.fallback.left.surface)
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{
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if (ypos < GLFW_BORDER_SIZE)
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cursorName = "nw-resize";
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else
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cursorName = "w-resize";
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}
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else if (window->wl.fallback.focus == window->wl.fallback.right.surface)
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{
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if (ypos < GLFW_BORDER_SIZE)
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cursorName = "ne-resize";
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else
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cursorName = "e-resize";
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}
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else if (window->wl.fallback.focus == window->wl.fallback.bottom.surface)
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{
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if (xpos < GLFW_BORDER_SIZE)
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cursorName = "sw-resize";
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else if (xpos > window->wl.width + GLFW_BORDER_SIZE)
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cursorName = "se-resize";
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else
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cursorName = "s-resize";
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}
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}
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|
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if (_glfw.wl.cursorPreviousName != cursorName)
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{
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struct wl_surface* surface = _glfw.wl.cursorSurface;
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struct wl_cursor_theme* theme = _glfw.wl.cursorTheme;
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int scale = 1;
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|
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if (window->wl.bufferScale > 1 && _glfw.wl.cursorThemeHiDPI)
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{
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// We only support up to scale=2 for now, since libwayland-cursor
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// requires us to load a different theme for each size.
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scale = 2;
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theme = _glfw.wl.cursorThemeHiDPI;
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}
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|
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struct wl_cursor* cursor = wl_cursor_theme_get_cursor(theme, cursorName);
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if (!cursor)
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return;
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// TODO: handle animated cursors too.
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struct wl_cursor_image* image = cursor->images[0];
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if (!image)
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return;
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struct wl_buffer* buffer = wl_cursor_image_get_buffer(image);
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if (!buffer)
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return;
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wl_pointer_set_cursor(_glfw.wl.pointer, _glfw.wl.pointerEnterSerial,
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surface,
|
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image->hotspot_x / scale,
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image->hotspot_y / scale);
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||||
wl_surface_set_buffer_scale(surface, scale);
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wl_surface_attach(surface, buffer, 0, 0);
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wl_surface_damage(surface, 0, 0, image->width, image->height);
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wl_surface_commit(surface);
|
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|
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_glfw.wl.cursorPreviousName = cursorName;
|
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}
|
||||
updateFallbackDecorationCursor(window, sx, sy);
|
||||
}
|
||||
}
|
||||
|
||||
@ -1552,62 +1618,11 @@ static void pointerHandleButton(void* userData,
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||||
button - BTN_LEFT,
|
||||
state == WL_POINTER_BUTTON_STATE_PRESSED,
|
||||
_glfw.wl.xkb.modifiers);
|
||||
return;
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
if (window->wl.fallback.decorations)
|
||||
{
|
||||
if (button == BTN_LEFT)
|
||||
{
|
||||
uint32_t edges = XDG_TOPLEVEL_RESIZE_EDGE_NONE;
|
||||
|
||||
if (window->wl.fallback.focus == window->wl.fallback.top.surface)
|
||||
{
|
||||
if (window->wl.cursorPosY < GLFW_BORDER_SIZE)
|
||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP;
|
||||
else
|
||||
xdg_toplevel_move(window->wl.xdg.toplevel, _glfw.wl.seat, serial);
|
||||
}
|
||||
else if (window->wl.fallback.focus == window->wl.fallback.left.surface)
|
||||
{
|
||||
if (window->wl.cursorPosY < GLFW_BORDER_SIZE)
|
||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP_LEFT;
|
||||
else
|
||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_LEFT;
|
||||
}
|
||||
else if (window->wl.fallback.focus == window->wl.fallback.right.surface)
|
||||
{
|
||||
if (window->wl.cursorPosY < GLFW_BORDER_SIZE)
|
||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_TOP_RIGHT;
|
||||
else
|
||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_RIGHT;
|
||||
}
|
||||
else if (window->wl.fallback.focus == window->wl.fallback.bottom.surface)
|
||||
{
|
||||
if (window->wl.cursorPosX < GLFW_BORDER_SIZE)
|
||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM_LEFT;
|
||||
else if (window->wl.cursorPosX > window->wl.width + GLFW_BORDER_SIZE)
|
||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM_RIGHT;
|
||||
else
|
||||
edges = XDG_TOPLEVEL_RESIZE_EDGE_BOTTOM;
|
||||
}
|
||||
|
||||
if (edges != XDG_TOPLEVEL_RESIZE_EDGE_NONE)
|
||||
{
|
||||
xdg_toplevel_resize(window->wl.xdg.toplevel, _glfw.wl.seat,
|
||||
serial, edges);
|
||||
}
|
||||
}
|
||||
else if (button == BTN_RIGHT)
|
||||
{
|
||||
if (window->wl.xdg.toplevel)
|
||||
{
|
||||
xdg_toplevel_show_window_menu(window->wl.xdg.toplevel,
|
||||
_glfw.wl.seat, serial,
|
||||
window->wl.cursorPosX,
|
||||
window->wl.cursorPosY);
|
||||
}
|
||||
}
|
||||
handleFallbackDecorationButton(window, serial, button);
|
||||
}
|
||||
}
|
||||
|
||||
@ -1621,11 +1636,14 @@ static void pointerHandleAxis(void* userData,
|
||||
if (!window)
|
||||
return;
|
||||
|
||||
if (window->wl.hovered)
|
||||
{
|
||||
// NOTE: 10 units of motion per mouse wheel step seems to be a common ratio
|
||||
if (axis == WL_POINTER_AXIS_HORIZONTAL_SCROLL)
|
||||
_glfwInputScroll(window, -wl_fixed_to_double(value) / 10.0, 0.0);
|
||||
else if (axis == WL_POINTER_AXIS_VERTICAL_SCROLL)
|
||||
_glfwInputScroll(window, 0.0, -wl_fixed_to_double(value) / 10.0);
|
||||
}
|
||||
}
|
||||
|
||||
static const struct wl_pointer_listener pointerListener =
|
||||
@ -1760,6 +1778,24 @@ static void keyboardHandleLeave(void* userData,
|
||||
if (!window)
|
||||
return;
|
||||
|
||||
// Handle any key repeats up to this point. We don't poll as this should be infrequent.
|
||||
uint64_t repeats;
|
||||
if (read(_glfw.wl.keyRepeatTimerfd, &repeats, sizeof(repeats)) == 8)
|
||||
{
|
||||
if(_glfw.wl.keyboardFocus)
|
||||
{
|
||||
for (uint64_t i = 0; i < repeats; i++)
|
||||
{
|
||||
_glfwInputKey(_glfw.wl.keyboardFocus,
|
||||
translateKey(_glfw.wl.keyRepeatScancode),
|
||||
_glfw.wl.keyRepeatScancode,
|
||||
GLFW_PRESS,
|
||||
_glfw.wl.xkb.modifiers);
|
||||
inputText(_glfw.wl.keyboardFocus, _glfw.wl.keyRepeatScancode);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
struct itimerspec timer = {0};
|
||||
timerfd_settime(_glfw.wl.keyRepeatTimerfd, 0, &timer, NULL);
|
||||
|
||||
|
||||
@ -2339,6 +2339,9 @@ void _glfwRestoreWindowX11(_GLFWwindow* window)
|
||||
|
||||
if (_glfwWindowIconifiedX11(window))
|
||||
{
|
||||
// Some window managers do not unmap iconified windows, and XMapWindow is
|
||||
// then no-op. Explicitly unmap the window to make sure it gets restored.
|
||||
XUnmapWindow(_glfw.x11.display, window->x11.handle);
|
||||
XMapWindow(_glfw.x11.display, window->x11.handle);
|
||||
waitForVisibilityNotify(window);
|
||||
}
|
||||
|
||||
@ -56,6 +56,8 @@ static void error_callback(int error, const char* description)
|
||||
|
||||
static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods)
|
||||
{
|
||||
static GLFWwindow *iconified;
|
||||
|
||||
printf("%0.2f Key %s\n",
|
||||
glfwGetTime(),
|
||||
action == GLFW_PRESS ? "pressed" : "released");
|
||||
@ -67,12 +69,15 @@ static void key_callback(GLFWwindow* window, int key, int scancode, int action,
|
||||
{
|
||||
case GLFW_KEY_I:
|
||||
glfwIconifyWindow(window);
|
||||
iconified = window;
|
||||
break;
|
||||
case GLFW_KEY_M:
|
||||
glfwMaximizeWindow(window);
|
||||
break;
|
||||
case GLFW_KEY_R:
|
||||
if (iconified) window = iconified;
|
||||
glfwRestoreWindow(window);
|
||||
iconified = NULL;
|
||||
break;
|
||||
case GLFW_KEY_ESCAPE:
|
||||
glfwSetWindowShouldClose(window, GLFW_TRUE);
|
||||
@ -253,9 +258,10 @@ int main(int argc, char** argv)
|
||||
if (fullscreen)
|
||||
monitor = glfwGetPrimaryMonitor();
|
||||
|
||||
window_count = 1;
|
||||
window_count = 2;
|
||||
windows = calloc(window_count, sizeof(GLFWwindow*));
|
||||
windows[0] = create_window(monitor);
|
||||
windows[1] = create_window(monitor);
|
||||
}
|
||||
|
||||
for (i = 0; i < window_count; i++)
|
||||
|
||||
Loading…
Reference in New Issue
Block a user